Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.04.24 @ 15:24:21 Player: Xax Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (139) 695 Value Destroyed (5368) 5368 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1007) 1007 TOTAL SCORE: 12170 Bonus ------- High Alert Combat Kills 368 Follower Combat Kills 350 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 959/1000 Matter 13/300 Energy 139/960 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- F-cell Engine Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Cooling System Medium Storage Unit Large Storage Unit High-capacity Battery Weight Redist. System Improved Signal Interpreter Energy Filter Improved Light Armor Plating Improved Focal Shield Remote Force Field > --- WEAPON (2) ------- Long-range Missile Launcher Mace > --- INVENTORY (14) --- Micro Nuclear Core Advanced Particle Charger Focal Shield AWS/Thermal Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Storage Unit Improved Signal Interpreter Energy Filter Advanced Particle Charger Improved Utility Shielding Recalibrator > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- F-cell Engine High-capacity Battery Weight Redist. System Advanced Particle Charger Improved Light Armor Plating Focal Shield Hardlight Generator Remote Force Field Proton Cannon Flak Gun Long-range Missile Launcher Mace [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Slots Evolved 11 | . 1 . . . 4 2 . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . Utility 8 | . 1 . . . 2 2 . 1 2 Weapon . | . . . . . . . . . . Parts Attached 158 | 9 14 3 3 3 10 12 60 37 7 Power 19 | 2 2 . . . . 3 4 8 . Engine 9 | 2 2 . . . . 1 1 3 . Core 8 | . . . . . . 2 3 3 . Reactor 2 | . . . . . . . . 2 . Propulsion 28 | 2 4 . . 1 1 1 14 5 . Treads 3 | 2 . . . . . 1 . . . Leg . | . . . . . . . . . . Wheel 6 | . 4 . . 1 1 . . . . Hover 18 | . . . . . . . 14 4 . Flight 1 | . . . . . . . . 1 . Utility 64 | 3 6 . 2 1 7 6 23 10 6 Device 41 | . . . 1 1 2 3 21 9 4 Storage 7 | 1 4 . . . . 1 . . 1 Processor 4 | 1 . . . . 1 1 1 . . Hackware . | . . . . . . . . . . Protection 12 | 1 2 . 1 . 4 1 1 1 1 Artifact . | . . . . . . . . . . Weapon 47 | 2 2 3 1 1 2 2 19 14 1 Energy Gun 19 | 1 . 1 1 1 2 2 8 3 . Energy Cannon 3 | . . . . . . . . 3 . Ballistic Gun 11 | 1 1 . . . . . 5 4 . Ballistic Cannon 2 | . . . . . . . 2 . . Launcher 4 | . . . . . . . 2 1 1 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 7 | . 1 1 . . . . 2 3 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 . 5 1 . Parts Lost 22 | . . . . . 1 . 11 4 6 Power 2 | . . . . . . . 1 1 . Propulsion 9 | . . . . . . . 6 . 3 Utility 6 | . . . . . 1 . . 2 3 Weapon 5 | . . . . . . . 4 1 . Highest Loss Streak 6 | . . . . . 1 . 6 2 4 Average Slot Usage (%) 87 | . 100 100 99 76 65 77 90 90 90 Engine 6 | . 12 12 12 12 8 3 3 3 5 Core 2 | . . . . . . 3 3 6 5 Wheel 8 | . 23 25 25 13 7 7 . . . Hover 8 | . . . . . . . 19 17 14 Device 10 | . . . . 6 8 14 10 20 29 Storage 11 | . 13 12 12 12 8 7 14 12 12 Processor 15 | . 12 12 12 12 16 21 21 10 5 Protection 6 | . 11 12 11 5 6 5 3 5 5 Energy Gun 5 | . 7 3 12 11 8 7 4 1 . Ballistic Gun 3 | . 8 10 . . . . 4 2 3 Impact Weapon 4 | . 7 8 12 . . . 