Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 14:40:44 Player: Venar246 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (515) 515 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2435 Bonus ------- None Cogmind --------- Core Integrity 389/550 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Danger (409) Movement Walking (245) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Nuclear Core Medium Storage Unit Heavy Particle Cannon Heavy Particle Cannon Minigun Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Medium Storage Unit Heavy Particle Cannon Heavy Particle Cannon Minigun Axe [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 26 | 6 3 . 13 4 Power 3 | 1 . . 1 1 Engine 1 | 1 . . . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 8 | 2 2 . 2 2 Treads . | . . . . . Leg 8 | 2 2 . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . . 6 1 Device 5 | . . . 5 . Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 . 4 . Energy Gun 1 | 1 . . . . Energy Cannon 4 | . 1 . 3 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . 1 . . . System Corruption 3 | . 3 . . . Parts Lost 9 | . . . 1 8 Power . | . . . . . Propulsion 5 | . . . . 5 Utility 3 | . . . 1 2 Weapon 1 | . . . . 1 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Backups 5 | 1 2 6 6 7 Power . | . 1 1 1 1 Propulsion 2 | . . 4 3 1 Utility . | . . . . 1 Weapon 1 | . 1 1 1 3 Tool/Special . | . . . . . Unused Backups 9 | . . . 2 7 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 85 85 96 97 Engine 10 | . 14 14 9 . Core 1 | . . . 1 9 Leg 31 | . 28 28 33 34 Device 10 | . . . 18 18 Storage 12 | . 14 14 11 9 Processor 1 | . . . . 8 Energy Gun 3 | . 9 . . . Energy Cannon 13 | . 4 14 18 18 Ballistic Gun 7 | . 14 14 3 . Peak Build Rating 23 | 6 6 6 20 23 Average Rating 10 | 4 5 6 12 21 On Entrance 7 | . 6 6 6 20 Avg Prop Armor Cover (%) 8 | . 8 . . . Naked Turns . | . . . . . Heaviest Build 32 | 14 15 15 30 32 Greatest Support 40 | 20 20 20 36 40 Greatest Overweight (x) 2 | 1 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 2 6 6 10 9 Average Carried 5 | 1 2 6 6 7 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 2 6 6 9 6 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 559 | 202 127 . 230 . Remotely . | . . . . . Salvage Created 770 | . 226 . 392 152 Parts 37 | . 6 . 26 5 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 4 . 8 3 Guns 4 | . 1 . 3 . Cannons 11 | . 3 . 5 3 Classes Destroyed 7 | . 2 . 4 1 Worker 1 | . . . 1 . Hauler 3 | . . . 3 . Operator 1 | . 1 . . . Swarmer 4 | . . . 4 . Grunt 9 | . 4 . 3 2 Brawler 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 5 | . 3 . 5 2 Combat Bots Only 5 | . 3 . 5 2 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 122 | . 20 . 27 75 Missed 30 | . 5 . 5 20 Hits 92 | . 15 . 22 55 Melee 8 | . . . . 8 Projectile 84 | . 15 . 22 47 Critical Strikes 3 | . 1 . . 2 Damage Taken 1397 | . 196 . 246 955 Core 230 | . 51 . 18 161 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 79 95 . Volleys Fired 50 | . 16 . 21 13 Largest 2 | . 2 . 2 2 Hottest 150 | . 80 . 150 150 Shots Fired 100 | . 32 . 42 26 Gun 35 | . 23 . 12 . Cannon 65 | . 9 . 30 26 Launcher . | . . . . . Special . | . . . . . Kinetic 28 | . 16 . 12 . Thermal 65 | . 9 . 30 26 Explosive . | . . . . . Electromagnetic 7 | . 7 . . . Robot Hit Streak 10 | . 10 . 8 9 Robot Miss Streak 2 | . 2 . 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 65 | . 20 . 27 18 Core Hits 28 | . 9 . 15 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1401 | . 319 . 554 528 Guns 265 | . 170 . 95 . Cannons 1099 | . 139 . 435 525 Explosions . | . . . . . Melee . | . . . . . Ramming 37 | . 10 . 24 3 Kinetic 198 | . 103 . 95 . Thermal 1099 | . 139 . 435 525 Explosive . | . . . . . Electromagnetic 67 | . 67 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . . Average Corruption 3 | . 3 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 3 2 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles 3 | . . . 3 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 7 | . 3 . 3 1 Kicked 7 | . 3 . 3 1 Crushed . | . . . . . Highest Temperature 435 | . 213 269 231 435 Average Temperature 100 | . 