Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 12:30:24 Player: Mozco Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (3757) 3757 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2039) 2039 TOTAL SCORE: 9526 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 166 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 278/315 System Corruption 13% Temperature Cool (87) Movement Rolling (115) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Neutrino Core (fused) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System Medium Storage Unit Core Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Gatling Laser Heavy Phase Cannon > --- INVENTORY (10) --- Micro Nuclear Core Light Angular Momentum Engine Advanced Shield Generator Relay Coupler [Grunt] (20) Gatling Laser Heavy Phase Cannon Advanced EMP Blaster Heavy Shock Bomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Heat Sink Coolant Injector Medium Storage Unit Reflective Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Relay Coupler [Grunt] Gatling Laser Gatling Laser Gatling Laser Gatling Laser Advanced EMP Blaster Advanced EMP Blaster Remote Datajack [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Hover Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 81 | 6 9 7 19 1 14 18 3 4 Power 7 | 1 2 . 1 . 1 2 . . Engine 5 | 1 1 . 1 . 1 1 . . Core 2 | . 1 . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 29 | 2 2 5 6 . 6 7 1 . Treads . | . . . . . . . . . Leg 9 | 2 . . . . . 7 . . Wheel 2 | . . . . . 1 . 1 . Hover 17 | . 2 4 6 . 5 . . . Flight 1 | . . 1 . . . . . . Utility 23 | 1 3 . 6 . 4 4 2 3 Device 7 | . 1 . 3 . 2 . . 1 Storage 4 | 1 1 . 1 . . . 1 . Processor 2 | . . . . . . 2 . . Hackware 3 | . 1 . . . 1 . 1 . Protection 7 | . . . 2 . 1 2 . 2 Artifact . | . . . . . . . . . Weapon 22 | 2 2 2 6 1 3 5 . 1 Energy Gun 9 | . . . 2 . 3 3 . 1 Energy Cannon 6 | . . 2 1 1 . 2 . . Ballistic Gun 3 | 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 1 . 3 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . 2 . . . Parts Lost 37 | . . 2 9 5 1 14 . 6 Power 1 | . . . 1 . . . . . Propulsion 22 | . . 2 4 3 1 9 . 3 Utility 10 | . . . 3 1 . 3 . 3 Weapon 4 | . . . 1 1 . 2 . . Highest Loss Streak 5 | . . 1 4 5 1 5 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 3 8 9 8 8 9 9 10 9 Power 1 | . 1 1 1 2 2 2 2 2 Propulsion 1 | 2 4 4 . . . . . . Utility 2 | . 1 2 2 4 1 1 3 2 Weapon 3 | . 1 2 3 2 5 5 4 4 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 5 . . . 2 2 . 7 Power 3 | . . . . . . 1 . 2 Propulsion 4 | . 4 . . . . . . . Utility 5 | . 1 . . . 2 . . 2 Weapon 3 | . . . . . . 1 . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 95 98 95 84 89 81 85 77 Engine 6 | . 13 10 7 9 7 3 . . Core 2 | . . . 1 . . 3 7 7 Leg 7 | . 8 . . . . 15 23 9 Wheel 1 | . . . . . 3 . 1 7 Hover 21 | . 19 41 41 35 29 8 . . Device 6 | . 1 . 6 9 13 8 7 5 Storage 8 | . 14 11 9 9 7 7 7 7 Processor 4 | . . . . . . 8 15 11 Hackware 6 | . 8 11 2 . 6 7 7 3 Protection 3 | . . . 8 4 4 2 . 7 Energy Gun 4 | . . . 4 9 12 6 . 3 Energy Cannon 6 | . . 16 11 5 . 4 7 7 Ballistic Gun 3 | . 25 . . . . . . . Launcher 2 | . 2 5 1 3 1 1 7 3 Peak Build Rating 51 | 6 11 15 25 26 50 51 42 44 Average Rating 27 | 4 8 12 18 21 37 40 36 42 On Entrance 22 | . 6 10 15 25 18 50 36 42 Avg Prop Armor Cover (%) 12 | . . 1 . . 