Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 13:06:05 Player: Wesmed Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (128) 640 Value Destroyed (3919) 3919 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 10329 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 61/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Centrium Leg Improved Medium Armor Plating Precision Shock Rifle Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Precision Matter Filter Improved Powered Armor > --- WEAPON ----------- Cooled Pulse Rifle Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Long-range Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer ECM Suite Hacking Suite Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Flak Gun Flak Gun Flak Gun Light Cannon Missile Launcher Datajack Heavy Flail [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Powered Armor Weapon Flak Gun Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Vibroblade Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . . . . . . Utility 6 | . . 1 1 2 . . . . . 2 . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 169 | 6 17 42 44 5 6 11 . 16 15 2 2 3 Power 19 | . 4 5 5 . . 1 . 1 3 . . . Engine 14 | . 4 4 4 . . 1 . 1 . . . . Core 5 | . . 1 1 . . . . . 3 . . . Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 3 15 19 2 . 2 . 2 3 . . . Treads 8 | . . . 4 2 . 2 . . . . . . Leg 35 | 2 3 15 12 . . . . 1 2 . . . Wheel 5 | . . . 3 . . . . 1 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 53 | 2 7 8 11 3 6 5 . 5 3 1 1 1 Device 24 | 1 2 4 6 . 3 3 . 2 1 . 1 1 Storage 9 | 1 3 1 1 . 1 . . 1 . 1 . . Processor 7 | . 1 . 1 2 . 2 . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 13 | . 1 3 3 1 2 . . 2 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 3 14 9 . . 3 . 8 6 1 1 2 Energy Gun 13 | 1 2 1 2 . . 1 . 4 2 . . . Energy Cannon 5 | . . 2 . . . . . 2 . . . 1 Ballistic Gun 22 | 1 1 9 5 . . 1 . . 4 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 4 | . . . 2 . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . 1 . . . . . 1 . Parts Lost 63 | . 3 13 15 . 1 7 . 15 5 . 3 1 Power 9 | . . 3 2 . . 1 . 1 2 . . . Propulsion 23 | . 1 4 8 . . 3 . 5 1 . 1 . Utility 19 | . 1 2 4 . 1 2 . 6 1 . 2 . Weapon 12 | . 1 4 1 . . 1 . 3 1 . . 1 Highest Loss Streak 9 | . 2 3 5 . 1 3 . 9 4 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 98 92 92 99 95 92 80 29 30 27 4 Engine 6 | . 11 7 5 7 7 6 7 6 . . . . Core 1 | . . 2 2 . . . . . 5 . . . Treads 14 | . . . 6 30 30 27 23 16 . . . . Leg 12 | . 27 32 22 . . . . 4 . 11 8 . Device 7 | . 4 3 9 7 7 11 7 7 2 . . . Storage 8 | . 14 11 9 7 9 7 7 6 . 1 3 . Processor 13 | . 4 11 9 15 20 17 23 13 11 11 8 . Protection 5 | . 1 7 7 7 7 7 7 2 . . . . Energy Gun 5 | . 16 2 1 7 7 7 7 5 3 . . . Energy Cannon 1 | . . 2 5 . . . . . . . . . Ballistic Gun 9 | . 10 15 9 7 7 6 7 6 2 4 3 . Naked Turns 74 | . . . . . . . . . . . 26 48 Heaviest Build 113 | 9 88 99 102 102 112 113 108 113 15 14 14 9 Greatest Support 112 | 20 20 33 112 112 106 106 72 72 40 40 40 3 Greatest Overweight (x) 32 | 2 4 4 32 . 1 2 1 2 4 . 3 2 Average Overweight (x) 1 | . . 2 1 . . 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 10 10 5 Average Capacity 22 | 7 8 24 25 25 25 25 25 23 5 7 8 5 Most Carried 25 | 3 10 25 25 25 25 25 21 23 5 5 5 5 Average Carried 19 | 1 6 18 24 24 25 21 21 19 4 4 4 4 Final Capacity 25 | 8 10 25 25 25 25 25 25 5 5 10 5 5 Final Carried 25 | 3 10 25 25 25 25 21 21 5 5 4 5 4 Class Distribution -------------------- 57% | Mutant 32% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Matter Collected 3303 | 135 331 842 788 56 244 162 . 