Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 08:09:58 Player: Sen Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (203) 1015 Value Destroyed (6943) 6943 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (2937) 2937 TOTAL SCORE: 20955 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 1142 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Friendly Fire -340 Cogmind --------- Core Integrity 0/1450 Matter 226/300 Energy 98/100 System Corruption 18% Temperature Cool (77) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- 0b10 Decoder Chip [Scout] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Antigrav System Gamma Rifle Phase Gun Railgun Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Particle Reactor > --- PROPULSION ------- Zionite Composite Leg I Centrium Leg Antigrav System Cooled Gravmag System Xenon Bombardment Thruster Improved Diametric Drive > --- UTILITY ---------- Zionite Biocell Array Advanced Gravity Neutralizer 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Microactuators Advanced ECM Suite Improved Reaction Control System Improved Phase Shifter Zionite Weapon Casing Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Phase Gun Zionite Phaser-M Railgun > --- INVENTORY -------- Vortex Chain Reactor Railgun Neutron Missile Launcher [Rating: 147] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . . 2 . . . . . . . . . . 1 . . . . 1 1 . Utility 9 | . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 257 | 8 7 13 1 . 10 33 18 3 14 1 7 6 . 3 . . 35 2 5 23 9 12 26 21 Power 41 | 2 . 2 . . 1 3 2 1 1 . 1 2 . 1 . . 8 1 1 5 . 2 6 2 Engine 20 | 2 . 1 . . 1 2 2 1 1 . 1 1 . . . . 4 1 1 . . 1 . 1 Core 11 | . . 1 . . . 1 . . . . . 1 . 1 . . 4 . . 3 . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 2 . 1 6 1 Propulsion 73 | 2 3 4 . . 2 10 5 . 5 . . 1 . 1 . . 12 1 . 9 4 2 6 6 Treads 19 | . . 2 . . . 9 5 . . . . . . 1 . . 2 . . . . . . . Leg 17 | 1 3 . . . 2 1 . . . . . . . . . . . . . 6 . . . 4 Wheel 4 | 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . Hover 15 | . . . . . . . . . 5 . . 1 . . . . 4 1 . 2 . . . 2 Flight 18 | . . . . . . . . . . . . . . . . . 5 . . 1 4 2 6 . Utility 81 | 2 3 2 . . 5 12 7 1 2 . 3 2 . 1 . . 10 . 1 4 4 6 7 9 Device 48 | 1 1 . . . 4 7 4 1 1 . 2 . . 1 . . 6 . 1 3 4 3 4 5 Storage 7 | 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . 1 2 Processor 15 | . 1 2 . . 1 2 2 . . . 1 2 . . . . 1 . . . . 2 1 . Hackware 6 | . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . 1 Protection 5 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 5 1 . 2 8 4 1 6 1 3 1 . . . . 5 . 3 5 1 2 7 4 Energy Gun 28 | . . 2 . . 2 5 1 . 1 1 1 . . . . . 3 . 2 3 . 1 2 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 . 2 . . . 1 2 . 5 . . . . . . . 1 . 1 . . . 2 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . Special Weapon 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . Unidentified Prototypes 25 | . . . . . . 2 . . 1 . . . . . . . 3 . . 9 . 1 6 3 Parts Lost 110 | . . 3 . . 6 4 6 . . . . . 1 1 . . 15 3 9 . 12 1 21 28 Power 17 | . . 1 . . 1 1 2 . . . . . . . . . 4 1 2 . . . 2 3 Propulsion 39 | . . . . . 2 2 1 . . . . . 1 1 . . 6 1 5 . 5 . 8 7 Utility 32 | . . . . . 1 1 3 . . . . . . . . . 3 . 1 . 4 1 7 11 Weapon 22 | . . 2 . . 2 . . . . . . . . . . . 2 1 1 . 3 . 4 7 Highest Loss Streak 14 | . . 1 . . 6 1 3 . . . . . 1 1 . . 6 3 7 . 9 1 12 14 To Critical Strikes 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Average Backups 13 | 3 8 13 15 15 13 13 14 14 14 14 14 12 13 13 14 14 13 12 11 12 13 12 11 4 Power 1 | . 1 2 2 2 1 1 1 2 2 3 2 2 3 3 3 3 2 1 . . 2 2 2 1 Propulsion 3 | 1 2 5 7 7 6 3 5 5 5 . . . . . . . 1 3 1 1 6 4 2 . Utility 2 | . 3 1 1 1 1 3 1 1 2 4 5 3 4 4 4 4 1 . 1 . . 2 2 . Weapon 4 | 1 1 3 4 5 4 4 4 3 4 6 5 5 5 5 6 6 7 5 7 9 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 2 8 . . . 3 1 1 1 3 2 1 . . . . 5 . . . 1 2 4 4 Power 6 | . . 1 . . . . . 1 . 1 2 1 . . . . . . . . . . . . Propulsion 15 | . . 5 . . . 1 . . . . . . . . . . 2 . . . 1 1 3 2 Utility 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Weapon 12 | . 1 2 . . . 1 1 . 1 1 . . . . . . 1 . . . . 1 1 2 Tool/Special 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 97 100 100 99 99 99 99 99 99 99 98 100 94 93 93 85 73 51 79 85 79 74 57 Engine 6 | . 14 3 11 11 10 7 7 7 7 7 7 6 6 1 . . 2 5 2 . . . . . Core 1 | . . 7 . . . 1 . . . . . 4 6 6 6 6 3 . . 1 . . . . Treads 14 | . . 2 22 22 16 25 29 29 32 . . . . 4 6 6 1 5 . . . . . . Leg 3 | . 23 17 . . 5 10 . . . . . . . . . . . . . 6 25 . . 3 Hover 10 | . . . . . . . . . . 35 35 30 31 26 25 25 18 7 5 12 . . . 3 Device 14 | . 12 11 11 11 10 9 22 22 21 21 14 11 11 11 12 12 6 9 5 4 13 12 15 18 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 1 Processor 17 | . . 19 22 22 22 10 11 15 14 14 19 24 25 25 25 25 23 27 27 27 17 20 10 7 Hackware 1 | . . . . . . 6 . . . . . . . . . . 7 . . . . 2 4 4 Energy Gun 7 | . . 4 11 11 9 14 9 13 1 6 5 . 4 5 6 6 2 4 1 6 5 . . 2 Ballistic Gun 4 | . 25 11 9 . 9 1 . 1 11 7 5 2 6 3 . . 2 4 1 . 3 . 1 3 Special Weapon 1 | . 2 4 . 11 . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 2 . 1 . 1 5 1 3 6 6 . . . . . . . . Peak Build Rating 147 | 9 9 23 20 18 20 30 46 46 54 57 61 69 69 70 62 63 93 83 65 127 120 108 124 147 Average Rating 47 | 6 8 17 19 18 18 24 38 45 43 55 57 66 68 63 62 62 75 67 49 108 105 91 105 89 On Entrance 48 | . 