Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 23:39:37 Player: szymekc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (384) 1920 Value Destroyed (16043) 16043 Prototype IDs (109) 2180 Alien Tech Used (2) 400 Bonus (7787) 7787 TOTAL SCORE: 39030 Bonus ------- High Alert Combat Kills 2394 Follower Combat Kills 35 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Win 3000 Friendly Fire -542 Cogmind --------- Core Integrity 1143/1600 Matter 211/300 Energy 774/850 System Corruption 17% Temperature Cool (2) Movement Hovering (15) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Focal Shield Advanced System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Railgun Railgun Ragnarok Missile Launcher > --- INVENTORY (15) --- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Gamma Rifle Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Advanced Phase Shifter Improved Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Advanced Coolant Injector Advanced Weight Redist. System Advanced Targeting Computer Experimental Thermal Defense Suite Improved Force Field Advanced System Shield Railgun Enhanced Hardcell Cannon Ragnarok Missile Launcher [Rating: 198] Favorites ----------- Power Light Neutrino Core Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Linear Gravjet Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Nanosword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . . . . 2 . . . . 2 2 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 10 | . . . . . 2 . 1 . . . . . . 1 . . . . . . . 1 . . . . 2 1 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Attached 298 | 7 7 4 1 . 10 24 24 1 19 . . 1 . 20 1 3 4 2 2 10 . 18 4 6 3 3 19 23 42 31 9 Power 47 | 1 1 1 . . 1 2 3 . 1 . . . . 6 . . . . 1 2 . 2 . . . . 4 7 7 5 3 Engine 9 | 1 1 1 . . 1 2 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Core 11 | . . . . . . . 2 . 1 . . . . 5 . . . . 1 . . 2 . . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 7 6 5 3 Propulsion 69 | 2 . 2 . . 2 12 6 . 5 . . . . 2 . . . . . . . 5 2 4 . . 2 5 12 7 1 Treads 15 | 2 . 2 . . . 10 . . . . . . . . . . . . . . . . . . . . . 1 . . . Leg 18 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 3 . . 2 . 9 1 . Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hover 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Flight 25 | . . . . . . 2 6 . 5 . . . . 1 . . . . . . . 4 2 1 . . . 1 3 . . Utility 121 | 2 2 . . . 3 6 12 . 9 . . 1 . 5 1 3 2 1 1 8 . 8 2 2 3 2 13 6 15 11 3 Device 58 | 2 1 . . . 1 2 5 . 4 . . . . 2 1 1 1 . 1 2 . 3 2 2 1 . 8 4 9 4 2 Storage 9 | . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . 1 . 2 . Processor 20 | . . . . . . . 2 . 1 . . . . 1 . . . 1 . 1 . 2 . . . . 3 1 3 5 . Hackware 10 | . . . . . . 1 . . 2 . . 1 . . . 2 . . . . . 1 . . . . 1 . 1 . 1 Protection 24 | . . . . . 1 3 4 . 1 . . . . 2 . . 1 . . 5 . 1 . . 1 2 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 4 1 1 . 4 4 3 1 4 . . . . 7 . . 2 1 . . . 3 . . . 1 . 5 8 8 2 Energy Gun 8 | 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 1 Energy Cannon 8 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 1 Ballistic Gun 18 | . . 1 . . 4 2 1 . . . . . . . . . 1 . . . . . . . . . . . 5 4 . Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . Launcher 10 | . 1 . . . . . 1 . 1 . . . . 2 . . 1 . . . . . . . . . . 2 2 . . Special Weapon 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 1 . . . . 2 . . . . . . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . . . 1 4 4 1 3 . . . . 6 . . . 1 . 4 . 4 . . 4 . 7 . 3 4 . Parts Lost 75 | . . 1 . . 4 2 1 . 2 . . . . 3 . . 2 1 . 2 . 4 . 3 . . 18 13 2 16 1 Power 12 | . . . . . . . 1 . . . . . . 2 . . . . . 1 . . . . . . 1 2 1 4 . Propulsion 20 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . 2 . . 8 5 . . . Utility 29 | . . . . . 3 2 . . 2 . . . . . . . 1 1 . . . . . 1 . . 6 4 1 7 1 Weapon 14 | . . 1 . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 3 2 . 5 . Highest Loss Streak 13 | . . 1 . . 2 1 1 . 2 . . . . 1 . . 2 1 . 2 . 2 . 3 . . 12 13 2 12 1 To Critical Strikes 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . . . Average Backups 10 | 2 7 14 14 14 15 19 6 5 4 5 7 7 5 7 8 8 7 7 8 6 8 11 12 10 13 13 12 6 4 12 13 Power . | . 1 1 1 1 . 1 . 1 . . . . . . . . 1 1 . . . . . . . 1 . 1 . . 3 Propulsion 1 | . . . . . 2 6 . . . 2 2 1 1 . 1 1 . . . . . . 4 1 . . . . . 5 4 Utility 4 | . 2 7 8 9 8 5 2 2 1 1 2 2 2 3 4 3 2 3 3 1 4 5 3 4 5 6 6 2 . 4 1 Weapon 3 | 1 3 5 4 3 3 5 1 1 . 1 1 1 1 2 2 2 2 2 3 2 1 2 3 3 4 3 2 2 3 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 1 1 2 . . 5 6 . 2 . . 2 . 6 1 . . 1 1 . 1 8 . . . . 3 3 1 4 15 Power 11 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . 6 Propulsion 12 | . . . . . . 2 2 . . . . 1 . 1 . . . . . . . . . . . . . . . 2 4 Utility 23 | . . . 1 . . 1 2 . 2 . . . . 2 1 . . . 1 . . 8 . . . . 2 . . 1 2 Weapon 15 | . 1 . 1 . . . 2 . . . . 1 . 2 . . . 1 . . 1 . . . . . . 1 1 1 3 Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 100 99 100 100 69 94 97 94 99 92 86 94 100 97 93 93 97 97 97 91 86 92 95 92 80 86 84 53 69 91 93 Engine 4 | . 14 14 14 14 9 9 5 . . . . . . 3 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 7 7 7 7 7 7 8 13 13 13 13 13 4 . 4 8 10 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 8 13 5 1 . 4 5 6 10 8 10 11 Treads 8 | . 28 28 28 28 18 34 . . . . . . . . . . . . . . . . . . . . . 2 . . . Leg 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . 20 35 35 26 . 18 22 . Flight 12 | . . . . . . . 37 38 38 38 38 38 38 32 33 33 33 33 33 33 33 31 30 13 . . . . 2 . . Device 14 | . 16 14 14 14 10 8 11 17 14 7 7 9 7 12 14 16 11 13 17 16 13 21 23 15 10 6 19 15 13 20 17 Storage 7 | . 11 14 14 14 9 9 1 . . 7 7 4 . 4 6 6 6 6 6 2 6 5 5 7 11 11 7 2 . 4 8 Processor 7 | . . . . . . . 10 7 11 15 15 15 15 13 13 13 13 10 6 9 6 10 11 11 11 11 7 3 8 12 16 Hackware 1 | . . . . . . 2 7 7 8 . . . 7 1 . . . . . . . . . . . . . . 1 . 3 Protection 3 | . . . . . 3 11 4 . . . . 2 7 5 4 3 6 6 6 6 6 . . . . 3 4 . 3 3 . Energy Gun 3 | . 13 13 21 27 11 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 2 | . 12 4 . . . . . . . . . . . . . . . . . . . . . 2 4 9 8 3 . 1 3 Ballistic Gun 4 | . . 9 6 . 5 16 6 . . . . . . . . . 3 . 5 . . . . . . . . . 10 13 8 Slashing Weapon 2 | . . . . . . . . 4 7 7 7 7 7 7 6 6 6 6 6 6 6 6 10 4 . . . 3 . . . Peak Build Rating 198 | 9 9 10 13 14 21 42 66 71 76 69 70 75 71 98 92 90 94 84 81 91 85 105 108 127 132 132 162 105 175 198 188 Average Rating 80 | 5 7 9 11 13 16 36 52 66 71 66 63 68 70 82 89 88 88 82 78 87 84 94 103 112 120 129 141 76 131 180 176 On Entrance 68 | . 9 8 10 13 14 20 42 59 71 66 66 66 70 71 89 89 89 84 79 78 85 85 102 108 122 132 132 12 8 173 150 Avg Prop Armor Cover (%) 5 | . . . . . 6 5 1 . . . . . . . . . . . . . . . 2 3 . . 7 10 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 9 31 31 33 33 53 67 25 25 30 24 24 24 21 41 37 37 40 40 40 42 41 50 44 66 93 100 112 108 106 137 86 Greatest Support 192 | 40 40 40 40 40 40 88 25 25 35 25 25 35 25 42 42 53 50 42 42 42 42 61 52 172 172 172 192 54 184 188 121 Greatest Overweight (x) 5 | . . . . . 