Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.02.11 @ 01:17:33 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (201) 1005 Value Destroyed (8001) 8001 Prototype IDs (40) 800 Alien Tech Used (3) 600 Bonus (27) 27 TOTAL SCORE: 17433 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 178 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -1183 Cogmind --------- Core Integrity 931/1150 Matter 248/300 Energy 193/350 System Corruption 1% Temperature Cool (0) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (7) --- Heavy Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY (5) ------ Huge Storage Unit Tactical Coordination Suite Improved Target Analyzer Experimental Power Shielding > --- WEAPON (6) ------- Coil Gun Heavy Machine Gun Tesla Bomb Launcher > --- INVENTORY (25) --- Advanced Energy Well (500) Advanced Signal Interpreter Advanced Particle Charger Improved Phase Shifter Authchip [Processor] Authchip [Armor] System Backup Module System Backup Module System Restoration Module Mini Drone Bay (3/3) Mini Drone Bay (0/3) Hacking Drone Bay (1/1) Heavy Neutron Cannon Coil Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Railgun RU-N14's Throwing Claymores (8) Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Treads Heavy Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Power Shielding Improved Medium Armor Plating Improved Focal Shield Mini Drone Bay > --- WEAPON ----------- Heavy Neutron Cannon Enhanced Autogun Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Heavy Deuterium Engine Advanced Energy Well Improved Matter Compressor Advanced Signal Interpreter Tactical Coordination Suite Advanced Particle Charger Improved Phase Shifter Authchip [Processor] Authchip [Armor] System Backup Module System Backup Module System Restoration Module Mini Drone Bay Hacking Drone Bay Transdimensional Reconstructor Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Railgun Tesla Bomb Launcher RU-N14's Throwing Claymores [Rating: 118] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 2 . . . . 1 . . . . . . . . 1 Utility 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Weapon 4 | . . . . . 2 . . . . . 1 . . . . . . . . 1 Parts Attached 173 | 4 16 1 . . 17 8 4 1 10 5 11 6 . 13 15 5 2 2 7 46 Power 5 | 1 1 . . . . 1 . . . . . . . . 1 . . . . 1 Engine 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 6 . . . 7 2 . . . 1 3 2 . 3 . . 1 . . 13 Treads 29 | 2 6 . . . 4 2 . . . 1 3 2 . 3 . . 1 . . 5 Leg 4 | . . . . . 3 . . . . . . . . . . . . . . 1 Wheel 7 | . . . . . . . . . . . . . . . . . . . . 7 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 50 | 1 4 . . . 3 2 1 . 4 . . . . 1 8 4 . 2 3 17 Device 21 | . 2 . . . 1 . . . 2 . . . . . 5 2 . . 2 7 Storage 8 | 1 1 . . . 2 1 . . . . . . . . 1 1 . 1 . . Processor 6 | . . . . . . . 1 . . . . . . . 2 . . . 1 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 2 Protection 13 | . 1 . . . . 1 . . 2 . . . . 1 . 1 . 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 78 | . 5 1 . . 7 3 3 1 6 4 8 4 . 9 6 1 1 . 4 15 Energy Gun 3 | . 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . 2 . . . 1 . . . 1 2 Ballistic Gun 45 | . 1 1 . . 5 1 1 . 3 3 6 1 . 7 3 1 . . 2 10 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 . . . 2 1 2 1 1 . . . . . 1 . 1 . 1 2 Special Weapon 10 | . . . . . . . . . 2 1 . 3 . 2 1 . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 1 . . 3 . 1 . . . 2 1 . 3 . 1 Parts Lost 31 | . . 1 . . . . . . . 2 1 2 . 7 1 1 1 . 3 12 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 17 | . . 