Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.07 @ 17:00:02 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (57) 285 Value Destroyed (1343) 1343 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1946) 1946 TOTAL SCORE: 12054 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 610 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1317/1600 Matter 235/300 Energy 150/150 System Corruption 15% Temperature Cool (0) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array > --- UTILITY (12) ----- Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Latent Energy Streamer > --- INVENTORY (10) --- Experimental Q-thruster Improved Shield Generator Improved Recalibrator Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Enhanced Autogun Advanced Datajack > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Field Propulsion Array Experimental Q-thruster Improved Shield Generator Improved Recalibrator Latent Energy Streamer Hypervelocity Railgun [Rating: 150] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Advanced Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 . 2 . 2 Power 2 | . . . . . . . . 1 . . . 1 . . . . . Propulsion 6 | . . . . . . . 1 1 . 2 1 . 1 . . . . Utility 10 | . . . 2 . . . 1 . . . 1 1 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 123 | 7 11 . 17 1 . 3 15 10 6 4 3 6 1 15 3 7 14 Power 19 | 1 3 . 3 . . . . 1 1 1 . 1 . 4 . 1 3 Engine 8 | 1 3 . 3 . . . . 1 . . . . . . . . . Core 4 | . . . . . . . . . 1 1 . 1 . 1 . . . Reactor 7 | . . . . . . . . . . . . . . 3 . 1 3 Propulsion 41 | 2 3 . 4 1 . 2 4 6 2 2 1 . . 5 . 5 4 Treads 13 | 1 2 . 4 . . 1 4 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 5 | 1 1 . . 1 . 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . 4 2 2 1 . . 5 . 5 4 Utility 38 | 1 2 . 6 . . 1 7 3 . 1 2 3 1 4 2 1 4 Device 14 | . . . 1 . . . 1 1 . . 1 3 . 4 . . 3 Storage 5 | 1 1 . 1 . . . 1 1 . . . . . . . . . Processor 5 | . 1 . 1 . . . . . . 1 . . 1 . . 1 . Hackware 2 | . . . . . . . . . . . . . . . 1 . 1 Protection 12 | . . . 3 . . 1 5 1 . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 3 3 . 4 . . . 4 . 3 . . 2 . 2 1 . 3 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 1 . . . . . . . 2 Ballistic Gun 17 | 2 3 . 3 . . . 4 . 2 . . 1 . 1 . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . . 1 . . . . 1 Parts Lost 21 | . . . 6 . . . . . . . . . . . . . 15 Power 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 6 | . . . 2 . . . . . . . . . . . . . 4 Utility 9 | . . . 2 . . . . . . . . . . . . . 7 Weapon 3 | . . . 2 . . . . . . . . . . . . . 1 Highest Loss Streak 15 | . . . 6 . . . . . . . . . . . . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 97 100 100 100 100 94 74 86 86 84 76 93 91 85 76 Engine 8 | . 13 14 11 11 11 11 9 12 7 6 5 . . . . . . Core 1 | . . . . . . . . . . 6 5 9 9 7 4 4 1 Treads 11 | . 14 14 18 13 11 18 18 15 . . . . . . . . . Wheel 6 | . 13 14 3 8 11 3 9 4 . . . . . . . . . Flight 8 | . . . . . . . . 8 30 40 40 36 33 36 34 20 14 Device 5 | . . . 2 . . . 6 7 7 6 6 14 14 19 21 21 25 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 5 5 4 4 4 4 4 Processor 15 | . 13 14 22 22 22 22 12 7 7 6 11 10 9 11 8 8 8 Protection 7 | . . . 7 11 11 11 17 14 3 . 1 . . . 4 4 3 Ballistic Gun 17 | . 27 28 15 22 22 22 18 12 8 13 7 5 4 6 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 12 31 31 37 37 37 37 45 52 24 29 32 33 26 50 47 50 60 Greatest Support 69 | 10 40 10 40 40 10 40 20 24 24 30 33 33 27 47 47 60 69 Greatest Overweight (x) 5 | 1 3 3 3 3 3 3 4 5 1 . . . . 1 . 