Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.31 @ 22:29:58 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3289) 3289 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 7505 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 490/700 Matter 270/300 Energy 158/160 System Corruption 13% Temperature Cool (5) Movement Hovering (50) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Gravmag System Gravmag System Combat Airjet > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Target Analyzer Improved Weapon Shielding Hacking Suite > --- WEAPON (3) ------- Chainsword Chainsword Great Axe > --- INVENTORY (15) --- Deuterium Engine Armored Treads Armored Treads Gravmag System Improved Sensor Array Improved Sensor Array System Shield Improved EM Shotgun Faulty Heavy Particle Gun Improved Assault Rifle Improved Assault Rifle Gauss Rifle Advanced Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Chainsword Chainsword Great Axe > --- INVENTORY -------- Deuterium Engine Armored Treads Armored Treads Gravmag System Improved Sensor Array Improved Sensor Array System Shield Improved EM Shotgun Heavy Particle Gun Improved Assault Rifle Improved Assault Rifle Gauss Rifle Advanced Assault Cannon Mini Assault Cannon Heavy Rocket Launcher [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 85 | 4 9 9 17 . . 8 19 19 . . Power 7 | 1 . 1 2 . . 1 1 1 . . Engine 6 | 1 . 1 2 . . 1 1 . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 2 2 5 . . 3 6 7 . . Treads 18 | 2 . 2 4 . . 3 6 1 . . Leg 3 | . 2 . 1 . . . . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . . . . . . 6 . . Flight . | . . . . . . . . . . . Utility 26 | . 3 1 6 . . 2 7 7 . . Device 2 | . . . . . . . 1 1 . . Storage 4 | . 3 . . . . . . 1 . . Processor 5 | . . 1 1 . . . 2 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 14 | . . . 5 . . 2 4 3 . . Artifact . | . . . . . . . . . . . Weapon 25 | 1 4 5 4 . . 2 5 4 . . Energy Gun 6 | . 2 2 1 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 1 2 3 . . 1 3 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 4 | . 1 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . Parts Lost 12 | . . 2 . . . 5 3 2 . . Power 3 | . . 1 . . . 1 1 . . . Propulsion 4 | . . . . . . 2 . 2 . . Utility 3 | . . . . . . 2 1 . . . Weapon 2 | . . 1 . . . . 1 . . . Highest Loss Streak 3 | . . 2 . . . 3 1 1 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 88 95 99 100 100 99 99 98 100 100 Engine 10 | . 14 10 10 11 11 10 8 5 . . Treads 27 | . 21 14 31 33 33 32 27 23 . . Leg 2 | . 6 13 1 . . . . . . . Storage 11 | . 16 21 11 11 11 11 9 7 7 7 Processor 6 | . . 6 11 11 11 5 3 8 15 15 Protection 11 | . . . 10 11 11 16 20 12 7 7 Energy Gun 4 | . 14 14 7 . . . 2 1 . . Ballistic Gun 18 | . 13 14 14 22 22 21 24 12 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 14 50 32 40 36 36 42 53 54 37 37 Greatest Support 82 | 40 40 42 62 62 62 62 62 82 38 38 Greatest Overweight (x) 1 | . 1 1 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 14 15 15 15 14 15 Average Carried 13 | 5 8 14 14 13 14 13 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 14 14 13 15 14 14 15 Class Distribution -------------------- 62% | Mutant 15% | Scavenger-Tank 8% | Scavenger-Mutant 6% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 2554 | 193 206 217 359 111 . 217 762 489 . . Remotely . | . . . . . . . . . . . Salvage Created 4199 | . 473 267 1243 64 . 425 1323 404 . . Parts 226 | . 34 14 70 1 . 15 71 21 . . Haulers Intercepted 4 | . 2 . 1 . . . 1 . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 91 | . 9 7 24 5 . 10 26 10 . . Melee 1 | . . . . . . . . 1 . . Guns 70 | . 6 5 24 5 . 5 22 3 . . Cannons 5 | . . . . . . . . 5 . . AOE 15 | . 3 2 . . . 5 4 1 . . Classes Destroyed 14 | . 5 1 3 2 . 1 1 1 . . Worker 4 | . . 2 . 1 . . 1 . . . Builder 1 | . . . . 1 . . . . . . Hauler 4 | . 2 . 1 . . . 1 . . . Recycler 4 | . 1 . 1 . . 1 1 . . . Operator 2 | . . . . . . . 2 . . . Watcher 8 | . 2 . 4 . . . 2 . . . Swarmer 22 | . 6 3 6 . . . 7 . . . Grunt 39 | . 3 4 11 . . 6 9 6 . . Brawler 5 | . . . 1 . . 