Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 22:49:03 Player: Mozco Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4385 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/850 Matter 185/300 Energy 87/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Improved Terrain Scanner Improved Field Recycling Unit (0) Heavy Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor System Shield > --- WEAPON ----------- Heavy Ion Cannon > --- INVENTORY -------- Gravity Neutralizer Improved Terrain Scanner Improved Field Recycling Unit EM Shotgun Improved Datajack [Rating: 28] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion None Utility Advanced Terrain Scan Processor Device Weight Redist. System Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Improved Datajack Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . 2 2 2 2 Weapon . | . . . . . . Parts Attached 23 | . 3 2 3 8 7 Power 6 | . 1 . 1 2 2 Engine 4 | . 1 . 1 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 1 . . 5 4 Device 6 | . 1 . . 2 3 Storage . | . . . . . . Processor 3 | . . . . 2 1 Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | . 1 2 2 1 1 Energy Gun 1 | . . . 1 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . 1 2 1 1 . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 15 | . 2 3 1 2 7 Power 5 | . 1 . 1 1 2 Propulsion . | . . . . . . Utility 5 | . . 1 . . 4 Weapon 5 | . 1 2 . 1 1 Highest Loss Streak 3 | . 2 3 1 2 3 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 2 3 4 4 Power . | . 1 2 1 . . Propulsion . | . . . . . . Utility 1 | . . . . 1 2 Weapon . | . . . . 1 1 Tool/Special . | . . . . . . Unused Backups 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 24 | . 18 10 5 27 33 Engine 1 | . 9 . 4 . . Core 2 | . . . . 4 3 Device 8 | . 4 6 . 10 11 Processor 5 | . . . . . 13 Hackware 2 | . . . . 6 3 Special Melee Weapon 2 | . 4 4 . 3 . Peak Build Rating 28 | . 3 6 6 17 28 Average Rating 11 | . 1 1 1 12 21 On Entrance 2 | . . 1 . . 14 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 90 | . 7 29 43 11 . Heaviest Build 10 | . 5 2 7 9 10 Greatest Support 15 | 3 3 3 3 9 15 Greatest Overweight (x) 3 | . 1 . 2 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 2 4 4 5 5 Average Carried 3 | . 1 2 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 2 4 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 200 | 200 . . . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 376 | . 11 81 66 125 93 Missed 161 | . 4 36 24 56 41 Hits 215 | . 7 45 42 69 52 Projectile 215 | . 7 45 42 69 52 AOE 2 | . . . . . 2 Critical Strikes 1 | . . . . . 1 Damage Taken 2735 | . 95 466 462 587 1125 Core 2073 | . 33 390 412 379 859 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 100 86 2 25 45 . Volleys Fired 4 | . . . . . 4 Largest 1 | . . . . . 1 Hottest 65 | . . . . . 65 Shots Fired 4 | . . . . . 4 Gun . | . . . . . . Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 4 | . . . . . 4 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 4 | . . 2 . 2 . Core Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . 2 . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 50 | . . 5 35 10 . Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 50 | . . 5 35 10 . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 2 . . Average Corruption 1 | . . 1 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . 2 16 4 . Shots . | . . . . . . Rammed 16 | . . 2 8 6 . Targets Rammed 16 | . . 2 8 6 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 24 | . . . . . 24 Average Temperature 13 | . . . . . 13 Received Heat Transfer 504 | . 51 126 90 168 69 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 65 | . 65 42 60 24 50 Initial 27 | . . 27 2 22 7 Average 9 | . 13 20 9 8 7 Influence Increases 365 | . 105 60 60 54 86 Successful Hack 63 | . . . . 9 54 Destroy Structure 2 | . . . . . 2 Partial Spotted 30 | . . 15 . 15 . Lose Combat Pursuer 270 | . 105 45 60 30 30 Influence Decreases 335 | . 40 118 17 89 71 Entered New Map 79 | . . 38 5 28 8 Time Decay 206 | . 30 50 12 61 53 Lost Part 50 | . 10 30 . . 10 Squads Dispatched 8 | . . 2 1 3 2 Investigation 3 | . . 1 . 1 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . . 1 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 6 12 20 8 14 Peak Tracking Total 16 | . 7 10 16 5 9 Tactical Retreats 9 | . 3 2 1 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . . 1 . 4 4 Terminals 7 | . . 1 . 3 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 32 | . . 3 . 16 13 Successful 17 | . . . . 