13 4 17 16 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 12 18 22 31 31 35 45 41 52 Greatest Support 63 | 20 20 24 33 33 45 63 30 28 Greatest Overweight (x) 3 | . 2 3 1 1 3 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 8 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 8 10 10 10 9 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Matter Collected 1889 | 169 289 251 523 30 196 246 . 185 Remotely . | . . . . . . . . . Salvage Created 3833 | . 103 476 1135 201 362 708 . 848 Parts 221 | . 12 26 71 17 22 24 . 49 Haulers Intercepted 4 | . . . 3 . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 87 | . 5 13 20 8 5 15 . 21 Guns 23 | . 2 . 4 2 3 9 . 3 Cannons 21 | . . 7 7 . . . . 7 AOE 40 | . 3 6 8 6 2 4 . 11 Classes Destroyed 15 | . 4 3 4 1 1 2 . . Worker 4 | . . . 3 . 1 . . . Builder 2 | . 1 . 1 . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 4 | . . . 3 . 1 . . . Recycler 2 | . . 1 . . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 5 | . . 3 2 . . . . . Swarmer 26 | . 3 3 5 4 . . . 11 Cutter 2 | . . . . 2 . . . . Grunt 31 | . 2 9 7 2 3 6 . 2 Brawler 3 | . . . . . . 1 . 2 Sentry 13 | . . 1 5 . 1 4 . 2 Specialist 3 | . . . . . . 1 . 2 Hunter 5 | . . . 3 . . 2 . . Programmer 4 | . . . . . 1 1 . 2 Best Kill Streak 13 | . 4 8 10 7 3 5 . 13 Combat Bots Only 13 | . 3 7 7 7 3 5 . 13 Max Kills in Single Turn 5 | . 3 2 3 5 2 3 . 3 Gunslinging . | . . . . . . . . . Exploded 5 | . 2 2 2 5 2 3 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Hostile Shots Fired 609 | . 25 37 90 16 30 236 18 157 Missed 221 | . 9 13 33 8 17 79 8 54 Hits 388 | . 16 24 57 8 13 157 10 103 Melee 3 | . . . . . . . . 3 Projectile 385 | . 16 24 57 8 13 157 10 100 AOE 2 | . . . . 2 . . . . Critical Strikes 6 | . . . 4 . . 2 . . Damage Taken 5186 | . 221 280 880 199 124 2169 78 1235 Core 918 | . 36 37 119 14 22 438 . 252 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 153 | . . . 101 52 . . . . Ignored by Resistances 54 | . . . . . 13 41 . . Core Remaining (%) 87 | 100 85 90 . 75 . . . . Volleys Fired 234 | 2 24 31 60 14 15 57 . 31 Largest 2 | 1 2 2 2 2 2 2 . 2 Hottest 170 | 20 40 128 131 138 160 160 . 170 Shots Fired 379 | 2 33 51 106 19 25 98 . 45 Gun 188 | 2 30 . 29 9 22 79 . 17 Cannon 142 | . . 41 68 5 . 9 . 19 Launcher 49 | . 3 10 9 5 3 10 . 9 Special . | . . . . . . . . . Kinetic 32 | 2 30 . . . . . . . Thermal 285 | . . 41 84 14 22 88 . 36 Explosive 18 | . 3 10 5 . . . . . Electromagnetic 44 | . . . 17 5 3 10 . 9 Robot Hit Streak 19 | 1 3 12 12 4 12 19 . 10 Robot Miss Streak 4 | . 2 4 4 3 2 4 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 253 | 1 16 32 69 10 22 76 . 27 Core Hits 192 | . 10 24 49 9 18 50 . 32 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . Burn 2 | . . . 2 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8965 | 26 751 1075 1944 387 812 2527 . 1443 Guns 3032 | 26 194 . 363 98 473 1576 . 302 Cannons 2078 | . . 543 984 50 . 35 . 466 Explosions 3855 | . 557 532 597 239 339 916 . 675 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 220 | 26 194 . . . . . . . Thermal 5171 | . 172 543 1179 191 606 1668 . 812 Explosive 1251 | . 385 532 334 . . . . . Electromagnetic 2323 | . . . 431 196 206 859 . 631 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . 1 2 13 13 13 Average Corruption 7 | . . . . 1 1 5 13 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . 2 20 8 12 Message Errors 6 | . . . . . . 1 1 4 Matter Fused 9 | . . . . . 1 4 3 1 Heat Flow Errors 5 | . . . . . . 