Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.16 @ 02:54:13 Player: Aristaeus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (207) 207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1337 Bonus ------- None Cogmind --------- Core Integrity 354/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Medium Laser > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Heat Sink Large Matter Pod (150) EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Medium Laser > --- INVENTORY -------- Heat Sink Large Matter Pod EM Pulse Gun EM Pulse Gun Heavy EM Pulse Gun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 10 | 6 2 2 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 3 | . 1 5 7 Power . | . . . 1 Propulsion . | . . . 1 Utility . | . . 1 2 Weapon 2 | . 1 3 3 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 95 82 97 Engine 15 | . 14 12 19 Leg 24 | . 28 22 22 Storage 12 | . 14 11 11 Processor 10 | . 9 11 11 Protection 4 | . . 4 11 Energy Gun 20 | . 19 22 22 Ballistic Gun 3 | . 8 . . Peak Build Rating 11 | 6 9 11 11 Average Rating 8 | 4 7 9 10 On Entrance 6 | . 6 9 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 14 15 23 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 4 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | . 4 7 7 Average Carried 3 | . 1 4 7 Final Capacity 8 | 8 8 8 8 Final Carried 7 | . 4 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 404 | 216 60 128 . Remotely . | . . . . Salvage Created 247 | . 60 144 43 Parts 11 | . 2 9 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 5 | . 1 3 1 Guns 5 | . 1 3 1 Classes Destroyed 3 | . 2 1 . Watcher 1 | . 1 . . Grunt 4 | . 1 2 1 Sentry 1 | . . 1 . Best Kill Streak 2 | . 1 2 1 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 61 | . 10 18 33 Missed 32 | . 7 8 17 Hits 29 | . 3 10 16 Projectile 29 | . 3 10 16 Critical Strikes 2 | . . . 2 Damage Taken 267 | . 25 101 141 Core 46 | . . 34 12 Absorbed by Shields . | . . . . Ignored by Resistances 81 | . 9 30 42 Core Remaining (%) 100 | 100 100 . . Volleys Fired 27 | . 6 5 16 Largest 2 | . 2 2 2 Hottest 95 | . 95 95 95 Shots Fired 53 | . 11 10 32 Gun 53 | . 11 10 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 4 | . 4 . . Thermal 26 | . 5 5 16 Explosive . | . . . . Electromagnetic 23 | . 2 5 16 Robot Hit Streak 8 | . 3 5 8 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 35 | . 6 7 22 Core Hits 11 | . 3 5 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 502 | . 74 126 302 Guns 500 | . 74 124 302 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 2 | . . 2 . Kinetic 11 | . 11 . . Thermal 263 | . 63 51 149 Explosive . | . . . . Electromagnetic 226 | . . 73 153 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 413 | . 72 129 413 Average Temperature 149 | . 24 62 198 Received Heat Transfer 183 | . 18 39 126 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 777 | . 185 148 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | . 29 50 20 Initial 13 | . . 3 13 Average 5 | . 2 17 3 Influence Increases 154 | . 37 82 35 Destroy 0b10 Robot/C 100 | . 20 60 20 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 22 | . 2 20 . Successful Hack 2 | . . 2 . Disable Machine 9 | . 9 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 139 | . 28 51 60 Entered New Map 33 | . . 6 27 Time Decay 106 | . 28 45 33 Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 6 4 7 Peak Tracking Total 5 | . 2 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 10 . Successful 7 | . . 7 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . 6 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Maintenance Status 1 | . . 1 . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . 5 . Recycle Component 1 | . . 1 . Process 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 53 | . . 53 . Retrieved Matter 53 | . . 53 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 643 | . 226 176 241 Optics 643 | . 226 176 241 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 881 | 118 332 176 255 Spaces Moved 573 | 83 257 121 112 Core 34 | 34 . . . Treads . | . . . . Legs 539 | 49 257 121 112 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 133 | 132 120 126 174 Slowest Speed 250 | 250 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 32 11 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 631 | 88 270 133 140 Wait 10 | . . . 10 Move 570 | 82 256 120 112 Hop . | . . . . Pick Up 10 | . 5 5 . Fast Attach 7 | 6 . 1 . Attach 3 | . 2 1 . Detach 2 | . 1 . 1 Swap . | . . . . Drop 1 | . . . 1 Fire 27 | . 6 5 16 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 14) 291 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 496 | -9/Materials | Discovered new exit (range 18) 627 | -9/Materials | Entered Mines 628 | -9/Mines | Learned location of Storage (-9) 875 | -9/Mines | Excavation squad dispatched 875 | -9/Mines | A large section of the Mines collapsed 882 | -9/Mines | Self-destructed Last Messages --------------- payload. 00850_ S-10 Pest unfolds itself. 00850_ G-47 Trooper misfires. 00851_ K-01 Serf collects debris. 00854_ Critical hit (Burn: +37). 00856_ K-01 Serf collects debris. 00868_ Overheating: System interference. 00868_ Med. Laser temporarily disabled. 00868_ Hvy. EM Pulse Gun temporarily disabled. 00868_ Visual Processing Unit temporarily disabled. 00868_ K-01 Serf collects debris. 00875_ G-34 Mercenary crushed by falling debris. 00875_ G-34 Mercenary system corrupted by crushing effect. 00875_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 00875_ G-34 Mercenary system terminally corrupted. Map ----- +----------------------------------------------------+ | #?????## #??????????????????????????????????? | | #?????## ##?????????????????????????????????? | | #?##### ####??????????????????????????????? | | %##### ##?????????????????????????????? | | #### #?????????????????????????????? | | ##?????????????????????????????? | | ## ### ##??????????????????????????????? | | ######?## ##???????????????????????????????? | | #???????## ###????????????????????????????????? | | #????????####??????????????????????????????????? | | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##??????????????????????????? #??????????????? | | ##????????????????????????? #??????????????? | | ###??????????????????????# #??????????????? | | ##?#########??????????# #??????????????? | | ### ##???????## ##?????????????? | | #??????# ###???????????? | | # #?????? ##??????????? | | ##### #?????? ??????????? | | ????## ##???## ?????????? | | ?????## ##### ?????????? | | ??????## ## #?????????? | | ???????##### #;## #??????????? | | ???????????## #@# #??????????? | | ????????????# ### #??????????? | | ????????????# #???????????? | | ????????????# ## = ##???????????? | | ????????????## #### ###### ##????????????? | | ?????????????####??# #######???????#?????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????? #???????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ????????????????????%????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingControlShooter Manual? 0 Play Time 00:17:33 Cumulative 15.9 hours Start 2026.09.16 @ 02:37:38 End 2026.09.16 @ 02:54:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e924280c-f687-4689-ae38-a6a3513a86f6