Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 11:52:42 Player: Barbarossa Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (125) 625 Value Destroyed (3337) 3337 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 6425 Bonus ------- High Alert Combat Kills 479 Follower Combat Kills 100 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Precision Rocket Launcher > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Advanced Treads Heat Sink High-capacity Battery (250) High-capacity Battery (250) Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield Long-range Tractor Beam Trap Extractor (0/4) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Precision Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Advanced Treads Heat Sink Improved Heat Sink High-capacity Battery High-capacity Battery Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite System Shield System Shield System Shield System Shield Long-range Tractor Beam Trap Extractor Advanced Beam Cannon Improved Datajack [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 79 | . 7 23 14 35 Power 9 | . 1 3 1 4 Engine 9 | . 1 3 1 4 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | . 3 5 5 10 Treads 5 | . . . . 5 Leg . | . . . . . Wheel 18 | . 3 5 5 5 Hover . | . . . . . Flight . | . . . . . Utility 26 | . 2 8 5 11 Device 13 | . 1 3 2 7 Storage 2 | . 1 1 . . Processor 2 | . . . . 2 Hackware 1 | . . 1 . . Protection 8 | . . 3 3 2 Artifact . | . . . . . Weapon 21 | . 1 7 3 10 Energy Gun 7 | . 1 4 1 1 Energy Cannon 8 | . . . 2 6 Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 1 2 2 Parts Lost 37 | . 3 6 4 24 Power 5 | . 1 1 . 3 Propulsion 11 | . 1 . . 10 Utility 13 | . . 4 1 8 Weapon 8 | . 1 1 3 3 Highest Loss Streak 13 | . 1 4 1 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 90 94 99 90 Engine 10 | . 14 10 11 8 Treads 5 | . . . . 16 Leg 1 | . 5 . . . Wheel 20 | . 21 22 22 15 Device 11 | . 5 18 11 10 Storage 11 | . 14 11 11 9 Processor 2 | . . . . 7 Hackware 4 | . . . 11 3 Protection 6 | . . 9 11 3 Energy Gun 9 | . 13 19 10 . Energy Cannon 7 | . . . 11 12 Ballistic Gun 3 | . 14 2 . . Naked Turns . | . . . . . Heaviest Build 104 | 13 89 100 103 104 Greatest Support 40 | 20 26 32 32 40 Greatest Overweight (x) 32 | . 8 6 3 32 Average Overweight (x) 3 | . 2 3 3 3 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 24 | . 21 25 25 25 Most Carried 25 | . 21 25 25 25 Average Carried 21 | . 15 24 24 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 20 25 25 17 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1418 | 200 227 546 140 305 Remotely 467 | . 46 421 . . Salvage Created 5212 | . 685 1184 1992 1351 Parts 279 | . 43 64 92 80 Haulers Intercepted 12 | . 1 2 5 4 Recyclers Shooed 6 | . 3 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 92 | . 12 21 30 29 Guns 52 | . 12 21 19 . Cannons 29 | . . . 9 20 AOE 7 | . . . . 7 Classes Destroyed 13 | . 7 2 2 2 Worker 4 | . 1 1 . 2 Builder 2 | . 1 . . 1 Hauler 12 | . 1 2 5 4 Recycler 11 | . 4 2 5 . Operator 2 | . . . 1 1 Watcher 2 | . 1 1 . . Swarmer 21 | . 7 3 4 7 Grunt 43 | . 5 11 14 13 Brawler 5 | . . 1 2 2 Duelist 3 | . . . 1 2 Protector 1 | . . . . 1 Sentry 18 | . . 6 9 3 Specialist 1 | . . . . 1 Best Kill Streak 12 | . 12 6 9 6 Combat Bots Only 8 | . 7 4 8 6 Max Kills in Single Turn 4 | . 2 2 1 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 507 | . 76 101 96 234 Missed 142 | . 28 31 31 52 Damage Taken 5468 | . 452 865 843 3308 Core 1018 | . 148 129 180 561 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 251 | . . 28 . 223 Core Remaining (%) 54 | 100 40 . 22 . Volleys Fired 342 | . 62 63 98 119 Largest 2 | . 2 2 2 2 Hottest 136 | . 70 110 136 136 Shots Fired 599 | . 121 119 191 168 Gun 355 | . 121 119 115 . Cannon 237 | . . . 76 161 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 78 | . 62 16 . . Thermal 514 | . 