Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 02:51:16 Player: Eb Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (110) 550 Value Destroyed (3451) 3451 Prototype IDs (46) 920 Alien Tech Used (5) 1000 Bonus (9091) 9091 TOTAL SCORE: 23712 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 338 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Acquired SGEMP 2000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 99/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Heat Sink Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System SGEMP Prototype Sigix Containment Pod Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Transmission Jammer Advanced Reaction Control System Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Hypervelocity Multirail Core Stripper > --- INVENTORY -------- Cooled Nuclear Pulse Thruster AEGIS Remote Shield High-powered Transdimensional Reconstructor Sigix Containment Pod [Rating: 180] Favorites ----------- Power Heavy Antimatter Reactor Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Triangulator Processor Enhanced Optical Array Hackware Hacking Suite Protection Experimental Power Shielding Weapon Power Sword Energy Gun Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 2 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . . 1 . . . . . . . 1 . 1 Utility 10 | . . . 1 . 1 1 . . . 1 1 2 . . . . 2 . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 279 | 6 9 4 8 6 6 48 . . 4 11 45 7 . 1 17 6 27 10 . 23 41 Power 40 | 1 1 . 2 1 2 7 . . 2 3 8 1 . . 6 . . 1 . 2 3 Engine 18 | 1 1 . 1 1 1 3 . . 1 1 2 . . . 3 . . 1 . 2 . Core 18 | . . . 1 . 1 4 . . 1 2 6 1 . . 2 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 Propulsion 84 | 2 2 2 1 4 1 19 . . . 3 14 1 . 1 4 . 8 2 . 6 14 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 6 1 . 1 . . . . . . 4 Flight 68 | . 2 2 1 2 1 19 . . . 3 8 . . . 4 . 8 2 . 6 10 Utility 115 | . 2 . 3 . 3 17 . . 1 4 18 5 . . 7 5 18 6 . 12 14 Device 86 | . 2 . 2 . 2 11 . . . 3 13 4 . . 5 5 14 6 . 12 7 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 13 | . . . 1 . 1 . . . 1 1 1 1 . . . . 2 . . . 5 Hackware 14 | . . . . . . 6 . . . . 4 . . . . . 2 . . . 2 Protection 2 | . . . . . . . . . . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 3 4 2 2 1 . 5 . . 1 1 5 . . . . 1 1 1 . 3 10 Energy Gun 13 | 1 2 1 . . . 1 . . . . 1 . . . . . . . . 2 5 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . 1 . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Launcher 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 10 | . . . 2 1 . 4 . . 1 . 1 . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . 2 . . . . 3 1 . . 6 . 3 1 . 2 . Parts Lost 118 | . . 3 2 2 . 27 . . . 10 15 . 2 1 . 1 5 2 . 9 39 Power 10 | . . . . . . 2 . . . 2 1 . . . . . . . . 3 2 Propulsion 50 | . . 1 2 . . 13 . . . 6 6 . 1 1 . . 3 . . 2 15 Utility 41 | . . 1 . 1 . 9 . . . 1 6 . . . . 1 2 2 . 2 16 Weapon 17 | . . 1 . 1 . 3 . . . 1 2 . 1 . . . . . . 2 6 Highest Loss Streak 12 | . . 3 2 2 . 7 . . . 9 4 . 2 1 . 1 2 2 . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 90 33 78 76 96 84 76 73 75 78 62 93 96 93 90 92 87 86 78 85 70 Engine 3 | . 14 3 2 7 9 2 . . . 4 2 . . . 2 5 4 3 4 3 . Core 2 | . . . 6 3 . 3 . . 6 5 2 6 10 10 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 5 4 4 4 4 5 Flight 23 | . 8 22 28 12 36 27 38 38 38 25 8 21 21 21 28 31 26 23 21 24 18 Device 18 | . 22 3 13 14 17 19 15 12 . 15 8 24 26 26 21 18 16 23 21 24 20 Processor 11 | . . . 6 11 15 7 . . 6 6 10 9 10 10 10 10 14 19 17 17 12 Hackware 7 | . . . . . . 8 7 7 7 6 13 10 10 10 10 10 13 5 4 4 4 Energy Gun 1 | . 9 3 4 . . 2 . . . . . 5 3 . . . . . . 1 3 Slashing Weapon 5 | . . . 