Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.27 @ 13:53:09 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2068) 2068 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 4569 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 35 Friendly Fire -41 Cogmind --------- Core Integrity 528/550 Matter 242/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Hover Unit Hover Unit > --- UTILITY (4) ------ Medium Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Signal Interpreter ECM Suite Hardened Medium Armor Plating Light EM Pulse Cannon Particle Cannon Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Medium Storage Unit Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY -------- Signal Interpreter ECM Suite Hardened Medium Armor Plating Light EM Pulse Cannon Particle Cannon Mini Grenade Launcher Flail [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Propulsion Shielding Device ECM Suite Storage Small Storage Unit Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Particle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 33 | 6 11 1 10 5 Power 5 | 1 1 . 2 1 Engine 2 | 1 . . 1 . Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 9 | 2 3 . 3 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 7 | . 3 . 3 1 Flight . | . . . . . Utility 6 | 1 2 . 2 1 Device 1 | . 1 . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 13 | 2 5 1 3 2 Energy Gun 2 | 2 . . . . Energy Cannon 5 | . 2 . 3 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 5 | . 2 1 . 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . 1 . 1 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 2 | . 1 . 1 . Highest Loss Streak 3 | . 1 . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 87 85 77 64 Engine 1 | . 3 . . . Core 1 | . 1 . . 9 Leg 2 | . 6 . . . Hover 26 | . 21 28 32 22 Device 1 | . 4 . . . Storage 12 | . 14 14 11 9 Protection 12 | . 8 14 17 5 Energy Gun 5 | . 13 . . . Energy Cannon 9 | . 5 14 11 9 Launcher 6 | . 5 13 4 9 Peak Build Rating 15 | 6 8 7 12 15 Average Rating 7 | 4 6 7 8 12 On Entrance 5 | . 6 7 7 9 Naked Turns . | . . . . . Heaviest Build 24 | 14 16 12 21 24 Greatest Support 24 | 20 20 12 18 24 Greatest Overweight (x) 5 | . 3 . 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 9 10 Most Carried 10 | 2 8 8 10 9 Average Carried 7 | . 6 8 8 7 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 1 8 8 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 944 | 214 249 84 314 83 Remotely . | . . . . . Salvage Created 1904 | 59 607 229 837 172 Parts 130 | 1 37 22 61 9 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 55 | . 14 9 27 5 Guns 7 | . 7 . . . Cannons 11 | . . . 9 2 AOE 37 | . 7 9 18 3 Classes Destroyed 10 | 1 5 1 3 . Worker 4 | . 3 . . 1 Tunneler 1 | . . 1 . . Hauler 5 | . 2 . 3 . Recycler 2 | 1 1 . . . Operator 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 12 | . 3 3 6 . Grunt 36 | . 11 6 17 2 Brawler 1 | . . . 1 . Sentry 6 | . . . 3 3 Best Kill Streak 16 | 1 6 5 16 6 Combat Bots Only 14 | . 4 5 14 5 Max Kills in Single Turn 4 | 1 3 3 4 2 Gunslinging . | . . . . . Exploded 4 | . 2 3 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 107 | . 25 6 58 18 Missed 40 | . 10 3 21 6 Damage Taken 760 | . 201 34 364 161 Core 116 | . 6 14 74 22 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 12 2 22 14 Ignored by Resistances 223 | . 58 9 110 46 Regen/Repaired (Parts) 47 | . . . 47 . Core Remaining (%) 91 | 100 . 92 81 . Volleys Fired 141 | 4 55 7 60 15 Largest 2 | 1 2 1 2 2 Hottest 128 | 40 100 30 128 86 Shots Fired 158 | 4 65 7 64 18 Gun 43 | 4 39 . . . Cannon 64 | . 15 . 42 7 Launcher 50 | . 10 7 22 11 Special 1 | . 1 . . . Kinetic . | . . . . . Thermal 73 | . 38 . 35 . Explosive 50 | . 10 7 22 11 Electromagnetic 35 | 4 17 . 7 7 Robot Hit Streak 31 | 4 31 7 11 12 Robot Miss Streak 2 | . 2 . 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 103 | 4 43 3 40 13 Core Hits 117 | 2 38 18 48 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Burn 2 | . 2 . . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4484 | 56 1241 534 1992 661 Guns 421 | 54 367 . . . Cannons 1007 | . 211 . 660 136 Explosions 3054 | . 663 534 1332 525 Melee . | . . . . . Ramming 2 | 2 . . . . Kinetic . | . . . . . Thermal 1190 | . 488 . 593 109 Explosive 2847 | . 617 534 1280 416 Electromagnetic 445 | 54 136 . 119 136 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 160 | . 12 . 32 116 Projectiles 10 | . . . 10 . Explosions 150 | . 12 . 22 116 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 67 | . 24 . 24 19 Shots 3 | . 1 . 1 1 Rammed . | . . . . . Targets Rammed 1 | 1 . . . . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 258 | . 112 1 258 99 Average Temperature 44 | . 33 1 57 39 Received Heat Transfer 390 | . 117 18 147 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 2320 | . 1258 . 1012 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 1033 | 5 460 375 1033 452 Initial 292 | . 