9 8 20 18 18 16 27 46 43 54 57 59 68 69 62 62 63 82 65 40 118 56 98 49 Avg Prop Armor Cover (%) 8 | 5 5 . . . . 8 . . . . . . . 9 10 10 8 15 . 6 9 . 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 15 30 36 36 32 36 35 45 39 42 45 51 50 50 45 36 36 42 41 41 73 81 44 63 67 Greatest Support 135 | 10 20 40 40 40 40 80 80 80 100 45 45 46 46 46 37 37 56 50 43 135 135 48 56 80 Greatest Overweight (x) 3 | 1 1 2 . . 1 1 . . . . 1 1 1 . . . 3 2 3 1 2 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Most Carried 15 | 5 12 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 12 Average Carried 14 | 3 8 13 14 15 13 13 14 14 14 14 14 13 14 13 14 14 13 13 12 13 14 13 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 11 15 15 15 11 15 15 15 15 15 15 15 15 14 14 15 13 13 12 15 12 15 12 5 Class Distribution -------------------- 21% | Scavenger-Scout 20% | Scavenger-Skirmisher 15% | Scavenger-Mutant 13% | Skirmisher 9% | Mutant 8% | Derelict-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Scout | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Messiah-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Matter Collected 6994 | 296 331 351 50 . 339 835 709 159 319 132 289 10 289 193 . 22 756 251 147 340 68 190 493 425 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7127 | 138 354 495 91 . 402 1182 881 139 203 . 135 10 78 28 . . 699 326 267 19 307 26 380 967 Parts 391 | 10 25 32 9 . 27 69 37 8 3 . 7 1 4 3 . . 42 6 15 . 4 4 22 63 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 11 | . 1 . . . . . 1 . . . . . . . . . 7 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 6 . . 9 . 7 2 . . . 5 14 . 3 . . . Prevented 9 | . . . . . . . . 2 2 . 2 . . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 155 | . 8 8 3 . 14 27 20 4 2 . 5 . 2 2 . . 21 7 8 1 7 . 8 8 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Guns 120 | . 8 3 3 . 12 25 16 4 2 . 1 . 2 . . . 21 7 5 1 5 . . 5 Cannons 8 | . . 5 . . 2 1 . . . . . . . . . . . . . . . . . . AOE 19 | . . . . . . . . . . . 3 . . 2 . . . . 3 . 2 . 6 3 Classes Destroyed 17 | 2 3 2 1 . 1 1 1 . 1 . 1 . 1 . . . . . . . . . 1 2 Worker 9 | . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . 5 Builder 9 | . 1 . 1 . 1 1 . . . . . . . . . . 1 . . . . . . 4 Tunneler 9 | 3 . . 1 . 2 1 . . . . . . . . . . . . . . . 1 1 . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 7 | 1 . 1 . . . 2 . . . . . . . . . . 1 . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . Watcher 7 | . . 2 . . . 1 . . . . . . . . . . 2 . . . . . 1 1 Swarmer 66 | . . . 3 . 10 10 4 3 . . 4 . 1 . . . 19 . 5 . 1 . 6 . Grunt 46 | . 8 2 . . 3 9 8 . 2 . . . . . . . . 5 . 1 4 . 1 3 Sentry 18 | . . 6 . . . 7 . 1 . . . . . . . . 1 . 1 . 1 . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . 1 1 . . . . . . . 2 . . 1 2 1 . 1 . . . Programmer 13 | . . . . . . . 8 . . . . . . . . . . . 1 . . . . 4 Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 3 5 3 2 . 4 4 4 3 1 . 3 1 1 2 . . 8 2 7 1 3 1 7 10 Combat Bots Only 7 | . 4 2 2 . 4 3 4 3 1 . 3 . 1 2 . . 6 2 7 1 3 . 6 3 Max Kills in Single Turn 6 | 1 1 1 1 . 2 2 2 1 1 . 3 1 1 1 . . 2 1 3 1 2 1 4 6 Gunslinging 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . . 1 . . . . 3 . 2 . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 1411 | . 42 54 14 . 112 140 113 75 18 . 11 2 4 27 . 3 164 62 68 3 123 20 147 209 Missed 439 | . 13 14 3 . 30 38 32 25 5 . 6 . . 13 . 1 51 16 20 1 42 7 61 61 Hits 972 | . 29 40 11 . 82 102 81 50 13 . 5 2 4 14 . 2 113 46 48 2 81 13 86 148 Melee 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Projectile 970 | . 29 40 11 . 82 102 81 50 13 . 5 2 3 14 . 2 113 46 48 2 81 12 86 148 Critical Strikes 47 | . . 3 . . 3 1 4 . . . . . 1 . . . 2 2 1 . 5 2 9 14 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 17077 | . 322 575 93 . 778 1249 1253 470 202 . 85 38 74 302 . 36 1656 869 811 57 1913 312 1835 4147 Core 3648 | . 78 130 43 . 152 187 45 47 59 . . . . 15 . . 345 150 207 . 201 104 409 1476 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 417 | . . . . . . . . . . . . . . . . . . . . . 98 . 151 168 Regen/Repaired (Parts) 351 | . . . . . . 112 . . . . . 22 . . . . 44 . . 173 . . . . Core Remaining (%) 66 | 100 68 . . . 18 66 . . . . 78 . . . . 98 . . . . 9 90 68 . Volleys Fired 553 | 6 42 41 11 2 45 86 74 12 26 . 11 2 8 5 . . 45 25 17 5 26 . 24 40 Largest 3 | 2 2 2 2 1 2 2 2 2 2 . 2 2 2 2 . . 2 2 2 2 2 . 2 3 Hottest 196 | 40 120 100 100 100 112 156 116 116 90 . 103 103 103 114 . . 133 133 114 175 175 . 146 196 Shots Fired 1041 | 12 80 68 21 2 90 168 149 26 53 . 18 3 16 10 . . 88 50 29 10 49 . 28 71 Gun 961 | 12 75 44 20 . 78 161 149 26 53 . 14 3 15 5 . . 88 50 28 10 46 . 17 67 Cannon 30 | . . 18 . . 12 . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . . . . . 4 . 1 5 . . . . 1 . 3 . 3 4 Special 29 | . 5 6 1 2 . 7 . . . . . . . . . . . . . . . . 8 . Kinetic 407 | 12 75 40 10 . 42 19 24 6 35 . 7 2 10 . . . 44 25 12 . 7 . 5 32 Thermal 568 | . 5 18 11 2 48 149 125 20 18 . 7 1 5 5 . . 44 25 16 9 25 . 16 19 Explosive 18 | . . . . . . . . . . . 4 . 1 5 . . . . 1 . . . 3 4 Electromagnetic 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . 1 17 . . . Phasic 20 | . . . . . . . . . . . . . . . . . . . . . . . 4 16 Robot Hit Streak 21 | 9 17 18 14 . 7 9 21 3 8 . 3 3 2 2 . . 9 12 13 6 6 . 8 8 Robot Miss Streak 19 | 1 4 2 3 . 4 7 3 6 4 . 19 . 6 2 . . 11 3 5 2 8 . 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 Secondary Targets 16 | . 1 . 1 . 3 1 3 . . . . . . . . . 3 1 . . 1 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . . . . . . . . . 1 1 . . 1 . . 1 Shots Hit Robots 710 | 10 49 45 13 . 50 102 114 12 36 . 7 6 8 4 . . 81 40 23 7 26 2 26 49 Core Hits 396 | 4 19 16 5 . 20 49 35 7 16 . 6 2 3 6 . . 94 24 15 4 13 . 17 41 Critical Kills 5 | . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 Critical Parts Destroyed 4 | . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . Critical Strikes 50 | . 1 3 2 . 3 10 16 1 1 . 2 . . . . . 1 . 2 . 1 1 3 3 Burn 33 | . . . 1 . 2 10 15 1 1 . . . . . . . . . 1 . . . . 2 Destroy 6 | . 1 . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . 1 Blast 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 163 | . . . . . . 6 21 . 6 . 15 21 2 14 . 8 33 . . . . 14 23 . Impact 74 | . . . . . . . 12 . 6 . 11 17 2 14 . 8 4 . . . . . . . Slashing 21 | . . . . . . 6 9 . . . . . . . . . 6 . . . . . . . Piercing 59 | . . . . . . . . . . . 4 . . . . . 18 . . . . 14 23 . Sneak Attacks 17 | . . . . . . . 1 . . . 1 4 . . . . 7 . . . . 2 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Damage Inflicted 19856 | 121 626 787 209 . 860 1935 2441 279 632 . 520 37 184 301 . . 1992 1160 647 171 1696 164 1945 3149 Guns 13906 | 121 626 448 209 . 745 1839 2362 279 629 . 98 37 152 21 . . 1826 1160 429 171 968 . 353 1433 Cannons 454 | . . 339 . . 115 . . . . . . . . . . . . . . . . . . . Explosions 4169 | . . . . . . . . . . . 272 . 32 280 . . . . 218 . 728 . 929 1710 Melee 1154 | . . . . . . . 79 . . . 150 . . . . . 166 . . . . 164 595 . Ramming 77 | . . . . . . . . . 3 . . . . . . . . . . . . . 68 6 Kinetic 5403 | 121 626 575 122 . 420 184 340 107 494 . 78 16 109 . . . 710 338 205 . 144 . 103 711 Thermal 8370 | . . 105 87 . 440 1751 2022 172 135 . 20 21 43 21 . . 1116 822 224 171 642 . 198 380 Explosive 3379 | . . . . . . . . . . . 272 . 32 280 . . . . 218 . . . 867 1710 Electromagnetic 107 | . . 107 . . . . . . . . . . . . . . . . . . . . . . Impact 203 | . . . . . . . 79 . . . 124 . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . . . . . . . 118 . . . . . . . Piercing 833 | . . . . . . . . . . . 26 . . . . . 48 . . . . 164 595 . Entropic 910 | . . . . . . . . . . . . . . . . . . . . . 910 . . . Phasic 456 | . . . . . . . . . . . . . . . . . . . . . . . 114 342 Highest Corruption 18 | . . . . . . . 4 4 4 . . . . . . . . . . . . . 1 18 Average Corruption 2 | . . . . . . . 1 4 3 . . . . . . . . . . . . . 1 13 Corruption Purged 8 | . . . . . . . 4 . 4 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . 26 71 14 . . . . . . . . . . . . . . 15 Message Errors 24 | . . . . . . . 5 16 2 . . . . . . . . . . . . . . 1 Matter Fused 29 | . . . . . . . 10 14 3 . . . . . . . . . . . . . . 2 Heat Flow Errors 18 | . . . . . . . 2 11 3 . . . . . . . . . . . . . . 2 Energy Discharges 16 | . . . . . . . 4 9 1 . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . 4 7 4 . . . . . . . . . . . . . . 3 Data Loss (major) 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Misfires 6 | . . . . . . . 1 4 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 603 | . . . . . 22 . . . . . 129 . . 38 . . . . 28 . 50 180 57 99 Projectiles 22 | . . . . . 22 . . . . . . . . . . . . . . . . . . . Explosions 222 | . . . . . . . . . . . 5 . . 38 . . . . 28 . 50 . 2 99 Melee 359 | . . . . . . . . . . . 124 . . . . . . . . . . 180 55 . Knockbacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . . . . . . . . . . . . 63 . . 14 . . . 59 . 74 115 Shots 6 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 2 Rammed 11 | . . . . . . . . . 1 . . . . . . . . . . . . . 10 . Targets Rammed 13 | . . . . . . . . . 1 . . . . . . . . . . . . . 10 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 654 | . 20 159 116 12 444 347 248 255 267 . 101 52 172 9 . . 305 297 20 384 377 171 406 654 Average Temperature 106 | . 10 52 45 7 114 66 69 75 56 . 36 24 69 4 . . 120 105 15 170 124 91 166 183 Received Heat Transfer 3196 | . 174 240 . . 135 486 243 72 117 . . 12 . . . . 36 168 18 . 722 27 431 315 Effects 35 | . . . . . 6 . . . . . . . . . . . 2 . . . 2 . 16 9 Shutdowns 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 2 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Interference 16 | . . . . . 3 . . . . . . . . . . . 2 . . . . . 8 3 Matter Decay 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . Parts Melted 35 | . . . 1 . 3 7 13 1 . . . . . . . . 1 3 2 . 3 . . 1 Heat Transferred 17251 | . . 222 259 . 1110 4418 4662 407 333 . 37 37 74 37 . . 2000 1375 446 286 721 . 198 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Maximum Alert Level 2 | . . . . . . 2 1 . . . . 2 . . . . 2 . . . . . 2 1 Low Security (%) 74 | 100 100 100 100 . 100 47 77 . . . . 35 . . . . 50 . . . . 100 85 80 Level 1 17 | . . . . . . 30 22 . . . . 33 . . . . 31 . . . . . 10 19 Level 2 8 | . . . . . . 21 . . . . . 30 . . . . 17 . . . . . 3 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 584 | 10 86 118 70 . 170 521 321 . . . . 