Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 23:02:16 Player: Reflectatory Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (4898) 4898 Prototype IDs (12) 240 Alien Tech Used (4) 800 Bonus (540) 540 TOTAL SCORE: 12953 Bonus ------- Follower Combat Kills 40 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 1/300 Energy 170/170 System Corruption 9% Temperature Cool (0) Movement Hovering (148) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Armored Heavy Treads Antigrav System Cooled Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Signal Interpreter Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Layered Heavy Armor Plating Phase Redirector > --- WEAPON (5) ------- Lance > --- INVENTORY (5) ---- Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Signal Interpreter Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hardcell Cannon Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Layered Heavy Armor Plating Powered Armor Linear Accelerator Linear Accelerator [Rating: 126] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Signal Interpreter Device Microactuators Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Powered Hammer Energy Gun Variable Charge Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . 1 . 1 1 . . . 1 . Utility 6 | . . 2 . . 2 . . . . 1 1 . Weapon 3 | . . . . 1 . . 1 . . 1 . . Parts Attached 146 | 6 3 2 7 17 16 25 20 8 4 11 20 7 Power 17 | 1 . . 3 2 3 2 1 . 1 1 2 1 Engine 6 | 1 . . 3 1 . 1 . . . . . . Core 8 | . . . . 1 3 1 1 . 1 1 . . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 47 | 2 . . 1 7 5 11 6 2 1 2 7 3 Treads 11 | . . . . 3 5 . 1 . 1 . . 1 Leg 24 | . . . 1 4 . 11 5 1 . 2 . . Wheel 2 | 2 . . . . . . . . . . . . Hover 9 | . . . . . . . . 1 . . 6 2 Flight 1 | . . . . . . . . . . . 1 . Utility 39 | 1 1 2 1 6 5 5 5 3 . 3 5 2 Device 12 | . . 1 1 1 . 3 3 2 . 1 . . Storage 2 | 1 . . . 1 . . . . . . . . Processor 8 | . . 1 . 1 2 . 2 . . 2 . . Hackware . | . . . . . . . . . . . . . Protection 16 | . 1 . . 3 3 2 . 1 . . 5 1 Artifact 1 | . . . . . . . . . . . . 1 Weapon 43 | 2 2 . 2 2 3 7 8 3 2 5 6 1 Energy Gun 8 | 1 . . . . 1 . 2 1 1 1 1 . Energy Cannon 8 | . . . . . . 4 2 . . 2 . . Ballistic Gun 8 | 1 2 . . . 1 . . . 1 1 2 . Ballistic Cannon 6 | . . . . . . 1 1 . . 1 3 . Launcher 5 | . . . . 1 1 2 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon 4 | . . . 1 . . . 2 1 . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . 1 4 Parts Lost 106 | . . 1 4 6 15 14 25 7 11 8 6 9 Power 10 | . . 1 . 1 . 2 1 . 2 1 . 2 Propulsion 37 | . . . 1 2 7 4 11 3 3 1 3 2 Utility 24 | . . . 1 2 5 4 4 2 2 2 1 1 Weapon 35 | . . . 2 1 3 4 9 2 4 4 2 4 Highest Loss Streak 12 | . . 1 4 2 4 12 10 7 10 5 3 7 To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 7 | 1 4 5 6 8 11 10 9 7 4 2 4 3 Power . | . 1 2 2 2 1 1 . 1 1 . . . Propulsion 1 | . . . . 2 2 2 2 1 . . . . Utility 2 | . . . . 1 4 3 3 4 3 1 1 1 Weapon 2 | . 2 3 3 2 3 3 2 . . . 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . . . 5 . . . . 2 . 3 2 Power 2 | . . . . 1 . . . . 1 . . . Propulsion 1 | . . . . 1 . . . . . . . . Utility 4 | . . . . 1 . . . . 1 . 2 . Weapon 5 | . . . . 2 . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 94 96 91 93 93 80 80 76 70 55 57 62 Engine 2 | . 14 10 11 3 . 1 . . . . . . Core 3 | . . . . 