2 1 . . . . . . . 1 . . . . . . . 2 . 1 . . 1 5 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 20 5 10 10 10 10 5 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 5 15 15 Average Capacity 12 | 5 13 15 15 15 16 19 6 5 5 10 10 8 5 9 10 10 10 10 10 6 10 14 15 13 15 15 14 14 5 14 15 Most Carried 20 | 4 12 15 15 15 18 20 20 5 6 6 9 8 5 10 10 10 10 10 10 10 10 15 15 15 15 15 15 11 5 15 15 Average Carried 11 | 1 7 14 14 14 15 19 5 4 4 5 7 6 5 7 9 9 8 8 9 6 9 13 14 11 14 14 13 6 4 13 13 Final Capacity 20 | 5 15 15 15 15 15 20 5 5 10 10 10 5 5 10 10 10 10 10 10 10 10 15 15 15 15 15 5 5 5 15 15 Final Carried 20 | 4 12 15 14 15 15 20 5 5 6 6 8 5 5 10 10 10 8 10 9 10 10 15 15 13 15 15 5 5 5 12 15 Class Distribution -------------------- 31% | Mutant 16% | Scout 10% | Golem 10% | Sprinter 8% | Scavenger-Mutant 5% | Scavenger-Gunner 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -6/Deep Caves Sprinter | -5/Proximity Caves Ninja | -5/Factory Scout | -5/Upper Caves Assassin | -5/Upper Caves Mutant | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Mutant | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Matter Collected 11697 | 270 189 83 20 27 192 1217 602 . 387 25 95 . . 580 . . 401 126 60 230 249 302 327 433 . 324 963 332 1202 2875 186 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18018 | 168 515 79 . 30 481 1561 677 . 755 142 37 . . 1068 . . 87 56 . 362 . 723 355 453 . 616 2210 729 1741 4859 314 Parts 841 | 11 27 5 . 7 27 99 25 . 35 4 5 . . 60 . . 3 3 . 26 . 17 12 19 . 28 113 24 79 194 18 Haulers Intercepted 22 | . 2 . . . . 6 1 . 2 . . . . 2 . . . . . . . 4 . . . . 1 . 1 3 . Recyclers Shooed 14 | . 1 . . . . 3 1 . 1 . . . . 1 . . . . . . . . . . . . 3 . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 1 3 . 1 . . . . 3 . . . . 1 9 . 22 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Combat Hostiles Destroyed 269 | . 12 3 . 4 11 29 12 . 9 1 4 . . 20 . . 3 3 . 9 . 6 4 15 . 16 31 8 13 54 2 Melee 15 | . . . . . . . 1 . 5 1 . . . 5 . . . . . 1 . . . 1 . . . 1 . . . Guns 103 | . 2 2 . . 10 29 3 . . . . . . . . . . . . . . . . . . . . . 13 42 2 Cannons 50 | . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . 8 30 . . 4 . AOE 95 | . 6 1 . 4 . . 8 . 4 . 4 . . 15 . . 3 3 . 8 . 6 4 10 . 8 . 4 . 7 . Classes Destroyed 26 | 2 5 1 . . 1 . 6 . . 1 . . . 1 . . . 1 . 1 . 1 . 1 . . 2 . 2 1 . Worker 22 | . 2 . . . . 1 1 . 1 . . . . 5 . . . . . . . 1 . . . . 1 2 4 2 2 Builder 12 | . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . 1 . 1 5 . Tunneler 7 | 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hauler 22 | . 2 . . . . 6 1 . 2 . . . . 2 . . . . . . . 4 . . . . 1 . 1 3 . Recycler 19 | 1 1 . . . 2 1 3 . 3 . . . . 1 . . . . . . . 1 . . . . 1 . 1 3 1 Carrier 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Operator 5 | . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Watcher 21 | . 1 . . . . . 1 . 5 . . . . 3 . . . . . . . 3 . . . . 1 . 2 4 1 Swarmer 77 | . 6 2 . 4 6 10 7 . 1 1 4 . . 3 . . 1 . . . . . 4 5 . 7 4 . 1 11 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 62 | . 6 . . . 3 6 1 . 2 . . . . 3 . . 1 . . . . . . 5 . 5 1 7 5 17 . Brawler 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Protector 6 | . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . 1 . . . . Sentry 28 | . . 1 . . . 13 . . 1 . . . . 2 . . 1 . . . . . . 1 . 1 3 1 1 3 . Specialist 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . Hunter 24 | . . . . . 2 . . . 2 . . . . 6 . . . . . . . . . . . . 3 . 2 9 . Programmer 37 | . . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . 2 13 . 3 11 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Best Kill Streak 13 | 5 4 2 . 5 5 4 13 . 5 1 5 . . 13 . . 3 2 . 10 . 7 4 11 . 5 9 5 5 11 3 Combat Bots Only 11 | . 3 2 . 4 5 4 7 . 3 1 5 . . 10 . . 3 2 . 3 . 6 4 11 . 5 9 5 4 6 2 Max Kills in Single Turn 6 | 1 4 1 . 5 2 1 4 . 4 1 2 . . 5 . . 2 2 . 2 . 4 4 4 . 3 2 1 3 6 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploded 6 | . 3 1 . 4 . . 3 . 3 . 2 . . 4 . . 2 2 . 2 . 3 4 4 . 3 . 1 . 6 . Melee 1 | . . . . . . . 1 . 1 1 . . . 1 . . . . . 1 . . . 1 . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Hostile Shots Fired 1971 | . 47 24 . 7 66 112 99 . 62 6 11 . 6 111 . 12 59 2 . 38 14 17 5 50 . 62 433 160 65 434 69 Missed 815 | . 13 7 . 2 19 27 60 . 32 4 4 . 4 50 . 6 25 1 . 13 6 5 4 19 . 18 193 71 29 169 34 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hits 1156 | . 34 17 . 5 47 85 39 . 30 2 7 . 2 61 . 6 34 1 . 25 8 12 1 31 . 44 240 89 36 265 35 Melee 23 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 17 . . 4 . Projectile 1133 | . 34 17 . 5 47 85 39 . 30 2 7 . 2 61 . 6 34 . . 25 8 12 1 30 . 44 223 89 36 261 35 AOE 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 74 | . . . . . 3 3 2 . 1 . . . . 2 . . 1 . . . . 5 . 1 . 4 24 8 2 15 3 Part Disruptions 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Damage Taken 21511 | . 420 181 . 45 667 1063 509 . 456 54 105 . 43 963 . 65 193 . . 823 112 396 36 563 . 892 5177 2036 1101 4856 755 Core 3066 | . 118 45 . . 43 77 72 . 49 20 33 . . 134 . 35 11 . . 60 . 100 . 198 . . 963 580 71 358 99 Absorbed by Shields 1378 | . . . . . . . 8 . . . . . . . . . . . . . . 48 . 93 . . 51 . . 1178 . Ignored by Resistances 677 | . . . . . . 46 . . . . . . . . . . . . . . . . . . . . 498 19 8 . 106 Regen/Repaired (Parts) 244 | . . . . . . . . . . . . . . 42 . 147 . . . . . 55 . . . . . . . . . Core Remaining (%) 66 | 100 . . . 34 . 78 . . . . . . 75 . . . . . . . 71 . . . . 70 12 55 95 . 71 Volleys Fired 706 | 8 39 7 . 2 32 103 42 . 7 . 3 . . 11 . . 3 4 . 11 . 5 1 27 . 35 149 18 41 131 27 Largest 4 | 2 2 2 . 1 2 2 1 . 1 . 1 . . 1 . . 1 1 . 1 . 1 1 2 . 2 2 1 3 4 4 Hottest 262 | 100 110 110 . 56 106 50 36 . 39 . 39 . . 50 . . 45 45 . 45 . 51 50 76 . 76 102 94 120 262 255 Shots Fired 1430 | 16 69 12 . 2 64 204 42 . 7 . 3 . . 11 . . 3 3 . 11 . 5 1 31 . 61 236 18 118 465 48 Gun 913 | 16 30 6 . 1 64 204 37 . . . . . . . . . . . . . . . . . . . . . 117 416 22 Cannon 441 | . 31 5 . . . . . . . . . . . . . . . . . . . 1 . 27 . 58 236 10 1 48 24 Launcher 71 | . 4 1 . 1 . . 4 . 7 . 3 . . 11 . . 3 3 . 11 . 4 1 4 . 3 . 8 . 1 2 Special 5 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 913 | . . . . . 36 204 37 . . . . . . . . . . . . . . 1 . 9 . 2 78 . 118 412 16 Thermal 409 | 16 65 11 . 1 28 . . . . . . . . . . . . . . . . . . 18 . 56 158 . . 26 30 Explosive 63 | . 4 1 . 1 . . 4 . 7 . 3 . . 11 . . 3 3 . 11 . 4 1 4 . 3 . . . 1 2 Electromagnetic 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 26 . Robot Hit Streak 25 | 9 8 6 . 5 9 14 12 . 13 . 2 . . 3 . . . . . . . 1 . 17 . 9 20 3 25 23 6 Robot Miss Streak 6 | 1 4 1 . . 6 5 4 . 1 . . . . . . . . 6 . . . 6 . 4 . 3 2 1 2 6 2 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 . Secondary Targets 21 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 3 14 . Max Gunslinging Chain 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . Capacitor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Shots Hit Robots 972 | 11 42 9 . 