Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.06 @ 14:18:33 Player: Michael Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (205) 1025 Value Destroyed (6363) 6363 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1887) 1887 TOTAL SCORE: 16915 Bonus ------- High Alert Combat Kills 412 Follower Combat Kills 520 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 132 Friendly Fire -777 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 315/315 System Corruption 4% Temperature Cool (0) Movement Rolling (130) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite Improved System Shield > --- WEAPON (5) ------- Plasma Rifle Matter Neutralizer Dirty Datajack > --- INVENTORY (20) --- Fission Core Micro Fission Core Micro Fission Core Medium Storage Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Experimental Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved System Backup Module Hacking Drone Bay (1/1) HERF Cannon Matter Neutralizer Improved Assault Rifle Greatsword Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Coil Gun KE Penetrator Katana Power Sword Power Sword > --- INVENTORY -------- Micro Fission Core Armored Wheel Armored Wheel Medium Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Improved System Backup Module Hacking Drone Bay Variable Charge Gun Improved Assault Rifle Heavy Missile Launcher Long-range Missile Launcher Smartbomb Launcher [Rating: 78] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Greatsword Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 6 | . . . . . . . 2 1 . . . . . . 1 . . . . 2 . . . . Weapon 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 439 | 6 8 12 8 . 2 2 20 11 2 34 14 3 1 23 130 3 8 2 8 107 31 3 1 . Power 27 | 1 . 3 1 . . 1 3 1 . 1 1 . . 3 4 . 2 . . 5 1 . . . Engine 8 | 1 . 1 1 . . . 3 1 . . . . . 1 . . . . . . . . . . Core 19 | . . 2 . . . 1 . . . 1 1 . . 2 4 . 2 . . 5 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 . 5 2 . . 1 3 1 . . . . . . 10 . . 1 1 8 4 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 34 | . . 3 2 . . 1 3 1 . . . . . . 10 . . 1 1 8 4 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 228 | 1 3 . . . 2 . 2 5 . 33 6 3 1 9 76 2 5 1 5 61 13 . . . Device 165 | . . . . . . . . 5 . 27 3 2 . 6 60 1 3 . 3 42 13 . . . Storage 9 | 1 1 . . . 2 . 1 . . 1 . . . . 1 . . . . 2 . . . . Processor 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Hackware 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Protection 48 | . . . . . . . . . . 5 3 1 1 3 15 1 2 1 2 14 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 2 5 4 5 . . . 12 4 2 . 7 . . 11 40 1 1 . 2 33 13 3 1 . Energy Gun 8 | 1 1 . . . . . . . 1 . . . . . . . . . . 4 1 . . . Energy Cannon 11 | . . . . . . . 3 . . . 1 . . 1 2 . . . . 2 . 2 . . Ballistic Gun 40 | 1 3 2 2 . . . 4 . . . 1 . . . 14 . . . . 9 4 . . . Ballistic Cannon 15 | . . 1 2 . . . . . . . 2 . . 5 2 1 1 . . 1 . . . . Launcher 26 | . 1 1 1 . . . 2 1 . . 1 . . 4 5 . . . 2 5 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 45 | . . . . . . . 3 3 1 . 2 . . 1 17 . . . . 12 5 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 44 | . . 1 . . . 2 7 . . . 1 . . 2 9 . 1 . . 11 9 . 1 . Power 7 | . . 1 . . . . 3 . . . . . . 1 1 . . . . 1 . . . . Propulsion 11 | . . . . . . . 2 . . . . . . . 4 . . . . 1 4 . . . Utility 6 | . . . . . . . . . . . . . . 1 1 . . . . 2 1 . 1 . Weapon 20 | . . . . . . 2 2 . . . 1 . . . 3 . 1 . . 7 4 . . . Highest Loss Streak 7 | . . 1 . . . 2 2 . . . 1 . . 2 2 . 1 . . 3 7 . 1 . Average Slot Usage (%) 87 | . 100 100 99 100 100 93 66 76 76 75 78 84 84 83 90 92 92 93 93 95 73 80 80 . Engine 1 | . 14 4 2 11 11 1 6 7 7 1 . . . . . . . . . . . . . . Core 5 | . . 9 8 . . 9 1 . . 5 7 7 7 6 5 6 5 6 6 4 5 5 5 . Wheel 11 | . . 11 22 22 22 22 16 7 7 7 7 7 7 7 14 13 13 13 13 13 9 5 5 . Device 5 | . . . . . . . . 7 7 6 6 6 . 6 7 6 5 5 5 4 4 5 4 . Storage 16 | . 14 14 11 11 11 11 11 15 15 15 15 15 15 15 18 20 20 20 20 17 17 17 16 . Processor 7 | . 13 . . . . . 