4 . 1 Energy Discharges 5 | . . . . . . 1 2 2 Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 7 | . . . . . 1 4 1 1 Data Loss (major) 2 | . . . . . . 2 . . Misfires 2 | . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 160 | . 96 36 11 . 16 . . 1 Projectiles 9 | . . 9 . . . . . . Explosions 151 | . 96 27 11 . 16 . . 1 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 199 | . . 14 26 36 8 54 . 61 Shots 13 | . . 1 1 2 1 3 . 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | . 8 242 150 330 197 285 . 300 Average Temperature 96 | . 4 108 43 173 70 117 . 106 Received Heat Transfer 1284 | . 123 117 297 54 54 423 24 192 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 3 | . . . 2 . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 14 | . . 3 1 . . 9 . 1 Heat Transferred 9664 | . 100 1073 2405 396 1225 3376 . 1089 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . 1 3 1 1 . 3 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Maximum Alert Level 2 | . . 1 2 2 1 2 1 2 Low Security (%) 30 | 100 100 66 20 . 2 . 28 32 Level 1 36 | . . 33 30 18 97 34 71 32 Level 2 32 | . . . 48 81 . 65 . 35 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 551 | . 168 288 551 518 328 504 262 479 Initial 354 | . . 28 102 354 261 229 262 120 Average 287 | . 106 136 324 472 247 427 217 298 Influence Increases 2788 | . 248 395 764 194 257 511 . 419 Destroy 0b10 Robot/C 1715 | . 100 260 400 160 120 360 . 315 Destroy 0b10 Robot/NC 100 | . 10 20 50 . 15 5 . . Destroy Leader 320 | . 20 66 130 10 32 30 . 32 Allied During Kill 7 | . . . . . 1 6 . . Successful Hack 63 | . . 4 20 . 28 . . 11 Select Force Hacks 30 | . . . . . 30 . . . Disable Machine 117 | . 45 15 30 . 15 . . 12 Anti-Garrison Action 50 | . . . . . . 50 . . Destroy Structure 185 | . 43 30 29 9 1 60 . 13 Partial Spotted 30 | . . . 15 . 15 . . . Lose Combat Pursuer 171 | . 30 . 90 15 . . . 36 Influence Decreases 2309 | . 180 220 461 242 427 339 328 112 Entered New Map 999 | . . 40 141 192 237 99 238 52 Time Decay 820 | . 180 160 230 . 160 . 90 . Lost Part 370 | . . 20 90 50 10 140 . 60 Lost Ally 120 | . . . . . 20 100 . . Squads Dispatched 13 | . . 3 6 . 3 . 1 . Investigation 3 | . . 1 . . 1 . 1 . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . . 2 4 . 1 . . . Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Distress Signals 5 | . . 2 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 10 20 37 8 5 21 1 26 Peak Tracking Total 8 | . 4 7 5 6 3 8 1 7 Tactical Retreats 7 | . 1 . 2 1 . . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Traps Triggered 20 | . . 2 . 1 3 6 . 8 Indirectly 8 | . . . . 1 2 3 . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Machines Disabled 9 | . 3 1 2 . 1 1 . 1 Max in Single Turn 3 | . 3 1 1 . 1 . . 1 Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Machines Accessed 14 | . 2 2 4 . 2 . 2 2 Terminals 10 | . 2 2 3 . 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 34 | . 8 5 10 . 4 . 5 2 Successful 20 | . 5 1 7 . 4 . 2 1 Failed 14 | . 3 4 3 . . . 3 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 21 | . 6 5 7 . 1 . 2 . Terminals 25 | . 8 5 8 . 2 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . 2 . 2 . 3 . Terminal Hacks 6 | . 2 . 1 . 2 . . 1 Robot Analysis 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Garrison Index 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 3 | . . . 