Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.03 @ 18:27:52 Player: leiavoia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (297) 1485 Value Destroyed (14041) 14041 Prototype IDs (58) 1160 Alien Tech Used (5) 1000 Bonus (10021) 10021 TOTAL SCORE: 35707 Bonus ------- High Alert Combat Kills 976 Follower Combat Kills 1340 Network Hubs Disabled 200 Met Zhirov 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -95 Cogmind --------- Core Integrity 0/1450 Matter 203/300 Energy 95/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (5) ---- Centrium Leg High-capacity Matter Pod (0) Electrolaser Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Medium Treads Advanced Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Medium Regenerative Plating AEGIS Remote Shield Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield Quantum Router > --- WEAPON ----------- Advanced Variable Charge Gun Enhanced Quantum Rifle Warp Cannon Hypervelocity Railgun > --- INVENTORY -------- Quantum Reactor Heavy Treads Experimental Heat Sink Advanced Energy Well Compact Matter Pod Improved Sensor Array Transdimensional Reconstructor Tachyon Dispersion Ray Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator Linear Accelerator Hellfire Missile Launcher Guided Remote Datajack [Rating: 169] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Experimental Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Advanced Plasma Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Linear Accelerator Launcher Hellfire Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Slots Evolved 16 | . . . 2 2 2 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . 2 Utility 9 | . . . 2 2 . 1 . . . . 1 . . . . 1 . . 2 . Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Parts Attached 394 | . 3 15 16 7 11 68 17 3 . 15 11 14 . 6 2 30 27 22 74 53 Power 40 | . . 1 3 2 2 6 1 1 . 1 . . . 1 . 2 3 1 11 5 Engine 11 | . . 1 3 2 1 2 . . . . . . . . . . . . 1 1 Core 8 | . . . . . 1 4 1 . . 1 . . . . . 1 . . . . Reactor 21 | . . . . . . . . 1 . . . . . 1 . 1 3 1 10 4 Propulsion 78 | . 2 5 4 . 1 15 3 1 . 4 1 2 . 1 . 3 3 . 18 15 Treads 42 | . . 3 3 . 1 7 3 1 . 4 1 1 . 1 . 1 3 . 8 5 Leg 8 | . . . . . . 1 . . . . . . . . . . . . . 7 Wheel 27 | . 2 2 1 . . 7 . . . . . 1 . . . 2 . . 9 3 Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 152 | . 1 5 4 4 1 26 4 1 . 7 8 5 . 4 . 14 8 13 31 16 Device 89 | . . 4 3 1 . 15 2 . . 6 5 5 . . . 7 5 7 16 13 Storage 21 | . 1 . . . . 2 . . . . 1 . . 2 . 1 1 . 10 3 Processor 13 | . . 1 1 1 . 3 1 . . . 1 . . . . . 1 . 4 . Hackware 9 | . . . . . 1 2 . . . . . . . . . 2 . 3 1 . Protection 20 | . . . . 2 . 4 1 1 . 1 1 . . 2 . 4 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 124 | . . 4 5 1 7 21 9 . . 3 2 7 . . 2 11 13 8 14 17 Energy Gun 39 | . . 3 1 . . 4 4 . . . 1 3 . . 1 5 3 5 5 4 Energy Cannon 31 | . . . 2 . 3 13 2 . . . . 1 . . . 2 3 1 . 4 Ballistic Gun 18 | . . 1 2 . 3 . . . . 1 . 1 . . . . 3 1 5 1 Ballistic Cannon 9 | . . . . . 1 1 1 . . . . 1 . . . 1 1 . 3 . Launcher 12 | . . . . . . 2 1 . . 1 . 1 . . 1 2 2 . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . 1 . . 1 1 . . . . 1 1 . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . 1 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . 1 . 2 9 . 1 . 1 . . . 3 . 1 1 13 3 1 Corrupted Parts 5 | . . 4 . . . . . . . . . . . . . . . . . 1 System Corruption 13 | . . 12 . . . . . . . . . . . . . . . . . 1 Parts Lost 135 | . . 5 6 . 1 21 1 . . 3 1 4 . . 1 12 4 . 36 40 Power 19 | . . 1 1 . . 2 . . . 1 . . . . . 1 1 . 6 6 Propulsion 32 | . . 1 2 . . 6 . . . 2 . 2 . . . 2 . . 7 10 Utility 47 | . . 1 1 . . 10 . . . . 1 . . . . 7 1 . 13 13 Weapon 37 | . . 2 2 . 1 3 1 . . . . 2 . . 1 2 2 . 10 11 Highest Loss Streak 20 | . . 3 5 . 1 11 1 . . 3 1 3 . . 1 10 2 . 11 20 Average Slot Usage (%) 91 | . 85 97 99 99 99 89 88 87 86 86 94 93 94 93 91 91 89 93 90 75 Engine 2 | . 14 12 11 9 3 2 . . . . . . . . . . . . . . Core 1 | . . . . . 3 3 6 1 . 1 5 5 5 2 . 4 . . . . Reactor 3 | . . . . . . . . 4 6 4 . . . 2 5 5 9 10 7 4 Treads 12 | . . 3 19 18 23 13 15 14 13 13 17 13 11 12 17 13 5 15 7 1 Leg 1 | . 13 . . . . 1 . . . . . . . . . . . . . 15 Wheel 3 | . 14 24 2 . . 4 . . . . . 2 5 3 . . 6 . 5 1 Device 14 | . . 13 15 12 7 13 11 13 13 15 16 17 17 17 17 18 23 17 13 16 Storage 9 | . 14 14 11 9 7 9 13 13 13 13 7 11 11 10 11 5 7 5 10 8 Processor 13 | . . . 17 26 23 16 14 13 13 13 15 11 11 11 11 10 8 10 11 11 Hackware 2 | . . . . . 5 2 . . . . . . . . . 4 5 8 9 . Protection 3 | . . . . 5 1 1 5 6 6 4 5 5 5 5 5 5 1 3 3 . Energy Gun 8 | . 14 15 3 . . 2 15 20 20 14 17 11 17 17 14 14 10 7 6 5 Energy Cannon 4 | . . . 7 9 9 10 2 . . . . 2 5 5 1 4 3 5 . 1 Ballistic Gun 3 | . 14 12 11 6 7 3 . . . 