Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 12:03:08 Player: agrue8u Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2437) 2437 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4790 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 592/625 System Corruption 0% Temperature Cool (512) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Large Battery > --- WEAPON (2) ------- Lightning Gun High-powered Shotgun > --- INVENTORY (12) --- Light Ion Engine Light Ion Engine Light Nuclear Core Medium Matter Pod (100) Lightning Gun Heavy Laser Advanced Beam Cannon Assault Cannon Assault Cannon Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Large Battery Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Medium Matter Pod Lightning Gun Lightning Gun Heavy Laser Advanced Beam Cannon High-powered Shotgun Assault Cannon Assault Cannon [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Autogun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 128 | 5 14 33 74 2 Power 24 | 1 1 5 17 . Engine 18 | 1 1 5 11 . Core 6 | . . . 6 . Reactor . | . . . . . Propulsion 32 | 2 . 9 21 . Treads 9 | . . . 9 . Leg 23 | 2 . 9 12 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | . 7 2 11 . Device 6 | . 1 2 3 . Storage 13 | . 6 . 7 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 52 | 2 6 17 25 2 Energy Gun 14 | 1 2 4 6 1 Energy Cannon 4 | . . . 4 . Ballistic Gun 24 | 1 2 9 11 1 Ballistic Cannon . | . . . . . Launcher 6 | . 2 4 . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . 1 13 16 . Power 9 | . . 4 5 . Propulsion 9 | . . 4 5 . Utility 1 | . . . 1 . Weapon 11 | . 1 5 5 . Highest Loss Streak 8 | . 1 8 5 . Average Slot Usage (%) 90 | . 94 92 86 90 Engine 10 | . 14 10 9 9 Core 2 | . . . 5 9 Treads 6 | . . . 15 27 Leg 21 | . 28 27 14 9 Device 12 | . 8 22 6 . Storage 12 | . 14 11 12 18 Hackware 2 | . . . 5 . Energy Gun 5 | . 6 8 1 13 Energy Cannon 2 | . . . 5 . Ballistic Gun 11 | . 19 12 6 4 Naked Turns . | . . . . . Heaviest Build 57 | 7 23 38 57 54 Greatest Support 66 | 20 20 30 66 66 Greatest Overweight (x) 12 | . 1 1 12 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 4 10 10 12 12 Average Capacity 9 | 4 6 10 10 12 Most Carried 12 | 3 6 10 12 12 Average Carried 7 | . 4 8 8 12 Final Capacity 12 | 4 10 10 12 12 Final Carried 12 | 1 6 10 12 12 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 21% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1925 | 245 169 574 937 . Remotely . | . . . . . Salvage Created 3081 | 30 227 931 1845 48 Parts 176 | 4 10 74 87 1 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled 45 | . . 32 13 . Retrieved Matter 235 | . . 94 141 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 62 | 1 7 23 30 1 Melee 8 | . . . 8 . Guns 37 | 1 4 19 12 1 Cannons 9 | . . . 9 . AOE 7 | . 3 4 . . Classes Destroyed 11 | 1 2 4 4 . Worker 4 | . . . 4 . Builder 4 | . . 3 1 . Tunneler 2 | . . 2 . . Recycler 6 | . . 2 4 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 5 | . 2 1 2 . Swarmer 15 | . 3 7 5 . Grunt 34 | 1 4 9 19 1 Duelist 1 | . . . 1 . Sentry 12 | . . 7 5 . Best Kill Streak 10 | 1 3 10 8 1 Combat Bots Only 8 | 1 3 8 7 1 Max Kills in Single Turn 3 | 1 3 2 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 1 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4715 | 23 299 1681 2225 487 Core 1074 | 11 81 364 387 231 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 95 63 9 . . Volleys Fired 208 | 2 25 81 90 10 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 70 95 130 124 Shots Fired 366 | 4 47 138 157 20 Gun 304 | 4 45 124 111 20 Cannon 46 | . . . 46 . Launcher 16 | . 2 14 . . Special . | . . . . . Kinetic 183 | 2 30 73 75 3 Thermal 147 | 2 15 45 78 7 Explosive 16 | . 2 14 . . Electromagnetic 20 | . . 6 4 10 Robot Hit Streak 15 | 3 15 11 13 7 Robot Miss Streak 5 | . 3 3 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 283 | 3 27 98 141 14 Core Hits 133 | 2 19 50 60 2 Critical Hits 5 | . . . 5 . Critical Kills 4 | . . . 4 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 41 | . . . 41 . Impact 21 | . . . 21 . Slashing 20 | . . . 20 . Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5958 | 37 481 1714 3679 47 Guns 2752 | 37 324 1199 1145 47 Cannons 786 | . . . 786 . Explosions 672 | . 157 515 . . Melee 1748 | . . . 1748 . Ramming . | . . . . . Kinetic 1598 | 12 164 602 795 25 Thermal 1811 | 25 160 534 1092 . Explosive 672 | . 157 515 . . Electromagnetic 129 | . . 63 44 22 Impact 460 | . . . 460 . Slashing 1288 | . . . 1288 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 289 | . . 24 265 . Projectiles . | . . . . . Explosions 24 | . . 24 . . Melee 265 | . . . 265 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 147 | . . 147 . . Shots 7 | . . 7 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 512 | 24 118 265 461 512 Average Temperature 102 | 15 51 52 124 334 Received Heat Transfer 1668 | 12 144 468 927 117 Effects 16 | . . 3 8 5 Shutdowns 5 | . . . 2 3 Energy Bleed 3 | . . . 3 . Interference 5 | . . 3 2 . Damage (minor) 1 | . . . 1 . Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions 5 | . . . 