Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 15:39:31 Player: omewwes Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (144) 720 Value Destroyed (4785) 4785 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1984) 1984 TOTAL SCORE: 14709 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 738 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -442 Cogmind --------- Core Integrity 0/1150 Matter 76/300 Energy 29/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Nova Cannon Hypervelocity Railgun > --- INVENTORY (5) ---- Experimental Thermal Generator Compact Battery (200) Beam Splitter Beam Splitter Peak State ------------ > --- POWER ------------ Neutrino-Antimatter Core > --- PROPULSION ------- Hovering Gravmag-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Thermal Generator Improved Cooling System Advanced Targeting Computer Beam Splitter Advanced Shield Generator > --- WEAPON ----------- Shotgun Kinetic Rail Construct/C Burst Kinetic Construct/C KE Mass Construct/C > --- INVENTORY -------- Advanced Heat Sink Improved Weapon Cycler Beam Splitter Z-Drone Bay GAL Module [Rating: 115] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Slots Evolved 12 | . . 2 . . 4 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . . . . . Utility 7 | . . 1 . . 1 . . . . 1 . . . . 2 . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Attached 109 | 7 14 10 4 4 4 1 4 1 4 12 4 2 . 6 4 2 10 . 16 Power 10 | 1 1 1 1 . . 1 . 1 . . . 1 . . . . 1 . 2 Engine 7 | 1 1 1 1 . . 1 . . . . . 1 . . . . 1 . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 16 | 2 3 1 3 2 1 . 1 . . . . . . . . . 1 . 2 Treads 15 | 2 3 1 3 2 1 . 1 . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 49 | 1 1 2 . 1 2 . 1 . 2 11 4 1 . 6 4 2 8 . 3 Device 35 | . . 2 . 1 1 . 1 . 2 5 4 1 . 5 4 1 7 . 1 Storage 3 | 1 . . . . . . . . . . . . . . . . . . 2 Processor 8 | . 1 . . . 1 . . . . 4 . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . 2 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 34 | 3 9 6 . 1 1 . 2 . 2 1 . . . . . . . . 9 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 21 | 3 6 4 . 1 . . . . . . . . . . . . . . 7 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . Launcher 7 | . 2 . . . . . 2 . 2 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 1 1 . . . 2 . . . . . Parts Lost 45 | . 1 4 1 . . . 5 . . 3 1 . . 2 . 1 15 . 12 Power 9 | . . 1 . . . . 2 . . . . . . 1 . . 3 . 2 Propulsion 9 | . . . 1 . . . 1 . . . . . . . . . 4 . 3 Utility 11 | . . 1 . . . . . . . 2 . . . 1 . 1 4 . 2 Weapon 16 | . 1 2 . . . . 2 . . 1 1 . . . . . 4 . 5 Highest Loss Streak 11 | . 1 4 1 . . . 4 . . 1 1 . . 2 . 1 11 . 6 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . 1 . . Average Slot Usage (%) 63 | . 96 93 99 74 64 70 54 52 53 56 62 68 73 60 64 52 52 5 17 Engine 4 | . 14 11 11 11 5 1 1 . 1 3 6 8 13 5 . . . . . Core 2 | . . . . . 1 7 1 5 6 2 . . . . . 4 4 . . Treads 7 | . 28 28 32 22 7 7 9 2 . 5 . . . . . . . . 5 Hover 1 | . . . . . . . . 5 7 . . . . . 5 5 4 . . Device 14 | . . 9 11 11 10 15 15 15 15 17 20 20 20 16 29 15 19 . . Storage 5 | . 14 11 11 11 7 7 7 7 7 . . . . . . . . . 1 Processor 3 | . 11 11 11 . 3 . . . . 2 6 6 6 9 5 5 4 . . Energy Gun 6 | . . 