4 6 4 2 5 6 3 . . Treads 6 | . . . . 15 20 2 . 5 5 . . . Leg 7 | . . . 3 8 . 19 25 8 . 7 . . Wheel 2 | . 28 22 12 1 . . . . . . . . Hover 2 | . . . . . . . . . 4 . 14 17 Device 4 | . . 8 10 4 . 4 7 5 7 3 . . Storage 5 | . 14 11 11 9 7 6 5 3 . . . . Processor 15 | . . 11 11 14 18 15 11 17 17 25 21 19 Protection 7 | . 8 11 11 7 17 6 2 4 5 3 5 3 Energy Gun 1 | . 4 . 2 . 1 . 2 . 5 . 2 . Energy Cannon 2 | . . . . . . 6 9 . . 4 . . Ballistic Gun 3 | . 23 22 6 . 1 2 . . . 4 2 6 Ballistic Cannon 1 | . . . . . . . . 5 2 . 4 6 Launcher 1 | . . . . 2 1 3 . 3 . . . . Impact Weapon 5 | . . . 6 9 7 2 5 10 9 . . . Slashing Weapon 3 | . . . 6 12 8 . . . . . . . Peak Build Rating 126 | 6 7 9 21 36 42 62 68 65 75 68 126 100 Average Rating 46 | 4 6 8 15 27 38 44 55 57 59 49 76 86 On Entrance 33 | . 6 7 8 21 36 30 56 51 65 18 37 100 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 118 | 13 13 14 24 44 62 55 60 60 51 38 118 88 Greatest Support 98 | 32 32 32 32 66 66 76 96 70 98 36 74 48 Greatest Overweight (x) 7 | . . . 1 2 2 7 1 . 2 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 6 8 8 8 10 15 15 15 12 5 5 5 5 Most Carried 15 | 2 6 5 8 15 15 15 13 9 5 5 5 5 Average Carried 7 | 1 4 5 6 8 11 10 9 7 4 2 4 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 6 5 8 15 7 14 7 5 4 4 5 1 Class Distribution -------------------- 59% | Mutant 11% | Gunner 9% | Derelict-Gladiator 8% | Skirmisher 6% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Gunner | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Matter Collected 2048 | 210 95 . 112 165 229 149 437 161 110 50 95 235 Remotely . | . . . . . . . . . . . . . Salvage Created 4591 | . 182 . 246 824 1215 425 914 249 238 41 97 160 Parts 189 | . 14 . 11 44 54 16 26 1 6 3 7 7 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 1 4 . . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Combat Hostiles Destroyed 103 | . 6 . 7 21 25 10 20 3 6 1 2 2 Melee 55 | . . . 4 19 18 1 9 1 3 . . . Guns 11 | . 6 . 3 . . 1 . . 1 . . . Cannons 7 | . . . . . . 1 1 . . 1 2 2 AOE 17 | . . . . . 4 7 6 . . . . . Classes Destroyed 14 | . 2 . . 3 6 1 . . 1 . . 1 Worker 1 | . . . . . 1 . . . . . . . Builder 6 | . . . . . 3 . 1 . . . . 2 Recycler 3 | . . . . . 1 1 1 . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 27 | . 3 . 2 7 4 3 4 . 4 . . . Grunt 44 | . 3 . 5 7 12 3 11 3 . . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . 1 Sentry 7 | . . . . 4 2 1 . . . . . . Specialist 2 | . . . . 2 . . . . . . . . Hunter 9 | . . . . . 4 1 . . 2 . . 2 Programmer 12 | . . . . . 3 1 5 . . 1 2 . Samaritan 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | . 2 . 3 5 9 4 5 2 2 1 1 2 Combat Bots Only 8 | . 2 . 3 5 8 4 5 2 2 1 1 1 Max Kills in Single Turn 5 | . 2 . 1 1 5 2 3 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . . 3 2 3 . . . . . Melee 1 | . . . 1 1 1 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Hostile Shots Fired 1546 | . 23 46 54 87 267 223 190 79 97 124 105 251 Missed 449 | . 4 12 14 23 69 59 42 17 29 56 36 88 Hits 1097 | . 19 34 40 64 198 164 148 62 68 68 69 163 Melee 2 | . . . . . . . . . . . . 2 Projectile 1095 | . 19 34 40 64 198 164 148 62 68 68 69 161 Critical Strikes 39 | . . . 2 3 3 3 8 2 2 3 12 1 Actively Blocked 1 | . . . . . . . . . . 1 . . Part Disruptions 2 | . . . . . . 1 . . . . 