Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 14:51:31 Player: Darcyisverycute Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (198) 990 Value Destroyed (6652) 6652 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (4140) 4140 TOTAL SCORE: 21062 Bonus ------- High Alert Combat Kills 962 Follower Combat Kills 1463 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Friendly Fire -685 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Large Storage Unit Surveybot 24 Chip Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Antimatter Reactor Advanced Heat Sink Zionite Biocell (600) Encrypted Comm Array Particle Accelerator Advanced ECM Suite Light Regenerative Plating Combat Drone Bay (2/2) Phasing AFG Transdimensional Reconstructor Improved Arc Thrower Heavy Plasma Cannon Autogun Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Surveybot 24 Chip Experimental Reaction Control System Light Regenerative Plating Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Tesla Rifle Wave Gun Power Sword > --- INVENTORY -------- Backup Power III Gravmag Array Zionite Biocell Improved Signal Interpreter Seismic Detector Encrypted Comm Array Advanced ECM Suite Combat Drone Bay Phasing AFG Heavy Plasma Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher CR-A16's Pointy Stick [Rating: 113] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Surveybot 24 Chip Hackware Makeshift Hacking Suite Protection Light Regenerative Plating Weapon Power Sword Energy Gun Zionite Phaser-S Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 . . 2 . . . . . 2 . . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . Utility 6 | . . . . 2 . . . . . . . . 2 . . . . 1 . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 255 | 6 4 9 9 11 19 12 11 3 2 12 47 . 11 5 4 . 2 10 9 24 12 9 4 13 7 Power 19 | 1 . . . 1 1 1 . . . 1 3 . . . . . . 2 1 2 1 1 1 2 1 Engine 4 | 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Core 4 | . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . Reactor 11 | . . . . . . . . . . . 3 . . . . . . 2 1 . 1 . 1 2 1 Propulsion 59 | 2 . 1 2 4 5 6 5 . 1 1 13 . . . 2 . . 2 2 6 2 3 . . 2 Treads 14 | 2 . . 2 4 . 3 . . . . . . . . . . . . 2 . . 1 . . . Leg 8 | . . . . . 5 2 . . . . 1 . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . . 1 5 . 1 1 10 . . . 2 . . 2 . 6 2 2 . . 2 Flight 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Utility 102 | 1 2 2 . 4 5 2 3 2 . 7 23 . 9 2 . . 1 3 3 12 8 3 1 6 3 Device 60 | . 1 . . . 3 . 2 1 . 3 15 . 6 2 . . . 3 2 10 5 1 1 2 3 Storage 7 | 1 1 . . 1 . . . . . . 2 . . . . . . . . . 1 1 . . . Processor 5 | . . 1 . . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . Hackware 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . Protection 25 | . . 1 . 3 1 2 . 1 . 4 6 . . . . . 1 . 1 2 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 2 6 7 2 8 3 3 1 1 3 8 . 2 3 2 . 1 3 3 4 1 2 2 5 1 Energy Gun 19 | . 1 2 . . . . . . . . 4 . 1 1 . . . . 3 3 . . 1 2 1 Energy Cannon 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . Ballistic Gun 21 | 2 . 2 4 2 4 2 . . . . . . . . . . 1 2 . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . 1 2 2 . 3 1 . 1 . 2 2 . . 2 . . . . . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 . 3 . 1 1 . . 1 . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . 1 . . . 4 18 . 1 . . . . . . . . . . 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Lost 56 | . . . 1 4 5 3 . . 1 . 4 1 1 . 3 . . 4 . 7 7 1 . . 14 Power 7 | . . . . 1 . 1 . . . . 1 . . . . . . . . 1 2 . . . 1 Propulsion 22 | . . . 1 1 2 . . . 1 . 3 . . . 2 . . 3 . 1 1 1 . . 6 Utility 11 | . . . . 1 1 . . . . . . . . . . . . . . 1 3 . . . 5 Weapon 16 | . . . . 1 2 2 . . . . . 1 1 . 1 . . 1 . 4 1 . . . 2 Highest Loss Streak 9 | . . . 1 2 2 1 . . 1 . 4 1 1 . 2 . . 4 . 4 5 6 . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 94 99 94 92 93 99 100 100 99 90 99 99 100 97 100 100 87 66 85 84 67 75 72 80 Engine 2 | . 14 11 11 8 1 . . . . 3 . . . . . . . . . 2 1 . . . . Core 2 | . . . . . 7 8 7 7 7 3 . . . . . . . . . 2 4 . 5 1 . Reactor 3 | . . . . . . . . . . . 5 7 6 6 6 6 6 5 7 5 3 . 2 8 8 Treads 7 | . 28 22 31 27 3 13 . . . . . . . . . . . . 4 6 . 4 . . . Leg 2 | . . . . . 22 13 . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 37 38 38 38 35 38 33 33 30 33 33 22 6 8 17 15 21 21 17 Device 5 | . 9 2 . . 7 6 6 . . . 8 15 10 6 6 6 6 12 7 9 10 4 8 4 3 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 Processor 7 | . . 1 11 9 9 9 14 15 15 13 2 . 6 6 6 6 6 5 5 5 9 10 10 10 6 Hackware 5 | . . . . . . . . . . . . . 