1 7 7 7 7 7 7 7 6 6 6 6 6 11 11 11 11 . Hackware 8 | . . 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 11 11 11 11 . Energy Cannon 1 | . . . . . . . 6 . . . . 7 7 . . 6 6 6 2 1 . 9 5 . Ballistic Gun 7 | . 23 19 33 33 33 26 4 . . . 2 7 7 7 13 16 9 6 2 6 1 . . . Ballistic Cannon 3 | . . 7 10 11 11 11 . . . . 4 7 7 14 . 2 9 13 13 3 . . . . Slashing Weapon 11 | . . . . . . . 7 22 23 23 17 7 7 6 13 6 6 6 6 12 4 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 12 19 21 29 29 53 53 90 91 88 89 97 97 97 107 111 111 111 117 118 116 93 115 105 94 Greatest Support 49 | 20 20 20 24 24 24 24 24 28 28 28 28 28 28 28 49 38 38 40 40 40 49 28 28 28 Greatest Overweight (x) 8 | . . 1 1 1 2 2 4 4 3 3 3 3 3 3 8 2 2 2 2 3 3 4 3 3 Average Overweight (x) 2 | . . . 1 1 1 1 2 3 2 2 2 3 3 3 2 2 2 2 2 1 2 3 3 3 Largest Inventory Capacity 20 | 6 8 8 8 8 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 6 8 8 8 10 12 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 8 8 8 8 10 12 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 16 19 19 Average Carried 18 | 1 6 7 7 7 8 11 12 18 19 19 19 19 20 19 19 19 19 19 19 19 15 14 16 19 Final Capacity 20 | 6 8 8 8 8 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 8 8 8 8 10 12 16 20 20 20 18 20 20 19 20 20 20 20 20 20 13 16 19 19 Class Distribution -------------------- 52% | Hauler-Mutant 21% | Hacker-Assassin 6% | Hacker-Mutant 5% | Mutant 4% | Hauler-Skirmisher 4% | Hauler-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 8707 | 260 171 413 244 173 . 69 366 49 128 440 254 128 . 654 2764 99 180 10 192 1628 268 162 55 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7953 | . 342 466 235 78 . 61 606 82 . 241 90 130 . 155 3318 . 128 . 150 1688 131 . 52 . Parts 428 | . 34 36 14 14 . 2 37 6 . 21 3 3 . 10 135 . 2 . 8 91 10 . 2 . Haulers Intercepted 6 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . . . 8 10 . 15 . . 6 . 5 . 14 . 38 . Prevented 14 | . . . . . . . . . . . . . . . . . 2 . . . . 2 10 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 132 | . 8 12 3 5 . 4 10 1 . 2 5 1 . 7 30 . 3 . 7 29 4 . 1 . Melee 35 | . . . . . . . 7 1 . 2 . . . . 10 . . . . 11 3 . 1 . Guns 44 | . 8 9 2 4 . 3 . . . . . . . 1 9 . 2 . . 6 . . . . Cannons 14 | . . 2 1 1 . 1 . . . . 2 1 . 2 1 . 1 . . 2 . . . . AOE 39 | . . 1 . . . . 3 . . . 3 . . 4 10 . . . 7 10 1 . . . Classes Destroyed 17 | . 5 2 2 1 . 1 1 2 . . 1 . . 2 . . . . . . . . . . Worker 30 | . 2 3 . . . . 5 . . 2 . . . . 14 . . . . 4 . . . . Builder 8 | . . . . 1 . . . . . 2 . . . . 4 . . . . 1 . . . . Tunneler 4 | . . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . Hauler 6 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . Recycler 16 | . . . 1 . . . . . . . . . . . 12 . . . . 3 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . . . . . . 1 . 2 . . . . 4 . . . . 1 . . . . Swarmer 46 | . 6 3 . 4 . 3 1 . . . 3 . . 5 4 . 1 . 5 9 2 . . . Grunt 31 | . 2 8 2 . . . 5 . . . 1 . . . 11 . 1 . . 1 . . . . Sentry 11 | . . . 1 . . . 4 . . . . 1 . . 3 . 1 . . 1 . . . . Hunter 8 | . . . . . . 1 . . . . . . . . 1 . . . . 3 2 . 1 . Programmer 32 | . . . . . . . . 1 . 2 . . . 1 11 . . . 2 15 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 6 | . 5 3 3 6 . 3 4 1 . 3 3 1 . 3 6 . 3 . 5 5 2 . 1 . Combat Bots Only 5 | . 5 3 3 4 . 3 3 1 . 1 3 1 . 3 4 . 3 . 5 4 2 . 1 . Max Kills in Single Turn 4 | . 2 1 1 1 . 2 1 1 . 1 2 1 . 2 4 . 1 . 4 2 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . 1 . . . 2 . . 2 3 . . . 4 2 1 . . . Melee 1 | . . . . . . . 1 1 . 1 . . . . 1 . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Damage Taken 11802 | . 92 509 34 103 . 419 989 28 . 227 443 56 . 730 2615 . 264 . 249 3271 1439 . 115 219 Core 1890 | . 17 54 10 . . 63 261 . . 28 31 12 . 65 310 . 11 . 13 532 422 . . 61 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 71 . . . 81 52 . . . . . . 80 . . . . 60 . . . . . Volleys Fired 270 | 1 16 40 7 8 . 15 8 3 . . 8 2 . 44 52 . 7 . 4 47 8 . . . Largest 5 | 1 2 2 4 4 . 4 1 1 . . 3 3 . 4 5 . 3 . 