Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.12 @ 07:32:27 Player: Demise Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (2124) 2124 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 4573 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 411 Friendly Fire -164 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 279/280 System Corruption 1% Temperature Cool (0) Movement Rolling (200) Ox12 Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Humpback Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (32) --- Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Humpback High-capacity Battery (400) High-capacity Matter Pod (200) Sensor Array Improved Terrain Scanner Seismic Analyzer Targeting Computer Improved ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Mini Grenade Launcher Signal Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit High-capacity Matter Pod Sensor Array Seismic Analyzer Targeting Computer Improved ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Hardlight Generator Improved Medium Laser Advanced Beam Cannon EMP Blaster Rocket Launcher Heavy Mace Signal Generator [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 82 | 4 17 6 49 . 6 Power 8 | . 1 1 6 . . Engine 8 | . 1 1 6 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 3 4 2 13 . . Treads 9 | . 4 . 5 . . Leg . | . . . . . . Wheel 12 | 3 . 2 7 . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 20 | 1 2 . 12 . 5 Device 1 | . . . 1 . . Storage 11 | 1 2 . 3 . 5 Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . . . 8 . . Artifact . | . . . . . . Weapon 32 | . 10 3 18 . 1 Energy Gun 7 | . 3 1 3 . . Energy Cannon 6 | . . . 6 . . Ballistic Gun 10 | . 3 1 6 . . Ballistic Cannon 3 | . 2 1 . . . Launcher 1 | . . . 1 . . Special Weapon 3 | . 2 . 1 . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 20 | . 7 1 11 . 1 Power 2 | . 1 . 1 . . Propulsion 7 | . 2 . 5 . . Utility 2 | . . . 2 . . Weapon 9 | . 4 1 3 . 1 Highest Loss Streak 5 | . 4 1 5 . 1 Average Slot Usage (%) 95 | . 91 99 96 100 96 Engine 11 | . 10 14 10 11 11 Treads 14 | . 21 19 11 11 11 Wheel 9 | . 5 8 10 11 11 Storage 30 | . 28 28 32 33 29 Protection 5 | . . . 8 11 11 Energy Gun 8 | . 5 10 8 11 11 Energy Cannon 2 | . . . 4 . . Ballistic Gun 6 | . 9 3 6 11 4 Ballistic Cannon 3 | . 9 12 . . . Impact Weapon 1 | . . . 1 . 6 Naked Turns . | . . . . . . Heaviest Build 131 | 17 50 50 84 82 131 Greatest Support 46 | 20 40 40 46 10 10 Greatest Overweight (x) 13 | . 2 4 8 8 13 Average Overweight (x) 5 | . . 3 6 8 11 Largest Inventory Capacity 32 | 8 16 16 24 24 32 Average Capacity 20 | 7 11 16 23 24 28 Most Carried 32 | 8 16 16 24 24 32 Average Carried 19 | 7 9 15 23 24 26 Final Capacity 32 | 8 16 16 24 24 32 Final Carried 32 | 8 16 16 24 24 32 Class Distribution -------------------- 61% | Hauler-Mutant 33% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1860 | 382 652 179 590 27 30 Remotely . | . . . . . . Salvage Created 3202 | 200 723 217 1922 140 . Parts 212 | 20 52 23 113 4 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 66 | . 18 8 37 3 . Melee 6 | . 1 . 5 . . Guns 30 | . 10 4 15 1 . Cannons 23 | . 7 4 12 . . AOE 4 | . . . 3 1 . Classes Destroyed 12 | 3 7 . 2 . . Worker 7 | 2 3 . 2 . . Builder 3 | . 1 2 . . . Tunneler 7 | 5 . 1 1 . . Hauler 7 | . 2 . 5 . . Recycler 3 | 1 1 . 1 . . Mechanic 1 | . 1 . . . . Operator 3 | . 1 . 2 . . Watcher 5 | . 2 . 3 . . Swarmer 22 | . 9 6 7 . . Grunt 35 | . 9 2 21 3 . Duelist 1 | . . . 1 . . Sentry 8 | . . . 8 . . Thug 1 | . . . 1 . . Best Kill Streak 9 | 6 5 3 9 3 . Combat Bots Only 6 | . 5 3 6 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 . Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee 1 | . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 4288 | . 830 572 2249 335 302 Core 658 | . 92 124 292 64 86 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . 13 . . . Volleys Fired 287 | 14 99 32 133 9 . Largest 2 | 2 2 2 2 2 . Hottest 136 | 70 100 75 136 65 . Shots Fired 509 | 28 159 62 242 18 . Gun 363 | 28 107 32 178 18 . Cannon 137 | . 48 30 59 . . Launcher 4 | . . . 4 . . Special 5 | . 4 . 1 . . Kinetic 275 | 14 106 34 112 9 . Thermal 172 | 14 53 . 105 . . Explosive . | . . . . . . Electromagnetic 62 | . . 28 25 9 . Robot Hit Streak 14 | 4 14 6 11 6 . Robot Miss Streak 5 | 3 3 3 5 2 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 355 | 15 111 40 175 14 . Core Hits 146 | 9 42 15 74 6 . Critical Hits 9 | . 1 . 8 . . Critical Kills 4 | . 1 . 3 . . Critical Parts Destroyed 5 | . . . 