1 . . . . . . . 1 1 2 . 3 1 1 1 . 2 4 Utility 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon 12 | . . . . . . . . . . 1 . . . 4 . . . . 1 6 Highest Loss Streak 3 | . . 1 . . . . . . . 2 1 2 . 2 1 1 1 . 2 3 Average Slot Usage (%) 91 | . 87 87 85 85 94 98 100 100 100 94 100 98 100 95 87 84 90 83 77 84 Engine 4 | . 14 14 14 14 9 4 . . . . . . . . 2 5 5 5 5 1 Core 2 | . . . . . . 2 7 7 7 7 6 6 6 6 2 . . . . 3 Treads 26 | . 27 15 14 14 12 37 38 38 38 35 40 39 40 39 30 24 25 23 14 11 Device 4 | . 7 . . . 2 . . . 2 . . . . . 7 10 11 5 10 8 Storage 9 | . 14 14 14 14 14 15 9 7 7 7 6 6 6 6 5 6 11 7 5 5 Processor 2 | . . . . . . . 4 7 7 7 6 6 6 2 1 . . . 4 3 Protection 6 | . 1 14 14 14 9 6 7 7 4 7 6 6 6 6 5 5 5 9 5 6 Energy Gun 1 | . 19 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 2 5 5 5 . 2 Ballistic Gun 22 | . . 22 28 28 30 24 23 23 25 20 31 27 26 27 22 18 17 17 23 28 Launcher 2 | . 1 5 . . 5 4 6 7 4 . . . . . 1 . 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 10 35 35 35 35 45 107 107 108 110 108 113 111 111 129 150 148 139 139 136 146 Greatest Support 238 | 40 40 40 20 20 62 110 110 110 110 110 132 140 140 149 149 126 132 104 104 238 Greatest Overweight (x) 8 | . . 1 1 1 2 . . . . 1 . . . 1 1 1 1 1 2 8 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 11 15 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 15 15 15 24 25 25 25 25 25 25 23 25 25 24 21 24 24 25 Average Carried 20 | . 6 14 14 15 14 20 24 24 24 24 24 24 23 23 22 22 20 22 22 23 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 14 15 15 15 15 23 25 25 25 23 25 23 23 18 24 20 21 24 22 21 Class Distribution -------------------- 22% | Tank 19% | Mutant 19% | Scavenger-Gunner 12% | Commander-Mutant 7% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Executioner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 6551 | 240 188 120 . . 350 339 571 12 258 216 567 250 . 354 291 203 169 408 323 1692 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8519 | . 500 69 . . 639 232 576 . . 574 904 180 . 659 448 161 236 365 409 2567 Parts 384 | . 19 12 . . 38 14 18 . . 27 43 11 . 16 22 5 7 2 17 133 Haulers Intercepted 5 | . 2 . . . 1 . . . . . 2 . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . 2 . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . 7 . 2 22 . 9 . 19 . 6 3 2 16 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 157 | . 7 6 . . 16 5 7 . . 19 11 6 . 19 10 8 1 . 9 33 Guns 71 | . 4 . . . 4 1 4 . . 4 11 2 . 6 4 3 1 . 6 21 Cannons 8 | . . . . . . . . . . 3 . 1 . 1 2 . . . . 1 AOE 76 | . 2 6 . . 12 4 3 . . 12 . 3 . 12 4 5 . . 3 10 Classes Destroyed 18 | . 4 2 . . 3 1 2 . . 2 1 . . 1 . . 1 . . 1 Worker 5 | . . . . . 1 . . . . . 2 . . . . . . . . 2 Builder 8 | . . 1 . . 1 . . . . . . . . . 2 . . . . 4 Hauler 5 | . 2 . . . 1 . . . . . 2 . . . . . . . . . Recycler 9 | . 1 . . . 1 2 . . . . . . . . 1 . . . . 4 Operator 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Watcher 10 | . 3 . . . 1 1 . . . . 1 . . . . . . . . 4 Swarmer 44 | . . 5 . . 6 4 . . . 5 2 3 . . 4 3 . . 4 8 Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . Grunt 66 | . 7 1 . . 6 . 4 . . 7 6 . . 13 6 3 1 . 3 9 Brawler 7 | . . . . . 1 . 2 . . 1 . . . 2 . 1 . . . . Duelist 4 | . . . . . . . . . . 2 . . . 2 . . . . . . Sentry 8 | . . . . . 3 . . . . 1 1 . . 1 . . . . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 Hunter 12 | . . . . . . . 1 . . 2 2 2 . . . 1 . . . 4 Programmer 12 | . . . . . . 1 . . . . . 1 . . . . . . 