Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:28:17 Player: Cheeriohz Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1410) 1410 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 4009 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 267/280 System Corruption 6% Temperature Cool (2) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Targeting Computer Melee Analysis Suite Long-range Tractor Beam > --- WEAPON (2) ------- Shock Bomb Launcher Maul > --- INVENTORY (20) --- Improved Ion Engine Light Treads High-capacity Storage Unit High-capacity Battery (250) Medium Matter Pod (100) Structural Scanner Light Armor Plating System Shield Shock Rifle Minigun Assault Cannon Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Targeting Computer Melee Analysis Suite Long-range Tractor Beam > --- WEAPON ----------- Maul Katana > --- INVENTORY -------- Improved Ion Engine Light Treads High-capacity Storage Unit High-capacity Battery Medium Matter Pod Structural Scanner Light Armor Plating System Shield Shock Rifle Minigun Assault Cannon Shock Bomb Launcher Grenade Launcher Improved Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 68 | . 8 . . 8 27 25 Power 8 | . . . . 1 4 3 Engine 8 | . . . . 1 4 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | . 3 . . 2 4 7 Treads 2 | . . . . . . 2 Leg . | . . . . . . . Wheel 14 | . 3 . . 2 4 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | . 3 . . . 12 3 Device 4 | . . . . . 3 1 Storage 3 | . 2 . . . 1 . Processor 3 | . 1 . . . 2 . Hackware . | . . . . . . . Protection 8 | . . . . . 6 2 Artifact . | . . . . . . . Weapon 26 | . 2 . . 5 7 12 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 2 . . 1 2 2 Ballistic Cannon . | . . . . . . . Launcher 8 | . . . . 2 . 6 Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 1 3 . Slashing Weapon 6 | . . . . 1 2 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Parts Lost 20 | . . . . . 8 12 Power 1 | . . . . . 1 . Propulsion 9 | . . . . . 3 6 Utility 5 | . . . . . 3 2 Weapon 5 | . . . . . 1 4 Highest Loss Streak 7 | . . . . . 7 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 100 100 100 92 97 Engine 11 | . 14 14 14 14 8 9 Wheel 21 | . 24 28 28 28 16 15 Device 6 | . . . . . 14 10 Storage 11 | . 14 14 14 14 9 9 Processor 18 | . 11 14 14 14 20 27 Protection 3 | . . . . . 5 7 Ballistic Gun 14 | . 26 28 28 20 3 1 Impact Weapon 3 | . . . . 3 5 9 Slashing Weapon 3 | . . . . . 7 4 Naked Turns . | . . . . . . . Heaviest Build 64 | 12 48 48 48 52 60 64 Greatest Support 40 | 20 26 20 20 20 20 40 Greatest Overweight (x) 15 | . 2 2 2 2 15 5 Average Overweight (x) 1 | . 1 2 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 20 Most Carried 20 | 6 15 15 17 20 20 20 Average Carried 16 | 6 10 14 15 17 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 14 15 16 20 20 13 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Gladiator 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1383 | 200 198 . 48 84 277 576 Remotely 148 | . . . . . . 148 Salvage Created 1774 | . 260 . . 199 452 863 Parts 82 | . 15 . . 15 18 34 Haulers Intercepted 4 | . . . . . 1 3 Recyclers Shooed 6 | . 1 . . . 1 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 36 | . 6 . . 7 6 17 Melee 5 | . . . . . 5 . Guns 10 | . 6 . . 1 1 2 AOE 20 | . . . . 6 . 14 Classes Destroyed 11 | . 4 . . 2 3 2 Worker 4 | . 1 . . 2 . 1 Builder 1 | . . . . . . 1 Hauler 4 | . . . . . 1 3 Recycler 7 | . 1 . . 1 1 4 Watcher 1 | . . . . . . 1 Swarmer 9 | . 3 . . 2 . 4 Grunt 15 | . 3 . . 3 2 7 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 8 | . . . . . 3 5 Hunter 2 | . . . . . 1 1 Best Kill Streak 8 | . 4 . . 7 3 8 Combat Bots Only 5 | . 4 . . 5 2 5 Max Kills in Single Turn 3 | . 1 . . 2 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 257 | . 31 . . 20 69 137 Missed 71 | . 10 . . 6 11 44 Damage Taken 2739 | . 167 . . 197 855 1520 Core 600 | . 39 . . 