Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 01:42:53 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1010) 1010 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 5830 Bonus ------- Follower Combat Kills 135 Cogmind --------- Core Integrity 0/1000 Matter 159/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Fission Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Triangulator Seismic Detector Cloaking Device Light Armor Plating Thermal Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Fission Core Plasma Cannon Assault Cannon [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 8 | . . . 2 . . 2 . . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 56 | 7 1 1 6 1 8 13 1 1 8 9 Power 12 | 1 . 1 . 1 1 2 . 1 3 2 Engine 5 | 1 . 1 . 1 1 1 . . . . Core 7 | . . . . . . 1 . 1 3 2 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . 3 . 3 6 . . . 3 Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 8 | . . . 3 . 3 . . . . 2 Hover 1 | . . . . . . . . . . 1 Flight 6 | . . . . . . 6 . . . . Utility 13 | 2 1 . 3 . 1 1 1 . 3 1 Device 7 | 1 . . 1 . . 1 . . 3 1 Storage 2 | 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 3 | . . . 2 . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 . . . . 3 4 . . 2 3 Energy Gun 4 | 2 . . . . 1 1 . . . . Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 4 | . . . . . 1 3 . . . . Ballistic Cannon 3 | . . . . . . . . . 1 2 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 37 | . . . 3 . 3 18 . . 6 7 Power 4 | . . . . . 1 2 . . 1 . Propulsion 15 | . . . 2 . 1 7 . . 2 3 Utility 9 | . . . 1 . . 3 . . 3 2 Weapon 9 | . . . . . 1 6 . . . 2 Highest Loss Streak 12 | . . . 3 . 2 12 . . 3 5 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 69 | . 100 100 91 100 90 35 46 46 39 15 Engine 6 | . 14 14 11 11 8 1 . . . . Core 1 | . . . . . . 2 7 7 4 . Treads 7 | . 28 28 5 . . . . . . . Wheel 8 | . . . 16 22 27 4 . . . . Flight 4 | . . . . . . 10 23 23 15 3 Device 10 | . 14 14 10 11 9 1 7 7 14 9 Storage 6 | . 14 14 11 11 9 4 . . . . Hackware 2 | . . . . . 7 1 . . . . Protection 5 | . . . 14 22 10 1 7 7 3 . Energy Gun 11 | . 28 28 22 22 9 1 . . . . Ballistic Gun 2 | . . . . . 8 4 . . . . Peak Build Rating 27 | 7 8 8 10 12 17 17 11 11 27 16 Average Rating 10 | 6 7 8 8 10 15 7 11 11 15 8 On Entrance 9 | . 7 8 8 10 12 17 11 11 11 9 Naked Turns 45 | . . . . . . . . . . 45 Heaviest Build 37 | 14 29 29 33 35 37 33 9 9 12 10 Greatest Support 42 | 40 40 40 40 22 42 42 12 12 12 11 Greatest Overweight (x) 7 | . . . 1 1 1 7 . . 1 3 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 7 10 15 15 15 15 10 5 5 5 5 Most Carried 11 | 4 10 11 10 9 10 9 4 3 5 5 Average Carried 6 | 2 7 10 7 7 9 5 3 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Final Carried 10 | 4 10 10 7 9 9 4 3 3 5 2 Class Distribution -------------------- 80% | Mutant 17% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Matter Collected 674 | 270 10 10 55 10 25 103 45 37 74 35 Remotely . | . . . . . . . . . . . Salvage Created 1085 | 155 262 83 132 . 184 92 . . 71 106 Parts 73 | 23 9 6 4 . 16 6 . . 6 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 26 | . 6 4 3 . 5 4 . . 1 3 Guns 21 | . 5 4 3 . 5 4 . . . . Cannons 4 | . . . . . . . . . 1 3 Classes Destroyed 8 | 2 1 2 1 . 1 . . . 1 . Worker 2 | 1 . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 9 | 8 . . . . . . . . 1 . Swarmer 9 | . . 2 . . 3 4 . . . . Grunt 10 | . 6 1 2 . 1 . . . . . Sentry 2 | . . . 1 . 1 . . . . . Programmer 4 | . . . . . . . . . 1 3 Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 6 | 2 4 2 1 . 6 4 . . 1 3 Combat Bots Only 4 | . 4 2 1 . 4 4 . . 1 3 Max Kills in Single Turn 2 | 2 1 1 1 . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 456 | . 38 17 19 . 51 142 7 . 45 137 Missed 157 | . 14 5 2 . 18 48 6 . 16 48 Damage Taken 4414 | . 350 122 247 . 321 1431 . . 386 1557 Core 1830 | . 61 . 24 . 32 518 . . 184 1011 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 52 | . . . 4 . 6 42 . . . . Core Remaining (%) 77 | 100 . 75 . 94 94 . . 26 78 . Volleys Fired 130 | 13 26 18 9 . 16 31 . . 2 15 Largest 2 | 2 2 2 2 . 2 2 . . 1 1 Hottest 90 | 90 90 90 90 . 90 88 . . 80 80 Shots Fired 211 | 26 52 36 17 . 26 38 . . 2 14 Gun 193 | 26 52 36 17 . 24 38 . . . . Cannon 16 | . . . . . . . . . 2 14 Launcher 2 | . . . . . 2 . . . . . Special . | . . . . . . . . . . . Kinetic 64 | . . . . . 14 36 . . 1 13 Thermal 145 | 26 52 36 17 . 