Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 15:24:43 Player: emory Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1063) 1063 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 3579 Bonus ------- Follower Combat Kills 111 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 65/100 System Corruption 1% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Spread Laser EM Pulse Cannon > --- INVENTORY (15) --- Weight Redist. System Visual Processing Unit Sensor Array Improved Signal Interpreter Salvage Targeting Computer Light Armor Plating Hacking Suite Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Flight Unit Improved Heat Sink Small Storage Unit Weight Redist. System Visual Processing Unit Sensor Array Improved Signal Interpreter Salvage Targeting Computer Hacking Suite Small Laser Spread Laser EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 4 | . . . 2 2 . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 43 | 9 . 5 5 18 6 Power 5 | 2 . 1 . 2 . Engine 3 | 2 . 1 . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 18 | 4 . . 3 10 1 Treads . | . . . . . . Leg 18 | 4 . . 3 10 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 . 3 1 3 . Device 2 | . . 1 . 1 . Storage 6 | 2 . 2 1 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | 1 . 1 1 3 5 Energy Gun 5 | . . 1 1 2 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . 1 2 13 11 Power 3 | . . 1 . 2 . Propulsion 15 | . . . 1 7 7 Utility 2 | . . . . 1 1 Weapon 7 | . . . 1 3 3 Highest Loss Streak 11 | . . 1 2 5 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 71 92 100 93 77 Engine 7 | . 14 12 11 2 . Core 2 | . . . . 5 6 Leg 42 | . 28 28 44 50 37 Device 8 | . . 11 11 6 8 Storage 10 | . 14 14 11 9 9 Protection 1 | . . . . 2 . Energy Gun 12 | . . 11 12 15 13 Ballistic Gun 7 | . 14 14 9 2 3 Naked Turns . | . . . . . . Heaviest Build 92 | 9 9 15 92 92 32 Greatest Support 63 | 20 20 20 40 63 63 Greatest Overweight (x) 2 | 1 . . 2 1 . Average Overweight (x) . | . . . 2 . . Largest Inventory Capacity 25 | 8 8 25 25 25 15 Average Capacity 19 | 7 8 8 24 22 15 Most Carried 19 | 5 6 8 19 19 13 Average Carried 12 | 2 4 7 13 15 12 Final Capacity 25 | 8 8 8 25 15 15 Final Carried 19 | 3 6 8 19 13 8 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 635 | 215 . 107 99 214 . Remotely . | . . . . . . Salvage Created 1181 | . . 81 163 814 123 Parts 73 | . . 8 7 43 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 35 | . . 2 5 20 8 Guns 32 | . . 2 5 20 5 AOE 3 | . . . . . 3 Classes Destroyed 5 | . . 1 1 3 . Recycler 5 | . . . . 5 . Operator 1 | . . . . 1 . Swarmer 15 | . . . . 10 5 Grunt 16 | . . 2 4 7 3 Sentry 4 | . . . 1 3 . Best Kill Streak 8 | . . 2 2 6 8 Combat Bots Only 8 | . . 2 2 6 8 Max Kills in Single Turn 2 | . . 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 313 | . . 20 39 141 113 Missed 66 | . . 1 15 30 20 Damage Taken 3151 | . . 280 258 1333 1280 Core 636 | . . 26 47 157 406 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . 89 88 . . Volleys Fired 125 | . . 23 31 55 16 Largest 2 | . . 2 2 2 2 Hottest 130 | . . 85 130 130 130 Shots Fired 218 | . . 26 58 106 28 Gun 216 | . . 26 58 106 26 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 67 | . . 23 21 11 12 Thermal 149 | . . 3 37 95 14 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . . 11 7 16 6 Robot Miss Streak 7 | . . 2 6 7 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 2 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 168 | . . 20 39 90 19 Core Hits 160 | . . 8 16 109 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Burn 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2490 | . . 163 490 1236 601 Guns 2064 | . . 163 483 1204 214 Cannons . | . . . . . . Explosions 387 | . . . . . 387 Melee . | . . . . . . Ramming 39 | . . . 7 32 . Kinetic 357 | . . 132 104 56 65 Thermal 1707 | . . 31 379 1148 149 Explosive 387 | . . . . . 387 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 29 | . . . . . 29 Projectiles . | . . . . . . Explosions 29 | . . . . . 29 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 53 | . . . . . 53 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 6 | . . . 4 2 . Kicked 6 | . . . 4 2 . Crushed . | . . . . . . Highest Temperature 421 | . . 32 90 421 242 Average Temperature 75 | . . 10 23 87 136 Received Heat Transfer 1011 | . . 156 108 540 207 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2604 | . . 74 818 1532 180 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 264 | . . 55 185 205 264 Initial 137 | . . . 21 14 137 Average 72 | . . 49 71 85 185 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 96 | 100 100 100 100 93 65 Level 1 3 | . . . . 6 34 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . 2 8 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . . 2 18 23 13 Peak Tracking Total 13 | . . 2 5 6 13 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 8 | . . . 3 4 1 Terminals 6 | . . . 2 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . . . 10 7 1 Successful 13 | . . . 6 6 1 Failed 5 | . . . 4 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . 5 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 7 | . . . 2 4 1 Emergency Access Points 2 | . . . 