13 15 18 9 15 15 15 9 3 5 5 5 5 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 8 14 8 14 13 15 20 8 8 11 22 30 34 34 29 35 39 45 46 46 52 65 Greatest Support 74 | 26 26 8 21 34 25 31 11 11 22 31 32 36 36 36 52 52 52 56 56 74 71 Greatest Overweight (x) 4 | . . 1 1 . . 3 . . 3 . 4 1 . 1 . . 1 . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 4 4 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 4 4 2 3 4 5 4 4 4 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 5 4 4 4 5 2 2 5 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 18% | Hacker-Sprinter 17% | Mutant 15% | Hacker-Mutant 9% | Scavenger-Sprinter 8% | Infiltrator-Ninja 6% | Infiltrator-Scout 5% | Alien-Ninja 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Alien-Ninja | -2/Testing Infiltrator-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 3635 | 208 5 19 332 106 70 507 . . 58 61 348 . 103 67 . 250 269 171 . 593 468 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4102 | . 146 19 280 109 145 790 . . 25 106 411 . 103 . . 105 231 335 . 845 452 Parts 282 | . 19 8 16 15 9 68 . . 5 10 20 . 2 . . 7 20 11 . 30 42 Haulers Intercepted 7 | . 1 . 3 . . 2 . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 13 . . . 2 . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 68 | . 9 3 1 5 1 14 . . 2 3 2 . 4 . . 3 4 4 . 5 8 Melee 40 | . . . . 5 1 13 . . 2 3 2 . 4 . . 3 4 3 . . . Guns 10 | . . 1 1 . . 1 . . . . . . . . . . . . . 5 2 Cannons 6 | . . . . . . . . . . . . . . . . . . . . . 6 AOE 11 | . 9 2 . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 4 . 2 1 2 2 . . 1 . . . . . . . . . . 2 . Worker 5 | . . . 2 . . 1 . . . 1 . . . . . . . . . 1 . Hauler 7 | . 1 . 3 . . 2 . . . . 1 . . . . . . . . . . Recycler 7 | . 1 . . . . 2 . . . . 1 . . . . . . 1 . 2 . Operator 6 | . . . . . 1 2 . . . . 3 . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . Watcher 17 | . 2 . 2 . 2 4 . . . 1 . . . . . . 1 . . 3 2 Swarmer 32 | . 9 3 . 4 . 4 . . . . . . 4 . . 3 2 3 . . . Cutter 16 | . . . . . . 7 . . . 3 . . . . . . . . . . 6 Grunt 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Programmer 9 | . . . . . . 3 . . . . 2 . . . . . 2 . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 12 | . 12 3 2 4 2 4 . . 1 4 2 . 4 . . 2 2 2 . 2 3 Combat Bots Only 9 | . 9 3 1 4 1 3 . . 1 3 2 . 4 . . 2 2 2 . 2 3 Max Kills in Single Turn 3 | . 3 2 1 1 1 1 . . 1 1 1 . 1 . . 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . 1 1 1 . 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 11683 | . 105 235 192 115 31 1627 . . . 841 1277 . 363 74 . 332 751 172 142 1199 4227 Core 3585 | . 16 87 30 18 17 374 . . . 546 526 . 72 18 . 20 142 20 21 200 1478 Absorbed by Shields 206 | . . . . . . 43 . . . . . . . . . . . . . 163 . Redirected to Shielding 155 | . . . . . . . . . . . . . . . . 109 46 . . . . Regen/Repaired (Parts) 101 | . . . . . . . . . . . . . . . . . 45 56 . . . Core Remaining (%) 72 | 100 . 58 . 88 96 . . . 46 35 47 . . . . 81 . 87 . 84 . Volleys Fired 153 | . 7 3 11 . . 6 . . . . . 1 . . . . . . . 74 51 Largest 3 | . 2 1 2 . . 1 . . . . . 1 . . . . . . . 1 3 Hottest 250 | . 60 40 60 . . 75 . . . . . 65 . . . . . . . 80 250 Shots Fired 185 | . 14 3 22 . . 8 . . . . . 1 . . . . . . . 76 61 Gun 144 | . . 2 22 . . 8 . . . . . 1 . . . . . . . 76 35 Cannon 23 | . . . . . . . . . . . . . . . . . . . . . 23 Launcher 15 | . 14 1 . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 102 | . . . . . . . . . . . . . . . . . . . . 66 36 Thermal 53 | . . . 22 . . 8 . . . . . . . . . . . . . . 23 Explosive 15 | . 14 1 . . . . . . . . . . . . . . . . . . . Electromagnetic 15 | . . 2 . . . . . . . . . 1 . . . . . . . 10 2 Robot Hit Streak 11 | . . 1 5 . . 