Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 12:40:31 Player: Tereza Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (3956) 3956 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3821) 3821 TOTAL SCORE: 12362 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1057 Follower Combat Kills 1574 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -110 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Signal Interpreter Improved Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (77) Experimental Sensor Array Seismic Detector Improved Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Cold Fusion Reactor Antimatter Reactor Improved Treads Improved Treads Improved Medium Treads Heavy Treads High-capacity Matter Pod Advanced Weight Redist. System Advanced Terrain Scan Processor Seismic Detector Hacking Suite Hypervelocity Gauss Rifle Heavy Machine Gun Rocket Launcher Improved Datajack CPS Tube Botcube [Rating: 84] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . . . . . 4 . . Weapon 1 | . . 1 . . . . . . Parts Attached 77 | 6 6 18 16 1 3 10 2 15 Power 9 | . 2 1 1 . 1 1 . 3 Engine 5 | . 1 1 1 . 1 . . 1 Core 1 | . 1 . . . . . . . Reactor 3 | . . . . . . 1 . 2 Propulsion 25 | 2 1 7 7 1 1 1 2 3 Treads 25 | 2 1 7 7 1 1 1 2 3 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 1 3 2 . 1 5 . 4 Device 4 | 1 . . . . . 2 . 1 Storage 6 | 1 1 1 1 . . . . 2 Processor 6 | . . 1 1 . 1 2 . 1 Hackware 1 | . . . . . . 1 . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 25 | 2 2 7 6 . . 3 . 5 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 21 | 1 2 7 4 . . 3 . 4 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . Parts Lost 20 | . 1 4 . . . . . 15 Power 5 | . . 2 . . . . . 3 Propulsion 5 | . 1 . . . . . . 4 Utility 4 | . . 2 . . . . . 2 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 14 | . 1 1 . . . . . 14 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 3 10 16 20 20 19 17 18 17 Power 1 | 1 1 . 1 1 1 1 2 2 Propulsion 5 | 1 3 5 7 7 6 5 4 3 Utility 3 | . 1 2 4 5 4 3 4 4 Weapon 5 | . 4 6 6 6 5 5 6 4 Tool/Special . | . . . . . . . . . Unused Backups 27 | . . 7 4 . 3 2 3 8 Power 3 | . . . 1 . . . 1 1 Propulsion 7 | . . 2 . . 1 . 2 2 Utility 6 | . . 1 1 . 1 . . 3 Weapon 8 | . . 3 2 . . 2 . 1 Tool/Special 3 | . . 1 . . 1 . . 1 Average Slot Usage (%) 95 | . 100 97 97 100 100 92 87 83 Engine 7 | . 6 7 9 11 11 6 6 4 Core 1 | . 7 3 . . . . . . Reactor 1 | . . . . . . 3 6 6 Treads 27 | . 28 32 32 33 33 25 14 12 Device 3 | . 14 3 . . . 7 6 6 Storage 9 | . 14 11 11 11 11 6 6 5 Processor 10 | . . 4 11 11 11 15 20 19 Hackware 1 | . . . . . . 5 6 5 Ballistic Gun 28 | . 25 32 31 33 33 20 20 19 Peak Build Rating 84 | 6 10 17 20 19 25 59 78 84 Average Rating 32 | 4 8 14 18 19 23 45 75 78 On Entrance 25 | . 6 10 16 19 19 25 59 78 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 80 | 9 28 50 56 56 58 77 77 80 Greatest Support 149 | 40 40 60 60 60 62 82 140 149 Greatest Overweight (x) 2 | 2 . . 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 16 20 20 20 20 20 19 Most Carried 20 | 5 15 20 20 20 20 20 20 20 Average Carried 17 | 4 10 16 19 20 19 18 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 Final Carried 20 | 5 15 20 20 20 20 20 20 5 Class Distribution -------------------- 30% | Commander-Gunner 17% | Skirmisher 14% | Gunner 13% | Scavenger-Gunner 12% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Scavenger-Gunner | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 3840 | 263 188 972 959 38 45 . 168 1207 Remotely . | . . . . . . . . . Salvage Created 6179 | 98 816 1776 1148 . . . 350 1991 Parts 318 | 7 42 99 58 . . . 