Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.27 @ 23:07:16 Player: Sandwich Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (60) 300 Value Destroyed (2232) 2232 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (1035) 1035 TOTAL SCORE: 11467 Bonus ------- Follower Combat Kills 269 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 97/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Kinecellerator Enhanced Quantum Rifle Enhanced Quantum Rifle Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Linear Gravjet Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Kinecellerator Skeleton Box Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Force Lance [Rating: 137] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Powered Armor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 1 . . 1 . . . . . Utility 8 | . . . . . . . 1 1 . 1 . . 1 2 . . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 141 | 6 3 . 5 4 3 7 19 4 2 5 2 2 2 12 2 . 40 23 Power 27 | 1 1 . 1 1 . 1 3 . . . 1 1 . 2 . . 10 5 Engine 7 | 1 1 . 1 . . . 2 . . . . 1 . 1 . . . . Core 6 | . . . . 1 . 1 1 . . . 1 . . 1 . . 1 . Reactor 14 | . . . . . . . . . . . . . . . . . 9 5 Propulsion 35 | 2 . . . 2 . 4 5 . . 1 . 1 1 . . . 12 7 Treads 2 | 1 . . . 1 . . . . . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . . . . . Wheel 6 | 1 . . . 1 . 2 2 . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . 8 7 Flight 10 | . . . . . . . 3 . . 1 . 1 1 . . . 4 . Utility 42 | 1 2 . 1 . 3 . 5 3 1 3 1 . 1 3 1 . 13 4 Device 20 | . . . . . . . 1 2 1 2 1 . 1 2 1 . 6 3 Storage 9 | 1 2 . 1 . 3 . 1 . . . . . . . . . . 1 Processor 11 | . . . . . . . 3 1 . 1 . . . 1 . . 5 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 1 | . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . 3 1 . 2 6 1 1 1 . . . 7 1 . 5 7 Energy Gun 6 | 1 . . . . . . . . . . . . . . . . 1 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | 1 . . 3 1 . 2 6 1 1 1 . . . 7 1 . 4 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . . . . . . 4 . Parts Lost 50 | . . . . 5 . 4 3 . 4 . 1 . . 1 . . 7 25 Power 8 | . . . . 1 . 1 . . . . . . . 1 . . 1 4 Propulsion 16 | . . . . 2 . 2 . . . . 1 . . . . . 2 9 Utility 12 | . . . . 1 . . . . 2 . . . . . . . 3 6 Weapon 14 | . . . . 1 . 1 3 . 2 . . . . . . . 1 6 Highest Loss Streak 21 | . . . . 5 . 4 2 . 2 . 1 . . 1 . . 3 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 100 100 86 94 98 91 90 85 73 92 93 84 96 94 94 93 96 Engine 4 | . 14 14 11 2 . . 5 . . . . 5 5 5 5 5 . . Core 3 | . . . . 8 11 11 3 7 7 6 12 6 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 8 Treads 4 | . 14 14 11 10 11 . . . . . . . . . . . . . Wheel 6 | . 14 14 11 10 11 7 18 . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 4 22 Flight 8 | . . . . . . . 8 23 23 24 26 26 24 26 26 26 18 . Device 7 | . . . . . . . 2 13 14 9 13 13 12 18 21 21 15 13 Storage 11 | . 25 28 22 13 17 22 12 . . . . . . . . . . 3 Processor 11 | . . . . . . . 5 15 15 14 20 20 17 21 21 21 25 28 Energy Gun 4 | . 14 14 . . . . . . . . . . . . . . . 8 Ballistic Gun 23 | . 14 14 44 43 44 43 35 30 25 17 20 20 17 20 21 21 18 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 11 68 68 55 55 51 53 219 21 21 17 23 27 27 36 34 34 54 101 Greatest Support 71 | 20 16 16 16 16 10 20 30 21 21 26 29 29 36 36 36 36 62 71 Greatest Overweight (x) 17 | . 4 4 3 4 5 17 7 . . . . . . . . . 1 2 Average Overweight (x) 1 | . 1 4 3 3 4 2 3 . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 20 35 5 5 5 5 5 5 5 5 5 5 20 Average Capacity 14 | 7 14 20 20 20 20 20 25 5 5 5 5 5 5 5 5 5 5 17 Most Carried 17 | 3 9 14 17 17 16 16 15 5 5 5 5 4 4 5 5 5 5 13 Average Carried 9 | 2 4 13 14 14 14 14 10 4 4 3 5 4 3 3 4 5 4 9 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 17 | 3 9 14 17 14 16 16 5 5 4 5 5 4 4 5 5 5 5 5 Class Distribution -------------------- 26% | Scavenger-Gunner 25% | Sprinter 25% | Mutant 10% | Scavenger-Skirmisher 3% | Hauler-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Matter Collected 3359 | 238 51 223 114 71 50 274 347 50 8 72 70 20 . 188 117 . 1076 390 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3282 | . 139 98 295 230 . 297 426 . . . . . . 211 67 . 1060 459 Parts 184 | . 7 13 14 10 . 13 31 . . . . . . 6 2 . 64 24 Haulers Intercepted 6 | . . . 1 . . . 2 . . . . . . 1 . . 2 . Recyclers Shooed 4 | . . . . 1 . 1 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 1 . . 1 . . . Prevented 4 | . . . . . . . . . . . . 2 . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 45 | . 3 6 7 3 . 3 6 . . . . . . . . . 11 6 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 44 | . 3 6 7 3 . 3 6 . . . . . . . . . 11 5 Classes Destroyed 12 | . 1 1 2 1 . 2 1 . . . . . . . . . 3 1 Worker 1 | . . . . . . . 1 . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . 1 . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . Hauler 6 | . . . 1 . . . 2 . . . . . . 1 . . 2 . Recycler 5 | . . . . 1 . 1 . . . . . . . 1 . . 2 . Swarmer 9 | . . 6 3 . . . . . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . 4 . Grunt 12 | . 3 . 2 3 . 2 2 . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 7 | . . . 2 . . . 4 . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . . . . 2 Programmer 10 | . . . . . . . . . . . . . . . . . 7 3 Decomposer 5 | . . . . . . . . . . . . . . . 5 . . . Best Kill Streak 6 | . 2 3 5 2 . 3 3 . . . . . . 2 . . 6 4 Combat Bots Only 4 | . 2 3 4 2 . 2 2 . . . . . . . . . 3 4 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 . . . . . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Damage Taken 6889 | . 76 227 265 167 . 632 367 . 610 . 16 . 24 39 75 . 1197 3194 Core 1835 | . 17 48 29 48 . 136 77 . 144 . . . . . 25 . 256 1055 Absorbed by Shields 91 | . . . . . . . . . 91 . . . . . . . . . Core Remaining (%) 85 | 100 . 74 . . . 46 86 . 79 . . 100 100 . . 97 . . Volleys Fired 185 | . 9 13 16 14 . 22 22 . 5 . . . . 3 7 . 44 30 Largest 4 | . 2 2 4 4 . 4 4 . 4 . . . . 4 4 . 4 4 Hottest 243 | . 70 70 80 80 . 83 92 . 94 . . . . 113 113 . 173 243 Shots Fired 630 | . 18 26 64 51 . 85 82 . 20 . . . . 12 28 . 168 76 Gun 630 | . 18 26 64 51 . 85 82 . 20 . . . . 12 28 . 168 76 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 563 | . 9 13 64 51 . 85 82 . 20 . . . . 12 28 . 167 32 Thermal 59 | . 9 13 . . . . . . . . . . . . . . . 37 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . 1 7 Robot Hit Streak 26 | . 12 6 14 7 . 12 16 . 5 . . . . 14 15 . 9 26 Robot Miss Streak 5 | . 1 3 2 5 . 4 4 . 3 . . . . 1 3 . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . . 3 . 1 . 2 . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . . . . . 1 1 Shots Hit Robots 387 | . 16 15 41 33 . 58 61 . 15 . . . . 11 10 . 72 55 Core Hits 135 | . 7 7 18 14 . 18 16 . 2 . . . . 5 6 . 29 13 Critical Kills 5 | . . . . . . . 1 . . . . . . . . . 2 2 Critical Parts Destroyed 4 | . . . 1 1 . . . . . . . . . . . . 1 1 Critical Strikes 11 | . . 1 1 1 . . 1 . . . . . . . . . 3 4 Burn 1 | . . 1 . . . . . . . . . . . . . . . . Destroy 9 | . . . 1 1 . . 1 . . . . . . . . . 3 3 Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . . 14 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6991 | . 171 169 315 310 . 556 813 . 246 . . . . 246 189 . 2225 1751 Guns 6712 | . 171 169 315 310 . 556 813 . 246 . . . . 