Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.04 @ 07:23:59 // AFD2020/Player2 Player: Yanriel Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (3749) 3749 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4918) 4918 TOTAL SCORE: 14272 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1526 Follower Combat Kills 3312 Aligned with FarCom 300 Friendly Fire -720 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 526/600 System Corruption 4% Temperature Cool (12) Movement Walking (180) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (7) ------ Improved Coolant Injector Improved Coolant Injector High-capacity Storage Unit Energy Well Advanced Signal Interpreter Propulsion Shielding > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (12) --- Energy Well (97) Advanced Sensor Array Cloak of Protection Disruptor Cannon Guided Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector High-capacity Storage Unit Energy Well Advanced Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved EM Pulse Cannon Disruptor Cannon > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Energy Well Advanced Sensor Array Cloak of Protection Hardened Medium Armor Plating Guided Plasma Cannon Remote Datajack Heavy Mace [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Medium Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . 1 Utility 5 | . . . 1 . . . 1 . 2 1 Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 161 | 6 4 1 20 . 2 8 20 15 29 56 Power 11 | 1 . . 3 . 1 . . 1 4 1 Engine 8 | 1 . . 2 . . . . 1 3 1 Core 3 | . . . 1 . 1 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 . 1 5 . . 2 5 7 2 13 Treads 14 | . . . . . . . 2 4 2 6 Leg 8 | . . . . . . . . 2 . 6 Wheel 13 | 2 . 1 5 . . 2 1 1 . 1 Hover 2 | . . . . . . . 2 . . . Flight . | . . . . . . . . . . . Utility 41 | 1 3 . 4 . 1 . 4 4 7 17 Device 11 | . 2 . 4 . 1 . . . 1 3 Storage 6 | 1 . . . . . . . . 1 4 Processor 4 | . 1 . . . . . 1 1 1 . Hackware . | . . . . . . . . . . . Protection 20 | . . . . . . . 3 3 4 10 Artifact . | . . . . . . . . . . . Weapon 72 | 2 1 . 8 . . 6 11 3 16 25 Energy Gun 16 | 1 1 . 5 . . . . . . 9 Energy Cannon 20 | . . . 1 . . 3 5 1 3 7 Ballistic Gun 11 | 1 . . 1 . . 3 6 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . . . . . . 4 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . . 5 6 Slashing Weapon 7 | . . . 1 . . . . 2 4 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . 1 Parts Lost 40 | . . 1 4 . . . . 2 3 30 Power 3 | . . . 1 . . . . . . 2 Propulsion 14 | . . . 1 . . . . 1 . 12 Utility 8 | . . . 1 . . . . . 2 5 Weapon 15 | . . 1 1 . . . . 1 1 11 Highest Loss Streak 21 | . . 1 1 . . . . 1 1 21 Average Slot Usage (%) 90 | . 98 96 96 100 100 100 98 80 80 82 Engine 6 | . 14 14 7 11 6 . . 6 4 4 Core 2 | . . . 3 . 4 11 9 . 1 . Treads 7 | . . . . . . . 7 13 13 12 Wheel 15 | . 28 28 21 22 22 22 18 10 6 4 Device 11 | . 12 14 19 22 22 22 18 2 2 9 Storage 2 | . 6 . . . . . . . 5 5 Processor 11 | . 7 14 11 11 11 11 9 11 14 10 Protection 7 | . . . . . . . 8 15 14 8 Energy Gun 9 | . 26 25 21 11 11 11 9 . . 3 Energy Cannon 4 | . . . 2 11 11 11 9 . . 4 Ballistic Gun 3 | . . . 3 11 11 10 9 . . . Impact Weapon 1 | . . . . . . . . . 6 4 Slashing Weapon 4 | . . . 5 . . . . 