Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.22 @ 16:06:03 Player: Plexion Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (192) 960 Value Destroyed (4621) 4621 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (1292) 1292 TOTAL SCORE: 17653 Bonus ------- High Alert Combat Kills 741 Follower Combat Kills 563 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Win 3000 Friendly Fire -4612 Cogmind --------- Core Integrity 1486/1600 Matter 158/300 Energy 31/600 System Corruption 0% Temperature Cool (10) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cooled Fission Core Quantum Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (15) ----- Medium Storage Unit Zionite Metafield Generator Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Phase Shifter Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Quantum Reactor Cooled Nuclear Pulse Thruster Q-thruster Nanoactuators Improved Cloaking Device Improved Shield Generator Subatomic Replicator 8R-AWN's Boregun Peak State ------------ > --- POWER ------------ Cooled Fission Core Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Zionite Metafield Generator Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon > --- INVENTORY -------- Quantum Reactor Cooled Nuclear Pulse Thruster Q-thruster Nanoactuators Improved Cloaking Device Improved Shield Generator Subatomic Replicator 8R-AWN's Boregun [Rating: 150] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Gravity Neutralizing Apparatus Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . Utility 13 | . . . 2 . . . 1 . 1 . . . . . 2 . . . . 2 . 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 254 | 6 8 . 8 2 27 3 44 26 17 6 . . 27 7 12 . 1 . 2 19 19 4 6 2 8 Power 19 | 1 1 . . 1 1 1 2 2 1 . . . 1 . 1 . . . . 1 2 1 1 . 2 Engine 7 | 1 1 . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . 1 1 . . . . . . . . . . . 1 1 . . . . Reactor 7 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 . 2 Propulsion 62 | 2 . . 2 1 4 . 12 8 4 . . . 5 1 5 . . . 2 7 6 1 1 . 1 Treads 26 | 2 . . 2 1 2 . 12 7 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . 4 . 3 . . . . . 4 . . . . Flight 22 | . . . . . . . . . 4 . . . 1 1 2 . . . 2 7 2 1 1 . 1 Utility 103 | 1 4 . 3 . 12 1 11 3 10 2 . . 14 5 5 . . . . 11 11 2 4 1 3 Device 35 | . 1 . . . 3 . . . 3 1 . . 4 5 2 . . . . 6 6 . 3 1 . Storage 22 | 1 2 . 2 . 5 . 1 . 3 . . . 3 . . . . . . 2 2 . 1 . . Processor 7 | . . . . . . . . . 2 . . . 1 . 1 . . . . . 1 . . . 2 Hackware 14 | . . . . . . . . . 1 . . . 3 . 2 . . . . 3 2 2 . . 1 Protection 25 | . 1 . 1 . 4 1 10 3 1 1 . . 3 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 3 . 3 . 10 1 19 13 2 4 . . 7 1 1 . 1 . . . . . . 1 2 Energy Gun 17 | 1 3 . 2 . 6 1 3 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Ballistic Gun 28 | 1 . . . . 3 . 10 8 . . . . 4 . . . 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 1 . 1 . 5 2 1 2 . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 1 2 . . 2 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 4 . 1 3 . . . . 7 . 2 . . . . . 1 1 . 1 . Parts Lost 63 | . 2 . . 3 9 . 11 4 1 . . . 8 6 . . . . . 12 1 . . 2 4 Power 8 | . . . . 1 1 . 2 1 . . . . 1 1 . . . . . 1 . . . . . Propulsion 16 | . . . . 1 4 . 1 . . . . . 2 4 . . . . . 4 . . . . . Utility 21 | . . . . 1 2 . 2 1 1 . . . 3 . . . . . . 7 . . . 1 3 Weapon 18 | . 2 . . . 2 . 6 2 . . . . 2 1 . . . . . . 1 . . 1 1 Highest Loss Streak 10 | . 1 . . 2 6 . 3 2 1 . . . 8 3 . . . . . 10 1 . . 2 4 Average Slot Usage (%) 93 | . 96 100 100 90 94 100 99 99 86 92 92 92 96 86 81 93 93 93 93 91 73 78 75 81 77 Engine 4 | . 14 14 11 10 9 2 6 2 1 7 7 7 2 . . . . . . . . . . . . Core 2 | . . . . . 1 8 2 6 5 . . . . . . . . . . . 2 4 4 4 4 Reactor 1 | . . . . . . . . . . . . . 4 5 6 6 6 6 6 4 2 4 4 4 4 Treads 10 | . 28 28 22 21 19 . 26 18 . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 22 . 8 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 11 12 2 6 6 6 3 . 11 . . . . Flight 10 | . . . . . . . . . 29 30 30 30 18 11 12 20 20 20 22 22 9 14 13 13 12 Device 7 | . . . . . . . . . 14 14 15 15 10 7 12 13 13 13 13 15 12 14 16 21 18 Storage 20 | . 23 28 33 33 36 33 32 36 16 15 15 15 15 15 6 6 6 6 6 5 2 4 4 4 4 Processor 3 | . . . . . . . . . 8 15 15 15 5 . 2 6 6 6 6 5 5 4 4 4 10 Hackware 9 | . . . . . . . . . 1 . . . 9 23 30 26 26 26 26 28 20 31 28 26 21 Protection 4 | . 3 . 