2 8 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . 5 . . . Thug 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | . 2 3 . . 5 4 3 . . 13 4 3 . 5 10 3 1 . 4 9 Combat Bots Only 13 | . 2 2 . . 5 4 3 . . 13 3 3 . 5 7 3 1 . 4 6 Max Kills in Single Turn 5 | . 1 3 . . 4 3 1 . . 5 2 3 . 2 3 2 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 . . 3 3 1 . . 5 . 3 . 2 1 2 . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 8592 | . 213 147 . . 368 160 210 . . 504 734 545 . 1032 409 272 115 . 474 3409 Core 530 | . 56 8 . . 79 45 22 . . 20 25 . . 43 39 31 15 . 30 117 Absorbed by Shields 505 | . . . . . . . . . . . . . . . 46 48 43 . 174 194 Reduced by Siege Mode 389 | . . . . . . . . . . . . . . . . . . . . 389 Core Remaining (%) 87 | 100 . . . 74 85 . . . . 87 . . . 92 . . . . 88 . Volleys Fired 361 | . 30 11 . . 24 16 34 . 14 21 28 9 . 27 18 15 11 9 18 76 Largest 6 | . 2 2 . . 4 4 4 . 1 4 5 5 . 5 5 4 4 3 5 6 Hottest 240 | . 112 43 . . 94 92 92 . 39 73 120 117 . 127 127 120 129 90 150 240 Shots Fired 1148 | . 55 12 . . 53 52 98 . 14 52 136 37 . 88 47 37 34 27 64 342 Gun 1038 | . 50 4 . . 41 48 94 . . 44 135 35 . 76 40 32 33 27 60 319 Cannon 15 | . . . . . . . . . . . 1 . . . 1 1 . . 2 10 Launcher 61 | . 5 8 . . 12 4 4 . 12 . . . . . 2 . 1 . 2 11 Special 34 | . . . . . . . . . 2 8 . 2 . 12 4 4 . . . 2 Kinetic 988 | . . 4 . . 41 48 94 . . 44 135 35 . 76 40 32 33 27 60 319 Thermal 65 | . 50 . . . . . . . . . 1 . . . 1 1 . . 2 10 Explosive 80 | . 5 8 . . 12 4 4 . 12 8 . 2 . 12 4 4 1 . 2 2 Electromagnetic 13 | . . . . . . . . . . . . . . . 2 . . . . 11 Robot Hit Streak 24 | . 12 2 . . 8 10 10 . 1 8 21 23 . 11 9 18 10 13 13 24 Robot Miss Streak 4 | . 4 1 . . 3 4 2 . 1 3 3 2 . 1 2 4 2 1 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . . . 1 1 1 Secondary Targets 12 | . . . . . . . 1 . . . 2 . . . . . . . 3 6 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 . . . . . . . 1 1 Shots Hit Robots 740 | . 37 3 . . 23 26 68 . 1 37 105 28 . 63 28 23 21 18 48 211 Core Hits 433 | . 18 14 . . 38 19 35 . . 31 41 14 . 48 22 17 11 12 19 94 Critical Kills 8 | . . . . . . . . . . . . . . . . . 1 . 1 6 Critical Parts Destroyed 6 | . . . . . . 1 1 . . . . . . . . . . . 1 3 Critical Strikes 27 | . 3 . . . . 1 1 . . 3 . . . 2 . . 1 . 2 14 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . Destroy 18 | . . . . . . 1 1 . . . . . . . . . 1 . 2 13 Sever 6 | . . . . . . . . . . 3 . . . 2 . . . . . 1 Melee Attacks 3 | . . . . . . 3 . . . . . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26507 | . 692 584 . . 1528 828 1406 . . 2504 1640 681 . 3916 2086 1518 527 443 1485 6669 Guns 13449 | . 491 50 . . 362 435 975 . . 407 1640 300 . 951 484 342 466 443 1310 4793 Cannons 104 | . . . . . . . . . . . . . . . . . . . . 104 Explosions 11879 | . 199 530 . . 1152 393 431 . . 1836 . 343 . 2682 1423 1045 61 . 175 1609 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 102 | . 2 4 . . 14 . . . . . . . . . 3 . . . . 79 Kinetic 12958 | . . 50 . . 362 435 975 . . 407 1640 300 . 951 484 342 466 443 1310 4793 Thermal 595 | . 491 . . . . . . . . . . . . . . . . . . 104 Explosive 10569 | . 199 530 . . 1152 393 431 . . 1836 . 343 . 2682 1241 1045 61 . 175 481 Electromagnetic 1310 | . . . . . . . . . . . . . . . 182 . . . . 1128 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 973 | . . . . . . . . . . 261 . 38 . 283 176 131 . . . 84 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . 1 3 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . 2 Effects 15 | . . . . . . . . . . . . . . . . . . . 