Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 18:54:18 Player: Fedop Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (127) 635 Value Destroyed (3137) 3137 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 7111 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Mace > --- INVENTORY (5) ---- Heavy Deuterium Engine Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Kinecellerator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Light Treads Improved Heat Sink Compact Battery Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam High-powered Shotgun Gauss Rifle Light Cannon Katana [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 1 1 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 78 | 8 10 15 11 15 2 17 Power 12 | 1 2 1 3 2 . 3 Engine 6 | 1 1 1 1 1 . 1 Core 6 | . 1 . 2 1 . 2 Reactor . | . . . . . . . Propulsion 18 | 2 2 6 2 2 . 4 Treads 15 | 2 2 4 2 2 . 3 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 27 | 2 3 3 5 6 1 7 Device 3 | 1 1 . . . . 1 Storage 5 | 1 1 . 1 1 1 . Processor 9 | . 1 . 2 3 . 3 Hackware 1 | . . 1 . . . . Protection 9 | . . 2 2 2 . 3 Artifact . | . . . . . . . Weapon 21 | 3 3 5 1 5 1 3 Energy Gun 2 | 1 1 . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 6 | 2 . 1 . . 1 2 Ballistic Cannon 10 | . 2 4 . 4 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . Parts Lost 41 | . 3 8 2 . . 28 Power 5 | . 1 1 1 . . 2 Propulsion 14 | . 1 3 1 . . 9 Utility 11 | . . 2 . . . 9 Weapon 11 | . 1 2 . . . 8 Highest Loss Streak 23 | . 1 4 1 . . 23 To Critical Strikes 2 | . . . 1 . . 1 Average Backups 11 | 2 7 12 15 18 18 9 Power 1 | . 1 1 1 1 1 1 Propulsion 1 | . . 2 4 2 3 . Utility 5 | . 2 4 5 9 10 6 Weapon 3 | . 3 3 3 5 4 1 Tool/Special . | . . . . . . . Unused Backups 20 | . 4 1 7 3 1 4 Power 4 | . 1 1 2 . . . Propulsion 2 | . . . 2 . . . Utility 11 | . 2 . 3 1 1 4 Weapon 3 | . 1 . . 2 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 96 95 98 98 98 45 Engine 3 | . 5 2 2 2 . 1 Core 5 | . 7 8 5 4 5 2 Treads 23 | . 25 31 26 29 26 5 Device 3 | . 10 2 . . . 3 Storage 9 | . 14 11 9 7 12 4 Processor 9 | . 3 . 12 23 20 12 Hackware 1 | . . 10 . . . . Protection 5 | . . 6 14 5 6 2 Ballistic Gun 2 | . 7 . . . 5 1 Ballistic Cannon 17 | . 20 21 22 22 20 2 Peak Build Rating 43 | 7 10 18 21 39 43 43 Average Rating 17 | 5 8 14 19 30 42 19 On Entrance 19 | . 7 10 16 18 39 43 Avg Prop Armor Cover (%) 8 | . . 8 . . . . Naked Turns 1 | . . . . . . 1 Heaviest Build 82 | 15 32 38 59 80 82 77 Greatest Support 80 | 40 40 63 60 80 80 80 Greatest Overweight (x) 22 | 4 1 12 . . 1 22 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 14 | 7 10 15 15 20 20 13 Most Carried 20 | 3 12 15 20 20 20 20 Average Carried 11 | 2 7 12 15 18 18 8 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 20 | 3 12 15 20 20 19 5 Class Distribution -------------------- 45% | Mutant 18% | Gunner 15% | Scavenger-Mutant 8% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 3798 | 289 659 748 1073 383 45 601 Remotely 314 | . . . . . . 314 Salvage Created 3700 | 122 667 1155 875 597 57 227 Parts 196 | 13 37 59 40 27 7 13 Haulers Intercepted 8 | . 2 3 1 2 . . Recyclers Shooed 6 | 1 . 4 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 67 | . 13 19 20 6 1 8 Melee 2 | . . . . . . 2 Guns 10 | . 7 . . . . 3 Cannons 54 | . 5 19 20 6 1 3 AOE 1 | . 1 . . . . . Classes Destroyed 14 | 2 7 3 1 1 . . Worker 17 | 1 2 5 4 4 1 . Builder 4 | . 1 . 2 . 1 . Tunneler 6 | 6 . . . . . . Hauler 8 | . 2 3 1 2 . . Recycler 12 | . 2 6 1 3 . . Mechanic 1 | . . 1 . . . . Operator 1 | . 1 . . . . . Watcher 11 | . 2 1 2 4 2 . Swarmer 16 | . 3 7 . . . 6 Grunt 32 | . 10 7 15 . . . Brawler 3 | . . 1 1 . . 1 Sentry 12 | . . 4 3 4 . 