5 . 12 21 17 . . . 4 6 12 13 6 5 5 2 . . Energy Cannon 1 | . . . . . . . 2 7 7 3 . . . . . . . . 2 Ballistic Gun 5 | . 27 13 22 6 . 6 9 7 6 . . . . . . . . . 3 Ballistic Cannon 5 | . . . . . . 4 2 . . 9 16 13 13 13 11 11 10 . . Naked Turns 8 | . . . . . . . . . . . . . . . . . 5 . 3 Heaviest Build 81 | 12 15 17 19 19 33 37 32 21 29 31 30 42 42 42 59 81 81 . 57 Greatest Support 120 | 40 40 60 60 60 60 54 62 62 42 69 69 69 69 61 61 63 63 15 120 Greatest Overweight (x) 5 | . . . . . 1 . . . . . . . . . . 1 2 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 6 8 8 8 8 5 5 8 8 7 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 5 7 6 5 4 3 5 7 4 4 4 5 4 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 5 8 8 7 5 5 2 8 7 3 5 5 5 5 5 5 5 5 4 Scrap Engine Consumption 140 | . . . . 17 25 . 11 7 8 28 . 6 . 9 18 1 10 . . Constructs Created 13 | . . . . 2 3 1 . . 1 3 . 1 . . . . 2 . . Constructs Modified 42 | . . . . . 6 2 6 2 1 9 1 . 2 6 3 3 1 . . Class Distribution -------------------- 78% | Construct 13% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -4/Factory Mutant | -4/DSF Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Matter Collected 3467 | 241 349 172 121 160 175 37 314 24 70 148 140 178 . 234 429 275 285 . 115 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7019 | 24 455 410 301 662 440 . 423 . 240 1060 98 385 . 229 467 722 890 . 213 Parts 294 | 3 29 18 25 29 19 . 14 . 9 45 3 11 . 12 23 6 33 . 15 Haulers Intercepted 9 | . 1 2 1 . 1 . . . . 1 . . . . 2 . 1 . . Recyclers Shooed 9 | . . . . 3 1 . . . . 2 . . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 9 1 5 . 3 9 . 11 . . . . . Prevented 9 | . . . . . . . 2 . 6 . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Combat Hostiles Destroyed 99 | . 15 5 7 2 5 1 15 . 4 14 2 7 . 3 3 3 10 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 36 | . 6 5 7 1 4 1 7 . . . . 4 . . . . . . 1 Cannons 39 | . . . . . . . 4 . . 10 2 3 . 3 3 3 10 . 1 AOE 19 | . 9 . . . 1 . 4 . 2 3 . . . . . . . . . Classes Destroyed 17 | 1 5 1 2 . 2 1 3 . . . . . . . . 1 1 . . Worker 11 | . . . 1 . . . . . . . . . . . 1 . 9 . . Builder 5 | . 1 . . . . . . . . 2 . . . . 1 . 1 . . Tunneler 3 | 1 . 1 . . . . . . . . . . . . 1 . . . . Hauler 9 | . 1 2 1 . 1 . . . . 1 . . . . 2 . 1 . . Recycler 11 | . 1 1 . 7 1 . . . . 1 . . . . . . . . . Operator 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Watcher 2 | . . . 1 . . . . . . 1 . . . . . . . . . Swarmer 25 | . 9 . 4 . . . 6 . 1 2 . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . Grunt 35 | . 6 3 1 . 3 . 2 . 3 7 . 4 . . . . 6 . . Brawler 5 | . . . . . . . . . . 2 . 2 . . . . 1 . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . . . . . Sentry 9 | . . 2 2 2 1 . 1 . . . . . . . 1 . . . . Hunter 8 | . . . . . . . 1 . . 1 2 1 . . . . 1 . 2 Programmer 6 | . . . . . 1 . . . . 1 . . . . 2 . 1 . 1 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . Savage 3 | . . . . . . . 3 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 7 2 8 3 2 1 6 . 3 7 1 3 . 3 3 2 10 . 2 Combat Bots Only 6 | . 6 2 5 1 2 1 6 . 3 6 1 3 . 3 2 2 3 . 2 Max Kills in Single Turn 6 | 1 3 1 1 1 1 1 3 . 1 3 1 1 . 1 1 1 6 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . 1 . 3 . 1 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Damage Taken 13169 | . 465 514 305 189 213 538 1441 . 246 1030 264 224 . 380 600 108 2459 . 4193 Core 2593 | . 53 107 21 . 66 85 215 . 37 68 30 18 . 57 88 . 594 . 1154 Absorbed by Shields 241 | . . . . . . . . . . . . . . . 227 11 3 . . Reduced by Siege Mode 59 | . . . . . . . . . . . . . . . . . . . 59 Regen/Repaired (Parts) 1999 | . . . . 69 . 74 528 249 33 353 49 . 134 61 244 160 45 . . Core Remaining (%) 66 | 100 78 . . 68 . . . . 42 . . . . 79 . . 31 . . Volleys Fired 358 | 1 39 29 20 25 20 7 35 . 10 44 10 15 . 10 25 16 27 . 25 Largest 4 | 2 2 2 2 2 3 4 4 . 2 3 4 4 . 3 3 3 3 . 3 Hottest 259 | 40 40 63 46 78 130 168 168 . 57 150 212 259 . 242 242 242 242 . 226 Shots Fired 831 | 2 68 54 40 44 54 26 73 . 15 110 30 56 . 29 71 46 71 . 42 Gun 465 | 2 64 54 40 44 54 19 42 . 5 26 7 26 . 9 24 15 14 . 20 Cannon 350 | . . . . . . 7 27 . 5 81 23 30 . 20 47 31 57 . 22 Launcher 16 | . 4 . . . . . 4 . 5 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 595 | 2 64 29 40 21 17 19 50 . 5 53 23 43 . 29 71 46 63 . 20 Thermal 101 | . . 25 . . . . . . . 26 7 13 . . . . 8 . 22 Explosive 8 | . 4 . . . . . 4 . . . . . . . . . . . . Electromagnetic 127 | . . . . 23 37 7 19 . 10 31 . . . . . . . . . Robot Hit Streak 24 | 1 9 24 7 7 11 11 10 . 7 12 5 6 . 11 8 13 7 . 15 Robot Miss Streak 8 | . 4 1 3 1 5 4 7 . 4 5 8 3 . 4 6 4 7 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 620 | 1 40 49 25 29 46 22 54 . 9 93 26 45 . 22 49 36 46 . 28 Core Hits 424 | 1 26 12 13 13 38 15 48 . 13 84 11 30 . 15 47 12 40 . 6 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 6 | . 2 2 1 . . . . . . . . . . . . . . . 1 Critical Strikes 18 | . 2 2 1 . . 1 3 . 1 6 . . . . . . . . 2 Burn 4 | . . . . . . . . . . 4 . . . . . . . . . Destroy 6 | . 2 1 1 . . . . . . . . . . . . . . . 2 Blast 3 | . . . . . . 1 2 . . . . . . . . . . . . Corrupt 4 | . . . . . . . 1 . 1 2 . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 4 | . . 4 . . . . . . . . . . . . . . . . . Impact 4 | . . 4 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . Damage Inflicted 16830 | 14 1103 752 417 507 689 392 1286 . 378 2260 281 938 . 635 1759 2043 2533 . 843 Guns 5277 | 14 485 524 417 428 604 283 555 . 86 301 74 420 . 107 229 383 141 . 226 Cannons 8940 | . . . . . . 109 307 . 105 1560 207 518 . 528 1421 1660 1931 . 594 Explosions 2348 | . 618 . . 79 79 . 424 . 187 399 . . . . 109 . 453 . . Melee 228 | . . 228 . . . . . . . . . . . . . . . . . Ramming 37 | . . . . . 6 . . . . . . . . . . . 8 . 23 Kinetic 11292 | 14 485 279 417 217 274 352 666 . 86 1066 207 726 . 635 1650 2043 1949 . 226 Thermal 2157 | . . 245 . 79 79 . . . . 526 74 212 . . . . 348 . 594 Explosive 965 | . 467 . . . . . 424 . . . . . . . 74 . . . . Electromagnetic 2151 | . 151 . . 211 330 40 196 . 292 668 . . . . 35 . 228 . . Impact 228 | . . 228 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 3 3 9 9 1 4 4 4 4 4 7 22 23 . 6 Average Corruption 6 | . . . . . 3 3 7 9 1 3 4 4 4 4 1 17 22 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . 6 . . Effects 131 | . . . . . 3 10 28 4 . 10 5 8 3 14 5 8 32 . 1 Message Errors 34 | . . . . . 1 4 4 . . . 1 3 . 