473 . . . . 584 . . . . 32 531 253 Initial 473 | . . 5 45 . . 46 236 . . . . 473 . . . . . . . . . 4 . 253 Average 123 | 1 29 17 12 . 49 206 100 . . . . 297 . . . . 242 . . . . 10 115 119 Influence Increases 7376 | 20 279 339 159 . 389 875 653 90 55 . 273 552 20 155 . . 1220 310 190 20 180 101 1027 469 Destroy 0b10 Robot/C 3640 | . 160 160 100 . 300 540 400 80 40 . 180 . 20 40 . . 560 140 160 20 140 . 440 160 Destroy 0b10 Robot/NC 255 | 20 10 15 10 . 15 35 5 . . . 10 5 . . . . 40 . . . . 5 15 70 Destroy Leader 758 | . 50 64 20 . 50 142 120 10 . . 20 . . 10 . . 96 20 30 . 10 . 92 24 Allied During Kill 299 | . . . 8 . 5 . . . . . 63 . . . . . 106 . . . . . 115 2 Trap Triggered on 0b10 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . Successful Hack 182 | . 26 57 5 . . 15 33 . . . . 6 . . . . 28 . . . . 12 . . Disable Machine 210 | . 30 . . . . 30 30 . . . . 15 . . . . 105 . . . . . . . Destroy Structure 567 | . 3 13 1 . 4 13 20 . . . . 16 . . . . 90 . . . . 24 170 213 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . 15 . . . . 45 . . Lose Combat Pursuer 945 | . . 30 15 . 15 90 45 . 15 . . 60 . 105 . . 180 150 . . 30 15 195 . Influence Decreases 7202 | 20 264 236 277 . 268 475 853 356 110 . 236 408 191 165 . . 641 443 366 290 172 107 578 746 Entered New Map 1433 | . . 10 73 . . 75 285 120 11 . . 14 68 2 . . . 215 86 270 . 4 2 198 Time Decay 4525 | 20 264 216 204 . 173 360 508 236 99 . 229 294 123 163 . . 451 198 190 20 112 97 292 276 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 946 | . . 10 . . 60 40 60 . . . . . . . . . 150 30 90 . 60 . 194 252 Lost Ally 198 | . . . . . 35 . . . . . 7 . . . . . 40 . . . . 6 90 20 Squads Dispatched 38 | . 5 1 . . . 3 9 . . . . 1 . . . . 4 . . . . 1 8 6 Investigation 7 | . 3 1 . . . 2 . . . . . . . . . . . . . . . . 1 . Extermination 12 | . . . . . . . 7 . . . . 1 . . . . 2 . . . . . 1 1 Reinforcement 13 | . 2 . . . . 1 2 . . . . . . . . . 2 . . . . 1 3 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Distress Signals 19 | . 3 1 . . . 6 1 . . . . . . . . . 2 . . 2 . 2 . 2 Communications Jammed 32 | . . . . . . . . . . . . . . . . . 32 . . . . . . . Distress Signals 32 | . . . . . . . . . . . . . . . . . 32 . . . . . . . Times Spotted 349 | . 11 15 6 . 15 49 30 4 3 . 11 5 2 5 . 1 41 16 9 13 13 15 59 26 Peak Tracking Total 13 | . 4 3 3 . 5 4 4 3 2 . 4 5 3 4 . 1 6 7 5 10 5 13 9 10 Tactical Retreats 38 | . . 2 1 . 1 5 2 . 1 . . 1 1 3 . . 6 3 . . 1 1 10 . ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Traps Triggered 4 | . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 27 | . . . . . . 6 . . . . . . . . . . 21 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Machines Disabled 14 | . 2 . . . . 2 2 . . . . 1 . . . . 7 . . . . . . . Max in Single Turn 2 | . 1 . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Machines Accessed 66 | . 5 7 1 4 . 10 7 1 1 1 . 4 . 1 4 1 4 . 2 6 . 5 1 1 Terminals 21 | . 5 5 1 . . 5 4 . . . . . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Repair Stations 8 | . . . . . . 2 2 . . . . 1 . . . . 2 . . . . 1 . . Recycling Units 5 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 . . Scanalyzers 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 . Total Hacks 207 | . 15 37 4 4 . 40 12 1 1 5 . 7 . 1 33 1 11 . 8 13 . 10 1 3 Successful 147 | . 8 27 2 4 . 24 4 1 1 5 . 3 . 1 33 1 6 . 8 13 . 3 . 3 Failed 58 | . 7 9 2 . . 15 8 . . . . 4 . . . . 5 . . . . 7 1 . Catastrophic 12 | . . 1 2 . . 3 3 . . . . 1 . . . . . . . . . 2 . . Database Lockouts 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Manual 99 | . 9 20 3 1 . 13 3 . . 1 . 12 . . . . 19 . . 1 . 5 9 3 Terminals 69 | . 15 23 4 . . 18 8 . . . . . . . . 1 . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 Repair Stations 16 | . . . . . . 4 2 . . . . 2 . . . . 5 . . . . 3 . . Recycling Units 12 | . . 3 . . . . . . . . . 2 . . . . 4 . . . . 3 . . Scanalyzers 28 | . . 11 . . . 17 . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 1 2 . . . . 2 . . . . 2 . . . . 3 1 . Terminal Hacks 92 | . 6 10 2 4 . 4 3 1 1 5 . . . 1 33 1 . . 8 13 . . . . Record 35 | . . . . 4 . . . . . . . . . 1 11 1 . . 7 11 . . . . Part Schematic 16 | . . . . . . . . . . 5 . . . . 11 . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . Robot Analysis 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 2 . . . . 1 . . . . . . . 3 . . . . . . . . . Open Door 5 | . . . . . . . . 1 1 . . . . . . . . . 1 2 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 3 1 . . 1 1 . . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 3 1 . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 Network Status 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 10 | . . . . . . 4 . . . . . 2 . . . . 3 . . . . 1 . . Scan Component 5 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . Repair 4 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . 10 . . . 13 . . . . . . . . . . . . . . . . . . Insert Component 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Analyze 8 | . . 5 . . . 3 . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . 3 . . . 7 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 11 | . 2 5 . . . 2 1 . . . . . . . . . 1 . . . . . . . Terminals 9 | . 2 4 . . . 