Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 14:00:59 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (751) 751 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1541 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (280) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Signal Interpreter Improved Terrain Scanner Makeshift System Restoration Module > --- WEAPON (2) ------- Hammer > --- INVENTORY (1) ---- Flight Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Makeshift System Restoration Module > --- WEAPON ----------- Hammer > --- INVENTORY -------- Flight Unit [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved 5 | 4 1 . Power . | . . . Propulsion 1 | 1 . . Utility 3 | 2 1 . Weapon 1 | 1 . . Parts Attached 21 | 8 12 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 3 2 . Treads 2 | 2 . . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight 2 | . 2 . Utility 7 | 1 5 1 Device 5 | 1 3 1 Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups . | . . 1 Power . | . . . Propulsion . | . . 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 73 | . 88 67 Core 10 | . 10 11 Treads 5 | . 19 . Flight 16 | . 4 21 Device 16 | . 25 12 Processor 9 | . 4 11 Energy Gun 4 | . 14 . Ballistic Gun 1 | . 5 . Impact Weapon 8 | . 2 11 Peak Build Rating 14 | 8 12 14 Average Rating 10 | 5 11 10 On Entrance 6 | . 8 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 6 12 13 Greatest Support 40 | 40 40 8 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . . . Largest Inventory Capacity 1 | 1 1 1 Average Capacity . | . 1 1 Most Carried 1 | 1 1 1 Average Carried . | . . 1 Final Capacity 1 | 1 1 1 Final Carried 1 | . 1 1 Class Distribution -------------------- 87% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 486 | 300 176 10 Remotely 72 | . 72 . Salvage Created 1346 | 117 841 388 Parts 65 | 5 44 16 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 12 7 Melee 3 | . . 3 Guns 9 | . 9 . AOE 2 | . 2 . Classes Destroyed 8 | 2 5 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 4 | . 3 1 Grunt 9 | . 9 . Subdweller 6 | . . 6 Best Kill Streak 7 | 2 7 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 96 | . 26 70 Missed 28 | . 8 20 Hits 68 | . 18 50 Projectile 68 | . 18 50 AOE 1 | . . 1 Damage Taken 1028 | . 246 782 Core 868 | . 204 664 Absorbed by Shields . | . . . Redirected to Core 546 | . 144 402 Core Remaining (%) 100 | 100 . . Volleys Fired 59 | 5 54 . Largest 2 | 2 2 . Hottest 80 | 40 80 . Shots Fired 118 | 10 108 . Gun 118 | 10 108 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 66 | 10 56 . Thermal . | . . . Explosive . | . . . Electromagnetic 52 | . 52 . Robot Hit Streak 5 | 3 5 . Robot Miss Streak 6 | 2 6 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 106 | 6 59 41 Core Hits 43 | 4 34 5 Critical Kills 2 | . 1 1 Critical Parts Destroyed 9 | . 1 8 Critical Strikes 14 | . 3 11 Destroy 1 | . 1 . Corrupt 1 | . 1 . Smash 12 | . 1 11 Melee Attacks 81 | . 4 77 Impact 81 | . 4 77 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 2 2 Combat Hostiles 3 | . 1 2 Follow-up Attacks . | . . . Damage Inflicted 2302 | 48 806 1448 Guns 653 | 48 605 . Cannons . | . . . Explosions 117 | . 117 . Melee 1532 | . 84 1448 Ramming . | . . . Kinetic 321 | 48 273 . Thermal 117 | . 117 . Explosive . | . . . Electromagnetic 332 | . 332 . Impact 1532 | . 84 1448 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 471 | . 59 412 Projectiles . | . . . Explosions 15 | . 15 . Melee 456 | . 44 412 Knockbacks 11 | . . 11 Impact 9 | . . 9 Kinetic . | . . . Secondary 2 | . . 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 192 | . 84 108 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 8 | . 2 6 Combat Hostiles 7 | . 1 6 Parts Fried 7 | . 3 4 Impact Corruptions 16 | . 2 14 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 120 | 5 120 . Initial . | . . . Average 35 | 1 37 . Influence Increases 465 | 10 435 20 Destroy 0b10 Robot/C 260 | . 240 20 Destroy 0b10 Robot/NC 55 | 10 45 . Destroy Leader 80 | . 80 . Successful Hack 17 | . 17 . Disable Machine 45 | . 45 . Destroy Structure 8 | . 8 . Influence Decreases 445 | 10 402 33 Entered New Map 17 | . . 17 Time Decay 428 | 10 402 16 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 18 11 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 7 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 21 14 Successful 25 | . 11 14 Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 2 14 Record 13 | . . 13 Robot Analysis 2 | . 2 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 4533 | 46 1372 3115 Sensors 69 | . 69 . Terrain 4533 | 46 1372 3115 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4580 | 93 1372 3115 Spaces Moved 2095 | 52 988 1055 Core 12 | 12 . . Treads 558 | 36 522 . Legs . | . . . Wheels 4 | 4 . . Hover . | . . . Flight 1521 | . 466 1055 Fastest Speed 37 | 50 37 37 Average Speed 77 | 128 104 48 Slowest Speed 280 | 160 200 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 3 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 4 100 74 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . . 3 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug 4 | . 1 3 Terrain Destroyed 10 | . 7 3 Melee 4 | . 1 3 Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 4802 | 67 1219 3516 Wait 2513 | . 133 2380 Move 2087 | 51 981 1055 Hop 3 | . 3 . Pick Up 3 | . 