1 . Damage Taken 17826 | . 189 415 427 782 2958 1910 2880 1252 974 1367 1789 2883 Core 3458 | . 65 150 155 90 352 446 297 223 240 215 417 808 Absorbed by Shields 68 | . . . . . . . . . . . 68 . Redirected to Core 9 | . . . . . . . . . . . . 9 Redirected to Shielding 182 | . 4 11 12 25 . . . 39 40 51 . . Regen/Repaired (Parts) 192 | . . . . . 12 131 49 . . . . . Core Remaining (%) 60 | 100 74 . 23 83 49 47 . . 24 81 . . Volleys Fired 111 | . 16 . 11 . . 26 4 4 10 5 17 18 Largest 4 | . 2 . 2 . . 2 2 2 2 4 2 2 Hottest 254 | . 40 . 60 . . 150 120 86 225 254 120 109 Shots Fired 162 | . 32 . 20 . 1 30 9 6 14 8 22 20 Gun 86 | . 32 . 20 . . 4 1 . 13 3 13 . Cannon 57 | . . . . . . 14 4 4 1 5 9 20 Launcher 19 | . . . . . 1 12 4 2 . . . . Special . | . . . . . . . . . . . . . Kinetic 98 | . 32 . 17 . . 4 1 4 5 6 9 20 Thermal 14 | . . . . . . . 4 . 9 1 . . Explosive 19 | . . . . . 1 12 4 2 . . . . Electromagnetic 31 | . . . 3 . . 14 . . . 1 13 . Robot Hit Streak 16 | . 6 . 9 . 10 15 16 2 5 3 3 3 Robot Miss Streak 11 | . 4 . 1 . . 3 2 2 2 3 11 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 303 | . 20 . 22 46 57 30 73 15 18 4 6 12 Core Hits 130 | . 14 . 10 19 24 18 23 7 4 2 3 6 Critical Kills 6 | . . . . 2 . . 3 1 . . . . Critical Parts Destroyed 24 | . . . 1 2 3 2 10 2 4 . . . Critical Strikes 43 | . . . 1 7 8 3 13 3 4 . 1 3 Destroy 1 | . . . . . . . . . 1 . . . Blast 4 | . . . . . . . . . . . 1 3 Corrupt 1 | . . . . . . 1 . . . . . . Smash 29 | . . . 1 4 3 2 13 3 3 . . . Sever 8 | . . . . 3 5 . . . . . . . Melee Attacks 301 | . . . 10 54 80 9 109 18 17 . . 4 Impact 191 | . . . 1 13 24 9 109 18 17 . . . Slashing 106 | . . . 9 41 56 . . . . . . . Piercing 4 | . . . . . . . . . . . . 4 Sneak Attacks 8 | . . . . 1 4 . 3 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Follow-up Attacks 36 | . . . 1 10 17 . 3 2 3 . . . Damage Inflicted 12855 | . 184 . 430 1897 3257 1266 3313 973 625 132 250 528 Guns 593 | . 170 . 142 . . 40 . . 187 37 17 . Cannons 959 | . . . . . . 92 97 63 . 95 203 409 Explosions 2874 | . . . . . 892 814 781 357 . . 30 . Melee 8335 | . . . 288 1897 2365 320 2435 553 427 . . 50 Ramming 94 | . 14 . . . . . . . 11 . . 69 Kinetic 1170 | . 170 . 115 . . 40 45 63 13 112 203 409 Thermal 773 | . . . . . 422 . 177 . 174 . . . Explosive 2327 | . . . . . 470 814 656 357 . . 30 . Electromagnetic 156 | . . . 27 . . 92 . . . 20 17 . Impact 4904 | . . . 45 377 747 320 2435 553 427 . . . Slashing 3381 | . . . 243 1520 1618 . . . . . . . Piercing 50 | . . . . . . . . . . . . 50 Highest Corruption 12 | . 2 . . . 3 7 12 12 12 . 9 9 Average Corruption 8 | . 2 . . . 2 5 9 12 12 . 6 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 111 | . 1 . . . 12 2 27 20 25 . 9 15 Message Errors 29 | . 1 . . . 1 . 7 4 8 . 1 7 Matter Fused 25 | . . . . . 4 . 5 7 6 . 1 2 Heat Flow Errors 14 | . . . . . 2 . 4 5 . . 2 1 Energy Discharges 9 | . . . . . . . 4 . 2 . 2 1 Parts Rejected 4 | . . . . . 1 1 1 . . . 1 . Data Loss (minor) 10 | . . . . . 2 1 1 1 3 . 1 1 Data Loss (major) 6 | . . . . . 1 . . 1 3 . . 1 Misfires 7 | . . . . . 1 . 2 . 3 . . 1 Alerts 5 | . . . . . . . 3 1 . . . 1 Misdirections 1 | . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots 2 | . . . . . . . . . 2 . . . Overflow Damage 2093 | . . . 71 198 598 153 621 208 198 . 