4 4 2 . . . Hottest 225 | 20 68 67 113 113 . 113 36 36 . . 115 136 . 184 176 . 122 . 167 225 82 . . . Shots Fired 664 | 1 32 77 25 32 . 48 8 3 . . 18 6 . 85 187 . 21 . 10 102 9 . . . Gun 446 | 1 32 58 18 24 . 33 3 . . . 5 2 . 19 161 . 12 . . 73 5 . . . Cannon 160 | . . 16 6 8 . 15 . . . . 10 4 . 56 13 . 9 . 4 19 . . . . Launcher 58 | . . 3 1 . . . 5 3 . . 3 . . 10 13 . . . 6 10 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 592 | 1 31 74 24 32 . 48 3 . . . 15 4 . 72 172 . 21 . 4 86 5 . . . Thermal 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Explosive 58 | . . 3 1 . . . 5 3 . . 3 . . 10 13 . . . 6 10 4 . . . Electromagnetic 11 | . 1 . . . . . . . . . . 2 . 3 2 . . . . 3 . . . . Robot Hit Streak 20 | 1 8 10 18 20 . 9 6 . . . 9 1 . 8 9 . 7 . 10 15 13 . . . Robot Miss Streak 6 | . 1 3 . 5 . 4 1 . . . 1 2 . 6 4 . 3 . . 3 1 . . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 556 | 1 21 51 12 10 . 28 39 4 . 11 14 4 . 32 174 . 12 . 3 128 11 . 1 . Core Hits 310 | 1 13 25 6 7 . 5 23 2 . 7 10 2 . 18 97 . 5 . 9 71 8 . 1 . Critical Hits 15 | . . 2 . . . 1 1 . . . . . . . 8 . 1 . . 2 . . . . Critical Kills 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 12 | . . 2 . . . 1 . . . . . . . . 7 . . . . 2 . . . . Melee Attacks 466 | . . . . . . . 40 20 . 58 5 3 . 8 151 2 1 . 3 151 15 8 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 466 | . . . . . . . 40 20 . 58 5 3 . 8 151 2 1 . 3 151 15 8 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . . . . 7 . . 5 . . . . 29 . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 44 | . . . . . . . 2 1 . 3 . . . . 18 . . . . 20 . . . . Damage Inflicted 26293 | 7 316 1053 229 143 . 332 2783 198 . 1096 509 257 . 1190 10757 . 323 . 425 6102 495 . 78 . Guns 5330 | 7 316 568 147 119 . 220 31 . . . 62 17 . 119 2287 . 170 . . 1212 55 . . . Cannons 1603 | . . 210 45 24 . 112 . . . . 203 24 . 483 117 . 153 . . 232 . . . . Explosions 6121 | . . 269 37 . . . 253 . . . 244 . . 588 2438 . . . 425 1714 153 . . . Melee 13176 | . . . . . . . 2489 198 . 1096 . 216 . . 5915 . . . . 2944 263 . 55 . Ramming 63 | . . 6 . . . . 10 . . . . . . . . . . . . . 24 . 23 . Kinetic 6773 | 7 316 778 192 143 . 332 31 . . . 265 17 . 566 2358 . 323 . . 1390 55 . . . Thermal 483 | . . . . . . . . . . . . . . . 483 . . . . . . . . . Explosive 5584 | . . 269 37 . . . 253 . . . 244 . . 588 1955 . . . 425 1660 153 . . . Electromagnetic 214 | . . . . . . . . . . . . 24 . 36 46 . . . . 108 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13176 | . . . . . . . 2489 198 . 1096 . 216 . . 5915 . . . . 2944 263 . 55 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 4 . . . . . 1 1 2 . . . 2 5 . . . 2 3 1 . 4 4 Average Corruption 2 | . 2 2 . . . . . 1 1 1 . . . 1 3 . . . 1 1 1 . 4 4 Corruption Purged 26 | . . . . . . . . . . 5 . . . . 12 . . . . 8 1 . . . Effects 101 | . 1 7 . . . . . 2 . 4 . . . 12 61 . . . 1 12 1 . . . Message Errors 27 | . 1 2 . . . . . 1 . 2 . . . 2 14 . . . . 5 . . . . Matter Fused 11 | . . 2 . . . . . . . . . . . . 9 . . . . . . . . . Heat Flow Errors 18 | . . . . . . . . . . 1 . . . 1 15 . . . 1 . . . . . Energy Discharges 17 | . . . . . . . . . . . . . . 5 9 . . . . 2 1 . . . Data Loss (minor) 14 | . . 1 . . . . . 1 . 1 . . . 2 4 . . . . 5 . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Targeting Errors 12 | . . 2 . . . . . . . . . . . 2 8 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Overflow Damage 3238 | . . 13 7 . . . 313 5 . 300 32 25 . 13 1796 . . . . 704 30 . . . Projectiles 33 | . . . . . . . . . . . 26 . . 7 . . . . . . . . . . Explosions 712 | . . 13 7 . . . . . . . 6 . . 6 496 . . . . 184 . . . . Melee 2493 | . . . . . . . 313 5 . 300 . 25 . . 1300 . . . . 520 30 . . . Knockbacks 10 | . . . . . . 2 . . . . 2 . . 2 1 . 1 . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . 2 . . . . 2 . . 2 1 . 1 . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . . . . . . 5 . . . . . . 75 92 . . . 52 34 11 . 11 . Shots 8 | . . . . . . . . . . . . . . 3 2 . . . 