9 13 13 13 13 11 11 11 10 10 10 18 24 Protection 5 | . . 6 . 14 6 11 . 6 7 8 4 7 6 6 6 6 6 3 2 6 4 5 1 . . Energy Gun 4 | . 6 5 . . . . . . . . 11 14 10 3 . . . . 5 10 9 . 2 . 4 Ballistic Gun 7 | . 15 21 27 26 19 17 . . . . . . . . . . 4 4 5 2 . . . . . Launcher 3 | . 5 3 4 . 3 4 . 4 4 4 5 7 6 9 9 6 6 4 . . . 5 5 . . Slashing Weapon 3 | . . . . . 1 . 21 17 18 18 3 . 1 6 6 6 6 5 . 2 4 . . . . Peak Build Rating 113 | 6 10 14 15 19 33 37 54 55 56 67 101 92 105 99 89 85 88 104 105 111 113 97 110 110 111 Average Rating 62 | 5 8 11 12 16 26 32 52 52 53 58 75 91 96 90 84 85 87 91 84 99 105 86 99 96 99 On Entrance 61 | . 6 10 14 12 15 29 33 54 52 56 59 92 85 91 89 85 85 88 72 105 94 69 93 110 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 14 30 36 34 42 43 44 42 40 40 54 70 53 53 50 50 47 55 57 70 70 57 59 82 82 68 Greatest Support 140 | 40 40 40 60 60 40 66 40 40 44 48 74 74 74 74 74 68 68 68 140 140 62 61 61 61 62 Greatest Overweight (x) 23 | 4 . . 3 . 1 14 1 . 1 1 23 . . . . . . 12 1 . 1 4 1 1 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 6 13 14 14 14 14 14 14 14 14 14 15 14 14 14 15 15 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 14 15 15 15 15 Class Distribution -------------------- 25% | Scavenger-Mutant 19% | Hacker-Mutant 13% | Mutant 12% | Scavenger-Gunner 9% | Gunner 7% | Scavenger-Tank 4% | Tank 3% | Scavenger-Skirmisher 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Matter Collected 8154 | 217 116 369 550 484 608 355 118 81 307 140 2471 43 179 318 155 . 149 100 296 320 92 392 93 . 201 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8954 | 23 201 486 388 1032 594 900 67 173 186 171 196 43 76 370 26 . 17 146 1742 1061 216 640 . . 200 Parts 456 | 1 10 45 41 53 37 45 6 8 7 . 12 9 10 9 6 . . 8 28 59 27 24 . . 11 Haulers Intercepted 6 | . 1 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . 3 4 . . 9 . 9 . . . . . . . 13 13 . 6 Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 159 | . 2 10 18 18 20 14 1 9 6 . 6 4 1 8 4 . 1 . 6 13 9 7 . . 2 Melee 25 | . . . 4 . . . 1 . 1 . 2 . . . 1 . . . . 9 4 3 . . . Guns 59 | . . 6 9 18 6 8 . . . . 1 . 1 . . . . . 6 3 . . . . 1 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 72 | . 2 4 4 . 14 6 . 9 5 . 3 4 . 8 3 . 1 . . . 5 4 . . . Classes Destroyed 19 | 1 3 4 2 1 1 . 1 3 1 . 1 . . . . . . . 1 . . . . . . Worker 14 | 1 1 2 2 . . 4 1 . . . . . . . . . . 1 . 2 . . . . . Builder 9 | . . 2 3 1 . 2 . . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . Recycler 5 | . 1 . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . Watcher 7 | . . 2 . . . . . . . . . . 1 . . . . 1 . 3 . . . . . Swarmer 56 | . . 4 12 . 7 5 . 1 4 . . 4 . 3 3 . . . . . 9 4 . . . Grunt 49 | . 2 3 4 13 11 6 . 2 1 . . . . 3 . . . . . 2 . 1 . . 1 Brawler 4 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 12 | . . 3 . 4 . 2 . . 1 . . . . . . . . . . 1 . 1 . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . 1 1 1 . . . . . . . 1 . . . . . 1 . . . . . Programmer 14 | . . . . . . . . 1 . . . . 1 . 1 . 1 . . 8 . . . . 2 Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Z-Light 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 6 | . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . Assembled 5 | . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 5 5 5 6 14 1 7 5 . 3 4 1 4 3 . 1 2 1 5 6 4 . . 2 Combat Bots Only 7 | . 2 4 6 4 6 4 1 7 5 . 3 4 1 4 3 . 1 . 1 4 5 4 . . 2 Max Kills in Single Turn 6 | 1 1 3 3 2 3 6 1 2 3 . 2 2 1 3 1 . 1 1 1 1 4 4 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 3 . 3 2 . 2 3 . 2 2 . 3 1 . 1 . . . 4 4 . . . Melee 1 | . . . 1 . . . 1 . 1 . 1 . . . 1 . . . . 1 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1015 | . 2 35 85 127 37 48 17 22 61 . 25 17 9 21 15 . 6 57 . 156 67 25 . . 183 Missed 347 | . 2 10 17 31 11 14 7 12 27 . 5 8 5 10 7 . 2 24 . 49 29 9 . . 68 Damage Taken 12012 | . 70 398 789 1281 669 544 82 166 317 . 973 152 54 208 166 . 100 545 . 2124 855 370 . . 2149 Core 2235 | . 70 42 148 133 63 65 34 . 47 . 299 22 . . 28 . . 32 . 94 124 96 . . 938 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 420 | . . . . . . . . . . . . . . . . . . . 59 217 9 135 . . . Core Remaining (%) 71 | 100 72 . 52 . . 52 . . . . . 42 . . . . 96 . . 87 . . . . . Volleys Fired 513 | 2 15 26 24 68 57 27 . 16 8 . 19 7 10 30 6 . 4 11 117 27 2 16 5 . 16 Largest 3 | 2 2 3 3 3 3 3 . 1 1 . 3 2 3 2 2 . 1 2 2 3 1 1 1 . 2 Hottest 169 | 40 60 83 76 66 78 89 . 36 36 . 156 120 169 96 72 . 36 66 90 165 46 46 46 . 165 Shots Fired 936 | 4 22 73 63 191 94 72 . 