Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 20:46:02 Player: AnotherZach Result: Destroyed by W0-FO3(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1131) 1131 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 2081 Bonus ------- Follower Combat Kills 137 Friendly Fire -52 Cogmind --------- Core Integrity 0/250 Matter 248/300 Energy 99/100 System Corruption 2% Temperature Warm (175) Movement Rolling (80) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (5) ---- Large Storage Unit Seismic Detector Targeting Computer Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Large Storage Unit Seismic Detector Targeting Computer Assault Rifle Assault Rifle [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 44 | 7 18 6 13 Power 5 | 1 3 . 1 Engine 4 | 1 2 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 4 2 3 Treads 3 | 2 . . 1 Leg 4 | . 2 2 . Wheel 4 | . 2 . 2 Hover . | . . . . Flight . | . . . . Utility 11 | 2 4 3 2 Device 4 | 1 2 . 1 Storage 4 | 1 1 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 17 | 2 7 1 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | 2 6 . 4 Ballistic Cannon 1 | . . . 1 Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . 4 1 9 Power 3 | . 1 . 2 Propulsion 6 | . 2 1 3 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 98 89 Engine 12 | . 11 14 13 Core 1 | . 2 . . Treads 12 | . 16 . 2 Leg 10 | . 10 26 7 Wheel 3 | . 1 . 12 Device 10 | . 13 9 . Storage 13 | . 14 14 12 Processor 1 | . . . 7 Protection 1 | . . 4 3 Ballistic Gun 25 | . 26 23 22 Launcher 2 | . 1 4 4 Peak Build Rating 25 | 8 10 9 25 Average Rating 8 | 6 8 8 8 On Entrance 6 | . 8 9 8 Naked Turns . | . . . . Heaviest Build 35 | 15 22 35 25 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 3 | . 1 3 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 10 15 10 Average Capacity 9 | 7 9 14 9 Most Carried 10 | 8 10 10 10 Average Carried 8 | 3 8 9 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 8 10 8 4 Class Distribution -------------------- 91% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1651 | 351 516 85 699 Remotely 397 | 248 149 . . Salvage Created 1411 | 198 677 46 490 Parts 90 | 15 51 4 20 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 28 | . 17 3 8 Guns 17 | . 12 3 2 Cannons 1 | . . . 1 AOE 10 | . 5 . 5 Classes Destroyed 15 | 3 5 1 6 Worker 7 | 2 4 . 1 Builder 3 | . 3 . . Tunneler 3 | 3 . . . Hauler 3 | . 2 . 1 Recycler 1 | 1 . . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 16 | . 14 . 2 Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Programmer 1 | . . . 1 Scrapper 1 | . . . 1 Best Kill Streak 8 | 3 8 5 7 Combat Bots Only 6 | . 4 3 6 Max Kills in Single Turn 4 | 1 2 1 4 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 198 | . 71 62 65 Missed 58 | . 17 23 18 Damage Taken 2016 | . 825 293 898 Core 258 | . 95 8 155 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 117 | 12 73 11 21 Largest 2 | 2 2 2 2 Hottest 69 | 40 50 50 69 Shots Fired 230 | 24 143 22 41 Gun 197 | 24 128 14 31 Cannon 5 | . . . 5 Launcher 28 | . 15 8 5 Special . | . . . . Kinetic 202 | 24 128 14 36 Thermal . | . . . . Explosive 28 | . 15 8 5 Electromagnetic . | . . . . Robot Hit Streak 11 | 9 11 5 7 Robot Miss Streak 3 | 1 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 135 | 16 80 13 26 Core Hits 92 | 7 49 12 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3125 | 197 1752 248 928 Guns 1448 | 197 865 85 301 Cannons 43 | . . . 43 Explosions 1631 | . 887 163 581 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 1491 | 197 865 85 344 Thermal . | . . . . Explosive 1631 | . 887 163 581 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 1 | . . . 1 Matter Fused 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 29 | . 13 . 16 Projectiles . | . . . . Explosions 29 | . 13 . 16 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 153 | . 89 . 64 Shots 7 | . 4 . 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 163 | . 23 10 163 Average Temperature 26 | . 10 7 61 Received Heat Transfer 866 | . 363 210 293 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 363 | 30 361 . 363 Initial 120 | . 19 . 120 Average 186 | 13 198 . 189 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 50 | 100 40 . 71 Level 1 49 | . 59 . 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 35 7 11 Peak Tracking Total 5 | . 5 5 5 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 10 | . 4 3 3 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 6 . 3 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 15 . 5 Successful 6 | . 4 . 2 Failed 14 | . 11 . 3 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 17 | . 14 . 3 Terminals 17 | . 