5 . . Melee Attacks 27 | . . . 21 . 6 Impact 27 | . . . 21 . 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5533 | 203 1418 546 3049 317 . Guns 2996 | 203 908 264 1353 268 . Cannons 1668 | . 477 282 909 . . Explosions 340 | . . . 291 49 . Melee 496 | . . . 496 . . Ramming 9 | . 9 . . . . Kinetic 1941 | 90 908 299 563 81 . Thermal 2176 | 113 501 . 1513 49 . Explosive . | . . . . . . Electromagnetic 911 | . . 247 477 187 . Impact 496 | . . . 496 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 68 | . . 12 56 . . Projectiles 16 | . . 12 4 . . Explosions 8 | . . . 8 . . Melee 44 | . . . 44 . . Knockbacks 5 | . 1 4 . . . Impact . | . . . . . . Kinetic 5 | . 1 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 103 | . . 30 35 38 . Shots 3 | . . 1 1 1 . Rammed 4 | . 4 . . . . Targets Rammed 5 | . 5 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 508 | 36 123 219 508 78 . Average Temperature 86 | 16 33 61 122 37 . Received Heat Transfer 1506 | . 336 216 789 165 . Effects 10 | . . . 10 . . Shutdowns 2 | . . . 2 . . Energy Bleed 4 | . . . 4 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 4 | . . . 2 2 . Impact Corruptions 3 | . . . 3 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . 2 . 4 . . Heat Transferred 4705 | 333 1421 . 2901 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 1 4 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 459 | 40 256 296 459 175 . Average Influence 198 | 23 142 174 244 166 . Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 52 | 100 83 66 27 100 . Level 1 43 | . 16 33 64 . . Level 2 3 | . . . 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 5 2 8 . . Investigation 11 | . 4 1 6 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 7 | . 3 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 34 19 70 4 . Peak Tracking Total 6 | . 5 4 6 3 . Tactical Retreats 17 | . 2 . 14 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 26 | . 10 1 11 . 4 Terminals 16 | . 7 1 8 . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 103 | . 24 4 49 . 26 Successful 78 | . 17 2 33 . 26 Failed 24 | . 6 2 16 . . Catastrophic 4 | . 1 . 3 . . Database Lockouts 4 | . 4 . . . . Manual 42 | . 17 4 21 . . Terminals 53 | . 19 4 30 . . Fabricators . | . . . . . . Repair Stations 12 | . 3 . 9 . . Recycling Units 2 | . 2 . . . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 43 | . 8 2 7 . 26 Record 26 | . . . . . 26 Part Schematic 3 | . 1 2 . . . Prototype ID Bank 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . Unreport Threat 3 | . . . 3 . . Locate Traps 4 | . 3 . 1 . . Disarm Traps 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 . 8 . . Scan Component 5 | . 1 . 4 . . Repair 5 | . 1 . 4 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 7 . 8 . . Terminals 13 | . 5 . 8 . . Track 3 | . 1 . 2 . . Assimilate 2 | . 2 . . . . Botnet 7 | . 2 . 5 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 7 1 11 . . Full Trace Events 8 | . 3 1 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . 1 2 4 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 4 . . Time 141 | . 26 . 115 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 5 | . 1 4 . . . Largest Group 4 | . 1 4 4 . . Highest-Rated Group 71 | . 10 71 71 . . Highest-Rated Ally 31 | . 10 31 31 . . Total Orders . | . . . . . . Ally Attacks 76 | . . 33 43 . . Total Damage 1133 | . . 481 652 . . Kills 19 | . . 8 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6875 | 149 1480 936 2986 219 1105 Spaces Moved 3393 | 101 742 583 1297 120 550 Core . | . . . . . . Treads 834 | . 512 164 158 . . Legs 26 | 26 . . . . . Wheels 2533 | 75 230 419 1139 120 550 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 80 80 120 120 160 130 Average Speed 155 | 90 143 136 161 160 191 Slowest Speed 220 | 120 200 180 220 160 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 62 | 3 92 97 86 19 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . . 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 8 | . 2 . 1 . 5 Terrain Destroyed 25 | . 3 3 10 4 5 Melee 5 | . . . . . 5 Projectile 4 | . 3 . 1 . . AOE 16 | . . 3 9 4 . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 4459 | 134 1005 662 1935 129 594 Wait 496 | 1 97 33 364 1 . Move 3387 | 100 741 582 1296 119 549 Hop . | . . . . . . Pick Up 98 | 8 27 2 36 . 25 Fast Attach 23 | 1 4 3 14 . 1 Attach 21 | 2 5 . 14 . . Detach 6 | . . . 6 . . Swap 38 | 1 8 3 21 . 5 Drop 71 | 7 19 7 30 . 8 Fire 287 | 14 99 32 133 9 . Melee 27 | . . . 21 . 