5 10 Message Errors 8 | . . . . . . . . . . . . . . . . . . . 4 4 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 522 | . . 56 . . 3 31 4 . . . . . . 65 167 134 9 . . 53 Projectiles 68 | . . . . . . . . . . . . . . 19 33 16 . . . . Explosions 449 | . . 56 . . 3 31 4 . . . . . . 46 134 118 9 . . 48 Melee 5 | . . . . . . . . . . . . . . . . . . . . 5 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 190 | . 24 42 . . . . 21 . . . . . . . . . 63 . . 40 Shots 8 | . 1 2 . . . . 1 . . . . . . . . . 1 . . 3 Rammed 7 | . 1 1 . . 1 . . . . . . . . . 1 . . . . 3 Targets Rammed 9 | . 3 1 . . 1 . . . . . . . . . 1 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 195 12 . . 104 128 137 . 9 75 156 171 . 300 187 65 36 . 182 411 Average Temperature 86 | . 63 9 . . 32 45 40 . 9 32 53 93 . 106 65 23 9 . 72 151 Received Heat Transfer 1430 | . 126 . . . 126 . 63 . . 90 120 . . 307 169 6 30 . 59 334 Effects 6 | . . . . . . . . . . . . . . 1 . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . 4 Total Turns 76 | . . . . . . . . . . . . . . . . . . . . 76 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . 22 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . 9 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . . 1 . . . . . 1 . . . . . . . . . Heat Transferred 1630 | . 1480 . . . . . . . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 587 | . 110 385 . . 370 143 . . . . 320 . . . 263 . . . . 587 Initial 157 | . . 17 . . . 80 . . . . 157 . . . 50 . . . . . Average 106 | . 38 118 . . 164 72 . . . . 206 . . . 80 . . . . 145 Maximum Alert Level 2 | . . 1 . . 1 . . . . . 1 . . . 1 . . . . 2 Low Security (%) 80 | 100 100 82 . 100 53 100 . . . . 49 . . . 87 . . . . 70 Level 1 17 | . . 17 . . 46 . . . . . 50 . . . 12 . . . . 23 Level 2 1 | . . . . . . . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 1 1 . . . 1 4 . . . 4 . . . . 11 Investigation 4 | . . . . . . . . . . . 1 . . . 1 . . . . 2 Extermination 6 | . . . . . . 1 . . . . . . . . 1 . . . . 4 Reinforcement 12 | . 1 . . . 1 . . . . . 3 . . . 2 . . . . 5 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . . . . . 2 . . . . . 1 . . . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 17 14 . . 21 10 7 . . 14 15 3 . 18 15 9 1 . 8 50 Peak Tracking Total 8 | . 2 3 . . 5 4 3 . . 8 4 3 . 5 4 4 1 . 4 8 Tactical Retreats 6 | . . . . . . . . . . . . . . . 1 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 12 | . 4 . . . . . . . . . . . . . . . . . . 8 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 18 | . . . . . 5 . . . . 1 . . . . 4 1 . 1 . 6 Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 38 | . 7 . 1 . 6 7 1 . . . 3 . 3 . 3 1 . 4 . 2 Terminals 18 | . 7 . . . 4 5 . . . . . . . . 1 . . . . 1 Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . Total Hacks 139 | . 21 . 1 . 25 20 1 . . . 11 . 25 . 7 1 . 17 . 10 Successful 106 | . 13 . 1 . 22 14 1 . . . 5 . 25 . 1 1 . 17 . 6 Failed 33 | . 8 . . . 3 6 . . . . 6 . . . 6 . . . . 4 Catastrophic 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 18 . . . 20 13 . . 1 . 4 . . . 1 . . . . 2 Terminals 65 | . 21 . . . 22 15 . . . . . . . . 2 . . . . 5 Fabricators 11 | . . . . . . 3 . . . . 8 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 2 . . . . . 3 . . . 2 . . . . 5 Garrison Access 6 | . . . . . 1 2 . . . . . . . . 3 . . . . . Terminal Hacks 66 | . 6 . 1 . 9 5 1 . . . . . 25 . . 1 . 17 . 1 Record 13 | . . . 1 . . . . . . . . . 6 . . 1 . 5 . . Part Schematic 16 | . . . . . . . . . . . . . 