59 103 191 161 Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 12 9 12 15 Robot Miss Streak 6 | . 6 3 4 6 Penetration Max . | . . . . . Secondary Targets 8 | . 2 3 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 372 | . 75 74 110 113 Core Hits 167 | . 38 33 42 54 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 13 | . 3 2 6 2 Burn 10 | . 2 2 6 . Meltdown 2 | . . . . 2 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7739 | . 807 1408 2223 3301 Guns 3631 | . 807 1400 1424 . Cannons 3060 | . . . 799 2261 Explosions 1040 | . . . . 1040 Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 421 | . 306 115 . . Thermal 6270 | . 501 1285 2223 2261 Explosive 1040 | . . . . 1040 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 97 | . . . 6 91 Projectiles 6 | . . . 6 . Explosions 91 | . . . . 91 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 171 | . . 4 . 167 Shots 4 | . . . . 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 495 | . 217 384 205 495 Average Temperature 82 | . 73 109 44 101 Received Heat Transfer 2085 | . 114 339 381 1251 Effects 9 | . . 2 . 7 Shutdowns 2 | . . 1 . 1 Energy Bleed 3 | . . . . 3 Short Circuit 2 | . . 1 . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . . . 2 2 Combat Hostiles 4 | . . . 2 2 Parts Melted 21 | . 1 4 10 6 Heat Transferred 12864 | . 1628 2493 4699 4044 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 758 | . 217 390 758 728 Initial 319 | . . 27 130 319 Average 380 | . 91 177 569 534 Maximum Alert Level 3 | . 1 1 3 3 Low Security (%) 32 | . 91 60 5 . Level 1 18 | . 9 39 5 21 Level 2 39 | . . . 68 64 Level 3 9 | . . . 19 13 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 3 5 8 Investigation 5 | . 2 1 2 . Extermination . | . . . . . Reinforcement 8 | . 1 2 1 4 Assault 3 | . . . 2 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 13 | . 1 5 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 152 | . 28 36 45 43 Peak Tracking Total 7 | . 7 7 6 6 Tactical Retreats 7 | . 1 . 4 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 7 | . . 2 3 2 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 20 | . 2 3 10 5 Terminals 15 | . 2 1 8 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 48 | . 5 12 18 13 Successful 26 | . 1 8 9 8 Failed 22 | . 4 4 9 5 Catastrophic 5 | . 1 . 2 2 Database Lockouts . | . . . . . Manual 28 | . 5 4 11 8 Terminals 34 | . 5 4 16 9 Fabricators . | . . . . . Repair Stations 7 | . . 3 . 4 Recycling Units 2 | . . . 2 . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 6 2 Part Schematic 1 | . . . . 1 Open Door 5 | . . . 5 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 2 . 4 Scan Component 3 | . . 1 . 2 Repair 3 | . . 1 . 2 Recycling Unit Hacks 2 | . . . 2 . Report Inventory 2 | . . . 2 . Scanalyzer 5 | . . 5 . . Insert Component 2 | . . 2 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 1 1 2 Terminals 5 | . 1 1 1 2 Botnet 5 | . 1 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 2 6 3 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 . 2 Time 157 | . . 26 . 131 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 38 | . . . 38 . Total Damage 591 | . . . 591 . Kills 5 | . . . 5 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3995 | . 800 843 1174 1178 Spaces Moved 1749 | 1 443 346 539 420 Core 1 | . . . . 1 Treads 10 | . . . . 10 Legs 101 | 1 100 . . . Wheels 1637 | . 343 346 539 409 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 135 145 130 Average Speed 143 | 120 134 142 145 151 Slowest Speed 1650 | 120 200 190 145 1650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 2 58 36 76 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . 5 . 100 Melee . | . . . . . Projectile 8 | . . 5 . 3 AOE 97 | . . . . 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2665 | . 538 584 749 794 Wait 342 | . 4 93 56 189 Move 1745 | . 