Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 04:35:32 Player: Leaves Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2388) 2388 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (615) 615 TOTAL SCORE: 9083 Bonus ------- High Alert Combat Kills 115 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 203/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Machine Analyzer Hacking Suite Improved Hacking Suite Advanced Corruption Screen > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Impulse Thruster Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Surge Thruster Field Propulsion Array > --- UTILITY ---------- Structural Scanner Machine Analyzer Improved Sensor Array Nanoactuators Cloaking Device Improved Utility Shielding Hacking Suite Hacking Suite Improved Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Ripper > --- INVENTORY -------- Light Antimatter Reactor Advanced Terrain Scanner Missile Launcher Heavy Pick [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Airjet Flight Unit Surge Thruster Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . Propulsion 5 | . . 1 . 1 1 1 . . . 1 Utility 9 | . . 1 . 1 1 1 . 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 100 | 7 8 10 1 21 12 1 7 11 4 18 Power 12 | 2 2 2 . 1 1 . . 1 1 2 Engine 7 | 2 2 2 . . . . . 1 . . Core 2 | . . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 33 | 2 2 3 . 8 4 . 6 3 1 4 Treads 9 | 2 2 2 . 3 . . . . . . Leg 4 | . . 1 . 2 . . . . . 1 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . 1 Flight 18 | . . . . 3 3 . 6 3 1 2 Utility 28 | 1 2 1 1 2 4 1 . 6 2 8 Device 12 | . 1 . 1 2 1 . . 3 1 3 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . 1 . . 1 . . . . 1 Hackware 5 | . . . . . 1 1 . 2 1 . Protection 6 | . . . . . 1 . . 1 . 4 Artifact . | . . . . . . . . . . . Weapon 27 | 2 2 4 . 10 3 . 1 1 . 4 Energy Gun 14 | 1 2 3 . 6 . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . . 1 . 2 2 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Parts Lost 49 | . . 1 1 12 . . 4 2 . 29 Power 5 | . . . . 1 . . . 1 . 3 Propulsion 18 | . . . . 5 . . 3 1 . 9 Utility 16 | . . . . 2 . . 1 . . 13 Weapon 10 | . . 1 1 4 . . . . . 4 Highest Loss Streak 23 | . . 1 1 7 . . 4 1 . 23 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 93 98 99 87 85 86 82 92 83 61 Engine 7 | . 14 11 11 5 . . . 4 3 . Treads 15 | . 28 26 33 14 . . . . . . Leg 4 | . . 4 . 14 . . . . . . Flight 10 | . . . . 2 34 33 30 34 26 14 Device 11 | . 7 11 11 16 7 6 6 12 15 10 Storage 7 | . 14 11 11 9 . . . . . . Processor 7 | . . 11 11 9 14 13 10 5 5 8 Hackware 5 | . . . . . 7 13 13 21 19 15 Protection 1 | . . . . . 6 6 6 5 5 2 Energy Gun 13 | . 27 21 21 13 . . . . . . Slashing Weapon 2 | . . . . 1 7 6 6 5 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 38 | 13 32 37 35 38 24 14 14 14 22 24 Greatest Support 60 | 40 40 60 60 60 14 14 31 20 26 30 Greatest Overweight (x) 3 | 2 . . . 3 3 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 7 10 15 15 15 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 11 4 5 5 5 5 Average Carried 10 | 2 9 14 14 14 5 4 4 4 5 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 12 5 4 5 5 5 2 Class Distribution -------------------- 50% | Mutant 20% | Hacker-Sprinter 17% | Scavenger-Mutant 6% | Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Matter Collected 1164 | 219 131 131 10 285 60 . . 50 155 123 Remotely . | . . . . . . . . . . . Salvage Created 2813 | . 445 222 81 1086 164 . 15 351 155 294 Parts 146 | . 22 21 2 38 11 . . 33 5 14 Haulers Intercepted 5 | . 1 1 . 2 . . . 1 . . Recyclers Shooed 4 | . . 2 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Combat Hostiles Destroyed 58 | . 7 8 3 18 7 . 1 9 . 5 Melee 3 | . . . . 1 . . . 1 . 1 Guns 26 | . 7 6 2 10 . . . . . 1 AOE 28 | . . 2 1 6 7 . 1 8 . 3 Classes Destroyed 14 | . 4 2 1 3 . . 1 1 . 2 Worker 4 | . . . . 1 . . . 1 2 . Builder 4 | . . . . 1 . . . 3 . . Hauler 5 | . 1 1 . 2 . . . 1 . . Recycler 7 | . 1 . . 