12 . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . . . 4 . . Prototype ID Bank 10 | . . . . . 2 1 . . . . . . 3 . . . . 4 . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Alert Level 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . 3 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . 1 . . . 1 . . . . 3 Insert Component 5 | . . . . . 1 . . . . . 1 . . . 1 . . . . 2 Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 7 . . . 10 6 . . . . 1 . . . . . . . . 2 Terminals 24 | . 7 . . . 10 5 . . . . . . . . . . . . . 2 Track 7 | . 1 . . . 4 2 . . . . . . . . . . . . . . Assimilate 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . Botnet 8 | . 3 . . . 3 1 . . . . . . . . . . . . . 1 Operators 4 | . 1 . . . 1 1 . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . . . 5 5 . . . . 3 . . . 3 . . . . 2 Full Trace Events 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 . . . . . . . 12 . . . . 4 . 1 Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . 3 3 3 3 4 4 4 4 4 1 1 Autooverrided 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 13 | . 2 3 . 2 1 1 . . . 1 . 1 . 1 . 1 . . . . Largest Group 7 | . 2 5 5 7 7 4 3 2 2 3 3 1 . 1 . 1 . . . . Highest-Rated Group 103 | . 20 60 60 103 103 58 46 36 36 65 65 12 . 95 . 12 . . . . Highest-Rated Ally 95 | . 10 16 16 31 31 26 26 26 26 29 29 12 . 95 . 12 . . . . Total Orders 28 | . . 6 . . 2 2 2 . 2 4 . . . . 1 . . . 1 8 STAY 12 | . . 6 . . 1 1 1 . 1 2 . . . . . . . . . . FOLLOW 6 | . . . . . 1 1 1 . 1 2 . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . 1 5 RETURN 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Ally Attacks 87 | . . 24 . . 28 . . . . . 23 1 . 6 . 5 . . . . Total Damage 1312 | . . 282 . . 364 . . . . . 381 . . 240 . 45 . . . . Kills 15 | . . 7 . . 4 . . . . . 2 . . 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 1 . . . . 2 1 2 1 . 1 . . . . 2 . . . Drone Launches 10 | . . . . . . . . . . . . . . . 1 . . . 3 6 Drone Recoveries 7 | . . . . . . . . . . . . . . . 1 . . . 3 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 17506 | 71 1705 1261 679 309 870 901 842 280 2121 722 724 445 144 817 843 708 925 445 972 1722 Spaces Moved 8250 | 45 907 541 283 126 370 511 475 175 1154 362 349 258 92 437 345 264 359 165 317 715 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads 7811 | 40 907 541 283 126 226 511 475 175 1154 362 349 258 92 437 345 264 359 165 317 425 Legs 144 | . . . . . 144 . . . . . . . . . . . . . . . Wheels 290 | . . . . . . . . . . . . . . . . . . . . 290 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 130 156 157 157 157 157 156 158 158 158 159 243 246 247 247 125 Average Speed 187 | 147 160 225 240 240 200 156 157 157 157 175 157 158 158 160 218 245 246 247 286 185 Slowest Speed 340 | 160 160 240 240 240 320 157 157 157 157 236 159 158 158 239 243 247 247 247 340 340 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 97 97 69 44 41 19 66 41 88 59 14 49 75 62 14 46 56 60 58 25 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 9 | . . . . . . . . 1 3 1 . . 1 . . . . 3 . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 22 | . . 3 . 1 . . 1 4 3 3 . . . 4 . 1 2 . . . Spaces Dug 48 | . . 7 . . . 2 . . 16 . 1 16 . . . . . . 1 5 Terrain Destroyed 750 | . 22 70 . . 51 16 24 . 191 73 2 34 . 123 14 70 16 . 28 16 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . . . 2 1 . 4 . 4 . . 7 8 AOE 722 | . 22 70 . . 51 14 24 . 191 73 . 33 . 119 14 66 16 . 