Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 18:34:26 Player: vorsii Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (588) 588 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1193 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 125/125 System Corruption 11% Temperature Cool (12) Movement Rolling (175) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle (fused) Rocket Launcher > --- INVENTORY (25) --- Light Nuclear Core Light Treads Aluminum Leg Small Battery Visual Processing Unit Terrain Scanner Terrain Scan Processor Targeting Computer Targeting Computer Medium Armor Plating Medium Armor Plating Shotgun Shotgun Shotgun Shotgun Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Wheel Visual Processing Unit Terrain Scanner Terrain Scan Processor Targeting Computer Targeting Computer Medium Armor Plating Medium Armor Plating Small Laser Shotgun Shotgun Shotgun Grenade Launcher Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 19 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 8 . Treads 3 | 2 1 . Leg 3 | . 3 . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 11 | 2 7 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 8 1 Power 2 | . 2 . Propulsion 5 | . 4 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 13 | . 12 22 Power . | . . . Propulsion 1 | . 1 2 Utility 4 | . 4 8 Weapon 7 | . 7 11 Tool/Special . | . . . Unused Backups 16 | . . 16 Power 1 | . . 1 Propulsion . | . . . Utility 8 | . . 8 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 90 | . 90 100 Engine 13 | . 13 14 Treads 7 | . 7 . Leg 10 | . 11 . Wheel 4 | . 3 28 Storage 14 | . 14 14 Hackware 11 | . 10 14 Energy Gun 1 | . 1 . Ballistic Gun 24 | . 24 23 Launcher 2 | . 2 3 Peak Build Rating 13 | 6 13 13 Average Rating 10 | 4 9 12 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 88 | 11 88 88 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 8 | . 8 2 Average Overweight (x) 3 | . 3 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 21 25 Most Carried 23 | 2 22 23 Average Carried 13 | . 13 22 Final Capacity 25 | 8 25 25 Final Carried 22 | 2 21 22 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 961 | 234 678 49 Remotely . | . . . Salvage Created 895 | . 892 3 Parts 58 | . 58 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 16 1 Guns 16 | . 16 . AOE 1 | . . 1 Classes Destroyed 9 | . 8 1 Builder 3 | . 3 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 4 | . 4 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Assembled 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 108 | . 108 . Missed 31 | . 31 . Hits 77 | . 77 . Projectile 77 | . 77 . Critical Strikes 2 | . 2 . Damage Taken 1323 | . 1171 152 Core 294 | . 222 72 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 94 | . 86 8 Largest 2 | . 2 2 Hottest 120 | . 95 120 Shots Fired 184 | . 168 16 Gun 168 | . 156 12 Cannon . | . . . Launcher 15 | . 12 3 Special 1 | . . 1 Kinetic 144 | . 132 12 Thermal 25 | . 24 1 Explosive 15 | . 12 3 Electromagnetic . | . . . Robot Hit Streak 15 | . 15 3 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 103 | . 98 5 Core Hits 59 | . 56 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1656 | . 1566 90 Guns 1058 | . 1000 58 Cannons . | . . . Explosions 598 | . 566 32 Melee . | . . . Ramming . | . . . Kinetic 829 | . 771 58 Thermal 229 | . 229 . Explosive 598 | . 566 32 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 8 8 Average Corruption 8 | . 8 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 63 | . 59 4 Message Errors 17 | . 17 . Matter Fused 14 | . 13 1 Heat Flow Errors 5 | . 5 . Energy Discharges 5 | . 3 2 Parts Rejected 2 | . 2 . Parts Fused 2 | . 2 . Data Loss (minor) 11 | . 10 1 Data Loss (major) 5 | . 5 . Alerts 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 168 | . 141 27 Shots 6 | . 5 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 300 | . 300 40 Average Temperature 107 | . 116 9 Received Heat Transfer 264 | . 264 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 555 | . 