33 13 Projectiles 33 | . . . . . . . . . . . 33 . Explosions 351 | . . . . . 240 60 51 . . . . . Melee 1709 | . . . 71 198 358 93 570 208 198 . . 13 Knockbacks 28 | . . . . 3 4 1 12 1 1 1 2 3 Impact 23 | . . . . 3 4 1 12 1 1 . . 1 Kinetic 5 | . . . . . . . . . . 1 2 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 997 | . 7 . . . 540 28 131 . 5 252 . 34 Shots 14 | . . . . . 6 1 3 . . 4 . . Rammed 6 | . 1 1 . . . . . . 1 . . 3 Targets Rammed 6 | . 1 1 . . . . . . 1 . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 618 | . 12 . 40 9 218 76 207 273 330 195 618 54 Average Temperature 164 | . 7 . 18 9 63 30 70 101 99 115 292 54 Received Heat Transfer 2764 | . 60 171 162 279 567 195 561 360 . 21 388 . Effects 30 | . . . . . . . . . . . 30 . Shutdowns 6 | . . . . . . . . . . . 6 . Energy Bleed 5 | . . . . . . . . . . . 5 . Interference 8 | . . . . . . . . . . . 8 . Matter Decay 3 | . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . 2 . Damage (major) 4 | . . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 16 | . . . . 2 4 1 4 2 2 . . 1 Combat Hostiles 13 | . . . . 2 3 . 4 2 2 . . . Parts Fried 26 | . . . . 4 7 5 3 1 4 . . 2 Impact Corruptions 55 | . . . 2 5 10 2 23 5 7 . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 622 | . . . . . 250 . 124 . 248 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Maximum Alert Level 1 | . . . . . 1 1 1 . . . . . Low Security (%) 84 | 100 100 100 100 100 37 73 99 . . 100 100 100 Level 1 15 | . . . . . 62 26 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 398 | . 131 59 85 188 398 280 202 . . 153 133 37 Initial 163 | . . 29 18 33 42 163 49 . . . 55 21 Average 101 | . 60 32 22 86 244 172 44 . . 55 55 6 Influence Increases 3918 | . 211 90 215 617 854 383 685 90 165 247 235 126 Destroy 0b10 Robot/C 2100 | . 120 . 140 420 520 200 400 60 120 20 40 60 Destroy 0b10 Robot/NC 60 | . . . . . 30 5 10 5 . . . 10 Destroy Leader 452 | . 20 . 30 90 122 50 70 10 30 10 10 10 Allied During Kill 11 | . . . . . 6 5 . . . . . . Successful Hack 120 | . 11 . . 17 14 . 60 . . . 12 6 Select Force Hacks 60 | . 30 30 . . . . . . . . . . Disable Machine 300 | . . . . . 90 60 15 . . 75 30 30 Destroy Structure 395 | . . . . . 72 63 100 . . 82 68 10 Lose Combat Pursuer 420 | . 30 60 45 90 . . 30 15 15 60 75 . Influence Decreases 3904 | . 140 112 179 607 615 617 601 273 166 140 303 151 Entered New Map 540 | . . 42 31 52 53 171 51 69 1 . 52 18 Time Decay 2306 | . 140 60 128 362 412 246 346 174 103 60 184 91 Lost Part 836 | . . 10 20 43 150 140 204 30 62 80 55 42 Lost Ally 60 | . . . . . . 60 . . . . . . Purge Threat 162 | . . . . 150 . . . . . . 12 . Squads Dispatched 30 | . 1 1 1 2 7 3 4 . . 3 1 7 Investigation 10 | . 1 1 1 . 1 2 1 . . 1 . 2 Extermination 9 | . . . . . 3 1 2 . . 1 1 1 Reinforcement 11 | . . . . 2 3 . 1 . . 1 . 4 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Distress Signals 10 | . 1 . . 1 4 . 2 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 197 | . 10 15 11 25 40 10 27 5 7 14 14 19 Peak Tracking Total 15 | . 4 15 4 6 8 4 5 5 5 8 6 9 Tactical Retreats 17 | . 1 2 2 4 . . 2 1 1 1 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Traps Triggered 5 | . 1 . . . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Machines Disabled 20 | . . . . . 6 4 1 . . 5 2 2 Max in Single Turn 5 | . . . . . 