Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 15:29:19 Player: Silfurdreki Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1997) 1997 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4353 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 182/300 Energy 132/150 System Corruption 0% Temperature Critical (526) Movement Treading (245) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Field Laser Precision Beam Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Flight Unit Flight Unit Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Targeting Computer Hacking Suite Hacking Suite Heavy EM Shotgun Ion Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Flight Unit Flight Unit Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Targeting Computer Hacking Suite Hacking Suite Heavy EM Shotgun Field Laser Ion Cannon Mining Claw [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 66 | 7 6 29 15 9 Power 12 | 1 1 5 4 1 Engine 10 | 1 1 4 3 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 17 | 2 . 8 5 2 Treads 13 | 2 . 5 4 2 Leg 3 | . . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 16 | 1 3 9 2 1 Device 6 | . 1 4 1 . Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection 5 | . . 3 1 1 Artifact . | . . . . . Weapon 21 | 3 2 7 4 5 Energy Gun 11 | 3 . 2 2 4 Energy Cannon 3 | . 1 1 1 . Ballistic Gun 5 | . 1 4 . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 2 2 2 Parts Lost 21 | . 2 10 7 2 Power 2 | . . 1 1 . Propulsion 4 | . . 1 3 . Utility 6 | . . 4 1 1 Weapon 9 | . 2 4 2 1 Highest Loss Streak 4 | . 2 4 3 1 To Critical Strikes . | . . . . . Average Backups 12 | 3 7 14 14 14 Power 2 | . 1 3 2 1 Propulsion 4 | 1 3 4 4 5 Utility 2 | . 1 1 3 3 Weapon 3 | . 1 3 4 3 Tool/Special . | . . . . . Unused Backups 19 | . 1 1 4 13 Power 3 | . . . . 3 Propulsion 9 | . 1 1 3 4 Utility 3 | . . . . 3 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 99 94 85 96 Engine 9 | . 14 9 5 9 Treads 20 | . 28 15 17 27 Leg 2 | . . 6 . . Device 10 | . 13 10 13 . Storage 11 | . 14 11 9 9 Processor 3 | . . 2 9 9 Hackware 6 | . . 7 9 9 Protection 5 | . . 7 . 13 Energy Gun 9 | . 19 4 6 13 Energy Cannon 4 | . 4 6 . 4 Ballistic Gun 7 | . 3 11 7 . Peak Build Rating 35 | 6 8 18 28 35 Average Rating 15 | 5 7 14 21 29 On Entrance 12 | . 6 8 18 28 Naked Turns . | . . . . . Heaviest Build 45 | 12 29 41 40 45 Greatest Support 69 | 40 40 49 69 66 Greatest Overweight (x) 9 | . . 2 9 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 5 11 15 15 15 Average Carried 12 | 3 7 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 11 15 15 14 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1492 | 228 130 573 323 238 Remotely . | . . . . . Salvage Created 2504 | . 323 1311 380 490 Parts 150 | . 23 85 21 21 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 66 | . 10 33 14 9 Melee 1 | . . . 1 . Guns 36 | . 7 16 8 5 Cannons 24 | . 3 13 5 3 AOE 3 | . . 3 . . Classes Destroyed 9 | . 3 6 . . Worker 3 | . . 1 1 1 Builder 1 | . . 1 . . Hauler 2 | . . 1 1 . Recycler 1 | . 1 . . . Operator 2 | . . 1 1 . Watcher 2 | . . 2 . . Swarmer 30 | . 7 14 9 . Grunt 24 | . 3 11 4 6 Sentry 12 | . . 8 1 3 Best Kill Streak 7 | . 4 5 7 3 Combat Bots Only 7 | . 3 4 7 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 502 | . 67 188 172 75 Missed 139 | . 18 56 50 15 Hits 363 | . 49 132 122 60 Projectile 363 | . 49 132 122 60 Critical Strikes 10 | . 2 3 4 1 Damage Taken 4291 | . 433 1584 1271 1003 Core 860 | . 63 209 390 198 Absorbed by Shields . | . . . . . Redirected to Shielding 47 | . . 47 . . Core Remaining (%) 73 | 100 74 47 . . Volleys Fired 229 | . 34 109 46 40 Largest 2 | . 2 2 2 2 Hottest 126 | . 110 112 112 126 Shots Fired 409 | . 59 201 86 63 Gun 307 | . 50 141 64 52 Cannon 102 | . 9 60 22 11 Launcher . | . . . . . Special . | . . . . . Kinetic 148 | . 3 89 56 . Thermal 184 | . 18 73 30 63 Explosive . | . . . . . Electromagnetic 77 | . 38 39 . . Robot Hit Streak 22 | . 5 22 11 17 Robot Miss Streak 6 | . 6 4 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 265 | . 