3 109 Haulers Intercepted 13 | . 2 4 5 . . . . 2 Recyclers Shooed 3 | . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 93 | . 12 32 17 . . . . 32 Guns 92 | . 12 31 17 . . . . 32 AOE 1 | . . 1 . . . . . . Classes Destroyed 15 | 2 4 4 1 . . . . 4 Worker 4 | . . 1 . . . . . 3 Builder 4 | . . 1 . . . . . 3 Tunneler 2 | 1 . . . . . . . 1 Hauler 13 | . 2 4 5 . . . . 2 Recycler 9 | 1 3 4 1 . . . . . Operator 2 | . . 1 . . . . . 1 Watcher 8 | . 3 5 . . . . . . Swarmer 24 | . 3 10 . . . . . 11 Cutter 1 | . . . . . . . . 1 Grunt 44 | . 9 13 9 . . . . 13 Brawler 1 | . . . . . . . . 1 Duelist 4 | . . . 2 . . . . 2 Sentry 15 | . . 9 6 . . . . . Hunter 4 | . . . . . . . . 4 Surgeon 2 | . . . . . . . . 2 Best Kill Streak 9 | 1 4 5 5 . . . . 9 Combat Bots Only 8 | . 4 4 5 . . . . 8 Max Kills in Single Turn 3 | 1 2 2 2 . . . . 3 Gunslinging 2 | . 1 . 1 . . . . 2 Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 585 | . 55 133 59 2 . . . 336 Missed 177 | . 11 46 17 2 . . . 101 Hits 408 | . 44 87 42 . . . . 235 Melee 26 | . . . 3 . . . . 23 Projectile 382 | . 44 87 39 . . . . 212 AOE 1 | . . 1 . . . . . . Critical Strikes 25 | . 1 6 4 . . . . 14 Damage Taken 6826 | . 504 1136 631 . . . . 4555 Core 1034 | . 61 70 41 . . . . 862 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 226 | . . . . . . . . 226 Redirected to Shielding 100 | . . 100 . . . . . . Regen/Repaired (Parts) 1026 | . . 137 240 . . . 127 522 Core Remaining (%) 82 | 100 75 . . . 72 . . . Volleys Fired 321 | 3 69 104 54 4 . . 4 83 Largest 3 | 2 2 3 3 3 . . 3 3 Hottest 93 | 70 70 66 69 69 . . 90 93 Shots Fired 884 | 6 138 312 162 12 . . 12 242 Gun 880 | 6 138 312 162 12 . . 12 238 Cannon . | . . . . . . . . . Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 872 | 3 133 312 162 12 . . 12 238 Thermal 8 | 3 5 . . . . . . . Explosive 4 | . . . . . . . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 33 | 2 10 23 17 8 . . 20 33 Robot Miss Streak 8 | 4 8 3 3 1 . . . 3 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 15 | . 2 2 1 . . . . 10 Max Gunslinging Chain 2 | . 1 1 1 . . . . 2 Shots Hit Robots 645 | 2 96 230 115 11 . . 12 179 Core Hits 266 | 3 43 86 38 1 . . 2 93 Critical Kills 4 | . . . 2 . . . . 2 Critical Parts Destroyed 7 | . 2 2 . . . . . 3 Critical Strikes 12 | . 2 2 2 . . . . 6 Destroy 12 | . 2 2 2 . . . . 6 Melee Attacks 4 | . . . 4 . . . . . Impact . | . . . . . . . . . Slashing 4 | . . . 4 . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10464 | 31 788 2664 1914 187 . . 257 4623 Guns 10180 | 31 788 2652 1902 183 . . 257 4367 Cannons . | . . . . . . . . . Explosions 255 | . . . . . . . . 255 Melee . | . . . . . . . . . Ramming 29 | . . 12 12 4 . . . 1 Kinetic 10129 | 6 762 2652 1902 183 . . 257 4367 Thermal 51 | 25 26 . . . . . . . Explosive 255 | . . . . . . . . 255 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Message Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 7 | . . 3 2 1 . . . 1 Targets Rammed 9 | . . 5 2 1 . . . 1 Kicked . | . . . . . . . . . Crushed 2 | . . 2 . . . . . . Highest Temperature 81 | 20 60 81 48 3 . . . 81 Average Temperature 15 | 15 13 22 7 2 . . . 16 Received Heat Transfer 1770 | . 279 510 213 . . . . 768 Siege Activations 1 | . . . . . . . . 1 Total Turns 56 | . . . . . . . . 56 Longest Duration 56 | . . . . . . . . 56 Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 148 | 74 74 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 5 | . . 2 2 . . . . 5 Low Security (%) 65 | 100 100 64 69 100 . 100 100 15 Level 1 11 | . . 22 28 . . . . 1 Level 2 7 | . . 12 2 . . . . 14 Level 3 7 | . . . . . . . . 29 Level 4 3 | . . . . . . . . 