2 43 131 36 . 38 5 1 1 . 30 . . 3 . . 7 . 23 7 26 . 21 132 13 87 283 21 Core Hits 843 | 6 21 4 . 5 23 56 32 . 32 2 5 . . 100 . . 15 19 . 48 . 22 12 46 . 33 109 31 57 151 14 Critical Kills 78 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 15 . 15 44 1 Critical Parts Destroyed 96 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . 2 . . 16 . 16 58 . Critical Strikes 201 | 2 4 . . . 2 1 3 . 2 . . . . 3 . . . . . . . 3 . 3 . . 31 . 34 112 1 Burn 7 | 2 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 184 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 3 . . 31 . 34 112 1 Smash 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . 2 . . . . 3 . . . . . . . 2 . . . . . . . . . Melee Attacks 345 | . 4 . . . . 14 28 . 72 11 . 1 6 96 . 9 10 . 2 19 5 43 7 6 . . . 9 3 . . Impact 46 | . 4 . . . . 14 28 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 298 | . . . . . . . . . 72 11 . 1 6 95 . 9 10 . 2 19 5 43 7 6 . . . 9 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . 2 . . . . . 6 . 8 1 . 1 . 7 . . 3 . . 5 . 4 5 . . . . 3 1 . . Combat Hostiles 5 | . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46930 | 135 1073 215 . 260 585 2325 3465 . 4331 491 332 96 . 4718 . . 805 1077 . 2531 . 2247 898 2330 . 1724 5691 1454 1483 7176 1488 Guns 10414 | 135 250 62 . 14 565 2286 580 . . . . . . . . . . . . . . . . . . . . . 1357 4785 380 Cannons 8260 | . 358 71 . . . . . . . . . . . . . . . . . . . 12 . 742 . 968 4456 301 . 931 421 Explosions 18064 | . 318 78 . 222 17 . 2004 . 1959 . 332 . . 2855 . . 417 1077 . 1604 . 749 229 1374 . 756 1203 762 . 1421 687 Melee 9992 | . 122 . . . . 27 881 . 2372 491 . 96 . 1863 . . 388 . . 927 . 1486 669 214 . . . 391 65 . . Ramming 200 | . 25 4 . 24 3 12 . . . . . . . . . . . . . . . . . . . . 32 . 61 39 . Kinetic 10773 | . . . . . 291 2286 580 . . . . . . . . . . . . . . 12 . 75 . . 884 . 1357 4970 318 Thermal 10654 | 135 608 133 . 14 274 . 1445 . 1266 . . . . 65 . . . . . . . . . 667 . 968 3572 289 . 735 483 Explosive 12971 | . 318 78 . 222 . . 559 . 693 . 332 . . 2790 . . 417 1077 . 1604 . 749 229 1374 . 756 . . . 1086 687 Electromagnetic 2340 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . 1203 774 . 346 . Impact 1030 | . 122 . . . . 27 881 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8962 | . . . . . . . . . 2372 491 . 96 . 1863 . . 388 . . 927 . 1486 669 214 . . . 391 65 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . 5 10 10 5 5 5 5 4 12 12 7 7 7 . . 1 1 1 1 3 30 12 1 14 17 Average Corruption 4 | . . . . . . . 3 7 6 5 5 5 5 3 8 8 7 7 7 . . 1 1 1 1 2 7 8 1 3 15 Corruption Purged 10 | . . . . . . . . . 5 . . . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . . . . . . . 11 1 27 5 4 1 1 14 1 8 5 5 2 . . . . 6 4 9 33 2 1 25 13 Message Errors 38 | . . . . . . . 3 . 7 . . 1 1 6 . 1 3 . . . . . . 1 1 2 4 . . 6 2 Matter Fused 43 | . . . . . . . 4 1 4 1 4 . . 2 1 1 . 2 . . . . . 2 . 2 12 1 . 6 . Heat Flow Errors 22 | . . . . . . . 3 . 5 . . . . 2 . 2 2 . . . . . . 1 1 1 2 . . . 3 Energy Discharges 20 | . . . . . . . 1 . 3 2 . . . 1 . 2 . 1 . . . . . . 2 1 5 . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 21 | . . . . . . . . . 4 2 . . . 1 . 2 . 1 2 . . . . 1 . 1 1 . 1 4 1 Data Loss (major) 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . 1 2 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Alerts 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . . Misdirections 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . 1 1 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . 4 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3553 | . 12 22 . . . . 706 . 535 232 . . . 317 . . 218 56 . 694 . 82 231 16 . 68 116 107 . 110 31 Projectiles 273 | . . 22 . . . . . . . . . . . . . . . . . . . . . 16 . 68 116 . . 21 30 Explosions 357 | . . . . . . . 71 . 39 . . . . 37 . . . 56 . 38 . 13 13 . . . . . . 89 1 Melee 2923 | . 12 . . . . . 635 . 496 232 . . . 280 . . 218 . . 656 . 69 218 . . . . 107 . . . Knockbacks 24 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 15 . . 5 . Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 14 . . 4 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Self-Inflicted Damage 202 | . 22 10 . . . . . . 16 . . . . 11 . . . . . . . 14 23 . . 24 . 82 . . . Shots 12 | . 1 1 . . . . . . 1 . . . . 1 . . . . . . . 1 1 . . 1 . 5 . . . Rammed 19 | . 6 3 . 3 1 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 30 | . 6 3 . 3 2 5 . . . . . . . . . . . . . . . . . . . . 5 . 4 2 . Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 2 . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 477 | 156 385 54 . . 216 148 192 2 274 . . 106 6 253 111 265 257 40 68 57 11 146 . 241 212 96 134 298 477 252 196 Average Temperature 58 | 64 117 21 . . 78 44 24 1 73 . . 57 1 51 62 66 105 16 24 15 4 57 . 46 119 43 38 101 111 68 77 Received Heat Transfer 3726 | . 183 18 . . 153 351 21 . 150 . . . 18 183 . 27 36 . . 216 9 124 . 171 . 198 468 147 930 287 36 Effects 10 | . 3 . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 4 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 4 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Matter Decay 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Corrupted 9 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 3 . 1 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . Parts Fried 17 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . 5 . 3 . Impact Corruptions 16 | . 1 . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . Heat Transferred 9218 | 555 1665 333 . 37 888 . 1000 . 675 . . . . 100 . . . . . . . . . 375 . 525 1864 150 . 644 407 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Maximum Alert Level 4 | . 1 . . . . 2 2 1 2 . . . . 2 . . . . . . . . . . . . 3 1 2 4 4 Low Security (%) 57 | 100 85 100 . 100 100 36 43 . 64 . . . . 58 100 100 . . . . . 100 . . . . 44 46 20 4 . Level 1 19 | . 14 . . . . 32 16 100 33 . . . . 14 . . . . . . . . . . . . . 53 77 17 . Level 2 15 | . . . . . . 31 39 . 2 . . . . 27 . . . . . . . . . . . . 22 . 1 40 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 22 53 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 46 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1318 | 15 240 68 . 105 196 541 677 251 412 . . . . 548 185 122 . . . . . 101 . . . . 766 336 405 1318 1286 Initial 843 | . . 68 . . . 79 212 236 168 . . . . 84 185 122 . . . . . 15 . . . . 14 336 133 208 843 Average 254 | 3 108 9 . 18 49 288 328 239 226 . . . . 224 180 67 . . . . . 15 . . . . 391 211 294 670 1021 Influence Increases 11992 | 25 470 69 . 105 326 1004 891 15 984 40 90 . 165 1511 . 139 210 45 . . 45 382 90 560 . 395 1181 374 553 1760 563 Destroy 0b10 Robot/C 5060 | . 240 60 . 80 220 580 340 . 200 40 80 . . 360 . . 60 . . . . . 80 300 . 320 560 160 260 1080 40 Destroy 0b10 Robot/NC 585 | 25 30 . . 5 10 40 60 . 80 . . . . 80 . . . . . . . 