1 . 1 Alert Level 2 | . . . . 2 . Unreport Threat 2 | . . . 1 1 . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 3 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 7 . Highest-Rated Ally 16 | . . 16 16 7 . Total Orders . | . . . . . . Ally Attacks 29 | . . . 29 . . Total Damage 258 | . . . 258 . . Kills 8 | . . . 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1925 | 81 99 283 644 728 90 Spaces Moved 828 | 46 81 185 197 284 35 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 820 | 38 81 185 197 284 35 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 260 120 120 Average Speed 170 | 115 120 120 260 171 120 Slowest Speed 260 | 120 120 120 260 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 21 65 27 17 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1131 | 76 83 225 269 421 57 Wait 72 | 10 . . 18 44 . Move 824 | 45 80 184 196 284 35 Hop . | . . . . . . Pick Up 48 | 8 3 9 15 13 . Fast Attach . | . . . . . . Attach 37 | 9 . 3 4 16 5 Detach 5 | 4 . . . 1 . Swap 6 | . . 2 1 2 1 Drop 8 | . . 4 . 4 . Fire 125 | . . 23 31 55 16 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . 4 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 181 | -10/Materials | Entered Mines 210 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 316 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 361 | -10/Mines | Learned location of 2 exits from Materials 446 | -10/Mines | Discovered new exit (range 12) 457 | -10/Mines | Learned location of Storage (-8) 464 | -10/Mines | Entered Materials 464 | -9/Materials | Accompanied by 3 allies 464 | -9/Materials | Evolved 2 slots: Propulsion x2 465 | -9/Materials | Identified exit to Mines 465 | -9/Materials | Identified exit to Materials 772 | -9/Materials | Build established: Scavenger-Mutant 1019 | -9/Materials | Discovered exit to Materials (range 12) 1108 | -9/Materials | Entered another Materials area 1108 | -8/Materials | Accompanied by 1 ally 1108 | -8/Materials | Evolved 2 slots: Propulsion x2 1134 | -8/Materials | Garrison activated, responded to threat 1202 | -8/Materials | Lost 5 parts (4n1w) 1535 | -8/Materials | Garrison activated, responded to threat 1836 | -8/Materials | Identified exit to Garrison 1836 | -8/Materials | Entered Garrison 1872 | -8/Garrison | Triggered checkpoint 1904 | -8/Garrison | Core integrity fell below 50% 1914 | -8/Garrison | Core integrity fell below 20% 1926 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01896_ G-47 Trooper destroyed. 01896_ Destroyed Flight Unit. 01896_ Destroyed Lgt. Ion Engine. 01897_ Aluminum Leg destroyed. 01898_ Lgt. Nuclear Core severed. 01899_ S-10 Pest destroyed. 01899_ G-47 Trooper destroyed. 01901_ Grenade Launcher destroyed. 01903_ Aluminum Leg destroyed. 01905_ G-47 Trooper destroyed. 01905_ Switching to secondary target: L-31 Rogue. 01906_ Spread Laser severed. 01908_ Aluminum Leg destroyed. 01914_ S-10 Pest destroyed. 01914_ Switching to secondary target: L-31 Rogue. 01916_ Imp. Heat Sink destroyed. 01917_ S-10 Pest destroyed. 01923_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????+???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ???????# #?????????????+???????????????????????? | | ???????# #########+#???????????????????????????? | | ???????# #??????????????????????????+? | | ???????# #???????????????????????????? | | ???????######+##### #######?????????????????????? | | ??????????????????# ^^ #???????????????????? | | ??????????????????# ####+##?????????????+??????+? | | ??????????????????# #??? ???????????????????????? | | ??????????????????# #??? ???????????????????????? | | ??????????????????# #??# #?????????????????????+? | | ??????????????????# #??# #??????????????????????? | | ??????????????????+ +?? ???????????????+??????? | | ??????????????????# ##?#s#??????????????????????? | | ??????????????????# T#?# #??????????????????????? | | ??????????????????# ##?# ###????????????????????? | | ??????????????????# #?##=#*## ###""""## #??????? | | ??????????????????# ###[!%% ^^ #???+?? | | ??????????????????# [@l[[ ?????? | | ??????????????????# [%*=%*=g ?????? | | ??????????????????#######==[ = ## #??????????? | | ????????????????????????##### #????????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ?????????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????? ??????+???? | | ????????????????????????????????## ##?????????? | | ?????????????????????????????????? #??????????? | | ??????????????????????????????????? ?????????? | | ???????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????"???????????? | | ?????????????????????????????????????????????????? | | ??+?+????????????????????????????????+???????????? | | ????????????+????????????????????????????????????? | | ???????????????????????????????????????+??+??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????+?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????+??????+??????++??????++?????????+???????? | | ????????+????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperSiegeCharger Manual? 0 Play Time 00:30:56 Cumulative 19.2 hours Start 2024.04.12 @ 10:05:59 End 2024.04.13 @ 15:24:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2d3596bd-2cb3-41fb-ac6f-81bcc0fb7e0a