Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 16:31:30 Player: Drosophila Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (541) 541 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 4011 Bonus ------- Follower Combat Kills 205 Entered Garrisons 200 Cogmind --------- Core Integrity 635/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Warm (176) Movement Flying (112) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module Cesium-ion Thruster > --- UTILITY (5) ------ Small Storage Unit Trap Scanner Sensor Array Signal Interpreter > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (8) ---- Improved Deuterium Engine Improved Heat Sink Large Storage Unit Component Analysis Suite Heavy Laser Gauss Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Trap Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun Datajack > --- INVENTORY -------- Heat Sink Large Storage Unit Component Analysis Suite Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Mini Grenade Launcher Mace [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 56 | 6 12 2 20 6 6 4 . Power 12 | 1 2 1 2 2 1 3 . Engine 11 | 1 2 1 2 2 1 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 2 . 6 1 2 . . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 11 | . 2 . 6 1 2 . . Utility 7 | 1 3 . 2 . . 1 . Device 3 | . 1 . 1 . . 1 . Storage 3 | 1 2 . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 24 | 2 5 1 10 3 3 . . Energy Gun 4 | 1 2 . . . 1 . . Energy Cannon 5 | . . . 5 . . . . Ballistic Gun 6 | 1 1 1 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 2 | . . . 1 1 . . . Impact Weapon 2 | . . . . 1 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . 2 . 1 . 1 . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 10 | . . 1 2 2 2 1 2 Power . | . . . . . . . . Propulsion 5 | . . . 2 . 1 . 2 Utility . | . . . . . . . . Weapon 5 | . . 1 . 2 1 1 . Highest Loss Streak 2 | . . 1 2 1 2 1 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 79 85 94 98 83 80 71 Engine 11 | . 14 14 11 11 9 4 . Leg 3 | . 16 . . . . . . Flight 26 | . 10 28 27 33 34 30 25 Device 7 | . . . 11 11 9 15 15 Storage 11 | . 14 14 11 11 9 7 7 Processor 6 | . . . 11 11 9 7 7 Energy Gun 4 | . 10 8 . . . 7 7 Ballistic Gun 9 | . 12 19 14 3 . . . Launcher 1 | . . . . 6 . . . Special Weapon 1 | . . . 1 4 2 . . Impact Weapon 2 | . . . . 5 8 . . Peak Build Rating 27 | 6 7 6 16 18 21 27 26 Average Rating 12 | 4 5 5 10 17 18 25 24 On Entrance 12 | . 6 6 6 16 17 21 26 Naked Turns . | . . . . . . . . Heaviest Build 26 | 11 26 11 17 12 13 16 16 Greatest Support 20 | 20 20 8 14 15 20 19 19 Greatest Overweight (x) 8 | . 8 1 3 . . . 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 8 8 Average Capacity 8 | 6 9 8 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 8 8 Average Carried 6 | . 4 7 7 7 6 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 2 8 7 8 8 8 8 8 Class Distribution -------------------- 40% | Mutant 35% | Sprinter 9% | Scout 7% | Scavenger-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 976 | 134 142 178 201 159 67 95 . Remotely . | . . . . . . . . Salvage Created 583 | . 235 19 201 69 9 50 . Parts 55 | . 25 . 17 11 . 2 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 25 | . 10 3 3 7 1 1 . Guns 18 | . 10 3 3 1 . 1 . AOE 6 | . . . . 6 . . . Classes Destroyed 9 | . 3 2 2 1 1 . . Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . 1 . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 16 | . 6 . 3 7 . . . Grunt 5 | . 4 . . . . 1 . Sentry 1 | . . . . . 1 . . Demolisher 2 | . . 2 . . . . . Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | . 4 2 3 7 1 1 . Combat Bots Only 7 | . 3 2 2 7 1 1 . Max Kills in Single Turn 5 | . 1 1 1 5 1 1 . Gunslinging . | . . . . . . . . Exploded 5 | . . . . 5 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 177 | . 54 8 28 28 32 8 19 Missed 66 | . 16 3 9 14 15 4 5 Damage Taken 1441 | . 381 223 157 147 249 63 221 Core 481 | . 83 145 36 40 112 18 47 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . 8 . 81 79 . . Volleys Fired 116 | . 40 8 27 21 1 8 11 Largest 2 | . 2 2 2 2 1 1 1 Hottest 112 | . 60 60 112 100 100 55 55 Shots Fired 176 | . 79 16 39 22 1 8 11 Gun 153 | . 79 16 33 6 . 8 11 Cannon 4 | . . . 4 . . . . Launcher 2 | . . . . 2 . . . Special 17 | . . . 