388 71 243 . 43 Remotely . | . . . . . . . . . . . . . Salvage Created 4384 | 25 343 1389 1325 56 455 171 . 243 50 257 . 70 Parts 253 | 3 18 88 88 . 18 13 . 10 4 6 . 5 Haulers Intercepted 3 | . 1 1 . . 1 . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . 20 13 . 10 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 104 | . 9 29 35 2 11 6 . 9 1 . . 2 Melee 3 | . . 2 . . . . . . . . . 1 Guns 74 | . 7 22 18 2 11 6 . 7 1 . . . Cannons 17 | . . 2 14 . . . . . . . . 1 AOE 7 | . . 2 3 . . . . 2 . . . . Classes Destroyed 15 | 1 3 5 3 . . 1 . 2 . . . . Worker 6 | . . 2 4 . . . . . . . . . Builder 4 | . . 3 1 . . . . . . . . . Tunneler 2 | 1 . . . . . . . . 1 . . . Hauler 3 | . 1 1 . . 1 . . . . . . . Recycler 3 | . . . 1 . . . . . . 2 . . Drone 2 | . . . . . . . . 2 . . . . Watcher 6 | . . 5 . . . . . . 1 . . . Swarmer 30 | . 3 . 13 . 6 4 . 3 . . . 1 Grunt 49 | . 6 18 14 2 5 . . 3 . . . 1 Brawler 1 | . . . 1 . . . . . . . . . Duelist 3 | . . 3 . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 15 | . . 8 6 . . 1 . . . . . . Programmer 2 | . . . . . . 1 . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | 1 5 7 6 2 5 4 . 3 1 1 . 1 Combat Bots Only 5 | . 5 4 5 2 5 4 . 3 1 . . 1 Max Kills in Single Turn 4 | 1 2 4 2 1 1 2 . 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . 1 . . . . Melee 1 | . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 945 | . 77 180 250 12 87 46 . 136 74 . 5 78 Missed 247 | . 13 35 74 4 23 11 . 37 31 . . 19 Damage Taken 10870 | . 677 2162 2368 119 972 760 . 1876 686 . 225 1025 Core 2622 | . 139 237 207 29 136 150 . 317 401 . 225 781 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 135 | . . . 53 . . . . 82 . . . . Regen/Repaired (Parts) 62 | . . 62 . . . . . . . . . . Core Remaining (%) 51 | 100 44 40 62 . . . . 9 52 . . . Volleys Fired 365 | 2 56 109 90 10 28 9 . 39 8 12 . 2 Largest 3 | 2 2 2 2 2 2 2 . 2 3 1 . 1 Hottest 128 | 70 115 91 120 48 48 48 . 64 128 28 . 69 Shots Fired 670 | 4 88 215 174 20 56 17 1 65 16 12 . 2 Gun 577 | 4 88 199 112 20 56 17 1 52 16 12 . . Cannon 75 | . . 16 57 . . . . . . . . 2 Launcher 18 | . . . 5 . . . . 13 . . . . Special . | . . . . . . . . . . . . . Kinetic 377 | 2 30 162 89 10 28 7 1 24 11 12 . 1 Thermal 274 | 2 58 53 80 10 28 10 . 28 5 . . . Explosive 18 | . . . 5 . . . . 13 . . . . Electromagnetic 1 | . . . . . . . . . . . . 1 Robot Hit Streak 19 | 3 8 13 12 7 15 5 . 19 12 13 . 1 Robot Miss Streak 6 | 1 2 5 4 2 5 6 . 6 5 3 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 9 | . 3 3 1 . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 . . . . Shots Hit Robots 485 | 3 58 149 105 19 48 14 . 61 14 12 . 2 Core Hits 319 | 2 15 63 76 17 42 20 . 53 9 20 . 2 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . 3 . . . . . . . . . . Critical Strikes 15 | 1 . 8 3 1 1 . . 1 . . . . Burn 11 | 1 . 4 3 1 1 . . 1 . . . . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . Melee Attacks 20 | . . 12 . . . 4 . . . . . 4 Impact 16 | . . 12 . . . 4 . . . . . . Slashing 4 | . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10011 | 25 680 2357 2748 367 918 325 . 1877 352 266 . 96 Guns 6865 | 25 680 1797 1186 367 918 284 . 990 352 266 . . Cannons 1068 | . . 185 845 . . . . . . . . 38 Explosions 1604 | . . . 717 . . . . 887 . . . . Melee 474 | . . 375 . . . 41 . . . . . 58 Ramming . | . . . . . . . . . . . . . Kinetic 4200 | 13 146 1443 789 196 424 141 . 522 222 266 . 38 Thermal 3733 | 12 534 539 1242 171 494 143 . 468 130 . . . Explosive 1604 | . . . 717 . . . . 887 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 416 | . . 