1 1 Average Overweight (x) . | . 1 3 . 2 3 1 3 2 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 10 15 15 15 15 15 15 13 10 10 10 10 10 10 10 10 10 Most Carried 15 | 7 13 13 15 15 15 15 15 14 10 9 9 10 10 10 9 10 10 Average Carried 12 | 5 9 13 13 14 14 15 14 12 9 7 8 9 10 9 8 8 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 13 13 15 15 15 15 15 10 10 8 9 10 10 10 7 9 4 Class Distribution -------------------- 40% | Scavenger-Mutant 34% | Mutant 12% | Scavenger-Scout 5% | Scavenger-Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/Armory Scavenger-Scout | -2/Research Scavenger-Ninja | -2/DSF Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Matter Collected 2664 | 202 320 76 507 88 . 79 403 . 23 25 128 23 90 496 . 80 124 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2027 | . 398 51 584 58 . 138 412 . 134 25 34 16 . 87 . . 90 Parts 136 | . 29 4 32 7 . 11 22 . 10 4 6 2 . 1 . . 8 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Combat Hostiles Destroyed 40 | . 11 3 9 3 . 2 6 . 3 . . . . 1 . . 2 Guns 37 | . 11 3 9 3 . 2 6 . 1 . . . . 1 . . 1 AOE 3 | . . . . . . . . . 2 . . . . . . . 1 Classes Destroyed 13 | . 5 . 2 1 . 2 2 . 1 . . . . . . . . Worker 3 | . . . . 1 . . . . . . 1 1 . . . . . Builder 2 | . 1 . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . Recycler 5 | . 1 . 2 . . . 2 . . . . . . . . . . Operator 3 | . 1 . 1 . . . . . . . 1 . . . . . . Watcher 2 | . . . 1 . . . . . . 1 . . . . . . . Swarmer 15 | . 6 3 . 3 . . 3 . . . . . . . . . . Cutter 5 | . . . . . . . . . 3 . . . . . . . 2 Grunt 10 | . 5 . 4 . . 1 . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Sentry 8 | . . . 5 . . . 2 . . . . . . 1 . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 4 | . 4 3 4 3 . 1 4 . 2 1 2 1 . 1 . . 1 Combat Bots Only 4 | . 4 3 2 3 . 1 3 . 2 . . . . 1 . . 1 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 . 2 1 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Damage Taken 4486 | . 185 125 762 60 . 36 471 . 166 . 35 192 22 233 . . 2199 Core 593 | . 29 15 102 . . . 40 . 40 . 14 20 . 50 . . 283 Absorbed by Shields 172 | . . . . . . . 124 . . . . . . . . . 48 Regen/Repaired (Parts) 86 | . 86 . . . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . 82 . . . 74 92 . 94 100 98 98 . 96 . 100 . Volleys Fired 218 | . 25 7 54 5 . 7 39 . 6 2 3 25 . 24 . . 21 Largest 2 | . 2 2 2 2 . 2 2 . 1 2 2 1 . 2 . . 1 Hottest 65 | . 46 46 58 46 . 46 50 . 60 50 50 25 . 65 . . 60 Shots Fired 351 | . 50 14 94 10 . 14 78 . 6 4 6 25 . 29 . . 21 Gun 332 | . 50 14 79 10 . 14 78 . 5 4 6 25 . 29 . . 18 Cannon 19 | . . . 15 . . . . . 1 . . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 347 | . 50 14 94 10 . 14 78 . 5 4 6 25 . 29 . . 18 Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . 1 . . . . . . . 3 Robot Hit Streak 23 | . 10 7 23 4 . 8 8 . 1 2 3 6 . 11 . . 4 Robot Miss Streak 6 | . 4 4 2 2 . 1 6 . 2 2 1 4 . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . Shots Hit Robots 225 | . 32 9 69 5 . 10 45 . 2 2 3 15 . 21 . . 12 Core Hits 95 | . 19 3 23 4 . 6 13 . 4 2 2 3 . 8 . . 8 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . 1 . . . . . . . . . . 1 . 1 . . 2 Critical Strikes 6 | . 1 . . . . . . . . . . 1 . 1 . . 3 Destroy 6 | . 1 . . . . . . . . . . 1 . 1 . . 3 Melee Attacks 1 | . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3886 | . 462 168 1108 100 . 144 716 . 166 37 54 275 . 331 . . 325 Guns 3425 | . 462 168 969 100 . 144 716 . 32 37 54 275 . 331 . . 137 Cannons 145 | . . . 139 . . . . . . . . . . . . . 6 Explosions 316 | . . . . . . . . . 