2 1 . . 1 1 1 Drone 1 | . . . . . . . . . . 1 Watcher 3 | . 1 1 . . . . . 1 . . Swarmer 21 | . . 4 . . 7 . . 7 . 3 Cutter 2 | . . . . . . . 1 1 . . Grunt 24 | . 7 2 2 13 . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 6 | . . 2 . 4 . . . . . . Demolisher 1 | . . . 1 . . . . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 14 | . 3 3 2 4 5 . 1 14 2 3 Combat Bots Only 8 | . 3 2 2 4 4 . 1 8 . 3 Max Kills in Single Turn 4 | . 2 1 1 2 4 . 1 4 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 1 2 3 . 1 3 . 3 Melee 1 | . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Hostile Shots Fired 659 | . 47 43 14 131 25 . 24 47 3 325 Missed 250 | . 11 12 5 41 14 . 13 23 1 130 Damage Taken 7314 | . 421 386 299 1661 165 . 347 352 110 3573 Core 1914 | . 64 50 84 239 15 . 13 88 48 1313 Absorbed by Shields 56 | . . . . . . . . 20 . 36 Redirected to Shielding 115 | . . . . . . . . 35 18 62 Core Remaining (%) 84 | 100 74 . 66 56 97 . 98 91 95 . Volleys Fired 132 | . 26 24 6 53 4 . 1 5 . 13 Largest 2 | . 2 2 2 2 1 . 1 1 . 1 Hottest 130 | . 130 130 110 130 36 . 36 36 . 88 Shots Fired 225 | . 50 46 12 94 4 . 1 5 . 13 Gun 201 | . 50 43 12 83 . . . . . 13 Cannon . | . . . . . . . . . . . Launcher 24 | . . 3 . 11 4 . 1 5 . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 136 | . 50 43 6 26 . . . . . 11 Explosive 24 | . . 3 . 11 4 . 1 5 . . Electromagnetic 65 | . . . 6 57 . . . . . 2 Robot Hit Streak 12 | . 10 8 7 12 4 . . 3 . 7 Robot Miss Streak 5 | . 1 5 4 4 1 . 2 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 199 | . 36 29 11 98 2 . . 6 3 14 Core Hits 159 | . 11 27 13 69 10 . 1 18 1 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 4 1 . 2 . . . . . . Burn 5 | . 4 1 . . . . . . . . Sever 2 | . . . . 2 . . . . . . Melee Attacks 78 | . . . . 24 3 . . 16 7 28 Impact . | . . . . . . . . . . . Slashing 71 | . . . . 24 3 . . 16 7 21 Piercing 7 | . . . . . . . . . . 7 Sneak Attacks 9 | . . . . 5 . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7239 | . 598 571 175 3070 411 . 154 1262 262 736 Guns 2747 | . 598 481 175 1270 . . . . . 223 Cannons . | . . . . . . . . . . . Explosions 3218 | . . 90 . 1110 411 . 154 1137 . 316 Melee 1270 | . . . . 686 . . . 125 262 197 Ramming 4 | . . . . 4 . . . . . . Kinetic . | . . . . . . . . . . . Thermal 2331 | . 598 481 87 664 . . . . . 501 Explosive 2589 | . . 90 . 797 411 . 154 1137 . . Electromagnetic 1045 | . . . 88 919 . . . . . 38 Impact . | . . . . . . . . . . . Slashing 1151 | . . . . 686 . . . 125 262 78 Piercing 119 | . . . . . . . . . . 119 Highest Corruption 1 | . . 1 1 . . . . . . . Average Corruption 1 | . . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . 1 . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 459 | . . . . 223 . . 12 104 120 . Projectiles . | . . . . . . . . . . . Explosions 155 | . . . . 39 . . 12 104 . . Melee 304 | . . . . 184 . . . . 120 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 417 | . . 43 . 232 17 . 53 . 72 . Shots 11 | . . 1 . 6 1 . 1 . 2 . Rammed 2 | . . 1 . 1 . . . . . . Targets Rammed 3 | . . 1 . 2 . . . . . . Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 505 | . 505 299 93 90 7 . . . . 12 Average Temperature 112 | . 207 102 37 27 7 . . . . 4 Received Heat Transfer 1344 | . 228 144 45 846 18 . . . . 63 Effects 9 | . 8 1 . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 3 | . 2 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 8 | . . . . 8 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 2 1 . . . . . . . . Heat Transferred 3976 | . 1702 980 105 730 . . . . . 459 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Peak Influence 598 | . 134 356 120 528 499 244 170 598 233 584 Initial 244 | . . 44 60 46 185 244 170 83 144 122 Average 207 | . 62 194 99 231 270 244 160 390 184 301 Maximum Alert Level 2 | . . 1 . 2 2 1 . 2 1 2 Low Security (%) 61 | 100 100 53 100 50 51 . 100 11 61 54 Level 1 24 | . . 46 . 39 29 100 . 35 39 11 Level 2 13 | . . . . 10 18 . . 53 . 