2 . . . . . . 1 7 5 2 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 149 | 11 46 51 55 60 67 90 80 87 87 94 83 100 87 95 97 112 120 139 136 149 Greatest Support 174 | 20 20 40 40 40 60 160 160 160 160 160 120 120 100 130 130 133 140 140 150 174 Greatest Overweight (x) 29 | . 2 4 5 1 1 6 . . . . . 8 . . . 1 2 1 7 29 Average Overweight (x) . | . 1 1 1 1 . . . . . . . 1 . . . . 1 . 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 8 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 21 Most Carried 25 | 6 13 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Carried 17 | 6 8 12 18 19 19 19 19 19 20 18 16 19 20 19 20 18 17 19 13 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 Final Carried 20 | 6 13 14 20 20 20 18 20 20 20 16 20 20 20 20 20 14 20 20 15 4 Class Distribution -------------------- 27% | Mutant 16% | Gunner 9% | Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Infiltrator-Mutant 4% | Infiltrator-Gunner 3% | Commander-Gunner 3% | Alien-Mutant 3% | Hacker-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Commander-Gunner | -6/Extension Gunner | -6/Cetus Gunner | -6/Archives Gunner | -6/Hub_04(d) Gunner | -5/Factory Scavenger-Assassin | -5/Upper Caves Mutant | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Infiltrator-Gunner | -4/Armory Hacker-Mutant | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Matter Collected 8548 | 200 18 138 302 162 260 1122 456 36 14 426 114 270 . 60 354 643 801 308 2251 613 Remotely 349 | . . . . . . . . . . . . . . . . 289 . . 60 . Salvage Created 13903 | . 18 91 659 689 764 1702 650 94 89 1086 364 206 . 323 205 656 1305 308 3777 917 Parts 586 | . 2 . 41 46 34 79 25 4 . 47 10 10 . 1 1 24 41 22 172 27 Haulers Intercepted 9 | . . . 2 2 1 1 . . . . . . . . . . . . 2 1 Recyclers Shooed 11 | . . . . . . 1 . . . 1 . . . . . 1 . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Combat Hostiles Destroyed 238 | . . 5 13 11 14 40 9 4 1 23 5 8 . . 6 17 26 4 31 21 Melee 4 | . . 1 . . . 2 . . . . . . . . . . . . . 1 Guns 119 | . . 4 7 5 3 12 7 4 . 15 4 2 . . 3 7 12 . 25 9 Cannons 61 | . . . 6 6 9 22 1 . . . . 2 . . . 2 5 2 4 2 AOE 39 | . . . . . . 3 . . . 6 . 4 . . 3 8 6 . . 9 Classes Destroyed 22 | . 1 1 5 2 2 6 . . . 1 . 1 . . . . 1 . 2 . Worker 17 | . . . . 2 . 3 . . . 3 . . . . . 2 . . 6 1 Builder 11 | . . . . . . 2 2 . . 2 . . . . . 3 . . 1 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . Hauler 9 | . . . 2 2 1 1 . . . . . . . . . . . . 2 1 Recycler 15 | . . . . . 2 . . . . 1 . . . . . 2 . . 9 1 Operator 6 | . 1 . 1 . . . 1 . . 1 . . . . . . 2 . . . Watcher 5 | . . . . . . 1 . . . . 1 . . . . 1 . . 2 . Swarmer 48 | . . . 3 . 5 16 . 4 . 4 . 5 . . 1 4 . . 2 4 Cutter 3 | . . . . . . 2 . . . . . . . . . 1 . . . . Saboteur 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Grunt 70 | . . . 5 6 4 2 4 . . 11 3 . . . 1 3 16 3 7 5 Brawler 5 | . . . . . . 2 . . . 1 . . . . 1 . . . . 1 Duelist 6 | . . . 1 1 . 1 . . . 2 1 . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . Sentry 32 | . . . 4 3 1 4 5 . 1 4 1 . . . 1 4 1 . 1 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . Specialist 7 | . . . . . . 3 . . . . . . . . . . 2 . 2 . Hunter 17 | . . . . 1 2 5 . . . . . 2 . . . 2 . . 5 . Programmer 31 | . . . . . 2 4 . . . . . . . . 2 3 4 . 11 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Tracker 3 | . . . . . . . . . . . . . . . . . . . 1 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . 1 2 Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 21 | . 1 3 4 6 5 11 3 4 1 16 4 5 . . 4 21 8 3 6 7 Combat Bots Only 13 | . . 3 3 6 5 9 3 4 1 10 3 5 . . 4 13 8 3 4 7 Max Kills in Single Turn 6 | . 1 1 2 1 1 3 1 2 1 5 1 2 . . 2 6 2 1 2 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . 1 . . . . Exploded 3 | . . . . . . 2 . . . 2 . 2 . . 2 3 2 . . 2 Melee 1 | . . 1 . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Damage Taken 30568 | . 25 822 597 376 911 5153 750 142 196 1117 271 731 . . 313 2541 1526 399 7183 7515 Core 3749 | . . 169 35 80 131 586 14 . . 112 . 187 . . 21 291 82 25 542 1474 Absorbed by Shields 1959 | . . . . . . . 32 88 . . . . . . . . . 29 1682 128 Reduced by Siege Mode 592 | . . . . . . . 71 . . . . . . . . 145 98 41 207 30 Core Remaining (%) 69 | 100 . 32 91 85 81 . . . . 16 . . . . 79 . . 90 53 . Volleys Fired 748 | . 2 17 33 36 46 113 36 6 6 38 10 14 3 9 12 34 77 34 158 64 Largest 4 | . 2 2 2 2 3 3 3 3 3 3 3 3 1 3 3 4 4 4 4 4 Hottest 402 | . 60 85 85 91 136 235 256 256 256 256 264 266 90 256 388 402 249 224 300 345 Shots Fired 1659 | . 4 33 66 72 98 270 76 19 14 90 27 28 3 26 21 94 188 69 349 112 Gun 1060 | . 4 33 47 36 26 104 58 19 14 83 27 14 . 26 14 66 124 35 253 77 Cannon 543 | . . . 19 36 72 164 16 . . . . 