7 . . . . . . . . . . . . . 11 6 Robot Miss Streak 11 | . . 1 2 . . . . . . . . . . . . . . . . 9 11 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 231 | . . 2 22 6 5 60 . . 2 7 16 . 6 . . 6 14 9 . 59 17 Core Hits 138 | . 16 3 13 5 4 25 . . 2 5 7 . 3 . . 3 6 5 . 25 16 Critical Kills 8 | . . . . . . . . . . . . . . . . . . . . 6 2 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . . . . . 15 1 Critical Strikes 39 | . . . . . . 5 . . . . 4 . . . . . . . . 27 3 Destroy 30 | . . . . . . . . . . . . . . . . . . . . 27 3 Sever 8 | . . . . . . 5 . . . . 3 . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 303 | . . . 16 7 11 100 . . 8 21 30 1 12 . . 9 55 14 . 19 . Kinetic 32 | . . . . . . . . . . . . . . . . . . 13 . 19 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 256 | . . . 16 7 11 100 . . 8 8 28 1 12 . . 9 55 1 . . . Piercing 15 | . . . . . . . . . . 13 2 . . . . . . . . . . Sneak Attacks 23 | . . . 3 1 1 9 . . . 1 2 . . . . . 1 3 . 2 . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . Follow-up Attacks 22 | . . . 1 . 1 16 . . 1 3 . . . . . . . . . . . Damage Inflicted 8367 | . 768 140 443 229 212 1935 . . 88 305 783 . 255 . . 263 709 472 . 1118 647 Guns 809 | . . 10 152 . . 44 . . . . . . . . . . . . . 474 129 Cannons 518 | . . . . . . . . . . . . . . . . . . . . . 518 Explosions 1001 | . 768 130 . . . . . . . . . . . . . . . . . 103 . Melee 6039 | . . . 291 229 212 1891 . . 88 305 783 . 255 . . 263 709 472 . 541 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1579 | . . . . . . . . . . . . . . . . . . 472 . 880 227 Thermal 822 | . 113 . 152 . . 44 . . . . . . . . . . . . . 103 410 Explosive 785 | . 655 130 . . . . . . . . . . . . . . . . . . . Electromagnetic 155 | . . 10 . . . . . . . . . . . . . . . . . 135 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4805 | . . . 291 229 212 1891 . . 88 121 746 . 255 . . 263 709 . . . . Piercing 221 | . . . . . . . . . . 184 37 . . . . . . . . . . Highest Corruption 46 | . . . 8 8 . 16 12 12 7 . 3 . . . . . 8 8 . 4 46 Average Corruption 6 | . . . 2 8 . 7 12 9 6 . 2 . . . . . 1 8 . 1 15 Corruption Purged 19 | . . . . . . 8 . 5 1 . 5 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 148 | . . . 8 2 . 54 1 2 7 . 1 . . . . . 5 16 . 13 39 Message Errors 43 | . . . 1 1 . 16 1 1 1 . . . . . . . 2 5 . 6 9 Matter Fused 35 | . . . 3 1 . 13 . 1 5 . . . . . . . . 6 . 2 4 Heat Flow Errors 17 | . . . 1 . . 7 . . . . . . . . . . 2 . . 1 6 Energy Discharges 15 | . . . 1 . . 9 . . . . . . . . . . . 1 . 2 2 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 4 . . . . 1 . . . . . 1 2 . . 3 Data Loss (major) 5 | . . . 2 . . 2 . . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . 2 . . . . . . . . . . . . . 2 1 Alerts 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . 11 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 681 | . 20 . 15 45 . 99 . . . 5 116 . 21 . . 8 32 54 . 266 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 38 | . 20 . . . . . . . . . . . . . . . . . . 18 . Melee 643 | . . . 15 45 . 99 . . . 5 116 . 21 . . 8 32 54 . 248 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . . . . . . . . . . . . 48 . Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 910 | . . 8 235 . 1 211 . . 3 66 184 15 9 69 54 3 182 20 114 520 910 Average Temperature 77 | . . 5 64 . 1 52 . . 2 10 89 13 6 34 28 3 35 12 63 98 128 Received Heat Transfer 707 | . . . 42 18 9 75 . . . 12 297 . . . . . . 21 . 53 180 Effects 29 | . . . . . . . . . . . . . . . . . . . . 4 25 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Matter Decay 5 | . . . . . . . . . . . . . . . . . . . . . 5 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Damage (major) 9 | . . . . . . . . . . . . . . . . . . . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . Heat Transferred 1273 | . 100 . 629 . . 74 . . . . . . . . . . . . . 100 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 650 | . 335 203 466 262 283 595 . . . 614 475 149 . . . . 221 324 218 650 494 Initial 569 | . . 130 78 152 102 128 . . . 569 293 72 . . . . 90 86 114 122 304 Average 261 | . 147 186 245 183 180 336 . . . 596 293 101 . . . . 108 198 139 303 285 Maximum Alert Level 2 | . 1 1 2 1 1 2 . . . 2 2 . . . . . 1 1 1 2 2 Low Security (%) 41 | 100 60 56 33 84 65 17 . . . . 21 100 . . . . 89 65 96 31 33 Level 1 41 | . 39 43 59 15 34 55 . . . . 64 . . . . . 10 34 3 38 55 Level 2 16 | . . . 6 . . 27 . . . 100 14 . . . . . . . . 29 10 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . 1 . . 16 . . . 1 5 . . . . . 2 3 2 8 12 Investigation 13 | . 2 . 1 . . 4 . . . . 3 . . . . . . 1 1 1 . Extermination 11 | . . . . . . 2 . . . . 1 . . . . . 2 1 . 3 2 Reinforcement 20 | . . . . . . 7 . . . 1 1 . . . . . . 1 1 2 7 Assault 2 | . . . . . . . . . . . . . . . . . . . . 2 . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . 1 . . . . 1 . . . . . . . . 3 . Data Miner Redirects 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 12 | . 1 . 2 . . 2 . . . . . . . . . . 2 . . 3 2 Communications Jammed 35 | . . . . . . . . . . . 21 . . . . . 2 4 2 6 . Distress Signals 35 | . . . . . . . . . . . 21 . . . . . 2 4 2 6 . Times Spotted 327 | . 11 5 18 6 9 68 . . 2 8 25 5 5 2 . 9 11 11 5 68 59 Peak Tracking Total 19 | . 7 3 8 4 5 8 . . 2 5 9 5 5 2 . 5 2 5 5 12 19 Tactical Retreats 73 | . . 1 5 1 1 21 . . . . 9 1 1 . . 2 2 1 . 20 8 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 19 | . 1 . 1 . . 4 . . . . 4 . . . . . 5 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 16 | . 1 . . . . . . . . . . . . . . . 3 2 . 10 . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 65 | . 3 . 8 . 3 10 . 4 . 1 6 . . . 9 . 7 4 1 6 3 Terminals 38 | . 3 . 6 . 3 7 . . . 1 4 . . . . . 4 2 1 5 2 Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Stations 5 | . . . 1 . . 1 . . . . . . . . . . 2 1 . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 190 | . 8 . 19 . 10 22 . 28 . 2 11 . . . 48 . 18 11 2 7 4 Successful 139 | . 7 . 8 . 4 15 . 28 . . 7 . . . 48 . 9 8 1 4 . Failed 51 | . 1 . 11 . 6 7 . . . 2 4 . . . . . 9 3 1 3 4 Catastrophic 9 | . . . . . . 2 . . . 1 2 . . . . . 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . Terminals 86 | . 8 . 17 . 10 16 . . . 2 7 . . . . . 10 5 2 6 3 Fabricators 6 | . . . . . . 2 . . . . 4 . . . . . . . . . . Repair Stations 13 | . . . 1 . . 2 . . . . . . . . . . 6 4 . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Hacks 119 | . 7 . 6 . 4 10 . 28 . . 3 . . . 48 . 6 3 1 3 . Record 57 | . 1 . . . . 4 . 11 . . . . . . 36 . 3 2 . . . Part Schematic 13 | . . . . . . . . 9 . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 7 | . . . 2 . . . . . . . . . . . 4 . 1 . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 2 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Zone Layout 7 | . 1 . 2 . 1 2 . . . . 1 . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 6 | . . . . . . 2 . . . . 4 . . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Build 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Repair Station Hacks 7 | . . . 1 . . 1 . . . . . . . . . . 2 3 . . . Scan Component 4 | . . . . . . 1 . . . . . . . . . . 1 2 . . . Repair 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 . . . . 3 . . . . . . . . . . Used 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Hacking Detections 42 | . 2 . 5 . 1 9 . . . 1 5 . . . . . 7 3 1 5 3 Full Trace Events 11 | . 