3 1 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 12 | . . . 5 . . . 7 . . . Hunter 3 | . . . . . . 1 2 . . . Programmer 4 | . . . . . . . . 4 . . Assembled 5 | . . . . 5 . . . . . . Best Kill Streak 7 | . 5 3 7 1 . 6 5 5 . . Combat Bots Only 6 | . 3 3 6 1 . 6 4 5 . . Max Kills in Single Turn 4 | . 4 2 2 1 . 3 3 1 . . Gunslinging 1 | . 1 . 1 . . . 1 . . . Exploded 3 | . 2 2 . . . 3 3 1 . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 4247 | . 271 396 645 124 . 696 1173 942 . . Core 685 | . 54 54 139 10 . 79 139 210 . . Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 54 | . . . 10 . . . . 44 . . Regen/Repaired (Parts) 310 | . . . 61 . . . 249 . . . Core Remaining (%) 68 | 100 . 56 . . . 43 74 . . . Volleys Fired 252 | . 31 26 61 13 . 25 63 33 . . Largest 3 | . 2 2 2 2 . 2 3 3 . . Hottest 94 | . 76 70 70 46 . 46 91 94 . . Shots Fired 582 | . 59 50 122 26 . 48 184 93 . . Gun 550 | . 56 49 122 26 . 45 182 70 . . Cannon 23 | . . . . . . . . 23 . . Launcher 9 | . 3 1 . . . 3 2 . . . Special . | . . . . . . . . . . . Kinetic 454 | . 28 25 74 26 . 45 171 85 . . Thermal 28 | . 7 21 . . . . . . . . Explosive 5 | . . . . . . 3 2 . . . Electromagnetic 95 | . 24 4 48 . . . 11 8 . . Robot Hit Streak 28 | . 12 5 16 16 . 18 28 14 . . Robot Miss Streak 7 | . 5 7 4 2 . 1 3 4 . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 9 | . 1 1 5 . . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . Shots Hit Robots 405 | . 28 28 90 18 . 42 121 78 . . Core Hits 185 | . 17 16 48 8 . 20 58 18 . . Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . 1 . . . 2 1 . . Critical Strikes 8 | . 1 1 2 . . . 3 1 . . Burn 1 | . . 1 . . . . . . . . Destroy 5 | . . . 1 . . . 3 1 . . Corrupt 2 | . 1 . 1 . . . . . . . Melee Attacks 23 | . . . . . . . . 23 . . Impact . | . . . . . . . . . . . Slashing 23 | . . . . . . . . 23 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . Damage Inflicted 7825 | . 504 469 1445 292 . 1185 2268 1662 . . Guns 5800 | . 379 384 1424 261 . 544 2041 767 . . Cannons 453 | . . . . . . . . 453 . . Explosions 1119 | . 123 66 21 . . 641 223 45 . . Melee 397 | . . . . . . . . 397 . . Ramming 56 | . 2 19 . 31 . . 4 . . . Kinetic 4845 | . 141 207 713 261 . 544 1861 1118 . . Thermal 311 | . 58 187 21 . . . . 45 . . Explosive 864 | . . . . . . 641 223 . . . Electromagnetic 1352 | . 303 56 711 . . . 180 102 . . Impact . | . . . . . . . . . . . Slashing 397 | . . . . . . . . 397 . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . 5 . 3 13 13 Average Corruption 2 | . 1 1 . . . 4 . 2 9 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . 1 13 . . . 12 . 7 1 2 Message Errors 7 | . . 3 . . . 4 . . . . Matter Fused 4 | . . 2 . . . . . 1 . 1 Heat Flow Errors 4 | . . 2 . . . . . 2 . . Energy Discharges 3 | . . 1 . . . . . 2 . . Data Loss (minor) 9 | . 1 . . . . 4 . 2 1 1 Data Loss (major) 6 | . . 3 . . . 3 . . . . Misfires 2 | . . 1 . . . 1 . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 57 | . . . . . . 4 . 53 . . Projectiles 31 | . . . . . . . . 31 . . Explosions 4 | . . . . . . 4 . . . . Melee 22 | . . . . . . . . 22 . . Knockbacks 9 | . . . . 2 . . . 7 . . Impact 2 | . . . . 2 . . . . . . Kinetic 7 | . . . . . . . . 7 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 170 | . 22 19 . . . 82 47 . . . Shots 6 | . 1 1 . . . 3 1 . . . Rammed 8 | . 1 3 . 2 . 1 1 . . . Targets Rammed 10 | . 1 3 . 4 . 1 1 . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . Highest Temperature 366 | . 84 278 64 1 . 74 366 256 . . Average Temperature 64 | . 34 84 17 1 . 25 105 69 . . Received Heat Transfer 1346 | . 90 201 159 20 . 180 378 318 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . 1 . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 766 | . 148 568 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 428 | . 122 214 387 36 . 193 428 267 119 98 Initial 142 | . . 24 . 36 . . . 142 89 83 Average 75 | . 29 71 153 5 . 83 95 153 99 94 Maximum Alert Level 2 | . . 1 1 . . . 2 1 . . Low Security (%) 84 | 100 100 77 64 100 . 100 74 70 100 100 Level 1 15 | . . 22 35 . . . 24 29 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 1 2 . . . 