13 8 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 10 13 9 17 17 24 31 27 41 78 99 Greatest Support 35 | 32 32 32 32 26 26 26 20 28 28 35 Greatest Overweight (x) 5 | . . . . . . 1 1 4 2 5 Average Overweight (x) . | . . . . . . . 1 1 1 2 Largest Inventory Capacity 12 | 6 6 4 4 4 4 4 4 4 12 12 Average Capacity 6 | 5 4 4 4 4 4 4 4 4 11 12 Most Carried 11 | . 2 4 4 4 4 4 4 4 11 11 Average Carried 4 | . 1 3 3 4 3 4 3 3 7 8 Final Capacity 12 | 6 4 4 4 4 4 4 4 4 12 12 Final Carried 10 | . 2 4 4 4 4 4 4 4 10 6 Class Distribution -------------------- 32% | Mutant 19% | Gladiator 16% | Scavenger-Skirmisher 13% | Scavenger-Gunner 7% | Scavenger-Gladiator 6% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2266 | 260 30 20 205 13 . 118 242 182 474 722 Remotely . | . . . . . . . . . . . Salvage Created 4302 | 60 75 304 345 . . 201 532 775 934 1076 Parts 237 | . 7 21 23 . . 16 33 55 39 43 Haulers Intercepted 6 | . . . 1 . . . 1 2 1 1 Recyclers Shooed 2 | . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 72 | . 3 7 5 . . 3 8 10 13 23 Melee 12 | . . . . . . . . 7 4 1 Guns 29 | . 3 7 5 . . 1 5 . . 8 Cannons 12 | . . . . . . 2 3 3 1 3 AOE 18 | . . . . . . . . . 8 10 Classes Destroyed 16 | 1 2 2 2 . . . 4 1 3 1 Worker 15 | . 1 2 1 . . 1 2 2 5 1 Builder 1 | . . . . . . . 1 . . . Tunneler 8 | . . 2 2 . . 1 1 . 2 . Hauler 6 | . . . 1 . . . 1 2 1 1 Recycler 4 | 1 . . 1 . . . 1 . 1 . Mechanic 2 | . . . . . . . . . 2 . Operator 5 | . . . 1 . . . 1 1 1 1 Watcher 4 | . . . . . . . 1 1 1 1 Swarmer 23 | . 3 5 2 . . . 4 1 3 5 Saboteur 2 | . . . . . . . . . . 2 Grunt 25 | . . 2 3 . . 3 1 4 3 9 Brawler 1 | . . . . . . . . . 1 . Duelist 5 | . . . . . . . . 1 1 3 Sentry 7 | . . . . . . . 2 4 1 . Hunter 7 | . . . . . . . 1 . 3 3 Programmer 2 | . . . . . . . . . 1 1 Best Kill Streak 7 | 1 3 4 3 . . 3 5 2 4 7 Combat Bots Only 6 | . 3 3 2 . . 3 4 2 3 6 Max Kills in Single Turn 3 | 1 2 1 1 . . 1 2 1 2 3 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . 1 3 Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 7445 | . 50 92 438 . . 104 161 798 1243 4559 Core 967 | . 28 . 82 . . . 32 119 42 664 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . 73 . . . 77 86 49 79 . Volleys Fired 178 | 1 8 18 25 . . 11 21 8 14 72 Largest 4 | 1 2 2 3 . . 3 3 4 1 4 Hottest 275 | 40 85 85 136 . . 136 136 201 120 275 Shots Fired 350 | 1 13 31 46 . . 23 51 26 14 145 Gun 216 | 1 13 31 43 . . 12 30 15 . 71 Cannon 101 | . . . 3 . . 11 21 11 3 52 Launcher 33 | . . . . . . . . . 11 22 Special . | . . . . . . . . . . . Kinetic 40 | . . . 11 . . 6 15 8 . . Thermal 89 | . . . 15 . . 11 21 11 3 28 Explosive 33 | . . . . . . . . . 11 22 Electromagnetic 188 | 1 13 31 20 . . 6 15 7 . 95 Robot Hit Streak 12 | 1 4 6 9 . . 8 12 5 5 9 Robot Miss Streak 7 | . 3 2 6 . . 2 4 7 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 Shots Hit Robots 247 | 1 7 19 34 . . 11 23 42 32 78 Core Hits 187 | 1 4 13 19 . . 7 18 19 37 69 Critical Hits 6 | . . . 2 . . . 1 2 1 . Critical Kills 3 | . . . . . . . 1 1 1 . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . Melee Attacks 80 | . . . 5 . . . . 43 27 5 Impact 7 | . . . . . . . . . 2 5 Slashing 73 | . . . 5 . . . . 43 25 . Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . . 4 . . . . 8 11 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 4 3 . Damage Inflicted 13581 | 15 78 267 694 . . 370 778 2735 3875 4769 Guns 2203 | 15 78 267 389 . . 