1 . 1 . . 3 . . . . 3 . . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 . 9 . . . . . . 4 . . 1 . . . Parts Built 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 225 | . . . . . . 73 . . . . 152 . . . . . . . . . . Total Part Build Rating 13 | . . . . . . 3 . . . . 10 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Time 78 | . . . . . . . . . . . . . . . . . 56 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 14 | . . 3 . 1 . . . . 1 . . . . . . . . . . . 9 Largest Group 6 | . . 3 3 1 . . . . 1 . . . . . . . . . . . 6 Highest-Rated Group 96 | . . 40 40 31 . . . . 96 . . . . . . . . . . . 84 Highest-Rated Ally 96 | . . 16 16 31 . . . . 96 . . . . . . . . . . . 15 Total Orders 41 | . . . . . . . . . . 2 5 . . . . 1 23 2 1 6 1 ROAM 5 | . . . . . . . . . . . . . . . . . 5 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 25 | . . . . . . . . . . 1 2 . . . . 1 14 2 . 4 1 RETURN 10 | . . . . . . . . . . 1 3 . . . . . 3 . 1 2 . Ally Attacks 97 | . . . 31 4 . . . . 22 . . . . . . . . . . . 40 Total Damage 1868 | . . . 365 85 . . . . 596 . . . . . . . . . . . 822 Kills 12 | . . . 3 . . . . . 6 . . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 7 | . . . 2 . . . . . . . . . . . 4 . 1 . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . Drone Launches 43 | . . . . . . . . . . 2 6 . . . . 2 20 2 2 7 2 Drone Recoveries 30 | . . . . . . . . . . . 4 . . . . . 15 2 2 7 . Decoded 0b10 Intel 85 | . . . . . . . . . . . . . . . . . 33 6 6 26 14 Garrisons 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 Patrols 48 | . . . . . . . . . . . . . . . . . 13 3 3 19 10 Investigations 8 | . . . . . . . . . . . . . . . . . . 3 2 3 . Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Guards 22 | . . . . . . . . . . . . . . . . . 19 . 1 . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 9852 | 37 182 85 487 129 189 2084 29 27 290 173 1013 103 106 150 99 228 1188 658 165 1548 882 Spaces Moved 17475 | 31 225 142 1013 157 414 3588 81 79 492 360 1258 306 275 219 260 487 1628 937 470 3406 1647 Core 126 | 3 . . . . . 5 . . 35 2 49 . . . . . . . . . 32 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 24 | . . . . 24 . . . . . . . . . . . . . . . . . Wheels 132 | 28 104 . . . . . . . . . . . . . . . . . . . . Hover 432 | . . . . . . . . . . . 316 1 . 91 . . . . . . 24 Flight 16761 | . 121 142 1013 133 414 3583 81 79 457 358 893 305 275 128 260 487 1628 937 470 3406 1591 Fastest Speed 6 | 50 37 37 34 34 31 11 34 34 24 17 27 27 27 27 20 20 12 19 19 6 6 Average Speed 31 | 86 61 40 35 56 31 29 34 34 40 23 52 27 27 65 22 20 33 26 25 23 24 Slowest Speed 300 | 100 100 120 114 120 31 200 34 34 200 50 300 120 27 120 27 20 100 27 26 99 250 Overloaded Moves 899 | . . . . . . 55 . . . 14 53 . . . . . 163 36 40 382 156 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Hopped 97 | . . 5 5 1 . 17 . . . 1 5 . . 2 . 2 9 12 4 26 8 Cave-ins Triggered 7 | . . . 1 . . 1 . . . . 1 . . . . . 1 . . . 3 Teleports 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Exploration Rate (%) 43 | 3 49 34 62 34 30 70 15 69 67 14 31 10 45 44 63 52 38 81 16 98 38 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . 1 1 . . . . . 3 . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 . . . . . . . 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . . . 1 . 1 . . . 1 1 . 2 . . . . . Spaces Dug 72 | . . . 9 . 4 3 . . . 3 13 1 . . . . 23 2 . 5 9 Terrain Destroyed 179 | . 77 3 9 . 4 3 . . . 3 13 1 . . . . 23 2 . 19 22 Melee 61 | . . . 9 . 4 3 . . . 3 13 1 . . . . 23 2 . 3 . Projectile 10 | . . . . . . . . . . . . . . . . . . . . . 10 AOE 82 | . 77 3 . . . . . . . . . . . . . . . . . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 21135 | 38 253 162 1095 183 458 4459 81 78 570 409 1555 321 288 222 297 601 2184 1314 510 4009 2048 Wait 2622 | . . 11 47 9 23 687 1 . 67 17 170 . 2 4 1 96 397 323 45 454 268 Move 17262 | 30 224 132 1002 154 413 3553 80 78 491 357 1247 305 274 215 259 482 1611 912 461 3354 1628 Hop 91 | . . 4 4 1 . 17 . . . 1 5 . . 1 . 2 7 12 4 25 8 Pick Up 130 | 2 5 3 3 2 2 17 . . 2 2 14 3 . 1 4 1 11 10 . 27 21 Fast Attach 157 | 5 5 . 4 5 5 26 . . 2 4 29 5 . . 10 4 13 3 . 9 28 Attach 79 | . . 2 2 1 1 14 . . 1 4 16 1 . 1 . 1 9 4 . 9 13 Detach 28 | . 1 . . . . 3 . . . 1 9 2 . . . 1 5 2 . 1 3 Swap 48 | 1 4 2 2 . . 8 . . 1 3 1 1 . . 9 1 5 3 . 6 1 Drop 163 | . 7 5 6 4 4 20 . . . 2 13 2 . . 14 4 18 13 . 31 20 Fire 153 | . 7 3 11 . . 6 . . . . . 1 . . . . . . . 74 51 Melee 272 | . . . 13 7 10 80 . . 6 18 30 1 12 . . 9 53 14 . 19 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 125 | . . . 1 . . 28 . . . . 21 . . . . . 54 18 . . 3 Rewire 3 | . . . . . . . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -1/Access History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 38 | -11/Junkyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 178 | -10/Materials | Destroyed 9 combat bots 207 | -10/Materials | Discovered new exit (range 12) 220 | -10/Materials | Entered Mines 227 | -10/Mines | Assembled infested the area 256 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 278 | -10/Mines | Lost 3 parts (1n1u1w) 286 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 289 | -10/Mines | Discovered new exit (range 9) 305 | -10/Mines | Entered Materials 305 | -9/Materials | Accompanied by 3 allies 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 334 | -9/Materials | Build established: Mutant 418 | -9/Materials | Discovered new exit (range 14) 498 | -9/Materials | Discovered new exit (range 10) 548 | -9/Materials | Discovered new exit (range 8) 753 | -9/Materials | Crushed by falling debris 792 | -9/Materials | Entered Mines 795 | -9/Mines | Learned location of Zion (-6) 805 | -9/Mines | Received a Mining Laser from a helpful Derelict 891 | -9/Mines | Learned 2 Materials zone layouts 893 | -9/Mines | Discovered new exit (range 10) 921 | -9/Mines | Entered Materials 921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 923 | -8/Materials | Discovered new exit (range 14) 1024 | -8/Materials | Discovered new exit (range 7) 1095 | -8/Materials | Discovered new exit (range 8) 1096 | -8/Materials | Identified exit to Factory 1110 | -8/Materials | Entered Factory 1110 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1505 | -7/Factory | Lost 3 parts (2n1u) 1620 | -7/Factory | Discovered new exit (range 16) 1623 | -7/Factory | Identified exit to Factory 1768 | -7/Factory | Build established: Scavenger-Sprinter 1780 | -7/Factory | Discovered exit to Factory (range 11) 2055 | -7/Factory | Cargo convoy interrupted 2066 | -7/Factory | Garrison activated, responded to threat 2145 | -7/Factory | Discovered exit to Factory (range 5) 2148 | -7/Factory | Lost 4 parts (3n1u) 2227 | -7/Factory | Lost 6 parts (1p3n2w) 2433 | -7/Factory | Build established: Mutant 2875 | -7/Factory | Discovered new exit (range 6) 2959 | -7/Factory | Discovered exit to Factory (range 5) 2973 | -7/Factory | Lost 4 parts (2n1u1w) 2989 | -7/Factory | Fabricated Hacking Suite? 