375 . . . 41 . . . . . . Slashing 58 | . . . . . . . . . . . . 58 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 2 2 1 . . . Average Corruption 2 | . . . . . . 2 2 2 1 . . . Corruption Purged 10 | . . . . . . 10 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 61 | . . . . . . 31 3 24 3 . . . Message Errors 17 | . . . . . . 11 . 6 . . . . Matter Fused 15 | . . . . . . 6 . 7 2 . . . Heat Flow Errors 7 | . . . . . . 4 1 1 1 . . . Energy Discharges 6 | . . . . . . 2 . 4 . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . 1 1 4 . . . . Data Loss (major) 5 | . . . . . . 4 . 1 . . . . Misfires 3 | . . . . . . 1 1 1 . . . . Alerts 1 | . . . . . . 1 . . . . . . Overload Shots 4 | . . . 4 . . . . . . . . . Overflow Damage 207 | . . 203 4 . . . . . . . . . Projectiles 4 | . . . 4 . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 203 | . . 203 . . . . . . . . . . Knockbacks 2 | . . 1 . . . 1 . . . . . . Impact 2 | . . 1 . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . 8 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 468 | 20 468 237 58 . 20 261 114 221 102 . . 15 Average Temperature 107 | 15 224 63 17 . 6 116 71 91 53 . . 15 Received Heat Transfer 3238 | . 288 744 1062 72 252 42 . 472 123 . . 183 Effects 11 | . 11 . . . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 10 | . . 10 . . . . . . . . . . Impact Corruptions 8 | . . 8 . . . . . . . . . . Robots Melted 3 | . 2 1 . . . . . . . . . . Combat Hostiles 3 | . 2 1 . . . . . . . . . . Parts Melted 19 | . 7 4 4 1 . . . 3 . . . . Heat Transferred 8643 | 111 1554 1591 2436 407 1036 259 . 999 250 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Peak Influence 696 | 5 238 506 696 396 . . . . 395 198 84 285 Initial 318 | . 3 31 213 316 . . . . 318 188 69 37 Average 265 | 1 86 212 455 384 . . . . 352 193 70 96 Maximum Alert Level 2 | . 1 2 2 1 . . . . 1 . . 1 Low Security (%) 45 | 100 83 60 . . . . . . . 100 100 89 Level 1 23 | . 16 13 24 100 . . . . 100 . . 10 Level 2 30 | . . 25 75 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 5 9 1 . . . . 1 . . . Investigation 3 | . . 2 . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 8 | . 2 3 2 1 . . . . . . . . Assault 1 | . . . 1 . . . . . . . . . Garrison 6 | . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Distress Signals 6 | . . 2 1 . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 218 | . 19 55 53 4 20 6 . 18 16 . 6 21 Peak Tracking Total 13 | . 5 7 5 3 5 4 . 7 10 . 6 13 Tactical Retreats 22 | . . 7 5 1 2 . . 2 1 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Traps Triggered 2 | . . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Disabled 8 | . . 2 3 . . . . 3 . . . . Max in Single Turn 2 | . . 1 1 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Machines Accessed 27 | . 3 7 6 1 2 . 4 . 3 . . 1 Terminals 16 | . 3 5 6 1 . . . . . . . 1 Fabricators 2 | . . . . . . . . . 2 . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 92 | . 7 19 20 2 9 . 29 . 5 . . 1 Successful 61 | . 3 9 9 . 9 . 29 . 1 . . 1 Failed 30 | . 4 10 10 2 . . . . 4 . . . Catastrophic 9 | . 1 1 4 1 . . . . 2 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 43 | . 7 12 21 2 . . . . . . . 1 Terminals 41 | . 7 11 20 2 . . . . . . . 1 Fabricators 4 | . . . . . . . . . 4 . . . Repair Stations 7 | . . 7 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 46 | . . 3 4 . 9 . 29 . . . . 1 Record 19 | . . . . . 8 . 11 . . . . . Part Schematic 12 | . . . 2 . . . 10 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open Door 1 | . . . . . 1 . . . . . . . Branch Access Points 5 | . . 