1 Hunter 2 | . . . 1 . 1 . Programmer 2 | . . . . 2 . . Best Kill Streak 11 | 5 4 11 7 4 4 4 Combat Bots Only 5 | . 3 5 5 2 1 4 Max Kills in Single Turn 3 | 2 1 3 3 2 2 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 584 | . 101 90 73 66 9 245 Missed 167 | . 32 26 22 26 . 61 Hits 417 | . 69 64 51 40 9 184 Melee 17 | . . 2 1 . . 14 Projectile 400 | . 69 62 50 40 9 170 AOE 1 | . . . . 1 . . Critical Strikes 12 | . 1 1 3 2 . 5 Part Disruptions 1 | . . 1 . . . . Damage Taken 6678 | . 786 893 816 395 138 3650 Core 1252 | . 133 126 94 45 . 854 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 46 68 82 93 . . Volleys Fired 283 | 15 72 76 60 30 7 23 Largest 4 | 2 2 2 3 3 4 4 Hottest 145 | 40 85 63 138 120 145 145 Shots Fired 674 | 30 146 150 180 91 28 49 Gun 156 | 30 96 2 . . 7 21 Cannon 518 | . 50 148 180 91 21 28 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 646 | 30 136 150 162 91 28 49 Thermal 26 | . 8 . 18 . . . Explosive . | . . . . . . . Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 16 | 15 11 9 16 15 3 11 Robot Miss Streak 8 | 2 8 5 4 3 2 7 Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 402 | 21 82 87 108 56 16 32 Core Hits 175 | 8 35 39 46 26 7 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 26 | . 2 11 4 3 3 3 Destroy 1 | . 1 . . . . . Blast 24 | . 1 11 4 3 3 2 Sever 1 | . . . . . . 1 Melee Attacks 7 | . . . . 2 . 5 Impact . | . . . . . . . Slashing 7 | . . . . 2 . 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8079 | 283 1276 1814 2198 1356 463 689 Guns 1462 | 283 782 32 . . 60 305 Cannons 6084 | . 450 1578 2198 1356 257 245 Explosions 394 | . 44 204 . . 146 . Melee 139 | . . . . . . 139 Ramming . | . . . . . . . Kinetic 7159 | 283 1070 1610 1973 1356 317 550 Thermal 542 | . 171 . 225 . 146 . Explosive . | . . . . . . . Electromagnetic 239 | . 35 204 . . . . Impact . | . . . . . . . Slashing 139 | . . . . . . 139 Piercing . | . . . . . . . Highest Corruption 21 | . 4 3 . 1 . 21 Average Corruption 8 | . 3 2 . 1 . 20 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 73 | . 18 12 . 3 . 40 Message Errors 16 | . 5 1 . 1 . 9 Matter Fused 13 | . 5 2 . 1 . 5 Heat Flow Errors 7 | . . 1 . . . 6 Energy Discharges 10 | . 3 1 . . . 6 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 12 | . 3 3 . . . 6 Data Loss (major) 4 | . . 1 . . . 3 Misfires 5 | . 2 2 . 1 . . Misdirections 3 | . . . . . . 3 Weapon Failures 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 104 | . . 10 5 9 80 . Projectiles 39 | . . 1 5 9 24 . Explosions 65 | . . 9 . . 56 . Melee . | . . . . . . . Knockbacks 56 | . 6 6 27 10 6 1 Impact . | . . . . . . . Kinetic 50 | . 6 5 22 10 6 1 Secondary 6 | . . 1 5 . . . Self-Inflicted Damage 144 | . . 144 . . . . Shots 4 | . . 4 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 477 | . 160 277 477 194 152 248 Average Temperature 82 | . 35 35 132 40 73 67 Received Heat Transfer 1329 | . 378 204 261 84 . 402 Effects 3 | . . . 3 . . . Shutdowns 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 729 | . 296 . 333 . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 84 | 100 100 32 88 100 100 . Level 1 11 | . . 47 11 . . . Level 2 3 | . . 20 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 447 | 15 90 447 299 138 159 . Initial 145 | . . . 145 127 58 . Average 93 | 2 25 256 91 80 54 . Influence Increases 2524 | 35 441 760 607 288 193 200 Destroy 0b10 Robot/C 1340 | . 260 380 400 120 20 160 Destroy 0b10 Robot/NC 300 | 35 50 80 50 65 20 . Destroy Leader 368 | . 68 98 106 72 14 10 Successful Hack 51 | . 27 24 . . . . Disable Machine 225 | . 30 75 15 15 90 . Destroy Structure 105 | . 6 13 21 16 49 . Lose Combat Pursuer 135 | . . 90 15 . . 