6 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 5 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 150 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 510 | -10/Materials | Central database locked down 517 | -10/Materials | Lost 4 parts (2n2w) 946 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Repaired Lgt. Treads 1448 | -10/Materials | Discovered new exit (range 15) 1630 | -10/Materials | Entered Mines 1695 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Met a Derelict testing a Signal Generator 1739 | -10/Mines | Found Signal Generator 1755 | -10/Mines | Core integrity fell below 50% 1844 | -10/Mines | Discovered new exit (range 11) 2086 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2333 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2487 | -10/Mines | Core integrity fell below 20% 2566 | -10/Mines | Entered Materials 2566 | -9/Materials | Accompanied by 4 allies 2566 | -9/Materials | Evolved 2 slots: Utility x2 2598 | -9/Materials | Build established: Scavenger-Mutant 2952 | -9/Materials | Build established: Hauler-Mutant 3011 | -9/Materials | Discovered new exit (range 15) 3396 | -9/Materials | Repaired Adv. Beam Cannon 3828 | -9/Materials | Discovered new exit (range 13) 3889 | -9/Materials | Repaired Rnf. Ion Engine 3922 | -9/Materials | Repaired Imp. Treads 3949 | -9/Materials | Repaired Lgt. Armor Plating 4152 | -9/Materials | Core integrity fell below 50% 4198 | -9/Materials | Lost 5 parts (1p1n1u2w) 4495 | -9/Materials | Discovered new exit (range 15) 4727 | -9/Materials | Discovered new exit (range 16) 5552 | -9/Materials | Entered Mines 5557 | -9/Mines | Core integrity fell below 20% 5657 | -9/Mines | Learned location of 1 exit from Materials 5712 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5712 | -9/Mines | Discovered new exit (range 5) 5771 | -9/Mines | Entered Exiles 5811 | -9/Exiles | Met 8R-AWN 5839 | -9/Exiles | Met EX-HEX 5947 | -9/Exiles | Met EX-DEC 5990 | -9/Exiles | Visited The Gauntlet 6089 | -9/Exiles | Learned location of Zion (-6) 6124 | -9/Exiles | Met EX-BIN 6653 | -9/Exiles | Discovered new exit (range 11) 6876 | -9/Exiles | Crushed by falling debris 6876 | -9/Exiles | Smashed by cave-in Last Messages --------------- 06553_ Acquired Hrd. Light Armor Plating. 06556_ Acquired Seismic Analyzer. 06559_ Acquired Hacking Suite. 06562_ Acquired Imp. Medium Laser. 06565_ Acquired Mni. Grenade Launcher. 06568_ Acquired Hcp. Storage Unit. 06571_ Acquired Imp. Terrain Scanner. 06574_ Acquired Imp. Flight Unit. 06577_ Acquired Hcp. Storage Unit. 06584_ Acquired Sensor Array. 06591_ Acquired Signal Generator. 06602_ Acquired Humpback. 06608_ Acquired Hardlight Generator. 06609_ Dropped Hcp. Storage Unit. 06612_ Acquired Humpback. 06653_ EXIT=FOUND 06876_ The unstable cave ceiling collapses. 06876_ Crushed by falling debris. 06876_ Imp. EM Shotgun destroyed. 06876_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????######### #??????????????????????? | | ????????????????#X " ##??????????????????????? | | ????????????????## ###???????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #########?????????????????? | | ?????????????????# ##""""""#?????????????????? | | ?????????????????# ## """#?????????????????? | | ?????????????????# X""#?????????????????? | | ?????????????????# ## """#?????????????????? | | ?????????######### ##""""""#?????????????????? | | ?????????#""""""## #########?????????????????? | | ?????????#"""" ## #?????????????????????????? | | ?????????#""X" #?????????????????????????? | | ?????????#" #?????????????????????????? | | ?????????#" ## #?????????????????????????? | | ?????????#""""""## #?######??????????????????? | | ?????????##"###### #?#"""""""????????????????? | | ????????? "?????# #?#"""""""#???????????????? | | ????????"""??????# #?#"""""""#???????????????? | | ????????"""?????## ###"" """"#???????????????? | | ????????????????#" """"#???????????????? | | ????????????????#" """#???????????????? | | ????????????????#" """#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Mines | Hacked Hcp. Matter Pod | -10/Mines | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. ECM Suite | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetCloakingRipper Manual? 0 Play Time 00:56:11 Cumulative 224.0 hours Start 2020.06.12 @ 06:35:19 End 2020.06.12 @ 07:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 280 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 53 Gallery% 66 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c6085de-5846-45f2-996f-ffc0c92145c5