10 3 4 11 12 8 . . . . 2 . . . . . . . . . . . . Energy Gun 4 | . 17 28 20 11 10 16 4 . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 8 . . . 1 . 13 17 . . . . 7 2 . . . . . . . . . . . Launcher 1 | . . . 1 11 8 5 . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 5 6 7 7 4 4 6 6 6 6 6 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 13 43 43 59 54 119 112 166 152 142 32 29 29 39 36 23 23 23 23 23 35 43 41 51 62 58 Greatest Support 78 | 40 40 40 40 40 40 20 65 60 40 36 30 36 78 66 34 30 30 30 32 41 61 49 63 63 70 Greatest Overweight (x) 12 | 1 1 1 1 2 5 5 5 12 3 . . 1 1 5 1 . . . . 2 1 . . . . Average Overweight (x) . | . . 1 1 1 1 5 1 7 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 16 16 24 20 34 28 36 36 36 12 12 12 12 12 12 8 8 8 8 14 8 8 16 8 8 Average Capacity 18 | 5 12 16 20 20 25 28 32 36 14 12 12 12 10 12 8 8 8 8 8 9 5 8 8 8 8 Most Carried 36 | 2 16 16 20 20 30 28 36 36 36 12 12 12 12 12 11 8 8 8 8 10 8 8 8 8 8 Average Carried 17 | 1 8 15 18 19 20 27 30 35 13 11 11 12 9 11 7 8 7 8 8 8 5 8 7 7 7 Final Capacity 36 | 6 16 16 20 20 28 28 36 36 12 12 12 12 12 12 8 8 8 8 8 4 8 8 8 8 8 Final Carried 36 | 2 16 16 20 19 24 28 36 36 12 12 12 12 12 12 8 8 8 8 8 4 8 8 8 8 8 Class Distribution -------------------- 35% | Hauler-Mutant 19% | Hacker-Sprinter 9% | Mutant 6% | Assassin 6% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Wizard-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Assassin | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Matter Collected 4274 | 260 208 . 95 190 276 125 989 864 45 210 . . 392 27 113 28 12 . 30 155 76 . . 70 109 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6459 | . 616 . 285 153 145 70 2075 1358 119 177 . . 796 95 188 . . . . 306 76 . . . . Parts 364 | . 24 . 23 9 9 12 133 71 6 14 . . 38 3 5 . . . . 13 4 . . . . Haulers Intercepted 10 | . . . 1 . . . 2 6 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 8 . . . 2 . . . . . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 127 | . 13 . 7 15 3 8 46 21 1 7 . . . 4 . . . . . 2 . . . . . Melee 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Guns 66 | . 11 . 3 1 1 2 31 17 . . . . . . . . . . . . . . . . . AOE 56 | . 1 . 3 14 2 6 15 4 . 7 . . . 4 . . . . . . . . . . . Classes Destroyed 17 | . 4 . 3 1 1 1 3 1 1 . . . 2 . . . . . . . . . . . . Worker 7 | . 1 . . . . . 4 1 . . . . . . . . . . . . 1 . . . . Builder 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 1 . . . 2 6 . . . . . . . . . . . 1 . . . . . Recycler 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 16 | . 2 . . . . . 3 2 . . . . . . 1 . . . . 6 2 . . . . Swarmer 53 | . 3 . 3 10 . 7 16 3 . 7 . . . 4 . . . . . . . . . . . Grunt 48 | . 10 . 2 3 . . 17 16 . . . . . . . . . . . . . . . . . Brawler 5 | . . . . 2 . . 2 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 2 . . . 10 3 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Z-Technician 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 3 . 4 6 2 4 7 8 1 4 . . 3 4 2 . . . . 2 1 . . . . Combat Bots Only 8 | . 2 . 3 6 2 4 6 8 1 4 . . . 4 . . . . . 1 . . . . . Max Kills in Single Turn 4 | . 1 . 3 2 4 2 3 2 1 3 . . 1 3 1 . . . . 1 1 . . . . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 2 2 2 3 2 . 3 . . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Damage Taken 11270 | . 679 . 301 345 1316 108 3022 1475 45 182 . . 852 926 99 . 16 . . 874 74 . . 322 634 Core 1987 | . 139 . 20 63 222 10 171 178 . 83 . . 222 384 30 . . . . 228 . . . 123 114 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 44 . . . 21 . 36 . . . . . 1 . . . . 96 77 100 100 . 91 92 Volleys Fired 399 | . 57 . 19 17 39 7 130 93 . 5 . . 22 3 . . . . . . . . . 5 2 Largest 2 | . 2 . 2 2 2 2 2 2 . 1 . . 2 1 . . . . . . . . . 1 1 Hottest 90 | . 90 . 90 75 90 90 90 50 . 36 . . 60 36 . . . . . . . . . 88 30 Shots Fired 714 | . 97 . 35 18 95 9 234 183 . 5 . . 28 3 . . . . . . . . . 5 2 Gun 652 | . 97 . 32 1 93 5 215 180 . . . . 27 . . . . . . . . . . . 2 Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Launcher 54 | . . . 3 17 2 4 17 3 . 5 . . . 3 . . . . . . . . . . . Special 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Kinetic 457 | . 47 . . . 32 . 169 180 . . . . 27 . . . . . . . . . . . 2 Thermal 53 | . 26 . . . 24 . 2 . . . . . 1 . . . . . . . . . . . . Explosive 38 | . . . 3 17 2 4 9 3 . . . . . . . . . . . . . . . . . Electromagnetic 166 | . 