246 189 . 2180 1517 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 234 | . . . . . . . . . . . . . . . . . . 234 Ramming 45 | . . . . . . . . . . . . . . . . . 45 . Kinetic 5377 | . 58 58 315 310 . 556 813 . 246 . . . . 246 189 . 2180 406 Thermal 1185 | . 113 111 . . . . . . . . . . . . . . . 961 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 150 | . . . . . . . . . . . . . . . . . . 150 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 234 | . . . . . . . . . . . . . . . . . . 234 Highest Corruption 11 | . . . . . . . . . . . . . . . . . 2 11 Average Corruption 3 | . . . . . . . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . 2 . Effects 15 | . . . . . . . . . . . . . . . . . 5 10 Message Errors 5 | . . . . . . . . . . . . . . . . . 3 2 Matter Fused 5 | . . . . . . . . . . . . . . . . . 2 3 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 39 | . . . . . . . . . . . . . . . . . . 39 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 39 | . . . . . . . . . . . . . . . . . . 39 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . . . . . . . 22 . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 492 | . 130 120 120 153 . 492 124 . . . . . . . . . 224 339 Average Temperature 97 | . 59 52 57 68 . 214 46 . . . . . . . . . 85 123 Received Heat Transfer 861 | . 42 9 57 93 . 351 198 . . . . . 9 . 45 . . 57 Effects 11 | . . . . . . 7 . . . . . . . . . . 3 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . 3 1 Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . . . . . . . . . . . . 2 Heat Transferred 1813 | . 333 407 . . . . . . . . . . . . . . . 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Peak Influence 281 | . 123 188 225 112 . 70 124 48 52 26 . . 55 68 . . 234 281 Initial 105 | . . 11 . 87 . . . 48 37 21 . . 25 26 . . 35 105 Average 73 | . 55 63 118 91 . 38 47 48 31 25 . . 40 34 . . 90 134 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . 1 1 Low Security (%) 92 | 100 100 100 89 100 . 100 100 100 100 100 . . 100 100 . . 90 64 Level 1 7 | . . . 10 . . . . . . . . . . . . . 9 35 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 2 . . . . . 3 . . . 2 . . . 14 3 Investigation 3 | . . . 2 . . . . . . . . . 1 . . . . . Extermination 5 | . . . . . . . . . . . . . . . . . 3 2 Reinforcement 17 | . 1 . . . . . . . 3 . . . 1 . . . 11 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Distress Signals 4 | . . . . . . . . . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 110 | . 8 12 8 4 . 3 6 . 13 . 2 . 7 2 2 . 16 27 Peak Tracking Total 18 | . 3 3 4 2 . 3 2 . 10 . 3 . 6 2 1 . 6 18 Tactical Retreats 9 | . . . . . . . . . 2 . 1 . 1 . 2 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Traps Triggered 8 | . . . 2 . . . . . 1 . . . 1 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Machines Disabled 7 | . . . . . . 1 1 . . . . . . . 1 . 1 3 Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Machines Accessed 22 | . 4 1 1 . 1 1 2 2 . 1 . 1 . 1 3 . 3 1 Terminals 17 | . 4 1 1 . . 1 2 2 . 1 . . . 1 . . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 45 | . 15 1 2 . 1 1 5 2 . 2 . 1 . 1 7 . 4 3 Successful 33 | . 13 1 2 . 1 1 4 1 . 1 . 1 . . 7 . 1 . Failed 12 | . 2 . . . . . 1 1 . 1 . . . 1 . . 3 3 Catastrophic 3 | . . . . . . . . 1 . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 15 | . 8 1 2 . 1 . 3 . . . . . . . . . . . Terminals 36 | . 15 1 2 . . 1 5 2 . 2 . . . 1 . . 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 5 1 1 . 1 1 2 1 . 1 . 1 . . 7 . 1 . Record 5 | . . . . . . . . . . . . . . . 5 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 1 . . 2 . . . Open DSF 3 | . . . . . . . . 