31 127 55 52 Core Hits 107 | . 14 54 22 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 1 3 4 Burn 7 | . . . 3 4 Corrupt 1 | . . 1 . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4725 | 2 341 2386 1025 971 Guns 3009 | . 271 1254 719 765 Cannons 1390 | . 70 819 295 206 Explosions 312 | . . 312 . . Melee . | . . . . . Ramming 14 | 2 . 1 11 . Kinetic 1441 | . 28 730 683 . Thermal 2342 | . 157 883 331 971 Explosive 111 | . . 111 . . Electromagnetic 817 | . 156 661 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 78 | . . 78 . . Projectiles 7 | . . 7 . . Explosions 71 | . . 71 . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 54 | . . 54 . . Shots 1 | . . 1 . . Rammed 5 | 1 . . 4 . Targets Rammed 7 | 1 . 1 5 . Kicked 1 | . . 1 . . Crushed 1 | . . . 1 . Highest Temperature 628 | . 324 548 150 628 Average Temperature 144 | . 83 147 47 228 Received Heat Transfer 1389 | . 60 510 405 414 Effects 34 | . 1 18 . 15 Shutdowns 7 | . . 4 . 3 Energy Bleed 3 | . . 2 . 1 Interference 6 | . 1 2 . 3 Matter Decay 3 | . . 1 . 2 Short Circuit 5 | . . 3 . 2 Damage (minor) 5 | . . 2 . 3 Damage (major) 4 | . . 4 . . Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 5 | . . 1 2 2 Heat Transferred 5515 | . 407 1926 925 2257 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 3 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 2 . . Low Security (%) 78 | 100 100 49 100 100 Level 1 17 | . . 39 . . Level 2 4 | . . 10 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 477 | . 74 477 189 109 Initial 133 | . . . 133 56 Average 119 | . 20 210 103 43 Influence Increases 2097 | . 301 1103 405 288 Destroy 0b10 Robot/C 1320 | . 200 660 280 180 Destroy 0b10 Robot/NC 55 | . 5 30 15 5 Destroy Leader 308 | . 30 176 52 50 Successful Hack 84 | . 21 45 13 5 Disable Machine 150 | . . 90 30 30 Destroy Structure 45 | . . 42 . 3 Partial Spotted 45 | . 15 30 . . Lose Combat Pursuer 90 | . 30 30 15 15 Influence Decreases 1991 | . 301 785 589 316 Entered New Map 263 | . . . 185 78 Time Decay 1336 | . 249 535 334 218 Lost Part 210 | . 20 100 70 20 Purge Threat 182 | . 32 150 . . Squads Dispatched 7 | . 2 3 1 1 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 16 47 21 14 Peak Tracking Total 9 | . 4 6 9 6 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 4 | . . 4 . . Exploded 2 | . . 2 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 10 | . . 6 2 2 Max in Single Turn 2 | . . 2 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 21 | . 4 9 4 4 Terminals 20 | . 4 9 3 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 67 | . 14 27 14 12 Successful 36 | . 8 15 10 3 Failed 31 | . 6 12 4 9 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 40 | . 7 19 7 7 Terminals 66 | . 14 27 13 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 22 | . 5 9 6 2 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Terminal Index 3 | . 1 1 1 . Alert Level 1 | . . 1 . . Unreport Threat 2 | . 1 1 . . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 2 | . . 2 . . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 13 | . 3 6 3 1 Terminals 13 | . 3 6 3 1 Botnet 12 | . 3 5 3 1 Detonate 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 18 | . 4 7 3 4 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2047 | . 1006 617 424 . Sensors 1390 | . 1006 384 . . Terrain 424 | . . . 424 . Structural 388 | . . 388 . . Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4358 | 176 1020 1888 749 525 Spaces Moved 2000 | 102 522 840 322 214 Core 6 | 2 . . 4 . Treads 1788 | 100 522 634 318 214 Legs 206 | . . 206 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 163 Average Speed 166 | 157 160 169 175 164 Slowest Speed 500 | 160 160 320 500 166 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 81 68 25 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . 37 . . Melee . | . . . . . Projectile . | . . . . . AOE 37 | . . 37 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2643 | 114 650 1127 426 326 Wait 222 | . 