2 14 1 . . Kinetic 89 | . 40 10 33 6 . . . Thermal 81 | . 39 6 2 14 1 8 11 Explosive 2 | . . . . 2 . . . Electromagnetic 4 | . . . 4 . . . . Robot Hit Streak 9 | . 8 5 5 9 1 4 4 Robot Miss Streak 7 | . 3 1 7 2 . 3 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 121 | . 50 12 18 8 16 10 7 Core Hits 37 | . 15 4 8 8 . 1 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . Critical Strikes 2 | . . . 1 . 1 . . Destroy 1 | . . . 1 . . . . Smash 1 | . . . . . 1 . . Melee Attacks 26 | . 1 . . 3 17 5 . Impact 18 | . . . . 3 15 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 9 | . 1 . . 1 2 5 . Combat Hostiles 5 | . . . . . . 5 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2033 | . 588 134 231 525 333 89 133 Guns 1149 | . 588 134 175 30 . 89 133 Cannons 36 | . . . 36 . . . . Explosions 356 | . . . . 356 . . . Melee 436 | . . . . 127 309 . . Ramming . | . . . . . . . . Kinetic 606 | . 310 91 175 30 . . . Thermal 599 | . 278 43 20 12 24 89 133 Explosive 356 | . . . . 356 . . . Electromagnetic 36 | . . . 36 . . . . Impact 436 | . . . . 127 309 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . Average Corruption 2 | . . . 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . 1 4 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 1 | . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 138 | . . . 6 99 33 . . Projectiles 6 | . . . 6 . . . . Explosions 39 | . . . . 39 . . . Melee 93 | . . . . 60 33 . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 274 | . 78 24 274 158 25 55 176 Average Temperature 43 | . 30 9 58 64 14 33 68 Received Heat Transfer 435 | . 138 . . 18 63 54 162 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 5 | . . . . 3 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1330 | . 625 100 74 37 50 185 259 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Peak Influence 341 | . 338 201 303 341 100 191 133 Initial 133 | . . 131 78 117 49 40 133 Average 168 | . 166 160 216 214 77 96 112 Maximum Alert Level 1 | . 1 1 1 1 . . . Low Security (%) 62 | 100 54 65 32 54 100 100 100 Level 1 37 | . 45 34 67 45 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 3 . . . . 2 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 3 . . . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 7 | . 2 . 2 . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 16 6 11 9 9 3 3 Peak Tracking Total 8 | . 5 2 7 7 8 2 3 Tactical Retreats 8 | . 1 2 4 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 10 | . 1 . 4 . 1 4 . Terminals 8 | . 1 . 3 . 1 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 20 | . 2 . 7 . 5 6 . Successful 11 | . 1 . 5 . 3 2 . Failed 9 | . 1 . 2 . 2 4 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 11 | . . . 5 . 5 1 . Terminals 17 | . 2 . 5 . 5 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 2 | . 1 . . . . 1 . Robot Analysis 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 6 | . . . 3 . 3 . . Terminals 6 | . . . 3 . 3 . . Assimilate 1 | . . . . . 1 . . Botnet 3 | . . . 2 . 1 . . Operators 2 | . . . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 2 . 1 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . 5 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . check_alert 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies 4 | . . . . 1 1 2 . Largest Group 2 | . . . . 1 1 2 2 Highest-Rated Group 48 | . . . . 31 10 48 48 Highest-Rated Ally 32 | . . . . 31 10 32 32 Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . 10 . 15 2 Total Damage 651 | . . . . 191 . 407 53 Kills 8 | . . . . 2 . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 1729 | 55 346 260 289 475 122 124 58 Spaces Moved 2077 | 40 233 156 309 891 164 234 50 Core 8 | 7 1 . . . . . . Treads . | . . . . . . . . Legs 106 | 33 73 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1963 | . 159 156 309 891 164 234 50 Fastest Speed 26 | 50 37 117 29 29 26 26 26 Average Speed 45 | 107 78 117 47 29 26 26 35 Slowest Speed 450 | 120 450 117 280 29 29 26 109 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . 1 . . 7 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 41 30 34 91 18 6 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 13 | . . . . 13 . . . Terrain Destroyed 30 | . . . . 