3 1 . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . . Scan Component 3 | . . 3 . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 2 5 . . . . . . . . . Terminals 9 | . 3 1 5 . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . Botnet 7 | . 3 1 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 6 5 1 . . . . 3 . . . Full Trace Events 3 | . 1 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 4 2 . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . Total Damage 143 | . . . . . . . . 143 . . . . Kills 1 | . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 3 3 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Turns Passed 14756 | 73 593 3475 1754 346 1985 3321 175 2065 354 116 208 291 Spaces Moved 6286 | 50 328 1076 645 185 986 1337 77 740 274 73 201 314 Core 585 | 14 . . 5 . . . . 42 134 . 76 314 Treads 3437 | . . . 154 185 986 1337 77 698 . . . . Legs 2044 | 36 328 1076 399 . . . . . 7 73 125 . Wheels 220 | . . . 87 . . . . . 133 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 260 125 156 156 230 230 50 50 120 50 50 Average Speed 203 | 112 123 265 211 157 177 232 230 257 112 120 95 85 Slowest Speed 1650 | 150 400 400 1650 160 236 312 230 305 250 120 200 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 48 | 4 52 83 46 8 97 99 68 70 12 2 75 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 1 1 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . . . . . Scrap Searched 5 | . . . . . 2 2 . 1 . . . . Spaces Dug 8 | . . 5 . . . 3 . . . . . . Terrain Destroyed 81 | . . 5 49 . . 3 . 24 . . . . Melee 8 | . . 5 . . . 3 . . . . . . Projectile . | . . . . . . . . . . . . . AOE 73 | . . . 49 . . . . 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Was Fac Total 7614 | 60 430 1465 883 223 1172 1533 76 833 306 90 216 327 Wait 588 | . 13 185 55 10 140 168 . 4 . . 12 1 Move 6275 | 49 327 1075 644 184 985 1336 76 739 273 73 200 314 Hop . | . . . . . . . . . . . . . Pick Up 96 | 3 11 22 17 7 4 4 . 25 1 . 1 1 Fast Attach 58 | 6 5 8 20 1 4 . . 2 8 1 2 1 Attach 46 | . 2 11 5 2 . 9 . 8 7 1 . 1 Detach 13 | . . 3 1 . 1 1 . 1 6 . . . Swap 65 | . 10 23 19 2 2 2 . 6 . . . 1 Drop 82 | . 6 17 32 7 8 . . 8 1 . 1 2 Fire 365 | 2 56 109 90 10 28 9 . 39 8 12 . 2 Melee 20 | . . 12 . . . 4 . . . . . 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . . . . . 1 2 3 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Waste -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 371 | -10/Materials | Core integrity fell below 50% 441 | -10/Materials | Discovered new exit (range 10) 453 | -10/Materials | Identified exit to Mines 603 | -10/Materials | Discovered new exit (range 14) 651 | -10/Materials | Identified exit to Materials 667 | -10/Materials | Entered another Materials area 667 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 862 | -9/Materials | Build established: Scavenger-Mutant 1265 | -9/Materials | Lost 3 parts (1p1n1w) 1766 | -9/Materials | Build established: Mutant 1959 | -9/Materials | Discovered new exit (range 12) 2009 | -9/Materials | Identified exit to Materials 2127 | -9/Materials | Build established: Scavenger-Mutant 2174 | -9/Materials | Discovered new exit (range 11) 2197 | -9/Materials | Identified exit to Mines 2590 | -9/Materials | Repaired Imp. Aluminum Leg 3176 | -9/Materials | Core integrity fell below 50% 3207 | -9/Materials | Lost 3 parts (1p2n) 3435 | -9/Materials | Discovered exit to Materials (range 8) 3781 | -9/Materials | Discovered exit to Materials (range 13) 4142 | -9/Materials | Entered another Materials area 4142 