Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 04:15:54 Player: Dawn Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (45) 225 Value Destroyed (1726) 1726 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7891 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 82/300 Energy 98/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Field Propulsion Drive Advanced Heat Sink Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads > --- UTILITY ---------- Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer Experimental Shield Generator > --- WEAPON ----------- Mini Assault Cannon > --- INVENTORY -------- Field Propulsion Drive Advanced Heat Sink [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . 2 . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . . 1 . . . Utility 11 | . . 1 2 2 . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 74 | 7 7 13 17 12 . 11 . . 1 1 5 . Power 8 | 1 . 1 2 1 . 2 . . . . 1 . Engine 2 | 1 . 1 . . . . . . . . . . Core 5 | . . . 2 1 . 2 . . . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 22 | 3 2 4 7 2 . 2 . . 1 . 1 . Treads 12 | . 2 1 6 2 . . . . . . 1 . Leg 1 | 1 . . . . . . . . . . . . Wheel 6 | 2 . 3 1 . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 2 | . . . . . . 2 . . . . . . Utility 25 | 1 2 3 6 6 . 5 . . . . 2 . Device 7 | . 1 1 3 1 . . . . . . 1 . Storage 3 | 1 1 1 . . . . . . . . . . Processor 7 | . . . 1 2 . 3 . . . . 1 . Hackware 3 | . . . . 1 . 2 . . . . . . Protection 5 | . . 1 2 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 3 5 2 3 . 2 . . . 1 1 . Energy Gun 3 | 1 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | 1 . 4 1 1 . . . . . . . . Ballistic Cannon 5 | . . . . 2 . 2 . . . . 1 . Launcher 2 | . 1 . 1 . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 . Parts Lost 25 | . 1 6 1 1 6 1 2 . . . 7 . Power 3 | . . 1 . . . 1 . . . . 1 . Propulsion 6 | . . 2 . . 1 . 1 . . . 2 . Utility 10 | . . . 1 1 4 . 1 . . . 3 . Weapon 6 | . 1 3 . . 1 . . . . . 1 . Highest Loss Streak 6 | . 1 3 1 1 6 1 2 . . . 3 . Average Slot Usage (%) 83 | . 99 95 99 99 47 35 40 26 27 29 21 14 Engine 3 | . 14 10 . . . . . . . . . . Core 4 | . . . 8 7 3 5 . . . . . . Treads 17 | . 24 21 21 22 10 . . . . . . . Wheel 2 | . 3 10 5 . . . . . . . . . Device 7 | . 13 11 10 5 3 . . . . . . . Storage 7 | . 14 17 9 7 3 . . . . . . . Processor 9 | . . . 9 13 9 15 20 20 17 15 12 14 Hackware 3 | . . . . 7 3 7 13 6 5 5 2 . Protection 9 | . . 4 16 17 6 . . . . . . . Energy Gun 2 | . 18 4 . . . . . . . . . . Ballistic Gun 7 | . 4 12 16 7 . . . . . . . . Ballistic Cannon 2 | . . . . 7 6 . . . . . . . Launcher 1 | . 4 1 2 . . . . . . . . . Naked Turns 63 | . . . . . 48 15 . . . . . . Heaviest Build 65 | 10 41 46 48 65 65 7 . . . 3 4 . Greatest Support 70 | 10 40 60 60 62 62 7 7 3 12 12 70 3 Greatest Overweight (x) 3 | 3 1 2 2 1 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 12 14 12 12 12 4 4 4 4 4 4 4 Average Capacity 9 | 5 8 13 12 12 7 4 4 4 4 4 4 4 Most Carried 12 | 6 12 12 12 12 12 4 4 4 4 4 4 3 Average Carried 8 | 3 7 9 11 11 7 3 3 4 4 3 3 3 Final Capacity 12 | 6 12 12 12 12 4 4 4 4 4 4 4 4 Final Carried 12 | 6 11 12 12 11 4 4 4 4 4 4 3 3 Class Distribution -------------------- 80% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Matter Collected 1620 | 182 204 388 254 537 . . . . . . 55 . Remotely . | . . . . . . . . . . . . . Salvage Created 1536 | . 366 300 378 403 . . . . . 51 38 . Parts 87 | . 22 14 26 20 . . . . . 2 3 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Combat Hostiles Destroyed 42 | . 12 8 9 11 . . . . . 1 1 . Melee 1 | . . . . . . . . . . . 1 . Guns 20 | . 7 7 6 . . . . . . . . . Cannons 12 | . . 1 . 11 . . . . . . . . AOE 9 | . 5 . 3 . . . . . . 1 . . Classes Destroyed 7 | . 4 1 . 2 . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . Recycler 2 | . 1 . 1 . . . . . . . . . Swarmer 9 | . 6 . 3 . . . . . . . . . Grunt 19 | . 6 4 2 6 . . . . . 1 . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 9 | . . 4 4 1 . . . . . . . . Programmer 4 | . . . . 3 . . . . . . 1 . Best Kill Streak 4 | . 4 2 4 2 . . . . . 1 1 . Combat Bots Only 3 | . 3 2 3 2 . . . . . 1 1 . Max Kills in Single Turn 4 | . 2 1 4 1 . . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . 3 . . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Damage Taken 5565 | . 410 632 370 579 286 278 245 485 34 . 1990 256 Core 2640 | . 30 74 61 65 215 164 211 485 24 . 1055 256 Absorbed by Shields 367 | . . . . 209 25 . . . . . 133 . Core Remaining (%) 76 | 100 88 81 88 . . 36 . 18 97 100 . . Volleys Fired 134 | . 38 36 16 28 10 6 . . . . . . Largest 2 | . 2 2 2 2 2 1 . . . . . . Hottest 123 | . 100 123 46 96 96 48 . . . . . . Shots Fired 249 | . 71 69 31 56 16 6 . . . . . . Gun 174 | . 66 63 30 15 . . . . . . . . Cannon 63 | . . . . 41 16 6 . . . . . . Launcher 6 | . 5 . 1 . . . . . . . . . Special 6 | . . 6 . . . . . . . . . . Kinetic 175 | . 20 47 30 56 16 6 . . . . . . Thermal 68 | . 46 22 . . . . . . . . . . Explosive 6 | . 5 . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | . 11 12 15 23 8 . . . . . . . Robot Miss Streak 4 | . 2 4 2 1 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 193 | . 55 51 24 48 11 . . . . . 4 . Core Hits 81 | . 23 15 18 17 2 . . . 1 2 3 . Critical Hits 3 | . . 1 1 . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . Melee Attacks 8 | . . . . . . . . . . . 8 . Impact 8 | . . . . . . . . . . . 8 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4361 | . 994 632 512 1219 384 . 6 . 20 417 177 . Guns 1800 | . 562 560 380 298 . . . . . . . . Cannons 1305 | . . . . 921 384 . . . . . . . Explosions 981 | . 432 . 132 . . . . . . 417 . . Melee 138 | . . . . . . . . . . . 138 . Ramming 65 | . . . . . . . 6 . 20 . 39 . Kinetic 2511 | . 129 399 380 1219 384 . . . . . . . Thermal 1083 | . 433 233 . . . . . . . 417 . . Explosive 564 | . 432 . 132 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 138 | . . . . . . . . . . . 138 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . 3 22 22 . . . . 7 7 Average Corruption 5 | . . . . 1 11 22 . . . . 5 7 Corruption Purged . | . . . . . . . . . . . . . Effects 45 | . . . . 12 8 21 . . . . 3 1 Message Errors 8 | . . . . 5 . 1 . . . . 2 . Matter Fused 7 | . . . . 2 . 3 . . . . 1 1 Heat Flow Errors 6 | . . . . . 3 3 . . . . . . Energy Discharges 3 | . . . . 3 . . . . . . . . Data Loss (minor) 3 | . . . . 1 . 2 . . . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . Misdirections 11 | . . . . . 2 9 . . . . . . Targeting Errors 4 | . . . . 1 1 2 . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 102 | . 10 . . 34 . . . . . 29 29 . Projectiles 34 | . . . . 34 . . . . . . . . Explosions 39 | . 10 . . . . . . . . 29 . . Melee 29 | . . . . . . . . . . . 29 . Knockbacks 3 | . . . . 3 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . 3 . 10 . 14 . Shots . | . . . . . . . . . . . . . Rammed 17 | . . . . . . . 1 . 1 . 15 . Targets Rammed 18 | . . . . . . . 1 . 1 . 16 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 306 | . 39 17 3 306 242 257 . . . . . . Average Temperature 69 | . 15 7 3 85 127 91 . . . . . . Received Heat Transfer 1147 | . 201 285 99 142 . 78 57 108 . . 120 57 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . . . . . Heat Transferred 2128 | . 1247 631 . . . . . . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Peak Influence 314 | . 191 155 305 314 109 99 107 83 55 302 302 191 Initial 161 | . . 35 39 20 109 44 43 46 40 26 158 161 Average 90 | . 77 74 105 80 79 73 61 55 40 69 243 189 Maximum Alert Level 1 | . . . 1 1 . . . . . 1 1 . Low Security (%) 89 | 100 100 100 91 85 100 100 100 100 100 96 22 100 Level 1 10 | . . . 8 14 . . . . . 3 77 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 . 5 . 1 2 . . . 2 2 Investigation 4 | . 1 . . 1 . . 1 . . . 1 . Extermination 3 | . . . . 3 . . . . . . . . Reinforcement 7 | . 1 1 . 1 . . 1 . . . 1 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Distress Signals 3 | . 2 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 105 | . 17 9 10 22 6 3 10 4 1 4 11 8 Peak Tracking Total 10 | . 6 2 3 5 6 1 10 4 1 3 9 6 Tactical Retreats 9 | . 1 . . 6 . 1 . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Traps Triggered 5 | . 1 . . 2 . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . . Reused 1 | . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Machines Disabled 9 | . . . . . . 