1 2 . . . . Rammed 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . Targets Rammed 6 | . . 1 . . . . 1 . . . . . . . . . . . . . 2 . 2 . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 6 138 114 136 . 198 3 . . 131 112 81 . 301 401 . 201 . 265 198 . . . . Average Temperature 86 | . 4 48 41 51 . 115 2 . . 77 54 45 . 123 100 . 76 . 94 57 . . . . Received Heat Transfer 1585 | . 6 240 21 . . . 414 . . . 76 18 . 36 477 . 81 . . 216 . . . . Effects 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . . . . . . . . . . . . . . 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 796 | . 291 313 192 131 . 83 218 58 53 188 . . . . 793 . . . . 796 . . . . Initial 113 | . . 113 90 21 . . 31 29 5 . . . . . . . . . . . . . . . Average 220 | . 124 205 105 123 . 37 84 26 21 39 . . . . 306 . . . . 319 . . . . Maximum Alert Level 3 | . 1 1 . . . . 1 . . . . . . . 3 . . . . 3 . . . . Low Security (%) 60 | 100 84 33 100 100 . 100 90 100 100 100 . . . . 40 . . . . 44 . . . . Level 1 16 | . 15 66 . . . . 9 . . . . . . . 27 . . . . 13 . . . . Level 2 17 | . . . . . . . . . . . . . . . 23 . . . . 34 . . . . Level 3 4 | . . . . . . . . . . . . . . . 8 . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 1 1 . . . 1 3 . 6 . . . . 15 . . . . 10 . . . . Investigation 4 | . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . Extermination 20 | . . . . . . . . 2 . 3 . . . . 8 . . . . 7 . . . . Reinforcement 10 | . 1 . . . . . . 1 . 2 . . . . 5 . . . . 1 . . . . Assault 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 12 15 3 11 . 4 13 4 2 7 14 2 . 10 50 . 3 . 5 48 7 . 21 5 Peak Tracking Total 10 | . 3 3 3 10 . 3 7 2 4 1 7 1 . 5 4 . 3 . 5 5 4 . 10 5 Tactical Retreats 13 | . . 2 1 1 . . . . . . 2 . . . 2 . . . . 3 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 8 | . 1 . 1 . . . . 1 . 2 . . . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . 1 11 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 18 | . . . . . . . . . . 1 1 . . . 7 . 1 . . 8 . . . . Max in Single Turn 4 | . . . . . . . . . . . 1 . . . 4 . 1 . . 3 . . . . Garrison Access 11 | . . . . . . . . . . 4 . . . . 3 . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 96 | . 4 1 1 . 1 . 5 3 . 16 2 . 1 . 34 . . . . 24 . 2 2 . Terminals 44 | . 3 . 1 . . . 4 2 . 10 . . . . 15 . . . . 9 . . . . Fabricators 8 | . . . . . . . . . . . . . . . 5 . . . . 3 . . . . Repair Stations 7 | . . . . . . . 1 1 . . . . . . 3 . . . . 2 . . . . Recycling Units 11 | . 1 . . . . . . . . 1 . . . . 5 . . . . 4 . . . . Scanalyzers 6 | . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . Garrison Access 11 | . . . . . . . . . . 4 . . . . 3 . . . . 4 . . . . Total Hacks 241 | . 8 1 3 . 1 . 12 7 . 34 7 . 12 . 77 . . . . 69 . 2 8 . Successful 138 | . 6 1 3 . 1 . 5 5 . 13 7 . 12 . 42 . . . . 33 . 2 8 . Failed 103 | . 2 . . . . . 7 2 . 21 . . . . 35 . . . . 36 . . . . Catastrophic 17 | . . . . . . . . . . 5 . . . . 4 . . . . 8 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 1 . 2 . . . 4 1 . 6 . . . . 15 . . . . 12 . . 1 . Terminals 102 | . 7 . 3 . . . 10 5 . 21 . . . . 31 . . . . 25 . . . . Fabricators 26 | . . . . . . . . . . . . . . . 13 . . . . 13 . . . . Repair Stations 23 | . . . . . . . 2 2 . . . . . . 10 . . . . 9 . . . . Recycling Units 19 | . 1 . . . . . . . . 3 . . . . 7 . . . . 8 . . . . Scanalyzers 21 | . . . . . . . . . . 3 . . . . 11 . . . . 7 . . . . Garrison Access 19 | . . . . . . . . . . 7 . . . . 5 . . . . 7 . . . . Terminal Hacks 67 | . 5 1 2 . 1 . 2 2 . 7 7 . 12 . 12 . . . . 6 . 2 8 . Record 15 | . . . . . 1 . . . . . 6 . . . . . . . . . . . 8 . Part Schematic 12 | . 1 . . . . . . . . . . . 9 . 1 . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . Level Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Locate Traps 9 | . 1 . . . . . . . . 1 . . . . 5 . . . . 2 . . . . Patrol Status 4 | . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Zone Layout 5 | . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . Fabricator Hacks 14 | . . . . . . . . . . . . . . . 