Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 18:07:39 Player: Tophor Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (418) 418 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1428 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 227/265 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter Targeting Computer Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Sensor Array Targeting Computer Targeting Computer > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Signal Interpreter Targeting Computer Small Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Sensor Array Processor Targeting Computer Weapon Light Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 4 7 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 3 | . 2 1 Utility 4 | . 2 2 Device 1 | . . 1 Storage . | . . . Processor 3 | . 2 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 3 2 Energy Gun 1 | . 1 . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 2 | . . 2 Propulsion 5 | . 2 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 83 78 Engine 12 | . 14 9 Wheel 13 | . 21 . Flight 9 | . 4 17 Device 3 | . . 9 Processor 21 | . 15 31 Energy Gun 3 | . 5 . Ballistic Gun 8 | . 14 . Ballistic Cannon 8 | . 8 9 Naked Turns . | . . . Heaviest Build 8 | 5 8 8 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | . 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 591 | 252 193 146 Remotely . | . . . Salvage Created 481 | 46 159 276 Parts 35 | 3 14 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | 1 7 4 Guns 2 | 1 1 . Cannons 10 | . 6 4 Classes Destroyed 6 | 1 2 3 Worker 1 | . . 1 Recycler 1 | . . 1 Watcher 4 | . 1 3 Swarmer 4 | . 3 1 Grunt 6 | 1 4 1 Sentry 2 | . . 2 Best Kill Streak 6 | 1 6 4 Combat Bots Only 5 | 1 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 129 | 4 22 103 Missed 34 | 1 4 29 Damage Taken 1072 | 31 200 841 Core 439 | . 35 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 93 | 100 86 . Volleys Fired 71 | 4 21 46 Largest 2 | 1 2 1 Hottest 63 | 20 60 63 Shots Fired 91 | 4 41 46 Gun 26 | 4 22 . Cannon 65 | . 19 46 Launcher . | . . . Special . | . . . Kinetic 88 | 4 40 44 Thermal 1 | . 1 . Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 10 | 2 10 7 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | 3 27 32 Core Hits 23 | 2 10 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Blast 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1013 | 37 411 565 Guns 184 | 37 147 . Cannons 829 | . 264 565 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 991 | 37 411 543 Thermal . | . . . Explosive . | . . . Electromagnetic 22 | . . 22 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 3 3 Impact . | . . . Kinetic 6 | . 3 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 25 | . 25 23 Average Temperature 8 | . 8 9 Received Heat Transfer 312 | 18 75 219 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 180 | 20 180 150 Initial 13 | . 13 5 Average 59 | 3 57 73 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | 1 12 13 Peak Tracking Total 7 | 1 4 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 26 | . 22 4 Successful 16 | . 12 4 Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 9 | . 9 . Record 8 | . 8 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 763 | 59 426 278 Spaces Moved 873 | 60 469 344 Core 63 | 19 13 31 Treads . | . . . Legs . | . . . Wheels 355 | 41 314 . Hover . | . . . Flight 455 | . 142 313 Fastest Speed 37 | 50 37 37 Average Speed 58 | 70 68 41 Slowest Speed 150 | 80 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 2 2 Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 7 57 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1031 | 72 527 432 Wait 50 | . 22 28 Move 864 | 59 465 340 Hop 3 | . 1 2 Pick Up 19 | 5 10 4 Fast Attach 3 | . 1 2 Attach 14 | 4 5 5 Detach . | . . . Swap 1 | . 1 . Drop 6 | . 1 5 Fire 71 | 4 21 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 8) 60 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Repaired Lgt. Cannon 358 | -10/Materials | Discovered new exit (range 8) 476 | -10/Materials | Central database locked down 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Utility x2 562 | -9/Materials | Discovered new exit (range 16) 571 | -9/Materials | Identified exit to Mines 716 | -9/Materials | Core integrity fell below 50% 739 | -9/Materials | Core integrity fell below 20% 764 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 2 matter. Acquired 14 matter. Lgt. Ion Engine destroyed. Y-45 Defender suffers critical hit (Blast). Critical hit (Burn: +37). Flight Unit destroyed. S-10 Pest destroyed. G-34 Mercenary knocked back. G-34 Mercenary destroyed. Flight Unit destroyed. Lgt. Cannon destroyed. Imp. Sensor Array destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. EM Pulse Cannon destroyed. Mining Laser destroyed. Acquired Imp. Ion Engine. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Beam Rifle. 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""" ? ?????# #????????? | | ??????????########???????# #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# #??????" # | | ?????????????????????????# #?????"" # | | ????????????????????????## ####? ? | | ????????????????????????#[! # ?? | | ????????????????????????# # ??? | | ????????????????????????# + ????? | | ????????????????????????# [ #?????? | | ????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 10 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed ComponentMissileLoader Manual? 0 Play Time 00:21:35 Cumulative 2.9 hours Start 2024.04.05 @ 17:46:40 End 2024.04.05 @ 18:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39c2a92e-aaaf-4270-88e3-4168ad3c8bd9