16 Level 5 1 | . . . . . . . . 4 High Security 4 | . . . . . . . . 17 Max Security . | . . . . . . . . . Peak Influence 1755 | 5 140 518 404 173 . 36 . 1755 Initial 215 | . . 9 215 143 . . . . Average 321 | 1 47 180 162 118 . 3 . 965 Influence Increases 5784 | 10 388 1088 859 220 . 123 . 3096 Destroy 0b10 Robot/C 2740 | . 240 640 460 60 . 40 . 1300 Destroy 0b10 Robot/NC 275 | 10 40 80 40 . . . . 105 Destroy Leader 698 | . 60 198 154 . . 10 . 276 Allied During Kill 1024 | . . . 89 21 . 6 . 908 Successful Hack 226 | . 48 34 38 19 . 67 . 20 Select Force Hacks 180 | . . 60 . 120 . . . . Disable Machine 315 | . . 15 60 . . . . 240 Destroy Structure 86 | . . 1 3 . . . . 82 Lose Combat Pursuer 240 | . . 60 15 . . . . 165 Influence Decreases 4049 | 10 365 601 1001 551 37 123 . 1361 Entered New Map 571 | . . 14 295 225 37 . . . Time Decay 2287 | 10 365 547 491 326 . 67 . 481 Lost Part 190 | . . 40 . . . . . 150 Lost Ally 356 | . . . 20 . . 56 . 280 Purge Threat 645 | . . . 195 . . . . 450 Squads Dispatched 46 | . 2 4 2 . . . . 38 Investigation 13 | . 2 3 2 . . . . 6 Extermination 3 | . . . . . . . . 3 Reinforcement 5 | . . 1 . . . . . 4 Assault 15 | . . . . . . . . 15 Garrison 10 | . . . . . . . . 10 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 8 | . 1 3 1 . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 184 | . 20 47 24 3 . . . 90 Peak Tracking Total 24 | . 4 6 3 1 . . . 24 Tactical Retreats 10 | . . 3 1 . . . . 6 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 7 | . . 2 3 . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 2 | . . . 2 . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 21 | . . 1 4 . . . . 16 Max in Single Turn 1 | . . 1 1 . . . . 1 Garrison Access 3 | . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 73 | . 9 17 13 10 6 5 . 13 Terminals 43 | . 7 12 12 6 . 4 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . 1 1 . . . . 1 Recycling Units 13 | . 2 2 . 4 . . . 5 Scanalyzers 3 | . . 2 . . . . . 1 Garrison Access 4 | . . . . . . 1 . 3 Total Hacks 178 | . 23 37 31 15 21 14 . 37 Successful 102 | . 11 20 17 9 21 8 . 16 Failed 74 | . 11 16 14 6 . 6 . 21 Catastrophic 9 | . 2 2 2 2 . . . 1 Database Lockouts 2 | . 1 1 . . . . . . Manual 70 | . 14 24 1 9 . 8 . 14 Terminals 106 | . 19 28 27 11 . 12 . 9 Fabricators 2 | . . . . . . . . 2 Repair Stations 12 | . . 2 4 . . . . 6 Recycling Units 21 | . 4 2 . 4 . . . 11 Scanalyzers 8 | . . 5 . . . . . 3 Garrison Access 8 | . . . . . . 2 . 6 Terminal Hacks 63 | . 6 9 13 5 21 5 . 4 Record 15 | . . . . . 15 . . . Part Schematic 2 | . . . 1 1 . . . . Robot Analysis 14 | . 3 3 . . 6 2 . . Prototype ID Bank 4 | . . . 3 1 . . . . Open Door 4 | . . . 4 . . . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . Recycling Unit Index 1 | . . . . . . 1 . . Alert Level 5 | . . 2 1 1 . . . 1 Unreport Threat 5 | . . . 2 . . . . 3 Locate Traps 5 | . 3 . 1 . . 1 . . Transport Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . Registered Components 2 | . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 9 | . . 2 4 . . . . 3 Scan Component 5 | . . 1 2 . . . . 2 Repair 4 | . . 1 2 . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer 4 | . . 2 . . . . . 2 Retrieve Study 4 | . . 2 . . . . . 2 Garrison Access Hacks 3 | . . . . . . 1 . 2 Seal Access 3 | . . . . . . 1 . 2 Unauthorized Hacks 21 | . 5 6 . 4 . 2 . 4 Terminals 8 | . 2 4 . . . 2 . . Track 1 | . . 1 . . . . . . Botnet 6 | . 2 2 . . . 2 . . Disrupt 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 3 1 . 4 . . . 4 Monitor 2 | . 2 . . . . . . . Mask 1 | . 1 . . . . . . . Tunnel 5 | . . 1 . 4 . . . . Fedlink 4 | . . . . . . . . 4 Scanalyzers 1 | . . 