21 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 9619 | 48 1102 570 284 134 468 577 517 182 1451 418 454 275 91 500 402 299 376 185 343 943 Wait 603 | . 116 12 . 9 22 25 . . 259 3 53 . . 15 6 13 3 3 1 63 Move 8230 | 44 906 540 282 125 369 510 474 174 1153 361 348 257 91 436 344 263 358 164 316 715 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | . 20 3 1 . 14 12 3 3 5 2 7 2 . 5 10 . 2 2 . 12 Fast Attach 72 | 4 12 . . . 11 1 1 1 4 1 4 . . 1 7 1 . 3 . 21 Attach 49 | . 1 . . . 3 3 . . 2 3 4 3 . 8 1 4 1 . 3 13 Detach 18 | . 1 . . . 1 . . . 1 . 1 . . 1 . 1 . 2 1 9 Swap 55 | . 3 1 . . 3 4 3 . 4 1 3 3 . 4 7 1 1 . 4 13 Drop 89 | . 10 2 1 . 20 3 2 4 9 3 6 1 . 3 8 1 . 2 . 14 Fire 361 | . 30 11 . . 24 16 34 . 14 21 28 9 . 27 18 15 11 9 18 76 Melee 3 | . . . . . . 3 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 3 1 . . 1 . . . . . . . . . 1 . . . . 3 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . 4 Rewire 23 | . . . . . . . . . . 23 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 14) 453 | -10/Materials | Discovered new exit (range 9) 1323 | -10/Materials | Discovered new exit (range 15) 1533 | -10/Materials | Discovered new exit (range 9) 1586 | -10/Materials | Discovered new exit (range 10) 1777 | -10/Materials | Entered Mines 1777 | -10/Mines | Accompanied by 2 allies 1785 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1904 | -10/Mines | Discovered new exit (range 6) 2079 | -10/Mines | Build established: Commander-Mutant 2242 | -10/Mines | Learned Materials terminal intel 2277 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2536 | -10/Mines | Discovered new exit (range 10) 2975 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2975 | -10/Mines | Discovered new exit (range 5) 3038 | -10/Mines | Entered Exiles 3038 | -10/Exiles | Found Exiles lab abandoned 3038 | -10/Exiles | Accompanied by 5 allies 3693 | -10/Exiles | Discovered new exit (range 12) 3717 | -10/Exiles | Entered Mines 3717 | -9/Mines | Accompanied by 5 allies 3993 | -9/Mines | Discovered new exit (range 6) 4026 | -9/Mines | Entered Materials 4026 | -8/Materials | Accompanied by 7 allies 4026 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4027 | -8/Materials | Loaded intel: 12 terminal locations 4031 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4824 | -8/Materials | Discovered new exit (range 15) 4896 | -8/Materials | Entered Factory 4896 | -7/Factory | Accompanied by 4 allies 4896 | -7/Factory | Evolved 2 slots: Propulsion x2 5000 | -7/Factory | Build established: Tank 5473 | -7/Factory | Identified exit to Lower Caves 5773 | -7/Factory | Cargo convoy interrupted 5793 | -7/Factory | Build established: Mutant 5797 | -7/Factory | Entered Lower Caves 5797 | -7/Lower Caves | Accompanied by 3 allies 5798 | -7/Lower Caves | Encountered a Warlord checkpoint 5968 | -7/Lower Caves | Learned location of 1 exit from Factory 6103 | -7/Lower Caves | Build established: Tank 6362 | -7/Lower Caves | Learned location of 1 exit from Factory 6413 | -7/Lower Caves | Build established: Scavenger-Gunner 6616 | -7/Lower Caves | Discovered new exit (range 12) 6639 | -7/Lower Caves | Entered another Lower Caves area 6639 | -7/Lower Caves | Accompanied by 2 allies 6896 | -7/Lower Caves | Discovered new exit (range 15) 6919 | -7/Lower Caves | Entered Zion 6919 | -7/Zion | Accompanied by 2 allies 7050 | -7/Zion | Discovered new exit (range 14) 7058 | -7/Zion | Given the Hacking Drone Bay 7622 | -7/Zion | Found Prototype Special Weapon 7622 | -7/Zion | Identified RU-N14's Throwing Claymores 7626 | -7/Zion | Found RU-N14's