45 . . . . 30 15 50 95 20 Destroy Leader 1046 | . 56 . . 10 50 202 74 . 54 . 10 . . 80 . . . . . . . 14 10 20 . 30 134 20 66 204 12 Allied During Kill 26 | . . . . . . . 4 . 22 . . . . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Successful Hack 518 | . 29 . . . . 53 72 . 125 . . . . 76 . 40 . . . . . 90 . . . . 33 . . . . Select Force Hacks 90 | . 60 . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 855 | . 15 . . . 15 60 180 . 105 . . . . 75 . . . . . . . 15 . . . . 285 . 30 75 . Anti-Garrison Action 250 | . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . 50 Destroy Structure 972 | . 25 9 . 10 1 9 56 . 88 . . . . 130 . 9 . . . . . 128 . . . . 64 44 12 156 231 Partial Spotted 405 | . . . . . . . 105 15 105 . . . . 45 . 15 . . . . . 90 . . . . . . . 15 15 Lose Combat Pursuer 2175 | . 15 . . . 30 60 . . 165 . . . 165 465 . 75 150 45 . . 45 . . 240 . 45 75 135 135 135 195 Influence Decreases 10716 | 25 294 245 . 105 138 724 682 451 813 333 103 106 30 1117 354 267 147 131 24 . 20 312 166 383 196 372 562 778 443 790 605 Entered New Map 3062 | . . 108 . . . 109 256 441 73 153 23 106 . 51 344 53 19 21 24 . . 10 36 4 196 . 9 306 105 140 475 Time Decay 5915 | 25 294 137 . 105 98 595 356 10 440 140 80 . 30 486 10 110 108 100 . . 20 277 130 349 . 372 373 342 318 490 120 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 696 | . . . . . 40 20 10 . 20 . . . . 30 . . 20 10 . . . 16 . 30 . . 180 130 20 160 10 Lost Ally 269 | . . . . . . . 60 . 130 40 . . . 30 . . . . . . . 9 . . . . . . . . . Purge Threat 674 | . . . . . . . . . 150 . . . . 420 . 104 . . . . . . . . . . . . . . . Squads Dispatched 74 | . 2 . . . 1 6 7 . 11 . . . 1 9 . 2 . . . . . 7 . 1 . . 8 2 4 12 1 Investigation 16 | . 2 . . . . . 2 . 3 . . . . 4 . 1 . . . . . 3 . . . . 1 . . . . Extermination 22 | . . . . . . . 3 . 3 . . . . 2 . . . . . . . 3 . . . . 3 1 2 4 1 Reinforcement 17 | . . . . . 1 . 1 . 2 . . . . 3 . 1 . . . . . 1 . . . . 2 1 2 3 . Assault 7 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . 1 . . 2 . Garrison 12 | . . . . . . 4 1 . 3 . . . . . . . . . . . . . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . Haulers Reinforced 6 | . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Distress Signals 33 | . 4 . . . 2 4 2 . 2 . . . . 4 . . . . . . . 1 . . . . 3 1 5 4 1 Communications Jammed 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . Times Spotted 641 | . 21 5 . 4 17 44 51 6 44 3 4 . 10 70 6 9 7 10 . 24 7 27 4 26 . 19 69 17 32 76 29 Peak Tracking Total 18 | . 6 3 . 4 3 5 11 6 7 3 4 . 11 13 6 5 8 9 . 18 4 5 4 7 . 5 12 13 11 8 14 Tactical Retreats 87 | . 1 . . . 1 3 12 . 11 . . . 4 9 . 2 3 1 . 2 1 7 . 7 . 3 4 2 4 7 3 ECM-based Alert Blocks 60 | . . . . . . . 39 . 7 . . . . . . . . . . . . 14 . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Traps Triggered 20 | . . . . . . 3 5 . . . . . . 3 . . . . . . . 3 . . . . 5 . . 1 . Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Trap Hack Attempts 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Disabled 63 | . 1 . . . 1 4 12 . 7 . . . . 5 . . . . 3 1 . 1 . . . . 19 . 2 5 2 Max in Single Turn 9 | . 1 . . . 1 1 6 . 5 . . . . 2 . . . . 1 1 . 1 . . . . 9 . 1 1 2 Garrison Access 5 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Accessed 128 | . 9 1 2 . . 15 12 . 27 3 . 4 . 24 . 4 1 . . . . 16 1 . 4 . 5 . . . . Terminals 62 | . 7 . . . . 13 6 . 13 . . . . 10 . 2 1 . . . . 7 . . . . 3 . . . . Fabricators 12 | . . . . . . . 2 . 5 . . . . 3 . . . . . . . 1 . . . . 1 . . . . Repair Stations 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . . . . Recycling Units 19 | . 2 . . . . 1 1 . 4 . . . . 6 . 1 . . . . . 4 . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . 3 . . . . . . . . . . . . 2 . . . . 1 . . . . Garrison Access 8 | . . . . . . 1 1 . 2 . . . . 3 . . . . . . . 1 . . . . . . . . . Total Hacks 386 | . 21 1 6 . . 39 32 . 87 5 . 30 . 66 . 18 3 . . . . 45 1 . 17 . 15 . . . . Successful 235 | . 14 1 6 . . 19 14 . 48 5 . 30 . 39 . 7 3 . . . . 28 1 . 17 . 3 . . . . Failed 151 | . 7 . . . . 20 18 . 39 . . . . 27 . 11 . . . . . 17 . . . . 12 . . . . Catastrophic 22 | . . . . . . 1 3 . 3 . . . . 4 . 4 . . . . . 4 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 11 . 1 . . 20 11 . 38 . . . . 27 . 8 . . . . . 13 . . . . 6 . . . . Terminals 185 | . 18 . . . . 36 13 . 44 . . . . 34 . 14 3 . . . . 15 . . . . 8 . . . . Fabricators 32 | . . . . . . . 8 . 11 . . . . 6 . . . . . . . 2 . . . . 5 . . . . Repair Stations 13 | . . . . . . . . . . . . . . 5 . 3 . . . . . 5 . . . . . . . . . Recycling Units 51 | . 3 . . . . 1 2 . 15 . . . . 16 . 1 . . . . . 13 . . . . . . . . . Scanalyzers 29 | . . . . . . . 7 . 13 . . . . . . . . . . . . 7 . . . . 2 . . . . Garrison Access 16 | . . . . . . 2 2 . 4 . . . . 5 . . . . . . . 3 . . . . . . . . . Terminal Hacks 117 | . 6 1 6 . . 12 1 . 8 5 . 30 . 13 . 5 3 . . . . 7 1 . 17 . 2 . . . . Record 27 | . . . 5 . . . . . . 3 . 11 . . . . 3 . . . . . . . 5 . . . . . . Part Schematic 17 | . . . . . . 1 . . . . . 12 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Prototype ID Bank 16 | . 2 . . . . . . . 3 . . 3 . 2 . 1 . . . . . 1 . . 4 . . . . . . Open Door 9 | . . 1 . . . 5 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . . 2 . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . . 1 . . . . 3 . 2 . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . 3 . . . . . . . . . Extermination Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 3 . 7 . . . . 2 . . . . . . . . . . . . . . . . . Network Status 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Build 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . 3 . 2 . . . . . 3 . . . . . . . . . Scan Component 5 | . . . . . . . . . . . . . . 2 . 1 . . . . . 2 . . . . . . . . . Repair 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks 11 | . 1 . . . . 1 . . 2 . . . . 5 . . . . . . . 2 . . . . . . . . . Retrieve Components 11 | . 1 . . . . 1 . . 2 . . . . 5 . . . . . . . 2 . . . . . . . . . Scanalyzer 19 | . . . . . . . 4 . 9 . . . . . . . . . . . . 5 . . . . 1 . . . . Insert Component 5 | . . . . . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . . Analyze 7 | . . . . . . . . . 6 . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 7 | . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 64 | . 7 . . . . 6 5 . 21 . . . . 15 . . . . . . . 10 . . . . . . . . . Terminals 35 | . 5 . . . . 6 4 . 11 . . . . 6 . . . . . . . 3 . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . . . . . . . 1 . 3 . . . . 3 . . . . . . . 2 . . . . . . . . . Botnet 5 | . . . . . . 1 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Operators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Skim 18 | . 5 . . . . 5 2 . 5 . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 22 | . 2 . . . . . . . 7 . . . . 7 . . . . . . . 6 . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 13 | . . . . . . . . . 4 . . . . 5 . . . . . . . 4 . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 7 . . . . 10 10 . 