Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 07:10:41 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2156) 2156 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 4964 Bonus ------- High Alert Combat Kills 363 Entered Garrisons 200 Cogmind --------- Core Integrity 290/550 Matter 84/300 Energy 121/125 System Corruption 3% Temperature Cool (0) Movement Treading (148) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Spread Laser Gauss Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Deuterium Engine Light Nuclear Core Light Treads Cooling System Small Storage Unit Machine Analyzer Improved Sensor Array Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Medium Laser Rocket Launcher Rocket Launcher Improved Datajack Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Spread Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Ion Engine Deuterium Engine Light Nuclear Core Light Treads Cooling System Small Storage Unit Machine Analyzer Improved Sensor Array Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Medium Laser Rocket Launcher Rocket Launcher Improved Datajack Plasma Cutter Chainsword [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 67 | . 5 29 22 11 Power 3 | . . . 2 1 Engine 3 | . . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | . 2 8 6 3 Treads 14 | . 2 5 4 3 Leg . | . . . . . Wheel 5 | . . 3 2 . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 3 6 3 3 Device 5 | . 2 2 . 1 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . . 4 3 2 Artifact . | . . . . . Weapon 30 | . . 15 11 4 Energy Gun 6 | . . 2 3 1 Energy Cannon . | . . . . . Ballistic Gun 12 | . . 8 3 1 Ballistic Cannon . | . . . . . Launcher 12 | . . 5 5 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 3 9 4 Power 3 | . . . 2 1 Propulsion 7 | . . 2 2 3 Utility 4 | . . 1 3 . Weapon 2 | . . . 2 . Highest Loss Streak 4 | . . 1 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 91 94 87 95 Engine 10 | . 14 11 9 8 Treads 23 | . 3 28 14 35 Leg 3 | . 24 . . . Wheel 3 | . . 1 14 . Device 8 | . 5 11 6 7 Storage 10 | . 14 11 9 9 Protection 9 | . . 7 16 15 Energy Gun 8 | . 14 7 7 8 Ballistic Gun 11 | . 14 14 8 8 Peak Build Rating 34 | 6 9 17 31 34 Average Rating 17 | 6 6 13 22 32 On Entrance 13 | 6 6 9 17 29 Naked Turns . | . . . . . Heaviest Build 70 | 14 50 59 70 62 Greatest Support 88 | 20 40 60 88 88 Greatest Overweight (x) 6 | . 1 5 6 . Average Overweight (x) 1 | . . 1 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 8 9 20 20 20 Most Carried 20 | 6 16 20 20 20 Average Carried 17 | 6 8 18 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 16 18 20 20 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1494 | 179 79 553 543 140 Remotely . | . . . . . Salvage Created 2092 | . 264 767 784 277 Parts 124 | . 9 52 45 18 Haulers Intercepted 4 | . 2 1 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 58 | . 3 21 19 15 Guns 29 | . 3 11 6 9 AOE 29 | . . 10 13 6 Classes Destroyed 13 | . 3 6 3 1 Worker 1 | . . 1 . . Builder 8 | . . 3 5 . Tunneler 1 | . . 1 . . Hauler 4 | . 2 1 1 . Recycler 2 | . . . 2 . Mechanic 1 | . . . 1 . Operator 2 | . . 2 . . Watcher 4 | . 1 2 1 . Swarmer 19 | . . 7 4 8 Grunt 28 | . 3 10 12 3 Sentry 7 | . . 4 2 1 Hunter 2 | . . . 1 1 Programmer 2 | . . . . 2 Best Kill Streak 11 | . 2 6 11 9 Combat Bots Only 9 | . 1 4 8 9 Max Kills in Single Turn 6 | . 1 6 5 3 Gunslinging 1 | . . . . 1 Exploded 4 | . . 4 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 307 | . 8 109 113 77 Missed 84 | . 2 30 32 20 Damage Taken 3418 | . 67 1166 1275 910 Core 432 | . 10 162 142 118 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 96 59 . . Volleys Fired 160 | . 16 60 55 29 Largest 2 | . 2 2 2 2 Hottest 93 | . 70 89 93 93 Shots Fired 305 | . 32 120 95 58 Gun 267 | . 32 111 74 50 Cannon . | . . . . . Launcher 38 | . . 9 21 8 Special . | . . . . . Kinetic 154 | . 16 69 44 25 Thermal 113 | . 16 42 30 25 Explosive 38 | . . 9 21 8 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 5 11 9 8 Robot Miss Streak 8 | . 3 4 5 8 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 . 3 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 187 | . 21 76 49 41 Core Hits 166 | . 11 49 58 48 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . 2 4 1 1 Burn 7 | . 2 4 1 . Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5922 | . 253 1962 2289 1418 Guns 2530 | . 