Throwing Claymores 7635 | -7/Zion | Found RU-N14's Throwing Claymores 7638 | -7/Zion | Found RU-N14's Throwing Claymores 7971 | -7/Zion | Learned location of Extension (-5) 7981 | -7/Zion | Found Prototype Device 7981 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8227 | -7/Zion | Received a visual enhancement algorithm 8833 | -7/Zion | Build established: Scavenger-Mutant 9008 | -7/Zion | Found Prototype Device 9008 | -7/Zion | Identified Hacking Drone Bay 9040 | -7/Zion | Entered Proximity Caves 9040 | -6/Proximity Caves | Accompanied by 2 allies 9508 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9556 | -6/Proximity Caves | Destroyed 13 combat bots 9744 | -6/Proximity Caves | Discovered new exit (range 7) 9762 | -6/Proximity Caves | Entered Factory 9762 | -6/Factory | Accompanied by 3 allies 9762 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9763 | -6/Factory | Identified exit to Lower Caves 10338 | -6/Factory | Fabricated Huge Storage Unit (x1) 10486 | -6/Factory | Entered Lower Caves 10759 | -6/Lower Caves | Build established: Gunner 10761 | -6/Lower Caves | Learned Factory emergency access door positions 10920 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10931 | -6/Lower Caves | Entered Data Miner 10931 | -6/Data Miner | Discovered new exit (range 6) 10962 | -6/Data Miner | Met Data Miner 11015 | -6/Data Miner | Learned location of Section 7 (-2) 11015 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11037 | -6/Data Miner | Received God Mode back door access code from Data Miner 11075 | -6/Data Miner | Entered Proximity Caves 11132 | -5/Proximity Caves | Build established: Scavenger-Mutant 11189 | -5/Proximity Caves | Escorted by Enhanced Grunt 11514 | -5/Proximity Caves | Spotted B-75 Beast 11734 | -5/Proximity Caves | Destroyed B-75 Beast 11829 | -5/Proximity Caves | Discovered new exit (range 9) 11830 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11892 | -5/Proximity Caves | Entered Factory 11892 | -5/Factory | Evolved 2 slots: Utility x2 11943 | -5/Factory | Build established: Scavenger-Tank 12610 | -5/Factory | Destroyed 7 combat bots 12719 | -5/Factory | Discovered new exit (range 7) 12733 | -5/Factory | Identified exit to Upper Caves 12735 | -5/Factory | Entered Upper Caves 12884 | -5/Upper Caves | Found Alien Artifact 12884 | -5/Upper Caves | Identified Dimensional Node Initializer 12884 | -5/Upper Caves | Initialized slip node 13413 | -5/Upper Caves | Discovered new exit (range 10) 13443 | -5/Upper Caves | Entered another Upper Caves area 13540 | -5/Upper Caves | Build established: Tank 13549 | -5/Upper Caves | Discovered new exit (range 16) 14005 | -5/Upper Caves | Build established: Scavenger-Tank 14208 | -5/Upper Caves | Learned Factory security intel 14285 | -5/Upper Caves | Learned Factory garrison access intel 14329 | -5/Upper Caves | Discovered new exit (range 10) 14366 | -5/Upper Caves | Build established: Tank 14368 | -5/Upper Caves | Entered Zhirov 14368 | -5/Zhirov | Discovered new exit (range 3) 14413 | -5/Zhirov | Met Zhirov 14475 | -5/Zhirov | Found Alien Artifact 14475 | -5/Zhirov | Identified Integrated Reactor 14475 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14661 | -5/Zhirov | Found Alien Artifact 14721 | -5/Zhirov | Learned location of Quarantine (-3) 14721 | -5/Zhirov | Learned location of Testing (-2) 14721 | -5/Zhirov | Learned location of Command (-1) 14743 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14813 | -5/Zhirov | Entered Proximity Caves 