24 . 32 1 37 5 54 . . 5 . . . 3 . . . . . . . . . 5 . Robot Hit Streak 24 | . 15 . 12 3 16 12 24 10 . 1 . . 10 . . . . . . . . . . 5 . Robot Miss Streak 5 | . 4 . 2 1 2 1 5 5 . 2 . . 4 . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Autonomous 24 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 561 | . 67 . 28 4 79 5 168 121 8 1 . . 43 . 3 . . . . 26 7 . . 1 . Core Hits 306 | . 29 . 11 17 22 10 107 62 2 7 . . 19 4 2 . . . . 10 4 . . . . Critical Hits 14 | . . . . . . . 1 4 1 . . . 7 . . . . . . 1 . . . . . Critical Kills 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . 1 2 1 . . . 4 . . . . . . 1 . . . . . Melee Attacks 346 | . . . . . . . . 1 37 12 . 14 43 6 39 11 25 . 7 127 24 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 346 | . . . . . . . . 1 37 12 . 14 43 6 39 11 25 . 7 127 24 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . . . . 3 . . . 24 . 1 . . . . 3 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17886 | . 999 . 702 1560 1434 512 4231 2521 582 330 . . 2719 237 215 . . . . 1182 476 . . 186 . Guns 7263 | . 895 . 395 12 1031 62 2468 2035 . . . . 365 . . . . . . . . . . . . Cannons 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . Explosions 5612 | . 90 . 307 1548 403 448 1763 486 . 330 . . . 237 . . . . . . . . . . . Melee 4798 | . . . . . . . . . 582 . . . 2343 . 215 . . . . 1182 476 . . . . Ramming 169 | . 14 . . . . 2 . . . . . . . . . . . . . . . . . 153 . Kinetic 4952 | . 308 . . . 392 . 1852 2035 . . . . 365 . . . . . . . . . . . . Thermal 1516 | . 340 . 55 96 623 . 254 . . 81 . . 11 56 . . . . . . . . . . . Explosive 4048 | . . . 252 1452 403 448 1007 486 . . . . . . . . . . . . . . . . . Electromagnetic 2403 | . 337 . 395 12 16 62 1118 . . 249 . . . 181 . . . . . . . . . 33 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4798 | . . . . . . . . . 582 . . . 2343 . 215 . . . . 1182 476 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 1 . . . . . 1 . . . . . 12 . . . 1 . Average Corruption 2 | . . . . . . . 1 1 . . . . . 1 . . . . . 6 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . 2 7 . . . . . . . . . . . 25 . . . . . Message Errors 7 | . . . . . . . 1 2 . . . . . . . . . . . 4 . . . . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Heat Flow Errors 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . 1 2 . . . . . . . . . . . 3 . . . . . Targeting Errors 5 | . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1075 | . 41 . . 155 10 10 5 17 243 . . . 316 3 18 . . . . 87 170 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 241 | . 41 . . 155 10 10 5 17 . . . . . 3 . . . . . . . . . . . Melee 834 | . . . . . . . . . 243 . . . 316 . 18 . . . . 87 170 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 946 | . 80 . 49 224 . 54 249 102 . 22 . . . 90 . . . . . . . . . 76 . Shots 32 | . 2 . 1 8 . 2 11 3 . 1 . . . 4 . . . . . . . . . . . Rammed 5 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . 2 . Targets Rammed 5 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 287 | . 195 . 228 6 287 72 153 254 . 3 . . 142 20 19 . . . . 287 5 . . 88 . Average Temperature 66 | . 50 . 86 4 142 33 36 62 . 3 . . 43 10 9 . . . . 98 3 . . 37 . Received Heat Transfer 2575 | . 258 . 81 12 . . 1089 675 . 9 . . 274 75 33 . . . . 9 24 . . . 36 Effects 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 1 . 5 . . 1 3 . . . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1638 | . 840 . 50 100 189 . 300 . . 100 . . 9 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 2 . 1 . . . 8 . . 2 . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Peak Influence 1068 | . 127 44 258 510 . 225 937 1068 539 . . . . . 135 . . . . 148 59 106 125 94 127 Average Influence 311 | . 56 44 80 370 . 125 521 855 436 . . . . . 54 . . . . 54 27 55 90 33 70 Maximum Alert Level 3 | . . . 1 2 . 1 3 3 2 . . . . . . . . . . . . . . . . Low Security (%) 56 | 100 100 100 89 1 . 72 8 . . . . . . . 100 . . . . 100 100 100 100 100 100 Level 1 10 | . . . 10 64 . 27 22 8 37 . . . . . . . . . . . . . . . . Level 2 13 | . . . . 33 . . 44 3 62 . . . . . . . . . . . . . . . . Level 3 19 | . . . . . . . 24 88 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 1 . . . 4 5 4 . . . . 1 4 . . . . 5 4 . . . 2 Investigation 11 | . . . . . . . 1 3 2 . . . . . 1 . . . . 1 2 . . . 1 Extermination 6 | . . . . . . . . . 1 . . . . . 1 . . . . 