Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.26 @ 12:54:14 Player: Damek Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (657) 657 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2627 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Beam Cannon > --- INVENTORY (12) --- Light Ion Engine Improved Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Structural Scanner Improved Sensor Array Utility Shielding Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Backup Propulsion I > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Rocket Launcher Great Maul > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Structural Scanner Improved Sensor Array Utility Shielding Beam Cannon Light Assault Rifle Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 38 | 8 4 18 5 3 Power 6 | 1 1 3 . 1 Engine 5 | 1 . 3 . 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 14 | 2 . 8 4 . Treads 3 | . . 3 . . Leg 6 | 2 . 4 . . Wheel 4 | . . . 4 . Hover 1 | . . 1 . . Flight . | . . . . . Utility 8 | 2 2 2 . 2 Device 1 | . 1 . . . Storage 4 | 2 1 1 . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 10 | 3 1 5 1 . Energy Gun 3 | 2 . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 10 | . 1 2 7 . Power 1 | . 1 . . . Propulsion 5 | . . 1 4 . Utility 1 | . . . 1 . Weapon 3 | . . 1 2 . Highest Loss Streak 7 | . 1 1 7 . Average Slot Usage (%) 91 | . 100 92 67 66 Engine 9 | . 10 7 11 9 Core 2 | . 3 3 . . Treads 6 | . . 11 16 . Leg 19 | . 28 18 . . Wheel 2 | . . . 4 36 Hover 4 | . . 9 5 . Device 5 | . 10 3 . . Storage 13 | . 17 11 11 9 Protection 3 | . . 7 4 . Energy Gun 4 | . 11 . . . Ballistic Gun 7 | . 14 3 . . Launcher 4 | . 2 5 5 . Impact Weapon 5 | . . 10 5 . Naked Turns . | . . . . . Heaviest Build 51 | 15 26 51 51 43 Greatest Support 64 | 20 20 60 64 64 Greatest Overweight (x) 14 | . 1 5 14 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 12 | 8 10 12 12 12 Average Capacity 9 | 6 8 10 12 12 Most Carried 11 | 3 10 11 10 11 Average Carried 7 | 1 6 8 9 9 Final Capacity 12 | 8 10 12 12 12 Final Carried 10 | 2 10 10 9 10 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 756 | 283 96 223 124 30 Remotely . | . . . . . Salvage Created 1279 | 59 460 662 58 40 Parts 64 | 1 13 43 4 3 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 4 | . 2 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 19 | . 8 11 . . Guns 11 | . 4 7 . . AOE 7 | . 4 3 . . Classes Destroyed 10 | 1 1 7 . 1 Worker 1 | . . 1 . . Builder 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 6 | 1 1 3 1 . Mechanic 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 6 | . . 6 . . Grunt 10 | . 8 2 . . Brawler 1 | . . 1 . . Sentry 2 | . . 2 . . Best Kill Streak 6 | 1 3 6 1 1 Combat Bots Only 4 | . 3 4 . . Max Kills in Single Turn 4 | 1 1 4 1 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1476 | . 447 399 630 . Core 309 | . 114 77 118 . Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 54 . 51 . Volleys Fired 97 | 3 47 36 8 3 Largest 2 | 2 2 1 1 1 Hottest 60 | 60 60 40 60 60 Shots Fired 112 | 6 59 36 8 3 Gun 94 | 6 55 33 . . Cannon 4 | . . . 1 3 Launcher 14 | . 4 3 7 . Special . | . . . . . Kinetic 71 | 3 45 23 . . Thermal 17 | 3 10 . 1 3 Explosive 14 | . 4 3 7 . Electromagnetic 10 | . . 10 . . Robot Hit Streak 30 | 2 30 9 14 17 Robot Miss Streak 2 | 2 1 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 104 | 3 51 39 8 3 Core Hits 62 | 2 26 23 9 2 Critical Hits 2 | . 2 . . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Melee Attacks 12 | . . 12 . . Impact 12 | . . 12 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . 5 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2125 | 40 711 1159 162 53 Guns 674 | 40 411 223 . . Cannons 71 | . . . 18 53 Explosions 754 | . 300 310 144 . Melee 626 | . . 626 . . Ramming . | . . . . . Kinetic 476 | 17 320 139 . . Thermal 185 | 23 91 . 18 53 Explosive 754 | . 300 310 144 . Electromagnetic 84 | . . 84 . . Impact 626 | . . 