3 . Fast Attach 18 | 7 10 1 Attach 1 | . 1 . Detach 4 | 1 3 . Swap 3 | 2 1 . Drop 13 | 1 12 . Fire 59 | 5 54 . Melee 81 | . 4 77 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 17 | . 14 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x2) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 94 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Discovered new exit (range 14) 462 | -10/Materials | Discovered new exit (range 12) 517 | -10/Materials | Build established: Scavenger-Mutant 776 | -10/Materials | Discovered new exit (range 9) 920 | -10/Materials | Reached level 2 943 | -10/Materials | Upgraded with Utility slot (x1) 1031 | -10/Materials | Build established: Mutant 1277 | -10/Materials | Discovered new exit (range 7) 1294 | -10/Materials | Discovered new exit (range 8) 1465 | -10/Materials | Identified exit to Subcaves 1466 | -10/Materials | Entered Subcaves 1574 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1586 | -10/Subcaves | Learned location of Mines (-10) 2737 | -10/Subcaves | Discovered new exit (range 16) 3561 | -10/Subcaves | Visited Clippyterm 3562 | -10/Subcaves | Learned location of Section 7 (-3) 3562 | -10/Subcaves | Learned Research security intel 3762 | -10/Subcaves | Visited 4L-MR0's lab 3989 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4053 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 4394 | -10/Subcaves | Discovered new exit (range 16) 4426 | -10/Subcaves | Core integrity fell below 50% 4567 | -10/Subcaves | Core integrity fell below 20% 4572 | -10/Subcaves | Discovered new exit (range 9) 4581 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04413_ 63-3OF(R) knocked back. 04415_ 63-3OF(R) misfires. 04425_ 63-3OF(R) destroyed. 04441_ N2-3BJ(R) destroyed. 04552_ Destroyed Flight Unit. 04552_ S-10 Pest system corrupted by crushing effect. 04555_ S-10 Pest IFF system glitched. 04558_ S-10 Pest misfires. 04560_ Destroyed Flight Unit. 04560_ S-10 Pest system corrupted by crushing effect. 04560_ S-10 Pest knocked back. 04566_ Flight Unit destroyed. 04568_ S-10 Pest misfires. 04570_ S-10 Pest suffers critical hit (Smash). 04570_ Destroyed Lgt. Ion Engine. 04570_ S-10 Pest system corrupted by crushing effect. 04570_ S-10 Pest knocked back. 04570_ S-10 Pest IFF system glitched. 04571_ S-10 Pest system terminally corrupted. 04572_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ## # ## # #### ## ######?????????????? | | ""########### #### #####?##???????????? | | "=###### #]% ######?#???????????? | | # ""##### & ####?##????????????? | | ####### ## #######?##??????????? | | # ##### [ #" ##########??#???????????? | | # #######%%&####" ######?#####?????????????? | | ####### =!###### ########?##?##????????????? | | ^###### # ##### ###############????????????? | | ^ # # # #################?###????????????? | | ^ ####### ########??###???????????? | | ^ ######""##########?????????????? | | # ## " " ##"""##########?#??????????? | | ^ ######## #####" """"" ######?##????????????? | | ######### ###### " " "" #######?##??????????? | | ############### " ########?#???????????? | | ^ ########### "##########???????????? | | ######### """##########???????????? | | # # #### "" "###########??????????? | | # "" ############??????????? | | ## # """##############???????????? | | # #### ### < #############?????????? | | ######### #####""" ####?#####?#?????????? | | ######### ##?###" ## ############?#????????? | | ######## ######## ## % ##########??????????? | | ########## ## ## ## ###@ ###########?????????? | | # # ## # s ##########?#????????? | | ##### s #########?#?????????? | | ##" "# ###########??????????? | | ## # ######## # #" ""# #########??????????? | | ################### # " # ######??#?????????? | | ### ######?##### #""### #######????????????? | | ############ #### #######?#??????????? | | ############# ? ##< ######??##?????????? | | #########?####??######? ####?#???????????? | | ######################## #??#????????????? | | ###############################?#????????????? | | ###?#####?################?##??#??????????????? | | #########?#?##########?########???????????????? | | ########################?###?#????????????????? | | #######?#??#?##########??#??????????????????? | | ####??????##?#####?###???????????????????? | | ###?##?????????##????????????????????????? | | #######???????????????????????????????????? | | ########???????????????????????????????????? | | #####??#??????????????????????????????????? | | ## ##########?????????????????????????????????? | | ### ###??#?#??????????????????????????????????? | | ## ##?##?#####????????????????????????????????? | | ##?#??#####???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 --------- Run | Yrd Mat Sub Levels Raised 1 | . 1 . XP Earned 5875 | 3000 1775 1100 XP Spent 4480 | 2990 1490 . Upgrades 14 | 11 3 . Propulsion Slot 1 | 1 . . Utility Slot 3 | 2 1 . Weapon Slot 1 | 1 . . Heat Dissipation 3 | 2 1 . Energy Generation 1 | . 1 . Inventory Capacity 1 | 1 . . Sensor Range 1 | 1 . . Terrain Scan Density 3 | 3 . . Protomatter Created 156 | . 84 72 Integrity Restored 297 | . 234 63 Core 267 | . 204 63 Parts 30 | . 30 . Protomatter Decayed 85 | . . 85 Game ------ Seed PropulsionShadingConstruct Manual? 0 Play Time 00:37:34 Cumulative 82.4 hours Start 2025.11.18 @ 13:39:10 End 2025.11.18 @ 14:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: defb6ef8-4adf-49e5-8c98-9fdf32e4b735