10 2 . . 1 1 Explosive 2 | . . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 3 6 3 12 . 5 7 . . 4 7 Robot Miss Streak 7 | 3 2 4 3 . 4 7 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 1 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . Shots Hit Robots 114 | 12 33 8 13 . 12 23 . . 2 11 Core Hits 67 | 9 14 6 7 . 11 12 . . 2 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 4 | . 1 . . . . 1 . . . 2 Burn 1 | . 1 . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . Blast 2 | . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1774 | 152 413 100 174 . 229 326 . . 56 324 Guns 1324 | 152 408 99 174 . 172 319 . . . . Cannons 378 | . . . . . . . . . 56 322 Explosions 57 | . . . . . 57 . . . . . Melee . | . . . . . . . . . . . Ramming 15 | . 5 1 . . . 7 . . . 2 Kinetic 745 | . . . . . 123 307 . . 23 292 Thermal 957 | 152 408 99 174 . 49 12 . . 33 30 Explosive 57 | . . . . . 57 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 3 . . . . 10 Average Corruption 2 | . . . . . 1 . . . . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . 6 . . . . 7 Message Errors 3 | . . . . . 3 . . . . . Matter Fused 2 | . . . . . 1 . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 . . . . 3 Data Loss (major) 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . 3 . . . 1 Shots . | . . . . . . . . . . . Rammed 5 | . 2 1 . . . 1 . . . 1 Targets Rammed 5 | . 2 1 . . . 1 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 399 | 64 399 302 115 . 57 23 . . 32 . Average Temperature 102 | 27 166 115 47 . 17 9 . . 14 . Received Heat Transfer 955 | . 213 76 114 . 63 345 . . 72 72 Effects 1 | . 1 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 6 | 2 2 . 2 . . . . . . . Heat Transferred 2554 | 397 1165 272 459 . 124 37 . . 50 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Peak Influence 192 | 45 170 80 163 63 192 116 . . 119 168 Initial 86 | . . 5 31 63 24 86 . . 39 53 Average 51 | 18 51 62 64 63 36 63 . . 52 82 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 3 3 . . 3 . Investigation 4 | . 1 . . . 2 . . . 1 . Extermination 1 | . . . . . . . . . 1 . Reinforcement 4 | . 1 . . . 1 1 . . 1 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Distress Signals 6 | . 4 . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 16 5 8 . 10 15 5 . 11 19 Peak Tracking Total 7 | . 5 3 2 . 7 7 5 . 5 6 Tactical Retreats 12 | . 1 1 . . . 2 1 . 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Traps Triggered 3 | . 1 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Disabled 3 | . . . . . 2 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Accessed 8 | . 2 . 1 . 4 . . . 1 . Terminals 8 | . 2 . 1 . 4 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . 5 . 2 . 12 . . . 2 . Successful 3 | . . . 1 . 2 . . . . . Failed 18 | . 5 . 1 . 10 . . . 2 . Catastrophic 5 | . 1 . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 5 . 2 . 7 . . . 3 . Terminals 21 | . 5 . 2 . 12 . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . 1 . 2 . . . . . Record 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . 1 . 4 . . . 1 . Full Trace Events 5 | . 1 . . . 3 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 1 1 1 . . . . Highest-Rated Group 47 | . . 47 47 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . 11 . 16 1 . . . . Total Damage 341 | . . . 172 . 169 . . . . . Kills 6 | . . . 3 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Turns Passed 3885 | 407 467 399 239 60 894 183 110 19 643 464 Spaces Moved 3493 | 226 229 195 183 58 393 173 374 59 983 620 Core 156 | 6 . . . . . 1 . . . 149 Treads 680 | 220 229 195 36 . . . . . . . Legs . | . . . . . . . . . . . Wheels 626 | . . . 147 58 393 21 . . . 7 Hover 1 | . . . . . . . . . . 1 Flight 2030 | . . . . . . 151 374 59 983 463 Fastest Speed 26 | 50 160 160 95 100 82 26 29 29 29 35 Average Speed 71 | 157 160 160 109 100 95 45 29 29 36 43 Slowest Speed 435 | 160 160 160 160 100 98 435 29 29 115 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 19 | . . . . . . 2 3 . 13 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 8 43 33 17 27 25 5 56 9 25 16 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . 1 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 2 | . . . . . 2 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total 4638 | 249 277 246 203 59 886 240 371 59 1252 796 Wait 946 | . 13 31 5 . 465 20 . . 264 148 Move 3446 | 225 228 194 182 57 392 168 367 58 957 618 Hop 18 | . . . . . . 