555 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 100 Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 219 | . 219 62 Initial 4 | . . 4 Average 73 | . 77 41 Influence Increases 719 | . 620 99 Destroy 0b10 Robot/C 360 | . 320 40 Destroy 0b10 Robot/NC 65 | . 65 . Destroy Leader 88 | . 78 10 Allied During Kill 3 | . . 3 Successful Hack 3 | . 3 . Disable Machine 75 | . 60 15 Destroy Structure 110 | . 79 31 Lose Combat Pursuer 15 | . 15 . Influence Decreases 676 | . 609 67 Entered New Map 7 | . . 7 Time Decay 579 | . 529 50 Lost Part 90 | . 80 10 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 24 3 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 5 | . 4 1 Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 6 | . 6 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 8 | . . 8 Total Damage 125 | . . 125 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2336 | 54 2166 116 Spaces Moved 711 | 29 625 57 Core 27 | 2 25 . Treads 261 | 27 234 . Legs 210 | . 210 . Wheels 213 | . 156 57 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 130 130 Average Speed 275 | 152 294 130 Slowest Speed 680 | 160 680 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . 2 . Cave-ins Triggered 2 | . 1 1 Exploration Rate (%) 30 | 3 78 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 55 | . 31 24 Terrain Destroyed 131 | . 97 34 Melee . | . . . Projectile 1 | . . 1 AOE 130 | . 97 33 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 910 | 36 791 83 Wait 35 | . 22 13 Move 709 | 28 624 57 Hop . | . . . Pick Up 37 | 2 33 2 Fast Attach 7 | 6 1 . Attach 12 | . 12 . Detach 1 | . 1 . Swap 11 | . 9 2 Drop 4 | . 3 1 Fire 94 | . 86 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 10) 384 | -10/Materials | Crushed by falling debris 384 | -10/Materials | Core integrity fell below 50% 419 | -10/Materials | Lost 4 parts (1p2n1w) 834 | -10/Materials | Build established: Scavenger-Mutant 888 | -10/Materials | Core integrity fell below 20% 1125 | -10/Materials | Discovered new exit (range 7) 1571 | -10/Materials | Build established: Mutant 2221 | -10/Materials | Entered Mines 2222 | -10/Mines | Assembled infested the area 2224 | -10/Mines | Received a Mining Laser from a helpful Derelict 2338 | -10/Mines | Crushed by falling debris 2338 | -10/Mines | Smashed by cave-in Last Messages --------------- 02229_ Seismic Survey Station disabled. 02231_ 3Y-8K1(g): "Mining lasers are a lot more useful than you might think..." 02232_ G-34 Mercenary destroyed. 02235_ System corrupted: Matter fused (-8). 02244_ Destroyed Aluminum Leg. 02244_ G-47 Trooper destroyed. 02249_ Acquired Lgt. Nuclear Core. 02250_ Acquired 28 matter. 02264_ System corrupted: Component data lost. 02287_ System corrupted: Energy discharge (-27). 02297_ Dropped Sml. Laser. 02306_ System corrupted: Energy discharge (-42). 02318_ Acquired 21 matter. 02326_ The unstable cave ceiling collapses. 02336_ as-60485 destroyed. 02338_ The unstable cave ceiling collapses. 02338_ Crushed by falling debris. 02338_ Com. Wheel destroyed. 02338_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??# "?????????????????????????????? | | ??# ########## #??????????? | | ????""" #??????????? | | ????""" ### ###### #??????????? | | ????"????????# #??????????????????? | | ?????????????# #??????????????????? | | ????????????## #??????????????????? | | ??###########"[#??????????????????? | | ??# ### #?????? #??????????? | | ??# ###?? ###????????? | | ??# """ #### ## ?????????? | | ??# """ #?? ??????????? | | ??# "" #?# ?????????? | | ??# ! ## % ??????????? | | ??####%[ #?????????????? | | ?????# g #?????????????? | | ?????# @ #???????????????? | | ?????# # #???????????????? | | ?????# #### ##???????????????? | | ????## #??####????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????## ##??????????????????????? | | ?????######???????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapSuperchargedCorpse Manual? 0 Play Time 00:18:11 Cumulative 27.7 hours Start 2026.02.10 @ 18:18:09 End 2026.02.10 @ 18:34:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2cbc90f-700b-4882-8725-46146bdc4a51