108 316 60 . 970 Cannons 1805 | . . . 21 . . 262 330 109 114 969 Explosions 4158 | . . . . . . . 132 . 1275 2751 Melee 5415 | . . . 284 . . . . 2566 2486 79 Ramming . | . . . . . . . . . . . Kinetic 239 | . . . 72 . . 30 107 30 . . Thermal 1800 | . . . 111 . . 262 462 109 114 742 Explosive 3775 | . . . . . . . . . 1275 2500 Electromagnetic 2352 | 15 78 267 227 . . 78 209 30 . 1448 Impact 154 | . . . . . . . . . 75 79 Slashing 5261 | . . . 284 . . . . 2566 2411 . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 2 . 3 6 4 Average Corruption 3 | . . . 2 2 2 2 . 2 5 1 Corruption Purged . | . . . . . . . . . . . Effects 52 | . . . 1 1 2 3 . 6 36 3 Message Errors 18 | . . . . . . 2 . 3 12 1 Matter Fused 6 | . . . . . . . . 1 5 . Heat Flow Errors 6 | . . . . 1 . . . . 5 . Energy Discharges 8 | . . . 1 . 1 . . . 5 1 Data Loss (minor) 7 | . . . . . 1 . . 2 4 . Targeting Errors 7 | . . . . . . 1 . . 5 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1066 | . . . 43 . . . . 387 500 136 Projectiles 3 | . . . . . . . . . 3 . Explosions 150 | . . . . . . . . . 17 133 Melee 913 | . . . 43 . . . . 387 480 3 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . . . . 7 198 Shots 7 | . . . . . . . . . 1 6 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 300 | . 72 140 97 235 . 221 149 131 263 300 Average Temperature 78 | . 34 40 39 127 . 99 52 65 92 101 Received Heat Transfer 1437 | . 12 12 147 . . 45 36 258 78 849 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 11 | . . 2 1 . . . . . . 8 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 3 . . . 1 . . . Heat Transferred 3180 | . . . 220 . . 548 802 185 240 1185 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 2822 | 5 333 304 614 163 . 329 453 1014 1497 2822 Initial 721 | . 3 129 92 163 . . 50 205 459 721 Average 641 | 2 207 202 303 141 . 128 271 667 997 1621 Maximum Alert Level 5 | . 1 1 2 . . 1 2 3 4 5 Low Security (%) 24 | 100 39 37 34 100 . 63 28 . . . Level 1 22 | . 60 62 27 . . 36 55 11 . . Level 2 19 | . . . 38 . . . 16 50 35 . Level 3 12 | . . . . . . . . 38 9 22 Level 4 12 | . . . . . . . . . 54 25 Level 5 4 | . . . . . . . . . . 26 High Security 3 | . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . Squads Dispatched 41 | . . . 2 . . . 4 6 9 20 Investigation 3 | . . . . . . . 1 . 2 . Extermination 4 | . . . . . . . . 2 . 2 Reinforcement 13 | . . . 2 . . . . 2 4 5 Assault 13 | . . . . . . . . 1 2 10 Garrison 8 | . . . . . . . 3 1 1 3 Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 2 2 Haulers Reinforced 5 | . . . . . . . . 1 2 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 11 | . 2 . 1 . . . . 6 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 212 | . 9 8 19 . . 4 14 42 35 81 Peak Tracking Total 19 | . 6 3 5 . . 4 4 5 5 19 Tactical Retreats 4 | . . . . . . 2 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 8 | . . . 2 . . . 1 1 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 48 | . 3 2 4 . . . 2 2 12 23 Max in Single Turn 4 | . . 1 . . . . 1 . 2 4 Garrison Access 2 | . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 13 | . 3 . 1 . 1 . 2 1 3 2 Terminals 9 | . 3 . 1 . . . 2 1 1 1 Fabricators 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 Total Hacks 18 | . 3 . 1 . 1 . 2 1 6 4 Successful 10 | . 2 . . . 1 . 2 . 3 2 Failed 8 | . 1 . 1 . . . . 