9 3 . . 16 54 34 96 24 Launcher 56 | . . . . . . 2 2 . . 7 . 5 . . 7 12 10 . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 502 | . 2 10 33 36 34 94 9 . . 15 . . . . . . 19 16 218 16 Thermal 1027 | . . . 19 36 64 174 65 19 14 68 27 23 3 26 14 82 157 53 119 64 Explosive 56 | . . . . . . 2 2 . . 7 . 5 . . 7 12 10 . . 11 Electromagnetic 74 | . 2 23 14 . . . . . . . . . . . . . 2 . 12 21 Robot Hit Streak 41 | . 1 4 19 23 41 29 33 8 12 25 33 14 . 22 28 25 22 31 39 38 Robot Miss Streak 9 | . 1 3 3 2 2 3 3 1 1 2 1 1 . 1 1 4 3 1 9 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 12 | . . 1 . . . . 2 1 . 1 2 . . . . 4 . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . 1 1 . . . . 1 . . 1 . Shots Hit Robots 1162 | . 2 20 47 54 71 179 52 15 13 68 22 15 . 22 17 66 120 55 231 93 Core Hits 571 | . 1 11 24 25 25 73 26 5 3 48 10 12 . 6 13 52 57 17 105 58 Critical Kills 33 | . . . . . . 1 . . . 1 . . . . . . 1 2 27 1 Critical Parts Destroyed 31 | . . . . . . . . . . . . . . . . . 1 5 25 . Critical Strikes 112 | . . . . . 1 1 6 . . 6 1 3 . . 3 2 13 9 63 4 Burn 38 | . . . . . . . 6 . . 5 1 3 . . 3 2 10 2 6 . Meltdown 4 | . . . . . . . . . . . . . . . . . . 2 2 . Destroy 62 | . . . . . . 1 . . . 1 . . . . . . 2 5 52 1 Blast 4 | . . . . . 1 . . . . . . . . . . . . . 3 . Corrupt 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Puncture 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 114 | . . . . 4 9 1 5 . . 2 18 7 . . . . 3 . 30 35 Thermal 3 | . . . . . . . . . . . . . . . . . 3 . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing 45 | . . . . 4 9 . 5 . . 2 18 7 . . . . . . . . Piercing 65 | . . . . . . . . . . . . . . . . . . . 30 35 Sneak Attacks 4 | . . . . . . . 1 . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 42126 | . 21 258 751 998 1574 5944 1663 429 365 3843 611 1170 . 712 1447 4540 5385 1160 5471 5784 Guns 18516 | . 21 250 488 419 318 1599 1377 429 365 1812 611 281 . 712 419 1397 2369 402 3603 1644 Cannons 10044 | . . . 263 573 1256 3604 63 . . . . 150 . . . 255 877 758 1814 431 Explosions 12504 | . . . . . . 722 73 . . 2031 . 739 . . 1028 2873 2139 . . 2899 Melee 960 | . . . . . . . 150 . . . . . . . . . . . . 810 Ramming 102 | . . 8 . 6 . 19 . . . . . . . . . 15 . . 54 . Kinetic 5790 | . 6 75 332 419 468 1215 . . . 275 . . . . . . 188 85 2470 257 Thermal 21876 | . . . 263 573 1106 3988 1440 429 365 1537 611 431 . 712 419 1652 3025 1075 2770 1480 Explosive 12504 | . . . . . . 722 73 . . 2031 . 739 . . 1028 2873 2139 . . 2899 Electromagnetic 894 | . 15 175 156 . . . . . . . . . . . . . 33 . 177 338 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . 150 . . . . . . . . . . . . . Piercing 810 | . . . . . . . . . . . . . . . . . . . . 810 Highest Corruption 29 | . . 20 . 1 2 14 15 16 16 16 . 1 1 1 1 10 17 17 26 29 Average Corruption 9 | . . 8 . 1 1 12 14 15 16 16 . 1 1 1 1 3 13 2 12 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 340 | . . 17 . . 5 59 50 8 11 15 . . 4 2 5 9 58 8 67 22 Message Errors 63 | . . 5 . . 2 10 7 1 2 2 . . 3 1 3 2 11 2 9 3 Matter Fused 62 | . . 4 . . . 14 9 2 1 3 . . . . . . 8 . 16 5 Heat Flow Errors 37 | . . 1 . . . 7 5 1 1 2 . . . . . 2 8 1 7 2 Energy Discharges 54 | . . 1 . . 2 9 12 2 2 3 . . 1 . 1 2 7 3 7 2 Parts Rejected 6 | . . . . . . 1 1 . . 1 . . . . . . 1 . 1 1 Data Loss (minor) 46 | . . 2 . . 1 11 7 1 2 1 . . . . 1 2 5 2 7 4 Data Loss (major) 14 | . . 1 . . . 1 2 . 1 . . . . . . . 4 . 5 . Misfires 15 | . . 2 . . . 3 1 1 . . . . . . . . 4 . 4 . Alerts 7 | . . . . . . . 1 . 1 1 . . . . . . 1 . 2 1 Misdirections 9 | . . . . . . 2 2 . . . . . . . . . 2 . 1 2 Weapon Failures 27 | . . 1 . . . 1 3 . 1 2 . . . 1 . 1 7 . 8 2 Overload Shots 8 | . . . . . . . . . . . . . . . 3 2 3 . . . Overflow Damage 1682 | . . . . . 9 256 . . . 123 . 73 . . 132 318 272 . 24 475 Projectiles 269 | . . . . . 9 117 . . . . . . . . . 38 80 . 24 1 Explosions 1236 | . . . . . . 139 . . . 123 . 73 . . 132 280 192 . . 297 Melee 177 | . . . . . . . . . . . . . . . . . . . . 177 Knockbacks 16 | . . . . . 1 3 . . . . . . . . . . 1 . 11 . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . Kinetic 13 | . . . . . 1 2 . . . . . . . . . . 1 . 9 . Secondary 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Self-Inflicted Damage 614 | . . . . . . . . . . . . 66 . . 42 76 47 . . 383 Shots 11 | . . . . . . . . . . . . 1 . . 1 1 1 . . 7 Rammed 25 | . . 4 . . 1 3 . . . . . . . . . 1 . . 16 . Targets Rammed 27 | . . 4 . 1 1 4 . . . . . . . . . 1 . . 16 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Highest Temperature 408 | . 20 90 29 9 117 266 368 246 198 396 199 348 . . 165 171 222 72 408 163 Average Temperature 86 | . 15 28 13 4 38 99 143 193 105 115 110 126 . . 