4 2 1 . . 5 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Machines Accessed 39 | . 7 2 1 4 3 3 8 . 1 1 4 5 Terminals 28 | . 6 1 . 3 1 . 6 . 1 1 4 5 Fabricators 3 | . . . . . 1 1 1 . . . . . Repair Stations 4 | . . . . . 1 2 1 . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 91 | . 19 6 1 8 4 6 25 . 1 3 10 8 Successful 38 | . 5 2 1 4 3 2 13 . 1 . 4 3 Failed 53 | . 14 4 . 4 1 4 12 . . 3 6 5 Catastrophic 9 | . 2 . . 1 1 . 2 . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 63 | . 19 6 . 8 3 4 16 . . 2 2 3 Terminals 77 | . 18 5 . 7 2 . 23 . 1 3 10 8 Fabricators 4 | . . . . . 1 2 1 . . . . . Repair Stations 6 | . . . . . 1 4 1 . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 1 1 1 1 . . 5 . 1 . 4 3 Record 7 | . . . . . . . . . 1 . 3 3 Part Schematic 1 | . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . Unreport Threat 2 | . . . . 1 . . . . . . 1 . Recall Investigation 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . . . Build 2 | . . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 1 . 3 2 2 7 . . . . . Terminals 12 | . 3 . . 2 1 . 6 . . . . . Track 2 | . 1 . . . . . 1 . . . . . Botnet 9 | . 1 . . 2 1 . 5 . . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 2 1 . . . . . Patch 4 | . . . . . 1 2 1 . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 5 1 . 3 1 3 6 . . 1 4 3 Full Trace Events 2 | . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 Robots Built 3 | . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . Total Robot Build Rating 9 | . . . . . 9 . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . 7 Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Total Allies 3 | . . . . . 3 . . . . . . . Largest Group 3 | . . . . . 3 3 . . . . . . Highest-Rated Group 48 | . . . . . 48 48 . . . . . . Highest-Rated Ally 16 | . . . . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . 11 7 . . . . . . Total Damage 188 | . . . . . 110 78 . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Active Infowar (turns) 1390 | . . . . . . 164 467 59 469 231 . . Sensors 862 | . . . . . . 164 467 . . 231 . . Jamming 528 | . . . . . . . . 59 469 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Turns Passed 6807 | 53 326 131 354 831 1182 524 1086 441 711 291 447 430 Spaces Moved 4099 | 43 275 127 258 412 563 256 564 231 392 262 442 274 Core 91 | 1 . . . . . 1 . . 78 11 . . Treads 1432 | . . . . 239 563 9 76 231 314 . . . Legs 1150 | . . . . 105 . 246 488 . . 251 60 . Wheels 770 | 42 275 127 258 68 . . . . . . . . Hover 540 | . . . . . . . . . . . 266 274 Flight 116 | . . . . . . . . . . . 116 . Fastest Speed 40 | 50 100 100 100 115 145 120 120 160 50 50 40 53 Average Speed 127 | 98 100 100 109 135 163 146 134 160 155 96 76 122 Slowest Speed 400 | 100 100 100 115 260 320 400 195 160 160 180 164 164 Overloaded Moves 23 | . . . . . . . . . . . 23 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . 4 Exploration Rate (%) 29 | 3 63 21 73 33 16 8 16 42 49 8 17 32 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 2 3 . . . Spaces Dug 5 | . . . . . . . 5 . . . . . Terrain Destroyed 353 | . . . . . 96 67 70 20 2 48 43 7 Melee 5 | . . . . . . . 5 . . . . . Projectile 15 | . . . . . . . . 1 2 2 3 7 AOE 333 | . . . . . 96 67 65 19 . 46 40 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Qua Total 5070 | 50 299 130 295 614 710 349 749 265 453 290 523 343 Wait 324 | . 