1 . 1 . 1 . Unauthorized Hacks 10 | . 3 1 5 . 1 . . . Terminals 9 | . 3 1 5 . . . . . Assimilate 3 | . 1 . 2 . . . . . Botnet 4 | . 1 1 2 . . . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Eject 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 2 3 . 2 . 2 2 Full Trace Events 2 | . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . 3 5 . . Ejected 3 | . . . . . 3 . . . Machine Destruction 5 | . . . . . . 5 . . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . 1 4 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Total Allies 7 | . . . . . 1 6 . . Largest Group 3 | . . . . . 1 3 1 . Highest-Rated Group 164 | . . . . . 16 164 30 . Highest-Rated Ally 62 | . . . . . 16 62 30 . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . . . 9 19 . . Total Damage 1092 | . . . . . 57 1035 . . Kills 5 | . . . . . 1 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Turns Passed 3081 | 66 398 327 480 168 331 814 197 300 Spaces Moved 2426 | 43 330 361 439 151 378 472 113 139 Core 5 | 5 . . . . . . . . Treads . | . . . . . . . . . Legs 453 | 38 42 . . . . 292 81 . Wheels 248 | . . . . . 77 . 32 139 Hover 1719 | . 288 360 439 151 301 180 . . Flight 1 | . . 1 . . . . . . Fastest Speed 40 | 50 56 48 44 44 40 40 115 115 Average Speed 81 | 111 93 53 48 78 59 110 168 115 Slowest Speed 250 | 120 180 250 112 112 230 190 190 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 26 | 3 34 31 38 37 9 48 4 34 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 26 | . 8 5 7 3 1 2 . . Terrain Destroyed 127 | . 49 32 27 4 1 5 . 9 Melee . | . . . . . . . . . Projectile 7 | . . 1 . . . 3 . 3 AOE 120 | . 49 31 27 4 1 2 . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Total 3105 | 56 386 438 593 180 452 655 119 226 Wait 134 | . . 18 47 13 18 34 . 4 Move 2420 | 42 329 360 439 150 377 471 113 139 Hop . | . . . . . . . . . Pick Up 45 | 6 11 5 10 . 7 4 1 1 Fast Attach 54 | 6 4 8 8 . 10 16 1 1 Attach 19 | . . 3 8 2 2 1 1 2 Detach 1 | . . . 1 . . . . . Swap 48 | . 7 8 11 1 6 7 1 7 Drop 51 | . 11 5 9 . 12 11 2 1 Fire 234 | 2 24 31 60 14 15 57 . 31 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 40 | . . . . . . . . 40 Rewire 59 | . . . . . 5 54 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Propulsion x2 705 | -9/Materials | Discovered new exit (range 9) 723 | -9/Materials | Destroyed 7 combat bots 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -8/Materials | Garrison activated, responded to threat 1024 | -8/Materials | Build established: Scavenger-Mutant 1049 | -8/Materials | Destroyed 7 combat bots 1143 | -8/Materials | Lost 4 parts (3n1u) 1245 | -8/Materials | Garrison activated, responded to threat 1272 | -8/Materials | Identified exit to Garrison 1272 | -8/Materials | Entered Garrison 1301 | -8/Garrison | Triggered checkpoint 1301 | -8/Garrison | Triggered checkpoint 1330 | -8/Garrison | Destroyed 7 combat bots 1382 | -8/Garrison | Lost 5 parts (3n1u1w) 1420 | -8/Garrison | Installed Relay Interface Framework 1427 | -8/Garrison | Discovered new exit (range 12) 1440 | -8/Garrison | Entered Factory 1440 | -7/Factory | Evolved 2 slots: Utility x2 1649 | -7/Factory | Build established: Mutant 1765 | -7/Factory | Discovered new exit (range 13) 1769 | -7/Factory | Identified exit to Garrison 1771 | -7/Factory | Entered Garrison 1860 | -7/Garrison | Triggered checkpoint 1949 | -7/Garrison | Spotted B-75 Beast 1972 | -7/Garrison | Found embedded Infiltrators 1996 | -7/Garrison | Allies destroyed B-75 Beast 2023 | -7/Garrison | Lost 3 allies 2026 | -7/Garrison | Lost 5 parts (1n2u2w) 2055 | -7/Garrison | Discovered new exit (range 16) 2077 | -7/Garrison | Triggered checkpoint 2108 | -7/Garrison | Garrison Relay disabled 2127 | -7/Garrison | Core integrity fell below 50% 2168 | -7/Garrison | Lost 4 parts (3n1u) 2363 | -7/Garrison | Build established: Scavenger-Mutant 2412 | -7/Garrison | Crushed by falling debris 2412 | -7/Garrison | System corruption reached 10% 2524 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 2585 | -7/Garrison | Entered Factory 2585 | -7/Factory | Accompanied by 1 ally 2782 | -7/Factory | Identified exit to Garrison 2782 | -7/Factory | Entered Garrison 2877 | -7/Garrison | Triggered checkpoint 2880 | -7/Garrison | Triggered checkpoint 2905 | -7/Garrison | Core integrity fell below 20% 2942 | -7/Garrison | Lost 4 parts (3n1u) 2953 | -7/Garrison | Destroyed 13 combat bots 2954 | -7/Garrison | Triggered checkpoint 3026 | -7/Garrison | Triggered checkpoint 3069 | -7/Garrison | Triggered checkpoint 3069 | -7/Garrison | Discovered new exit (range 13) 3082 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03017_ Field strength at 60. 03018_ Field strength at 50. 03019_ Field strength at 40. 03020_ Field strength at 30. 03021_ Field strength at 20. 03022_ Field strength at 10. 03023_ Stasis field depleted. 03036_ G-47 Trooper destroyed. 03046_ JC|WRYHOLRH3WV#K<#HWP RXAH PX| 03047_ Acquired 25 matter. 03065_ Triggered Alarm Trap. 03065_ An alarm sounds. 03067_ Imp. Medium Armor Plating destroyed. 03069_ S-27 Virus destroyed. 03069_ Fusion Bomb Trap short circuited. 03069_ Beams of light sweep through the air. An alarm sounds. 03069_ S-27 Virus destroyed. 03069_ An explosion rips through the floor. 03069_ S-27 Virus destroyed. 03069_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? < ??????????????????????????????????? | | ??????????? s #??????###??????????????????????? | | ??????????????* ????# #??????????????????????? | | ?????????? # ###Y##?????????????????????? | | ?????????? [ #?????????????????????? | | ?????????? %= @ #?????????????????????? | | ?????????? ###### ##?????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ?????????????????????#"# #??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#" #??????????????????????? | | ?????????????????????#"# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?+?????????????????????# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ???????????????#######[ #??????????????????????? | | ???????????????# %[ #??????????????????????? | | ???????????????# #####=% #??????????????????????? | | ?????????????????????### #??????????????????????? | | ?????????????###+####### #########??????????????? | | ????+????????# ???????? | | ?????????????# ???????? | | ?????????????# ^ ???????? | | ?????????????# #######++###############????????? | | ?????????????# #???????????????????????????????? | | ???+?????????# #???????????????????????????????? | | ?????????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingHeatChargecaster Manual? 0 Play Time 00:45:37 Cumulative 197.5 hours Start 2025.11.03 @ 11:29:57 End 2025.11.03 @ 12:30:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 203 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8056cb1-ebcb-4110-9280-2bb2ac5dec82