16 8 . 31 10 15 42 8 . 4 13 168 48 2 17 5 . 30 Gun 764 | 4 18 66 58 191 71 54 . . . . 23 5 14 18 . . . 11 168 48 . . . . 15 Cannon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Launcher 157 | . 4 7 5 . 23 18 . 16 8 . 8 5 1 24 8 . 4 2 . . 2 17 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 534 | 4 15 56 58 191 71 54 . . . . . . . . . . . 11 59 15 . . . . . Thermal 68 | . . . . . . . . . . . 18 . 4 . . . . . . 16 . . . . 30 Explosive 115 | . 4 7 5 . 23 . . 16 8 . 8 5 1 24 8 . 4 2 . . . . . . . Electromagnetic 59 | . 3 10 . . . 18 . . . . . . . . . . . . . 4 2 17 5 . . Phasic 160 | . . . . . . . . . . . 5 5 10 18 . . . . 109 13 . . . . . Robot Hit Streak 15 | 4 5 10 7 12 6 9 . 5 4 . 2 1 3 4 3 . . 5 12 15 . 2 . . 6 Robot Miss Streak 7 | . 2 5 5 3 4 4 . 1 . . 3 4 . 2 . . 2 3 4 4 . 2 . . 7 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . . . Secondary Targets 8 | . . . . 4 . . . . . . . . . . . . . . 2 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Shots Hit Robots 576 | 4 13 31 42 129 24 50 4 8 7 5 17 1 2 19 4 . . 9 116 60 5 10 . . 16 Core Hits 372 | 1 10 28 29 54 36 32 1 19 10 2 18 4 2 25 7 . 3 6 17 35 10 15 3 . 5 Critical Kills 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 1 1 1 3 . 1 . . . . . . . . . . . . 1 2 . . . . . Critical Strikes 36 | . 1 2 1 5 . 1 . . . . 3 . . 1 . . . . 12 8 . 1 . . 1 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 15 | . 1 2 . 5 . 1 . . . . . . . . . . . . 4 2 . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . 2 . . . . . . . . 5 . . . . . Impale 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Intensify 10 | . . . . . . . . . . . . . . 1 . . . . 8 1 . . . . . Melee Attacks 155 | . . . 28 . 2 . 6 3 7 6 16 . . 7 3 . . 5 . 51 12 8 . . 1 Impact 28 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . 2 . 6 3 7 6 13 . . 7 3 . . 5 . 51 12 . . . . Piercing 12 | . . . . . . . . . . . 3 . . . . . . . . . . 8 . . 1 Sneak Attacks 13 | . . . . . . . 4 . 1 . . . . . . . . 1 . 4 . 3 . . . Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 6 | . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . Damage Inflicted 22678 | 49 335 1047 1185 1569 1174 1365 346 1120 591 408 800 427 66 2109 453 . 125 470 4172 2819 503 877 94 . 574 Guns 9807 | 49 189 546 360 1559 354 645 . . . . 252 33 66 396 . . . 234 4172 752 . . . . 200 Cannons 360 | . . . . . . . . . . . . . . . . . . . . . . . . . 360 Explosions 7890 | . 146 501 215 . 820 720 . 1120 387 . 211 394 . 1264 421 . 125 129 . 521 283 539 94 . . Melee 4597 | . . . 610 . . . 346 . 204 408 337 . . 449 32 . . 107 . 1546 220 338 . . . Ramming 24 | . . . . 10 . . . . . . . . . . . . . . . . . . . . 14 Kinetic 5616 | 49 159 435 360 1559 354 645 . . . . . . . . . . . 234 1367 454 . . . . . Thermal 1296 | . . 54 . . . . . . . . 219 . . . . . . . . 182 188 93 . . 560 Explosive 6178 | . 146 425 215 . 820 . . 1120 387 . 211 394 . 1264 421 . 125 129 . 521 . . . . . Electromagnetic 1568 | . 30 133 . . . 720 . . . . . . . . . . . . . 50 95 446 94 . . Impact 610 | . . . 610 . . . . . . . . . . . . . . . . . . . . . . Slashing 3619 | . . . . . . . 346 . 204 408 307 . . 449 32 . . 107 . 1546 220 . . . . Piercing 368 | . . . . . . . . . . . 30 . . . . . . . . . . 338 . . . Phasic 3399 | . . . . . . . . . . . 33 33 66 396 . . . . 2805 66 . . . . . Highest Corruption 30 | . . . . 3 3 3 . 1 1 1 . . . . . . . . . 11 4 13 13 13 30 Average Corruption 5 | . . . . 3 3 3 . 1 1 1 . . . . . . . . . 7 2 5 13 13 15 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . 8 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 127 | . . . . . 26 15 . 1 3 . . . . . . . . . . 22 1 23 6 9 21 Message Errors 32 | . . . . . 9 2 . . 1 . . . . . . . . . . 9 . 6 2 . 3 Matter Fused 28 | . . . . . 7 2 . 1 . . . . . . . . . . . 4 . 5 1 2 6 Heat Flow Errors 16 | . . . . . 1 2 . . . . . . . . . . . . . 2 . 7 2 1 1 Energy Discharges 10 | . . . . . . 3 . . . . . . . . . . . . . . . 2 1 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 Data Loss (minor) 8 | . . . . . 3 2 . . . . . . . . . . . . . 1 . 1 . 1 . Data Loss (major) 10 | . . . . . 1 1 . . . . . . . . . . . . . 3 . . . 2 3 Misfires 10 | . . . . . 3 2 . . 1 . . . . . . . . . . 1 . 1 . . 2 Alerts 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 963 | . . 12 96 . 42 2 141 28 17 123 23 . . 41 17 . . 38 . 204 . 130 . . 49 Projectiles 49 | . . . . . . . . . . . . . . . . . . . . . . . . . 49 Explosions 271 | . . 12 . . 42 2 . 28 17 . . . . . 17 . . 7 . 83 . 63 . . . Melee 643 | . . . 96 . . . 141 . . 123 23 . . 41 . . . 31 . 