2 85 123 292 Average 411 | 3 212 273 731 310 Maximum Alert Level 3 | . 2 1 3 2 Low Security (%) 25 | 100 50 8 3 . Level 1 31 | . 25 91 8 93 Level 2 19 | . 24 . 25 6 Level 3 22 | . . . 61 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 . 5 . Investigation 9 | . 4 . 5 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 18 6 37 5 Peak Tracking Total 7 | . 5 3 7 3 Tactical Retreats 5 | . 1 . 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 22 | . 7 1 10 4 Max in Single Turn 4 | . 2 1 4 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 17 | . 8 . 7 2 Terminals 15 | . 8 . 5 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 65 | . 32 . 28 5 Successful 39 | . 18 . 19 2 Failed 26 | . 14 . 9 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 40 | . 23 . 14 3 Terminals 55 | . 32 . 18 5 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 22 | . 13 . 7 2 Part Schematic 1 | . . . 1 . Robot Analysis 8 | . 7 . 1 . Prototype ID Bank 3 | . 3 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Unreport Threat 4 | . . . 2 2 Locate Traps 2 | . 1 . 1 . Reprogram Traps 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 . 4 . Terminals 8 | . 5 . 3 . Botnet 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 7 . 7 2 Full Trace Events 9 | . 5 . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . . 7 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 34 | . . . 34 . Total Damage 259 | . . . 259 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 7 | . 6 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2050 | 65 825 236 753 171 Spaces Moved 1988 | 37 823 338 658 132 Core 12 | 3 5 . 4 . Treads . | . . . . . Legs 134 | 34 100 . . . Wheels . | . . . . . Hover 1842 | . 718 338 654 132 Flight . | . . . . . Fastest Speed 48 | 50 56 56 52 48 Average Speed 68 | 114 69 56 65 95 Slowest Speed 300 | 120 200 56 300 116 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 93 73 56 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 380 | . 93 44 189 54 Melee . | . . . . . Projectile 1 | . 1 . . . AOE 379 | . 92 44 189 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2518 | 56 1010 376 917 159 Wait 304 | . 97 31 171 5 Move 1984 | 36 822 337 657 132 Hop . | . . . . . Pick Up 35 | 8 15 . 11 1 Fast Attach 2 | . 1 . 1 . Attach 22 | 6 4 . 7 5 Detach 4 | . 1 . 2 1 Swap 9 | . 6 1 2 . Drop 16 | 1 9 . 6 . Fire 141 | 4 55 7 60 15 Melee . | . . . . . Ram . | . . . . . Kick 1 | 1 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 15) 275 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Discovered new exit (range 10) 891 | -10/Materials | Entered Mines 937 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1028 | -10/Mines | Learned Materials emergency access door positions 1034 | -10/Mines | Discovered new exit (range 10) 1127 | -10/Mines | Entered Materials 1127 | -9/Materials | Accompanied by 3 allies 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1234 | -9/Materials | Discovered new exit (range 16) 1283 | -9/Materials | Destroyed 14 combat bots 1299 | -9/Materials | Repaired Hover Unit 1327 | -9/Materials | Repaired Hover Unit 1461 | -9/Materials | Discovered new exit (range 9) 1878 | -9/Materials | Discovered new exit (range 5) 1880 | -9/Materials | Entered another Materials area 1880 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1965 | -8/Materials | Lost 3 parts (2n1u) 2051 | -8/Materials | Self-destructed Last Messages --------------- 01912_ Acquired 23 matter. 01917_ Connecting with Terminal... 01917_ Current location identified: Materials >>Alert(Purge) Purged threat record, alert level lowered. 01920_ The unstable cave ceiling collapses. 01925_ Propulsion Shielding destroyed. 01925_ Hover Unit destroyed. 01927_ The unstable cave ceiling collapses. 01927_ Particle Gun crushed. 01927_ Heat Sink fried. 01927_ Y-45 Defender destroyed. 01934_ Hover Unit destroyed. 01937_ Y-45 Defender destroyed. 01953_ The unstable cave ceiling collapses. 01953_ Acquired 60 matter. 01986_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 02006_ Acquired Imp. Light Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#####???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ??????????????????????????????????????#### #???? | | ????????????????????????????????????### # #???? | | ????????????????????????#???????????# # #???? | | ???????????????????????? ???????##### ##### | | ???????????????????????? ???????# | | ???????????????????????? ""?????# "" | | ???????????????????????? ""?????# "" "T | | ???????????????????????? 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Nuclear Core | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingSniperMeganuke Manual? 0 Play Time 00:40:41 Cumulative 44.2 hours Start 2024.08.24 @ 01:44:44 End 2024.08.27 @ 13:53:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cea69a2-8f97-4258-9c03-b55ff48b45bb