3 1 . . . . Reinforcement 13 | . 2 . 1 . . . 2 2 1 . . . . . 2 . . . . 1 1 . . . 1 Assault 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Distress Signals 14 | . 1 . 1 . . . 3 2 1 . . . . . 1 . . . . 1 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 30 . 10 13 4 5 63 47 14 12 . . 3 21 11 1 2 . . 25 11 3 2 11 47 Peak Tracking Total 28 | . 5 . 3 3 4 4 7 9 7 7 . . 3 13 4 1 4 . . 8 10 2 1 11 28 Tactical Retreats 36 | . 6 . . . . . . 6 4 4 . . . 2 4 . 1 . . 5 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Traps Triggered 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . 2 . . . . . 1 . . 4 . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Machines Disabled 24 | . . . 1 5 3 . 6 4 . 1 . . 1 . . . . . . . . . . 3 . Max in Single Turn 2 | . . . 1 2 1 . 2 1 . 1 . . 1 . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . 1 1 . . . . . . . . . . . 2 . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Machines Accessed 83 | . 2 . . . 2 . 7 13 4 1 . 1 . . 9 1 1 3 . 16 8 7 2 2 4 Terminals 48 | . 1 . . . . . 5 10 3 . . . . . 6 1 . . . 7 4 5 1 2 3 Fabricators 5 | . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 9 | . 1 . . . . . . 2 . . . . . . 1 . . . . 2 3 . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . Garrison Access 8 | . . . . . . . 1 1 1 . . . . . . . . . . 2 . 1 1 . 1 Total Hacks 236 | . 6 . . . 2 . 13 31 13 1 . 7 . . 18 4 1 14 . 50 32 25 6 6 7 Successful 152 | . 2 . . . 2 . 7 11 2 1 . 7 . . 11 4 1 14 . 32 21 25 2 5 5 Failed 82 | . 4 . . . . . 6 20 11 . . . . . 6 . . . . 18 10 . 4 1 2 Catastrophic 16 | . 1 . . . . . 1 6 2 . . . . . 1 . . . . 3 1 . . . 1 Database Lockouts 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Manual 116 | . 4 . . . 1 . 10 16 11 . . . . . 12 3 . . . 24 24 4 1 4 2 Terminals 150 | . 4 . . . . . 10 25 10 . . . . . 13 4 . . . 28 24 17 4 6 5 Fabricators 15 | . . . . . . . . . . . . . . . 2 . . . . 9 4 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 14 | . 2 . . . . . . 4 . . . . . . 1 . . . . 3 4 . . . . Scanalyzers 15 | . . . . . . . 2 . . . . . . . 2 . . . . 4 . 7 . . . Garrison Access 15 | . . . . . . . 1 2 3 . . . . . . . . . . 4 . 1 2 . 2 Terminal Hacks 96 | . 1 . . . 2 . 4 9 1 1 . 7 . . 4 4 1 14 . 12 10 17 . 5 4 Record 23 | . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 2 11 . 2 3 Part Schematic 21 | . . . . . . . 1 . . . . 7 . . 1 1 . 3 . 5 2 1 . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Open Door 6 | . . . . . . . . 4 . . . . . . . . 1 . . . . . . . 1 Branch Access Points 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Terminal Index 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . . . . . 2 . . . . . . . 2 . . . 1 . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 6 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 1 1 . . . Zone Layout 6 | . . . . . . . 2 2 . . . . . . . . . . . . 1 . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . . 2 . . . . 7 2 . . . . Load Schematic 5 | . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . Build 6 | . . . . . . . . . . . . . . . 1 . . . . 4 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 8 | . 1 . . . . . . 1 . . . . . . 1 . . . . 2 3 . . . . Retrieve Components 8 | . 1 . . . . . . 1 . . . . . . 1 . . . . 2 3 . . . . Scanalyzer 15 | . . . . . . . 2 . . . . . . . 2 . . . . 4 . 7 . . . Insert Component 6 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 3 . . . Analyze 9 | . . . . . . . 1 . . . . . . . 1 . . . . 3 . 4 . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . 1 1 . 1 Seal Access 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . 1 1 . 1 Unauthorized Hacks 14 | . . . . . . . . 1 1 . . . . . 2 . . . . 3 6 . 1 . . Terminals 11 | . . . . . . . . . 1 . . . . . 2 . . . . 3 4 . 1 . . Assimilate 7 | . . . . . . . . . . . . . . . 2 . . . . 3 1 . 1 . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 1 . . . . . 4 12 4 . . . . . 7 1 . . . 14 5 6 1 1 4 Full Trace Events 6 | . . . . . . . . 2 2 . . . . . . . . . . 1 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . 318 . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . 2 . . . . 7 . . 2 1 . 3 . 6 2 4 . . . Parts Built 5 | . . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . Matter 769 | . . . . . . . . . . . . . . . 186 . . . . 424 159 . . . . Time 181 | . . . . . . . . . . . . . . . 49 . . . . 106 26 . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . 2 . . . . 12 12 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 6 . . . . . . 9 . . . . . . 2 . . . . 4 4 . . . . Parts Scanalyzed 6 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 3 . . . Part Schematics Acquired 6 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Total Allies 31 | . . . . . . . . 10 . . . 15 . . 1 . . . . 3 1 . 1 . . Largest Group 15 | . . . . . . . . 10 . . . 15 13 . 1 . . . . 1 1 . 1 . . Highest-Rated Group 403 | . . . . . . . . 173 . . . 403 350 . 26 . . . . 26 10 . 44 . . Highest-Rated Ally 44 | . . . . . . . . 29 . . . 31 31 . 26 . . . . 26 10 . 44 . . Total Orders 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Ally Attacks 160 | . . . . . . . . 94 . . . . 66 . . . . . . . . . . . . Total Damage 2114 | . . . . . . . . 1241 . . . . 873 . . . . . . . . . . . . Kills 20 | . . . . . . . . 15 . . . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Robot Analysis Total 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Derelict Logs Recovered 15 | . . . . . . . . . . 2 3 3 . 2 . 1 2 . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Turns Passed 15496 | 84 1193 214 375 288 1110 479 2178 1814 454 366 90 1088 736 265 758 474 379 23 214 1660 559 212 71 168 244 Spaces Moved 16391 | 50 564 119 160 139 501 341 897 705 681 632 285 1047 887 362 1134 664 906 79 484 2984 691 695 215 295 874 Core 996 | 6 . . . . . . . . . . . 907 40 1 . . . . . . 42 . . . . Treads 2657 | 44 564 119 160 139 438 . 854 335 4 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 817 | . . . . . 63 341 43 370 . . . . . . . . . . . . . . . . . Hover 1224 | . . . . . . . . . . . . . 686 361 32 . . . . . 145 . . . . Flight 10697 | . . . . . . . . . 677 632 285 140 161 . 1102 664 906 79 484 2984 504 695 215 295 874 Fastest Speed 16 | 50 160 180 180 180 110 130 130 200 26 26 29 26 26 52 29 29 29 29 29 27 16 16 17 17 17 Average Speed 67 | 147 170 180 180 180 181 130 187 214 30 28 29 90 41 58 51 29 29 29 29 29 33 16 17 17 17 Slowest Speed 310 | 160 180 180 180 200 200 130 220 310 230 29 29 100 130 300 105 29 29 29 30 172 109 16 17 17 18 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . . 1 . . . . . 2 . . . . 11 1 8 1 5 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 70 33 19 33 68 63 87 89 28 70 58 84 78 81 35 52 78 68 74 44 22 20 7 30 24 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 7 | . . . . . 1 . . 1 . . . 3 . 1 . . . 1 . . . . . . . Known Exits Taken 14 | . . . . . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . . . 1 1 . . . . . . . . . . . Scrap Searched 23 | . . . . 1 . 3 . . . 3 1 3 . 2 . 3 3 . 4 . . . . . . Spaces Dug 298 | . . . 7 34 . 18 3 . 29 11 . 2 12 5 31 11 25 . 7 90 13 . . . . Terrain Destroyed 562 | . 10 . 18 155 10 38 61 16 29 21 . 2 12 13 31 11 25 . 7 90 13 . . . . Melee 236 | . . . . . . . . . 29 11 . 2 12 5 31 11 25 . 7 90 13 . . . . Projectile 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . AOE 324 | . 10 . 18 155 8 38 61 16 . 10 . . . 8 . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Res Qua Acc Total 19733 | 57 697 120 220 160 638 371 1198 901 877 788 293 1165 1155 403 1245 928 984 78 546 3550 979 787 247 403 943 Wait 2043 | . 45 . 14 . 33 3 85 35 85 120 3 105 143 24 55 254 52 . 52 415 231 91 23 98 77 Move 16270 | 49 563 118 159 138 500 340 896 704 678 631 284 1046 886 361 1129 663 905 78 483 2961 688 678 212 286 834 Hop 46 | . . . . . . . . . 1 . . . . . 2 . . . . 11 1 8 1 4 18 Pick Up 156 | 2 15 1 11 2 19 10 20 18 17 7 3 . 12 . 2 . . . . 7 4 2 1 3 . Fast Attach 82 | 6 5 . . . 2 . 6 10 2 . . . 11 . 6 . . . 1 5 14 3 4 1 6 Attach 86 | . 2 . 2 2 18 1 14 5 8 . . . 10 1 5 . 1 . . 9 4 . 1 2 1 Detach 46 | . 3 . . . 9 . 4 2 4 . . . 9 1 1 . 1 . . 3 6 . 1 1 1 Swap 87 | . 1 . 6 . 7 2 24 11 7 6 . . 6 6 1 . . . 1 5 1 1 1 . 1 Drop 166 | . 4 1 9 1 11 7 19 21 38 7 3 . 13 . 5 . . . 2 7 6 4 3 2 3 Fire 399 | . 57 . 19 17 39 7 130 93 . 5 . . 22 3 . . . . . . . . . 5 2 Melee 346 | . . . . . . . . 1 37 12 . 14 43 6 39 11 25 . 7 127 24 . . . . Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / Upp / *Ext x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 15) 882 | -10/Materials | Discovered new exit (range 3) 941 | -10/Materials | Core integrity fell below 50% 1278 | -10/Materials | Entered Mines 1417 | -10/Mines | Discovered new exit (range 13) 1461 | -10/Mines | Assembled infested the area 1466 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1492 | -10/Mines | Entered Materials 1492 | -9/Materials | Evolved 2 slots: Utility x2 1801 | -9/Materials | Build established: Hauler-Mutant 1853 | -9/Materials | Discovered new exit (range 9) 1867 | -9/Materials | Entered Mines 2010 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2146 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2148 | -9/Mines | Discovered new exit (range 5) 2155 | -9/Mines | Entered Exiles 2200 | -9/Exiles | Met 8R-AWN 2226 | -9/Exiles | Met EX-HEX 2314 | -9/Exiles | Met EX-DEC 2350 | -9/Exiles | Learned location of Zion (-7) 2594 | -9/Exiles | Met EX-BIN 2622 | -9/Exiles | Aligned with FarCom system 2624 | -9/Exiles | Given EX-Vault access code 2672 | -9/Exiles | Opened EX-Vault 2684 | -9/Exiles | Found AWS/Thermal 2687 | -9/Exiles | Found Superbattery 2696 | -9/Exiles | Found AWS/Autocannon 2739 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2897 | -9/Exiles | Discovered new exit (range 15) 3006 | -9/Exiles | Attacked by the Exiles 3115 | -9/Exiles | Core integrity fell below 50% 3153 | -9/Exiles | Lost 6 parts (1p2n1u2w) 3166 | -9/Exiles | Destroyed 8R-AWN 3168 | -9/Exiles | Found Prototype Ballistic Gun 3171 | -9/Exiles | Found Prototype Ballistic Gun 3176 | -9/Exiles | Found Prototype Device 3186 | -9/Exiles | Found Prototype Processor 3229 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 3231 | -9/Exiles | Identified AS-neutralizer No. 17b 3265 | -9/Exiles | Stole three prototypes: Superbattery, AWS/Thermal, AWS/Autocannon 3265 | -9/Exiles | Entered Mines 3336 | -8/Mines | Discovered new exit (range 7) 3694 | -8/Mines | Discovered new exit (range 10) 3744 | -8/Mines | Entered Materials 3744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3791 | -8/Materials | Discovered new exit (range 15) 4036 | -8/Materials | Lost 3 parts (1u2w) 4364 | -8/Materials | Discovered new exit (range 13) 4367 | -8/Materials | Discovered new exit (range 13) 4883 | -8/Materials | Discovered new exit (range 16) 5344 | -8/Materials | First assault squad dispatched 5743 | -8/Materials | Lost 3 parts (1n1u1w) 5922 | -8/Materials | Entered Storage 6109 | -8/Storage | Core integrity fell below 50% 6131 | -8/Storage | Destroyed 8 combat bots 6542 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6646 | -8/Storage | Learned location of Armory (-4) 6828 | -8/Storage | Build established: Commander-Mutant 6928 | -8/Storage | Discovered new exit (range 5) 7238 | -8/Storage | Build established: Hauler-Mutant 7736 | -8/Storage | Entered Factory 7736 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7853 | -7/Factory | Identified exit to Lower Caves 7889 | -7/Factory | System Shield fried by hacking feedback 8190 | -7/Factory | Entered Lower Caves 8242 | -7/Lower Caves | Encountered a Warlord checkpoint 8249 | -7/Lower Caves | Identified exit to Lower Caves 8264 | -7/Lower Caves | Learned Factory trap positions 8401 | -7/Lower Caves | Build established: Scout 8556 | -7/Lower Caves | Entered another Lower Caves area 8561 | -7/Lower Caves | Discovered new exit (range 9) 8583 | -7/Lower Caves | Learned 4 Factory zone layouts 8587 | -7/Lower Caves | Learned Factory emergency access door positions 8587 | -7/Lower Caves | Learned location of 1 exit from Factory 8640 | -7/Lower Caves | Discovered new exit (range 13) 8646 | -7/Lower Caves | Identified exit to Zion 8646 | -7/Lower Caves | Entered Zion 8664 | -7/Zion | Discovered new exit (range 18) 8789 | -7/Zion | Learned location of Warlord (-5) 8816 | -7/Zion | Learned location of Quarantine (-2) 8839 | -7/Zion | Learned location of 1 exit from Factory 8880 | -7/Zion | Given A8's code to call for help 8926 | -7/Zion | Learned location of 1 exit from Lower Caves 8966 | -7/Zion | Build established: Assassin 9258 | -7/Zion | Discovered new exit (range 3) 9286 | -7/Zion | Gained Derelict followers 9335 | -7/Zion | Gained Derelict followers 9372 | -7/Zion | Gained Derelict followers 9468 | -7/Zion | Gained Derelict followers 9653 | -7/Zion | Identified exit to Deep Caves 9734 | -7/Zion | Entered Deep Caves 9734 | -7/Deep Caves | Accompanied by 13 allies 9789 | -7/Deep Caves | Identified Exp. Targeting Computer 9929 | -7/Deep Caves | Attacked by Z-Imprinter 9954 | -7/Deep Caves | Allies destroyed Z-Imprinter 9960 | -7/Deep Caves | Found Prototype Device 9960 | -7/Deep