121 . 67 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1059 | . 70 97 . . 123 84 . . . . 350 60 . 13 54 . 22 . . . 179 . . . 7 Shots 29 | . 2 4 . . 5 8 . . . . 1 2 . 1 1 . 1 . . . 4 . . . . Rammed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . . 63 12 380 190 191 11 25 24 3 369 30 168 324 72 . 42 66 316 257 330 230 265 229 342 Average Temperature 89 | . . 21 5 102 34 42 6 11 7 1 67 17 58 89 31 . 19 20 129 107 116 97 119 32 111 Received Heat Transfer 1887 | . . 102 180 603 135 171 27 45 72 . 180 18 9 9 . . . 54 . 171 45 57 . . 9 Effects 12 | . . . . . . . . . . . . . . 1 . . . . 8 2 1 . . . . Energy Bleed 5 | . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Corrupted 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . . 2 . . . . . . . . . . . . . . . 4 . . . Impact Corruptions 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 7 | . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 2 Heat Transferred 1955 | . . 100 . . . . . . . . 259 . . . . . . . . 296 200 100 . . 1000 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . . . . . . . . . . . . . . . . 3 2 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Peak Influence 1259 | 5 142 222 469 511 1259 855 547 . . . . . 649 . . . . 184 128 917 960 . . . . Initial 613 | . 3 59 86 87 286 613 330 . . . . . 520 . . . . 18 62 . 441 . . . . Average 403 | . 94 135 309 318 795 717 414 . . . . . 602 . . . . 89 30 649 546 . . . . Maximum Alert Level 4 | . . 1 2 2 4 3 2 . . . . . 2 . . . . . . 3 3 . . . . Low Security (%) 35 | 100 100 76 13 19 . . . . . . . . . . . . . 100 100 12 . . . . . Level 1 19 | . . 23 72 42 18 . 41 . . . . . . . . . . . . . . . . . . Level 2 24 | . . . 14 37 18 44 58 . . . . . 100 . . . . . . 26 93 . . . . Level 3 15 | . . . . . 24 55 . . . . . . . . . . . . . 59 6 . . . . Level 4 5 | . . . . . 38 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . 6 . 2 1 . . . . . 2 . . . . 1 . 11 1 . . . . Investigation 5 | . . . . 1 . . . . . . . . 1 . . . . 1 . 1 1 . . . . Extermination 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . Reinforcement 9 | . . . . 3 . 2 1 . . . . . . . . . . . . 3 . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 5 | . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Distress Signals 12 | . 2 1 . 3 . 3 1 . . . . . . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 7 18 25 34 28 20 10 11 7 . 11 8 4 10 4 . 1 23 7 35 22 8 4 . 17 Peak Tracking Total 11 | . 3 4 6 8 5 5 3 5 3 . 3 4 2 4 3 . 1 11 4 6 10 7 4 . 9 Tactical Retreats 33 | . . . 3 2 . 1 3 4 1 . . 1 1 1 . . . 3 2 7 4 . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Traps Triggered 15 | . . 1 . 1 7 1 2 . . . . . 1 . . . . 1 . 1 . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . 1 1 2 2 2 2 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Machines Disabled 26 | . . 1 4 . 6 1 . . . . 4 . . . . . . 1 . 4 5 . . . . Max in Single Turn 5 | . . 1 3 . 1 1 . . . . 2 . . . . . . 1 . 2 5 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Machines Accessed 55 | . 3 2 . 2 2 2 7 . 1 . . 1 8 2 . 4 . 3 . 8 4 . . 5 1 Terminals 34 | . 3 2 . 1 2 1 7 . . . . 1 5 1 . . . 2 . 6 2 . . . 1 Fabricators 5 | . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Total Hacks 152 | . 11 7 . 3 4 5 16 . 1 . . 1 23 2 . 30 . 9 . 13 8 . . 18 1 Successful 97 | . 5 3 . 3 1 2 7 . 1 . . 1 7 2 . 30 . 6 . 4 6 . . 18 1 Failed 55 | . 6 4 . . 3 3 9 . . . . . 16 . . . . 3 . 9 2 . . . . Catastrophic 16 | . 3 1 . . . 1 3 . . . . . 2 . . . . . . 5 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 3 . . . . . 6 . . 7 . . 7 . . . . 1 . 6 3 . . . . Terminals 77 | . 11 7 . 2 4 3 16 . . . . 1 12 1 . . . 5 . 9 5 . . . 1 Fabricators 13 | . . . . . . . . . . . . . 3 . . . . 4 . 4 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . Garrison Access 5 | . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 82 | . 5 3 . 2 1 2 6 . 1 . . 1 3 2 . 30 . 3 . 1 3 . . 18 1 Record 21 | . . . . . . . . . . . . 1 . 1 . 11 . . . . 1 . . 6 1 Part Schematic 14 | . . . . . . . . . . . . . . . . 10 . . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . Prototype ID Bank 10 | . 1 1 . . . . 1 . . . . . . . . 3 . . . . . . . 4 . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . Unreport Threat 3 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . . . 3 . 3 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . Build 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Terminals 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 1 . . 2 2 5 . . . . . 7 . . . . 3 . 8 4 . . . 1 Full Trace Events 8 | . 