1 . . . 8 . . Max in Single Turn 6 | . . . . . . 1 . . . 6 . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Machines Accessed 28 | . 5 1 6 5 . 3 1 2 . 3 2 . Terminals 26 | . 5 1 5 5 . 2 1 2 . 3 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . Total Hacks 84 | . 16 3 19 11 . 11 4 2 . 14 4 . Successful 36 | . 8 1 11 2 . 2 1 2 . 8 1 . Failed 48 | . 8 2 8 9 . 9 3 . . 6 3 . Catastrophic 11 | . 1 . 1 3 . 1 1 . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 10 2 10 11 . . 2 . . 5 . . Terminals 81 | . 16 3 18 11 . 9 4 2 . 14 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . . . Terminal Hacks 24 | . 6 . 7 . . 2 . 2 . 6 1 . Record 4 | . . . . . . 1 . . . 3 . . Robot Analysis 2 | . . . 2 . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . Unreport Threat 4 | . 2 . 1 . . . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . 2 1 3 2 . . 1 . . 2 . . Terminals 11 | . 2 1 3 2 . . 1 . . 2 . . Track 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Botnet 7 | . 2 1 1 1 . . 1 . . 1 . . Detonate 1 | . . . . . . . . . . 1 . . Disrupt 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 5 1 5 5 . 3 1 . . 3 2 . Full Trace Events 3 | . . . . 1 . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Total Allies 4 | . . . . 2 . . . 2 . . . . Largest Group 2 | . . . . 1 . . . 2 . . . . Highest-Rated Group 62 | . . . . 16 . . . 62 . . . . Highest-Rated Ally 31 | . . . . 16 . . . 31 . . . . Total Orders 1 | . . . . 1 . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . . . Total Damage 22 | . . . . 22 . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Robot Analysis Total 2 | . . . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Turns Passed 3921 | 56 506 484 623 1343 127 214 39 85 44 151 223 26 Spaces Moved 2914 | 43 220 183 340 654 137 432 93 169 99 224 268 52 Core 570 | 8 . . . . 118 59 . 169 13 . 151 52 Treads 1258 | . 165 154 260 654 19 . . . . . 6 . Legs 3 | 3 . . . . . . . . . . . . Wheels 196 | 32 55 29 80 . . . . . . . . . Hover 421 | . . . . . . . . . 86 224 111 . Flight 466 | . . . . . . 373 93 . . . . . Fastest Speed 40 | 50 80 96 96 155 50 40 40 50 40 40 40 50 Average Speed 98 | 93 147 162 145 160 67 41 40 50 41 40 48 50 Slowest Speed 200 | 200 180 200 200 175 175 50 40 50 50 40 180 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 22 | 4 41 22 33 21 81 16 5 32 6 9 10 14 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 . . . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 93 | . 29 1 9 6 . . . . . 47 1 . Melee 1 | . . . . . . . . . . . 1 . Projectile 7 | . . 1 . 6 . . . . . . . . AOE 85 | . 29 . 9 . . . . . . 47 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Ext Fac Fac Res Tes Total 3664 | 55 337 291 441 898 154 458 90 168 104 284 332 52 Wait 428 | . 53 46 41 184 7 4 . . 2 58 33 . Move 2898 | 42 219 182 339 654 136 431 85 168 99 223 268 52 Hop 3 | . . . . . . . 3 . . . . . Pick Up 51 | 5 12 8 11 7 1 3 1 . 1 1 1 . Fast Attach 36 | 7 1 4 5 6 . 8 . . 1 1 3 . Attach 19 | . 1 5 4 4 . 3 . . . . 2 . Detach 6 | 1 . 1 . 1 . 2 . . . . 1 . Swap 19 | . 5 4 8 2 . . . . . . . . Drop 46 | . 8 5 17 11 . 1 1 . 1 1 1 . Fire 134 | . 38 36 16 28 10 6 . . . . . . Melee 8 | . . . . . . . . . . . 8 . Ram 8 | . . . . . . . . . . . 8 . Kick . | . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . 7 . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Extension -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 461 | -10/Materials | Identified exit to Materials 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 707 | -9/Materials | Lost 3 parts (1p1n1w) 1032 | -9/Materials | Discovered new exit (range 15) 1047 | -9/Materials | Entered another Materials area 1047 | -8/Materials | Evolved 2 slots: Utility x2 1596 | -8/Materials | Build established: Scavenger-Mutant 1608 | -8/Materials | Discovered new exit (range 16) 1631 | -8/Materials | Identified exit to Factory 1670 | -8/Materials | Entered Factory 1670 | -7/Factory | Evolved 2 slots: Utility x2 1860 | -7/Factory | Discovered new exit (range 16) 1914 | -7/Factory | Identified exit to Storage 1987 | -7/Factory | Discovered new exit (range 8) 2235 | -7/Factory | Build established: Mutant 2544 | -7/Factory | Discovered new exit (range 4) 2568 | -7/Factory | Identified exit to Lower Caves 3013 | -7/Factory | Sucked down chute 3013 | -7/Factory | Entered Waste 3028 | -7/Waste | EMP discharged 3028 | -7/Waste | System corruption reached 10% 3029 | -7/Waste | Spotted C-40 Crusher 3029 | -7/Waste | Spotted C-40 Crusher 3067 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3070 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3073 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3075 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3076 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3077 | -7/Waste | Spotted C-40 Crusher 3077 | -7/Waste | Spotted C-40 Crusher 3092 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3095 | -7/Waste | Spotted C-40 Crusher 3123 | -7/Waste | Lost 6 parts (1n4u1w) 3128 | -7/Waste | EMP discharged 3132 | -7/Waste | Spotted C-40 Crusher 3133 | -7/Waste | Discovered new exit (range 13) 3140 | -7/Waste | Entered Factory 3170 | -7/Factory | Core integrity fell below 50% 3286 | -7/Factory | Discovered exit to Storage (range 20) 3346 | -7/Factory | Discovered new exit (range 20) 3354 | -7/Factory | Entered another Factory area 3354 | -6/Factory | Evolved 2 slots: Utility x2 3390 | -6/Factory | Discovered new exit (range 3) 3393 | -6/Factory | Entered Extension 3410 | -6/Extension | Rescued a captive Derelict 3411 | -6/Extension | Rescued a captive Derelict 3464 | -6/Extension | Spotted B-75 Beast 3464 | -6/Extension | Spotted B-75 Beast 3472 | -6/Extension | Core integrity fell below 50% 3476 | -6/Extension | Core integrity fell below 20% 3477 | -6/Extension | Discovered new exit (range 3) 3478 | -6/Extension | Entered Factory 3478 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3517 | -5/Factory | Discovered new exit (range 15) 3522 | -5/Factory | Entered another Factory area 3522 | -4/Factory | Evolved 2 slots: Utility x2 3651 | -4/Factory | Discovered new exit (range 12) 3673 | -4/Factory | Entered Research 3673 | -3/Research | Evolved 2 slots: Utility x2 3816 | -3/Research | Core integrity fell below 50% 3827 | -3/Research | Found Prototype Device 3827 | -3/Research | Identified Exp. Shield Generator 3846 | -3/Research | Lost 3 parts (2u1w) 3888 | -3/Research | Discovered new exit (range 8) 3894 | -3/Research | Core integrity fell below 20% 3896 | -3/Research | Lost 3 parts (1p1n1u) 3896 | -3/Research | Entered Testing 3922 | -3/Testing | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 03887_ Adv. Target Analyzer temporarily disabled. 03888_ EXIT=FOUND 03889_ TL1X0GDD Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????l ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? k#?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? +?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# k#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????######### ##########????????????? | | ????????????????# ?????????? | | ????????????????# ?????????? | | ????????????????# ?????????? | | ????????????????# ?????????? | | ????????????????# ##### #########+??????????? | | ????????????????# #???? #???????????????????? | | ????????????????# #????ggg#???????????????????? | | ????????????##### #????####???????????????????? | | ???????????? # #####???????????????????????? | | ???# ??????? =# """ #???????????????????????? | | ???" ??????" # """"#???????????????????????? | | ???" ????"?" # "F""#???????????????????????? | | ??"" """ "?" # ""#???????????????????????? | | ??T """ """ # """#???????????????????????? | | ??"" """ """ # "" #???????????????????????? | | ??"" """ """ # #####???????????????????????? | | ???" """ """ # #???????????????????????????? | | ???# # #???????????????????????????? | | ???? ? # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 450 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 5 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularExplosiveArray Manual? 0 Play Time 01:02:24 Cumulative 59.8 hours Start 2021.10.26 @ 03:07:18 End 2021.10.26 @ 04:15:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 4 Adventurer 7 Explorer 5 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e52cc08-fb2e-4924-a58c-95c785a6ea89