442 345 538 420 Hop . | . . . . . Pick Up 96 | . 20 32 20 24 Fast Attach 7 | . 1 5 1 . Attach 41 | . 4 6 3 28 Detach 1 | . . . . 1 Swap 32 | . 2 13 10 7 Drop 58 | . 3 26 23 6 Fire 342 | . 62 63 98 119 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 10) 214 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 13) 450 | -10/Materials | Core integrity fell below 50% 474 | -10/Materials | Destroyed 7 combat bots 716 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Entered another Materials area 801 | -9/Materials | Evolved 2 slots: Utility x2 844 | -9/Materials | Discovered new exit (range 15) 1101 | -9/Materials | Build established: Scavenger-Mutant 1171 | -9/Materials | Repaired Com. Wheel 1293 | -9/Materials | Discovered new exit (range 16) 1546 | -9/Materials | Lost 4 parts (1p3u) 1634 | -9/Materials | Discovered new exit (range 6) 1644 | -9/Materials | Entered Storage 1672 | -9/Storage | Met a pair of Derelict thieves 1778 | -9/Storage | Destroyed 8 combat bots 1837 | -9/Storage | Core integrity fell below 50% 2223 | -9/Storage | Build established: Mutant 2465 | -9/Storage | Discovered new exit (range 8) 2818 | -9/Storage | Entered Materials 2818 | -8/Materials | Evolved 2 slots: Propulsion x2 3179 | -8/Materials | Garrison activated, responded to threat 3357 | -8/Materials | Core integrity fell below 50% 3387 | -8/Materials | Lost 13 parts (1p5n5u2w) 3565 | -8/Materials | Repaired Adv. Beam Cannon 3618 | -8/Materials | First assault squad dispatched 3648 | -8/Materials | Repaired Prc. Rocket Launcher 3749 | -8/Materials | Lost 5 parts (1p2n1u1w) 3971 | -8/Materials | Discovered new exit (range 11) 3985 | -8/Materials | Core integrity fell below 20% 3996 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03918_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03971_ EXIT=FOUND 03971_ Knocked back. 03973_ H-61 Shepherd calls for reinforcements. 03973_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03979_ Lgt. Angular Momentum Engine destroyed. 03979_ Knocked back. 03982_ Penetrated by Slug. 03982_ Imp. Targeting Computer destroyed. 03982_ Critical hit (Blast). 03982_ Knocked back. 03989_ X-57 Shotgunner destroyed. 03990_ Wheel destroyed. 03991_ The unstable cave ceiling collapses. 03992_ Penetrated by Slug. 03993_ Arm. Treads destroyed. 03995_ Y-45 Defender destroyed. 03996_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????###?????????? | | ?????????????????????????# #????????? | | ?????????????????????????# < #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# +?""?????? | | ?????????????????????????# # ????? | | ??????????????????????### # ?????? | | ??????????????????????# #?????? | | ?????????????????###### #?????? | | ?????????????????# #?????? | | ?????????????????# [% ##????? | | ?????????????????# ! #????? | | ?????????????????# ## H ##????? | | ?????????????????# ## x# #????? | | #####????????????# # #?????? | | ##########+### # #?????? | | # #?????? | | + @ #??????? | | # % #??????? | | ####### ######+# #??????? | | #+###?????# # # #??????? | | ??????????# # #= ;#?????? | | ??????????# + ##;#########?????? | | ??????????# ^# ###??????????????? | | ??????????# # #????????????????? | | ??????????# # #????????????????? | | ??????????# ########????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# +???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# ????????????????????????? | | ??????????# ????????????????????????? | | ??????????? ????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Particle Charger | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Cargo Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonMissileRail Manual? 0 Play Time 00:36:59 Cumulative 121.3 hours Start 2024.04.23 @ 11:16:33 End 2024.04.23 @ 11:52:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c90fa3a-afad-43ed-9fb3-8d3a43a25436