5 3 4 9 . . Matter Fused 34 | . . . . . 1 2 8 2 . 2 3 3 . 5 . 2 6 . . Heat Flow Errors 15 | . . . . . . . 3 . . 3 . 2 . 1 1 . 5 . . Energy Discharges 8 | . . . . . . . 4 . . 1 1 . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . . . 5 . . 3 . . 2 1 1 1 1 . . Data Loss (major) 3 | . . . . . 1 1 1 . . . . . . . . . . . . Alerts 7 | . . . . . . 1 1 2 . 1 . . . 1 . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . 6 . . Weapon Failures 9 | . . . . . . 2 2 . . . . . . 1 . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 432 | . 26 152 . 21 . . . . . 13 . . . . 78 . 110 . 32 Projectiles 176 | . . . . . . . . . . 1 . . . . 78 . 65 . 32 Explosions 104 | . 26 . . 21 . . . . . 12 . . . . . . 45 . . Melee 152 | . . 152 . . . . . . . . . . . . . . . . . Knockbacks 81 | . . 1 . . . . 2 . . 20 8 10 . 2 18 . 20 . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . Kinetic 74 | . . . . . . . 1 . . 20 8 10 . 2 17 . 16 . . Secondary 6 | . . . . . . . 1 . . . . . . . 1 . 4 . . Self-Inflicted Damage 403 | . 43 . . 50 . . 114 . 24 . . . . . 136 . 36 . . Shots 12 | . 1 . . 2 . . 3 . 2 . . . . . 2 . 2 . . Rammed 8 | . . . . . 1 . . . . . . . . . . . 1 . 6 Targets Rammed 8 | . . . . . 1 . . . . . . . . . . . 1 . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 539 | . 12 30 . 135 180 198 194 . . 288 124 293 . 234 384 487 539 . 360 Average Temperature 145 | . 7 9 . 51 79 138 88 . . 97 60 94 . 97 109 250 217 . 209 Received Heat Transfer 1843 | . 156 213 48 54 42 72 165 . 75 201 . 126 . 36 29 . 626 . . Effects 31 | . . . . . . . . . . . . . . 2 3 10 14 . 2 Shutdowns 9 | . . . . . . . . . . . . . . . 1 3 4 . 1 Energy Bleed 4 | . . . . . . . . . . . . . . . 2 1 1 . . Interference 8 | . . . . . . . . . . . . . . 2 . . 6 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 5 | . . . . . . . . . . . . . . . . 4 . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . 2 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . 16 Robots Corrupted 5 | . . . . 1 . . . . 2 2 . . . . . . . . . Combat Hostiles 4 | . . . . 1 . . . . 2 1 . . . . . . . . . Parts Fried 13 | . . 2 . 2 2 . . . . 5 . . . . . . 2 . . Impact Corruptions 6 | . . 4 . . . . . . . . . . . . 1 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 3 . 1 . . . . . 2 . . . . . . 2 . . Heat Transferred 2518 | . . 575 . 100 50 . . . . 1038 . . . . . . 200 . 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 2 . . . . 1 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Peak Influence 1402 | 5 306 307 251 184 80 . . . . 442 . . . . 699 248 1402 582 412 Initial 582 | . 3 110 44 97 . . . . . 62 . . . . . 244 166 582 407 Average 254 | . 120 165 167 132 16 . . . . 260 . . . . 386 240 884 582 375 Maximum Alert Level 4 | . 1 1 1 . . . . . . 2 . . . . 2 1 4 2 2 Low Security (%) 50 | 100 56 74 74 100 100 . . . . 19 . . . . 14 . 11 . . Level 1 32 | . 43 25 25 . . . . . . 67 . . . . 43 100 7 . 83 Level 2 10 | . . . . . . . . . . 13 . . . . 42 . 18 100 16 Level 3 2 | . . . . . . . . . . . . . . . . . 24 . . Level 4 3 | . . . . . . . . . . . . . . . . . 39 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 . . 2 . . . . 4 . . . . 5 . 3 . 1 Investigation 3 | . . . . . . . . . . 1 . . . . . . 