Caves | Identified Zio. Metafield Generator 9984 | -7/Deep Caves | Lost 8 parts (1p2n3u2w) 9986 | -7/Deep Caves | Found Prototype Protection 9986 | -7/Deep Caves | Identified Zio. Weapon Casing 10047 | -7/Deep Caves | Z-Facility disabled 10262 | -7/Deep Caves | Build established: Scavenger-Mutant 10420 | -7/Deep Caves | Discovered new exit (range 6) 10470 | -7/Deep Caves | Entered Proximity Caves 10487 | -6/Proximity Caves | Learned Factory stockpile data 10629 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10634 | -6/Proximity Caves | Core integrity fell below 50% 10676 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10686 | -6/Proximity Caves | Spotted B-75 Beast 10701 | -6/Proximity Caves | Core integrity fell below 20% 10726 | -6/Proximity Caves | Discovered new exit (range 15) 10732 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 10735 | -6/Proximity Caves | Entered Factory 10735 | -6/Factory | Evolved 2 slots: Utility x2 10736 | -6/Factory | Identified exit to Factory 10738 | -6/Factory | Loaded intel: 96 trap records 10960 | -6/Factory | Build established: Hacker-Mutant 11148 | -6/Factory | Fabricated Imp. Flight Unit (x1) 11343 | -6/Factory | Central database locked down 11433 | -6/Factory | Build established: Hacker-Sprinter 11452 | -6/Factory | Identified exit to Lower Caves 11493 | -6/Factory | Entered Lower Caves 11494 | -6/Lower Caves | Identified exit to Lower Caves 11522 | -6/Lower Caves | Encountered a Warlord checkpoint 11596 | -6/Lower Caves | Learned 4 Factory zone layouts 11967 | -6/Lower Caves | Entered another Lower Caves area 11973 | -6/Lower Caves | Discovered exit to Factory (range 11) 12081 | -6/Lower Caves | Learned Factory garrison access intel 12098 | -6/Lower Caves | Learned Factory stockpile data 12337 | -6/Lower Caves | Discovered new exit (range 5) 12346 | -6/Lower Caves | Identified exit to Data Miner 12346 | -6/Lower Caves | Entered Data Miner 12346 | -6/Data Miner | Discovered new exit (range 6) 12352 | -6/Data Miner | Met Data Miner 12357 | -6/Data Miner | Learned location of Section 7 (-2) 12362 | -6/Data Miner | Received God Mode back door access code from Data Miner 12369 | -6/Data Miner | Identified exit to Proximity Caves 12369 | -6/Data Miner | Entered Proximity Caves 12428 | -5/Proximity Caves | Learned location of 1 exit from Factory 12458 | -5/Proximity Caves | Learned Factory terminal intel 12544 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12583 | -5/Proximity Caves | Entered Factory 12583 | -5/Factory | Evolved 2 slots: Utility x2 12584 | -5/Factory | Identified exit to Extension 12585 | -5/Factory | Identified exit to Upper Caves 12588 | -5/Factory | Loaded intel: 22 terminal locations 12589 | -5/Factory | Loaded intel: 4 garrison access locations 12691 | -5/Factory | Repaired Imp. Flight Unit 12845 | -5/Factory | Discovered new exit (range 4) 12846 | -5/Factory | Identified exit to Factory 12900 | -5/Factory | Found Exp. Sensor Array 12902 | -5/Factory | Found Exp. Sensor Array 13451 | -5/Factory | Fabricated Adv. Hacking Suite? 13625 | -5/Factory | Discovered exit to Factory (range 6) 13673 | -5/Factory | Discovered exit to Extension (range 16) 13735 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 14222 | -5/Factory | System corruption reached 10% 14243 | -5/Factory | Entered another Factory area 14243 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14270 | -4/Factory | Lost 10 parts (1p3n6u) 14352 | -4/Factory | Incoming investigation squad redirected 14431 | -4/Factory | Identified exit to Upper Caves 14431 | -4/Factory | Identified exit to Armory 14500 | -4/Factory | Build established: Hacker-Mutant 14571 | -4/Factory | Fabricated Nuclear Pulse Array (x2) 14782 | -4/Factory | Central database locked down 14795 | -4/Factory | Discovered new exit (range 13) 14802 | -4/Factory | Identified exit to Research 14802 | -4/Factory | Entered Research 14802 | -3/Research | Evolved 2 slots: Utility x2 14994 | -3/Research | Discovered new exit (range 9) 15012 | -3/Research | Identified exit to Research 15014 | -3/Research | Entered another Research area 15014 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15066 | -2/Research | Discovered new exit (range 15) 15085 | -2/Research | Identified exit to Quarantine 15085 | -2/Research | Entered Quarantine 15114 | -2/Quarantine | Cryocooling Duct