2 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . Operators 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 7 1 . . 8 7 . . . . 3 . . . . 3 . . . . 4 1 . Full Trace Events 5 | . 1 2 . . . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 2 . . . 2 . . . 5 . 10 . . 11 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . 169 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Part Studies Acquired 10 | . . 3 . . . 7 . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . Time 155 | . . . . . . 86 . . . . . 44 . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . Non-combat 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . 4 . . . . 5 . . . . . . . no_distress 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . find_chute 5 | . . . . . . . . . . . . 3 . . . . 2 . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Total Allies 19 | . . . 3 . . . . . . 4 . . . . . . 2 . . . . 1 8 1 Largest Group 5 | . . . 3 3 3 . . . . 4 4 . . . . . 2 . . . . 1 5 2 Highest-Rated Group 323 | . . . 40 40 40 . . . . 156 156 . . . . . 192 . . . . 28 323 134 Highest-Rated Ally 103 | . . . 16 16 16 . . . . 41 41 . . . . . 96 . . . . 28 103 103 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 5 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 131 | . . . 7 . 7 . . . . . 50 . . . . . 30 . . . . . 34 3 Total Damage 4255 | . . . 75 . 15 . . . . . 609 . . . . . 1085 . . . . . 2203 268 Kills 34 | . . . 2 . 1 . . . . . 6 . . . . . 8 . . . . . 15 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Active Infowar (turns) 40583 | 76 900 1051 1174 2469 2898 4456 4755 3166 2288 816 5007 653 2694 1429 425 1593 1420 406 394 971 . 271 652 619 Optics 11948 | . . 861 1174 2469 2898 335 . . . . 4207 4 . . . . . . . . . . . . Sensors 21919 | . . . . . . 637 2398 3166 2288 816 4923 650 2675 1401 425 1593 947 . . . . . . . Terrain 34613 | 76 218 1051 1174 2469 2593 3613 4685 3162 2180 816 4807 652 2694 1396 425 1593 378 . . . . 187 444 . Structural 760 | . 682 78 . . . . . . . . . . . . . . . . . . . . . . Traps 10572 | . . . . . . 161 3790 3149 2079 815 578 . . . . . . . . . . . . . Seismic 668 | . . . . . . 46 . . . . . . . . . . . . . . . 185 437 . Decoding 11466 | . . . . . . . . . . . . 650 2694 1429 425 1593 1420 406 394 971 . 256 609 619 Machine Analysis 435 | . . . . . . . . . . . . . . . . . . . . . . 271 164 . Jamming 126 | . . . . . . . . . . . . . . . . . 126 . . . . . . . ECM 46 | . . . . . . . . . . . . . . . . . . . . . . . 46 . Robot Analysis Total 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . . . 1 1 3 . 1 3 . 2 . 1 . . 1 . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 142 | . . . . . . . . . . . . 22 . . . . 48 . . . . 20 31 21 Traps 45 | . . . . . . . . . . . . 5 . . . . 18 . . . . 5 12 5 Emergency Access 24 | . . . . . . . . . . . . 7 . . . . 5 . . . . . 4 8 Items 18 | . . . . . . . . . . . . . . . . . . . . . . 5 9 4 Machines 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrisons 6 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 Patrols 12 | . . . . . . . . . . . . 4 . . . . 7 . . . . . 1 . Reinforcements 4 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . Guards 29 | . . . . . . . . . . . . 4 . . . . 13 . . . . 9 2 1 Exits 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Turns Passed 42591 | 134 1041 1051 1174 2469 2898 5209 4755 3166 2288 816 5007 653 2694 1429 425 1593 1420 406 394 1158 808 275 709 619 Spaces Moved 16584 | 66 458 330 539 1015 582 920 1141 665 452 1113 885 714 587 1064 96 629 1278 386 402 1060 418 563 1021 200 Core 29 | 3 . . . . . . . . . . . . . . . . . . . . . . . 26 Treads 4834 | . . 43 539 1015 411 547 1141 665 430 . . . . . . . 9 24 10 . . . . . Legs 1757 | 56 458 230 . . 171 364 . . . . . . . . . . . . . 86 323 . . 69 Wheels 258 | 7 . 57 . . . 9 . . . . . . . . . . 54 101 30 . . . . . Hover 7953 | . . . . . . . . . 22 1113 885 714 587 1064 96 629 1180 261 362 974 27 . . 39 Flight 1753 | . . . . . . . . . . . . . . . . . 35 . . . 68 563 1021 66 Fastest Speed 19 | 50 120 95 160 160 160 95 160 167 44 44 44 44 44 44 68 68 44 48 48 45 22 20 19 50 Average Speed 98 | 153 174 171 160 160 168 161 163 169 161 44 48 44 45 58 68 68 61 77 75 97 99 20 27 136 Slowest Speed 310 | 190 190 190 160 160 190 190 170 170 168 44 104 102 102 68 68 68 250 250 250 180 156 24 107 310 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Potential Cave-ins 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 58 41 82 96 98 68 29 75 62 91 96 21 62 91 71 65 31 49 61 93 57 12 23 5 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 15 | . . . 1 . . . . . . 3 1 . 1 1 1 1 5 . . . 1 . . . Known Exits Taken 17 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . . . . . . . . . . . 1 . . 1 . Scrap Searched 18 | . . . 1 . 1 . . 1 1 5 1 . . 2 . . . 3 1 . 2 . . . Spaces Dug 194 | . 3 7 1 1 . 6 18 . 6 . 40 16 2 13 . 8 17 . . . 36 12 8 . Terrain Destroyed 629 | . 3 10 1 1 4 7 18 . 6 . 58 16 16 81 . 8 20 4 17 . 164 12 108 75 Melee 112 | . . . . . . 6 18 . 6 . 6 16 2 13 . 8 17 . . . . 12 8 . Projectile 66 | . 3 10 1 1 4 1 . . . . . . . 3 . . . 4 5 . 25 . 4 5 AOE 451 | . . . . . . . . . . . 52 . 14 65 . . 3 . 12 . 139 . 96 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Total 41526 | 83 612 739 830 1854 2408 4440 3834 2678 1950 1442 5419 1029 2990 1835 455 1785 1770 442 460 1171 762 701 1368 469 Wait 23300 | . 