2 . . Extermination 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . Reinforcement 8 | . 1 1 . . 1 . . . . 1 . . . . 3 . . . 1 Assault 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . 2 . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Distress Signals 5 | . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 20 9 8 2 7 1 14 . 8 20 2 7 . 5 21 6 42 . 4 Peak Tracking Total 14 | . 6 3 6 1 2 1 5 . 4 5 2 3 . 4 5 3 14 . 3 Tactical Retreats 17 | . . 3 . . . . . . 1 1 . . . 1 . . 10 . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Traps Triggered 7 | . 2 . . . . . . . . 2 . . . . 1 . 2 . . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . 1 . 1 . . . . 1 . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Machines Disabled 30 | . 2 . . . 1 . . . . . . . . . 4 . 23 . . Max in Single Turn 10 | . 1 . . . 1 . . . . . . . . . 2 . 10 . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Machines Accessed 19 | . . 2 2 1 5 . . . 1 1 . 1 4 . . . 1 1 . Terminals 12 | . . 2 2 1 5 . . . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . Total Hacks 56 | . . 3 5 3 11 . . . 1 1 . 1 29 . . . 1 1 . Successful 44 | . . 1 4 1 4 . . . 1 1 . 1 29 . . . 1 1 . Failed 12 | . . 2 1 2 7 . . . . . . . . . . . . . . Catastrophic 3 | . . 2 . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 33 | . . 3 4 . 2 . . . . 13 . . . . 6 . 5 . . Terminals 24 | . . 3 5 3 11 . . . 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . Terminal Hacks 40 | . . 1 3 1 3 . . . 1 . . 1 29 . . . . 1 . Record 12 | . . . . . . . . . 1 . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . 1 . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . 1 1 . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 1 . . . . 1 . . . . . . 1 . . Terminals 2 | . . . 1 . 1 . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . Jam 2 | . . . . . . . . . . 1 . . . . . . 1 . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 11 | . . 2 1 1 5 . . . 1 . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . 15 . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Total Allies 11 | . . . . . . . . 4 . 1 . . . 1 2 . 3 . . Largest Group 4 | . . . . . . . . 4 4 2 . . . 1 3 . 2 . . Highest-Rated Group 166 | . . . . . . . . 148 148 64 . . . 96 166 . 88 . . Highest-Rated Ally 96 | . . . . . . . . 39 39 36 . . . 96 96 . 45 . . Zionite Dispatches 5 | . . . . . . . . . . 2 . . . . 2 . 1 . . Recon 2 | . . . . . . . . . . 1 . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . 1 . . . . Offense Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . Total Orders 5 | . . . . . . . . . . 2 . . . . 3 . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . DROP 1 | . . . . . . . . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 69 | . . . . . . . . . 11 6 . . . 7 36 . 9 . . Total Damage 2655 | . . . . . . . . . 160 106 . . . 250 1617 . 522 . . Kills 23 | . . . . . . . . . 3 . . . . 2 16 . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 1 2 1 . 1 1 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 5 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . . . . . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Turns Passed 9124 | 80 582 449 229 415 885 379 781 1078 521 704 418 454 78 509 629 206 482 10 235 Spaces Moved 5844 | 46 270 206 95 209 402 178 348 851 411 485 347 364 79 396 565 130 361 9 92 Core 34 | 7 . . . . . . . . . . . . . . . . 7 . 20 Treads 2220 | 39 270 206 95 209 266 178 348 119 . 435 2 . . . . . . . 53 Legs 772 | . . . . . . . . . . 2 345 364 29 . . . 4 9 19 Wheels 550 | . . . . . 136 . . . . . . . 50 364 . . . . . Hover 2268 | . . . . . . . . 732 411 48 . . . 32 565 130 350 . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 191 175 117 117 107 107 107 94 94 94 94 50 120 50 Average Speed 129 | 143 160 160 160 160 198 191 184 125 117 107 107 107 98 94 94 117 105 120 137 Slowest Speed 300 | 160 160 160 160 160 259 191 191 191 117 117 107 107 107 94 94 174 174 120 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 33 15 25 52 9 32 41 88 65 14 84 53 70 51 22 76 20 . 70 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . 1 1 2 . . . . 1 . . . . . . Known Exits Taken 7 | . . 1 1 . 1 . . . . 1 . . . 1 . . 1 1 . Unknown Exits Taken 10 | 1 1 . . 1 . 1 1 1 1 . 1 1 1 . . . . . . Scrap Searched 15 | . . . . . . 3 2 3 3 . 2 2 . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . . . 2 . . . . Terrain Destroyed 276 | . 31 . . 5 9 . 31 . . 6 . 7 . 7 40 2 131 . 7 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 66 | . . . . . . . 8 . . . . 7 . 7 21 2 14 . 7 AOE 208 | . 31 . . 5 9 . 23 . . 6 . . . . 17 . 117 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac DSF Total 6694 | 55 351 270 136 250 454 200 419 861 438 577 372 391 78 511 609 149 416 8 149 Wait 255 | . 18 10 10 3 12 14 28 2 7 21 5 9 . 90 11 . 9 . 6 Move 5826 | 45 269 205 94 208 401 177 347 850 410 484 346 363 78 395 565 129 360 8 92 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 43 | 2 6 6 3 . 3 1 1 6 1 4 3 1 . 3 3 . . . . Fast Attach 53 | 6 5 7 . 1 1 . . 1 . 4 1 1 . 4 . 1 6 . 15 Attach 32 | . 1 3 1 3 3 1 3 . 3 6 2 . . 1 2 . 2 . 1 Detach 35 | . . 4 . 5 6 . 2 1 3 5 2 . . 2 . 1 3 . 1 Swap 24 | 1 8 . 3 . . . 1 . 1 2 1 1 . 1 2 1 2 . . Drop 54 | . 5 4 5 5 7 . 2 1 3 7 2 1 . 5 1 1 3 . 2 Fire 358 | 1 39 29 20 25 20 7 35 . 10 44 10 15 . 10 25 16 27 . 25 Melee 2 | . . 2 . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 1 . . . . . . . . . . . . . 6 Escape Stasis 3 | . . . . . . . . . . . . . . . . . 3 . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory -4/Factory -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 15) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 711 | -9/Materials | Discovered new exit (range 4) 775 | -9/Materials | Discovered new exit (range 13) 848 | -9/Materials | Lost 4 parts (1p1u2w) 948 | -9/Materials | Build established: Scavenger-Mutant 985 | -9/Materials | Identified exit to Mines 985 | -9/Materials | Identified exit to Storage 1112 | -9/Materials | Entered Storage 1119 | -9/Storage | Identified exit to Recycling 1337 | -9/Storage | Used back door to open Recycling access 1341 | -9/Storage | Entered Recycling 1352 | -9/Recycling | Found Scrap Engine 1721 | -9/Recycling | Discovered new exit (range 15) 1756 | -9/Recycling | Entered Factory 1756 | -7/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1889 | -7/Factory | Identified exit to Lower Caves 2195 | -7/Factory | Build established: Construct 2641 | -7/Factory | Entered Lower Caves 2771 | -7/Lower Caves | Learned location of Extension (-5) 2826 | -7/Lower Caves | Encountered a Warlord checkpoint 2899 | -7/Lower Caves | Spotted B-75 Beast 2968 | -7/Lower Caves | Destroyed B-75 Beast 3011 | -7/Lower Caves | Discovered new exit (range 7) 3020 | -7/Lower Caves | Entered another Lower Caves area 3160 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3231 | -7/Lower Caves | Ambushed by wild Derelicts 3294 | -7/Lower Caves | Lost 4 parts (2p1n1w) 3322 | -7/Lower Caves | Learned location of Zion (-7) 3662 | -7/Lower Caves | Core integrity fell below 50% 3785 | -7/Lower Caves | Discovered new exit (range 10) 3801 | -7/Lower Caves | Entered Zion 3889 | -7/Zion | System corruption cleaned by Quarantine Array 4020 | -7/Zion | Found GAL Module 4038 | -7/Zion | Learned Factory security intel 4177 | -7/Zion | Learned 4 Factory zone layouts 4244 | -7/Zion | Imprinted 4246 | -7/Zion | Declared Zion's savior 4515 | -7/Zion | Given the Hacking Drone Bay 4520 | -7/Zion | Found Prototype Device 4774 | -7/Zion | Discovered new exit (range 16) 4879 | -7/Zion | Entered Proximity Caves 4879 | -6/Proximity Caves | Accompanied by 4 allies 5060 | -6/Proximity Caves | Identified Hacking Drone Bay 5091 | -6/Proximity Caves | Learned Factory emergency access door positions 5299 | -6/Proximity Caves | Spotted B-75 Beast 5395 | -6/Proximity Caves | Discovered new exit (range 4) 5400 | -6/Proximity Caves | Entered Factory 5400 | -6/Factory | Accompanied by 1 ally 5400 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5401 | -6/Factory | Identified exit to Factory 5422 | -6/Factory | Zion Offense Resupply teleported in 5430 | -6/Factory | Found Prototype Processor 5430 | -6/Factory | Identified Exp. Targeting Computer 5626 | -6/Factory | Zion Recon squad teleported in 5813 | -6/Factory | Retrieved Zion intel report: Trap Installations 5817 | -6/Factory | Discovered new exit (range 15) 5896 | -6/Factory | Identified exit to Lower Caves 5910 | -6/Factory | Spotted B-75 Beast 6100 | -6/Factory | First assault squad dispatched 6104 | -6/Factory | Entered Lower Caves 6179 | -6/Lower Caves | Learned 12 Factory zone layouts 6510 | -6/Lower Caves | Discovered new exit (range 10) 6522 | -6/Lower Caves | Entered another Lower Caves area 6524 | -6/Lower Caves | Discovered exit to Factory (range 14) 6630 | -6/Lower Caves | Spotted B-75 Beast 6884 | -6/Lower Caves | Learned 8 Factory zone layouts 6913 | -6/Lower Caves | Encountered a Warlord checkpoint 6958 | -6/Lower Caves | Discovered new exit (range 16) 6976 | -6/Lower Caves | Entered Data Miner 6976 | -6/Data Miner | Discovered new exit (range 6) 6997 | -6/Data Miner | Met Data Miner 7017 | -6/Data Miner | Learned location of Section 7 (-2) 7017 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7034 | -6/Data Miner | Received God Mode back door access code from Data Miner 7054 | -6/Data Miner | Entered Proximity Caves 7100 | -5/Proximity Caves | Spotted B-75 Beast 7102 | -5/Proximity Caves | Escorted by Enhanced Grunt 7127 | -5/Proximity Caves | Allies destroyed B-75 Beast 7355 | -5/Proximity Caves | Found Prototype Device 7355 | -5/Proximity Caves | Identified Beam