34 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 1 . 4 2 . 1 3 1 . Investigation 7 | . 2 1 . 1 2 . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 7 | . . . . 3 . . 1 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Distress Signals 6 | . . 2 . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 10 11 4 30 12 . 5 25 2 37 Peak Tracking Total 15 | . 4 4 2 6 5 . 5 10 5 15 Tactical Retreats 22 | . . 1 . 5 1 . . 7 . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Traps Triggered 5 | . 1 1 . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Machines Disabled 10 | . 2 1 . 2 . . . 3 2 . Max in Single Turn 2 | . 1 1 . 1 . . . 1 2 . Garrison Access 2 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Machines Accessed 35 | . 4 1 . 6 10 1 . 9 2 2 Terminals 27 | . 4 1 . 5 8 1 . 6 1 1 Fabricators 3 | . . . . . 2 . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 2 | . . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 100 | . 11 2 . 19 25 1 . 27 10 5 Successful 55 | . 5 . . 9 13 1 . 20 3 4 Failed 45 | . 6 2 . 10 12 . . 7 7 1 Catastrophic 7 | . 1 1 . 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 72 | . 10 2 . 14 18 . . 18 7 3 Terminals 85 | . 11 2 . 16 21 1 . 22 8 4 Fabricators 6 | . . . . . 4 . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers 5 | . . . . 3 . . . 2 . . Garrison Access 2 | . . . . . . . . 1 . 1 Terminal Hacks 30 | . 5 . . 6 5 1 . 9 2 2 Record 6 | . . . . . 1 . . 4 . 1 Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 3 | . 2 . . 1 . . . . . . Prototype ID Bank 3 | . 1 . . 1 . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . 1 1 . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 6 | . 1 . . 1 1 . . 1 1 1 Fabricator Index 1 | . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . Fabricator Hacks 6 | . . . . . 4 . . 2 . . Load Schematic 3 | . . . . . 2 . . 1 . . Build 3 | . . . . . 2 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . 2 . . Insert Component 2 | . . . . 1 . . . 1 . . Analyze 2 | . . . . 1 . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . 1 . 1 Unauthorized Hacks 13 | . . . . 1 4 . . 6 1 1 Terminals 13 | . . . . 1 4 . . 6 1 1 Assimilate 2 | . . . . . 1 . . . . 1 Botnet 11 | . . . . 1 3 . . 6 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 4 1 . 6 10 1 . 6 2 1 Full Trace Events 6 | . 1 1 . 1 2 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . 1 . . Parts Built 3 | . . . . . 2 . . 1 . . Authchips 1 | . . . . . . . . 1 . . Time 239 | . . . . . 172 . . 67 . . Total Part Build Rating 9 | . . . . . 5 . . 4 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Total Allies 2 | . . . . . 1 . . . . 1 Largest Group 1 | . . . . . 1 . . . . 1 Highest-Rated Group 26 | . . . . . 26 . . . . 26 Highest-Rated Ally 26 | . . . . . 26 . . . . 26 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Robot Analysis Total 3 | . 2 . . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Turns Passed 3743 | 71 668 511 308 916 332 3 35 419 100 380 Spaces Moved 3473 | 40 346 239 174 433 606 5 77 731 236 586 Core 42 | 8 . . . . . . . . . 34 Treads 844 | 32 346 239 174 53 . . . . . . Legs 358 | . . . . 354 . . . . . 4 Wheels . | . . . . . . . . . . . Hover 8 | . . . . . . . . . . 8 Flight 2221 | . . . . 26 606 5 77 731 236 540 Fastest Speed 23 | 50 160 160 160 130 27 27 23 27 32 27 Average Speed 74 | 145 160 160 160 135 31 27 26 31 32 35 Slowest Speed 200 | 160 160 160 160 200 152 27 28 32 32 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . . . 1 . 1 8 5 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 68 27 45 41 20 . 89 26 7 19 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 37 | . . . . 3 3 . . 11 3 17 Terrain Destroyed 244 | . . 38 . 101 42 . 9 30 3 21 Melee 37 | . . . . 3 3 . . 11 3 17 Projectile . | . . . . . . . . . . . AOE 207 | . . 38 . 98 39 . 9 19 . 4 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Res Total 4282 | 49 412 325 193 632 738 5 86 886 243 713 Wait 366 | . 12 30 10 77 98 . . 