1 . . . . . . Extract 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 Used . | . . . . . . . . . Hacking Detections 47 | . 8 10 11 6 . 4 . 8 Full Trace Events 10 | . 2 1 4 1 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . . . 2 Parts Repaired 4 | . . 1 2 . . . . 1 Time 181 | . . 26 77 . . . . 78 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies 30 | . . . 9 . . . 20 1 Largest Group 20 | . . . 9 7 7 4 20 20 Highest-Rated Group 768 | . . . 80 64 64 40 768 768 Highest-Rated Ally 50 | . . . 16 16 16 16 50 50 Total Orders . | . . . . . . . . . Ally Attacks 272 | . . . 43 12 . 16 . 201 Total Damage 7743 | . . . 377 102 . 161 . 7103 Kills 60 | . . . 9 3 . 2 . 46 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 4399 | 10 1199 666 . . . 441 434 1649 Sensors 2524 | . . . . . . 441 434 1649 Seismic 1984 | 10 1199 666 . . . 109 . . Robot Analysis Total 14 | . 3 3 . . 6 2 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 10909 | 80 1199 2322 1461 732 2155 441 434 2085 Spaces Moved 5967 | 43 622 1191 698 438 1374 272 250 1079 Core 105 | 14 . . . . . . . 91 Treads 5862 | 29 622 1191 698 438 1374 272 250 988 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 156 156 50 Average Speed 156 | 135 160 160 160 160 155 156 159 150 Slowest Speed 240 | 160 160 160 240 160 160 156 160 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 4 93 93 91 94 88 11 95 35 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . . 1 . 4 1 . . 1 Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 7 | . . . . . 7 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 29 | . . . . . . . . 29 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . . 8 AOE 21 | . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 6893 | 56 714 1419 911 460 1402 293 280 1358 Wait 356 | . 5 50 103 16 12 . 16 154 Move 5960 | 42 621 1190 697 437 1373 272 249 1079 Hop . | . . . . . . . . . Pick Up 61 | 5 11 22 5 . 6 5 2 5 Fast Attach 24 | 6 . 2 10 . . 3 2 1 Attach 17 | . 2 3 . . . 4 . 8 Detach 1 | . . . . . . 1 . . Swap 60 | . 4 18 19 1 3 3 . 12 Drop 77 | . 2 25 15 1 8 5 7 14 Fire 321 | 3 69 104 54 4 . . 4 83 Melee 4 | . . . 4 . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 8 | . . 5 2 1 . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap 2 | . . . 2 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / [*Ext]) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 81 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 518 | -10/Materials | Central database locked down 663 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Discovered new exit (range 11) 1153 | -10/Materials | Discovered new exit (range 14) 1280 | -10/Materials | Entered another Materials area 1280 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1600 | -9/Materials | Build established: Gunner 1848 | -9/Materials | Central database locked down 1862 | -9/Materials | Discovered new exit (range 6) 2012 | -9/Materials | Build established: Tank 2038 | -9/Materials | Discovered new exit (range 15) 2162 | -9/Materials | Identified exit to Mines 2162 | -9/Materials | Identified exit to Storage 2458 | -9/Materials | Discovered new exit (range 8) 2518 | -9/Materials | Build established: Gunner 3004 | -9/Materials | Repaired Lgt. Treads+ 3345 | -9/Materials | Discovered new exit (range 16) 3602 | -9/Materials | Entered Storage 3645 | -9/Storage | Build established: Scavenger-Gunner 4425 | -9/Storage | Repaired Imp. Assault Rifle 4452 | -9/Storage | Repaired Lgt. Treads+ 4615 | -9/Storage | Discovered new exit (range 8) 4638 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4938 | -9/Storage | Build established: Commander-Gunner 5045 | -9/Storage | Used back door to open Recycling access 5045 | -9/Storage | Discovered new exit (range 3) 5063 | -9/Storage | Entered Recycling 5063 | -9/Recycling | Accompanied by 7 allies 5356 | -9/Recycling | Discovered new exit (range 15) 5731 | -9/Recycling | Scanned before Scraplab entrance 5774 | -9/Recycling | Discovered new exit (range 3) 5795 | -9/Recycling | Entered Scraptown 5795 | -9/Scraptown | Accompanied by 7 allies 6008 | -9/Scraptown | Visited Symbiants 6073 | -9/Scraptown | Visited Cyclists 6114 | -9/Scraptown | Visited Bundlers 6232 | -9/Scraptown | Visited Shadow of the Wyrm 6248 | -9/Scraptown | Visited IN-MT5's Study 6770 | -9/Scraptown | Discovered new exit (range 11) 6891 | -9/Scraptown | Visited CR-KLE's Repair Center 6920 | -9/Scraptown | Visited UFD Registry 6920 | -9/Scraptown | Registered with UFD as "Shockbox" 6954 | -9/Scraptown | Visited Science Guys 6990 | -9/Scraptown | Visited Scrapoid Research Area 7027 | -9/Scraptown | Visited Observation Area 7119 | -9/Scraptown | Visited Curators Association 7345 | -9/Scraptown | Visited Infowarlord's Domain 7360 | -9/Scraptown | Found Exp. Sensor Array 7398 | -9/Scraptown | Visited Analyses Database 7424 | -9/Scraptown | Visited Scrap Suit Storage 7464 | -9/Scraptown | Visited Junk Repository 7554 | -9/Scraptown | Visited Botcube Research 7566 | -9/Scraptown | Found Botcube 7667 | -9/Scraptown | Entered Cyclist Reading Room 7858 | -9/Scraptown | Met Optimus 7858 | -9/Scraptown | Accepted into 0bPrime 7940 | -9/Scraptown | Discovered new exit (range 5) 7950 | -9/Scraptown | Entered Factory 7950 | -6/Factory | Accompanied by 4 allies 7950 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 8074 | -6/Factory | Lost 4 allies 8215 | -6/Factory | Identified exit to Factory 8227 | -6/Factory | Discovered new exit (range 8) 8244 | -6/Factory | Build established: Scavenger-Gunner 8391 | -6/Factory | Sucked down chute 8391 | -6/Factory | Entered Waste 8392 | -6/Waste | Joined by Warlord forces that had cleared the area 8607 | -6/Waste | Discovered new exit (range 13) 8726 | -6/Waste | Build established: Skirmisher 8804 | -6/Waste | Identified exit to Factory 8825 | -6/Waste | Entered Factory 8825 | -6/Factory | Accompanied by 20 allies 8870 | -6/Factory | Loaded intel: 8 recycling unit locations 9101 | -6/Factory | Learned location of Protoforge (-2) 9180 | -6/Factory | Garrison activated, responded to threat 9264 | -6/Factory | Lost 3 allies 9434 | -6/Factory | Garrison activated, responded to threat 9505 | -6/Factory | Discovered exit to Factory (range 15) 9692 | -6/Factory | Discovered new exit (range 7) 9708 | -6/Factory | Identified exit to Lower Caves 9871 | -6/Factory | P-60 Hacker assimilated allied ZU-BYK(m) 10118 | -6/Factory | Lost 5 allies 10168 | -6/Factory | Garrison activated, responded to threat 10210 | -6/Factory | Destroyed 8 combat bots 10225 | -6/Factory | First assault squad dispatched 10386 | -6/Factory | Repaired Broken Hvy. Treads+ 10469 | -6/Factory | Discovered exit to Factory (range 8) 10548 | -6/Factory | High security lockdown imminent 10628 | -6/Factory | High security lockdown engaged 10860 | -6/Factory | Botcube activated 10867 | -6/Factory | Core integrity fell below 50% 10868 | -6/Factory | Botcube completed mutation into treaded form, armed with 1 gun. 10872 | -6/Factory | Core integrity fell below 20% 10910 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10867_ E-15 Imp unfolds itself. 10867_ Slug penetrates Earth. 10867_ Acquired 70 matter. 10867_ E-15 Imp destroyed. 10868_ Botcube completes transformation. 