1 . 1 . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 1 . . . 1 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 8 . 1 . . . 2 . . . . . . . . . . . Terminals 11 | . 8 . 1 . . . 2 . . . . . . . . . . . Track 4 | . 4 . . . . . . . . . . . . . . . . . Botnet 7 | . 4 . 1 . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 1 1 . . . 2 2 . 1 . . . 1 . . 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Total Allies 8 | . . 3 . 1 . . . . . . . . . . . . . 4 Largest Group 4 | . . 3 . 1 . . . . . . . . . . . . . 4 Highest-Rated Group 168 | . . 40 . 28 . . . . . . . . . . . . . 168 Highest-Rated Ally 42 | . . 16 . 28 . . . . . . . . . . . . . 42 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . 36 . . . . . . . . . . . . . . . 15 Total Damage 632 | . . 407 . . . . . . . . . . . . . . . 225 Kills 12 | . . 7 . . . . . . . . . . . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 2 . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Turns Passed 7988 | 55 601 1244 265 218 741 543 539 218 94 205 119 135 152 170 308 28 1485 868 Spaces Moved 8191 | 43 438 672 126 124 489 265 306 571 128 454 373 424 212 391 924 95 1550 606 Core 58 | 1 . . . . . 2 . . . . . . . . . . . 55 Treads 1 | 1 . . . . . . . . . . . . . . . . . . Legs 104 | . . . . . . 104 . . . . . . . . . . . . Wheels 2181 | 41 438 672 126 124 489 159 132 . . . . . . . . . . . Hover 1004 | . . . . . . . . . . . . . . . . . 453 551 Flight 4843 | . . . . . . . 174 571 128 454 373 424 212 391 924 95 1097 . Fastest Speed 22 | 50 100 160 145 140 80 110 34 34 34 31 31 31 29 29 29 29 22 48 Average Speed 70 | 100 125 160 145 140 148 176 100 34 34 32 31 31 30 29 29 29 38 90 Slowest Speed 900 | 160 160 160 145 145 155 900 255 34 34 34 34 31 31 29 29 29 121 206 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . 7 2 . . . . . 6 . . 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 54 98 21 24 88 54 31 15 83 11 71 52 6 12 86 17 12 19 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . . . 2 . . . Known Exits Taken 3 | . . . 1 . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . 1 . 1 . 1 . . . . 3 4 . . 4 . . . Spaces Dug 78 | . . . . . . . . . . . . . . . . . 40 38 Terrain Destroyed 98 | . . . . . . . . . . . . . . 1 2 . 52 43 Melee 10 | . . . . . . . . . . . . . . . . . . 10 Projectile 88 | . . . . . . . . . . . . . . 1 2 . 52 33 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Upp Upp Res Arm Total 9966 | 51 473 818 180 144 504 300 489 592 165 508 375 426 298 429 947 94 2332 841 Wait 1279 | . 17 129 28 2 . 3 115 17 18 49 . . 84 25 10 . 671 111 Move 8125 | 42 437 671 125 123 488 264 292 566 127 453 372 423 211 378 923 94 1530 606 Hop 23 | . . . . . . . 6 2 . . . . . 6 . . 9 . Pick Up 68 | 3 6 5 5 1 11 2 14 . . 1 . . 1 2 2 . 8 7 Fast Attach 66 | 6 . . . . 3 5 10 2 1 3 1 1 1 9 1 . 19 4 Attach 39 | . 1 . 2 4 . 2 5 . 1 1 . 1 1 1 . . 11 9 Detach 8 | . . . . . . . . 1 . . . . . 1 . . 6 . Swap 37 | . 2 . 3 . . . 4 2 . 1 1 . . 2 1 . 11 10 Drop 66 | . 1 . 1 . 2 2 21 2 . . 1 1 . 2 3 . 22 8 Fire 185 | . 9 13 16 14 . 22 22 . 5 . . . . 3 7 . 44 30 Melee 14 | . . . . . . . . . . . . . . . . . . 14 Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . . . . . . . . Rewire 42 | . . . . . . . . . . . . . . . . . . 