626 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Effects 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 162 | . . 141 21 . Projectiles . | . . . . . Explosions 21 | . . . 21 . Melee 141 | . . 141 . . Knockbacks 3 | . . 3 . . Impact 3 | . . 3 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 80 | . . 38 42 . Shots 4 | . . 2 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 109 | 20 109 15 16 30 Average Temperature 19 | 13 32 4 12 15 Received Heat Transfer 492 | . 330 162 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 5 . . Impact Corruptions 6 | . . 6 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 398 | 50 200 . 37 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 253 | 5 159 253 59 53 Average Influence 59 | 1 35 107 28 32 Maximum Alert Level 1 | . . 1 . . Low Security (%) 93 | 100 100 83 100 100 Level 1 6 | . . 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 11 12 7 6 Peak Tracking Total 4 | . 3 4 3 3 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 4 2 . . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 5 11 . . Successful 11 | . 4 7 . . Failed 5 | . 1 4 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations 9 | . . 9 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Branch Access Points 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Assault Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 7 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Refit 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 78 | . . 78 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1552 | 112 615 594 167 64 Spaces Moved 839 | 80 362 279 70 48 Core 16 | 8 . . 8 . Treads 132 | . . 91 41 . Legs 610 | 72 362 176 . . Wheels 69 | . . . 21 48 Hover 12 | . . 12 . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 142 | 113 133 153 205 100 Slowest Speed 750 | 120 150 510 750 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 22 | 5 59 24 20 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . 25 34 24 . Melee . | . . . . . Projectile . | . . . . . AOE 83 | . 25 34 24 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1076 | 93 444 396 82 61 Wait 34 | . 11 20 . 3 Move 835 | 79 361 278 69 48 Hop . | . . . . . Pick Up 33 | 2 15 14 . 2 Fast Attach 21 | 7 2 7 4 1 Attach 16 | 1 2 10 1 2 Detach 11 | 1 1 7 . 2 Swap 1 | . . 1 . . Drop 16 | . 5 11 . . Fire 97 | 3 47 36 8 3 Melee 12 | . . 12 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 445 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x2 859 | -9/Materials | Repaired Aluminum Leg 859 | -9/Materials | Repaired Aluminum Leg 885 | -9/Materials | Repaired Aluminum Leg? 1248 | -9/Materials | Discovered new exit (range 15) 1322 | -9/Materials | Entered Mines 1368 | -9/Mines | Build established: Scavenger-Mutant 1374 | -9/Mines | Discovered new exit (range 14) 1383 | -9/Mines | Assembled infested the area 1403 | -9/Mines | Crushed by falling debris 1434 | -9/Mines | Lost 7 parts (4n1u2w) 1489 | -9/Mines | Entered Materials 1489 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1553 | -8/Materials | Self-destructed Last Messages --------------- 01492_ O-16 Technician uses terminal to summon reinforcements. 01492_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 01492_ O-16 Technician locks terminal. 01511_ W-25 Informer distress signal alerts nearby ally. 01511_ K-01 Serf cleans the Terminal. 01512_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01512_ O-24 Administrator uses terminal to summon reinforcements. 01512_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01512_ O-24 Administrator locks terminal. 01514_ K-01 Serf cleans the Terminal. 01515_ Imp. Signal Interpreter melted. 01515_ Imp. Hover Unit melted. 01515_ W-25 Informer destroyed. 01523_ Acquired Lgt. Deuterium Engine. 01527_ Acquired Visual Processing Unit. 01530_ Acquired Terrain Scan Processor. 01531_ Discarded Terrain Scan Processor. 01533_ Acquired 30 matter. 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