Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 20:07:12 Player: NIL64 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (191) 191 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1341 Bonus ------- None Cogmind --------- Core Integrity 304/400 Matter 56/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Structural Scanner Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (5) ---- Light Ion Engine Improved Targeting Computer Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Flight Unit Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scan Processor Device Structural Scanner Processor Terrain Scan Processor Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 5 2 7 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 2 | . 2 . . Device 1 | . 1 . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 3 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 4 | . 1 4 1 To Critical Strikes . | . . . . Average Backups 3 | 2 4 3 3 Power . | . 1 1 1 Propulsion 1 | 1 2 1 . Utility . | . . . . Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 5 | 1 . 1 3 Power 1 | . . . 1 Propulsion 2 | 1 . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 79 91 69 Engine 13 | . 14 14 11 Treads 11 | . 28 4 . Leg 6 | . . 17 . Flight 4 | . . 1 14 Device 9 | . 4 14 11 Processor 9 | . 4 14 11 Ballistic Gun 20 | . 27 20 11 Launcher 4 | . . 2 11 Peak Build Rating 9 | 5 8 9 9 Average Rating 6 | 3 5 7 8 On Entrance 5 | . 5 7 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 11 | 7 8 11 11 Greatest Support 40 | 40 40 40 8 Greatest Overweight (x) 2 | 1 . 2 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 4 Average Carried 3 | 2 4 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 4 | 4 4 3 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 321 | 228 44 29 20 Remotely . | . . . . Salvage Created 188 | . 115 53 20 Parts 15 | . 6 9 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . 2 6 1 Guns 5 | . 2 3 . AOE 4 | . . 3 1 Classes Destroyed 4 | . 2 1 1 Builder 1 | . 1 . . Swarmer 6 | . . 6 . Grunt 2 | . 2 . . Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 135 | . 32 84 19 Missed 33 | . 9 20 4 Hits 102 | . 23 64 15 Projectile 102 | . 23 64 15 Critical Strikes 1 | . 1 . . Damage Taken 1006 | . 298 514 194 Core 338 | . 74 168 96 Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 . 3 . Volleys Fired 53 | . 14 29 10 Largest 2 | . 2 2 2 Hottest 53 | . 40 53 53 Shots Fired 79 | . 28 33 18 Gun 68 | . 28 30 10 Cannon . | . . . . Launcher 11 | . . 3 8 Special . | . . . . Kinetic 68 | . 28 30 10 Thermal . | . . . . Explosive 11 | . . 3 8 Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 4 8 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 46 | . 22 16 8 Core Hits 20 | . 8 8 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 702 | . 192 387 123 Guns 426 | . 192 192 42 Cannons . | . . . . Explosions 276 | . . 195 81 Melee . | . . . . Ramming . | . . . . Kinetic 426 | . 192 192 42 Thermal . | . . . . Explosive 276 | . . 195 81 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 1 4 . Message Errors 2 | . 1 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Parts Rejected 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 148 | . 27 148 17 Average Temperature 21 | . 13 48 9 Received Heat Transfer 261 | . 189 . 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 92 | . 40 92 46 Initial 27 | . . . 27 Average 14 | . 7 24 17 Influence Increases 295 | . 55 172 68 Destroy 0b10 Robot/C 180 | . 40 120 20 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 40 | . 10 20 10 Destroy Structure 70 | . . 32 38 Influence Decreases 295 | . 55 100 140 Entered New Map 45 | . . . 45 Time Decay 221 | . 55 90 76 Lost Part 29 | . . 10 19 Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 7 6 2 Peak Tracking Total 4 | . 4 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 587 | . 82 290 215 Structural 587 | . 82 290 215 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 905 | 118 282 290 215 Spaces Moved 500 | 68 151 174 107 Core 14 | 4 . 10 . Treads 221 | 64 151 6 . Legs 143 | . . 143 . Wheels . | . . . . Hover . | . . . . Flight 122 | . . 15 107 Fastest Speed 50 | 50 160 117 117 Average Speed 148 | 155 160 122 171 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 29 38 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 115 | . . 41 74 Melee . | . . . . Projectile . | . . . . AOE 115 | . . 41 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 591 | 80 169 220 122 Wait 4 | . . . 4 Move 497 | 67 150 173 107 Hop . | . . . . Pick Up 16 | 7 2 6 1 Fast Attach 4 | 3 . 1 . Attach 10 | 2 2 6 . Detach . | . . . . Swap 2 | . . 2 . Drop 4 | 1 . 3 . Fire 53 | . 14 29 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 401 | -10/Materials | Entered Mines 422 | -10/Mines | Core integrity fell below 50% 453 | -10/Mines | Core integrity fell below 20% 474 | -10/Mines | Lost 4 parts (2n2w) 499 | -10/Mines | Learned location of Zion (-6) 506 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 653 | -10/Mines | Found a hidden stash of uninstalled traps 679 | -10/Mines | Discovered new exit (range 10) 691 | -10/Mines | Entered Materials 691 | -9/Materials | Evolved 2 slots: Propulsion x2 906 | -9/Materials | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00713_ Acquired Imp. Targeting Computer. 00742_ Flight Unit destroyed. 00743_ The unstable cave ceiling collapses. 00751_ Y-45 Defender destroyed. [Achievement: Resistances Are Futile] 00764_ The unstable cave ceiling collapses. 00777_ Acquired 20 matter. 00789_ The unstable cave ceiling collapses. 00811_ K-01 Serf collects debris. 00829_ Triggered Alarm Trap. 00829_ An alarm sounds. 00829_ ALERT: Alarm triggered, dispatching investigation squad. 00833_ K-01 Serf collects debris. 00834_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00905_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ???????? ?? | | ?????????????????????????????????????? ???????? ?? | | ?????????????????????????????????????? ???????? ?? | | ?????????????????????????????????????? ???????? ?? | | ?????????????????????????????????????? ???????? ?? | | ?????????????????????????????????????? ??????## ## | | ????????????????????????????????????## # ????## ## | | ????????????????????????????????????## # ????## ## | | ???????????##### ???????????????????## # ????## ## | | ???????????## ???????????????????## # ????## ## | | ??????????## ? # ######## # ????## ## | | ??????????## ################# # ???### ## | | ??????????## g @ ### ##???### ## | | ??????????## ### ####### # | | ??????????## o ### ####### | | ??????????## # | | ??????????##### ############### | | ??????????###### #+############+################## | | ?????????????### # ##????? | | ???????????????????????????? # """"" """"" ##????? | | ???????????????????????????? # """"" """"" ##????? | | ???????????????????????????? # """"" """"" ##????? | | ???????????????????????????? # ##????? | | ???????????????????????????? # ##????? | | ????????????????????????????#################????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed WarlordMediumField Manual? 0 Play Time 00:06:59 Cumulative 8.2 hours Start 2026.02.12 @ 13:31:31 End 2026.02.15 @ 20:07:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 40 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c28db198-7918-46ac-8d56-55d28754d1fa