1 6 . . Investigation 3 | . . 1 1 . . . . 1 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 5 | . 1 . 1 . . . 1 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 7 | . . . 4 . . . 1 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 13 7 34 5 . 10 31 29 4 . Peak Tracking Total 8 | . 3 3 5 1 . 6 6 8 4 . Tactical Retreats 6 | . . . . . . . . 6 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . . . 1 . . . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 4 | . 1 . 1 . . 1 1 . . . Max in Single Turn 1 | . 1 . 1 . . 1 1 . . . Garrison Access 3 | . . . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 36 | . 4 2 10 1 1 1 11 6 . . Terminals 24 | . 4 . 7 1 . 1 7 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . . Recycling Units 3 | . . . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . Total Hacks 90 | . 12 2 27 2 1 6 26 14 . . Successful 50 | . 6 2 16 2 1 1 15 7 . . Failed 40 | . 6 . 11 . . 5 11 7 . . Catastrophic 4 | . . . 1 . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 10 . 13 2 . 6 12 1 . . Terminals 72 | . 12 . 22 2 . 6 19 11 . . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . 3 . . . 4 . . . Recycling Units 4 | . . . 2 . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 . . Terminal Hacks 27 | . 3 2 8 2 1 1 6 4 . . Record 1 | . . . . . 1 . . . . . Part Schematic 2 | . . . . 2 . . . . . . Robot Analysis 4 | . 2 . 1 . . 1 . . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . Open Door 2 | . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . 1 . . Alert Level 4 | . . . 2 . . . 2 . . . Unreport Threat 3 | . . . 1 . . . 2 . . . Locate Traps 5 | . 1 . 2 . . . 1 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . Scan Component 3 | . . . 1 . . . 2 . . . Repair 3 | . . . 1 . . . 2 . . . Recycling Unit Hacks 3 | . . . 2 . . . 1 . . . Report Inventory 3 | . . . 2 . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . Seal Access 3 | . . . . . . . 1 2 . . Unauthorized Hacks 11 | . 3 . 4 . . . 3 1 . . Terminals 11 | . 3 . 4 . . . 3 1 . . Track 2 | . 1 . 1 . . . . . . . Botnet 8 | . 2 . 2 . . . 3 1 . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 28 | . 4 . 8 1 . 1 10 4 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . Time 102 | . . . 38 . . . 64 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 4 | . 2 . 1 . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 15126 | 13 2539 1153 1812 3024 597 950 3587 1359 40 52 Spaces Moved 5402 | 5 490 626 859 693 386 547 739 877 79 101 Core . | . . . . . . . . . . . Treads 4338 | 3 213 378 859 693 386 547 739 520 . . Legs 527 | 2 277 248 . . . . . . . . Wheels . | . . . . . . . . . . . Hover 537 | . . . . . . . . 357 79 101 Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 152 152 155 155 155 155 50 50 50 Average Speed 149 | 144 173 167 154 155 155 157 157 117 50 50 Slowest Speed 240 | 160 190 240 155 155 155 160 160 161 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 64 | 2 79 99 63 99 87 99 76 26 70 4 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 10 | . . . . . . . . 10 . . Terrain Destroyed 72 | . . 5 3 . . 21 23 20 . . Melee 8 | . . . . . . . . 8 . . Projectile 5 | . . . . . . . 2 3 . . AOE 59 | . . 5 3 . . 21 21 9 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 11940 | 9 2124 675 1229 2616 385 586 3026 1110 78 102 Wait 6048 | . 1571 3 255 1904 . . 2180 135 . . Move 5393 | 4 489 625 858 692 385 546 738 877 78 101 Hop . | . . . . . . . . . . . Pick Up 59 | . 13 4 13 1 . 4 12 11 . 1 Fast Attach 29 | . 5 3 10 . . 2 3 6 . . Attach 13 | . . 2 . . . 3 4 4 . . Detach 6 | . 2 . 1 . . . 1 2 . . Swap 43 | 4 4 4 7 . . 3 12 9 . . Drop 68 | 1 8 5 24 2 . 2 12 14 . . Fire 252 | . 31 26 61 13 . 25 63 33 . . Melee 19 | . . . . . . . . 19 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . 1 3 . 4 . 