1 3 2 Catastrophic 2 | . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 12 | . 3 . 1 . 1 . 2 1 2 2 Terminals 11 | . 3 . 1 . . . 2 1 2 2 Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 2 Terminal Hacks 5 | . 2 . . . 1 . . . 1 1 Branch Access Points 2 | . . . . . . . . . 1 1 Zone Layout 2 | . 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . 1 1 Unauthorized Hacks 2 | . . . . . . . 2 . . . Terminals 2 | . . . . . . . 2 . . . Track 1 | . . . . . . . 1 . . . Disrupt 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . 1 Used 1 | . . . . . . . . 1 . . Hacking Detections 5 | . 1 . 1 . . . . . 2 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . 1 . . 2 . . . . . . Largest Group 3 | . 1 1 1 3 3 1 1 1 1 1 Highest-Rated Group 141 | . 62 62 70 111 111 75 82 104 120 141 Highest-Rated Ally 141 | . 62 62 70 70 75 75 82 104 120 141 Total Orders . | . . . . . . . . . . . Ally Attacks 251 | . 10 5 19 . . 10 22 70 39 76 Total Damage 16013 | . 268 279 838 . . 347 575 2999 4210 6497 Kills 142 | . 6 5 14 . . 8 9 33 24 43 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6963 | 58 374 738 469 461 369 433 730 1279 1029 1023 Spaces Moved 5255 | 49 287 736 351 477 375 380 426 909 722 543 Core 4 | 4 . . . . . . . . . . Treads 6 | . . . . . . . . 1 . 5 Legs 9 | . . . . . . . . . . 9 Wheels 5236 | 45 287 736 351 477 375 380 426 908 722 529 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 90 90 90 90 90 110 120 Average Speed 101 | 95 100 90 94 90 90 90 90 103 119 125 Slowest Speed 270 | 100 100 100 100 90 90 100 90 165 120 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 55 99 32 87 80 79 40 24 25 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . . . 3 . . . . Spaces Dug 11 | . . . . . . . . 1 . 10 Terrain Destroyed 292 | . . . . . . . 6 1 111 174 Melee 1 | . . . . . . . . 1 . . Projectile . | . . . . . . . . . . . AOE 291 | . . . . . . . 6 . 111 174 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 6430 | 56 361 776 431 508 407 449 728 1147 827 740 Wait 681 | 1 55 21 18 32 22 49 253 158 24 48 Move 5245 | 48 286 735 350 476 374 379 425 908 721 543 Hop . | . . . . . . . . . . . Pick Up 32 | . 5 1 2 . 4 . 1 5 5 9 Fast Attach 60 | 6 1 . 11 . 1 . 6 10 7 18 Attach 35 | . 3 . 2 . . . . 2 11 17 Detach 11 | . . . . . . . . . 8 3 Swap 66 | . . 1 7 . 1 8 14 3 11 21 Drop 52 | . 3 . 11 . 5 2 8 15 4 4 Fire 178 | 1 8 18 25 . . 11 21 8 14 72 Melee 70 | . . . 5 . . . . 38 22 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 13) 288 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered exit to Materials (range 4) 432 | -10/Materials | Identified exit to Mines 433 | -10/Materials | Entered Mines 433 | -10/Mines | Accompanied by 1 ally 450 | -10/Mines | Met a Derelict bent on vengeance 492 | -10/Mines | Learned location of 1 exit from Materials 832 | -10/Mines | Discovered exit to Materials (range 15) 919 | -10/Mines | Discovered exit to Materials (range 16) 1003 | -10/Mines | Learned Materials interactive machine intel 1171 | -10/Mines | Entered Materials 1171 | -9/Materials | Accompanied by 1 ally 1171 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1172 | -9/Materials | Identified exit to Storage 1173 | -9/Materials | Loaded intel: 17 interactive machine locations 1439 | -9/Materials | Discovered new exit (range 7) 1444 | -9/Materials | Identified exit to Materials 1595 | -9/Materials | Discovered new exit (range 16) 1639 | -9/Materials | Identified exit to Mines 1640 | -9/Materials | Entered Mines 1640 | -9/Mines | Accompanied by 1 ally 1848 | -9/Mines | Build established: Scavenger-Gunner 1892 | -9/Mines | Discovered exit to Materials (range 15) 1939 | -9/Mines | Learned 2 Materials zone layouts 2066 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2066 | -9/Mines | Discovered new exit (range 5) 2069 | -9/Mines | Identified exit to Exiles 2101 | -9/Mines | Entered Exiles 2101 | -9/Exiles | Accompanied by 3 allies 2129 | -9/Exiles | Met 8R-AWN 2131 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2144 | -9/Exiles | Met EX-HEX 2177 | -9/Exiles | Met EX-DEC 2211 | -9/Exiles | Visited The Gauntlet 2271 | -9/Exiles | Met EX-BIN 2283 | -9/Exiles | Aligned with FarCom system 2284 | -9/Exiles | Given EX-Vault access code 2306 | -9/Exiles | Opened EX-Vault 2314 | -9/Exiles | Found Gui. Plasma Cannon 2332 | -9/Exiles | Found Cloak of Protection 2351 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2460 | -9/Exiles | Discovered new exit (range 14) 2469 | -9/Exiles | Identified exit to Mines 2470 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, Cloak of Protection, Longsword +1 2470 | -9/Exiles | Entered Mines 2470 | -8/Mines | Accompanied by 1 ally 2779 | -8/Mines | Build established: Scavenger-Skirmisher 2865 | -8/Mines | Discovered exit to Materials (range 9) 2903 | -8/Mines | Entered Materials 2903 | -8/Materials | Accompanied by 1 ally 2903 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3343 | -8/Materials | Garrison activated, responded to threat 3528 | -8/Materials | Discovered new exit (range 15) 3628 | -8/Materials | Identified exit to Factory 3633 | -8/Materials | Entered Factory 3633 | -7/Factory | Accompanied by 1 ally 3633 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3635 | -7/Factory | FarCom data flow suspended 4033 | -7/Factory | First assault squad dispatched 4036 | -7/Factory | Build established: Mutant 4741 | -7/Factory | Garrison activated, responded to threat 4747 | -7/Factory | Build established: Gladiator 4809 | -7/Factory | Core integrity fell below 50% 4903 | -7/Factory | Discovered new exit (range 4) 4907 | -7/Factory | Identified exit to Factory 4912 | -7/Factory | Entered another Factory area 4912 | -6/Factory | Accompanied by 1 ally 4912 | -6/Factory | Evolved 2 slots: Utility x2 4986 | -6/Factory | Identified exit to Lower Caves 4986 | -6/Factory | Identified exit to Extension 5262 | -6/Factory | First assault squad dispatched 5358 | -6/Factory | Garrison activated, responded to threat 5920 | -6/Factory | Discovered new exit (range 12) 5939 | -6/Factory | Identified exit to Factory 5941 | -6/Factory | Entered another Factory area 5941 | -5/Factory | Accompanied by 1 ally 5941 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6046 | -5/Factory | Identified exit to Upper Caves 6066 | -5/Factory | Build established: Scavenger-Gladiator 6176 | -5/Factory | Spotted B-75 Beast 6181 | -5/Factory | Allies destroyed B-75 Beast 6211 | -5/Factory | Lost 3 parts (1n1u1w) 6241 | -5/Factory | First assault squad dispatched 6616 | -5/Factory | Build established: Mutant 6665 | -5/Factory | Lost 3 parts (2n1w) 6701 | -5/Factory | High security lockdown imminent 6728 | -5/Factory | Garrison activated, responded to threat 6781 | -5/Factory | High security lockdown engaged 6932 | -5/Factory | Core integrity fell below 50% 6952 | -5/Factory | Core integrity fell below 20% 6964 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06945_ Player 2 attaches Adv. Heat Sink. Player 2: "I will have revenge for the loss of my Unknown Ballistic Gun!" 06946_ Player 2 attaches Autogun. 