Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.26 @ 21:13:29 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2566) 2566 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 5727 Bonus ------- Follower Combat Kills 155 Friendly Fire -24 Cogmind --------- Core Integrity 499/700 Matter 295/300 Energy 285/290 System Corruption 5% Temperature Cool (45) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Advanced Beam Rifle Improved Spread Laser > --- INVENTORY (20) --- Thermal Generator Improved Heat Sink Long-range Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Large Battery > --- WEAPON ----------- Precision Shock Rifle Improved Spread Laser Cooled Particle Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Thermal Generator Improved Heat Sink Long-range Sensor Array Hardened Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Improved Spread Laser Improved Spread Laser Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Mining Laser [Rating: 47] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 84 | 6 4 22 . 28 24 Power 8 | 1 . 3 . 3 1 Engine 6 | 1 . 3 . 1 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 28 | 2 . 10 . 8 8 Treads 7 | . . 6 . 1 . Leg 21 | 2 . 4 . 7 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 4 2 . 5 3 Device 6 | . . 1 . 2 3 Storage 6 | 1 4 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 33 | 2 . 7 . 12 12 Energy Gun 21 | . . 2 . 9 10 Energy Cannon 5 | . . 3 . 1 1 Ballistic Gun 5 | 2 . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . . 2 4 Parts Lost 28 | . . 3 . 8 17 Power 2 | . . 1 . 1 . Propulsion 11 | . . 1 . 2 8 Utility 4 | . . . . 2 2 Weapon 11 | . . 1 . 3 7 Highest Loss Streak 6 | . . 2 . 3 6 Average Slot Usage (%) 98 | . 99 92 100 98 98 Engine 7 | . 14 11 11 3 4 Core 2 | . . . . 5 2 Treads 7 | . . 26 33 5 . Leg 26 | . 28 6 . 30 37 Device 5 | . . 2 . 9 7 Storage 23 | . 27 22 22 22 22 Protection 2 | . . 2 11 3 . Energy Gun 9 | . . 9 22 10 18 Energy Cannon 2 | . . 1 . 3 4 Ballistic Gun 9 | . 28 11 . 3 . Naked Turns . | . . . . . . Heaviest Build 93 | 13 73 82 82 87 93 Greatest Support 80 | 20 20 60 60 80 80 Greatest Overweight (x) 3 | . 3 3 1 1 1 Average Overweight (x) 1 | . 2 1 1 1 1 Largest Inventory Capacity 20 | 6 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 Most Carried 20 | 5 13 14 20 20 20 Average Carried 15 | 2 10 11 18 18 17 Final Capacity 20 | 6 20 20 20 20 20 Final Carried 20 | 4 13 14 20 18 13 Class Distribution -------------------- 75% | Hauler-Mutant 14% | Hauler-Gunner 5% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1653 | 115 489 219 31 609 190 Remotely . | . . . . . . Salvage Created 3471 | . 539 378 . 1414 1140 Parts 170 | . 38 23 . 55 54 Haulers Intercepted 9 | . 2 . . 4 3 Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 62 | . 13 12 . 19 18 Guns 52 | . 11 11 . 14 16 Cannons 8 | . . 1 . 5 2 AOE 2 | . 2 . . . . Classes Destroyed 13 | . 7 1 . 4 1 Worker 2 | . 2 . . . . Builder 4 | . 1 1 . 1 1 Hauler 9 | . 2 . . 4 3 Recycler 3 | . . . . 2 1 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 6 6 . . . Grunt 32 | . 7 5 . 11 9 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 9 | . . 1 . 4 4 Hunter 5 | . . . . 2 3 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 3 4 . 7 5 Combat Bots Only 7 | . 3 4 . 7 3 Max Kills in Single Turn 3 | . 3 2 . 1 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4230 | . 363 548 101 1280 1938 Core 515 | . 44 48 8 214 201 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 82 . 86 61 . Volleys Fired 241 | . 52 30 3 78 78 Largest 3 | . 2 2 2 2 3 Hottest 211 | . 40 112 90 135 211 Shots Fired 549 | . 104 59 6 155 225 Gun 484 | . 104 49 6 138 187 Cannon 64 | . . 10 . 16 38 Launcher . | . . . . . . Special 1 | . . . . 1 . Kinetic 193 | . 104 32 . 57 . Thermal 269 | . . 13 3 73 180 Explosive . | . . . . . . Electromagnetic 87 | . . 14 3 25 45 Robot Hit Streak 19 | . 10 13 . 19 16 Robot Miss Streak 6 | . 4 4 6 5 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 376 | . 63 36 . 116 161 Core Hits 218 | . 30 18 . 89 81 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6333 | . 1079 470 34 1992 2758 Guns 5120 | . 824 413 34 1688 2161 Cannons 803 | . . 57 . 250 496 Explosions 404 | . 255 . . 48 101 Melee . | . . . . . . Ramming 6 | . . . . 6 . Kinetic 2222 | . 824 252 . 1146 . Thermal 3300 | . 255 148 24 745 2128 Explosive 101 | . . . . . 101 Electromagnetic 704 | . . 70 10 95 529 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 54 | . . . . . 54 Projectiles 47 | . . . . . 47 Explosions 7 | . . . . . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . . 72 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 442 | . 2 102 66 220 442 Average Temperature 96 | . 2 45 31 54 118 Received Heat Transfer 1209 | . 135 132 . 441 501 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 1 . 1 4 Heat Transferred 4817 | . 150 444 74 1345 2804 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 377 | . 377 216 132 274 289 Initial 105 | . . 29 48 51 105 Average 149 | . 134 116 50 172 183 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 70 | 100 74 98 100 54 68 Level 1 29 | . 25 1 . 45 31 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 2 . 1 9 Investigation 2 | . . 1 . 1 . Extermination 2 | . . . . . 2 Reinforcement 8 | . 3 1 . . 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 7 | . 4 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 35 14 3 40 27 Peak Tracking Total 6 | . 5 5 3 6 4 Tactical Retreats 5 | . 2 . . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 6 | . . 1 1 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 7 | . 2 . . 3 2 Max in Single Turn 2 | . 2 . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 8 | . 1 1 1 4 1 Terminals 4 | . 1 . . 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 16 | . 1 2 1 11 1 Successful 12 | . 1 2 1 7 1 Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 1 . . 5 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 6 | . . 2 . 4 . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 1 2 1 Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Assault Status 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 2 . 3 . Insert Component 2 | . . 1 . 1 . Analyze 3 | . . 1 . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 76 | . . . 76 76 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 20 | . . . 8 12 . Total Damage 248 | . . . 82 166 . Kills 7 | . . . 3 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 6034 | 57 1492 698 397 2201 1189 Spaces Moved 2653 | 42 595 284 197 1060 475 Core 13 | 13 . . . . . Treads 564 | . . 238 197 129 . Legs 2076 | 29 595 46 . 931 475 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 190 155 150 Average Speed 172 | 98 203 188 190 159 150 Slowest Speed 210 | 120 210 210 190 190 154 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 84 21 42 70 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 41 | . 4 . . 7 30 Melee . | . . . . . . Projectile 8 | . . . . 1 7 AOE 33 | . 4 . . 6 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3663 | 57 772 397 215 1437 785 Wait 499 | . 102 24 8 189 176 Move 2648 | 41 594 283 196 1059 475 Hop . | . . . . . . Pick Up 107 | 10 15 16 7 41 18 Fast Attach . | . . . . . . Attach 77 | 6 1 17 . 28 25 Detach 29 | . . 12 . 10 7 Swap 8 | . 3 5 . . . Drop 53 | . 5 10 1 31 6 Fire 241 | . 52 30 3 78 78 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 627 | -10/Materials | Build established: Hauler-Mutant 678 | -10/Materials | Discovered new exit (range 10) 837 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Identified exit to Mines 981 | -10/Materials | Discovered new exit (range 8) 1550 | -10/Materials | Entered another Materials area 1550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1587 | -9/Materials | Discovered new exit (range 13) 2248 | -9/Materials | Entered Mines 2260 | -9/Mines | Learned location of Zion (-7) 2343 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2459 | -9/Mines | Received a Mining Laser from a helpful Derelict 2547 | -9/Mines | Learned location of Storage (-9) 2626 | -9/Mines | Discovered new exit (range 7) 2645 | -9/Mines | Entered Materials 2645 | -8/Materials | Accompanied by 3 allies 2645 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2650 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3535 | -8/Materials | Destroyed 7 combat bots 3542 | -8/Materials | Lost 3 parts (2u1w) 3988 | -8/Materials | Discovered new exit (range 15) 4189 | -8/Materials | Repaired Nuclear Core 4314 | -8/Materials | Discovered new exit (range 13) 4846 | -8/Materials | Entered Factory 4846 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5144 | -7/Factory | Build established: Hauler-Gunner 5705 | -7/Factory | Garrison activated, responded to threat 5923 | -7/Factory | Lost 6 parts (3n3w) 6035 | -7/Factory | Self-destructed Last Messages --------------- 05943_ Triggered Shock Trap. 05943_ The floor emits a surge of raw power. 05943_ System corrupted (+1). 05952_ Triggered Shock Trap. 05952_ The floor emits a surge of raw power. 05952_ System corrupted (+1). 05965_ Carbon-fiber Leg destroyed. 05986_ Lrg. Battery destroyed. 05992_ P-60 Hacker destroyed. 05998_ Acquired Imp. Heat Sink. 06023_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06032_ O-24 Administrator uses terminal to summon reinforcements. 06032_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 06032_ O-24 Administrator locks terminal. 06035_ Nuclear Reactor explodes. 06035_ Destroyed Imp. Hover Unit. 06035_ Terminal disabled. 06035_ Imp. Spread Laser destroyed. 06035_ Destroyed Imp. Spread Laser. Map ----- +----------------------------------------------------+ | ???#/ #???????# #???????? | | ???# ^ #???????### ###???????? | | ???# """ #?????????# #?????????? | | ???# """ #?????????? #?????????? | | ???# """ #?????????? #?????????? | | ???# "" #?????????? #?????????? | | ???# "" #?????????? #?????????? | | ???# #?????????? #?????????? | | ???# *%! #?????????? #?????????? | | ???##+##+####???????????? ??????????? | | ????# | #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #????#########?????????????? | | ????# ##### ! /= #?????????????? | | ????# / #?????????????? | | ????# #?????????????? | | ????# ! " #?????????????? | | ????# @ " #?????????????? | | ????# u o " #?????????????? | | ????# #?????????????? | | ????# r ??????????? | | ????### ## # #?????????? | | ??????# ## ##?????????????? | | ??????# ####!! #?????????????? | | ??????# #???!! """ #?????????????? | | ??????# #???!! """ #?????????????? | | ?????? ???? ""????????????????? | | ?????# ?????= ????????????????? | | ?????+ !????? ????????????????? | | ?????# ????? "F"????????????????? | | ??????? ?????? "??????????????????? | | ???????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumBattleSource Manual? 0 Play Time 01:20:15 Cumulative 15.6 hours Start 2021.11.26 @ 16:37:36 End 2021.11.26 @ 21:13:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b95e52af-c705-463f-bea3-f5ba8d8fe63a