134 . . . . . . . 182 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3564 | . 462 168 1108 100 . 144 716 . 32 37 54 275 . 331 . . 137 Thermal 41 | . . . . . . . . . 41 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 281 | . . . . . . . . . 93 . . . . . . . 188 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 . . . . . . 3 . . 2 3 3 . . 15 Average Corruption 2 | . 1 1 . . . . . . 3 . . 1 3 3 . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 15 | . 3 5 . . . . . . . . . 2 . 3 . . 2 Message Errors 5 | . 1 2 . . . . . . . . . 1 . . . . 1 Matter Fused 4 | . 2 2 . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 . 1 . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 11 | . . . . . . . . . . . . . . . . . 11 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 11 | . . . . . . . . . . . . . . . . . 11 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . . . . . . . . . . . . . 107 Shots 2 | . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 2 . 30 16 . 17 53 . . 2 310 321 . 216 4 . 22 Average Temperature 66 | . 2 . 13 7 . 7 17 . . 2 150 131 . 31 4 . 21 Received Heat Transfer 645 | . 45 . 327 . . 9 99 . . . . . . 27 . . 138 Effects 3 | . . . . . . . . . . . 2 1 . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . Heat Transferred 50 | . . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Latent Energy Used 456 | . . . . . . . . . 200 . . . . . . . 256 LE Corruption 8 | . . . . . . . . . 3 . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Peak Influence 748 | . 192 129 244 107 . 90 147 25 132 76 132 635 304 748 392 309 184 Initial 392 | . . 44 . 42 . . 35 20 17 69 37 64 259 104 392 294 184 Average 113 | . 86 46 93 34 . 56 58 22 51 71 82 363 222 498 392 296 106 Maximum Alert Level 3 | . . . 1 . . . . . . . . 2 1 3 1 1 . Low Security (%) 86 | 100 100 100 82 100 . 100 100 100 100 100 100 30 48 15 . . 100 Level 1 5 | . . . 17 . . . . . . . . 6 51 5 100 100 . Level 2 8 | . . . . . . . . . . . . 63 . 72 . . . Level 3 . | . . . . . . . . . . . . . . 7 . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 . . . . 1 2 . 2 3 . . . 1 3 Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . 1 . . . 1 . . . . . Reinforcement 11 | . 1 . 1 . . . . . 2 . 1 2 . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Distress Signals 8 | . 1 . 3 . . . 2 . . . . . . 2 . . . Communications Jammed 33 | . . . . . . . . . . . . . . 33 . . . Distress Signals 33 | . . . . . . . . . . . . . . 33 . . . Times Spotted 154 | . 27 3 19 4 . 3 8 1 4 1 6 26 3 22 . 4 23 Peak Tracking Total 14 | . 4 3 4 3 . 3 3 4 2 1 3 14 5 10 . 3 13 Tactical Retreats 17 | . 1 . . . . 1 . . 1 . . 6 . 3 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Traps Triggered 5 | . 1 . . . . . . . . . . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Machines Disabled 4 | . 1 . 1 . . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . . 1 . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Machines Accessed 28 | . 6 . 3 . 1 . 4 2 . . 2 3 2 . 2 . 3 Terminals 25 | . 5 . 3 . . . 4 2 . . 2 2 2 . 2 . 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 82 | . 31 . 7 . 1 . 11 2 . . 5 6 8 . 5 . 6 Successful 40 | . 22 . 3 . 1 . 5 1 . . 3 1 1 . 1 . 2 Failed 42 | . 9 . 4 . . . 6 1 . . 2 5 7 . 4 . 4 Catastrophic 9 | . 1 . 2 . . . . 1 . . . 2 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 48 | . 23 . 5 . 1 . 7 . . . . 4 8 . . . . Terminals 75 | . 27 . 7 . . . 11 2 . . 5 4 8 . 5 . 6 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 11 . 1 . 1 . 1 1 . . 3 . 1 . 1 . 