30 Influence Decreases 2509 | 35 441 414 672 448 205 294 Entered New Map 459 | . . . 201 154 63 41 Time Decay 1812 | 35 411 334 451 294 142 145 Lost Part 238 | . 30 80 20 . . 108 Squads Dispatched 15 | . 2 3 5 2 3 . Investigation 3 | . . 1 1 . 1 . Extermination 1 | . . . . 1 . . Reinforcement 11 | . 2 2 4 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 2 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 7 | . . 1 5 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 24 31 31 12 4 14 Peak Tracking Total 7 | . 5 7 6 2 2 7 Tactical Retreats 6 | . . 3 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 6 | . 3 1 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 16 | . 2 5 1 1 6 1 Max in Single Turn 4 | . 1 2 1 1 4 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 12 | . 5 5 1 1 . . Terminals 11 | . 5 5 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 26 | . 13 10 2 1 . . Successful 12 | . 7 4 . 1 . . Failed 13 | . 6 5 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . 1 . . . . Manual 18 | . 11 7 . . . . Terminals 25 | . 13 10 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 5 4 . . . . Part Schematic 1 | . . 1 . . . . Robot Analysis 5 | . 4 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Botnet 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 4 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 40 | . . . . . . 40 Highest-Rated Ally 20 | . . . . . . 20 Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . . 1 Total Damage 35 | . . . . . . 35 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 1422 | 29 1212 181 . . . . Sensors 750 | . 569 181 . . . . Seismic 672 | 29 643 . . . . . Robot Analysis Total 5 | . 4 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 6163 | 244 1662 978 1175 653 356 1095 Spaces Moved 3157 | 114 817 428 549 316 195 738 Core 462 | 21 . 3 . . . 438 Treads 2610 | 93 817 425 549 316 195 215 Legs 85 | . . . . . . 85 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 152 | 162 162 164 160 160 164 119 Slowest Speed 1150 | 250 240 650 160 160 240 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 35 | 7 90 40 33 10 5 66 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 105 | . 2 8 12 14 57 12 Melee 2 | . . . . 2 . . Projectile 50 | . . 3 12 12 11 12 AOE 53 | . 2 5 . . 46 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3925 | 139 1012 554 715 397 212 896 Wait 186 | . 79 11 62 9 . 25 Move 3151 | 113 816 427 548 315 194 738 Hop . | . . . . . . . Pick Up 59 | 2 18 11 14 8 3 3 Fast Attach 48 | 8 4 8 7 6 1 14 Attach 32 | . 4 10 3 4 1 10 Detach 21 | 1 5 5 3 4 . 3 Swap 16 | . 3 . 3 6 3 1 Drop 54 | . 11 6 15 13 3 6 Fire 283 | 15 72 76 60 30 7 23 Melee 7 | . . . . 2 . 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 68 | . . . . . . 68 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 245 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 809 | -10/Materials | Discovered new exit (range 16) 897 | -10/Materials | Identified exit to Materials 1077 | -10/Materials | Discovered new exit (range 7) 1300 | -10/Materials | Discovered exit to Materials (range 5) 1473 | -10/Materials | Core integrity fell below 50% 1593 | -10/Materials | Discovered new exit (range 7) 1907 | -10/Materials | Entered another Materials area 1907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -9/Materials | Central database locked down 2219 | -9/Materials | Build established: Scavenger-Mutant 2523 | -9/Materials | Lost 4 parts (1n1u2w) 2680 | -9/Materials | Lost 3 parts (1p2n) 2813 | -9/Materials | Discovered new exit (range 15) 2885 | -9/Materials | Entered another Materials area 2885 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3322 | -8/Materials | Build established: Scavenger-Tank 3951 | -8/Materials | Discovered new exit (range 16) 3996 | -8/Materials | Build established: Gunner 4060 | -8/Materials | Entered Factory 4060 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4652 | -7/Factory | Discovered new exit (range 10) 4713 | -7/Factory | Entered another Factory area 4713 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4988 | -6/Factory | Discovered new exit (range 11) 5058 | -6/Factory | Build established: Scavenger-Gunner 5069 | -6/Factory | Entered Lower Caves 5237 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5281 | -6/Lower Caves | System corruption reached 10% 5307 | -6/Lower Caves | Crushed by falling debris 5335 | -6/Lower Caves | Core integrity fell below 50% 5359 | -6/Lower Caves | Lost 23 parts (1p7n8u7w) 5559 | -6/Lower Caves | Build established: Mutant 5611 | -6/Lower Caves | Spotted B-75 Beast 5726 | -6/Lower Caves | Core integrity fell below 20% 5756 | -6/Lower Caves | Lost 3 parts (1p1n1w) 6103 | -6/Lower Caves | Encountered a Warlord checkpoint 6159 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6164 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05859_ U50COY:AY P,7IQ/OPC3/ZZQ33ISMVVF#:XLI9RZ 05859_ Acquired Terrain Scan Processor. 05860_ Acquired 10 matter. 05880_ System corrupted: Energy discharge (-69). 05915_ #DL8#6RQ8 06032_ System corrupted: Component data lost. 06034_ Hpw. Tractor Beam destroyed. 06039_ Lgt. Treads destroyed. 06039_ Critical hit (Blast). 06049_ Dropped Rnf. Deuterium Engine. 06067_ System corrupted: Energy discharge (-35). 06087_ System corrupted: Substantial component data lost. 06103_ 33-30J(M): "Unaware activity is slow around here lately. Bring on the action!" 06159_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06163_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????###?###??? | | ??????????????????????????????########### ### ##?# | | ??????????????????????????????# ##" | | ??????????????????????????????# # | | ????????????????############### ####### # # | | ??????????????### ##????## ## # | | ??????????????# ##????## ### # | | ??????????????# ###### ###???# #?" # | | ??????????????# ##???# #???# # | | ??????????????# #???## #??? # | | ??????????????# #????## ##?? ## | | ??????????????# ######?# #?? #? | | ??????????????## ### M #?# #? | | ???????????????######## ## #?## ## | | ??????????????????###?# #??## # | | ?????????????????## ##### #???### # | | ?????????????????# ### ######?????? ? | | ?????????????????# @ ##??????????? ##?? | | ????????????????## ##???????????# #??? | | ?????????????#### ## #???????????# ##?? | | ?????????????# ### ############ ##? | | ?????????????## ### ## | | ??????????????## ### # | | ?????????????###Y ## ########## # | | ?????? # #???????#& ### # | | ?????? ## #???????# ##???? | | ?????? $ #?# #####???##??# ##????? | | ??????? ??## ##??????## #?# ####?????? | | ??????? ????###??????## ?# #?####### | | ???????? ?? ?????????????# ## ## | | ????????# ?????? ??????????????# | | ????????????????????????####???# | | ???????????????????????## "#???# ## | | ??????????????????????## ###?## #####? | | ??????????????????????#* ###### ##????? | | ??????????????????????## % #### ###???#?? | | ??????????????????????## #?## #"##?? ?? | | ??????????###?????????#" % #??# #"##? #? | | ???????#### ######????## ####?## ### ? | | ??????## ## ##???## ##????# ##"# | | ??????# ## ##?## #####?### # | | ???????# ## #?# ##??# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSingularityAutohacker Manual? 0 Play Time 00:57:19 Cumulative 121.3 hours Start 2026.08.28 @ 16:42:54 End 2026.08.28 @ 18:54:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea23115-d385-402f-b9d4-864de043fa81