5 . . . . 9 . . . . Load Schematic 8 | . . . . . . . . . . . . . . . 4 . . . . 4 . . . . Build 6 | . . . . . . . . . . . . . . . 1 . . . . 5 . . . . Repair Station Hacks 17 | . . . . . . . 2 2 . . . . . . 8 . . . . 5 . . . . Scan Component 10 | . . . . . . . 1 1 . . . . . . 5 . . . . 3 . . . . Repair 7 | . . . . . . . 1 1 . . . . . . 3 . . . . 2 . . . . Recycling Unit Hacks 10 | . 1 . . . . . . . . . . . . . 4 . . . . 5 . . . . Process 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 6 | . 1 . . . . . . . . . . . . . 3 . . . . 2 . . . . Scanalyzer 14 | . . . . . . . . . . 1 . . . . 9 . . . . 4 . . . . Insert Component 8 | . . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . Analyze 6 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . . Garrison Access Hacks 10 | . . . . . . . . . . 4 . . . . 3 . . . . 3 . . . . Seal Access 10 | . . . . . . . . . . 4 . . . . 3 . . . . 3 . . . . Unauthorized Hacks 6 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . Terminals 6 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . Botnet 6 | . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 . 1 . . . 4 2 . 12 . . . . 30 . . . . 19 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . . . . . . 9 . 4 . . . . 2 . . . . Parts Built 11 | . . . . . . . . . . . . . . . 2 . . . . 9 . . . . Matter 876 | . . . . . . . . . . . . . . . 190 . . . . 686 . . . . Time 390 | . . . . . . . . . . . . . . . 47 . . . . 343 . . . . Total Part Build Rating 31 | . . . . . . . . . . . . . . . 10 . . . . 21 . . . . Parts Repaired 7 | . . . . . . . 1 1 . . . . . . 3 . . . . 2 . . . . Time 255 | . . . . . . . 16 38 . . . . . . 146 . . . . 55 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 604 | . . . . . . . . . . . . . . . 477 . . . . 127 . . . . Retrieved Matter 123 | . . . . . . . . . . . . . . . . . . . . 123 . . . . Retrieved Components 19 | . 2 . . . . . . . . . . . . . 14 . . . . 3 . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . 4 . . . . 6 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 8 | . . . . . . . . . . . . . . . 4 . . . . 4 . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 25 | . . . . . . . . . 20 . 4 . . 1 . . . . . . . . . . Largest Group 20 | . . . . . . . . . 20 13 4 4 2 2 . . . . . . . . . . Highest-Rated Group 508 | . . . . . . . . . 508 395 91 91 51 94 . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . 35 35 33 31 31 94 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 211 | . . . . . . . . . 135 38 . 21 . 17 . . . . . . . . . . Total Damage 6124 | . . . . . . . . . 4339 966 . 352 . 467 . . . . . . . . . . Kills 25 | . . . . . . . . . 10 8 . 4 . 3 . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . . . 1 1 . 2 . 2 1 2 1 . 2 2 . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 24526 | 50 306 666 165 296 200 202 557 1108 315 2422 875 493 107 1221 5862 431 549 1035 659 4235 1518 764 484 6 Spaces Moved 16732 | 34 163 448 116 265 185 132 326 754 180 1704 640 348 80 802 3560 364 447 902 532 2752 1125 529 340 4 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 393 | 29 163 201 . . . . . . . . . . . . . . . . . . . . . . Wheels 16334 | . . 247 116 265 185 132 326 754 180 1704 640 348 80 802 3560 364 447 902 532 2752 1125 529 340 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 80 90 100 100 100 100 120 120 120 120 130 130 130 103 110 110 110 110 105 100 130 130 130 Average Speed 117 | 109 120 110 94 100 105 106 108 129 129 121 123 130 130 130 113 110 110 114 111 112 115 137 130 130 Slowest Speed 170 | 120 120 150 100 100 110 110 130 130 130 130 130 130 130 130 170 110 110 115 115 120 130 140 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 37 66 15 64 54 32 22 22 92 42 75 52 68 75 82 52 62 86 74 69 86 62 44 2 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 5 | . . 1 . 1 1 . . . . . 1 . . . . . . . . . 1 . . . Known Exits Taken 18 | . 1 . 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . . . 1 . . . . 4 2 . 3 . 6 5 3 3 . 5 2 . . Spaces Dug 355 | . . 