1 1 5 108 66 24 43 6 25 6 27 12 Move 4079 | 42 274 126 257 411 562 255 563 230 391 261 433 274 Hop 4 | . . . . . . . . . . . 4 . Pick Up 74 | 2 4 . 4 22 1 7 7 3 3 5 8 8 Fast Attach 75 | 6 . 1 2 4 5 14 11 5 2 6 14 5 Attach 60 | . 1 1 3 4 10 5 14 3 1 6 4 8 Detach 2 | . . . . . . 1 . . . 1 . . Swap 33 | . 2 . 4 10 4 8 1 . 1 . 3 . Drop 32 | . . . . 15 2 . . . 3 . 9 3 Fire 111 | . 16 . 11 . . 26 4 4 10 5 17 18 Melee 256 | . . . 9 40 60 9 106 14 14 . . 4 Ram 6 | . 1 1 . . . . . . 1 . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . 4 8 Rewire 2 | . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 10) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Utility x2 499 | -9/Materials | Discovered new exit (range 13) 510 | -9/Materials | Identified exit to Mines 511 | -9/Materials | Entered Mines 571 | -9/Mines | Core integrity fell below 50% 599 | -9/Mines | Lost 4 parts (1n1u2w) 608 | -9/Mines | Learned Materials non-interactive machine intel 643 | -9/Mines | Met a Derelict shopkeep closing up shop 832 | -9/Mines | Discovered new exit (range 9) 864 | -9/Mines | Identified exit to Materials 865 | -9/Mines | Entered Materials 865 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 866 | -8/Materials | Loaded intel: 32 non-interactive machine locations 1655 | -8/Materials | Discovered new exit (range 12) 1695 | -8/Materials | Identified exit to Factory 1696 | -8/Materials | Entered Factory 1696 | -7/Factory | Evolved 2 slots: Utility x2 1787 | -7/Factory | Discovered new exit (range 2) 1788 | -7/Factory | Identified exit to Factory 2158 | -7/Factory | Destroyed 8 combat bots 2543 | -7/Factory | Lost 4 parts (1n3u) 2620 | -7/Factory | Discovered exit to Factory (range 15) 2645 | -7/Factory | Allied Derelicts emerged from ambush trap array 2744 | -7/Factory | Fabricated G-47 Trooper? 2751 | -7/Factory | Core integrity fell below 50% 2761 | -7/Factory | Lost 4 parts (3n1u) 2762 | -7/Factory | Lost 3 allies 2878 | -7/Factory | Entered another Factory area 2878 | -6/Factory | Accompanied by 3 allies 2878 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2929 | -6/Factory | Lost 3 allies 3140 | -6/Factory | Lost 12 parts (1p4n3u4w) 3153 | -6/Factory | Discovered new exit (range 11) 3165 | -6/Factory | Identified exit to Factory 3339 | -6/Factory | Core integrity fell below 50% 3402 | -6/Factory | Entered another Factory area 3402 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3481 | -5/Factory | Identified exit to DSF 3538 | -5/Factory | Build established: Skirmisher 3599 | -5/Factory | Identified exit to Upper Caves 3870 | -5/Factory | Fabricated Imp. Thunder Leg? 3897 | -5/Factory | System corruption reached 10% 3927 | -5/Factory | Lost 8 parts (1p3n2u2w) 4354 | -5/Factory | Lost 10 parts (5n1u4w) 4488 | -5/Factory | Entered Upper Caves 4756 | -5/Upper Caves | Learned Factory terminal intel 4776 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4821 | -5/Upper Caves | Build established: Gladiator 4858 | -5/Upper Caves | Core integrity fell below 50% 4868 | -5/Upper Caves | Lost 7 parts (3n2u2w) 4901 | -5/Upper Caves | Discovered new exit (range 14) 4920 | -5/Upper Caves | Identified exit to Upper Caves 4929 | -5/Upper Caves | Entered another Upper Caves area 