71 105 12 34 Move 1996 | 101 521 839 321 214 Hop . | . . . . . Pick Up 37 | 4 8 8 11 6 Fast Attach 44 | 6 5 16 10 7 Attach 29 | 1 3 15 5 5 Detach 25 | 1 3 14 3 4 Swap 9 | . 1 6 1 1 Drop 43 | . 4 14 12 13 Fire 229 | . 34 109 46 40 Melee 2 | . . . . 2 Ram . | . . . . . Kick 1 | . . 1 . . Crush 6 | 1 . . 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 177 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 5) 678 | -10/Materials | Discovered new exit (range 10) 982 | -10/Materials | Discovered new exit (range 13) 1137 | -10/Materials | Discovered new exit (range 12) 1197 | -10/Materials | Entered another Materials area 1197 | -9/Materials | Evolved 2 slots: Utility x2 1617 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Lost 4 parts (2u2w) 1866 | -9/Materials | Discovered new exit (range 16) 2103 | -9/Materials | Discovered new exit (range 3) 2203 | -9/Materials | Build established: Mutant 2757 | -9/Materials | Build established: Scavenger-Mutant 2802 | -9/Materials | Discovered new exit (range 12) 2816 | -9/Materials | Core integrity fell below 50% 3085 | -9/Materials | Entered another Materials area 3085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3486 | -8/Materials | Lost 3 parts (1p2n) 3591 | -8/Materials | Core integrity fell below 50% 3629 | -8/Materials | Destroyed 7 combat bots 3629 | -8/Materials | Lost 3 parts (1n1u1w) 3714 | -8/Materials | Discovered new exit (range 11) 3766 | -8/Materials | Identified exit to Storage 3834 | -8/Materials | Entered Storage 3891 | -8/Storage | Core integrity fell below 20% 4231 | -8/Storage | Build established: Mutant 4360 | -8/Storage | Core destroyed Last Messages --------------- 04335_ Dropped Broken Hvy. Particle Gun. 04342_ G-47 Trooper destroyed. 04345_ Power failure, Lgt. Angular Momentum Engine shutdown. 04345_ Overheating: Imp. Targeting Computer damaged (-9). 04346_ Overheating: Matter decay (-63). 04347_ G-47 Trooper suffers critical hit (Burn). 04350_ Overheating: Matter decay (-45). 04351_ Arm. Treads broken. 04351_ Overheating: Short circuit. 04352_ Overheating: System interference. 04352_ Prc. Beam Rifle temporarily disabled. 04353_ Power failure, Lgt. Angular Momentum Engine shutdown. 04353_ K-01 Serf collects debris. 04353_ K-01 Serf destroyed. 04354_ Overheating: System interference. 04354_ Field Laser temporarily disabled. 04356_ Overheating: Imp. Light Armor Plating damaged (-16). 04357_ Overheating: Energy bleed (-33). 04358_ Overheating: Imp. Light Armor Plating damaged (-19). 04360_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????+ /????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ???????########## #????????????????????????? | | ???????# # #???#####????????????????? | | ???????# # #### ]]]#????????????????? | | ???????# """" # ##T# ]]]#????????????????? | | ???????# ""!=" # =#@*[ #????????????????? | | ???????# "["[*" + =%g[=! ]]#????????????????? | | ???????# " [""" # %=#!* ]]#????????????????? | | ???????# "[]"" # !#% # ]]#????????????????? | | ???????# """" /a #########????????????????? | | ???????# # #????????????????????????? | | ???????########## #????????????????????????? | | ???????# # #????????????????????????? | | ???????# # #????????????????????????? | | ???????# " """" # #????????????????????????? | | ???????# "![ ]" # #??????????#########?????? | | ???????# " ]|%" + #?????????? #?????? | | ???????# """""" # #####+##+## #?????? | | ???????# # # #?????? | | ???????# + + #?????? | | ???????# # # #?????? | | ???????###########/##### # #?????? | | ??????????????# #? # ?# ????? | | ??????????????# """ +?? + ???# ????? | | ?????????????## "R" ! #???# ## ?????#+#???? | | ?????????????#" " " #???# ##+######?# ##### | | ?????????????#T ##### ## ### | | ?????????????#" !!! + ! | | ?????????????## !!! # ## ### [ | | ??????????????# !!! !# #########+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkShadingRecalibrator Manual? 0 Play Time 00:53:40 Cumulative 39.5 hours Start 2025.08.05 @ 14:31:46 End 2025.08.05 @ 15:29:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5880fa9e-6365-4f1f-81ed-3fd9553a92e4