2 Record 2 | . . . . . . . . . . . 2 . . . . . . Robot Analysis 5 | . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . 1 . . . 1 . . . . . . Unreport Threat 4 | . 2 . . . . . . . . . . . 1 . . . 1 Locate Traps 3 | . 1 . 1 . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 7 . 2 . . . 4 . . . . . . . . . . Terminals 13 | . 7 . 2 . . . 4 . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . Botnet 11 | . 5 . 2 . . . 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 3 . . . 3 1 . . 1 3 2 . 2 . 3 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . 93 . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . 14 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Total Allies 13 | . 1 . . . . . . . . . . 2 . 10 . . . Largest Group 10 | . 1 1 1 . . . . . . . . 2 . 10 . . . Highest-Rated Group 481 | . 10 10 10 . . . . . . . . 82 . 481 . . . Highest-Rated Ally 58 | . 10 10 10 . . . . . . . . 41 . 58 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . . . . . . . . 81 . . . Total Damage 2385 | . . . . . . . . . . . . . . 2385 . . . Kills 16 | . . . . . . . . . . . . . . 16 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Robot Analysis Total 5 | . 5 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Turns Passed 6156 | 46 747 501 632 799 273 381 1011 261 82 24 169 489 117 251 14 71 288 Spaces Moved 7536 | 39 535 382 288 585 218 241 551 233 143 59 558 1750 501 686 56 118 593 Core 13 | 13 . . . . . . . . . . . . . . . . . Treads 537 | . 6 . 219 131 . 143 38 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2407 | 26 529 382 69 454 218 98 513 118 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4579 | . . . . . . . . 115 143 59 558 1750 501 686 56 118 593 Fastest Speed 17 | 50 95 125 125 125 125 125 125 31 31 23 19 19 22 17 19 19 31 Average Speed 66 | 77 103 125 153 132 125 145 146 103 31 23 20 21 22 24 19 31 32 Slowest Speed 320 | 95 240 125 240 160 125 160 320 155 114 23 22 22 22 94 19 98 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . 8 16 10 1 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 79 94 35 97 60 36 33 6 84 1 12 39 20 34 2 83 18 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . . . . . 1 . . Unknown Exits Taken 6 | 1 . . . . . . . . . 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . 24 . . . . . . . . Terrain Destroyed 44 | . . . . . . . . . 24 . . . . . . . 20 Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 44 | . . . . . . . . . 24 . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Arm Res DSF Acc Total 8353 | 51 682 391 387 598 219 257 708 257 178 65 599 1833 496 752 58 152 670 Wait 340 | . 92 3 10 4 . 6 73 . 11 . 41 53 5 13 . . 29 Move 7448 | 38 534 381 287 584 217 240 550 232 142 58 541 1718 480 683 55 117 591 Hop 35 | . . . . . . . . . . . 8 15 10 1 . . 1 Pick Up 64 | 6 11 . 9 2 1 . 11 2 4 1 1 7 . 4 . 2 3 Fast Attach 39 | 5 4 . 4 . . . 4 1 3 1 1 1 1 6 . 6 2 Attach 47 | 1 1 . 7 . . . 4 7 3 3 2 4 . 3 3 . 9 Detach 15 | . 1 . 1 . . . 1 3 2 . 2 3 . . . . 2 Swap 37 | 1 6 . 6 1 . 3 7 2 . . . 1 . 6 . 1 3 Drop 88 | . 8 . 9 2 1 1 19 10 7 . . 6 . 12 . 10 3 Fire 218 | . 25 7 54 5 . 7 39 . 6 2 3 25 . 24 . . 21 Melee 1 | . . . . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . 16 5 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Armory -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 47 | -11/Junkyard | Entered Materials 146 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Discovered new exit (range 4) 349 | -10/Materials | Build established: Mutant 743 | -10/Materials | Repaired Lgt. Treads 770 | -10/Materials | Repaired Ion Engine 794 | -10/Materials | Entered Mines 794 | -10/Mines | Accompanied by 1 ally 1038 | -10/Mines | Discovered new exit (range 15) 1115 | -10/Mines | Learned location of 1 exit from Materials 1198 | -10/Mines | Discovered new exit (range 12) 1293 | -10/Mines | Identified exit to Materials 1295 | -10/Mines | Entered Materials 1295 | -9/Materials | Accompanied by 1 ally 1295 | -9/Materials | Evolved 2 slots: Utility x2 1296 | -9/Materials | Identified exit to Materials 1515 | -9/Materials | Lost 6 parts (2n2u2w) 1819 | -9/Materials | Build established: Scavenger-Mutant 1912 | -9/Materials | Discovered new exit (range 7) 1925 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Entered Mines 1945 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1945 | -9/Mines | Discovered new exit (range 5) 2210 | -9/Mines | Discovered exit to Materials (range 3) 2303 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2306 | -9/Mines | Identified exit to Zion 2413 | -9/Mines | Discovered exit to Materials (range 7) 2526 | -9/Mines | Learned 2 Materials zone layouts 2572 | -9/Mines | Learned Materials stockpile data 2579 | -9/Mines | Learned location of Storage (-8) 2725 | -9/Mines | Identified exit to Exiles 2726 | -9/Mines | Entered Exiles 2760 | -9/Exiles | Met 8R-AWN 2778 | -9/Exiles | Met EX-HEX 2816 | -9/Exiles | Met EX-BIN 2831 | -9/Exiles | Aligned with FarCom system 2833 | -9/Exiles | Given EX-Vault access code 2863 | -9/Exiles | Opened EX-Vault 2872 | -9/Exiles | Found Latent Energy Streamer 2897 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2937 | -9/Exiles | Met EX-DEC 2987 | -9/Exiles | Discovered new exit (range 12) 2998 | -9/Exiles | Identified exit to Mines 2999 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2999 | -9/Exiles | Entered Mines 3006 | -8/Mines | Discovered exit to Materials (range 12) 3380 | -8/Mines | Entered Materials 3380 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3381 | -8/Materials | Identified exit to Factory 3649 | -8/Materials | Identified exit to Storage 4146 | -8/Materials | Build established: Mutant 4391 | -8/Materials | Entered Factory 4391 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4504 | -7/Factory | Identified exit to DSF 4652 | -7/Factory | Entered DSF 4677 | -7/DSF | Additional patrols routed to DSF 4708 | -7/DSF | Discovered new exit (range 12) 4734 | -7/DSF | Entered Factory 4734 | -6/Factory | Evolved 2 slots: Propulsion x2 4746 | -6/Factory | Discovered new exit (range 16) 4758 | -6/Factory | Entered another Factory area 4758 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4778 | -5/Factory | Identified exit to Upper Caves 4900 | -5/Factory | Discovered new exit (range 13) 4927 | -5/Factory | Entered another Factory area 4927 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4931 | -4/Factory | Discovered new exit (range 3) 5082 | -4/Factory | Fabricated W-44 Eye (x2) 5199 | -4/Factory | Spotted B-86 Titan 5207 | -4/Factory | Build established: Scavenger-Scout 5212 | -4/Factory | Search patrols dispatched 5406 | -4/Factory | Discovered new exit (range 5) 5416 | -4/Factory | Entered Research 5416 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5523 | -3/Research | Discovered new exit (range 15) 5533 | -3/Research | Entered Armory 5554 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 5676 | -3/Armory | Spotted B-86 Titan 5784 | -3/Armory | Discovered new exit (range 3) 5784 | -3/Armory | Entered Research 5784 | -2/Research | Evolved 2 slots: Utility x2 5796 | -2/Research | Identified exit to DSF 5798 | -2/Research | Entered DSF 5799 | -2/DSF | Joined Warlord attack on 0b10 via DSF 5821 | -2/DSF | Additional patrols routed to DSF 5863 | -2/DSF | Discovered new exit (range 16) 5868 | -2/DSF | Identified exit to Access 5869 | -2/DSF | Entered Access 5869 | -1/Access | Evolved 2 slots: Utility x2 6080 | -1/Access | Build established: Scavenger-Ninja 6132 | -1/Access | System corruption reached 10% 6139 | -1/Access | Energy Cycler disabled 6157 | -1/Access | Self-destructed Last Messages --------------- 06121_ Field Propulsion Array destroyed. 06123_ HV Slug penetrates Wall. 06127_ Lgt. Quantum Reactor destroyed. 06127_ P-80 Master resets C-57 Dissector, system corruption cleaned. 06130_ Adv. Terrain Scanner destroyed. 06131_ Imp. Sensor Array destroyed. 06132_ System corrupted: IFF burst signal emitted. 06133_ Field Propulsion Array destroyed. 06135_ Critical hit (Burn: +37). 06135_ Adv. Heat Sink destroyed. 06135_ Penetrated by Slug. 06136_ Field Propulsion Array destroyed. 06139_ ALERT: Power surge detected, dispatching additional patrols. 06139_ Door malfunctions. 06139_ Lgt. Quantum Reactor destroyed. 06139_ Destroyed Lgt. Quantum Reactor. 06139_ C-57 Dissector destroyed. 06139_ Adv. Transmission Jammer destroyed. 06140_ P-80 Master resets C-57 Dissector, system corruption cleaned. 06145_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??? ???????????????????????????????????????????? | | #???? ??????????????????????????????????????????? | | #???? ? ????????????????????????????????????????? | | # ? ????????????????????????????????????????????? | | # ?????? ???????????????????????????????????????? | | !###?????###################?????????????????????? | | #?????#?# " =# !!! #?????????????????????? | | ##???????# """ # !! #?????????????????????? | | ?#???????# """ # !! #?????????BB??????????? | | ?#???????# " # #?????????BB??????????? | | #???#?#??# # #?????????????????????? | | ########?# # #?????????????????????? | | ### # #?????????????????????? | | " #= # #?????????????????????? | | " #?? ???? !???????????????????????? | | ""#####+########+###########?h????????????? | | " ! # c "??????????????? | | " + p @ "??????????????? | | " # "??????????????? | | " !# #####+#############?h????????????? | | " # #g???????????????????????????????? | | " # #??g?????????????????????????????? | | #!! # g????????????????????????????????? | | #!! !# g#g???????????????????????????????? | | #!! # gg# g?????????????????????????????? | | ###### #? ?????????????????BB??????????? | | #??#?# #?? ????????????????BB??????????? | | ##???#g #??? ???????????????????????????? | | "#???# #??? ??????????????????????????? | | #"""""####??# #????#???????????????????????????? | | /%= #????????????????????????????????? | | ! #????????????????????????????????? | | #????????????????????????????????? | | ######?????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #?#????????????????????????????????????? | | ###### #??????????????????????????????????????? | | #????? #??????????????????????????????????????? | | +##??#?? #??????????????????????????????????????? | | ????????? #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-44 Eye | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Total Silence Challenges ------------ None Game ------ Seed DirtyTitaniumSuperbattery Manual? 0 Play Time 01:40:09 Cumulative 71.6 hours Start 2023.06.06 @ 22:45:21 End 2023.06.07 @ 17:00:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14848fba-1688-475d-a172-4648d463b9e9