30 . . . Melee . | . . . . . . . . Projectile 13 | . . . . 13 . . . AOE 17 | . . . . 17 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 2617 | 50 316 217 411 1045 211 288 79 Wait 274 | . 13 52 33 130 19 27 . Move 2054 | 39 230 155 308 876 163 233 50 Hop 8 | . 1 . . 7 . . . Pick Up 37 | 4 11 . 12 1 4 5 . Fast Attach 6 | 5 . . . 1 . . . Attach 20 | 1 6 1 7 1 3 1 . Detach 5 | . 3 . 2 . . . . Swap 30 | . 6 1 13 4 3 3 . Drop 23 | 1 5 . 9 1 1 6 . Fire 116 | . 40 8 27 21 1 8 11 Melee 26 | . 1 . . 3 17 5 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 402 | -10/Materials | Entered Mines 403 | -10/Mines | Assembled infested the area 565 | -10/Mines | Core integrity fell below 50% 571 | -10/Mines | Core integrity fell below 20% 636 | -10/Mines | Learned 4 Materials zone layouts 642 | -10/Mines | Discovered new exit (range 8) 662 | -10/Mines | Entered Materials 662 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 663 | -9/Materials | Identified exit to Mines 900 | -9/Materials | Discovered new exit (range 3) 934 | -9/Materials | Discovered exit to Mines (range 14) 951 | -9/Materials | Entered Mines 954 | -9/Mines | Received a Mining Laser from a helpful Derelict 996 | -9/Mines | Discovered new exit (range 14) 1008 | -9/Mines | Identified exit to Materials 1103 | -9/Mines | Learned Materials stockpile data 1142 | -9/Mines | Discovered exit to Materials (range 11) 1160 | -9/Mines | Destroyed 7 combat bots 1232 | -9/Mines | Build established: Sprinter 1426 | -9/Mines | Entered Materials 1426 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1548 | -8/Materials | Discovered new exit (range 3) 1548 | -8/Materials | Identified exit to Factory 1548 | -8/Materials | Entered Factory 1548 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1549 | -7/Factory | Identified exit to Lower Caves 1550 | -7/Factory | Identified exit to DSF 1603 | -7/Factory | Garrison activated, responded to threat 1644 | -7/Factory | Identified exit to Garrison 1672 | -7/Factory | Entered Garrison 1672 | -7/Garrison | Accompanied by 2 allies 1702 | -7/Garrison | Triggered checkpoint 1730 | -7/Garrison | Self-destructed Last Messages --------------- 01684_ Field strength at 60. 01685_ Field strength at 55. 01686_ Field strength at 50. 01687_ Field strength at 45. 01688_ Field strength at 40. 01689_ Field strength at 35. 01690_ Field strength at 30. 01691_ Field strength at 25. 01692_ Field strength at 20. 01693_ Field strength at 15. 01694_ Field strength at 10. 01695_ Field strength at 5. 01696_ Stasis field depleted. 01702_ Beams of light sweep through the air. An alarm sounds. 01703_ Cesium-ion Thruster destroyed. 01717_ Critical hit (Burn: +37). 01729_ Cesium-ion Thruster destroyed. 01730_ G-47 Trooper heat short circuits Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#####????????????? | | ????????????????????????????????# ????????????? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ??????????????????????########### #?????????????? | | ??????????????????????# #?????????????? | | ????????????????????### ######### #?????????????? | | ????????????????????# #???????# #?????????????? | | ????????????????????# #???????# ######### #??? | | ????????????????????# #???????# #??? | | ????????????????????# #???????# #??? | | ????????????????????### #???????# ############??? | | ??????????????????????# #???????# #?????????????? | | ??????????????????????#g###### ## #?????????????? | | ??????????????????????# g # ^#?????????????? | | ??????????????????????###@ ##??# #?????????????? | | ???????????????????????#"""""#??# #?????????????? | | ???????????????????????#######??# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ???????????????????????########## #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# ##### ###?????????????? | | ???????????????????????# #??## #???????????????? | | ???????????????????????#####??# #???????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????## ##??????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingDynamicBoomstick Manual? 0 Play Time 00:28:38 Cumulative 46.5 hours Start 2025.01.24 @ 16:03:03 End 2025.01.24 @ 16:31:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 45 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 382ad78f-075e-48e9-bc54-d6c791e047a9