Splitter 7372 | -5/Proximity Caves | Found Beam Splitter 7555 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7563 | -5/Proximity Caves | Entered Factory 7563 | -5/Factory | Accompanied by 1 ally 7563 | -5/Factory | Evolved 2 slots: Utility x2 7564 | -5/Factory | Identified exit to Factory 7685 | -5/Factory | Zion Demo squad teleported in 7928 | -5/Factory | Zion Recon squad teleported in 8163 | -5/Factory | First assault squad dispatched 8192 | -5/Factory | Sucked down chute 8192 | -5/Factory | Entered Waste 8207 | -5/Waste | EMP discharged 8207 | -5/Waste | System corruption reached 10% 8212 | -5/Waste | Spotted C-40 Crusher 8217 | -5/Waste | Destroyed C-40 Crusher 8224 | -5/Waste | Spotted C-40 Crusher 8235 | -5/Waste | Destroyed C-40 Crusher 8235 | -5/Waste | Spotted C-40 Crusher 8252 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8261 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8278 | -5/Waste | Destroyed C-40 Crusher 8292 | -5/Waste | Spotted C-40 Crusher 8307 | -5/Waste | EMP discharged 8309 | -5/Waste | Spotted C-40 Crusher 8315 | -5/Waste | Spotted C-40 Crusher 8332 | -5/Waste | Found Damper Plating 8379 | -5/Waste | Discovered new exit (range 12) 8398 | -5/Waste | Entered Factory 8504 | -5/Factory | Zion Hacker squad teleported in 8698 | -5/Factory | First assault squad dispatched 8736 | -5/Factory | Incoming investigation squad redirected 8799 | -5/Factory | Incoming assault squad redirected 8869 | -5/Factory | Released all parts (2) 8869 | -5/Factory | Discovered exit to Factory (range 11) 8870 | -5/Factory | Core integrity fell below 50% 8880 | -5/Factory | Entered another Factory area 8880 | -4/Factory | Evolved 2 slots: Utility x2 8890 | -4/Factory | Identified exit to DSF 8890 | -4/Factory | Entered DSF 8904 | -4/DSF | Lost 11 parts (3p3n3u2w) 8930 | -4/DSF | Additional patrols routed to DSF 8951 | -4/DSF | Discovered new exit (range 15) 8952 | -4/DSF | Core integrity fell below 50% 8989 | -4/DSF | Lost 5 parts (1n1u3w) 9065 | -4/DSF | Core integrity fell below 20% 9114 | -4/DSF | Build established: Mutant 9125 | -4/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09085_ P-70 Sage resets H-71 Marshal, system corruption cleaned. 09088_ Power failure, Antimatter Reactor shutdown. 09088_ Overheating: Antimatter Reactor damaged (-3). 09091_ Slug penetrates Wall. 09093_ Antimatter Reactor destroyed. 09096_ Penetrated by Slug. 09098_ Destroyed Kinecellerator. 09102_ System corrupted: Energy discharge (-2). 09102_ Ended siege mode. 09104_ Penetrated by Slug. 09116_ Arm. Heavy Treads destroyed. 09116_ Nova Cannon destroyed. 09116_ Knocked back. 09116_ Acquired Hyp. Railgun. 09118_ HV Slug penetrates P-70 Sage. 09120_ P-70 Sage suffers critical hit (Destroy). 09120_ Destroyed Hpw. Shock Rifle. 09122_ P-70 Sage suffers critical hit (Destroy). 09122_ P-70 Sage destroyed. 09125_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???##??????????????????????????????????????? | | ???""#?????????????????????????????????????? | | ???#"#????????????###??????????????????????? | | ####"##???????#####"###????????????????????? | | #"""""######### % !!#?###????????????????? | | #"""""##!!# # [[[!!# # ##"???????????? | | #"" %