Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.14 @ 21:59:50 Player: Zurdo Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (673) 673 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1598 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 241/250 System Corruption 8% Temperature Cool (1) Movement Core (850) Ox16 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Small Laser Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Heat Sink Heat Sink Improved Heat Sink Sensor Array Experimental Sensor Array Signal Interpreter Improved Targeting Computer Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Heat Sink Improved Heat Sink Sensor Array Experimental Sensor Array Signal Interpreter Improved Targeting Computer Rocket Launcher Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 30 | 6 18 4 . 2 Power 4 | 1 3 . . . Engine 4 | 1 3 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 5 1 . . Treads . | . . . . . Leg 8 | 2 5 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 6 . . . Device 2 | . 2 . . . Storage 4 | 1 3 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 4 3 . 2 Energy Gun 4 | 1 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 4 2 . 4 Power 1 | . 1 . . . Propulsion 3 | . 1 . . 2 Utility 2 | . 1 . . 1 Weapon 4 | . 1 2 . 1 Highest Loss Streak 4 | . 3 2 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 95 99 100 100 Engine 13 | . 13 14 14 14 Leg 27 | . 27 28 28 28 Device 1 | . 8 . . . Storage 14 | . 14 14 14 14 Processor 11 | . 3 14 14 14 Energy Gun 14 | . 14 13 14 14 Ballistic Gun 13 | . 13 13 14 13 Naked Turns . | . . . . . Heaviest Build 49 | 13 49 49 49 49 Greatest Support 26 | 20 26 23 23 23 Greatest Overweight (x) 3 | . 3 2 2 2 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 18 | 6 14 20 20 20 Most Carried 11 | 2 8 10 10 11 Average Carried 8 | 1 5 8 10 10 Final Capacity 20 | 8 20 20 20 20 Final Carried 10 | 2 6 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 583 | 212 273 63 . 35 Remotely . | . . . . . Salvage Created 723 | . 479 244 . . Parts 51 | . 33 18 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 25 | . 14 10 . 1 Guns 19 | . 12 6 . 1 AOE 6 | . 2 4 . . Classes Destroyed 4 | . 2 1 . 1 Swarmer 11 | . 5 6 . . Grunt 11 | . 9 2 . . Sentry 2 | . . 2 . . Demolisher 1 | . . . . 1 Best Kill Streak 6 | . 6 3 . 1 Combat Bots Only 6 | . 6 3 . 1 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 139 | . 103 36 . . Missed 45 | . 32 13 . . Damage Taken 1402 | . 612 295 . 495 Core 301 | . 78 57 . 166 Absorbed by Shields . | . . . . . Ignored by Resistances 277 | . 189 88 . . Regen/Repaired (Parts) 140 | . 140 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 60 | . 39 16 . 5 Largest 2 | . 2 2 . 2 Hottest 100 | . 80 63 . 100 Shots Fired 110 | . 75 29 . 6 Gun 104 | . 75 26 . 3 Cannon . | . . . . . Launcher 3 | . . 3 . . Special 3 | . . . . 3 Kinetic 50 | . 35 13 . 2 Thermal 28 | . 19 5 . 4 Explosive 3 | . . 3 . . Electromagnetic 29 | . 21 8 . . Robot Hit Streak 12 | . 12 9 . 2 Robot Miss Streak 1 | . 1 1 . . Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 80 | . 58 21 . 1 Core Hits 41 | . 24 16 . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1170 | . 785 372 . 13 Guns 900 | . 685 202 . 13 Cannons . | . . . . . Explosions 270 | . 100 170 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 397 | . 282 102 . 13 Thermal 388 | . 268 120 . . Explosive 80 | . . 80 . . Electromagnetic 305 | . 235 70 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 141 | . 34 107 . . Shots 6 | . 2 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 193 | . 193 52 . 20 Average Temperature 54 | . 71 16 . 10 Received Heat Transfer 387 | . 327 60 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 700 | . 525 175 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 2 . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 186 | . 186 133 . 20 Initial 36 | . . 36 . . Average 34 | . 69 45 . 2 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 22 11 . . Peak Tracking Total 9 | . 9 3 . . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 5 1 1 . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 12 2 1 . Successful 10 | . 8 1 1 . Failed 5 | . 4 1 . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 8 | . 6 2 . . Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 1 1 . Record 1 | . . . 1 . Branch Access Points 2 | . 2 . . . Surveillance Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 58 | . 58 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 5227 | 69 1161 1460 796 1741 Spaces Moved 1857 | 51 587 507 307 405 Core 4 | 4 . . . . Treads . | . . . . . Legs 1853 | 47 587 507 307 405 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 260 260 Average Speed 221 | 114 152 258 260 260 Slowest Speed 330 | 120 330 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 63 | 3 76 89 77 72 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug 3 | . . . . 