23 . . . . 19 . 4 1 . . . . 16 . . . . 5 . . . . Full Trace Events 10 | . . . . . . . 1 . 2 . . . . 2 . 1 1 . . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . Robots Built 9 | . . . . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 326 | . . . . . . . 134 . 192 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 34 | . . . . . . . 12 . 22 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . 1 . . 12 . . 12 . . . . . . 15 . . . . . 4 . . . . . . Parts Built 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 66 | . . . . . . . 24 . 42 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 1 . . . . Parts Repaired 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 70 . 47 . . . . . 35 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . . 3 . . 2 . . . . 12 . . . . . . . 4 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total Allies 25 | . . 3 . . . 2 4 . 9 2 . . . 3 . . . . . . . 2 . . . . . . . . . Largest Group 4 | . . 3 . . . 2 3 1 4 2 . . . 2 . . . . . . . 1 . . . . . . . . . Highest-Rated Group 62 | . . 40 . . . 62 62 26 52 51 . . . 20 . . . . . . . 10 . . . . . . . . . Highest-Rated Ally 31 | . . 16 . . . 31 31 26 26 31 . . . 10 . . . . . . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . 6 . . . . 33 . 41 12 . . . . . . . . . . . . . . . . . . . . . Total Damage 1198 | . . 44 . . . . 571 . 332 251 . . . . . . . . . . . . . . . . . . . . . Kills 9 | . . . . . . . 5 . 3 1 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Active Infowar (turns) 14232 | 45 1033 . . . 202 574 792 27 1090 282 170 28 98 1357 32 231 252 206 300 565 126 819 260 862 616 938 956 507 423 1193 248 Optics 5158 | . . . . . . . . . . . . . . . . . . 138 300 565 126 819 260 862 616 938 534 . . . . Sensors 7824 | . . . . . . . . . 629 282 170 20 95 1294 32 219 154 . . . . 797 260 789 391 209 234 500 308 1193 248 Terrain 471 | 20 209 . . . . . . . . . . . . . . . . . . . . . . . . . . 242 . . . Seismic 2834 | 45 1033 . . . 202 574 . . . . . . . . . . 29 206 300 253 126 22 . . . . 44 . . . . T.N.C. 4488 | . . . . . . . 792 27 1090 282 170 28 98 1357 32 231 252 129 . . . . . . . . . . . . . Machine Analysis 369 | . . . . . . . 369 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1366 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 275 843 241 Jamming 348 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 348 . . . . ECM 1518 | . . . . . . . 585 27 234 . . . . . . . . . 1 11 . 630 30 . . . . . . . . Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . 1 1 . . . . . . 2 1 . . . 2 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Turns Passed 19430 | 122 1272 1091 450 673 410 1897 806 27 1090 282 170 28 98 1357 32 231 252 206 300 565 126 819 260 862 616 938 1429 765 716 1292 248 Spaces Moved 27951 | 54 584 638 277 412 143 770 2086 99 3394 1065 680 105 328 3936 110 621 769 750 983 1684 347 2560 900 980 223 306 636 586 571 782 572 Core 227 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 115 104 . . Treads 2875 | 52 584 638 277 412 142 770 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2441 | . . . . . 1 . . . . . . . . . . . . . . . . . . 335 223 306 631 . 331 614 . Wheels 456 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 456 . . . Hover 740 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 572 Flight 21212 | . . . . . . . 2086 99 3394 1065 680 105 328 3936 110 621 769 750 983 1684 347 2559 900 645 . . . 15 136 . . Fastest Speed 5 | 50 160 160 160 160 160 145 23 23 5 23 23 5 23 23 23 5 11 24 24 24 24 5 21 20 130 126 50 40 34 20 15 Average Speed 48 | 155 160 160 160 160 194 150 23 23 22 23 23 19 23 23 23 22 23 24 24 24 24 23 23 61 130 128 129 103 87 98 24 Slowest Speed 260 | 160 160 160 160 160 260 240 26 23 23 23 23 23 23 91 23 23 24 24 24 24 24 150 24 180 130 130 178 175 190 123 26 Overloaded Moves 158 | . . . . . . . . . 29 . . 19 . . . 9 3 . . . . 24 . 20 . . . . . . 54 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . . . . 14 4 22 . . 1 . 20 2 . . . . . . 11 . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 62 | 6 98 97 70 89 12 91 57 73 71 96 89 76 50 78 81 13 91 71 86 88 49 55 92 90 61 52 24 11 15 23 30 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 21 | . 4 1 1 1 . 3 . . 3 2 . 1 . . . . . . . . . . 1 1 3 . . . . . . Known Exits Taken 18 | . . . . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . . . Scrap Searched 36 | . . 1 . 1 . . . . . 3 4 . . . . . 5 7 3 . 3 . 5 3 . 1 . . . . . Spaces Dug 439 | . 8 9 . . . 7 19 . 52 4 13 . 6 83 . 9 7 15 . 9 5 36 46 32 . 47 19 2 1 5 5 Terrain Destroyed 1191 | . 25 9 . 10 1 7 61 . 118 4 34 . 6 181 . 9 36 57 . 31 5 91 46 89 . 112 69 18 4 53 115 Melee 138 | . . . . . . 7 10 . 23 4 . . 6 42 . 9 7 . . 9 5 12 . 1 . . . 2 1 . . Projectile 158 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . 3 . 35 69 . . 32 14 AOE 885 | . 21 9 . 10 . . 51 . 95 . 34 . . 139 . . 29 57 . 22 . 79 46 85 . 77 . 16 . 14 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total 32316 | 72 829 695 285 421 212 1367 2329 98 3569 1085 690 109 340 4202 113 694 818 767 1041 1803 381 2700 929 1201 553 785 1071 720 714 1083 640 Wait 2291 | . 174 30 . 2 16 388 96 . 57 8 1 . 6 88 . 55 30 6 22 44 28 22 10 146 307 427 188 54 8 67 11 Move 27778 | 53 583 637 276 411 142 769 2059 92 3351 1064 679 102 327 3896 106 620 768 749 982 1683 346 2538 899 979 222 305 635 585 568 781 571 Hop 68 | . . . . . . . 13 2 20 . . 1 . 20 1 . . . . . . 10 . . . . . . 1 . . Pick Up 217 | 4 8 5 3 1 3 17 5 1 10 . 2 . . 18 2 4 1 2 1 11 1 23 1 9 3 2 25 8 12 25 10 Fast Attach 182 | 7 1 1 . . 4 13 12 1 9 . . . . 18 . . 1 2 1 9 . 8 2 7 3 . 8 18 31 21 5 Attach 67 | . . . . . 2 2 10 1 1 1 2 1 . 6 . 1 2 . . 2 . 8 . 3 . . 6 6 5 5 3 Detach 83 | . 1 . . . 1 3 5 . 3 1 2 . . 8 . . . 2 . 3 . 2 1 7 8 7 14 6 4 3 2 Swap 241 | . 12 7 2 2 5 27 15 . 15 . 1 2 1 17 2 5 2 1 4 6 . 15 5 9 3 6 22 6 17 28 4 Drop 254 | . 1 5 4 . 5 26 30 1 15 . . 2 . 27 2 . 1 1 2 15 1 19 3 8 7 3 19 10 20 20 7 Fire 706 | 8 39 7 . 2 32 103 42 . 7 . 3 . . 11 . . 3 4 . 11 . 5 1 27 . 35 149 18 41 131 27 Melee 342 | . 4 . . . . 14 28 . 72 11 . 1 6 93 . 9 10 . 2 19 5 43 7 6 . . . 9 3 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 2 . Crush 19 | . 6 3 . 3 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . 14 . . . . . . . . . . . . . . 