10868_ Penetrated by Slug. 10871_ E-15 Imp destroyed. 10873_ System corrupted: Energy discharge (-19). 10879_ C-45 Heavy ARC bursts open, deploying its payload. 10879_ G-67 Veteran unfolds itself. 10879_ L-41 Fighter unfolds itself. 10879_ G-50 Soldier unfolds itself. 10879_ B-48 Gladiator unfolds itself. 10879_ I-36 Angel unfolds itself. 10882_ Adv. Targeting Computer destroyed. 10895_ Slug penetrates Wall. 10898_ ALERT: Heavy assault forces dispatched. 10900_ 6VB3=%YXRM/7OZCDO0V4:GU=VCQN: 10910_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ???????????????????????????????#! """" """" [# | | ???????????????????????????????# """" """" # | | ???????????????????????????????# # | | ???????????????????????????????# """" """" ]# | | ???????????????????????????????# """" """" # | | ???????????????????????????????# """" """" # ! | | ???????????????????????????????# """" """" # !*= | | ???????????????????????????????# !# ! | | ???????????????????????????????############### | | ??????????????????????????????????????### [== | | ??????????????????????????????????????# [!%/ | | ??????????????????????????????????????## !!*= | | ??????????????????????????????????????## =[ | | ??????????????????????????????????????# % | | ??????????????????????????????????????# =% ### | | ??????????????????????????############# #?## | | ??????????????????????????# #??? | | ??????????????????????????# #??? | | ??????????????????????????# #??? | | ??????????????????????????# " #??? | | ??????????????????????????# "%" #??? | | ?????????????????########## ##########+######? | | ?????????????????# # #???# ] #? | | ?????????????????# # #???# #? | | ?????????????????# ! # #???#! """ ## | | ?????????????????# p@# #???# """ + | | ?????????????????# p/ #???# ""T"" """ ## | | ?????????????????# # #???# """"" #? | | ?????????????????# # g #???# #? | | ?????????????????# # ################## | | ?????????????????# # g | | ?????????????????########## | | ??????????????????????????# i | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????###########+########## | | ??????????????????????????????????? ???????# | | ?????????????????????????????????""" !!?????# | | ???????????????????????????????# """ ! !! #???# | | ???????????????????????????????# """ !! #???#" | | ???????????????????????????????# #???#%" | | ???????????????????????????????? ] #???#" | | ???????????????????????????????? ! = #???# | | ???????????????????????????????################# | | ?????????????????????????????????????# # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ ! # | | ?????????????????????????????????????# """ / | | ???????????????????????????########### "" # | | ???????????????????????????# # ] R" =[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Extracted Arm. Treads | -9/Storage | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 2% | -9/Materials Imp. Assault Rifle | 17% | -9/Storage Lgt. Treads | 10% | -9/Storage Hvy. Treads | 11% | -6/Factory | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Treads | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 DATA ERROR: Steam Global Achievement% For Emergencies Only Frankenstein Gunslinger I Have A Map? Immobile And Lovin' It Item+ Link The Feds Myspace Network Effect Organ Harvest There's More Where That Came From Throw Away The Key You May Approach The Wall Challenges ------------ None Game ------ Seed PotentialBiometalLeg Manual? 0 Play Time 01:11:17 Cumulative 209.9 hours Start 2025.10.22 @ 17:36:40 End 2025.10.24 @ 12:40:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 56 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f629b812-97ad-4bf2-b94b-6ce2a44418f6