06947_ Slug penetrates Player 2. 06948_ Flexi-carbon Leg destroyed. 06948_ Slug penetrates Wall. 06948_ Imp. Heavy Laser destroyed. 06951_ Penetrated by Slug. 06953_ Slug penetrates Player 2. 06954_ Player 2 drops Flexi-carbon Leg. Player 2: "It just so happens I have an extra Flexi-carbon Leg." 06954_ Acquired Flexi-carbon Leg. 06955_ Slug penetrates Wall. 06955_ Hrd. Medium Armor Plating destroyed. 06957_ Acquired Propulsion Shielding. 06957_ Lgt. Deuterium Engine destroyed. Player 2: "Skillshot!" 06958_ Penetrated by Slug. 06960_ Carbon-fiber Leg destroyed. 06961_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ????????????????????????? ?????? | | ?????????????????????????%?????? | | ??????????????????????###h###??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????# #??? | | ??????????????????????? ???? | | ????????????????????? # ???? | | ????????????????????? ## % #???? | | ??????????????????? / ##%% #???? | | ???????? ???????? ##|%=#???? | | ????????? ????#?? /##![g#???? | | ????????? ###?# "" ##=[!#???? | | ????????? + "" ##g!%#???? | | ????????? ## """ ##%hp##??? | | ?????????""" ]## """ #%g@!!#??? | | ???????"?""" ## """ ##=[i# #?? | | ??????"" """ #?? #!@% ##??? | | ??????"" "" #####+##*=%% #??? | | ????? "" "" *[=%*=%[[%% #??? | | ??? !%!!g!=[] !#??? | | ??? ! *==[==[[! #??? | | ??????#######" #""####%[*=| #??? | | ?????????# """""""" ###=g#;#??? | | ??# ?????##" """# g ??? | | ###+######=" " !* p = ??? | | ! """ ?? | | """""""%%*= = # ?? | | ?"""""""== = ? | | """"" ? | | """"""" % | | # | | """"""" | | """"""" # "" "" | | """"""" ! = ## ""G"? ? | | """"""" ! #??##??????? | | "= [%"" ????????? | | / % " ] "" ???????? | | #####+#####" """"""" ????????? | | %=%| " " ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 160 Energy Generation 18 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 5 Armor Coverage 675 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 42 Melee Accuracy 12 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Dynamic Key Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 4 | . . . . . . 2 . 1 1 . Weapon 3 | . . 2 . . . . . . 1 . Parts Attached 145 | . 9 3 10 1 1 2 16 41 27 35 Parts Lost 39 | . . 1 . . . . 3 8 8 19 Damage Taken 6467 | . 67 156 177 . . 58 303 1588 1378 2740 Core 802 | . 29 9 . . . 9 41 234 130 350 Player 2/Cogmind (%) 45 | . 50 100 . . . 100 56 66 75 34 Absorbed by Shields . | . . . . . . . . . . . Damage Inflicted 16013 | . 268 279 838 . . 347 575 2999 4210 6497 Player 2/Cogmind (%) 54 | . 77 51 54 . . 48 42 52 52 57 Combat Hostiles Destroyed 100 | . 3 1 7 . . 7 7 22 18 35 Player 2/Cogmind (%) 58 | . 50 12 58 . . 70 46 68 58 60 Game ------ Seed PropulsionFireApparatus Manual? 0 Play Time 01:37:48 Cumulative 33.2 hours Start 2021.03.04 @ 05:46:10 End 2021.03.04 @ 07:23:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f05324d-2432-4ee9-94dc-9c5d3cd6430b