1 1 . . . 2 . . . . . . 1 . . . . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 3 . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . 14 . . . . . 10 . . . . . . . 4 . Parts Built 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 287 | . . . . . . . . . . . . . . . . . . 76 . 169 42 . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . 5 . 6 4 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Total Allies 31 | . . . 3 . 3 . 1 . . 2 1 . . . . . . . 18 . 1 2 . . . Largest Group 18 | . . . 3 . 3 . 1 . . 2 2 2 . . . . . . 18 14 1 2 2 2 2 Highest-Rated Group 656 | . . . 40 . 63 . 26 . . 192 195 195 . . . . . . 656 556 26 94 94 94 94 Highest-Rated Ally 99 | . . . 16 . 21 . 26 . . 96 99 99 . . . . . . 50 50 26 47 47 47 47 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 258 | . . . 21 . 28 . . . . . 60 6 . . . . . . . 78 . 33 22 . 10 Total Damage 6259 | . . . 179 . 439 . . . . . 1248 243 . . . . . . . 3002 . 496 295 . 357 Kills 50 | . . . 5 . 7 . . . . . 10 1 . . . . . . . 17 . 5 4 . 1 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . Derelict Logs Recovered 8 | . . . 1 . . . . . . 2 . . . 1 1 . 2 . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Turns Passed 14750 | 106 297 742 1200 567 1272 670 317 158 313 646 1716 175 358 511 220 34 177 262 1394 1073 355 1298 182 221 486 Spaces Moved 13650 | 57 154 392 644 201 673 353 670 321 601 1133 1637 357 667 766 412 78 367 403 1004 774 457 577 182 357 413 Core 33 | 16 . . . . . 2 . . . . 4 . . . . . . 1 . . . . . . 10 Treads 2723 | 41 154 392 597 201 127 184 . . . . . . . . . . . . 398 326 . 303 . . . Legs 713 | . . . . . 546 167 . . . . . . . . . . . . . . . . . . . Wheels 47 | . . . 47 . . . . . . . . . . . . . . . . . . . . . . Hover 10131 | . . . . . . . 670 321 601 1133 1630 357 667 766 412 78 367 402 606 448 457 274 182 357 403 Flight 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 125 160 110 100 34 34 34 40 44 44 44 44 44 44 44 44 56 48 48 43 43 43 43 Average Speed 81 | 154 160 160 157 160 162 157 34 34 38 45 55 44 44 44 45 44 44 49 100 96 56 191 64 53 97 Slowest Speed 1200 | 250 160 160 160 160 186 750 94 34 98 111 1200 44 44 44 48 44 44 650 160 160 108 320 103 103 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 35 46 101 27 80 42 19 52 63 85 73 60 26 83 68 69 56 16 97 22 13 68 39 63 59 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 7 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . 3 . Known Exits Taken 7 | . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 . . 1 . 1 1 1 1 1 . 1 1 1 1 . . 1 . . . . . Scrap Searched 22 | . . . 1 . . . . 2 2 4 . . . 4 2 . 4 . . . . 1 2 . . Spaces Dug 240 | . . 12 16 . 9 . 1 3 36 . 1 14 10 24 1 . 9 3 6 16 79 . . . . Terrain Destroyed 892 | . 32 37 37 . 66 . 1 99 64 . 46 58 20 136 56 . 39 14 47 54 79 2 . . 5 Melee 22 | . . . . . 1 . 1 3 1 . . . . . 1 . . 3 . 7 5 . . . . Projectile 107 | . . . . . 1 . . . . . 6 4 12 4 . . . 8 47 20 . . . . 5 AOE 763 | . 32 37 37 . 64 . . 96 63 . 40 54 8 132 55 . 39 3 . 27 74 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Total 16216 | 68 181 450 734 318 782 414 747 344 664 1257 2399 364 716 884 432 77 377 452 1216 976 530 739 241 390 464 Wait 1284 | . 5 6 17 11 1 7 15 . 42 83 634 1 12 75 6 . 3 8 79 62 36 112 47 2 20 Move 13625 | 56 153 391 643 201 670 352 669 320 600 1132 1636 356 666 765 411 77 366 403 1003 773 456 576 181 356 413 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | 4 4 12 7 13 9 5 11 1 3 8 11 . 7 1 1 . . 4 2 12 7 7 3 6 1 Fast Attach 99 | 6 1 2 . 1 7 8 1 . . 9 30 . 5 . 2 . 2 4 4 6 . 2 1 6 2 Attach 63 | . . 3 3 7 2 1 6 . 1 1 3 . 3 . 2 . . 3 3 6 5 5 2 5 2 Detach 28 | . . 1 . 2 1 2 1 . . 1 7 . . . 1 . . 2 2 2 1 2 . 1 2 Swap 94 | . 3 4 6 3 10 3 4 3 1 2 14 . 3 5 . . . 3 2 12 7 2 1 3 3 Drop 163 | . . 5 5 11 11 9 9 1 4 16 34 . 8 1 . . 2 9 4 12 4 4 1 11 2 Fire 513 | 2 15 26 24 68 57 27 . 16 8 . 19 7 10 30 6 . 4 11 117 27 2 16 5 . 16 Melee 146 | . . . 28 . 2 . 5 3 5 5 11 . . 7 3 . . 5 . 51 12 8 . . 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . 5 . 26 . . . . . 2 . . . . . . 13 . . . . . Rewire 12 | . . . . . 7 . . . . . . . . . . . . . . . . 