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4171 | -8/Materials | Garrison activated, responded to threat 4407 | -8/Materials | Lost 3 parts (2n1u) 4631 | -8/Materials | Garrison activated, responded to threat 5326 | -8/Materials | Lost 5 parts (3n2u) 5516 | -8/Materials | Discovered new exit (range 4) 5518 | -8/Materials | Identified exit to Factory 5630 | -8/Materials | Central database locked down 5742 | -8/Materials | First assault squad dispatched 5856 | -8/Materials | Build established: Mutant 5896 | -8/Materials | Entered Factory 5896 | -7/Factory | Evolved 2 slots: Utility x2 6203 | -7/Factory | Discovered new exit (range 7) 6220 | -7/Factory | Identified exit to Lower Caves 6242 | -7/Factory | Entered Lower Caves 6256 | -7/Lower Caves | Learned 4 Factory zone layouts 6541 | -7/Lower Caves | Build established: Skirmisher 6618 | -7/Lower Caves | Encountered a Warlord checkpoint 7004 | -7/Lower Caves | Identified exit to Lower Caves 7523 | -7/Lower Caves | Found Imp. Powered Armor 7819 | -7/Lower Caves | Build established: Mutant 8013 | -7/Lower Caves | Learned 8 Research zone layouts 8013 | -7/Lower Caves | Learned Armory trap positions 8013 | -7/Lower Caves | Learned Armory emergency access door positions 8013 | -7/Lower Caves | Learned Research stockpile data 8013 | -7/Lower Caves | Learned Factory terminal intel 8209 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8227 | -7/Lower Caves | Entered another Lower Caves area 8567 | -7/Lower Caves | Discovered new exit (range 18) 8775 | -7/Lower Caves | Crushed by falling debris 8775 | -7/Lower Caves | System corruption reached 10% 8806 | -7/Lower Caves | Lost 3 parts (1p1n1u) 8919 | -7/Lower Caves | Learned Factory trap positions 9857 | -7/Lower Caves | Learned Factory garrison access intel 10181 | -7/Lower Caves | Encountered a Warlord checkpoint 10455 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10492 | -7/Lower Caves | Lost 3 parts (2n1u) 10575 | -7/Lower Caves | Discovered new exit (range 10) 11548 | -7/Lower Caves | Entered Data Miner 11548 | -7/Data Miner | Discovered new exit (range 6) 11592 | -7/Data Miner | Met Data Miner 11631 | -7/Data Miner | Learned location of Section 7 (-2) 11631 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11673 | -7/Data Miner | Received God Mode back door access code from Data Miner 11723 | -7/Data Miner | Entered Proximity Caves 11728 | -6/Proximity Caves | Core integrity fell below 50% 11910 | -6/Proximity Caves | Spotted B-75 Beast 11979 | -6/Proximity Caves | Spotter reported a threat 12214 | -6/Proximity Caves | Destroyed B-75 Beast 12217 | -6/Proximity Caves | Escorted by Enhanced Grunt 12244 | -6/Proximity Caves | Lost 4 parts (1n3u) 12406 | -6/Proximity Caves | Spotter reported a threat 12954 | -6/Proximity Caves | Identified exit to Factory 13747 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13765 | -6/Proximity Caves | Core integrity fell below 20% 13788 | -6/Proximity Caves | Entered Factory 13788 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 13789 | -6/Factory | Identified exit to Factory 13789 | -6/Factory | Identified exit to Lower Caves 13790 | -6/Factory | Loaded intel: 92 trap records 13791 | -6/Factory | Loaded intel: 26 terminal locations 13792 | -6/Factory | Loaded intel: 4 garrison access locations 13799 | -6/Factory | Lost 9 parts (1p4n1u3w) 14102 | -6/Factory | Spotted B-75 Beast 14114 | -6/Factory | Incoming investigation squad redirected 14126 | -6/Factory | Discovered exit to Factory (range 10) 14142 | -6/Factory | Entered another Factory area 14142 | -5/Factory | Evolved 