disabled 15123 | -2/Quarantine | Cryocooling Duct disabled 15129 | -2/Quarantine | Ambient heat levels rising (+20) 15129 | -2/Quarantine | Non-combat units ordered to evacuate 15138 | -2/Quarantine | Ambient heat levels rising (+20) 15138 | -2/Quarantine | Combat units ordered to evacuate 15142 | -2/Quarantine | Found Alien Artifact 15142 | -2/Quarantine | Identified Subatomic Replicator 15196 | -2/Quarantine | Discovered new exit (range 12) 15198 | -2/Quarantine | Identified exit to Access 15238 | -2/Quarantine | Quarantine Guard activated 15247 | -2/Quarantine | Spotted Quarantine Guard 15247 | -2/Quarantine | Spotted Quarantine Guard 15247 | -2/Quarantine | Spotted Quarantine Guard 15247 | -2/Quarantine | Spotted Quarantine Guard 15247 | -2/Quarantine | Spotted Quarantine Guard 15247 | -2/Quarantine | Spotted Quarantine Guard 15247 | -2/Quarantine | Spotted Quarantine Guard 15248 | -2/Quarantine | Spotted Quarantine Guard 15253 | -2/Quarantine | Entered Access 15253 | -1/Access | Evolved 2 slots: Utility x2 15319 | -1/Access | Build established: Wizard-Sprinter 15496 | -1/Access | Discovered new exit (range 6) 15497 | -1/Access | Identified exit to Surface 15497 | *** | Escaped! Last Messages --------------- A013. 15477_ Slug penetrates Wall. 15477_ Penetrated by Slug. 15477_ Exp. Sensor Array destroyed. 15486_ W-44 Eye sends out distress signal. 15486_ Triggered Alarm Trap. 15486_ An alarm sounds. 15486_ ALERT: Alarm triggered, dispatching investigation squad. 15488_ System Shield destroyed. 15494_ C-30 ARC bursts open, deploying its payload. 15494_ S-43 Plague unfolds itself. 15495_ Acquired 109 matter. 15495_ U-05 Engineer destroyed. 15496_ Connecting with Terminal... >>Open Sealed Barrier opened. 15496_ The Access Shell folds into the floor. 15496_ EXIT=FOUND 15497_ EXIT=IDENTIFIED: SURFACE [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ??????????????????????# """ ############### | | ??????????????????????# " #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ?????????######???????# #?????????????? | | ?????????# ###+#############/##+#?????????????? | | ?????????+ # ! #????? | | ?????????# / ! #????? | | ?????????# ###########+#### ! #????? | | ?????????## #???????? ??? #????? | | ??????????# #?????? #? #????? | | ??????????# ########???? #??#####?#????? | | ??????????# #????????? #?????????????? | | ??????????# #??????? = #?????????????? | | ??????????# #??????# #?????????????? | | ??????????# #??????## """"T"""" ###?????????????? | | ??????????# #?????###"""""""""""#???????????????? | | ??????????# ####### #############???????????????? | | ??????????# """"T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# sss "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# s @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# g "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????#%!????????????????????????????????????? | | ??????????#| ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 3100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 400 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 90 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 63 Defensive Hacking 24 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Imp. System Shield | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Cld. VTOL Module | -6/Lower Caves | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Exp. Sensor Array | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Scanalyzed Mni. Smartbomb Launcher | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Force Lance | -4/Factory | Hacked Adv. Melee Analysis Suite | -4/Factory | Hacked Imp. Overload Regulator | -3/Research | Hacked Field Propulsion Array | -3/Research | Scanalyzed Q-thruster | -3/Research | Scanalyzed Nanoactuators | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Nuclear Pulse Array | x2 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Dodgeball, But With Guns I Think I Know What's Going On Challenges ------------ None Game ------ Seed PropulsionShockWell Manual? 0 Play Time 03:41:33 Cumulative 112.9 hours Start 2020.08.22 @ 12:10:12 End 2020.08.22 @ 16:06:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 36 Adventurer 87 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0 Lore% 53 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87524ef0-fc5c-49ac-ba0a-629dcdf9bd3f