5 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 523 | -9/Materials | Discovered new exit (range 4) 732 | -9/Materials | Discovered new exit (range 8) 861 | -9/Materials | Build established: Tank 1117 | -9/Materials | Discovered new exit (range 15) 1146 | -9/Materials | Entered Mines 1221 | -9/Mines | Excavation squad dispatched 1221 | -9/Mines | A large section of the Mines collapsed 1326 | -9/Mines | Discovered new exit (range 5) 1543 | -9/Mines | Learned Materials interactive machine intel 1578 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1587 | -9/Mines | Build established: Gunner 1915 | -9/Mines | Discovered new exit (range 6) 2170 | -9/Mines | Found a hidden stash of uninstalled traps 2346 | -9/Mines | Entered Materials 2346 | -8/Materials | Evolved 2 slots: Utility x2 2347 | -8/Materials | Loaded intel: 19 interactive machine locations 2355 | -8/Materials | Lost 3 allies 2619 | -8/Materials | Discovered new exit (range 16) 2805 | -8/Materials | Garrison activated, responded to threat 2913 | -8/Materials | Identified exit to Garrison 2913 | -8/Materials | Entered Garrison 3047 | -8/Garrison | Triggered checkpoint 3137 | -8/Garrison | Garrison Relay disabled 3201 | -8/Garrison | Build established: Scavenger-Gunner 3209 | -8/Garrison | Triggered checkpoint 3217 | -8/Garrison | Triggered checkpoint 3349 | -8/Garrison | Triggered checkpoint 3365 | -8/Garrison | Triggered checkpoint 3388 | -8/Garrison | Discovered new exit (range 15) 3534 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3617 | -8/Garrison | Triggered checkpoint 3618 | -8/Garrison | Triggered checkpoint 3642 | -8/Garrison | Triggered checkpoint 3869 | -8/Garrison | Discovered new exit (range 12) 3891 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4124 | -8/Garrison | Build established: Scavenger-Mutant 4149 | -8/Garrison | Discovered new exit (range 12) 4185 | -8/Garrison | Entered Materials 4813 | -8/Materials | Discovered new exit (range 8) 4855 | -8/Materials | Entered Factory 4855 | -7/Factory | Evolved 2 slots: Propulsion x2 4895 | -7/Factory | Identified exit to DSF 5030 | -7/Factory | Identified exit to Storage 5030 | -7/Factory | Identified exit to Lower Caves 5172 | -7/Factory | Entered Lower Caves 5180 | -7/Lower Caves | Met a Warlord Commander 5181 | -7/Lower Caves | Learned location of Warlord (-5) 5182 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5185 | -7/Lower Caves | Found Unknown Device 5188 | -7/Lower Caves | Identified Encrypted Comm Array 5251 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5284 | -7/Lower Caves | Ambushed by wild Derelicts 5329 | -7/Lower Caves | Discovered new exit (range 5) 5330 | -7/Lower Caves | Entered another Lower Caves area 5335 | -7/Lower Caves | Destroyed 7 combat bots 5342 | -7/Lower Caves | Spotted B-75 Beast 5382 | -7/Lower Caves | Build established: Mutant 5510 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5592 | -7/Lower Caves | Found Prototype Device 5639 | -7/Lower Caves | Discovered new exit (range 10) 5643 | -7/Lower Caves | Entered Zion 5657 | -7/Zion | Discovered new exit (range 15) 5675 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5707 | -7/Zion | System corruption cleaned by Quarantine Array 5735 | -7/Zion | Given A8's code to call for help 5747 | -7/Zion | Found CR-A16's Pointy Stick 5781 | -7/Zion | Found Prototype Device 5781 | -7/Zion | Identified Phasing AFG 5829 | -7/Zion | Learned 4 Factory zone layouts 5898 | -7/Zion | Found Prototype Launcher 5898 | -7/Zion | Identified Gui. Missile Launcher 6023 | -7/Zion | Learned Factory terminal intel 6067 | -7/Zion | Met Imprinter 6133 | -7/Zion | Found Prototype Device 6133 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6167 | -7/Zion | Opened final containment barrier to the Deep Caves 6189 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6193 | -7/Zion | Discovered new exit (range 3) 6193 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6197 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6289 | -7/Zion | Entered Deep Caves 6289 | -7/Deep Caves | Accompanied by 2 allies 6474 | -7/Deep Caves | Attacked by Z-Imprinter 6487 | -7/Deep Caves | Destroyed Z-Imprinter 6534 | -7/Deep Caves | Lost 4 parts (1p3n) 6758 | -7/Deep Caves | Z-Facility disabled 6759 | -7/Deep Caves | Core integrity fell below 50% 6843 | -7/Deep Caves | Found Prototype Protection 6843 | -7/Deep Caves | Identified Zio. Weapon Casing 6855 | -7/Deep Caves | Found Prototype Protection 6855 | -7/Deep Caves | Identified Zio. Heavy Carapace 6881 | -7/Deep Caves | Found Prototype Device 6881 | -7/Deep Caves | Identified Exp. Thermal Shield 6944 | -7/Deep Caves | Identified Heart of Steel 7107 | -7/Deep Caves | Build established: Scavenger-Gunner 7553 | -7/Deep Caves | Heart of Steel transformed into Warbot 7705 | -7/Deep Caves | Found Surveybot 24 Scanner 7756 | -7/Deep Caves | Discovered new exit (range 11) 7772 | -7/Deep Caves | Found Surveybot 24 