84 . 55 Move 3436 | 39 345 238 173 432 603 4 74 714 228 586 Hop 12 | . . . . . 1 . 1 8 2 . Pick Up 56 | 3 12 10 1 10 7 . 2 8 . 3 Fast Attach 41 | 6 3 2 . 6 3 . 5 2 3 11 Attach 33 | . . 3 . 6 7 1 2 7 . 7 Detach 8 | . 2 . . . 2 . 1 2 . 1 Swap 26 | 1 5 5 1 9 2 . . 2 1 . Drop 50 | . 7 12 2 13 8 . . 6 2 . Fire 132 | . 26 24 6 53 4 . 1 5 . 13 Melee 78 | . . . . 24 3 . . 16 7 28 Ram . | . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . Crush 2 | . . 1 . 1 . . . . . . Escape Stasis 41 | . . . . . . . . 32 . 9 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 7) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -9/Materials | Discovered new exit (range 15) 1250 | -9/Materials | Identified exit to Mines 1251 | -9/Materials | Entered Mines 1258 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1270 | -9/Mines | Met a Derelict bent on vengeance 1427 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1459 | -9/Mines | Discovered new exit (range 8) 1468 | -9/Mines | Identified exit to Materials 1494 | -9/Mines | Learned Materials trap positions 1516 | -9/Mines | Assembled infested the area 1559 | -9/Mines | Entered Materials 1559 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1560 | -8/Materials | Loaded intel: 12 trap records 1875 | -8/Materials | Build established: Scavenger-Mutant 2116 | -8/Materials | Discovered new exit (range 10) 2306 | -8/Materials | Lost 7 parts (1p1n1u4w) 2452 | -8/Materials | Lost 3 parts (2n1u) 2473 | -8/Materials | Identified exit to Factory 2475 | -8/Materials | Entered Factory 2475 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2623 | -7/Factory | Fabricated Imp. Flight Unit? 2745 | -7/Factory | Fabricated Hacking Suite? 2803 | -7/Factory | Discovered new exit (range 16) 2807 | -7/Factory | Identified exit to Factory 2807 | -7/Factory | Entered another Factory area 2807 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2810 | -6/Factory | Identified exit to DSF 2810 | -6/Factory | Entered DSF 2830 | -6/DSF | Additional patrols routed to DSF 2831 | -6/DSF | Discovered new exit (range 15) 2845 | -6/DSF | Entered Factory 2845 | -5/Factory | Evolved 2 slots: Utility x2 2866 | -5/Factory | Lost 4 parts (3n1u) 2919 | -5/Factory | Destroyed 8 combat bots 3087 | -5/Factory | Build established: Hacker-Sprinter 3134 | -5/Factory | Identified exit to Factory 3145 | -5/Factory | Search patrols dispatched 3213 | -5/Factory | Fabricated Cld. VTOL Module (x1) 3264 | -5/Factory | Entered another Factory area 3264 | -4/Factory | Evolved 2 slots: Utility x2 3298 | -4/Factory | Identified exit to Research 3364 | -4/Factory | Entered Research 3364 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3539 | -3/Research | Spotted B-86 Titan 3599 | -3/Research | Core integrity fell below 50% 3661 | -3/Research | Lost 23 parts (3p8n9u3w) 3719 | -3/Research | Core integrity fell below 20% 3744 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03718_ Imp. Medium Armor Plating destroyed. 03720_ Slug penetrates Wall. 03720_ Penetrated by Slug. 03720_ Slug penetrates Wall. 03721_ Penetrated by Slug. 03721_ Slug penetrates Wall. 03721_ Penetrated by Slug. 03724_ Imp. Medium Armor Plating destroyed. 03725_ Penetrated by Slug. 03725_ Critical hit (Destroy). 03725_ Phase Gun destroyed. 03725_ Slug penetrates Wall. 03725_ Penetrated by Slug. 03727_ Slug penetrates Wall. 03728_ Wall collapses. 03728_ Penetrated by Slug. 03729_ H-77 Assassin destroyed. 03735_ Slug penetrates Scanalyzer. 03741_ Slug penetrates Wall. 03741_ Biometal Leg destroyed. 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Flight Unit | -8/Materials | Scanalyzed Cld. VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Cya! Deadly Force Challenges ------------ None Game ------ Seed TargetSapperCleaver Manual? 0 Play Time 01:44:49 Cumulative 21.4 hours Start 2024.04.25 @ 00:20:43 End 2024.04.26 @ 04:35:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c7a30bb2-cbc5-44f0-9433-726fba44add6