2 slots: Utility x2 14152 | -5/Factory | Lost 4 parts (1p1n1u1w) 14258 | -5/Factory | Sucked down chute 14258 | -5/Factory | Entered Waste 14304 | -5/Waste | Spotted C-40 Crusher 14343 | -5/Waste | Spotted C-40 Crusher 14367 | -5/Waste | Spotted C-40 Crusher 14371 | -5/Waste | Spotted C-40 Crusher 14376 | -5/Waste | Spotted C-40 Crusher 14410 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14410 | -5/Waste | Spotted C-40 Crusher 14413 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14437 | -5/Waste | Crushed by Compactor (1 part destroyed) 14451 | -5/Waste | Discovered new exit (range 11) 14463 | -5/Waste | Found Prototype Slashing Weapon 14463 | -5/Waste | Identified Vibroblade 14466 | -5/Waste | Entered Factory 14468 | -5/Factory | Lost 3 parts (1n2u) 14539 | -5/Factory | Identified exit to Upper Caves 14539 | -5/Factory | Identified exit to Extension 14707 | -5/Factory | Core integrity fell below 50% 14742 | -5/Factory | Core integrity fell below 20% 14757 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14646_ W-25 Informer sends out distress signal. 14647_ K-01 Serf cleans the Power Conduit. 14676_ G-50 Soldier destroyed. 14679_ K-01 Serf collects debris. 14679_ Acquired 30 matter. 14686_ K-01 Serf collects debris. 14691_ R-10 Processor collects Lgt. Angular Momentum Engine. 14693_ Vibroblade destroyed. 14693_ K-01 Serf collects debris. 14701_ W-25 Informer sends out distress signal. 14707_ Penetrated by Slug. 14725_ Terminal disabled. 14741_ Penetrated by Slug. 14745_ S-27 Virus destroyed. 14746_ Acquired 13 matter. 14752_ Penetrated by Slug. 14752_ S-27 Virus suffers critical hit (Destroy). 14755_ Construction Platform disabled. 14755_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# # #""" T"################ | | ?????????######### #""" ""## | | ?????????######### # ## """"""""" | | ?????????# # ## | | ?????????# ##+######## """"""""" | | ?????????# #??????# | | ?????????+ #??????# """"""""" | | ??######## #??????# | | ??# ## ##?????# !!! | | ??# ####### !!! | | ??# / !! | | ??# ##################### | | ??# #################+##????????###########? | | ??### ###?????????????? ????????# ? | | ????# #???????????????# #??????# | | ????# #???????????????# #??????# | | ????# #???????????????# !|!#??????# | | ????# #???????????????# ||!#??????# | | ????# #######?????????#! ||!#??????# | | ????# #?????????########??????# | | ????####### #?????????##########????# | | ??????????# #?????????# ?????# | | ??????????# #???###+###" """?????# | | ??????????# #???# #T """"?????# ? | | ??????????# ##### #" """"#????# ? | | ??????????# ! /@ """"#????##########?? | | ?????????##+##### #Y """#???????????????? | | ????????? ???# #|s """"#???????????????? | | ???????? ???### ### s""""#???????????????? | | ???????# "????# #?# s* #???????????????? | | ???????# "????# #?#####g#################### | | ???????# S???# #?????# | | ???????# ""???# #?????####### | | ???????# "" ?## ##??????????# | | ???????# "" ## ############ | | ???????# + | | ????????########## ########################### | | ?????????????????#####?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 400 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Imp. Treads | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The Oracle Challenges ------------ None Game ------ Seed ElectronSurgeDetector Manual? 0 Play Time 01:32:47 Cumulative 26.2 hours Start 2024.05.02 @ 09:25:35 End 2024.05.02 @ 13:06:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 27 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 423ec266-44ac-45b2-8ae1-3364cf856be0