4 2 5 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 17 28 25 27 30 32 39 53 72 75 Greatest Support 59 | 40 40 20 20 28 34 34 48 59 59 Greatest Overweight (x) 10 | . 2 1 1 1 10 1 2 6 8 Average Overweight (x) . | . . 1 1 . . . . . 1 Largest Inventory Capacity 14 | 8 12 10 10 10 10 14 14 14 14 Average Capacity 11 | 6 9 10 10 10 10 10 14 14 14 Most Carried 14 | 5 10 10 10 10 10 12 14 14 9 Average Carried 10 | 4 8 9 9 9 9 9 13 12 8 Final Capacity 14 | 8 10 10 10 10 10 14 14 14 14 Final Carried 14 | 5 10 10 8 10 9 11 14 10 6 Class Distribution -------------------- 90% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Matter Collected 2683 | 302 256 68 . 110 100 120 1099 463 165 Remotely . | . . . . . . . . . . Salvage Created 5682 | 93 337 103 . 267 1036 563 2239 804 240 Parts 295 | 2 17 6 . 15 42 26 126 30 31 Haulers Intercepted 3 | . 1 . . . . . 2 . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Combat Hostiles Destroyed 111 | . 9 2 . 6 19 12 43 12 8 Melee 1 | . . . . . . . . . 1 Guns 81 | . 9 2 . 6 18 11 30 5 . Cannons 6 | . . . . . . . 1 5 . AOE 20 | . . . . . 1 1 11 1 6 Classes Destroyed 16 | 1 5 . . 1 1 2 4 2 . Worker 3 | . 1 . . . . . . . 2 Builder 10 | . . . . . . . 5 1 4 Hauler 3 | . 1 . . . . . 2 . . Recycler 1 | 1 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . . . . . . 2 . Watcher 8 | . 1 . . . 2 1 2 1 1 Swarmer 18 | . 6 . . . . 3 2 . 7 Grunt 61 | . 3 2 . 5 12 6 25 8 . Brawler 5 | . . . . 1 1 . 3 . . Duelist 2 | . . . . . . 1 1 . . Protector 1 | . . . . . . . 1 . . Sentry 19 | . . . . . 6 . 9 3 1 Hunter 1 | . . . . . . . 1 . . Programmer 3 | . . . . . . 2 1 . . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 16 | 1 4 1 . 2 4 3 16 4 8 Combat Bots Only 8 | . 4 1 . 2 4 3 8 4 6 Max Kills in Single Turn 4 | 1 2 1 . 1 1 2 4 1 4 Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . . . . . 1 1 3 1 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Damage Taken 4351 | . 199 68 . 12 289 588 1752 945 498 Core 745 | . 50 31 . . 33 115 353 122 41 Absorbed by Shields 549 | . . . . . . . 82 210 257 Core Remaining (%) 75 | 100 . . . 67 94 . 33 85 . Volleys Fired 229 | 4 39 12 . . . 5 108 45 16 Largest 2 | 2 2 1 . . . 2 2 2 1 Hottest 119 | 60 60 100 . . . 115 119 118 43 Shots Fired 482 | 8 47 12 . 13 80 58 163 85 16 Gun 400 | 8 47 11 . 13 80 58 138 37 8 Cannon 39 | . . . . . . . 9 30 . Launcher 42 | . . . . . . . 16 18 8 Special 1 | . . 1 . . . . . . . Kinetic 120 | 4 13 11 . . . . 66 18 8 Thermal 200 | . . 1 . 13 80 53 34 19 . Explosive 42 | . . . . . . . 16 18 8 Electromagnetic 120 | 4 34 . . . . 5 47 30 . Robot Hit Streak 104 | 5 18 11 . 24 48 36 104 39 51 Robot Miss Streak 4 | . 1 . . . 1 1 2 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Autonomous 163 | . . . . 13 80 49 . 21 . Shots Hit Robots 449 | 5 41 11 . 13 76 55 146 74 28 Core Hits 379 | 2 16 8 . 6 34 24 195 59 35 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 14 | . 1 . . . . . . . 13 Impact 14 | . 1 . . . . . . . 13 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14680 | 65 662 77 . 381 2354 1731 5339 2285 1786 Guns 9377 | 65 527 77 . 381 2211 1514 3228 1084 290 Cannons 687 | . . . . . . . 134 553 . Explosions 4381 | . 104 . . . 143 217 1977 648 1292 Melee 235 | . 31 . . . . . . . 204 Ramming . | . . . . . . . . . . Kinetic 2675 | 23 89 77 . . . . 1718 478 290 Thermal 5983 | . 