11 211 339 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 175 | . 46 . . . 129 . Core Remaining (%) 90 | 100 . . . 80 . . Volleys Fired 94 | . 23 . . 9 7 55 Largest 2 | . 2 . . 1 1 1 Hottest 40 | . 40 . . 30 23 40 Shots Fired 117 | . 46 . . 9 7 55 Gun 80 | . 46 . . 1 7 26 Cannon . | . . . . . . . Launcher 37 | . . . . 8 . 29 Special . | . . . . . . . Kinetic 69 | . 46 . . 1 7 15 Thermal . | . . . . . . . Explosive 28 | . . . . 8 . 20 Electromagnetic 20 | . . . . . . 20 Robot Hit Streak 14 | . 14 . . 2 9 13 Robot Miss Streak 3 | . 3 . . 1 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 124 | . 31 . . 4 45 44 Core Hits 89 | . 13 . . 17 13 46 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . . . . 5 2 Smash 2 | . . . . . 1 1 Sever 5 | . . . . . 4 1 Melee Attacks 77 | . . . . 1 58 18 Impact 9 | . . . . 1 5 3 Slashing 68 | . . . . . 53 15 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 1 3 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . 1 2 Damage Inflicted 5476 | . 335 . . 570 1394 3177 Guns 709 | . 335 . . 15 99 260 Cannons . | . . . . . . . Explosions 2904 | . . . . 483 . 2421 Melee 1863 | . . . . 72 1295 496 Ramming . | . . . . . . . Kinetic 639 | . 335 . . 15 99 190 Thermal 84 | . . . . 84 . . Explosive 2457 | . . . . 399 . 2058 Electromagnetic 433 | . . . . . . 433 Impact 221 | . . . . 72 44 105 Slashing 1642 | . . . . . 1251 391 Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 187 | . . . . 32 63 92 Projectiles . | . . . . . . . Explosions 92 | . . . . . . 92 Melee 95 | . . . . 32 63 . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 129 | . . . . 55 . 74 Shots 9 | . . . . 3 . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 258 | . 12 . . 8 . 258 Average Temperature 34 | . 7 . . 4 . 38 Received Heat Transfer 699 | . 30 . . 66 144 459 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . . 1 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . 100 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 459 | . 190 9 . 309 189 459 Initial 120 | . . 9 . . 120 53 Average 140 | . 71 9 . 137 104 276 Maximum Alert Level 2 | . . . . 1 . 2 Low Security (%) 72 | 100 100 100 . 54 100 10 Level 1 24 | . . . . 45 . 78 Level 2 2 | . . . . . . 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . . . 2 1 Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 6 | . 1 . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 10 . . 11 10 27 Peak Tracking Total 7 | . 4 . . 5 3 7 Tactical Retreats 7 | . . . . 3 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 4 | . . . . . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . 1 . 3 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 13 | . 3 . 1 . 6 3 Terminals 10 | . 2 . . . 5 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 68 | . 13 . 23 . 19 13 Successful 46 | . 8 . 23 . 9 6 Failed 22 | . 5 . . . 10 7 Catastrophic 7 | . 2 . . . 2 3 Database Lockouts . | . . . . . . . Manual 30 | . 4 . . . 14 12 Terminals 37 | . 9 . . . 15 13 Fabricators . | . . . . . . . Repair Stations 8 | . 4 . . . 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 32 | . 3 . 23 . 3 3 Record 24 | . 1 . 23 . . . Prototype ID Bank 1 | . . . . . . 1 Branch Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . . 1 Dispatch Records 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 3 . . . 4 . Scan Component 4 | . 2 . . . 2 . Repair 3 | . 1 . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 . . . 2 3 Terminals 7 | . 2 . . . 2 3 Botnet 7 | . 2 . . . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . . . 6 3 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . . 2 . Time 84 | . 26 . . . 58 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 2446 | 5 440 21 502 272 751 455 Spaces Moved 1467 | 5 278 18 341 191 420 214 Core 1 | . . . . . 1 . Treads 5 | . . . . . . 5 Legs 43 | 5 38 . . . . . Wheels 1418 | . 