3058 | -7/Factory | Core integrity fell below 50% 3070 | -7/Factory | System corruption reached 10% 3100 | -7/Factory | Lost 7 parts (1p1n5u) 3110 | -7/Factory | Search patrols dispatched 3167 | -7/Factory | Crushed by falling debris 3194 | -7/Factory | Entered Lower Caves 3220 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3223 | -7/Lower Caves | Entered Data Miner 3223 | -7/Data Miner | Discovered new exit (range 7) 3230 | -7/Data Miner | Met Data Miner 3236 | -7/Data Miner | Learned location of Section 7 (-2) 3236 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3242 | -7/Data Miner | Received God Mode back door access code from Data Miner 3250 | -7/Data Miner | Entered Proximity Caves 3253 | -6/Proximity Caves | Spotter reported a threat 3253 | -6/Proximity Caves | Spotter reported a threat 3263 | -6/Proximity Caves | Escorted by Enhanced Grunt 3306 | -6/Proximity Caves | Spotter reported a threat 3533 | -6/Proximity Caves | Learned Factory trap positions 3537 | -6/Proximity Caves | Discovered exit to Factory (range 9) 3540 | -6/Proximity Caves | Entered Factory 3540 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3541 | -6/Factory | Loaded intel: 92 trap records 3565 | -6/Factory | Discovered new exit (range 13) 3635 | -6/Factory | Discovered new exit (range 20) 3705 | -6/Factory | Core integrity fell below 50% 3713 | -6/Factory | Entered another Factory area 3713 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3721 | -5/Factory | Spotted B-75 Beast 3741 | -5/Factory | Lost 9 parts (2p5n1u1w) 4073 | -5/Factory | Build established: Hacker-Mutant 4097 | -5/Factory | Incoming investigation squad redirected 4106 | -5/Factory | Incoming investigation squad redirected 4150 | -5/Factory | Fabricated Biomechanical Wings (x1) 4160 | -5/Factory | Fabricated Biomechanical Wings? 4313 | -5/Factory | Search patrols dispatched 4380 | -5/Factory | Crushed by falling debris 4411 | -5/Factory | Lost 4 parts (3n1u) 4597 | -5/Factory | Core integrity fell below 50% 4630 | -5/Factory | Lost 3 parts (1p1u1w) 4719 | -5/Factory | Discovered new exit (range 17) 4726 | -5/Factory | Entered another Factory area 4726 | -4/Factory | Evolved 2 slots: Utility x2 4828 | -4/Factory | Discovered new exit (range 3) 4829 | -4/Factory | Entered Upper Caves 4933 | -4/Upper Caves | Discovered new exit (range 10) 4935 | -4/Upper Caves | Entered another Upper Caves area 4935 | -4/Upper Caves | Discovered new exit (range 11) 5084 | -4/Upper Caves | Discovered new exit (range 5) 5085 | -4/Upper Caves | Entered Zhirov 5085 | -4/Zhirov | Discovered new exit (range 4) 5090 | -4/Zhirov | Met Zhirov 5095 | -4/Zhirov | Learned location of Quarantine (-3) 5095 | -4/Zhirov | Learned location of Testing (-2) 5095 | -4/Zhirov | Learned location of Command (-1) 5101 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5147 | -4/Zhirov | Found Alien Artifact 5147 | -4/Zhirov | Identified Transdimensional Reconstructor 5147 | -4/Zhirov | Warped through subspace 5157 | -4/Zhirov | Found Alien Artifact 5157 | -4/Zhirov | Identified Integrated Reactor 5157 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5184 | -4/Zhirov | Entered Proximity Caves 5246 | -3/Proximity Caves | Spotted B-86 Titan 5338 | -3/Proximity Caves | Build established: Hacker-Sprinter 5408 | -3/Proximity Caves | Discovered new exit (range 22) 5412 | -3/Proximity Caves | Entered Research 5412 | -3/Research | Evolved 2 slots: Utility x2 6309 | -3/Research | Repaired Broken Cld. Nuclear Pulse Thruster 6446 | -3/Research | Spotted B-86 Titan 6521 | -3/Research | Found Prototype Slashing Weapon 6521 | -3/Research | Identified Molecular Scythe 6545 | -3/Research | Crushed by falling debris 6565 | -3/Research | Discovered new exit (range 19) 6600 | -3/Research | Identified exit to Quarantine 6600 | -3/Research | Entered Quarantine 6601 | -3/Quarantine | Spotted Alpha 7 6633 | -3/Quarantine | Found Alien Impact Weapon 6634 | -3/Quarantine | Identified Core Stripper 6741 | -3/Quarantine | Repaired Hyb. Deuterium Engine 6841 | -3/Quarantine | Discovered new exit (range 5) 7124 | -3/Quarantine | Found Alien Artifact 7130 | -3/Quarantine | Build established: Infiltrator-Ninja 7147 | -3/Quarantine | Met incapacitated Sigix Warrior 7147 | -3/Quarantine | Lockdown squad dispatched 7164 | -3/Quarantine | Found Alien Artifact 7247 | -3/Quarantine | Spotted Lightning 7248 | -3/Quarantine | Spotted Lightning 7249 | -3/Quarantine | Spotted Lightning 7258 | -3/Quarantine | Identified exit to Research 7258 | -3/Quarantine | Entered Research 7258 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7265 | -2/Research | Identified exit to Testing 7423 | -2/Research | Entered Testing 7491 | -2/Testing | Found Prototype Energy Gun 7491 | -2/Testing | Identified Tachyon Dispersion Ray 7552 | -2/Testing | Found Prototype Device 7553 | -2/Testing | Identified Exp. Hardlight Generator 7629 | -2/Testing | Discovered new exit (range 62) 7638 | -2/Testing | Spotted PY-NRPGY4J871 7904 | -2/Testing | Spotted Fortress 7919 | -2/Testing | Identified exit to Access 7945 | -2/Testing | Found Prototype Device 7963 | -2/Testing | Identified AEGIS Remote Shield 7967 | -2/Testing | Identified Core Reset Matrix 7967 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 7967 | -2/Testing | Used Core Reset Matrix 7976 | -2/Testing | Discovered exit to Access (range 13) 8009 | -2/Testing | Discovered new exit (range 6) 8010 | -2/Testing | Identified exit to Section 7 8127 | -2/Testing | Protovariant out of control (PY-NRPGY4J871) 8127 | -2/Testing | Unleashed a protovariant (PY-NRPGY4J871) 8130 | -2/Testing | Spotted Striker 8160 | -2/Testing | Protovariant out of control (PH-TYX3WSN9DE) 8160 | -2/Testing | Unleashed a protovariant (PH-TYX3WSN9DE) 8212 | -2/Testing | Found Prototype Ballistic Gun 8217 | -2/Testing | Identified Hyp. Multirail 8229 | -2/Testing | Incoming assault squad redirected 8239 | -2/Testing | Spotted Striker 8348 | -2/Testing | Destroyed Striker 8403 | -2/Testing | Found Portable AFG 8423 | -2/Testing | Search patrols dispatched 8575 | -2/Testing | Destroyed Striker 8673 | -2/Testing | Search patrols dispatched 8907 | -2/Testing | Spotted Alpha 7 8911 | -2/Testing | Stole the SGEMP Prototype 8923 | -2/Testing | Search patrols dispatched 8971 | -2/Testing | Entered Access 8971 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8972 | -1/Access | Attacked by Zhirov 8975 | -1/Access | Warped through subspace 9323 | -1/Access | Build established: Infiltrator-Scout 9370 | -1/Access | Crushed by falling debris 9392 | -1/Access | Crushed by falling debris 9392 | -1/Access | Crushed by falling debris 9393 | -1/Access | System corruption reached 10% 9423 | -1/Access | Lost 7 parts (1n5u1w) 9528 | -1/Access | Found Prototype Device 9532 | -1/Access | Identified Adv. Kinecellerator 9647 | -1/Access | Lost 10 parts (2p1n5u2w) 9712 | -1/Access | System corruption reached 30% 9715 | -1/Access | Core integrity fell below 50% 9740 | -1/Access | Spotted B-99 Colossus 9777 | -1/Access | Lost 12 parts (8n3u1w) 9818 | -1/Access | Emitted hypermatrix ping 9822 | -1/Access | Core integrity fell below 20% 9823 | -1/Access | Assembled emerged from beneath the floor 9853 | -1/Access | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- Unknown Protection. as-98217 destroyed. as-39934 destroyed. Y-72 Warden heat short circuits Unknown Treads. as-83677 heat spikes uncontrollably. Y-72 Warden heat short circuits Adv. Heat Sink. as-74310 destroyed. as-83677 destroyed. P-80 Master resets P-80 Master, system corruption cleaned. P-80 Master reactivates. P-80 Master resets P-80 Master, system corruption cleaned. Acquired 70 matter. Acquired Imp. Antigrav System. F&HJ6XKKW9WJU