Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 11:48:50

Player: Attma

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (16)      80
Value Destroyed (428)      428
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 708

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     80/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (1400) Ox27
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
           Huge Storage Unit
>          --- WEAPON (2) -------
    Medium Laser
>          --- INVENTORY (25) ---
           Ion Engine
           Ion Engine
           Ion Engine
           Ion Engine
     Light Ion Engine
     Light Treads
     Light Treads
   Compact Wheel
           Disposable Heat Sink
           Huge Storage Unit
     Large Battery (200)
           Targeting Computer
           Propulsion Shielding
    Medium Armor Plating
    Medium Armor Plating
    Medium Armor Plating
    Medium Armor Plating
  Hardened Light Armor Plating
  Hardened Light Armor Plating
  Hardened Light Armor Plating
           Field Recycling Unit (0)

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
       Hardened Light Armor Plating
>               --- WEAPON -----------
                EM Pulse Gun
         Medium Laser
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
                Ion Engine
          Light Ion Engine
          Light Treads
        Compact Wheel
                Disposable Heat Sink
                Targeting Computer
                Propulsion Shielding
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
         Medium Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
       Hardened Light Armor Plating
                Field Recycling Unit
          Small Laser
          Small Laser
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Hardened Light Armor Plating
  Storage                  High-capacity Storage Unit
  Processor                Visual Processing Unit
  Protection               Hardened Light Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Welding Torch
  Special Melee Weapon     Datajack