3 10 . . . 7 51 . 31 3 1 . 75 53 2 1 . 3 67 40 8 . . Terrain Destroyed 749 | . . 13 12 2 . 3 44 51 . 31 16 1 . 131 151 2 2 . 47 159 76 8 . . Melee 177 | . . . . . . . . 12 . 31 3 1 . 8 42 2 1 . 3 64 2 8 . . Projectile 42 | . . 4 2 2 . 3 . . . . . . . 13 9 . 1 . 2 6 . . . . AOE 530 | . . 9 10 . . . 44 39 . . 13 . . 110 100 . . . 42 89 74 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Total 20309 | 43 241 545 159 278 190 158 442 846 262 1951 700 377 82 886 4988 392 484 905 579 3575 1294 546 381 5 Wait 2221 | . 43 30 16 2 . 8 38 45 75 135 5 19 2 3 1075 18 20 . 31 505 111 4 35 1 Move 16709 | 33 162 447 115 264 184 131 325 754 179 1703 639 347 79 801 3559 363 446 901 531 2751 1124 528 339 4 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 105 | 3 6 4 5 2 2 1 4 9 2 12 5 2 . 2 22 2 . 1 1 17 1 2 . . Fast Attach 68 | 6 3 4 1 . . 1 13 1 2 2 . . . 2 16 1 2 . . 7 4 3 . . Attach 51 | . . 1 2 . . . 5 2 . . 4 . . 3 11 . 1 . . 12 9 . 1 . Detach 48 | . 2 2 1 . . 1 5 3 . 2 1 . . 2 12 1 1 . . 9 2 1 3 . Swap 320 | . 5 7 5 . 2 1 2 8 . 32 10 3 1 18 103 2 5 2 8 88 18 . . . Drop 114 | . 4 9 7 2 2 . 4 5 4 15 5 1 . 3 25 3 1 1 1 22 . . . . Fire 270 | 1 16 40 7 8 . 15 8 3 . . 8 2 . 44 52 . 7 . 4 47 8 . . . Melee 370 | . . . . . . . 37 16 . 42 4 3 . 8 113 2 1 . 3 117 15 8 1 . Ram 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered Mines 396 | -10/Mines | Discovered new exit (range 5) 414 | -10/Mines | Met a Derelict shopkeep closing up shop 598 | -10/Mines | Excavation squad dispatched 598 | -10/Mines | A large section of the Mines collapsed 898 | -10/Mines | Discovered new exit (range 5) 963 | -10/Mines | Learned location of Storage (-8) 970 | -10/Mines | Learned location of 1 exit from Materials 1023 | -10/Mines | Entered Materials 1023 | -9/Materials | Evolved 2 slots: Weapon x2 1024 | -9/Materials | Identified exit to Mines 1135 | -9/Materials | Identified exit to Materials 1188 | -9/Materials | Entered Mines 1229 | -9/Mines | Assembled infested the area 1305 | -9/Mines | Build established: Gunner 1436 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1439 | -9/Mines | Found Prototype Device 1480 | -9/Mines | Discovered new exit (range 5) 1484 | -9/Mines | Entered Exiles 1509 | -9/Exiles | Met 8R-AWN 1525 | -9/Exiles | Met EX-HEX 1616 | -9/Exiles | Met EX-DEC 1621 | -9/Exiles | Learned location of Zion (-6) 1674 | -9/Exiles | Discovered new exit (range 11) 1684 | -9/Exiles | Entered Mines 1879 | -8/Mines | Discovered exit to Materials (range 8) 1886 | -8/Mines | Entered Materials 1886 | -8/Materials | Evolved 2 slots: Utility x2 2177 | -8/Materials | Build established: Mutant 2249 | -8/Materials | Repaired Hvy. Assault Rifle 2434 | -8/Materials | Discovered new exit (range 5) 2441 | -8/Materials | Identified exit to Factory 2443 | -8/Materials | Entered Factory 2443 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2502 | -7/Factory | Build established: Hauler-Mutant 2554 | -7/Factory | Repaired Missile Launcher 2858 | -7/Factory | Discovered new exit (range 8) 2867 | -7/Factory | Identified exit to Lower Caves 3336 | -7/Factory | Discovered new exit (range 8) 3343 | -7/Factory | Identified exit to Factory 3551 | -7/Factory | Sucked down chute 3551 | -7/Factory | Entered Waste 3552 | -7/Waste | Met a frightened Derelict 3559 | -7/Waste | Spotted C-40 Crusher 3562 | -7/Waste | Spotted C-40 Crusher 3569 | -7/Waste | Warlord forces began an assault 3580 | -7/Waste | Allies destroyed C-40 Crusher 3678 | -7/Waste | Spotted C-40 Crusher 3773 | -7/Waste | Discovered new exit (range 12) 3787 | -7/Waste | Identified exit to Factory 3866 | -7/Waste | Entered Factory 3866 | -7/Factory | Accompanied by 13 allies 3957 | -7/Factory | Identified Exp. Sensor Array 4374 | -7/Factory | Discovered exit to Lower Caves (range 10) 6288 | -7/Factory | Entered Lower Caves 6288 | -7/Lower Caves | Accompanied by 1 ally 6779 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6818 | -7/Lower Caves | Learned Extension trap positions 6818 | -7/Lower Caves | Learned Armory stockpile data 6818 | -7/Lower Caves | Learned Extension terminal intel 7047 | -7/Lower Caves | Discovered new exit (range 12) 7060 | -7/Lower Caves | Identified exit to Lower Caves 7070 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7163 | -7/Lower Caves | Entered another Lower Caves area 7163 | -7/Lower Caves | Accompanied by 4 allies 7380 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7483 | -7/Lower Caves | Encountered a Warlord checkpoint 7627 | -7/Lower Caves | Discovered new exit (range 9) 7636 | -7/Lower Caves | Identified exit to Data Miner 7656 | -7/Lower Caves | Entered Data Miner 7656 | -7/Data Miner | Accompanied by 2 allies 7658 | -7/Data Miner | Discovered new exit (range 6) 7670 | -7/Data Miner | Identified exit to Proximity Caves 7687 | -7/Data Miner | Met Data Miner 7728 | -7/Data Miner | Received God Mode back door access code from Data Miner 7763 | -7/Data Miner | Entered Proximity Caves 7763 | -6/Proximity Caves | Accompanied by 2 allies 7876 | -6/Proximity Caves | Learned Factory emergency access door positions 8018 | -6/Proximity Caves | Escorted by Enhanced Grunt 8365 | -6/Proximity Caves | Learned 4 Factory zone layouts 8888 | -6/Proximity Caves | Spotted B-75 Beast 8901 | -6/Proximity Caves | Destroyed B-75 Beast 8968 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8984 | -6/Proximity Caves | Entered Factory 8984 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9487 | -6/Factory | Discovered new exit (range 15) 9520 | -6/Factory | Identified exit to Lower Caves 9884 | -6/Factory | Discovered new exit (range 12) 9896 | -6/Factory | Identified exit to Factory 9918 | -6/Factory | Fabricated Coil Gun (x2) 11856 | -6/Factory | Discovered exit to Factory (range 4) 12593 | -6/Factory | Repaired Arm. Wheel 12632 | -6/Factory | Repaired Broken Imp. Assault Rifle 12691 | -6/Factory | Repaired Fission Core 13625 | -6/Factory | Discovered exit to Factory (range 4) 14234 | -6/Factory | First assault squad dispatched 14259 | -6/Factory | Incoming assault squad redirected 14600 | -6/Factory | Incoming assault squad redirected 14846 | -6/Factory | Entered Lower Caves 14942 | -6/Lower Caves | Encountered a Warlord checkpoint 14944 | -6/Lower Caves | Learned Factory interactive machine intel 15188 | -6/Lower Caves | Learned Factory emergency access door positions 15268 | -6/Lower Caves | Discovered new exit (range 8) 15275 | -6/Lower Caves | Identified exit to Lower Caves 15277 | -6/Lower Caves | Entered another Lower Caves area 15508 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15556 | -6/Lower Caves | Identified exit to Zion 15660 | -6/Lower Caves | Encountered a Warlord checkpoint 15826 | -6/Lower Caves | Entered Zion 15876 | -6/Zion | Discovered new exit (range 11) 15887 | -6/Zion | Identified exit to Proximity Caves 15961 | -6/Zion | Given the Hacking Drone Bay 15963 | -6/Zion | Found Prototype Device 16019 | -6/Zion | Learned Factory trap positions 16072 | -6/Zion | Learned location of 1 exit from Factory 16127 | -6/Zion | Received a hallucinogenic algorithm 16861 | -6/Zion | Entered Proximity Caves 16933 | -5/Proximity Caves | Learned 4 Factory zone layouts 17436 | -5/Proximity Caves | Discovered exit to Factory (range 15) 17520 | -5/Proximity Caves | Entered Factory 17520 | -5/Factory | Evolved 2 slots: Utility x2 17521 | -5/Factory | Identified exit to Extension 17522 | -5/Factory | Identified exit to Upper Caves 17524 | -5/Factory | Loaded intel: 69 trap records 17526 | -5/Factory | Loaded intel: 47 interactive machine locations 17631 | -5/Factory | Fabricated Imp. Hacking Suite? 17727 | -5/Factory | Fabricated Arm. Wheel? 17800 | -5/Factory | Fabricated Arm. Wheel? 17816 | -5/Factory | Build established: Hacker-Assassin 18461 | -5/Factory | Repaired Broken Neutrino Core 18929 | -5/Factory | Repaired Coil Gun 19041 | -5/Factory | Identified Hacking Drone Bay 19280 | -5/Factory | Spotted B-75 Beast 19363 | -5/Factory | Discovered new exit (range 21) 19403 | -5/Factory | Identified exit to Factory 19954 | -5/Factory | Fabricated Arm. Wheel? 