79 55 65 34 82 50 Received Heat Transfer 3353 | . . 200 132 162 210 399 263 . 18 366 81 . . . 21 210 366 10 321 594 Effects 14 | . . . . . . 3 2 . . 1 . 4 . . . . . . 4 . Shutdowns 4 | . . . . . . . 1 . . 1 . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . Interference 9 | . . . . . . 3 1 . . . . 3 . . . . . . 2 . Siege Activations 21 | . . . . . . 2 2 1 1 . . . . . . 2 1 2 9 1 Total Turns 463 | . . . . . . 8 39 3 5 . . . . . . 64 43 64 221 16 Longest Duration 60 | . . . . . . 5 32 3 5 . . . . . . 44 43 58 60 16 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 16 | . . . . . 2 1 1 . 1 2 1 . . . . . 3 2 3 . Combat Hostiles 15 | . . . . . 2 1 1 . 1 2 1 . . . . . 3 2 2 . Parts Melted 105 | . . . . . 6 14 7 1 3 5 7 4 . . 8 11 21 3 11 4 Heat Transferred 36556 | . . . 555 1036 1900 5639 3031 653 611 3224 1200 900 . 959 887 2796 5873 1853 3700 1739 Parts Sabotaged 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Peak Influence 1125 | . 93 36 242 404 329 499 317 517 332 1125 682 . . . . 432 880 . 389 417 Initial 550 | . . 36 . 38 105 . 239 170 206 116 550 . . . . . 201 . . 218 Average 249 | . 27 3 137 219 128 179 205 321 316 648 585 . . . . 95 564 . 230 283 Maximum Alert Level 4 | . . . 1 2 1 2 1 2 1 4 2 . . . . 2 3 . 1 2 Low Security (%) 42 | 100 100 100 72 17 78 61 48 13 . 20 . . . . . 88 . . 30 6 Level 1 40 | . . . 27 75 21 29 51 68 100 10 . . . . . 7 14 . 69 88 Level 2 12 | . . . . 6 . 9 . 18 . 14 100 . . . . 4 59 . . 5 Level 3 3 | . . . . . . . . . . 50 . . . . . . 26 . . . Level 4 . | . . . . . . . . . . 4 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . 2 2 8 12 3 . . 7 . . . . . 6 4 . 9 6 Investigation 11 | . 1 . 1 1 2 2 1 . . 2 . . . . . . . . 1 . Extermination 14 | . . . . . 3 1 . . . . . . . . . 2 2 . 4 2 Reinforcement 20 | . 1 . 1 . 1 5 2 . . 3 . . . . . 4 1 . 2 . Assault 4 | . . . . . . 1 . . . 2 . . . . . . 1 . . . Garrison 7 | . . . . 1 2 3 . . . . . . . . . . . . . 1 Intercept 5 | . . . . . . . . . . . . . . . . . . . 2 3 Construction Impeded 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Distress Signals 21 | . 2 . 2 4 1 3 1 1 . 3 1 . . . . 1 . . 1 1 Communications Jammed 47 | . . . . . . 25 . . . . . . . . . 3 8 . 11 . Distress Signals 43 | . . . . . . 24 . . . . . . . . . 3 8 . 8 . Times Spotted 390 | . 7 16 18 19 20 60 22 11 4 35 11 4 . . 9 26 36 4 49 39 Peak Tracking Total 20 | . 6 20 7 5 4 12 6 6 2 10 6 5 . . 6 10 5 3 9 15 Tactical Retreats 22 | . 1 1 1 . . 5 2 . . 1 . . . . . . 2 . 4 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Traps Triggered 8 | . . 1 1 1 1 2 . . . . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Disabled 43 | . . . . . 1 4 1 5 2 7 . 1 . 1 . 5 10 5 1 . Max in Single Turn 4 | . . . . . 1 2 1 1 1 2 . 1 . 1 . 4 2 1 1 . Garrison Access 7 | . . . . 1 2 2 . . . 1 . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Machines Accessed 65 | . 2 1 2 4 5 9 11 1 1 4 2 1 . 4 1 1 5 2 8 1 Terminals 42 | . 2 . 1 3 2 5 11 1 . 4 2 . . . 1 1 2 . 6 1 Fabricators 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 4 | . . . 1 . . 1 . . . . . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 2 2 . . . . . . . . . . . . 1 . Total Hacks 192 | . 4 1 4 10 9 27 21 1 1 7 8 1 . 17 1 9 24 20 25 2 Successful 98 | . 3 1 2 5 4 10 7 1 1 3 3 1 . 17 1 1 8 20 9 1 Failed 94 | . 1 . 2 5 5 17 14 . . 4 5 . . . . 8 16 . 16 1 Catastrophic 19 | . . . . 1 1 3 4 . . . . . . . . 2 4 . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 1 . . 1 . 8 4 1 1 4 . . . . . 9 2 1 11 . Terminals 111 | . 4 . 2 8 3 12 21 1 . 7 8 . . . 1 9 12 . 21 2 Fabricators 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . 7 . . . Recycling Units 8 | . . . 2 . . 1 . . . . . . . . . . 4 . 1 . Scanalyzers 9 | . . . . . . 9 . . . . . . . . . . . . . . Garrison Access 15 | . . . . 2 5 5 . . . . . . . . . . . . 3 . Terminal Hacks 79 | . 2 1 2 4 1 4 7 1 1 2 3 1 . 17 1 1 6 20 4 1 Record 27 | . . . . . . . . . 1 . . . . 5 1 . . 20 . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 1 . . 2 . . . . . . . . . 4 . . 1 . 1 . Open Door 9 | . . 1 . . . . 6 1 . . . 1 . . . . . . . . Open DSF 4 | . . . . . . 1 . . . . 1 . . . . . . . 2 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . 1 . . 1 . 1 . . . 1 1 . . . . . 2 . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 2 2 . . . . . . . . . . . . 1 . Seal Access 6 | . . . . 1 2 2 . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . . . . . . . . 1 . . . . . . . . 3 . Terminals 5 | . 1 . . . . . . . . 1 . . . . . . . . 3 . Track 2 | . . . . . . . . . . . . . . . . . . . 2 . Botnet 1 | . . . . . . . . . . . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . . . 1 . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . 2 . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 2 2 4 6 8 . . 1 1 . . . . 1 3 . 3 1 Full Trace Events 6 | . . . . 1 1 2 1 . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . 47 . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 1 . . . 1 . . . . . . . . 4 . Machine Destruction 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 18 | . . . . . . . 15 . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total Allies 38 | . . . . . . . 25 2 . . . 3 . . . . . . . 8 Largest Group 12 | . . . . . . . 12 8 5 2 . 3 3 3 3 2 . . . 8 Highest-Rated Group 483 | . . . . . . . 472 483 262 58 . 93 93 93 93 62 . . . 114 Highest-Rated Ally 159 | . . . . . . . 159 159 159 31 . 31 31 31 31 31 . . . 15 Total Orders 3 | . . . . . . . . . . . 3 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 237 | . . . . . . . 88 48 19 10 . . . . 36 12 . . . 24 Total Damage 4166 | . . . . . . . 1544 1117 312 101 . . . . 575 151 . . . 366 Kills 35 | . . . . . . . 12 9 4 2 . . . . 4 2 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . . 2 1 . 3 . . . . . Drone Launches 4 | . . . . . . . . . . . 4 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Turns Passed 15914 | 4 173 490 828 782 1209 1796 1095 244 181 357 449 1021 453 345 985 570 1182 603 2138 1009 Spaces Moved 7343 | 4 134 351 304 245 456 797 450 129 99 132 211 530 279 186 594 243 562 259 835 543 Core 139 | . . . . . . . . . . . . . . . . . . . . 139 Treads 4920 | . . 9 236 245 456 519 450 129 99 132 211 417 279 186 594 225 157 259 265 52 Legs 335 | 4 63 . . . . . . . . . . . . . . . . . . 268 Wheels 1949 | . 71 342 68 . . 278 . . . . . 113 . . . 18 405 . 570 84 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 110 110 110 250 170 98 160 160 160 160 160 160 160 160 160 115 115 155 115 50 Average Speed 160 | 120 114 113 222 250 218 151 160 160 160 160 160 167 160 160 160 156 145 173 150 113 Slowest Speed 1500 | 120 120 240 250 250 250 250 160 160 160 160 160 210 160 160 160 160 250 250 250 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 32 85 37 29 16 28 59 67 80 25 14 68 59 60 80 8 51 99 22 17 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . 1 . . 1 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . . . . 3 2 . 1 . . . . . Spaces Dug 149 | . . . . 4 8 12 24 . . 2 18 10 3 . . 6 19 6 29 8 Terrain Destroyed 720 | . . . . 4 10 50 45 1 . 48 19 118 3 . 72 70 122 6 67 85 Melee 70 | . . . . 4 8 1 4 . . 2 18 7 . . . . . . 18 8 Projectile 175 | . . . . . 2 44 14 1 . 4 1 5 3 . 1 15 31 6 44 4 AOE 469 | . . . . . . 5 26 . . 42 . 106 . . 71 55 91 . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Total 9856 | 3 150 402 404 340 568 1169 758 156 111 192 272 626 283 214 608 356 779 355 1329 781 Wait 549 | . . 5 9 28 22 96 79 8 5 5 15 12 . . . 15 62 12 125 51 Move 7324 | 3 133 350 303 244 455 797 449 128 98 131 210 529 278 185 593 242 561 258 834 543 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 252 | . 9 9 25 9 10 33 14 4 1 1 5 9 1 5 . 13 27 5 52 20 Fast Attach 138 | . 1 . 3 1 4 29 3 2 . 1 4 3 . 3 1 6 6 19 30 22 Attach 133 | . 2 7 8 1 3 18 8 1 . 4 2 5 . . . 10 12 2 29 21 Detach 28 | . . . . . 1 11 2 1 . . 2 . . . . 1 3 1 2 4 Swap 129 | . . 8 5 5 4 21 6 . . 10 5 6 . 4 1 14 9 4 17 10 Drop 233 | . 3 2 18 11 13 47 11 6 1 . 1 7 1 8 . 17 19 20 36 12 Fire 748 | . 2 17 33 36 46 113 36 6 6 38 10 14 3 9 12 34 77 34 158 64 Melee 113 | . . . . 4 9 1 5 . . 2 18 7 . . . . 3 . 30 34 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 25 | . . 4 . 1 1 3 . . . . . . . . . 1 . . 15 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 183 | . . . . . . . 145 . . . . 34 . . 1 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Discovered new exit (range 8) 156 | -10/Materials | Discovered new exit (range 12) 178 | -10/Materials | Entered Mines 179 | -10/Mines | Assembled infested the area 184 | -10/Mines | Assisted by a Guerilla fighting off Assembled 207 | -10/Mines | Met a Derelict bent on vengeance 236 | -10/Mines | Core integrity fell below 50% 256 | -10/Mines | Lost 3 parts (1p1u1w) 306 | -10/Mines | Build established: Mutant 333 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 541 | -10/Mines | Learned location of Zion (-6) 654 | -10/Mines | Discovered new exit (range 7) 662 | -10/Mines | System corruption reached 10% 668 | -10/Mines | Entered Materials 668 | -9/Materials | Evolved 2 slots: Utility x2 821 | -9/Materials | Lost 5 parts (1p2n1u1w) 825 | -9/Materials | Identified exit to Mines 1070 | -9/Materials | Discovered new exit (range 13) 1496 | -9/Materials | Entered another Materials area 1496 | -8/Materials | Evolved 2 slots: Utility x2 1603 | -8/Materials | Garrison activated, responded to threat 2209 | -8/Materials | Discovered new exit (range 17) 2278 | -8/Materials | Entered Factory 2278 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2591 | -7/Factory | Fabricated Energy Well (x2) 2616 | -7/Factory | Garrison activated, responded to threat 3293 | -7/Factory | Build established: Gunner 3397 | -7/Factory | Discovered new exit (range 18) 3487 | -7/Factory | Entered another Factory area 3487 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3637 | -6/Factory | Garrison activated, responded to threat 3887 | -6/Factory | Lost 3 parts (1n2u) 4043 | -6/Factory | Cargo convoy interrupted 4056 | -6/Factory | System corruption reached 10% 4082 | -6/Factory | Core integrity fell below 50% 4119 | -6/Factory | Lost 11 parts (2p3n5u1w) 4122 | -6/Factory | Destroyed 7 combat bots 4383 | -6/Factory | Build established: Scavenger-Mutant 4479 | -6/Factory | Found Prototype Device 4479 | -6/Factory | Identified Adv. Kinecellerator 4488 | -6/Factory | Found Prototype Launcher 4488 | -6/Factory | Identified Hellfire Missile Launcher 4512 | -6/Factory | Found Hellfire Missile Launcher 4556 | -6/Factory | Found Hellfire Missile Launcher 4870 | -6/Factory | Destroyed 9 combat bots 4900 | -6/Factory | Identified exit to Lower Caves 4900 | -6/Factory | Identified exit to Extension 5008 | -6/Factory | Spotted B-75 Beast 5044 | -6/Factory | Lost 3 parts (2u1w) 5237 | -6/Factory | First assault squad dispatched 5283 | -6/Factory | Entered Extension 5469 | -6/Extension | Rescued a captive Derelict 5974 | -6/Extension | Rescued a captive Derelict 5975 | -6/Extension | Rescued a captive Derelict 6006 | -6/Extension | Rescued a captive Derelict 6007 | -6/Extension | Rescued a captive Derelict 6025 | -6/Extension | Rescued a captive Derelict 6037 | -6/Extension | Rescued a captive Derelict 6059 | -6/Extension | Rescued A7 6259 | -6/Extension | Rescued a captive Derelict 6260 | -6/Extension | Rescued a captive Derelict 6357 | -6/Extension | Discovered new exit (range 10) 6359 | -6/Extension | Discovered new exit (range 6) 6378 | -6/Extension | Entered Cetus 6378 | -6/Cetus | Accompanied by 7 allies (A7) 6383 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6400 | -6/Cetus | Spotted Cetus Guard 6400 | -6/Cetus | Spotted Cetus Guard 6401 | -6/Cetus | Spotted Cetus Guard 6402 | -6/Cetus | Spotted Cetus Guard 6410 | -6/Cetus | Allies destroyed Cetus Guard 6412 | -6/Cetus | Allies destroyed Cetus Guard 6417 | -6/Cetus | Allies destroyed Cetus Guard 6418 | -6/Cetus | Build established: Commander-Gunner 6426 | -6/Cetus | Allies destroyed Cetus Guard 6496 | -6/Cetus | Started Cetus Manufacturing Module 6506 | -6/Cetus | Escorted A7 to Cetus Mainframe 6521 | -6/Cetus | Manufactured an Enhanced Grunt 6546 | -6/Cetus | Manufactured an Enhanced Grunt 6548 | -6/Cetus | Cetus Manufacturing Module disabled 6598 | -6/Cetus | Discovered new exit (range 16) 6622 | -6/Cetus | Entered Archives 6622 | -6/Archives | Accompanied by 5 allies (A7) 6627 | -6/Archives | Received a hacking code to weaken MAIN.C 6675 | -6/Archives | Unable to access archive contents 6681 | -6/Archives | Discovered new exit (range 15) 6691 | -6/Archives | Unable to access archive contents 6710 | -6/Archives | Unable to access archive contents 6717 | -6/Archives | Discovered new exit (range 16) 6729 | -6/Archives | Unable to access archive contents 6779 | -6/Archives | Discovered new exit (range 16) 6803 | -6/Archives | Entered Hub_04(d) 6803 | -6/Hub_04(d) | Accompanied by 2 allies 6884 | -6/Hub_04(d) | Build established: Gunner 6984 | -6/Hub_04(d) | Destroyed 10 combat bots 7054 | -6/Hub_04(d) | Core integrity fell below 20% 7097 | -6/Hub_04(d) | Network Hub disabled 7107 | -6/Hub_04(d) | Destroyed 10 combat bots 7109 | -6/Hub_04(d) | Lost 3 parts (1p2n) 7126 | -6/Hub_04(d) | Discovered new exit (range 8) 7153 | -6/Hub_04(d) | First assault squad dispatched 7153 | -6/Hub_04(d) | Spotted Lightning 7154 | -6/Hub_04(d) | Spotted Lightning 7155 | -6/Hub_04(d) | Spotted Lightning 7160 | -6/Hub_04(d) | Entered Factory 7160 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7382 | -5/Factory | Identified exit to Factory 7479 | -5/Factory | Discovered new exit (range 26) 7609 | -5/Factory | Entered Upper Caves 7700 | -5/Upper Caves | Crushed by falling debris 7897 | -5/Upper Caves | Build established: Scavenger-Assassin 7897 | -5/Upper Caves | Identified exit to Upper Caves 8058 | -5/Upper Caves | Learned Factory trap positions 8131 | -5/Upper Caves | Lost 3 parts (2n1w) 8551 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 8629 | -5/Upper Caves | Build established: Skirmisher 8630 | -5/Upper Caves | Entered another Upper Caves area 8630 | -5/Upper Caves | Accompanied by 3 allies 8638 | -5/Upper Caves | Encountered a Warlord checkpoint 8638 | -5/Upper Caves | Learned location of Warlord (-4) 8963 | -5/Upper Caves | Discovered new exit (range 19) 9083 | -5/Upper Caves | Entered Zhirov 9083 | -5/Zhirov | Accompanied by 3 allies 9083 | -5/Zhirov | Discovered new exit (range 3) 9112 | -5/Zhirov | Met Zhirov 9116 | -5/Zhirov | Build established: Mutant 9147 | -5/Zhirov | Learned location of Quarantine (-2) 9147 | -5/Zhirov | Learned location of Testing (-3) 9147 | -5/Zhirov | Learned location of Command (-1) 9163 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9188 | -5/Zhirov | Found Alien Artifact 9188 | -5/Zhirov | Identified Integrated Dissipator 9188 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9211 | -5/Zhirov | Found Alien Artifact 9428 | -5/Zhirov | Entered Proximity Caves 9428 | -4/Proximity Caves | Accompanied by 3 allies 9483 | -4/Proximity Caves | Build established: Skirmisher 9633 | -4/Proximity Caves | Learned Research stockpile data 9704 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10170 | -4/Proximity Caves | P-70 Sage assimilated allied OI-TUO(g) 10320 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 10413 | -4/Proximity Caves | Entered Factory 10413 | -4/Factory | Accompanied by 2 allies 10413 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10414 | -4/Factory | Loaded intel: 85 trap records 10687 | -4/Factory | Identified exit to Upper Caves 10687 | -4/Factory | Identified exit to Armory 10961 | -4/Factory | Destroyed 13 combat bots 10983 | -4/Factory | System corruption reached 10% 10983 | -4/Factory | Entered Armory 11009 | -4/Armory | Lost 10 parts (1p2n5u2w) 11645 | -4/Armory | Spotted B-86 Titan 11780 | -4/Armory | First assault squad dispatched 11852 | -4/Armory | Destroyed 8 combat bots 12160 | -4/Armory | Discovered new exit (range 4) 12165 | -4/Armory | Entered Lab 12165 | -4/Lab | Discovered new exit (range 10) 12184 | -4/Lab | Unable to decrypt terminal 12184 | -4/Lab | Opened the door to a hidden lab 12185 | -4/Lab | Gained access to the hidden lab's interior 12190 | -4/Lab | Detected by scanners 12199 | -4/Lab | Confronted by A5 12200 | -4/Lab | Found Alien Artifact 12200 | -4/Lab | Identified Core Reset Matrix 12200 | -4/Lab | Identified Transdimensional Reconstructor 12200 | -4/Lab | Used Core Reset Matrix 12204 | -4/Lab | Sensed 3 artifacts in vicinity 12261 | -4/Lab | Destroyed A5 12300 | -4/Lab | Found Prototype Protection 12300 | -4/Lab | Identified Med. Regenerative Plating 12304 | -4/Lab | Found Prototype Hackware 12304 | -4/Lab | Identified Exp. Hacking Suite 12312 | -4/Lab | Found Prototype Hackware 12341 | -4/Lab | Found Integrated Mediator 12341 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 12361 | -4/Lab | Found Core Regenerator 12361 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 12406 | -4/Lab | Found Prototype Hackware 12412 | -4/Lab | Found Prototype Device 12412 | -4/Lab | Identified AEGIS Remote Shield 12420 | -4/Lab | Found Prototype Energy Cannon 12420 | -4/Lab | Identified Warp Cannon 12425 | -4/Lab | Found Prototype Energy Gun 12425 | -4/Lab | Identified Tachyon Dispersion Ray 12462 | -4/Lab | Found Prototype Special Weapon 12462 | -4/Lab | Identified Gui. Remote Datajack 12495 | -4/Lab | Discovered new exit (range 9) 12547 | -4/Lab | Unable to decrypt terminal 12547 | -4/Lab | Identified Exp. System Shield 12548 | -4/Lab | Identified Quantum Router 12550 | -4/Lab | Unable to decrypt terminal 12550 | -4/Lab | Unable to decrypt terminal 12619 | -4/Lab | Unable to decrypt terminal 12623 | -4/Lab | Unable to decrypt terminal 12731 | -4/Lab | Disabled Active System Cloaker 12737 | -4/Lab | MAIN.C forces arrive to investigate 12768 | -4/Lab | Entered Research 12768 | -3/Research | Evolved 2 slots: Utility x2 13067 | -3/Research | Build established: Wizard-Mutant 13183 | -3/Research | Spotted B-86 Titan 13225 | -3/Research | Warped through subspace 13253 | -3/Research | Lost 5 parts (1p1n3w) 14002 | -3/Research | Lost 5 parts (4u1w) 14131 | -3/Research | System corruption reached 10% 14191 | -3/Research | Crushed by falling debris 14225 | -3/Research | Found Prototype Device 14225 | -3/Research | Identified Exp. Thermal Shield 14366 | -3/Research | Intercept squad dispatched 14377 | -3/Research | Spotted Tracker 14419 | -3/Research | Spotted Combat Programmer 14432 | -3/Research | Destroyed Tracker 14468 | -3/Research | Destroyed Combat Programmer 14512 | -3/Research | Lost 11 parts (2p3n4u2w) 14530 | -3/Research | Found Prototype Device 14546 | -3/Research | Identified Exp. Phase Shifter 14779 | -3/Research | Discovered new exit (range 13) 14848 | -3/Research | Lost 3 parts (2p1n) 14906 | -3/Research | Entered another Research area 14906 | -2/Research | Evolved 2 slots: Propulsion x2 15060 | -2/Research | Lost 3 parts (1n2w) 15144 | -2/Research | Found Prototype Launcher 15147 | -2/Research | Found Prototype Device 15153 | -2/Research | Build established: Scavenger-Gunner 15242 | -2/Research | Identified Thermal Barrier 15327 | -2/Research | Identified Point Singularity Launcher 15382 | -2/Research | Identified exit to Quarantine 15417 | -2/Research | Intercept squad dispatched 15427 | -2/Research | Spotted Tracker 15430 | -2/Research | Spotted Tracker 15456 | -2/Research | Spotted Combat Programmer 15462 | -2/Research | Spotted Combat Programmer 15470 | -2/Research | Destroyed Tracker 15481 | -2/Research | Destroyed Tracker 15506 | -2/Research | System corruption reached 10% 15542 | -2/Research | Destroyed Combat Programmer 15597 | -2/Research | Destroyed Combat Programmer 15610 | -2/Research | Lost 20 parts (5p2n7u6w) 15740 | -2/Research | Found Unknown Launcher 15763 | -2/Research | Found Unknown Launcher 15766 | -2/Research | Spotted B-90 Cyclops 15776 | -2/Research | Destroyed 7 combat bots 15805 | -2/Research | Core integrity fell below 50% 15812 | -2/Research | Released all parts (9) 15817 | -2/Research | Emitted hypermatrix ping 15822 | -2/Research | Assembled emerged from beneath the floor 15825 | -2/Research | Garrison activated, responded to threat 15830 | -2/Research | Core integrity fell below 20% 15856 | -2/Research | Lost 15 parts (1p6n5u3w) 15915 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15853_ Field Manipulator disabled. 15859_ Acquired Prototype Piercing Weapon. 15859_ Identified Plasma Lance. 15866_ K8RWG5LOSCCFMBKG IK/GOO 15866_ Penetrated by Slug. 15867_ Door malfunctions. 15876_ Sneak attack on K-01 Serf. 15876_ Destroyed Unknown Engine. 15876_ Destroyed Wheel. 15878_ K-01 Serf destroyed. 15879_ Acquired 24 matter. 15886_ Quantum Separator disabled. 15888_ System corrupted: Component data lost. 15889_ P-80 Master resets K-01 Serf, system corruption cleaned. 15899_ Acquired Unknown Treads. 15899_ Identified Biometal Heavy Treads. 15901_ ALERT: Cargo convoy en route, clear transfer corridor. 15901_ Particle Synthesizer disabled. 15904_ MGYBTKE8XELSCE=GN47VOPX0TVEO = 15912_ P-80 Master suffers critical hit (Puncture). Map ----- +----------------------------------------------------+ | ???????????????# #??# # ######????? | | ???????????????# #??# # #?????????? | | ???????????????# #### #######/#####??????? | | ???????????????+ + #?# #??????? | | ???????????????# ####### #?# #??????? | | ???????????????# #?????########?# """ #??????? | | ???????????????# #??????????????# """ #??????? | | ???????#########/####???????????# """ #??????? | | ???????# #???????????# """ #??????? | | ???????# #???????????# #??????? | | ???????# """""" #???????????#! #??????? | | ???????# """"""" #???????????###########??????? | | ???????# """"""" #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# """"""" #????????????????????????????? | | ???????# """"""" ##???????????????????????????? | | ???????# """"""" "#???????????????????????????? | | ???????# ] ##???????????????????????????? | | ???????# = #????????????????????????????? | | ???????#####/############????????????????????????? | | ?????????# + """"" #??????>?????????????????? | | ?????????# # """"" #????????????????????????? | | ?????????# # """ " ##???????????????????????? | | ???????? + pp##??????????????????????? | | ???????### # #@#??????????????????????? | | ?????????# # ###??????????????????????? | | ?????????# # #????????????????????????? | | ????????? # #????????????????????????? | | ???????? ###########????????????????????????? | | ??????? #??????????????????????????????????? | | ??????? #??????????????????????????????????? | | ??????#########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 45 Energy Capacity 1290 Matter Stores 482 Matter Capacity 500 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 900 Resistance: KI 20 Resistance: TH 50 Resistance: EM 25 Core Shielding 40 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 20 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Kinecelleration 50 Offensive Hacking 30 Defensive Hacking 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Mediator Core Regenerator Transdimensional Reconstructor Achievements -------------- Anyone Home? Main Advantage Challenges ------------ None Game ------ Seed HeavyConcussiveGenerator Manual? 0 Play Time 05:07:42 Cumulative 467.3 hours Start 2021.10.28 @ 19:03:30 End 2021.11.03 @ 18:27:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 57 Adventurer 31 Explorer 0 Win Type - Total 26 Types 21/0/2/3/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 033d6105-93ce-49bc-9c56-26e66339ef8e