240 18 341 191 419 209 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 110 110 110 110 110 Average Speed 110 | 120 103 110 110 110 112 115 Slowest Speed 800 | 120 190 110 110 110 800 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 2 45 5 52 44 39 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . . 4 3 Terrain Destroyed 120 | . . . . 37 4 79 Melee 7 | . . . . . 4 3 Projectile . | . . . . . . . AOE 113 | . . . . 37 . 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2063 | 4 389 19 468 238 602 343 Wait 311 | . 65 1 125 27 75 18 Move 1461 | 4 277 17 340 190 419 214 Hop . | . . . . . . . Pick Up 30 | . 10 1 2 2 10 5 Fast Attach 24 | . 3 . . . 15 6 Attach 16 | . . . . . 7 9 Detach 3 | . 1 . . . 1 1 Swap 30 | . 5 . . 8 5 12 Drop 23 | . 5 . 1 1 8 8 Fire 94 | . 23 . . 9 7 55 Melee 71 | . . . . 1 55 15 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 384 | -10/Materials | Repaired Assault Rifle 412 | -10/Materials | Identified exit to Mines 446 | -10/Materials | Entered Mines 451 | -10/Mines | Received a Mining Laser from a helpful Derelict 462 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 463 | -10/Mines | Discovered new exit (range 5) 467 | -10/Mines | Entered Exiles 467 | -10/Exiles | Accompanied by 1 ally 494 | -10/Exiles | Met 8R-AWN 514 | -10/Exiles | Met EX-HEX 557 | -10/Exiles | Met EX-DEC 648 | -10/Exiles | Discovered new exit (range 10) 698 | -10/Exiles | Learned location of Zion (-6) 969 | -10/Exiles | Entered Mines 1023 | -9/Mines | Learned Materials garrison access intel 1167 | -9/Mines | Discovered new exit (range 15) 1241 | -9/Mines | Entered Materials 1241 | -8/Materials | Evolved 4 slots: Utility x4 1242 | -8/Materials | Loaded intel: 1 garrison access location 1283 | -8/Materials | Repaired Assault Rifle 1317 | -8/Materials | Repaired Imp. Ion Engine 1473 | -8/Materials | Lost 7 parts (1p2n3u1w) 1944 | -8/Materials | Identified exit to Storage 1992 | -8/Materials | Entered Storage 2016 | -8/Storage | Build established: Scavenger-Gladiator 2143 | -8/Storage | Core integrity fell below 50% 2170 | -8/Storage | Lost 3 parts (2n1u) 2427 | -8/Storage | Core integrity fell below 20% 2442 | -8/Storage | Lost 6 parts (4n1u1w) 2447 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02418_ Acquired 44 matter. 02418_ Acquired 58 matter. 02418_ U-05 Engineer lays Concrete. 02423_ U-05 Engineer builds a Wall. 02424_ U-05 Engineer lays Concrete. 02425_ The unstable cave ceiling collapses. 02425_ U-05 Engineer builds a Door. 02426_ Slug penetrates Wall. 02427_ Maul follow-up attack on H-55 Commando. 02427_ H-55 Commando knocked back. 02429_ Penetrated by Slug. 02430_ U-05 Engineer lays Concrete. 02431_ U-05 Engineer builds a Wall. 02438_ H-55 Commando IFF system glitched. 02444_ Critical hit (Burn: +37). 02444_ G-47 Trooper destroyed. 02444_ Penetrated by Slug. 02444_ Imp. Grenade Launcher destroyed. 02445_ Acquired 46 matter. 02447_ Penetrated by Slug. 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"""###"T """ ####### ### ???????????????? | | ???" ######"" """ "##??###### ??????????????? | | ???" #???#### """ T##??####T# ??????????????? | | ??? ######## """ "##??## " + ""??? ##????????? | | ############# ###??###### """ ##????????? | | ###### ## ########### """ ????????? | | ## ########### ?????????? | | T "# = ## ### #### ????????? | | ## ### ##### ]]] ????????? | | ###### ########### ]]] ???????? | | ######## ###### ]]] ???????? | | ????####=###### " ???????? | | ????####+###### """ ???????? | | ????## !%* # "" *! ????????? | | ????## # * ????????? | | ???### #####+### # ########+##????????? | | ??? # # % #T#### ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniMagneticReconstructor Manual? 0 Play Time 00:27:11 Cumulative 92.3 hours Start 2024.04.02 @ 22:03:33 End 2024.04.02 @ 22:28:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 59 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4f3a167-91b4-428a-bd11-20b0b77d78c1