14 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Robot Schematic 2 | . 2 . . Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 2 | . 2 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 6 | . . . 6 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 6 | . . . 6 Largest Group 5 | . . . 5 Highest-Rated Group 48 | . . . 48 Highest-Rated Ally 34 | . . . 34 Total Orders 2 | . . . 2 STAY 1 | . . . 1 FOLLOW 1 | . . . 1 Ally Attacks 14 | . . . 14 Total Damage 711 | . . . 711 Kills 7 | . . . 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3705 | 173 2495 257 780 Spaces Moved 1869 | 79 1266 110 414 Core 7 | 7 . . . Treads 493 | 72 421 . . Legs 805 | . 608 110 87 Wheels 564 | . 237 . 327 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 190 95 Average Speed 137 | 150 136 195 122 Slowest Speed 330 | 160 190 330 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 98 13 67 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 96 | . 72 11 13 Melee . | . . . . Projectile . | . . . . AOE 96 | . 72 11 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2791 | 107 1911 129 644 Wait 593 | . 522 . 71 Move 1866 | 78 1265 109 414 Hop . | . . . . Pick Up 27 | 10 12 1 4 Fast Attach 18 | 5 8 . 5 Attach 8 | 2 2 1 3 Detach 1 | . 1 . . Swap 18 | . 8 5 5 Drop 25 | . 20 2 3 Fire 117 | 12 73 11 21 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 117 | . . . 117 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 740 | -10/Materials | Discovered new exit (range 11) 936 | -10/Materials | Discovered new exit (range 9) 1017 | -10/Materials | Discovered new exit (range 16) 2291 | -10/Materials | Discovered new exit (range 14) 2650 | -10/Materials | Discovered new exit (range 11) 2669 | -10/Materials | Entered Subcaves 2688 | -10/Subcaves | Learned 4 Materials zone layouts 2832 | -10/Subcaves | Discovered new exit (range 12) 2926 | -10/Subcaves | Entered Recycling 3093 | -9/Recycling | Core integrity fell below 50% 3104 | -9/Recycling | Core integrity fell below 20% 3149 | -9/Recycling | Lost 4 parts (1p1n1u1w) 3513 | -9/Recycling | Scanned before Scraplab entrance 3591 | -9/Recycling | Entered Scraplab 3669 | -9/Recycling | Build established: Commander-Mutant 3685 | -9/Recycling | Angered Scraplab inhabitants 3687 | -9/Recycling | Found Prototype Device 3687 | -9/Recycling | Identified Scrap Engine 3706 | -9/Recycling | Destroyed by W0-FO3(j) with Overtuned Pulse Rifle Last Messages --------------- URGENT: Link to external system right away! 03686_ QO-GQG(c) sends out distress signal. 03687_ Acquired Prototype Device. 03687_ Identified Scrap Engine. 03688_ Mercenary 2a destroyed. 03689_ 73-KZD(j): "Defend the Scraplab!" 03689_ Pest 2a destroyed. 03690_ Supplies damaged. 03690_ Defender 2a destroyed. 03692_ Bruiser 2a destroyed. 03693_ Machine disabled. 03693_ Grenade Launcher destroyed. 03695_ Critical hit (Burn: +50). 03697_ 9D-6W5(j) destroyed. 03697_ Scrap Engine Manual disabled. 03698_ Imp. Ion Engine destroyed. 03700_ W0-FO3(j) knocked back. 03700_ Lgt. Treads destroyed. 03702_ Critical hit (Burn: +50). 03705_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#########????????????????????? | | ????????????????????#" """#??#?????????????????? | | ????????????????????# =X " ## #?????????????????? | | ??????????????####### [% % j #?????????????????? | | ?????????????## *%! @ [ = #?????????????????? | | ?????????????# #####j= #?????????????????? | | ?????????????## #???# % #?????????????????? | | ??????????????# #???#"& & "#?????????????????? | | ??????????????# #???#"""""""" #?????????????????? | | ???????????#### ################?????????????????? | | ???????????# #?????????????????????????????? | | ???????????#!! #?????????????????????????????? | | ???????????#![ #?????????????????????????????? | | ???????????#[! #?????????????????????????????? | | ???????????####+####?????????????????????????????? | | ?????????###??# #????????????????????????????????? | | ########## #### #????????????????????????????????? | | # / #????????????????????????????????? | | # ###????????????????????????????????? | | #??????????????????????????????????? | | # *% #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ########+######??????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ######## #########???????????????????????????????? | | T # # %#?? ??????????????????????????? | | # # #?# ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityHugeSlayer Manual? 0 Play Time 00:22:31 Cumulative 686.6 hours Start 2024.09.03 @ 20:20:21 End 2024.09.03 @ 20:46:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 3 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 77 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b475d95-e351-4979-a90f-eccb1fa98eba