87 269 61 170 Received Heat Transfer 504 | . 126 . 63 315 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1850 | . 296 . 777 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | . 81 27 100 68 Initial 27 | . . 27 . 20 Average 24 | . 19 11 34 19 Influence Increases 505 | . 184 . 221 100 Destroy 0b10 Robot/C 300 | . 80 . 160 60 Destroy 0b10 Robot/NC 25 | . 5 . 20 . Destroy Leader 66 | . 20 . 36 10 Successful Hack 44 | . 33 . . 11 Destroy Structure 10 | . 1 . 5 4 Lose Combat Pursuer 60 | . 45 . . 15 Influence Decreases 505 | . 113 71 173 148 Entered New Map 72 | . . 44 . 28 Time Decay 363 | . 113 27 163 60 Lost Part 70 | . . . 10 60 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 11 . 9 13 Peak Tracking Total 11 | . 4 . 5 11 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 3 . 2 3 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 27 | . 10 . 4 13 Successful 11 | . 5 . 2 4 Failed 15 | . 5 . 1 9 Catastrophic 1 | . 1 . . . Database Lockouts 1 | . . . 1 . Manual 13 | . 9 . . 4 Terminals 19 | . 10 . . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access 4 | . . . . 4 Terminal Hacks 4 | . 2 . . 2 Terminal Index 1 | . 1 . . . Hauler Manifests 2 | . 1 . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks 4 | . 3 . . 1 Terminals 4 | . 3 . . 1 Botnet 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 3 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 470 | . . . 348 122 Traps 425 | . . . 303 122 Seismic 45 | . . . 45 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1068 | 69 324 86 460 129 Spaces Moved 698 | 45 182 72 335 64 Core 7 | 7 . . . . Treads . | . . . . . Legs 691 | 38 182 72 335 64 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 105 Average Speed 118 | 131 143 120 105 107 Slowest Speed 245 | 190 190 120 120 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 45 24 29 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 4 4 Melee . | . . . . . Projectile 8 | . . . 4 4 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 830 | 52 210 71 399 98 Wait 23 | . 4 . 8 11 Move 694 | 44 181 71 334 64 Hop . | . . . . . Pick Up 12 | 2 2 . 6 2 Fast Attach 17 | 6 1 . 10 . Attach 5 | . . . 1 4 Detach . | . . . . . Swap 7 | . 2 . 4 1 Drop 15 | . 1 . 12 2 Fire 50 | . 16 . 21 13 Melee . | . . . . . Ram . | . . . . . Kick 7 | . 3 . 3 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 394 | -10/Materials | Entered Mines 429 | -10/Mines | Discovered new exit (range 9) 457 | -10/Mines | Found a hidden stash of uninstalled traps 480 | -10/Mines | Entered Materials 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 814 | -9/Materials | Central database locked down 915 | -9/Materials | Discovered new exit (range 9) 940 | -9/Materials | Entered another Materials area 940 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 999 | -8/Materials | Garrison activated, responded to threat 1069 | -8/Materials | Self-destructed Last Messages --------------- 01046_ G-47 Trooper destroyed. 01047_ K-01 Serf collects debris. 01049_ G-47 Trooper destroyed. 01050_ K-01 Serf collects debris. 01051_ Aluminum Leg+ destroyed. 01054_ K-01 Serf collects debris. 01059_ Aluminum Leg+ destroyed. 01060_ R-06 Scavenger collects Aluminum Leg+. 01060_ K-01 Serf collects debris. 01062_ Trap Scanner destroyed. 01062_ Critical hit (Burn: +37). 01063_ R-06 Scavenger collects Imp. Heat Sink. 01063_ Aluminum Leg+ destroyed. 01064_ Imp. Heat Sink destroyed. 01064_ K-01 Serf collects debris. 01066_ Nuclear Core broken. 01066_ Overheating: Short circuit. 01066_ Critical hit (Burn: +37). 01066_ Hvy. Particle Cannon destroyed. 01067_ K-01 Serf collects debris. 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""" ## ## +####### #???# | | ???????" # ## ## #???# #???# | | ??????? #+##+### ##### # #???# #???# | | ??????? + T + #???# #???# | | ??????? # ####### #???# #???# | | ???????#### #+######## #???# #???? | | ??????? + ## #???# #???? | | ??????? ####### ############# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeFissionMegashotty Manual? 0 Play Time 00:14:04 Cumulative 42.1 hours Start 2026.06.29 @ 14:20:46 End 2026.06.29 @ 14:40:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e86bbd89-4db6-421a-bbbd-57a8be8300d4