3 Terrain Destroyed 27 | . 6 18 . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 24 | . 6 18 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2860 | 58 785 628 306 1083 Wait 886 | . 120 96 . 670 Move 1853 | 50 586 506 306 405 Hop . | . . . . . Pick Up 18 | 2 11 4 . 1 Fast Attach 19 | 6 11 2 . . Attach 4 | . 2 1 . 1 Detach 1 | . . 1 . . Swap 7 | . 5 1 . 1 Drop 12 | . 11 1 . . Fire 60 | . 39 16 . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 364 | -10/Materials | Identified exit to Mines 477 | -10/Materials | Discovered new exit (range 15) 825 | -10/Materials | Repaired Imp. Aluminum Leg 860 | -10/Materials | Repaired Ion Engine 965 | -10/Materials | Lost 3 parts (1p1n1u) 1231 | -10/Materials | Entered Mines 1465 | -10/Mines | Discovered new exit (range 15) 1850 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1873 | -10/Mines | Learned Materials trap positions 2107 | -10/Mines | Discovered new exit (range 4) 2157 | -10/Mines | Learned location of Zion (-6) 2298 | -10/Mines | Core integrity fell below 50% 2641 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2651 | -10/Mines | Found Prototype Device 2681 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2681 | -10/Mines | Discovered new exit (range 5) 2691 | -10/Mines | Entered Exiles 2691 | -10/Exiles | Found Exiles lab abandoned 2733 | -10/Exiles | Discovered new exit (range 15) 3466 | -10/Exiles | Discovered new exit (range 10) 3487 | -10/Exiles | Entered Mines 3488 | -9/Mines | Assembled infested the area 3493 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3585 | -9/Mines | Discovered new exit (range 11) 3758 | -9/Mines | Learned Materials emergency access door positions 5187 | -9/Mines | Received a Mining Laser from a helpful Derelict 5225 | -9/Mines | Crushed by falling debris 5229 | -9/Mines | Crushed by falling debris 5229 | -9/Mines | Smashed by cave-in Last Messages --------------- "What are you doing alone down here?" 05187_ ZM-WJM(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 05190_ ZM-WJM(g): "You're apparently new around these parts, I'll cover you." 05202_ ZM-WJM(g): "Mining lasers are a lot more useful than you might think..." 05205_ Acquired Mining Laser. 05225_ The unstable cave ceiling collapses. 05225_ Crushed by falling debris. 05225_ Mining Laser destroyed. 05225_ Aluminum Leg destroyed. 05225_ System corrupted by crushing effect (+4). 05225_ Imp. Targeting Computer destroyed. 05229_ The unstable cave ceiling collapses. 05229_ Crushed by falling debris. 05229_ Imp. Aluminum Leg destroyed. 05229_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ###### ## ?????????????????? | | ?????# #???????### #?# ??????????????????? | | ?????# #?????????# ### #??????????????????? | | ????## #?????????# ## ???????????????????? | | ???## ##???????## #???????????????????? | | ??## #??????## #???????????????????? | | ?## #?????## ##??????????????????? | | ?# ##?????# #######????????????? | | ?# % ##?????# #???????? ???? | | ?# % ###???# #?????# ????? | | ?## ###### ######## #????# ? #?? | | ??## ## ##??????# #???# #?? | | ???### # # #???????# #?## #?? | | ?????### ### # #???????# ### #?? | | ???????## %!! ##??????# """ #?? | | ????????## % ! #??????# ### """ #??? | | ?????????# ## ]### ## ### """ #???? | | ?????????# ## #?# ## ## """ #???? | | ##???????# #####?## ### #????? | | ##??????# ###????# ##?# ###????? | | ##???? ## ??????#####??##### #??????? | | ######## #?????????????????### #??????? | | # ???????????????????# #??????? | | ####### ##????####???????????# #??????? | | #?##### ####### #####???????# #??????? | | # ### ##@#???????# #??????? | | # ####### ### ####???????# #??????? | | # ## #?????# #?# #"#?????### #??????? | | ### ####??# #?## #?????# #??????? | | #?# #??# #??### #????# #??????? | | ##?# ## #??# ####### #????# ########?? | | ##### ## #??# #### #????# # #?? | | #### ## #??###### #??####????# # #?? | | ???# ##### #???????# #??????????# #?? | | ???# #???# #???##### #??????????# #?? | | ??## ##??# #??## ## #??????????#### #?? | | ?## #??# #?## ##????????????# #?? | | ## ##??# #?# " ##???????????########?? | | # ##???# ### ##???????????????????? | | #????# ##??????????????????? | | ##???###### #??????????????????? | | ##???????## #??????????????????? | | # #????????### ##??????????????????? | | ##%= #??????????## ##???????????????????? | | ?##[ #?????????## #????????????????????? | | ??## ##??????#### #????????????????????? | | ????###???????# ##????????????????????? | | ??????????????## #####?????????????????????? | | ???????????????####?????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonCommInsulator Manual? 0 Play Time 00:28:18 Cumulative 21.7 hours Start 2024.03.14 @ 21:10:58 End 2024.03.14 @ 21:59:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 10 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dec6bdb-e048-4291-be06-c40b483ebcbf