15497 | -4/Proximity Caves | Spotted B-86 Titan 15740 | -4/Proximity Caves | Discovered new exit (range 10) 15785 | -4/Proximity Caves | Entered Factory 15785 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15787 | -4/Factory | Loaded intel: 3 garrison access locations 16255 | -4/Factory | Discovered new exit (range 15) 16730 | -4/Factory | Build established: Scavenger-Executioner 16844 | -4/Factory | Identified exit to Research 17091 | -4/Factory | Identified Transdimensional Reconstructor 17187 | -4/Factory | Found Tesla Bomb Launcher 17439 | -4/Factory | Spotted B-86 Titan 17506 | -4/Factory | Warped through subspace 17507 | -4/Factory | Self-destructed Last Messages --------------- 17494_ Destroyed Welding Torch. 17494_ Destroyed Lgt. Ion Engine. 17494_ U-05 Engineer destroyed. 17496_ U-05 Engineer builds a Wall. 17496_ G-67 Veteran Flexi-carbon Leg severed. 17496_ G-67 Veteran destroyed. 17497_ Hvy. Machine Gun destroyed. 17499_ U-05 Engineer lays Concrete. 17500_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 17500_ Hvy. Machine Gun destroyed. 17501_ G-67 Veteran IFF system glitched. 17502_ G-67 Veteran destroyed. 17502_ Penetrated by Slug. 17504_ Adv. Heat Sink fried. 17504_ G-67 Veteran destroyed. 17505_ G-67 Veteran system terminally corrupted. 17505_ Lgt. Antimatter Reactor fried. 17505_ Penetrated by Slug. 17506_ Warped through subspace. Map ----- +----------------------------------------------------+ | ????????????????????????# # """" """" # # | | ????????????????????????# # # + | | ????????????????????????# # == "+### | | ????????????????????????# # # | | ????????????????????????# # """ """ # | | ????????????????????????# # """G""" # | | ????????????????????????# ############## | | ????????????????????????# ##############"### | | ????????????????????????# # ! ] # | | ????????????????????????# # # | | ????????????????????????# # # | | ?????#################### # # | | ?????#! # # # | | ?????# # # ! # | | ?????# ! # # ! # | | ?????# + + # | | ?????# # # # | | ?????# # ################## | | ?????# # # #???? | | ?????# #h # " " " " " #???? | | ??????########### # # # " " " " " #???? | | ########T #### # ######## # " " " " " #???? | | % % =% h % # " " " " " #???? | | =g # " " " " " #???? | | [%= # " " " " " #???? | | [% = @ # " " " " " #???? | | [%[!% # " " " " " #???? | | = = # " " " " " #???? | | %= * # #???? | | ######################### *[*# #???? | | ????##?????#*%!*= ] #uk = ####+#########???? | | ???????????# !*[ # k #???????? | | ?????????### # #???????? | | ?????????# # + #######?? | | ?????????# # #?? | | ????????# [ # ##+##+### | | ????????## # # | | ????????## # # "" | | ????????#### ########## #""" | | ????????" ## # # #"R | | ???????"" ## # "" # #"""* | | ???????"" ## # """ # #""" = | | ??????""" #### #### S" + # | | ?????? ?### #######??# # + | | ??????? !???# #????????# # # | | ??????###????#%#????????# # # " " | | ?????????????#"#????????# # # " "" | | ??????????????=?????????# # ^ ^^^# " " | | ?????????????? ?????????# """ # # | | ?????????????? ?????????# """ + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 7 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Tactical Coordination Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainGhostDisintegrator Manual? 0 Play Time 01:19:21 Cumulative 153.2 hours Start 2022.02.09 @ 14:17:03 End 2022.02.11 @ 01:17:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 237 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dc9a4a7-04a2-49be-9b02-045f606aca7f