Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 23:20:13 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (473) 473 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2245 Bonus ------- High Alert Combat Kills 26 Friendly Fire -4 Cogmind --------- Core Integrity 505/550 Matter 26/300 Energy 61/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Advanced Weight Redist. System Visual Processing Unit > --- WEAPON (2) ------- Assault Rifle Shock Bomb Launcher > --- INVENTORY (8) ---- Thermal Generator Weight Redist. System Machine Analyzer Improved Power Shielding Improved Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Visual Processing Unit Shield Generator > --- WEAPON ----------- Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Thermal Generator Weight Redist. System Advanced Weight Redist. System Machine Analyzer Improved Power Shielding Improved Light Armor Plating Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Tractor Beam Device Tractor Beam Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 21 | 5 4 7 5 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . 2 2 . Utility 6 | 1 . 2 3 Device 4 | 1 . 1 2 Storage 1 | . . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 4 | . 2 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . . 3 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 64 | . 64 61 70 Engine 4 | . . 6 9 Wheel 1 | . 2 . . Flight 23 | . 24 27 17 Device 13 | . 14 11 17 Storage 1 | . . . 8 Processor 3 | . . 4 9 Ballistic Gun 8 | . 14 3 7 Launcher 7 | . 8 7 2 Naked Turns . | . . . . Heaviest Build 16 | 3 7 11 16 Greatest Support 18 | 3 8 13 18 Greatest Overweight (x) 2 | . 2 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 5 | 5 5 5 7 Most Carried 8 | 3 5 5 8 Average Carried 3 | 1 4 4 5 Final Capacity 8 | 5 5 5 8 Final Carried 6 | 2 4 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 389 | 318 19 52 . Remotely 156 | 116 19 21 . Salvage Created 560 | 139 19 173 229 Parts 45 | 7 4 24 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 17 | . 3 10 4 Guns 2 | . . 1 1 AOE 15 | . 3 9 3 Classes Destroyed 10 | 2 2 4 2 Worker 1 | . . 1 . Builder 2 | . . 2 . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 11 | . 3 8 . Grunt 4 | . . 1 3 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 7 | 3 3 7 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 4 | 1 3 4 3 Gunslinging . | . . . . Exploded 4 | . 3 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 697 | . 62 369 266 Core 290 | . 38 207 45 Absorbed by Shields 66 | . . 25 41 Core Remaining (%) 77 | 100 84 48 . Volleys Fired 45 | 18 9 12 6 Largest 2 | 2 1 2 1 Hottest 53 | 40 33 53 36 Shots Fired 60 | 32 9 13 6 Gun 42 | 32 1 6 3 Cannon . | . . . . Launcher 18 | . 8 7 3 Special . | . . . . Kinetic 42 | 32 1 6 3 Thermal . | . . . . Explosive 15 | . 8 7 . Electromagnetic 3 | . . . 3 Robot Hit Streak 6 | 4 1 3 6 Robot Miss Streak 4 | 3 4 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | 19 2 6 6 Core Hits 35 | 4 7 17 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1605 | 190 308 819 288 Guns 299 | 190 12 55 42 Cannons . | . . . . Explosions 1306 | . 296 764 246 Melee . | . . . . Ramming . | . . . . Kinetic 299 | 190 12 55 42 Thermal 75 | . . . 75 Explosive 1060 | . 296 764 . Electromagnetic 171 | . . . 171 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 62 | . 10 52 . Projectiles . | . . . . Explosions 62 | . 10 52 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 28 . 10 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 11 | . . 7 11 Average Temperature 3 | . . 3 4 Received Heat Transfer 244 | . . 187 57 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 477 | 15 208 475 477 Initial 200 | . 9 87 200 Average 172 | 5 112 245 307 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 62 | 100 88 46 . Level 1 30 | . 11 40 77 Level 2 7 | . . 12 22 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 6 19 14 Peak Tracking Total 13 | . 3 8 13 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 11 | . 4 3 4 Terminals 8 | . 4 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 12 6 8 Successful 15 | . 8 4 3 Failed 11 | . 4 2 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 22 | . 12 5 5 Terminals 23 | . 12 4 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Terminal Index 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 7 3 1 Terminals 10 | . 7 2 1 Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 6 | . 4 1 1 Detonate 1 | . . 1 . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 2 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 585 | 84 216 188 97 Spaces Moved 734 | 55 190 334 155 Core 98 | 55 43 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 636 | . 147 334 155 Fastest Speed 34 | 50 37 34 37 Average Speed 38 | 50 40 35 37 Slowest Speed 150 | 50 150 37 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . 2 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 36 29 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 140 | . 68 65 7 Melee . | . . . . Projectile . | . . . . AOE 140 | . 68 65 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 972 | 80 318 389 185 Wait 154 | . 113 26 15 Move 720 | 54 189 329 148 Hop 5 | . . 2 3 Pick Up 14 | 2 . 6 6 Fast Attach 11 | 4 3 3 1 Attach 10 | 1 1 4 4 Detach 6 | 1 3 1 1 Swap . | . . . . Drop 7 | . . 6 1 Fire 45 | 18 9 12 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 85 | -11/Junkyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 9) 292 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Accompanied by 1 ally 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 479 | -9/Materials | Discovered new exit (range 6) 489 | -9/Materials | Core integrity fell below 50% 489 | -9/Materials | Entered another Materials area 489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -8/Materials | Self-destructed Last Messages --------------- 00554_ O-24 Administrator uses terminal to summon reinforcements. 00554_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00554_ O-24 Administrator locks terminal. 00555_ Dropped Shield Generator. 00564_ Door malfunctions. 00564_ O-24 Administrator destroyed. 00564_ Atomic Centrifuge disabled. 00564_ G-47 Trooper destroyed. 00565_ Slug penetrates Wall. 00572_ Slug penetrates Terminal. 00575_ Flight Unit destroyed. 00577_ U-05 Engineer lays Concrete. 00577_ G-47 Trooper destroyed. 00578_ Slug penetrates Wall. 00581_ Critical hit (Burn: +37). 00583_ Ion Engine destroyed. 00583_ System corrupted by crushing effect (+4). 00584_ B-36 Bruiser destroyed. 00585_ U-05 Engineer builds a Wall. 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"??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Item Schematics ----------------- Weapon Shielding | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedMeleeFrame Manual? 0 Play Time 00:20:18 Cumulative 120.5 hours Start 2023.05.02 @ 23:01:51 End 2023.05.02 @ 23:20:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 734d3f1e-4ac4-4cc2-b144-c8754a894941