Chip 7878 | -7/Deep Caves | Build established: Scavenger-Tank 7915 | -7/Deep Caves | Found Prototype Flight Unit 7915 | -7/Deep Caves | Identified Flying Fortress v7 8005 | -7/Deep Caves | Entered Proximity Caves 8005 | -6/Proximity Caves | Accompanied by 2 allies (Warbot) 8054 | -6/Proximity Caves | Spotted B-75 Beast 8092 | -6/Proximity Caves | Spotter reported a threat 8111 | -6/Proximity Caves | Spotter reported a threat 8145 | -6/Proximity Caves | Spotter reported a threat 8161 | -6/Proximity Caves | Discovered new exit (range 13) 8180 | -6/Proximity Caves | Entered Factory 8180 | -6/Factory | Evolved 2 slots: Utility x2 8182 | -6/Factory | Loaded intel: 25 terminal locations 8212 | -6/Factory | Identified exit to DSF 8257 | -6/Factory | Spotted B-75 Beast 8427 | -6/Factory | Identified exit to Lower Caves 8507 | -6/Factory | Discovered new exit (range 15) 8530 | -6/Factory | Search patrols dispatched 8538 | -6/Factory | Entered Lower Caves 8707 | -6/Lower Caves | Build established: Scavenger-Mutant 9045 | -6/Lower Caves | Discovered new exit (range 7) 9049 | -6/Lower Caves | Entered another Lower Caves area 9051 | -6/Lower Caves | Encountered a Warlord checkpoint 9052 | -6/Lower Caves | Discovered new exit (range 9) 9252 | -6/Lower Caves | Discovered new exit (range 15) 9261 | -6/Lower Caves | Learned Factory stockpile data 9269 | -6/Lower Caves | Entered Data Miner 9269 | -6/Data Miner | Discovered new exit (range 7) 9278 | -6/Data Miner | Met Data Miner 9286 | -6/Data Miner | Learned location of Section 7 (-3) 9286 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9293 | -6/Data Miner | Received God Mode back door access code from Data Miner 9303 | -6/Data Miner | Entered Proximity Caves 9343 | -5/Proximity Caves | Learned Factory emergency access door positions 9372 | -5/Proximity Caves | Learned Factory stockpile data 9473 | -5/Proximity Caves | Discovered new exit (range 15) 9480 | -5/Proximity Caves | Entered Factory 9480 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9577 | -5/Factory | Joined by Warlord Pyro squad 9684 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 9742 | -5/Factory | Sucked down chute 9742 | -5/Factory | Entered Waste 9760 | -5/Waste | Lost 4 parts (3n1w) 9763 | -5/Waste | Spotted C-40 Crusher 9779 | -5/Waste | Spotted C-40 Crusher 9786 | -5/Waste | Spotted C-40 Crusher 9819 | -5/Waste | Destroyed C-40 Crusher 9828 | -5/Waste | Spotted C-40 Crusher 9875 | -5/Waste | Spotted C-40 Crusher 9886 | -5/Waste | Destroyed C-40 Crusher 9926 | -5/Waste | Spotted C-40 Crusher 9989 | -5/Waste | Destroyed C-40 Crusher 10021 | -5/Waste | Build established: Hacker-Mutant 10062 | -5/Waste | Destroyed C-40 Crusher 10153 | -5/Waste | Destroyed C-40 Crusher 10363 | -5/Waste | Destroyed C-40 Crusher 10368 | -5/Waste | Discovered new exit (range 16) 10399 | -5/Waste | Warlord forces began an assault 10862 | -5/Waste | Build established: Scavenger-Mutant 11136 | -5/Waste | Entered Factory 11136 | -5/Factory | Accompanied by 14 allies 11215 | -5/Factory | Discovered new exit (range 23) 11271 | -5/Factory | Garrison activated, responded to threat 11277 | -5/Factory | Build established: Scavenger-Skirmisher 11325 | -5/Factory | Lost 4 allies 11427 | -5/Factory | P-70 Sage assimilated allied GW-FUN(m) 11436 | -5/Factory | First assault squad dispatched 11459 | -5/Factory | Lost 5 allies 11626 | -5/Factory | Lost 4 parts (1u3w) 11749 | -5/Factory | Incoming investigation squad redirected 11769 | -5/Factory | System corruption reached 10% 11802 | -5/Factory | Lost 3 parts (1p1n1w) 11845 | -5/Factory | Discovered new exit (range 22) 11884 | -5/Factory | Build established: Scavenger-Mutant 11888 | -5/Factory | Fabricated Combat Drone Bay (x1) 12138 | -5/Factory | Discovered new exit (range 3) 12177 | -5/Factory | Discovered new exit (range 15) 12209 | -5/Factory | Entered another Factory area 12209 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12385 | -4/Factory | Fabricated Proton Missile Launcher? 