104 . . 381 2354 1610 773 761 . Explosive 3627 | . . . . . . . 1842 493 1292 Electromagnetic 2160 | 42 438 . . . . 121 1006 553 . Impact 235 | . 31 . . . . . . . 204 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 4 4 4 4 . 2 2 . . Average Corruption 2 | . 3 4 4 4 . 2 2 . . Corruption Purged . | . . . . . . . . . . Effects 39 | . 1 4 14 2 . 3 15 . . Message Errors 9 | . 1 . 1 1 . . 6 . . Matter Fused 8 | . . 2 6 . . . . . . Heat Flow Errors 6 | . . 1 3 1 . 1 . . . Energy Discharges 8 | . . 1 1 . . 1 5 . . Data Loss (minor) 7 | . . . 3 . . 1 3 . . Targeting Errors 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 267 | . . . . . 30 . 75 87 75 Projectiles 14 | . . . . . . . 14 . . Explosions 249 | . . . . . 30 . 61 87 71 Melee 4 | . . . . . . . . . 4 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 692 | . 33 . . . 45 151 207 147 109 Shots 24 | . 2 . . . 1 3 11 3 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 346 | . 39 193 190 131 . 162 346 342 . Average Temperature 78 | . 10 48 85 80 . 67 115 117 . Received Heat Transfer 1687 | . 72 63 . 12 180 108 742 370 140 Effects 3 | . . . . . . . 1 2 . Shutdowns 1 | . . . . . . . 1 . . Interference 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Fried 12 | . 3 . . . . . 5 4 . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . 1 2 . 1 . Heat Transferred 7583 | . 100 . . 481 2875 2013 1311 803 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . 1 2 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Peak Influence 814 | 5 320 84 . 150 521 325 814 334 460 Initial 107 | . 2 19 . . 41 72 107 61 12 Average 190 | 1 96 53 . 58 171 118 391 112 109 Maximum Alert Level 3 | . 1 . . . 2 1 3 1 2 Low Security (%) 64 | 100 82 100 . 100 61 91 21 78 78 Level 1 23 | . 17 . . . 33 8 40 21 11 Level 2 9 | . . . . . 5 . 30 . 10 Level 3 2 | . . . . . . . 7 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . . . . 1 3 6 19 5 2 Investigation 9 | . . . . 1 1 2 3 2 . Extermination 5 | . . . . . . 1 2 1 1 Reinforcement 12 | . . . . . 2 3 4 2 1 Assault 3 | . . . . . . . 3 . . Garrison 7 | . . . . . . . 7 . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . 1 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Distress Signals 3 | . 1 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 169 | . 18 3 . 5 29 16 57 25 16 Peak Tracking Total 8 | . 4 2 . 2 3 5 8 3 7 Tactical Retreats 12 | . 2 1 . . 2 1 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Traps Triggered 16 | . 6 . . . 1 1 4 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Machines Disabled 20 | . 1 . . . 3 4 6 6 . Max in Single Turn 4 | . 1 . . . 2 4 2 4 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Machines Accessed 31 | . 3 . 4 1 5 4 9 4 1 Terminals 14 | . 2 . . . 2 . 7 2 1 Fabricators 4 | . . . . . . 3 . 1 . Repair Stations 4 | . . . . . 1 . 2 1 . Recycling Units 3 | . 1 . . . 1 1 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 75 | . 5 . 16 1 8 9 25 9 2 Successful 60 | . 3 . 16 1 8 5 19 7 1 Failed 15 | . 2 . . . . 4 6 2 1 Catastrophic 2 | . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 6 . . . 1 . . Terminals 29 | . 3 . . . 2 . 17 5 2 Fabricators 9 | . . . . . . 8 . 1 . Repair Stations 13 | . . . . . 2 . 8 3 . Recycling Units 4 | . 2 . . . 1 1 . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . 1 . 16 1 2 . 12 3 1 Record 18 | . . . 15 . . . 2 1 . Prototype ID Bank 5 | . 1 . . . 1 . 3 . . Open Door 3 | . . . . 1 . . 2 . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . 1 . . Registered Prototypes 2 | . . . . . 1 . . 1 . Zone Layout 2 | . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . 4 . 1 . Load Schematic 3 | . . . . . . 3 . . . Build 2 | . . . . . . 1 . 1 . Repair Station Hacks 12 | . . . . . 2 . 7 3 . Scan Component 7 | . . . . . 1 . 4 2 . Repair 5 | . . . . . 1 . 3 1 . Recycling Unit Hacks 4 | . 2 . . . 1 1 . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . Scanalyzer 3 | . . . . . 3 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 . . . 1 3 6 4 1 Full Trace Events 9 | . 1 . . . 1 2 3 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 4 | . . . . . . 2 . 2 . Matter 402 | . . . . . . 168 . 234 . Time 142 | . . . . . . 84 . 58 . Total Part Build Rating 22 | . . . . . . 8 . 14 . Parts Repaired 5 | . . . . . 1 . 3 1 . Time 157 | . . . . . 26 . 87 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 1 . . . 6 2 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Total Allies 13 | . . 1 . . . . 12 . . Largest Group 10 | . . 1 . . . . 10 4 . Highest-Rated Group 173 | . . 31 . . . . 173 76 . Highest-Rated Ally 31 | . . 31 . . . . 31 29 . Total Orders . | . . . . . . . . . . Ally Attacks 79 | . . . . . . . 76 3 . Total Damage 1222 | . . . . . . . 1172 50 . Kills 9 | . . . . . . . 8 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 16 | . . . . . . . 16 . . Drone Recoveries 2 | . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Turns Passed 6888 | 112 626 338 712 333 858 660 1746 1204 299 Spaces Moved 5209 | 57 508 269 769 303 663 476 1117 922 125 Core 13 | 9 . . . . 2 . . 1 1 Treads 71 | 48 23 . . . . . . . . Legs . | . . . . . . . . . . Wheels 3007 | . 485 269 769 303 661 476 44 . . Hover 2118 | . . . . . . . 1073 921 124 Flight . | . . . . . . . . . . Fastest Speed 40 | 50 80 90 90 90 100 100 40 52 52 Average Speed 94 | 142 90 90 90 103 110 105 84 87 111 Slowest Speed 550 | 160 160 90 90 110 550 110 170 350 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 4 87 75 93 67 56 15 96 24 4 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 39 | . . 1 . . . . . 38 . Terrain Destroyed 489 | . 8 1 . . 48 27 86 223 96 Melee . | . . . . . . . . . . Projectile 3 | . . 1 . . 2 . . . . AOE 486 | . 8 . . . 46 27 86 223 96 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Total 6831 | 77 628 352 793 326 797 623 1738 1251 246 Wait 1023 | . 43 63 . 8 89 120 406 210 84 Move 5200 | 56 507 268 768 302 662 475 1116 921 125 Hop . | . . . . . . . . . . Pick Up 107 | 7 13 3 9 7 17 6 26 18 1 Fast Attach 34 | 5 1 . 1 . 2 . 20 5 . Attach 59 | 2 5 . . 2 7 6 14 18 5 Detach 11 | . 1 . . . 2 2 . 6 . Swap 65 | 2 8 3 2 1 1 6 26 14 2 Drop 89 | 1 10 3 13 6 17 3 22 14 . Fire 229 | 4 39 12 . . . 5 108 45 16 Melee 14 | . 1 . . . . . . . 