1 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 14 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 2018 | -10/Materials | Discovered new exit (range 6) 2300 | -10/Materials | Discovered new exit (range 16) 2511 | -10/Materials | Discovered new exit (range 16) 2553 | -10/Materials | Entered Mines 2631 | -10/Mines | Discovered new exit (range 8) 2973 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3088 | -10/Mines | Met a Derelict shopkeep closing up shop 3281 | -10/Mines | Discovered new exit (range 11) 3305 | -10/Mines | Found the Drone Emporium 3706 | -10/Mines | Entered Materials 3706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3766 | -9/Materials | Discovered new exit (range 7) 4353 | -9/Materials | Repaired Adv. Treads 4566 | -9/Materials | Discovered new exit (range 6) 5518 | -9/Materials | Entered Mines 5564 | -9/Mines | Assembled infested the area 7567 | -9/Mines | Learned 4 Materials zone layouts 7641 | -9/Mines | Discovered new exit (range 3) 7973 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7973 | -9/Mines | Discovered new exit (range 5) 8021 | -9/Mines | Discovered new exit (range 12) 8542 | -9/Mines | Entered Exiles 8578 | -9/Exiles | Met 8R-AWN 8606 | -9/Exiles | Met EX-HEX 8696 | -9/Exiles | Met EX-DEC 8723 | -9/Exiles | Visited The Gauntlet 8899 | -9/Exiles | Learned location of Zion (-6) 8953 | -9/Exiles | Met EX-BIN 9118 | -9/Exiles | Discovered new exit (range 15) 9139 | -9/Exiles | Entered Mines 9327 | -8/Mines | Discovered new exit (range 14) 9445 | -8/Mines | Build established: Scavenger-Mutant 9504 | -8/Mines | Discovered new exit (range 10) 9559 | -8/Mines | Core integrity fell below 50% 9619 | -8/Mines | Lost 3 parts (2n1u) 10089 | -8/Mines | Entered Materials 10089 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10090 | -8/Materials | Identified exit to Factory 10396 | -8/Materials | Build established: Scavenger-Tank 11161 | -8/Materials | Repaired Lgt. Treads 12763 | -8/Materials | Build established: Scavenger-Gunner 13114 | -8/Materials | Repaired Imp. Assault Rifle 13147 | -8/Materials | Discovered exit to Factory (range 15) 13420 | -8/Materials | Build established: Gunner 13676 | -8/Materials | Entered Factory 13676 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13733 | -7/Factory | Identified exit to DSF 14174 | -7/Factory | Build established: Tank 14176 | -7/Factory | Found Powered Armor 14873 | -7/Factory | Discovered new exit (range 7) 15031 | -7/Factory | Discovered new exit (range 3) 15035 | -7/Factory | Sucked down chute 15035 | -7/Factory | Entered Waste 15047 | -7/Waste | Spotted C-40 Crusher 15050 | -7/Waste | EMP discharged 15050 | -7/Waste | System corruption reached 10% 15055 | -7/Waste | Spotted C-40 Crusher 15055 | -7/Waste | Spotted C-40 Crusher 15060 | -7/Waste | Spotted C-40 Crusher 15064 | -7/Waste | Spotted C-40 Crusher 15067 | -7/Waste | Discovered new exit (range 13) 15075 | -7/Waste | Entered Factory 15086 | -7/Factory | Discovered new exit (range 5) 15116 | -7/Factory | Build established: Scavenger-Mutant 15127 | -7/Factory | Self-destructed Last Messages --------------- 15031_ EXIT=FOUND 15033_ System corrupted: Heat flow error (+240). 15033_ Acquired Gravmag System. 15035_ Triggered Chute Trap. 15035_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 15040_ ALERT: Foreign system detected. Charging EMP. 15050_ Imp. Kinecellerator fried beyond repair. 15050_ System corrupted (+10). 15058_ Broken Imp. Fusion Compressor crushed. 15063_ System corrupted: Component data lost. 15067_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 15083_ System corrupted: Component data lost. 15086_ EXIT=FOUND 15113_ Acquired Imp. Sensor Array. 15118_ System corrupted: Matter fused (-5). 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""" #????# #??????? | | ???????" """ #????# #??????? | | ???????" """ #????# #?#####? | | ????????? ##???# #? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 365 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 550 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Mines | Hacked Med. Storage Unit | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseSupersonicShield Manual? 0 Play Time 01:07:07 Cumulative 30.8 hours Start 2022.07.30 @ 13:45:37 End 2022.07.31 @ 22:29:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 018f476f-0375-4f98-ac4b-50755e4a31f5