12515 | -4/Factory | Identified exit to Upper Caves 12515 | -4/Factory | Identified exit to Extension 12515 | -4/Factory | Identified exit to Armory 12564 | -4/Factory | Entered Upper Caves 12577 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12614 | -4/Upper Caves | Lost 6 parts (2p1n2u1w) 12827 | -4/Upper Caves | Build established: Hacker-Mutant 13661 | -4/Upper Caves | System corruption reached 10% 13733 | -4/Upper Caves | Learned Research terminal intel 13841 | -4/Upper Caves | Discovered new exit (range 11) 13846 | -4/Upper Caves | Identified exit to Upper Caves 13862 | -4/Upper Caves | Entered another Upper Caves area 13862 | -4/Upper Caves | Accompanied by 4 allies 14011 | -4/Upper Caves | Discovered new exit (range 11) 14032 | -4/Upper Caves | Identified exit to Zhirov 14044 | -4/Upper Caves | Entered Zhirov 14044 | -4/Zhirov | Accompanied by 4 allies 14044 | -4/Zhirov | Discovered new exit (range 3) 14047 | -4/Zhirov | Identified exit to Proximity Caves 14070 | -4/Zhirov | Met Zhirov 14078 | -4/Zhirov | Learned location of Quarantine (-3) 14078 | -4/Zhirov | Learned location of Testing (-2) 14078 | -4/Zhirov | Learned location of Command (-1) 14086 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14094 | -4/Zhirov | Found Alien Artifact 14094 | -4/Zhirov | Identified Integrated Reactor 14094 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14232 | -4/Zhirov | Found Alien Artifact 14265 | -4/Zhirov | Entered Proximity Caves 14265 | -3/Proximity Caves | Accompanied by 2 allies 14325 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14559 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 14669 | -3/Proximity Caves | Lost 3 parts (2n1u) 14701 | -3/Proximity Caves | Discovered new exit (range 17) 14716 | -3/Proximity Caves | Core integrity fell below 50% 14740 | -3/Proximity Caves | Core integrity fell below 20% 14749 | -3/Proximity Caves | System corruption reached 30% 14751 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14708_ Destabilizing: Core damaged (-46). 14709_ Exp. Reaction Control System destroyed. 14709_ Imp. Antigrav System destroyed. 14710_ Penetrated by Slug. 14710_ Imp. Antigrav System destroyed. 14711_ Slug penetrates Wall. 14712_ Dropped Mic. Antimatter Reactor. 14712_ Slug penetrates Wall. 14712_ Plasma Rifle destroyed. 14714_ Slug penetrates P-80 Master. 14714_ Slug penetrates Wall. 14718_ Penetrated by Slug. 14720_ Slug penetrates Wall. 14720_ Penetrated by Slug. 14720_ Mak. Hacking Suite destroyed. 14727_ Slug penetrates Wall. 14731_ Penetrated by Slug. 14734_ System corrupted: Matter fused (-7). 14744_ Imp. System Shield destroyed. 14745_ CR-A16's Pointy Stick destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????#?#?##?######???????? | | ???????????????????????????###?######?#####??????? | | ???????????????????????#?#####################?#?? | | ?????????????????????#?####?######?#########?##### | | ?????????????????????####################?#?###?## | | ??????????????????????##################?#####?#?# | | ????????????????????##?############?########?##### | | ???????????????????#?############?###?##?##?##?### | | ???????????????????### #####?###??###? ####??## | | ?????????????????###### ####?####?### ##?##?? | | ??????????????????#?### ####?###?#### ####?# | | ???????????????####### ######?## #### | | ??#??##? ?##?# p ##?######## ##? | | #?????? ? ??## ?####p< @p ##### ## ### | | ?# ???? ?###?? ##### ## #### # ### | | ?? ? #?### ##### #### ##### # # #### | | ?##? #? ? ####? ########## ###### ## ##### | | #?# #? ##### ########## ########## ##### | | ?#? # ? ##### #### ### ####### " ##### | | #?# ### ? ##?## ### ##!## "%" ##### | | ## ##?? & ? ## !%!* #### " ##### | | # ##### ### ## ##### ###### | | ####?## ###### ### ### ##### ####### | | #####??# ###### ### #### ##### ######## | | ######### ##### ##### ##### #### ## | | ######?## #### ## #### ## # | | ### ##?## ### ## # | | ### ##### ### ## ### ## | | ### #### ##### # ### ## ### | | ##### ############## # ## ## ####### | | ################ #### ########## | | ### ################### ### ########## | | #?# ## ################ ##" ##### | | ??## ## ################ #### | | #### ## " "" ############# ## # | | # ## "" """ ##### # | | # ##### "" "" # # ### | | ##### " ### ### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 51 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Armor Coverage 500 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 47 Defensive Hacking 12 Item Schematics ----------------- Imp. System Restoration Module | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gravmag System | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Combat Drone Bay | x1 | -5/Factory Proton Missile Launcher | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed NeutronGuidedRefractor Manual? 0 Play Time 04:06:39 Cumulative 128.0 hours Start 2025.04.18 @ 21:47:03 End 2025.04.19 @ 14:51:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 65 Adventurer 8 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65d9b78a-b2fb-4812-8821-2a049e264f75