7 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / Ext x2 / Arm) -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Discovered new exit (range 12) 550 | -10/Materials | Discovered new exit (range 9) 937 | -10/Materials | Discovered new exit (range 13) 1086 | -10/Materials | Learned Storage stockpile data 1145 | -10/Materials | Learned location of 2 exits from Subcaves 1170 | -10/Materials | Discovered new exit (range 7) 1194 | -10/Materials | Learned 2 Storage zone layouts 1291 | -10/Materials | Learned Storage security intel 1334 | -10/Materials | Learned location of 2 exits from Materials 1386 | -10/Materials | Learned Storage emergency access door positions 1395 | -10/Materials | Entered Mines 1480 | -10/Mines | Core integrity fell below 50% 1525 | -10/Mines | Discovered new exit (range 13) 1537 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1596 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1672 | -10/Mines | Lost 3 allies 1677 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1677 | -10/Mines | Discovered new exit (range 5) 1696 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1854 | -10/Mines | Discovered new exit (range 12) 1998 | -10/Mines | Learned location of Zion (-6) 2047 | -10/Mines | Discovered new exit (range 13) 2486 | -10/Mines | Entered Exiles 2526 | -10/Exiles | Met 8R-AWN 2554 | -10/Exiles | Met EX-HEX 2597 | -10/Exiles | Met EX-BIN 2622 | -10/Exiles | Aligned with FarCom system 2624 | -10/Exiles | Given EX-Vault access code 2661 | -10/Exiles | Opened EX-Vault 2675 | -10/Exiles | Found Chronowheel 2678 | -10/Exiles | Found Modified TNC 2684 | -10/Exiles | Found Cloak of Protection 2717 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2763 | -10/Exiles | Met EX-DEC 2918 | -10/Exiles | Discovered new exit (range 14) 2936 | -10/Exiles | Stole three prototypes: Modified TNC, Cloak of Protection, Chronowheel 2936 | -10/Exiles | Entered Mines 2979 | -9/Mines | Build established: Scavenger-Mutant 3018 | -9/Mines | Met a Derelict bent on vengeance 3212 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3215 | -9/Mines | Found Prototype Device 3426 | -9/Mines | Identified exit to Materials 3503 | -9/Mines | Discovered exit to Materials (range 5) 3609 | -9/Mines | Entered Materials 3609 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3609 | -8/Materials | Discovered new exit (range 15) 3610 | -8/Materials | Identified exit to Factory 4019 | -8/Materials | Entered Storage 4020 | -8/Storage | Identified exit to Recycling 4021 | -8/Storage | FarCom data flow suspended 4546 | -8/Storage | Build established: Mutant 4889 | -8/Storage | Garrison activated, responded to threat 5142 | -8/Storage | Garrison activated, responded to threat 5412 | -8/Storage | Discovered exit to Factory (range 16) 5499 | -8/Storage | Learned location of Lower Caves (-7) 5525 | -8/Storage | Met a pair of Derelict thieves 5570 | -8/Storage | Learned Storage emergency access door positions 5630 | -8/Storage | Learned Storage emergency access door positions 5768 | -8/Storage | Learned Storage security intel 5798 | -8/Storage | Learned location of Recycling (-8) 5889 | -8/Storage | Learned Factory repair station intel 5916 | -8/Storage | Entered Factory 5916 | -7/Factory | Accompanied by 2 allies 5916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5917 | -7/Factory | Loaded intel: 6 repair station locations 6179 | -7/Factory | Identified Exp. Sensor Array 6217 | -7/Factory | Fabricated B-48 Gladiator? 6219 | -7/Factory | Build established: Sprinter 6419 | -7/Factory | Destroyed 7 combat bots 6436 | -7/Factory | Identified exit to Lower Caves 6459 | -7/Factory | Cargo convoy interrupted 6482 | -7/Factory | Garrison activated, responded to threat 6664 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 6722 | -7/Factory | Manually triggered Chute Trap 6722 | -7/Factory | Sucked down chute 6722 | -7/Factory | Entered Waste 6733 | -7/Waste | Spotted C-40 Crusher 6735 | -7/Waste | Spotted C-40 Crusher 6736 | -7/Waste | Spotted C-40 Crusher 6737 | -7/Waste | 1 allies followed down the chute 6737 | -7/Waste | EMP discharged 6737 | -7/Waste | System corruption reached 10% 6738 | -7/Waste | Found Corrupted Prototype Device 6740 | -7/Waste | Spotted C-40 Crusher 6740 | -7/Waste | Spotted C-40 Crusher 6740 | -7/Waste | Spotted C-40 Crusher 6745 | -7/Waste | Discovered new exit (range 16) 6749 | -7/Waste | Entered Factory 6804 | -7/Factory | Identified Adv. EM Shield 6819 | -7/Factory | Fabricated S-27 Virus? 6955 | -7/Factory | Discovered new exit (range 8) 7023 | -7/Factory | Discovered new exit (range 4) 7086 | -7/Factory | Build established: Hacker-Sprinter 7106 | -7/Factory | Discovered new exit (range 11) 7117 | -7/Factory | Garrison activated, responded to threat 7130 | -7/Factory | Discovered exit to Lower Caves (range 15) 7186 | -7/Factory | Learned 2 Lower Caves zone layouts 7215 | -7/Factory | Fabricated W-25 Informer? 7265 | -7/Factory | Learned location of 1 exit from Extension 7292 | -7/Factory | Identified exit to Factory 7338 | -7/Factory | Learned location of Upper Caves (-4) 7430 | -7/Factory | Learned location of 1 exit from Extension 7522 | -7/Factory | Fabricated Hvy. Rocket Launcher? 7523 | -7/Factory | Build established: Ninja 7599 | -7/Factory | Cargo convoy interrupted 7839 | -7/Factory | Entered Lower Caves 7845 | -7/Lower Caves | Encountered a Warlord checkpoint 7856 | -7/Lower Caves | Identified exit to Lower Caves 7870 | -7/Lower Caves | Entered an active Warlord outpost 7870 | -7/Lower Caves | A Commander dispatched an escort 7873 | -7/Lower Caves | Learned location of Extension (-4) 8001 | -7/Lower Caves | Build established: Scout 8121 | -7/Lower Caves | Entered another Lower Caves area 8186 | -7/Lower Caves | Learned location of 1 exit from Factory 8255 | -7/Lower Caves | Discovered new exit (range 11) 8291 | -7/Lower Caves | Identified exit to Data Miner 8291 | -7/Lower Caves | Entered Data Miner 8291 | -7/Data Miner | Discovered new exit (range 6) 8296 | -7/Data Miner | Met Data Miner 8303 | -7/Data Miner | Learned location of Section 7 (-2) 8303 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8306 | -7/Data Miner | Received God Mode back door access code from Data Miner 8319 | -7/Data Miner | Identified exit to Proximity Caves 8319 | -7/Data Miner | Entered Proximity Caves 8329 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8417 | -6/Proximity Caves | Entered Factory 8417 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8418 | -6/Factory | Identified exit to Factory 8419 | -6/Factory | Identified exit to Lower Caves 8519 | -6/Factory | Repaired Cld. VTOL Module 8678 | -6/Factory | Found Scatter Rocket Array 8681 | -6/Factory | Found Scatter Rocket Array 8683 | -6/Factory | Found Scatter Rocket Array 9047 | -6/Factory | Discovered exit to Factory (range 16) 9133 | -6/Factory | Found Rocket Array 9134 | -6/Factory | Found Rocket Array 9467 | -6/Factory | Search patrols dispatched 9526 | -6/Factory | Discovered exit to Factory (range 8) 9601 | -6/Factory | Cargo convoy interrupted 9650 | -6/Factory | Destroyed 10 combat bots 9672 | -6/Factory | Found PL-3XN's Ring of Power 9774 | -6/Factory | Manually triggered Chute Trap 9774 | -6/Factory | Sucked down chute 9774 | -6/Factory | Entered Waste 9776 | -6/Waste | Found Broken Adv. Powered Armor 9786 | -6/Waste | Spotted C-40 Crusher 9789 | -6/Waste | EMP discharged 9789 | -6/Waste | System corruption reached 10% 9789 | -6/Waste | Spotted C-40 Crusher 9790 | -6/Waste | Spotted C-40 Crusher 9792 | -6/Waste | Spotted C-40 Crusher 9793 | -6/Waste | Spotted C-40 Crusher 9801 | -6/Waste | Spotted C-40 Crusher 9801 | -6/Waste | Discovered new exit (range 13) 9805 | -6/Waste | Identified exit to Factory 9806 | -6/Waste | Entered Factory 9844 | -6/Factory | Unchained authorized (QV-33N) 9990 | -6/Factory | Repaired Broken Adv. Powered Armor 10037 | -6/Factory | Entered Lower Caves 10067 | -6/Lower Caves | Encountered a Warlord checkpoint 10146 | -6/Lower Caves | Spotted B-75 Beast 10198 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10232 | -6/Lower Caves | Learned Extension security intel 10232 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 10232 | -6/Lower Caves | Identified exit to Lower Caves 10232 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 10240 | -6/Lower Caves | Attracted the attention of an 0b10 base 10289 | -6/Lower Caves | Entered another Lower Caves area 10290 | -6/Lower Caves | Identified exit to Zion 10316 | -6/Lower Caves | Spotted B-75 Beast 10335 | -6/Lower Caves | Learned Factory emergency access door positions 10342 | -6/Lower Caves | Encountered a Warlord checkpoint 10378 | -6/Lower Caves | Spotted JE-CZD(f) 10379 | -6/Lower Caves | Encountered a Master Thief 10406 | -6/Lower Caves | Spotted JW-TY8(f) 10408 | -6/Lower Caves | Encountered a Master Thief 10409 | -6/Lower Caves | Spotted 6Z-GAF(f) 10409 | -6/Lower Caves | Spotted L0-AG0(f) 10410 | -6/Lower Caves | Encountered a Master Thief 10410 | -6/Lower Caves | Spotted OI-HSM(f) 10411 | -6/Lower Caves | Encountered a Master Thief 10411 | -6/Lower Caves | Encountered a Master Thief 10424 | -6/Lower Caves | Destroyed 6Z-GAF(f) 10451 | -6/Lower Caves | Lost 3 allies 10454 | -6/Lower Caves | Destroyed JW-TY8(f) 10454 | -6/Lower Caves | Destroyed L0-AG0(f) 10460 | -6/Lower Caves | Found Prototype Special Weapon 10460 | -6/Lower Caves | Identified Exp. Plasma Cutter 10495 | -6/Lower Caves | Entered Zion 10508 | -6/Zion | Found CR-A16's Pointy Stick 10519 | -6/Zion | Discovered new exit (range 18) 10529 | -6/Zion | Build established: Sprinter 10531 | -6/Zion | System corruption cleaned by Quarantine Array 10578 | -6/Zion | Learned Factory terminal intel 10692 | -6/Zion | Discovered new exit (range 5) 10693 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10795 | -6/Zion | Entered Deep Caves 10839 | -6/Deep Caves | Attacked by Z-Imprinter 10841 | -6/Deep Caves | Z-Facility disabled 10859 | -6/Deep Caves | Destroyed Z-Imprinter 10934 | -6/Deep Caves | Found Prototype Protection 10934 | -6/Deep Caves | Identified Zio. Weapon Casing 11077 | -6/Deep Caves | Spotted AG-80607 11082 | -6/Deep Caves | Spotted AG-85336 11117 | -6/Deep Caves | Found Prototype Protection 11117 | -6/Deep Caves | Identified Zio. Heavy Carapace 11197 | -6/Deep Caves | Found Zio. Weapon Casing 11208 | -6/Deep Caves | Found Zio. Heavy Carapace 11232 | -6/Deep Caves | Discovered new exit (range 6) 11341 | -6/Deep Caves | Triggered Deep Caves wall 11341 | -6/Deep Caves | Exposed GOLEM chamber 11344 | -6/Deep Caves | Found GOLEM Unit 11360 | -6/Deep Caves | Entered Proximity Caves 11433 | -5/Proximity Caves | Spotted B-75 Beast 11484 | -5/Proximity Caves | Discovered exit to Factory (range 6) 11486 | -5/Proximity Caves | Entered Factory 11486 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11488 | -5/Factory | Loaded intel: 26 terminal locations 11543 | -5/Factory | Discovered new exit (range 15) 11546 | -5/Factory | Discovered new exit (range 22) 11551 | -5/Factory | Identified exit to Factory 11811 | -5/Factory | Build established: Ninja 12019 | -5/Factory | Discovered new exit (range 16) 12022 | -5/Factory | Identified exit to Upper Caves 12073 | -5/Factory | Unchained authorized (QV-33N) 12077 | -5/Factory | Repaired Cld. VTOL Module 12106 | -5/Factory | Discovered exit to Factory (range 13) 12305 | -5/Factory | Entered Upper Caves 12436 | -5/Upper Caves | Discovered new exit (range 11) 12438 | -5/Upper Caves | Identified exit to Upper Caves 12488 | -5/Upper Caves | Learned location of Warlord (-4) 12556 | -5/Upper Caves | Learned Factory emergency access door positions 12565 | -5/Upper Caves | Entered another Upper Caves area 12572 | -5/Upper Caves | Learned Factory terminal intel 12589 | -5/Upper Caves | Discovered exit to Factory (range 11) 12638 | -5/Upper Caves | Build established: Scout 12755 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12802 | -5/Upper Caves | Destroyed 11 combat bots 12806 | -5/Upper Caves | Lost 3 parts (2n1u) 13067 | -5/Upper Caves | Spotted B-75 Beast 13141 | -5/Upper Caves | Learned Factory interactive machine intel 13422 | -5/Upper Caves | Discovered new exit (range 4) 13426 | -5/Upper Caves | Identified exit to Zhirov 13427 | -5/Upper Caves | Entered Zhirov 13430 | -5/Zhirov | Discovered new exit (range 3) 13431 | -5/Zhirov | Identified exit to Proximity Caves 13453 | -5/Zhirov | Met Zhirov 13477 | -5/Zhirov | Learned location of Quarantine (-2) 13477 | -5/Zhirov | Learned location of Testing (-3) 13477 | -5/Zhirov | Learned location of Command (-1) 13488 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13564 | -5/Zhirov | Found Alien Artifact 13580 | -5/Zhirov | Found Alien Artifact 13580 | -5/Zhirov | Identified Integrated Dissipator 13580 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14043 | -5/Zhirov | Entered Proximity Caves 14096 | -4/Proximity Caves | Build established: Golem 14380 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14385 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14981 | -4/Proximity Caves | Entered Factory 14981 | -4/Factory | Evolved 2 slots: Utility x2 14982 | -4/Factory | Identified exit to Extension 14984 | -4/Factory | Loaded intel: 55 interactive machine locations 14985 | -4/Factory | Loaded intel: 27 terminal locations 15180 | -4/Factory | Spotted B-86 Titan 15373 | -4/Factory | Identified exit to Upper Caves 15373 | -4/Factory | Identified exit to Armory 15433 | -4/Factory | Unchained authorized (CL-0N3) 15621 | -4/Factory | Cargo convoy interrupted 15622 | -4/Factory | Allied Derelicts emerged from ambush trap array 15624 | -4/Factory | Spotted Striker 15651 | -4/Factory | Destroyed Striker 15663 | -4/Factory | Lost 3 allies 15754 | -4/Factory | Destroyed 9 combat bots 15772 | -4/Factory | S-27 Virus reconstituted as Hotshot 15778 | -4/Factory | Spotted Hotshot 15823 | -4/Factory | Found Prototype Device 15823 | -4/Factory | Identified Adv. EM Shield 15841 | -4/Factory | Destroyed Hotshot 15841 | -4/Factory | Hotshot reconstituted as CL-0N3 15846 | -4/Factory | Found Prototype Processor 15846 | -4/Factory | Identified Exp. Core Analyzer 15860 | -4/Factory | Found Adv. EM Shield 15941 | -4/Factory | Discovered new exit (range 15) 15959 | -4/Factory | Identified Transdimensional Reconstructor 15959 | -4/Factory | Warped through subspace 15960 | -4/Factory | System corruption reached 10% 15981 | -4/Factory | First assault squad dispatched 16024 | -4/Factory | R-10 Processor reconstituted as Alpha 7 16027 | -4/Factory | Spotted Alpha 7 16147 | -4/Factory | Destroyed Alpha 7 16147 | -4/Factory | Alpha 7 reconstituted as CL-0N3 16241 | -4/Factory | Build