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 1 4 . Heat Transferred 3799 | 74 469 1295 1961 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 417 | 20 140 417 395 166 Average Influence 182 | 2 41 214 232 166 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 54 | 100 100 48 35 100 Level 1 40 | . . 36 64 . Level 2 5 | . . 15 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 3 4 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 8 | . 1 3 4 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | 1 13 42 50 3 Peak Tracking Total 7 | 1 3 7 5 3 Tactical Retreats 10 | . . 7 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 14 | . 5 3 6 . Terminals 10 | . 5 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 1 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 12 4 10 . Successful 23 | . 9 4 10 . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 19 | . 12 2 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . 2 3 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 16 | . 9 2 5 . Record 9 | . 5 2 2 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 1 . 2 . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . 2 3 . Process 1 | . . 1 . . Report Inventory 3 | . . 1 2 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 3 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 11 | . . 11 . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 5091 | 79 1049 1694 2228 41 Spaces Moved 2822 | 62 760 884 1109 7 Core 30 | 16 . . 14 . Treads 598 | . . . 591 7 Legs 2194 | 46 760 884 504 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 145 Average Speed 135 | 101 121 137 146 145 Slowest Speed 650 | 120 150 150 650 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 6 99 58 54 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . 17 74 3 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 91 | . 17 74 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 3659 | 74 840 1231 1495 19 Wait 284 | . 18 200 66 . Move 2818 | 61 759 883 1108 7 Hop . | . . . . . Pick Up 114 | 6 15 26 67 . Fast Attach 3 | . 2 . 1 . Attach 60 | 5 3 14 38 . Detach 5 | . . . 5 . Swap 65 | . 9 19 35 2 Drop 61 | . 9 8 44 . Fire 208 | 2 25 81 90 10 Melee 41 | . . . 41 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 457 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Discovered new exit (range 10) 810 | -10/Materials | Discovered new exit (range 6) 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1425 | -9/Materials | Build established: Infiltrator-Mutant 1515 | -9/Materials | Discovered new exit (range 5) 1972 | -9/Materials | Destroyed 8 combat bots 1997 | -9/Materials | Lost 3 parts (1p1n1w) 2186 | -9/Materials | Discovered new exit (range 4) 2503 | -9/Materials | Core integrity fell below 50% 2518 | -9/Materials | Build established: Mutant 2529 | -9/Materials | Core integrity fell below 20% 2561 | -9/Materials | Lost 8 parts (1p3n4w) 2823 | -9/Materials | Entered another Materials area 2823 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3485 | -8/Materials | Build established: Scavenger-Mutant 3633 | -8/Materials | Core integrity fell below 50% 3669 | -8/Materials | Lost 5 parts (2p2n1w) 3905 | -8/Materials | Destroyed 7 combat bots 4470 | -8/Materials | Build established: Mutant 4714 | -8/Materials | Discovered new exit (range 15) 4874 | -8/Materials | Discovered new exit (range 7) 5051 | -8/Materials | Entered Storage 5092 | -8/Storage | Core integrity fell below 20% 5093 | -8/Storage | Core destroyed Last Messages --------------- 05035_ Dropped Lgt. Ion Engine. 05035_ Acquired Lgt. Ion Engine. 05037_ R-06 Scavenger collects Lgt. Ion Engine. 05038_ Acquired 11 matter. 05039_ Acquired 19 matter. 05041_ R-06 Scavenger collects Aluminum Leg. 05043_ R-06 Scavenger collects Lgt. Assault Rifle. 05046_ R-06 Scavenger collects Aluminum Leg. 05050_ R-06 Scavenger collects Imp. Heat Sink. LOCATION=UNKNOWN GOAL=ESCAPE 05051_ Triggered Alarm Trap. 05051_ An alarm sounds. 05051_ ALERT: Alarm triggered, dispatching investigation squad. 05080_ Power failure, Lgt. Nuclear Core shutdown. 05081_ Power failure, Imp. Ion Engine shutdown. 05092_ Overheating: Core damaged (-110). 05092_ G-47 Trooper destroyed. 05093_ Overheating: Core damaged (-93). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????############????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# !@ #????????? | | ?????????????????????#Yg%########????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????+ +???????????????? | | ???????????????????? # #???????????????? | | ??????????????????? # #???????????????? | | ??????????????????? ?# +???????????????? | | ?????????????????? ?# ????????????????? | | ?????????????????##??# ????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# ????????????????? | | ?????????????????????? ????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 625 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Maul | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Crack Shot First Step to Greatness Novice Programmer Shopping List Challenges ------------ None Game ------ Seed UltimateRegenerativeWell Manual? 0 Play Time 03:27:41 Cumulative 9.3 hours Start 2019.11.27 @ 08:31:00 End 2019.11.28 @ 12:03:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 74ebe154-2533-4bd7-a9c3-4aec35477499