5017 | -5/Upper Caves | Learned Factory trap positions 5139 | -5/Upper Caves | Discovered new exit (range 6) 5146 | -5/Upper Caves | Identified exit to Factory 5159 | -5/Upper Caves | Build established: Derelict-Gladiator 5555 | -5/Upper Caves | Lost 10 parts (2p3n1u4w) 5640 | -5/Upper Caves | Entered Factory 5640 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5641 | -4/Factory | Loaded intel: 83 trap records 5642 | -4/Factory | Loaded intel: 26 terminal locations 5870 | -4/Factory | Lost 5 parts (1p1n1u2w) 5923 | -4/Factory | Discovered new exit (range 9) 5930 | -4/Factory | Identified exit to Research 5931 | -4/Factory | Entered Research 5931 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6035 | -3/Research | Lost 3 parts (1n2w) 6043 | -3/Research | Found Powered Armor 6048 | -3/Research | Found Powered Armor 6100 | -3/Research | Spotted B-86 Titan 6160 | -3/Research | Build established: Mutant 6351 | -3/Research | Discovered new exit (range 9) 6376 | -3/Research | Identified exit to Quarantine 6378 | -3/Research | Entered Quarantine 6532 | -3/Quarantine | Build established: Gunner 6609 | -3/Quarantine | Found Alien Artifact 6609 | -3/Quarantine | Identified Transdimensional Reconstructor 6609 | -3/Quarantine | Warped through subspace 6647 | -3/Quarantine | Scanned by Researcher 6699 | -3/Quarantine | Core integrity fell below 50% 6750 | -3/Quarantine | Found Transdimensional Reconstructor 6751 | -3/Quarantine | Lost 7 parts (1p1n1u4w) 6752 | -3/Quarantine | Found Transdimensional Reconstructor 6753 | -3/Quarantine | Found Alien Artifact 6761 | -3/Quarantine | Found Alien Artifact 6763 | -3/Quarantine | Found Alien Artifact 6764 | -3/Quarantine | Warped through subspace 6765 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 6765 | -3/Quarantine | Warped through subspace 6794 | -3/Quarantine | Warped through subspace 6801 | -3/Quarantine | Found Alien Artifact 6801 | -3/Quarantine | Identified Phase Redirector 6803 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 6803 | -3/Quarantine | Initialized slip node 6808 | -3/Quarantine | Found Dimensional Node Initializer 6808 | -3/Quarantine | Core destroyed Last Messages --------------- Identified Hpw. Transdimensional Reconstructor. Warped through subspace. K-01 Serf cleans the Terminal. ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 8Q. K-01 Serf cleans the Ion Accelerator. V:IJ4LRSHJRLK7BT,OTMGQTS,L Acquired Dimensional Node Initializer. Dimensional Slip Node implodes. 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Energy Filter | -3/Quarantine | Archive Hvy. Wave Gun | -3/Quarantine | Archive Adv. Myomer Leg | -3/Quarantine | Archive Hvy. Tesla Rifle | -3/Quarantine | Archive Exp. Flexi-carbon Leg | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Plasma Sword | -3/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive E-15 Imp | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Imp. Thunder Leg | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Redirector Dimensional Node Initializer Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed ArmorMatterRifle Manual? 0 Play Time 01:19:46 Cumulative 41.1 hours Start 2025.10.02 @ 21:44:00 End 2025.10.02 @ 23:02:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3360950e-4be1-4098-ba08-ccdc88410bcc