20129 | -5/Factory | Fabricated Arm. Wheel? 20460 | -5/Factory | Discovered exit to Upper Caves (range 21) 20929 | -5/Factory | Discovered exit to Factory (range 5) 21621 | -5/Factory | Incoming assault squad redirected 21720 | -5/Factory | First assault squad dispatched 21725 | -5/Factory | Lost 3 parts (3w) 21738 | -5/Factory | Core integrity fell below 50% 21744 | -5/Factory | Incoming assault squad redirected 21755 | -5/Factory | Entered Upper Caves 21879 | -5/Upper Caves | Learned location of Armory (-3) 21969 | -5/Upper Caves | Learned 4 Factory zone layouts 22032 | -5/Upper Caves | Spotted B-75 Beast 23019 | -5/Upper Caves | Core integrity fell below 20% 23054 | -5/Upper Caves | Lost 7 parts (4n1u2w) 23260 | -5/Upper Caves | Discovered new exit (range 13) 23271 | -5/Upper Caves | Identified exit to Upper Caves 23273 | -5/Upper Caves | Entered another Upper Caves area 23839 | -5/Upper Caves | Encountered a Warlord checkpoint 23927 | -5/Upper Caves | Learned Factory terminal intel 24009 | -5/Upper Caves | Discovered new exit (range 9) 24021 | -5/Upper Caves | Learned location of 1 exit from Factory 24035 | -5/Upper Caves | Identified exit to Warlord 24037 | -5/Upper Caves | Entered Warlord 24191 | -5/Warlord | Met Warlord 24216 | -5/Warlord | Warlord's base attacked by MAIN.C 24412 | -5/Warlord | Spotted B-86 Titan 24451 | -5/Warlord | Spotted B-86 Titan 24456 | -5/Warlord | Spotted B-75 Beast 24460 | -5/Warlord | Warlord forces counterattacked 24486 | -5/Warlord | Spotted B-75 Beast 24508 | -5/Warlord | Discovered new exit (range 12) 24520 | -5/Warlord | Identified exit to Proximity Caves 24521 | -5/Warlord | Entered Proximity Caves 24527 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 24492_ 7D-GAD(g) destroyed. 24493_ Unknown Device fries itself beyond repair. 24494_ Magnetic Acceleration Cannon fries itself beyond repair. 24494_ Slammed into L-41 Fighter. 24494_ XM-5HV(g) destroyed. 24497_ Slammed into I-47 Archangel. 24498_ Matter Compressor destroyed. 24498_ System corrupted by crushing effect (+4). 24498_ Knocked back. 24506_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 24508_ EXIT=FOUND 24516_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Behemoth squad, with prototype support. 24520_ EXIT=IDENTIFIED: PROXIMITY CAVES [Achievement: Charge!!!] LOCATION=PROXIMITY CAVES GOAL=ESCAPE 24522_ C-30 ARC bursts open, deploying its payload. 24522_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????#??????????????????????????? | | ????????????????## ??????????????????????????? | | ???????????????## ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# #??????????????????????????? | | ??????????????## ??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# ##?????????????????????????? | | ??????????????# ss ##????????????????????????? | | ??????????????# %s ### #????????????????????? | | ??????????????# s @ #????????????????????? | | ??????????????# s #####????????????????????? | | ??????????????## ##????????????????????????? | | ???????????????## #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????## #?????????????????????????? | | ????????????????# #?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????####?????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 44 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Assault Rifle | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Arm. Wheel | -6/Factory | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Exp. Weapon Shielding | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Charge!!! Challenges ------------ None Game ------ Seed LightTargetRegulator Manual? 0 Play Time 07:32:22 Cumulative 400.8 hours Start 2021.03.30 @ 15:49:04 End 2021.04.06 @ 14:18:33 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 114 Adventurer 36 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6e9cfe38-3ac8-44e9-846e-ada5883f5304