84 322 275 838 1758 3298 2507 1985 1421 315 4478 269 2384 732 360 1148 277 7 25 38 280 91 219 189 Move 16553 | 65 457 329 538 1014 581 919 1140 664 451 1112 884 713 586 1063 95 628 1277 385 401 1059 417 562 1013 200 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Pick Up 174 | 4 10 16 2 . 4 23 19 3 10 6 5 4 2 1 . 1 21 2 2 10 8 7 9 5 Fast Attach 100 | 7 . 4 . . 1 6 1 2 4 1 . 3 1 . . . 16 . . 14 . 9 15 16 Attach 143 | . 1 5 . . 5 13 10 2 8 . 1 3 1 2 . . 17 10 6 9 16 5 19 10 Detach 63 | . 1 2 . . . 4 . 1 1 . . 1 . 2 . . 7 9 2 8 7 5 12 1 Swap 259 | 1 10 9 2 . 11 55 45 4 11 1 21 8 5 13 . . 34 2 6 11 2 1 6 1 Drop 176 | . 7 11 2 . 3 24 17 5 11 7 6 5 1 2 . . 22 2 1 17 6 7 15 5 Fire 553 | 6 42 41 11 2 45 86 74 12 26 . 11 2 8 5 . . 45 25 17 5 26 . 24 40 Melee 161 | . . . . . . 6 21 . 6 . 13 21 2 14 . 8 33 . . . . 14 23 . Ram 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 28 | . . . . . . 6 . . . . . . . 1 . . 21 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 16) 1175 | -10/Materials | Identified exit to Materials 1176 | -10/Materials | Entered another Materials area 1176 | -9/Materials | Evolved 2 slots: Utility x2 1628 | -9/Materials | Build established: Scavenger-Skirmisher 1880 | -9/Materials | Discovered new exit (range 15) 2076 | -9/Materials | Central database locked down 2080 | -9/Materials | Discovered new exit (range 11) 2227 | -9/Materials | Entered Mines 2435 | -9/Mines | Discovered new exit (range 16) 2438 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2707 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2750 | -9/Mines | Discovered new exit (range 15) 3347 | -9/Mines | Learned location of Storage (-7) 3374 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3374 | -9/Mines | Discovered new exit (range 5) 3401 | -9/Mines | Entered Exiles 3401 | -9/Exiles | Found Exiles lab abandoned 3401 | -9/Exiles | Accompanied by 3 allies 3422 | -9/Exiles | Discovered new exit (range 16) 5354 | -9/Exiles | Discovered new exit (range 14) 5870 | -9/Exiles | Entered Mines 5870 | -8/Mines | Accompanied by 3 allies 6588 | -8/Mines | Lost 3 allies 7429 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7782 | -8/Mines | Core integrity fell below 50% 7861 | -8/Mines | Discovered new exit (range 9) 8104 | -8/Mines | Core integrity fell below 20% 8150 | -8/Mines | Lost 6 parts (1p2n1u2w) 8310 | -8/Mines | Discovered new exit (range 11) 8768 | -8/Mines | Entered Materials 8768 | -8/Materials | Evolved 2 slots: Propulsion x2 9399 | -8/Materials | Build established: Scavenger-Mutant 9610 | -8/Materials | Discovered new exit (range 11) 9634 | -8/Materials | Identified exit to Factory 12246 | -8/Materials | Repaired Lgt. Treads 12855 | -8/Materials | Repaired Adv. Beam Rifle 13220 | -8/Materials | Discovered exit to Factory (range 16) 13895 | -8/Materials | Central database locked down 13977 | -8/Materials | Entered Factory 13977 | -7/Factory | Evolved 2 slots: Utility x2 14392 | -7/Factory | Build established: Scavenger-Assassin 14716 | -7/Factory | Build established: Scavenger-Skirmisher 15207 | -7/Factory | Discovered new exit (range 13) 15435 | -7/Factory | Build established: Scavenger-Assassin 15813 | -7/Factory | Discovered new exit (range 6) 15833 | -7/Factory | Identified exit to Factory 16757 | -7/Factory | Lost 3 parts (1p1n1u) 17016 | -7/Factory | Build established: Skirmisher 17110 | -7/Factory | Discovered exit to Factory (range 15) 17510 | -7/Factory | Build established: Mutant 18062 | -7/Factory | Build established: Skirmisher 18429 | -7/Factory | Identified exit to Storage 18429 | -7/Factory | Identified exit to Lower Caves 18501 | -7/Factory | Build established: Assassin 18732 | -7/Factory | Entered Lower Caves 18845 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18970 | -7/Lower Caves | Build established: Skirmisher 20919 | -7/Lower Caves | Discovered new exit (range 15) 21896 | -7/Lower Caves | Identified exit to Lower Caves 21898 | -7/Lower Caves | Entered another Lower Caves area 22832 | -7/Lower Caves | Found Alien Artifact 22832 | -7/Lower Caves | Identified Core Expander 22832 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 22857 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 23123 | -7/Lower Caves | Build established: Assassin 23515 | -7/Lower Caves | Build established: Skirmisher 24022 | -7/Lower Caves | Discovered new exit (range 7) 24111 | -7/Lower Caves | Identified exit to Zion 24186 | -7/Lower Caves | Entered Zion 24219 | -7/Zion | Learned location of Armory (-4) 24249 | -7/Zion | Given A8's code to call for help 24280 | -7/Zion | Learned 4 Factory zone layouts 24297 | -7/Zion | Received a visual enhancement algorithm 24298 | -7/Zion | Ran a visual enhancement algorithm 24312 | -7/Zion | Learned location of Warlord (-5) 24405 | -7/Zion | Learned Factory repair station intel 24412 | -7/Zion | Learned location of Recycling (-7) 24454 | -7/Zion | Loaded intel: 6 derelict terminal locations 24458 | -7/Zion | Build established: Scavenger-Scout 24550 | -7/Zion | Met Imprinter 24558 | -7/Zion | Imprinted 24560 | -7/Zion | Declared Zion's savior 24873 | -7/Zion | Discovered new exit (range 16) 24940 | -7/Zion | Identified exit to Proximity Caves 25002 | -7/Zion | Entered Proximity Caves 25002 | -6/Proximity Caves | Accompanied by 4 allies 25129 | -6/Proximity Caves | Spotter reported a threat 25166 | -6/Proximity Caves | Spotter reported a threat 25485 | -6/Proximity Caves | P-60 Hacker assimilated allied 4D-GRF(M) 25503 | -6/Proximity Caves | Spotter reported a threat 25509 | -6/Proximity Caves | Found DCF Scrap (14 items) 27714 | -6/Proximity Caves | Spotted B-75 Beast 28461 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30009 | -6/Proximity Caves | Entered Factory 30009 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 30010 | -6/Factory | Identified exit to Lower Caves 30012 | -6/Factory | Loaded intel: 6 repair station locations 30197 | -6/Factory | Discovered new exit (range 16) 30244 | -6/Factory | Repaired Gravmag System 30254 | -6/Factory | Retrieved Zion intel report: Trap Installations 30359 | -6/Factory | Search patrols dispatched 30586 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 30609 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 30662 | -6/Factory | Entered Lower Caves 31731 | -6/Lower Caves | Discovered new exit (range 15) 31737 | -6/Lower Caves | Identified exit to Lower Caves 33356 | -6/Lower Caves | Entered another Lower Caves area 33368 | -6/Lower Caves | Learned Factory stockpile data 33400 | -6/Lower Caves | Discovered new exit (range 15) 33405 | -6/Lower Caves | Identified exit to Factory 33546 | -6/Lower Caves | Build established: Derelict-Scout 33605 | -6/Lower Caves | Entered a destroyed Warlord outpost 33953 | -6/Lower Caves | Build established: Scavenger-Scout 34012 | -6/Lower Caves | Learned Factory security intel 34420 | -6/Lower Caves | Build established: Derelict-Scout 34572 | -6/Lower Caves | Discovered new exit (range 7) 34577 | -6/Lower Caves | Identified exit to Data Miner 34785 | -6/Lower Caves | Entered Data Miner 34785 | -6/Data Miner | Discovered new exit (range 7) 34791 | -6/Data Miner | Identified exit to Proximity Caves 34957 | -6/Data Miner | Met Data Miner 35092 | -6/Data Miner | Learned location of Section 7 (-2) 35092 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 35191 | -6/Data Miner | Received God Mode back door access code from Data Miner 35210 | -6/Data Miner | Entered Proximity Caves 35897 | -5/Proximity Caves | Learned Factory non-interactive machine intel 36791 | -5/Proximity Caves | Discovered exit to Factory (range 16) 36803 | -5/Proximity Caves | Entered Factory 36803 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 36806 | -5/Factory | Loaded intel: 200 non-interactive machine locations 36860 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 37153 | -5/Factory | Repaired Imp. Gravmag System 37278 | -5/Factory | Lost 6 parts (3n1u2w) 37485 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 37516 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 37520 | -5/Factory | Enhanced Grunt warped into view, answering call for help 37521 | -5/Factory | Enhanced Grunt warped into view, answering call for help 37546 | -5/Factory | Identified exit to Factory 37548 | -5/Factory | Build established: Hacker-Mutant 37741 | -5/Factory | Retrieved Zion intel report: Active Garrisons 37855 | -5/Factory | Retrieved Zion intel report: Active Terminals 38138 | -5/Factory | Lost 4 parts (1p2n1u) 38145 | -5/Factory | Discovered new exit (range 13) 38158 | -5/Factory | Identified exit to Upper Caves 38223 | -5/Factory | Entered Upper Caves 38248 | -5/Upper Caves | Build established: Mutant 38414 | -5/Upper Caves | Lost 3 parts (1p1n1w) 38572 | -5/Upper Caves | Learned location of 1 exit from Factory 38612 | -5/Upper Caves | Discovered new exit (range 16) 38620 | -5/Upper Caves | Identified exit to Upper Caves 38629 | -5/Upper Caves | Entered another Upper Caves area 38685 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38693 | -5/Upper Caves | Core integrity fell below 50% 38834 | -5/Upper Caves | Lost 7 parts (2p3n1u1w) 38849 | -5/Upper Caves | Destroyed 7 combat bots 38923 | -5/Upper Caves | Discovered new exit (range 15) 38931 | -5/Upper Caves | Identified exit to Warlord 38963 | -5/Upper Caves | Entered an active Warlord outpost 38967 | -5/Upper Caves | Learned Research terminal intel 38967 | -5/Upper Caves | Learned Extension terminal intel 39023 | -5/Upper Caves | Entered Warlord 39177 | -5/Warlord | Opened Warlord's prototype stash 39196 | -5/Warlord | Found Prototype Device 39196 | -5/Warlord | Identified Exp. Phase Shifter 39224 | -5/Warlord | Found Prototype Reactor 39224 | -5/Warlord | Identified Vortex Chain Reactor 39290 | -5/Warlord | Visited the Vortex Lab 39302 | -5/Warlord | Met EX-DEC 39306 | -5/Warlord | Warlord's base attacked by MAIN.C 39309 | -5/Warlord | Found Prototype Launcher 39312 | -5/Warlord | Found Prototype Energy Gun 39312 | -5/Warlord | Identified Vortex Rail 39315 | -5/Warlord | Found Vortex Rail 39656 | -5/Warlord | Warlord forces counterattacked 39714 | -5/Warlord | Rebuked by Warlord 39873 | -5/Warlord | Opened side exit 39900 | -5/Warlord | Identified Vortex Catalyst Activator 39981 | -5/Warlord | Warlord base infiltrated, sounded retreat 39999 | -5/Warlord | Spotted Striker 40130 | -5/Warlord | Spotted Striker 40162 | -5/Warlord | Discovered new exit (range 15) 40166 | -5/Warlord | Lost 3 allies 40181 | -5/Warlord | Entered Proximity Caves 40261 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40353 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 40358 | -4/Proximity Caves | Learned location of Quarantine (-2) 40366 | -4/Proximity Caves | Build established: Scavenger-Mutant 40691 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 40874 | -4/Proximity Caves | Spotted B-86 Titan 40917 | -4/Proximity Caves | Core integrity fell below 20% 40955 | -4/Proximity Caves | Lost 9 parts (4n3u2w) 40988 | -4/Proximity Caves | Discovered exit to Factory (range 3) 40989 | -4/Proximity Caves | Entered Factory 40989 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 40990 | -4/Factory | Identified exit to Research 41084 | -4/Factory | Zion Infowar Resupply teleported in 41259 | -4/Factory | Discovered exit to Research (range 7) 41264 | -4/Factory | Entered Research 41264 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 41265 | -3/Research | Loaded intel: 23 terminal locations 41408 | -3/Research | Lost 3 parts (1n2w) 41484 | -3/Research | Zion Heavy squad teleported in 41518 | -3/Research | Garrison activated, responded to threat 41667 | -3/Research | Found Prototype Protection 41667 | -3/Research | Identified Zio. Weapon Casing 41867 | -3/Research | Zion Hover Resupply teleported in 41903 | -3/Research | Zion Heavy squad teleported in 41921 | -3/Research | Zion Fire squad teleported in 41922 | -3/Research | Discovered new exit (range 7) 41973 | -3/Research | Entered another Research area 41973 | -2/Research | Accompanied by 1 ally 41973 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 42002 | -2/Research | Lost 12 parts (1p6n3u2w) 42004 | -2/Research | Lost 3 allies 42279 | -2/Research | Build established: Mutant 42282 | -2/Research | Fabricated Cld. Gravmag System (x1) 42315 | -2/Research | Zion Zionite Resupply teleported in 42322 | -2/Research | Found Zio. Weapon Casing 42385 | -2/Research | Garrison activated, responded to threat 42416 | -2/Research | System corruption reached 10% 42500 | -2/Research | Lost 14 parts (2p3n5u4w) 42581 | -2/Research | Core integrity fell below 50% 42587 | -2/Research | Core integrity fell below 20% 42592 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 42581_ Knocked back. 42581_ U-05 Engineer builds a Wall. 42582_ U-05 Engineer lays Concrete. 42582_ Knocked back. 42583_ U-05 Engineer lays Concrete. 42584_ Door malfunctions. 42584_ Slug penetrates Wall. 42584_ Knocked back. 42586_ Slug penetrates Wall. 42586_ Slug penetrates H-88 Terminator. 42586_ Slug penetrates Wall. 42589_ System corrupted: Heat flow error (+224). 42589_ Knocked back. 42589_ Slug penetrates Wall. 42590_ Detecting system override signal. 42590_ Penetrated by Slug. 42591_ >> DECODED: Emergency access location. 42592_ Penetrated by Slug. [Achievement: 20k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# #? | | ?????????????????????!???????########## #? | | ?????????????????????????????# # #? | | ?????????????????????????????# # ! #? | | ?????????????????????????????# # #? | | ?????????????????????????????# # #? | | ??????????????????????/??????# + #? | | ?????????????????????????????# #"" #? | | ??????????????????????+??????# #"F #? | | ?????????????????????????????# #"" ## | | ?????????????????????????????# #"" | | ?????????????????????????????########## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????############### | | ??????????????????????????????? #??# | | ??????????+???????????????????? #??# | | ???????????????????????????????? #??# = | | ????????????????????????????????" #??# = | | ????????????????????????????????? ???# ! % | | ????????????????????????????????? ???# | | ?????????????????????????????????? ????# | | ????????????????????####+###?????? ????#### | | ???????????????##+### #???#### ##### # | | ?????????????? ##### H% | | ?????????????? 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T" t k ^ | | ???????????????kwu w hh ##### ^ | | ??????????????!###### #???################/# | | ????????????????????###+####???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????+?????????+???????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 55 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 16 Corruption Block 15 Armor Coverage 225 Power Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 83 Recoil Reduction 5 Particle Charging 32 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Com. Ion Cannon | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Cld. Gravmag System | x1 | -2/Research | Authchip Repaired ---------- Lgt. Treads | 60% | -8/Materials Adv. Beam Rifle | 48% | -8/Materials Gravmag System | 51% | -6/Factory Imp. Gravmag System | 12% | -5/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Autogun | -9/Materials | Hacked Beam Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Scythe | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- 20k Club Official Business Ooh, Shiny! Reappropriation Tester Challenges ------------ None Game ------ Seed MakeshiftDisruptionMantle Manual? 0 Play Time 07:06:35 Cumulative 158.8 hours Start 2026.03.09 @ 20:41:06 End 2026.03.18 @ 08:09:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe9a17d2-6477-4243-ba98-60f9aeccd845