11 6 Failed 15 | . . 3 . 5 7 Catastrophic 5 | . . 2 . 1 2 Database Lockouts . | . . . . . . Manual 17 | . . 3 . 6 8 Terminals 25 | . . 3 . 11 11 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 2 1 Locate Traps 1 | . . . . 1 . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 5 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . . . 4 3 Terminals 7 | . . . . 4 3 Assimilate 2 | . . . . 1 1 Botnet 5 | . . . . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 1 . 4 4 Full Trace Events 2 | . . 1 . 1 . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . . 2 . 2 . Non-combat 2 | . . . . 2 . Combat 2 | . . 2 . . . Robot Hacks Applied 4 | . . 2 . 2 . parse_system 2 | . . 2 . . . find_recycling 1 | . . . . 1 . check_alert 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 383 | . 48 35 . . 300 Optics 2 | . . . . . 2 IFF 121 | . . . . . 121 Terrain 245 | . . . . . 245 Seismic 83 | . 48 35 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 923 | 17 110 101 104 212 379 Spaces Moved 1475 | 35 149 175 169 347 600 Core 1475 | 35 149 175 169 347 600 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 54 | 50 69 50 52 51 55 Slowest Speed 200 | 50 100 50 150 150 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 36 19 29 10 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1575 | 34 153 186 183 376 643 Wait 41 | . . 4 2 9 26 Move 1470 | 34 148 174 168 346 600 Hop . | . . . . . . Pick Up 7 | . 2 2 . 2 1 Fast Attach 20 | . 3 2 1 6 8 Attach 4 | . . . 2 2 . Detach 6 | . . . 2 2 2 Swap . | . . . . . . Drop 3 | . . . . 1 2 Fire 4 | . . . . . 4 Melee 4 | . . 2 . 2 . Ram 16 | . . 2 8 6 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 8) 128 | -10/Materials | Entered another Materials area 128 | -9/Materials | Evolved 2 slots: Utility x2 201 | -9/Materials | Core integrity fell below 50% 219 | -9/Materials | Core integrity fell below 20% 225 | -9/Materials | Discovered new exit (range 6) 229 | -9/Materials | Entered another Materials area 229 | -8/Materials | Evolved 2 slots: Utility x2 245 | -8/Materials | Lost 3 parts (1u2w) 306 | -8/Materials | Build established: Mutant 322 | -8/Materials | Core integrity fell below 50% 326 | -8/Materials | Discovered new exit (range 16) 333 | -8/Materials | Entered Factory 333 | -7/Factory | Evolved 2 slots: Utility x2 524 | -7/Factory | Discovered new exit (range 11) 526 | -7/Factory | Core integrity fell below 50% 545 | -7/Factory | Entered another Factory area 545 | -6/Factory | Evolved 2 slots: Utility x2 558 | -6/Factory | Discovered new exit (range 11) 624 | -6/Factory | Repaired Broken Enh. Nuclear Core 774 | -6/Factory | Spotted B-75 Beast 870 | -6/Factory | Core integrity fell below 50% 874 | -6/Factory | Lost 3 parts (1p2u) 912 | -6/Factory | Core integrity fell below 20% 924 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00778_ Repair Station disabled. 00779_ K-01 Serf collects debris. 00788_ Technician 5a reveals location of Alarm Trap. 00821_ ALERT: Alarm triggered, dispatching investigation squad. 00843_ Nuclear Reactor explodes. 00843_ P-60 Hacker destroyed. 00843_ Weight Redist. System destroyed. 00843_ Adv. Terrain Scanner destroyed. 00843_ Enh. Nuclear Core destroyed. 00844_ U-05 Engineer lays Concrete. 00847_ The unstable cave ceiling collapses. 00848_ U-05 Engineer lays Concrete. 00849_ Slug penetrates Wall. 00849_ Penetrated by Slug. 00850_ U-05 Engineer lays Concrete. 00856_ Penetrated by Slug. 00894_ Acquired Lgt. Angular Momentum Engine. 00896_ IFF Parser destroyed. 00898_ Lgt. Angular Momentum Engine destroyed. 00922_ Acquired Enh. Optical Array. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????#C ???????????????????????? | | ????????????????????#A ???????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# kA#??????????????????????? | | ????????????????????# k#??????????????????????? | | ????????????????????# k#?????#####????????????? | | ????????????????????# #???? ????????????? | | ??????????????????### ###?? ?????????????? | | ??????????????????# #? 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Nuclear Core | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Nuclear Core | 99% | -6/Factory | Broken Studied --------- Imp. Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageCloakSystem Manual? 0 Play Time 00:16:53 Cumulative 318.8 hours Start 2025.11.22 @ 22:36:53 End 2025.11.22 @ 22:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 327 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43dc680-cf08-463b-9062-ccd18b3e3b14