2 3 . 12 1 Pick Up 22 | 4 6 . 1 1 4 3 . . 3 . Fast Attach 21 | 7 . . . . 1 6 . . 5 2 Attach 26 | . . . 5 . 5 7 1 . 1 7 Detach 8 | . . . . . 1 . . . 3 4 Swap 9 | . 1 1 1 1 2 . . 1 2 . Drop 7 | . 1 1 . . . 2 . . 3 . Fire 130 | 13 26 18 9 . 16 31 . . 2 15 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . Crush 3 | . 2 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 408 | -11/Scrapyard | Entered Materials 409 | -10/Materials | Build established: Mutant 851 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Entered Mines 1028 | -10/Mines | Excavation squad dispatched 1028 | -10/Mines | A large section of the Mines collapsed 1206 | -10/Mines | Discovered new exit (range 10) 1274 | -10/Mines | Entered Materials 1274 | -9/Materials | Accompanied by 2 allies 1274 | -9/Materials | Evolved 2 slots: Utility x2 1279 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1371 | -9/Materials | Lost 3 parts (2n1u) 1429 | -9/Materials | Identified exit to Mines 1513 | -9/Materials | Entered Mines 1513 | -9/Mines | Accompanied by 1 ally 1561 | -9/Mines | Discovered new exit (range 11) 1573 | -9/Mines | Entered Materials 1573 | -8/Materials | Accompanied by 1 ally 1573 | -8/Materials | Evolved 2 slots: Propulsion x2 2441 | -8/Materials | Discovered new exit (range 14) 2467 | -8/Materials | Entered Factory 2467 | -7/Factory | Accompanied by 1 ally 2467 | -7/Factory | Evolved 2 slots: Utility x2 2546 | -7/Factory | Garrison activated, responded to threat 2547 | -7/Factory | Lost 12 parts (2p4n3u3w) 2558 | -7/Factory | Core integrity fell below 50% 2600 | -7/Factory | Lost 3 parts (3w) 2639 | -7/Factory | Discovered new exit (range 16) 2641 | -7/Factory | Lost 3 parts (3n) 2650 | -7/Factory | Entered Lower Caves 2724 | -7/Lower Caves | Spotted B-75 Beast 2755 | -7/Lower Caves | Discovered new exit (range 15) 2760 | -7/Lower Caves | Entered another Lower Caves area 2769 | -7/Lower Caves | Learned Factory emergency access door positions 2778 | -7/Lower Caves | Discovered new exit (range 5) 2779 | -7/Lower Caves | Entered Factory 2779 | -6/Factory | Evolved 2 slots: Utility x2 2920 | -6/Factory | Build established: Scavenger-Sprinter 3229 | -6/Factory | Lost 3 parts (1n2u) 3382 | -6/Factory | Discovered new exit (range 15) 3422 | -6/Factory | Entered another Factory area 3422 | -5/Factory | Evolved 2 slots: Utility x2 3423 | -5/Factory | Identified exit to Extension 3481 | -5/Factory | Spotted B-75 Beast 3589 | -5/Factory | Build established: Mutant 3783 | -5/Factory | System corruption reached 10% 3795 | -5/Factory | Core integrity fell below 50% 3854 | -5/Factory | Core integrity fell below 20% 3857 | -5/Factory | Lost 5 parts (1n2u2w) 3886 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03782_ P-70 Sage Imp. Heat Sink blasted off. 03785_ Assault Cannon destroyed. 03785_ Antigrav System destroyed. 03787_ System corrupted: Plasma Cannon failed to cycle. 03788_ R-10 Processor collects Seismic Detector. 03789_ P-70 Sage destroyed. 03790_ System corrupted: Substantial component data lost. 03790_ Acquired 31 matter. 03794_ Penetrated by Slug. 03810_ System corrupted: Component data lost. 03814_ Penetrated by Slug. 03814_ Plasma Cannon destroyed. 03818_ Penetrated by Slug. 03820_ Slammed into K-01 Serf. 03821_ K-01 Serf cleans the Subcomponent Replicator. 03825_ K-01 Serf cleans the Construction Platform. 03826_ Triangulator destroyed. 03829_ System corrupted: Matter fused (-8). 03849_ System corrupted: Component data lost. 03870_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@ s #???????????????????? | | ???????????????????###### ss#???????????????????? | | ???????????????????# + s *#???????????????????? | | ???????????????????# #### s #???????????????????? | | ???????????????????# #??######???????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #?????????>?????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ??????????????#????# #???????????????????????????? | | ??????????????# ??# #???????????????????????????? | | ????########### # ###?????????????????????????? | | ????# # ! + #?????????????????????????? | | ????# # # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegSmartbombDissipator Manual? 0 Play Time 00:35:17 Cumulative 21.7 hours Start 2025.04.17 @ 01:06:20 End 2025.04.17 @ 01:42:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9db6aacf-3521-4577-85f9-4d066dbee865