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             21   | 6   15  
  Power                    2    | 1   1   
    Engine                 1    | 1   .   
    Core                   1    | .   1   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  6    | .   6   
    Device                 .    | .   .   
    Storage                3    | .   3   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             2    | .   2   
    Artifact               .    | .   .   
  Weapon                   11   | 3   8   
    Energy Gun             6    | 3   3   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | .   2   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         1    | .   1   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   2    | .   2   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 9    | .   9   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   5    | .   5   
  Highest Loss Streak      8    | .   8   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     96   | .   96  
  Engine                   8    | .   8   
  Core                     5    | .   5   
  Treads                   27   | .   27  
  Storage                  13   | .   13  
  Protection               11   | .   11  
  Energy Gun               22   | .   22  
  Ballistic Gun            5    | .   5   
Naked Turns                .    | .   .   
Heaviest Build             93   | 8   93  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  27   | .   27  
  Average Overweight (x)   .    | .   1   
Largest Inventory Capacity 25   | 5   25  
  Average Capacity         19   | 5   19  
  Most Carried             23   | 5   23  
  Average Carried          15   | 3   16  
  Final Capacity           25   | 5   25  
  Final Carried            21   | 5   21  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           407  | 260 147 
  Remotely                 .    | .   .   
Salvage Created            620  | .   620 
  Parts                    33   | .   33  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  11   | .   11  
  Guns                     11   | .   11  
Classes Destroyed          4    | .   4   
  Hauler                   2    | .   2   
  Watcher                  3    | .   3   
  Swarmer                  1    | .   1   
  Grunt                    10   | .   10  
Best Kill Streak           4    | .   4   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        147  | .    147  
  Missed                   34   | .    34   
Damage Taken               1175 | .    1175 
  Core                     257  | .    257  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              71   | .    71   
  Largest                  2    | .    2    
  Hottest                  90   | .    90   
Shots Fired                121  | .    121  
  Gun                      118  | .    118  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  3    | .    3    
  Kinetic                  34   | .    34   
  Thermal                  60   | .    60   
  Explosive                .    | .    .    
  Electromagnetic          27   | .    27   
  Robot Hit Streak         14   | .    14   
  Robot Miss Streak        5    | .    5    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           73   | .    73   
  Core Hits                30   | .    30   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         3    | .    3    
    Burn                   2    | .    2    
    Corrupt                1    | .    1    
Melee Attacks              3    | .    3    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            1    | .    1    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           795  | .    795  
  Guns                     740  | .    740  
  Cannons                  .    | .    .    
  Explosions               42   | .    42   
  Melee                    .    | .    .    
  Ramming                  5    | .    5    
  Kinetic                  112  | .    112  
  Thermal                  389  | .    389  
  Explosive                .    | .    .    
  Electromagnetic          289  | .    289  
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      52   | .    52   
  Shots                    1    | .    1    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        249  | .    249  
  Average Temperature      79   | .    79   
  Received Heat Transfer   381  | .    381  
  Effects                  1    | .    1    
    Energy Bleed           1    | .    1    
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             1    | .    1    
  Heat Transferred         1178 | .    1178 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      1    | .    1    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             186  | .   186 
  Initial                  .    | .   .   
  Average                  30   | .   31  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              19   | .   19  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        4    | .   4   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          4    | .   4   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                11   | .   11  
  Successful               5    | .   5   
  Failed                   6    | .   6   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                10   | .   10  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             4    | .   4   
  Unreport Threat          1    | .   1   
  Locate Traps             1    | .   1   
  Maintenance Status       1    | .   1   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Report Inventory         1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         3    | .   3   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              1    | .   1   
  Non-combat               1    | .   1   
  Combat                   .    | .   .   
Robot Hacks Applied        1    | .   1   
  parse_system             1    | .   1   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               2763 | 148  2615 
Spaces Moved               1045 | 93   952  
  Core                     16   | 13   3    
  Treads                   1029 | 80   949  
  Legs                     .    | .    .    
  Wheels                   .    | .    .    
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   160  
  Average Speed            233  | 144  242  
  Slowest Speed            1400 | 160  1400 
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       42   | 6    78   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 .    | .    .    
Terrain Destroyed          2    | .    2    
  Melee                    .    | .    .    
  Projectile               .    | .    .    
  AOE                      2    | .    2    
Terrain Rammed             1    | .    1    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11  -10  
---------                  Run  | Yrd  Mat  
Total                      1246 | 105  1141 
  Wait                     65   | .    65   
  Move                     1044 | 92   952  
  Hop                      .    | .    .    
  Pick Up                  34   | 7    27   
  Fast Attach              4    | 3    1    
  Attach                   9    | 2    7    
  Detach                   .    | .    .    
  Swap                     8    | 1    7    
  Drop                     7    | .    7    
  Fire                     71   | .    71   
  Melee                    3    | .    3    
  Ram                      1    | .    1    
  Kick                     .    | .    .    
  Crush                    .    | .    .    
  Escape Stasis            .    | .    .    
  Rewire                   .    | .    .    
  Trap                     .    | .    .    
  Miscellaneous            .    | .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
  149 | -11/Scrapyard | Entered Materials
  304 | -10/Materials | Build established: Mutant
 1748 | -10/Materials | Discovered new exit (range 5)
 1969 | -10/Materials | Discovered new exit (range 9)
 2228 | -10/Materials | Discovered new exit (range 3)
 2704 | -10/Materials | Core integrity fell below 50%
 2756 | -10/Materials | Core integrity fell below 20%
 2764 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
02490_ Acquired 25 matter.
02492_ R-06 Scavenger collects Aluminum Leg.
  <x2>
02601_ Overheating: Energy bleed (-19).
02621_ G-34 Mercenary destroyed.
02623_ Acquired 11 matter.
02627_ R-06 Scavenger collects Heat Sink.
02631_ R-06 Scavenger collects Ion Engine.
02643_ Acquired Welding Torch.
02666_ Lgt. Nuclear Core destroyed.
02673_ Lgt. Treads destroyed. <x2>
02675_ S-10 Pest suffers critical hit (Burn).
02681_ Lgt. Ion Engine melted.
02681_ S-10 Pest destroyed.
02691_ Lgt. Assault Rifle destroyed.
02702_ Med. Laser destroyed.
02712_ Hrd. Light Armor Plating destroyed.
02728_ Welding Torch destroyed.
02737_ Datajack destroyed.
02755_ Acquired Med. Laser.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImpulseSegregatorStreamer
  Manual?         0
Play Time         00:23:34
  Cumulative      10.9 hours
  Start           2024.07.13 @ 23:19:28
  End             2024.07.14 @ 11:48:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          16
  Rogue           16
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             10
Gallery%          14
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          25x24
Zoom Use          96%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             SD


RUN: f0c00d00-c323-4536-b6d0-1f34f1e013b3