13 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Evolved 1 slot: Utility x1 208 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Discovered exit to Materials (range 8) 319 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Discovered exit to Mines (range 16) 323 | -10/Materials | Build established: Hacker-Mutant 549 | -10/Materials | Discovered exit to Materials (range 4) 640 | -10/Materials | Discovered exit to Mines (range 15) 707 | -10/Materials | Discovered exit to Materials (range 16) 739 | -10/Materials | Entered Mines 741 | -10/Mines | Discovered exit to Materials (range 13) 994 | -10/Mines | Received a Mining Laser from a helpful Derelict 999 | -10/Mines | Discovered exit to Materials (range 12) 1071 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1072 | -10/Mines | Identified exit to Exiles 1072 | -10/Mines | Discovered exit to Exiles (range 5) 1077 | -10/Mines | Entered Exiles 1112 | -10/Exiles | Identified exit to Mines 1112 | -10/Exiles | Discovered exit to Mines (range 15) 1141 | -10/Exiles | Met 8R-AWN 1160 | -10/Exiles | Met EX-HEX 1205 | -10/Exiles | Met EX-DEC 1285 | -10/Exiles | Discovered exit to Mines (range 14) 1348 | -10/Exiles | Met EX-BIN 1358 | -10/Exiles | Aligned with FarCom system 1359 | -10/Exiles | Given EX-Vault access code 1389 | -10/Exiles | Opened EX-Vault 1396 | -10/Exiles | Found Prototype Device 1397 | -10/Exiles | Identified Supersonic Drone Bay 1408 | -10/Exiles | Found Prototype Ballistic Gun 1453 | -10/Exiles | Identified XL Autogun Array 1457 | -10/Exiles | Found AWS/Thermal 1477 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1591 | -10/Exiles | Visited The Gauntlet 1789 | -10/Exiles | Left Exiles lab with AWS/Thermal 1789 | -10/Exiles | Entered Mines 1802 | -9/Mines | Met a Derelict shopkeep closing up shop 1809 | -9/Mines | Met a Derelict bent on vengeance 2059 | -9/Mines | Identified exit to Materials 2059 | -9/Mines | Discovered exit to Materials (range 8) 2122 | -9/Mines | Entered Materials 2122 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2473 | -8/Materials | Identified exit to Factory 2473 | -8/Materials | Discovered exit to Factory (range 7) 2540 | -8/Materials | Repaired Lgt. Armor Plating 2733 | -8/Materials | Discovered exit to Factory (range 8) 2980 | -8/Materials | Entered Factory 2980 | -7/Factory | Evolved 2 slots: Utility x2 3355 | -7/Factory | Identified exit to Factory 3355 | -7/Factory | Discovered exit to Factory (range 14) 3600 | -7/Factory | Fabricated Arm. Huge Wheel? 3626 | -7/Factory | Identified exit to Storage 3626 | -7/Factory | Discovered exit to Storage (range 11) 3640 | -7/Factory | Entered Storage 3805 | -7/Storage | Repaired Imp. Utility Shielding 4039 | -7/Storage | Destroyed 8 combat bots 4102 | -7/Storage | Garrison activated, responded to threat 4106 | -7/Storage | Met a pair of Derelict thieves 4205 | -7/Storage | Destroyed 7 combat bots 4270 | -7/Storage | Garrison activated, responded to threat 4330 | -7/Storage | Core integrity fell below 50% 4371 | -7/Storage | Lost 6 parts (4n2w) 4440 | -7/Storage | First assault squad dispatched 4871 | -7/Storage | Build established: Scavenger-Mutant 4931 | -7/Storage | Identified exit to Recycling 5150 | -7/Storage | Discovered exit to Factory (range 16) 5159 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5220 | -7/Storage | Repaired Imp. Utility Shielding 5251 | -7/Storage | Repaired Aerolev Unit 5386 | -7/Storage | Entered Factory 5386 | -6/Factory | Accompanied by 4 allies 5386 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5595 | -6/Factory | Build established: Hacker-Mutant 5646 | -6/Factory | Fabricated Adv. Particle Charger (x2) 5759 | -6/Factory | Identified exit to Factory 5981 | -6/Factory | Repaired Gravmag System 6219 | -6/Factory | Spotted B-75 Beast 6235 | -6/Factory | Destroyed B-75 Beast 6590 | -6/Factory | Entered another Factory area 6590 | -5/Factory | Evolved 2 slots: Utility x2 6841 | -5/Factory | Lost 4 parts (1n3u) 6889 | -5/Factory | Self-destructed Last Messages --------------- 06859_ R-10 Processor collects Autogun. 06861_ U-05 Engineer lays Concrete. 06861_ U-05 Engineer destroyed. 06862_ The unstable cave ceiling collapses. 06863_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06864_ K-01 Serf collects debris. 06866_ The unstable cave ceiling collapses. 06867_ K-01 Serf collects debris. 06868_ The unstable cave ceiling collapses. 06868_ Destroyed Hvy. Laser. 06871_ K-01 Serf collects debris. 06872_ Gravmag Array destroyed. 06873_ The unstable cave ceiling collapses. 06875_ K-01 Serf collects debris. 06882_ The unstable cave ceiling collapses. 06883_ Imp. Gravmag System destroyed. 06883_ K-01 Serf collects debris. 06887_ The unstable cave ceiling collapses. 06887_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#######?????????????????? | | ??????????##?????????????# #?????????????????? | | ?????????? ?????######??# #####?????????????? | | ?????????? #???? #??# ??????????????? | | ?????????? #??#""" |#??# #??????????????? | | ?????????? #??#"R #??? #??????????????? | | ??????????# #??#""" !#????# #??????????????? | | ??????????# #??# "" #???## g#????########### | | ????###???# #### [#??## #????# | | | ???# ??#l## # ##?# # ##???# | | ???# ## # #?# g #???# " " " " | | ???# #####g ###### " " " " | | ???# ##+# # g # # + " " " " | | ???# ????# ## # # ## # # ## #### " " " " | | ?????????# =# # ### #??# " " " " | | ?????????# gg # # #?# #??# " " " " | | ?????????# | # ####?# #??# " " " " | | ????# ##+#### * @ ###### ??+ " " " " | | ??? k= # # #??# " " " " | | ????# ###### # *# # # #??# | | ?????????????### # #= # # #??#####+#+### | | ???????????????# ##=## # # ???????# | | ??????????? # # # # ????#### | | ?????? #%##### # | | ????? ## ########## | | ????? # ##### # #????????# | | ?????? ## ???# # #????????# | | ?????? ## #??# ######????????# | | ?????? ?# ##?? ?????????????# | | ??????? ?# ##?? ?????????????+ | | ??????? [ ?# #??? =#????????????# | | ???????? ?# #???# ##????????????# | | ???????? ??# #???# #?????????????# | | ?????????? ??# #???? #?????????????# # | | ????????????#?????#+##+#???? ??????????????# # | | ?????????????????? ?? ???? ??????????????# # | | ?????????????????? ?? ???? ??????????????# ? | | ?????????????????? ?? ???? ??????????????? ? | | ??????????????????""??? #??? ????????????????? ? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Adv. Particle Charger | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed MomentumRecyclingImmobilizer Manual? 0 Play Time 02:03:28 Cumulative 163.7 hours Start 2020.12.30 @ 16:52:20 End 2021.04.24 @ 15:24:21 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 1 Adventurer 0 Explorer 37 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 63 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00b76e15-0f67-4e96-a228-c89fbe647811