42 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 18) 321 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 6) 496 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Entered Mines 734 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 827 | -10/Mines | Learned Materials garrison access intel 840 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1056 | -10/Mines | Discovered new exit (range 15) 1529 | -10/Mines | Discovered new exit (range 5) 1901 | -10/Mines | Entered Materials 1901 | -9/Materials | Evolved 2 slots: Weapon x2 1927 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Identified exit to Storage 2166 | -9/Materials | Entered Mines 2238 | -9/Mines | Lost 5 parts (1p2n1u1w) 2305 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2343 | -9/Mines | Escorted by a lone wolf Derelict 2364 | -9/Mines | Learned location of Storage (-9) 2378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2378 | -9/Mines | Discovered new exit (range 5) 2384 | -9/Mines | Entered Exiles 2418 | -9/Exiles | Met 8R-AWN 2443 | -9/Exiles | Met EX-HEX 2487 | -9/Exiles | Met EX-BIN 2502 | -9/Exiles | Aligned with FarCom system 2503 | -9/Exiles | Given EX-Vault access code 2521 | -9/Exiles | Build established: Scavenger-Gunner 2541 | -9/Exiles | Opened EX-Vault 2551 | -9/Exiles | Found Skeleton Box 2580 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2625 | -9/Exiles | Met EX-DEC 2818 | -9/Exiles | Visited The Gauntlet 3105 | -9/Exiles | Discovered new exit (range 15) 3125 | -9/Exiles | Left Exiles lab with Skeleton Box 3125 | -9/Exiles | Entered Mines 3164 | -8/Mines | Core integrity fell below 50% 3198 | -8/Mines | Lost 4 parts (1p2n1w) 3228 | -8/Mines | Discovered new exit (range 11) 3433 | -8/Mines | Build established: Scavenger-Skirmisher 3668 | -8/Mines | Entered Materials 3668 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3669 | -8/Materials | Loaded intel: 1 garrison access location 4203 | -8/Materials | Discovered new exit (range 11) 4207 | -8/Materials | Entered Factory 4207 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4275 | -7/Factory | Discovered new exit (range 19) 4425 | -7/Factory | Identified exit to DSF 4425 | -7/Factory | Entered DSF 4443 | -7/DSF | Additional patrols routed to DSF 4499 | -7/DSF | Discovered new exit (range 20) 4519 | -7/DSF | Entered Factory 4519 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4538 | -6/Factory | Discovered new exit (range 9) 4724 | -6/Factory | Entered Lower Caves 4738 | -6/Lower Caves | Encountered a Warlord checkpoint 4799 | -6/Lower Caves | Learned Factory terminal intel 4834 | -6/Lower Caves | Discovered new exit (range 14) 4843 | -6/Lower Caves | Entered another Lower Caves area 4878 | -6/Lower Caves | Discovered new exit (range 13) 4978 | -6/Lower Caves | Entered Factory 4978 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4979 | -5/Factory | Identified exit to Upper Caves 4980 | -5/Factory | Loaded intel: 26 terminal locations 5031 | -5/Factory | Build established: Sprinter 5098 | -5/Factory | Discovered new exit (range 16) 5106 | -5/Factory | Spotted B-75 Beast 5130 | -5/Factory | Entered another Factory area 5130 | -4/Factory | Evolved 2 slots: Utility x2 5266 | -4/Factory | Discovered new exit (range 15) 5300 | -4/Factory | Entered Upper Caves 5338 | -4/Upper Caves | Learned location of Armory (-3) 5372 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5551 | -4/Upper Caves | Encountered a Warlord checkpoint 5568 | -4/Upper Caves | Learned location of 1 exit from Factory 5568 | -4/Upper Caves | Learned 8 Research zone layouts 5568 | -4/Upper Caves | Learned Research trap positions 5576 | -4/Upper Caves | Learned Research terminal intel 5592 | -4/Upper Caves | Discovered new exit (range 7) 5605 | -4/Upper Caves | Found Alien Artifact 5608 | -4/Upper Caves | Entered another Upper Caves area 5635 | -4/Upper Caves | Discovered new exit (range 4) 5636 | -4/Upper Caves | Entered Research 5636 | -3/Research | Evolved 2 slots: Utility x2 5638 | -3/Research | Loaded intel: 99 trap records 5639 | -3/Research | Loaded intel: 23 terminal locations 6273 | -3/Research | Identified Dimensional Node Initializer 6273 | -3/Research | Initialized slip node 6715 | -3/Research | Found Powered Armor 6953 | -3/Research | Found Enh. Force Lance 7011 | -3/Research | Build established: Scavenger-Gunner 7058 | -3/Research | Lost 3 parts (2n1w) 7120 | -3/Research | Discovered new exit (range 3) 7121 | -3/Research | Identified exit to Armory 7121 | -3/Research | Entered Armory 7963 | -3/Armory | Core integrity fell below 50% 7974 | -3/Armory | Spotted B-86 Titan 7979 | -3/Armory | Core integrity fell below 20% 7979 | -3/Armory | System corruption reached 10% 7989 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07959_ Slug penetrates Wall. 07959_ Adv. Heat Sink destroyed. 07960_ Dropped Enh. Quantum Rifle. 07960_ Penetrated by Slug. 07960_ Slug penetrates Wall. 07960_ Penetrated by Slug. 07960_ Enh. Quantum Rifle destroyed. 07962_ Slug penetrates H-77 Assassin. 07962_ Penetrated by Slug. 07964_ Cmb. Gravmag System destroyed. 07964_ Penetrated by Slug. 07965_ Slug penetrates Wall. 07965_ Penetrated by Slug. 07965_ Slug penetrates Wall. 07967_ Dropped Gamma Rifle. 07967_ Acquired Prototype Energy Cannon. 07972_ Imp. Targeting Computer destroyed. 07973_ System corrupted: Matter fused (-5). 07975_ G-67 Veteran suffers critical hit (Destroy). 07975_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????" ???? #?????????????????? | | ????????????????????? ??? #?????????????????? | | ????????????????????? ?? #?????????????????? | | ????????????????????"" """ #?????????????????? | | ?????????????????? 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"" #?????????????????? | | ????????????????# ""F"" #?????????????????? | | ????????????????# """ #?????????????????? | | ????????????????# #?????????????????? | | ????????????????+ @ #?????????????????? | | ????????????????# #### #?????????????????? | | ????????????????# ?????# #?????????????????? | | ????????????? ???????# ###+#?????????????? | | ??????????? #### ?????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????###### #?????????????? | | ?????????????????e??????????????#pp#?????????????? | | ????????????????????????????????# l#?????????????? | | ?????????????????x??????????????#l #?????????????? | | ????????????????????????????????# #?????????????? | | ?????????????????x??????????????# #####?????????? | | ????????????????????????????????# l##BB#?????????? | | ????????????????????????????????# ##BB#######???? | | ????????????????????????????????#! ##### | | ????????????????????????????????# | | ????????????????????????????????#!!! ########## | | ????????????????????????????????#!!! #????????? | | ????????????????????????????????#!! #???????? | | ??????????????????????????????? ??????? | | ????????????????????????????? ?????? | | ???????????????????????????? #######+######?????? | | ???????????????????????????##??????? ??????????? | | ???????????????????????????????????? ??????????? | | ??????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 57 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Corruption Block 20 Evasion (%) 65 Targeting Accuracy 20 Target Analysis 12 Recoil Reduction 1 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaInsulationThermoblaster Manual? 0 Play Time 01:26:32 Cumulative 188.2 hours Start 2022.02.08 @ 20:35:51 End 2022.02.27 @ 23:07:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 196 Adventurer 4 Explorer 40 Win Type - Total 4 Types 3/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc0417d5-fd2b-4de1-8cf7-e98d6d66316c