253 1073 694 510 Cannons . | . . . . . Explosions 3391 | . . 889 1594 908 Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 1494 | . 107 679 419 289 Thermal 1036 | . 146 394 275 221 Explosive 3391 | . . 889 1594 908 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 2 3 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 5 5 Message Errors 6 | . . . 2 4 Matter Fused 1 | . . . . 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 119 | . . 41 44 34 Projectiles . | . . . . . Explosions 119 | . . 41 44 34 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . . 43 . 73 Shots 5 | . . 3 . 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | . 27 34 131 180 Average Temperature 37 | . 11 9 43 82 Received Heat Transfer 1191 | . 36 453 558 144 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 2 2 . Heat Transferred 2897 | . 592 1332 713 260 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 826 | . 160 493 824 826 Initial 422 | . . 67 206 422 Average 320 | . 80 238 388 670 Maximum Alert Level 3 | . . 2 3 3 Low Security (%) 41 | 100 100 55 1 . Level 1 25 | . . 26 68 . Level 2 24 | . . 17 24 61 Level 3 8 | . . . 6 38 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 2 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 6 27 27 16 Peak Tracking Total 9 | . 2 6 7 9 Tactical Retreats 6 | . 2 2 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 8 | . 1 4 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . . 1 3 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 13 | . 4 6 1 2 Terminals 11 | . 4 5 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 32 | . 8 18 1 5 Successful 10 | . 2 6 1 1 Failed 22 | . 6 12 . 4 Catastrophic 7 | . 2 4 . 1 Database Lockouts . | . . . . . Manual 22 | . 6 15 . 1 Terminals 30 | . 8 17 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 2 4 . 1 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . 1 . . Branch Access Points 2 | . 1 1 . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . . 2 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Reject 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 13 | . 4 6 1 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2456 | 3 373 1161 480 439 Spaces Moved 1103 | 3 202 497 211 190 Core . | . . . . . Treads 642 | . 18 403 31 190 Legs 187 | 3 184 . . . Wheels 274 | . . 94 180 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 140 125 145 Average Speed 151 | 120 130 170 131 147 Slowest Speed 320 | 120 240 320 170 148 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 2 41 51 28 41 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 190 | . . 77 92 21 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 188 | . . 77 91 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1565 | 2 280 684 311 288 Wait 181 | . 41 75 12 53 Move 1099 | 2 201 496 210 190 Hop . | . . . . . Pick Up 37 | . 13 12 8 4 Fast Attach 17 | . 1 8 5 3 Attach 17 | . 1 5 7 4 Detach 2 | . 1 1 . . Swap 33 | . 3 16 10 4 Drop 18 | . 3 11 3 1 Fire 160 | . 16 60 55 29 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 12) 108 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 862 | -9/Materials | Discovered new exit (range 13) 1012 | -9/Materials | Identified exit to Materials 1229 | -9/Materials | Identified exit to Mines 1393 | -9/Materials | Build established: Scavenger-Mutant 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -8/Materials | Lost 3 parts (1p2n) 1888 | -8/Materials | Garrison activated, responded to threat 1947 | -8/Materials | Destroyed 8 combat bots 1968 | -8/Materials | Lost 3 parts (1p1u1w) 2015 | -8/Materials | Identified exit to Garrison 2018 | -8/Materials | Entered Garrison 2076 | -8/Garrison | Triggered checkpoint 2121 | -8/Garrison | Lost 4 parts (1p3n) 2122 | -8/Garrison | Destroyed 9 combat bots 2172 | -8/Garrison | Build established: Mutant 2282 | -8/Garrison | Triggered checkpoint 2342 | -8/Garrison | Triggered checkpoint 2389 | -8/Garrison | Discovered new exit (range 10) 2457 | -8/Garrison | Self-destructed Last Messages --------------- 02344_ PUCLAW OUOKT=IBSBWUSEQ6L7SS 02362_ MWWMVIYS> A 02422_ Slug penetrates Machine. 02422_ Machine disabled. 02425_ Slug penetrates Wall. 02434_ P-60 Hacker destroyed. 02437_ Wall collapses. 02443_ Triggered Fusion Bomb Trap. 02443_ An explosion rips through the floor. 02443_ RIF Installer disabled. 02443_ Machine disabled. 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