established: Mutant 16345 | -4/Factory | Discovered new exit (range 18) 16375 | -4/Factory | T-07 Excavator reconstituted as Cetus Guard 16375 | -4/Factory | Core integrity fell below 50% 16376 | -4/Factory | Spotted Cetus Guard 16398 | -4/Factory | Core integrity fell below 20% 16403 | -4/Factory | Garrison activated, responded to threat 16408 | -4/Factory | System corruption reached 30% 16410 | -4/Factory | Entered Research 16410 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16438 | -3/Research | Lost 12 parts (1p4n5u2w) 16701 | -3/Research | Discovered new exit (range 10) 16733 | -3/Research | Found Unknown Device 16733 | -3/Research | Identified Quantum Capacitor 16747 | -3/Research | Found Gamma Bomb Array 17126 | -3/Research | System corruption reached 10% 17170 | -3/Research | Lost 13 parts (2p5n4u2w) 17175 | -3/Research | Entered another Research area 17175 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17258 | -2/Research | Spotted B-90 Cyclops 17390 | -2/Research | Spotted B-90 Cyclops 17478 | -2/Research | Destroyed B-90 Cyclops 17693 | -2/Research | Discovered new exit (range 5) 17694 | -2/Research | Discovered new exit (range 15) 17696 | -2/Research | Identified exit to Access 17835 | -2/Research | Found Prototype Launcher 17835 | -2/Research | Identified Ragnarok Missile Launcher 17890 | -2/Research | Spotted Executioner 17891 | -2/Research | Cargo convoy interrupted 17891 | -2/Research | Entered Access 17891 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 18141 | -1/Access | First assault squad dispatched 18330 | -1/Access | Energy Cycler disabled 18372 | -1/Access | Build established: Scavenger-Gunner 18443 | -1/Access | Found Prototype Device 18444 | -1/Access | Identified Exp. Thermal Defense Suite 18602 | -1/Access | Found Prototype Processor 18602 | -1/Access | Identified Exp. Terrain Scan Processor 18615 | -1/Access | Found Exp. Terrain Scan Processor 18850 | -1/Access | Garrison activated, responded to threat 18935 | -1/Access | System corruption reached 10% 19035 | -1/Access | Lost 12 parts (3p5u4w) 19106 | -1/Access | Lost 4 parts (1p2u1w) 19181 | -1/Access | Discovered new exit (range 9) 19182 | -1/Access | Identified exit to Command 19183 | -1/Access | Entered Command 19201 | -1/Command | Spotted B-99 Colossus 19315 | -1/Command | Phase Generator disabled 19392 | -1/Command | Build established: Scavenger-Sprinter 19420 | -1/Command | Spotted Alpha 7 19425 | -1/Command | Spotted Alpha 7 19426 | -1/Command | Spotted Striker 19426 | -1/Command | Spotted Striker 19426 | -1/Command | Spotted Executioner 19427 | -1/Command | Spotted Executioner 19427 | -1/Command | Spotted Executioner 19427 | -1/Command | Spotted Executioner 19427 | -1/Command | Spotted B-99 Colossus 19427 | -1/Command | Spotted B-99 Colossus 19430 | -1/Command | Discovered new exit (range 8) 19430 | -1/Command | Identified exit to Surface 19431 | *** | Escaped! Last Messages --------------- 19428_ Executioner destroyed. 19428_ Slug penetrates Alpha 7. 19428_ Terminal disabled. 19428_ Penetrated by Slug. 19428_ Slug penetrates Terminal. 19428_ Penetrated by Slug. 19428_ Slug penetrates Wall. 19428_ Slug penetrates Executioner. 19428_ Slug penetrates Striker. 19428_ Knocked back. 19428_ Penetrated by Slug. 19428_ Slug penetrates Door. 19428_ Acquired 6 matter. 19430_ The Access Shell folds into the floor. 19430_ EXIT=FOUND 19430_ Slug penetrates Wall. 19430_ Slug penetrates B-99 Colossus. 19430_ B-99 Colossus suffers critical hit (Destroy). 19430_ EXIT=IDENTIFIED: SURFACE 19431_ The unstable cave ceiling collapses. 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E #??# "" ???? #??# | | ?# #????# T#???# ##??# #??? ???# | | ?# #????# ""#???# #??? ?#??? ???# | | ? #????# * ""#???##E ##??? ????????# | | #????# ""#???# #???? ????????# | | #????# #?#### ####??#######????????# | | #????# #?# BB BB #????????????#????? | | ## #????########?# BB BB #????????????# ???? | | ?# #?????????????# #????????????# ??## | | ?# ??????????????# #????????????# | | ?# ??????????????# #????????????# ??## | | ?# ??????????????# "" #????????????# ??# | | ? ??????????????# "@ #????????????# #?# | | ? ??????????????# #????????????# #?# | | ? ??????????????# #??????????### ### | | ?] ??????????????# #??????????# ## | | ??????????????????# #??????????# "" | | ??????????????????# #??????????# "T | | ??????????????????##############??????????# | | ??????????????????????????????????????????# ## | | ?????????????????????????????????????????####+#### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????################## "" | | ????????????????????????# R k + """" | | ???????????????????###### ############# """" | | ???????????????????# ## #???????????# "" | | ???????????????????# #???????????# | | ???????????????????# ## #???????????# = | | ???????????????????## ###/##/###?????????######### | | ????????????????????# # #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# + "" #?????????????????? | | ????????????????????# # """" #?????????????????? | | ????????????????????# # """ #?????????????????? | | ????????????????????# # "" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 65 Energy Capacity 2340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EX 15 Resistance: EM 50 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 90 Utility Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Utility Shielding | -8/Storage | Hacked Lgt. Neutrino Core | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Visual Processing Unit | -7/Factory | Extracted Missile Launcher | -7/Factory | Extracted Hpw. Shotgun | -7/Factory | Extracted Hvy. Rocket Launcher | -7/Factory | Extracted Flak Cannon | -7/Factory | Extracted Hvy. Particle Cannon | -7/Factory | Extracted Flak Gun | -7/Factory | Extracted Adv. ECM Suite | -7/Factory | Extracted Hacking Suite | -7/Factory | Extracted Imp. Cooling System | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Lrn. Missile Launcher | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Imp. Launcher Guidance Computer | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Imp. Utility Shielding | x2 | -7/Factory S-27 Virus | x4 | -7/Factory | Preloaded W-25 Informer | x2 | -7/Factory | Preloaded Hvy. Rocket Launcher | x1 | -7/Factory Repaired ---------- Cld. VTOL Module | 38% | -6/Factory Adv. Powered Armor | 51% | -6/Factory | Broken Cld. VTOL Module | 8% | -5/Factory Studied --------- Lgt. Deuterium Engine | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Arm. Leg | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hackathon Pirate Challenges ------------ None Game ------ Seed GunOpticalBlaster Manual? 0 Play Time 04:52:51 Cumulative 909.8 hours Start 2025.10.24 @ 00:28:48 End 2025.10.25 @ 23:39:37 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 285 Adventurer 2 Explorer 0 Win Type 0 Total 61 Types 19/11/14/1/1/1/11/1/0/2 Lore% 96 Gallery% 94 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3b9ba07-d557-4f15-9160-0b9fb4e4b2f5