Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 00:44:13 Player: Boatmurdered Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (360) 1800 Value Destroyed (11591) 11591 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (6964) 6964 TOTAL SCORE: 26915 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4114 Follower Combat Kills 1250 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 2/160 System Corruption 36% Temperature Cool (12) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Armored Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (6) ------ Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Advanced Sensor Array Improved Transmission Jammer Makeshift Light Armor Plating > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Armored Medium Treads Matter Compressor (76) Precision Matter Filter Makeshift Light Armor Plating Heavy Battle Rifle Improved Datajack Power Sword Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Advanced Sensor Array Improved Transmission Jammer Experimental Utility Shielding > --- WEAPON ----------- Heavy Battle Rifle Coil Gun Coil Gun Heavy Machine Gun Railgun > --- INVENTORY -------- Light Fission Core Armored Medium Treads Armored Leg Matter Compressor Precision Matter Filter Makeshift Light Armor Plating Makeshift Light Armor Plating Heavy Battle Rifle Improved Datajack Power Sword [Rating: 104] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 . . . 4 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 1 . . . . Utility 4 | . . . 2 . . . . . 2 . . . . . Weapon 3 | . . . . . 1 . . . 1 1 . . . . Parts Attached 199 | 7 8 . 32 5 21 23 1 5 34 18 11 19 8 7 Power 13 | 1 1 . 2 1 . 1 . . 1 2 1 1 1 1 Engine 8 | 1 1 . 2 1 . 1 . . 1 1 . . . . Core 4 | . . . . . . . . . . 1 1 1 . 1 Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 69 | 2 2 . 9 1 11 10 1 . 11 7 4 6 3 2 Treads 53 | 2 2 . 5 1 10 10 1 . 10 7 . 4 . 1 Leg 8 | . . . . . . . . . 1 . 1 2 3 1 Wheel 8 | . . . 4 . 1 . . . . . 3 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 63 | 2 1 . 12 1 3 7 . . 17 6 3 7 2 2 Device 29 | 1 . . 4 1 2 3 . . 8 3 1 4 1 1 Storage 6 | 1 1 . 2 . . . . . . . 2 . . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware 6 | . . . . . . 2 . . 1 2 . 1 . . Protection 21 | . . . 6 . 1 2 . . 7 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 54 | 2 4 . 9 2 7 5 . 5 5 3 3 5 2 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . 1 . 1 . . . . . . . . . . . Ballistic Gun 39 | 2 2 . 6 2 6 3 . 3 4 2 . 5 2 2 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . Special Weapon 3 | . 1 . . . . . . 2 . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . 2 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 2 . . 1 . . . 5 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . 9 . . . . Parts Lost 52 | . . . 1 . 1 . . . 8 19 12 . . 11 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 17 | . . . 1 . . . . . 1 6 6 . . 3 Utility 15 | . . . . . 1 . . . 4 5 4 . . 1 Weapon 18 | . . . . . . . . . 3 7 2 . . 6 Highest Loss Streak 13 | . . . 1 . 1 . . . 3 13 10 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 20 | 2 6 9 20 25 24 24 25 23 23 18 7 8 10 9 Power 1 | . 1 1 2 2 1 1 1 1 1 1 1 1 1 . Propulsion 8 | . 1 3 9 13 11 10 10 10 9 6 1 1 1 1 Utility 5 | . 1 2 3 5 5 6 7 6 5 7 2 2 3 4 Weapon 4 | . 2 3 4 5 5 5 6 5 5 2 . 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 59 | . 1 . 17 . 3 6 . 13 15 . 2 . 1 1 Power 10 | . 1 . 2 . . 2 . 2 2 . 1 . . . Propulsion 21 | . . . 10 . 1 . . 4 5 . . . 1 . Utility 13 | . . . 2 . . 2 . 3 4 . 1 . . 1 Weapon 14 | . . . 3 . 2 1 . 4 4 . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 96 | . 100 100 96 100 99 100 100 99 97 86 63 93 79 95 Engine 7 | . 14 14 10 11 9 9 9 9 6 4 . . . . Treads 19 | . 28 28 12 1 17 25 27 27 22 27 9 12 20 6 Leg 1 | . . . . . . . . . 3 . 3 6 7 20 Wheel 4 | . . . 9 20 9 1 . . . . 7 6 . . Device 12 | . 14 14 16 22 15 9 9 9 12 8 3 16 18 23 Storage 8 | . 14 14 11 11 9 9 9 9 6 5 7 6 5 5 Processor 1 | . . . . . . . . . 5 5 5 1 . . Hackware 2 | . . . . . . 8 9 9 . . . . . . Protection 9 | . . . 13 11 11 9 9 9 10 11 5 7 8 4 Ballistic Gun 20 | . 26 14 16 21 26 25 24 19 25 14 . 20 9 26 Special Melee Weapon 1 | . . . . . . . 2 7 . . . . . . Peak Build Rating 104 | 7 8 7 26 24 34 40 39 41 65 71 47 79 100 104 Average Rating 38 | 6 7 7 20 23 28 37 38 38 57 58 40 68 69 97 On Entrance 35 | . 7 7 7 24 24 34 39 38 40 54 44 41 79 99 Avg Prop Armor Cover (%) 10 | . . . . . 6 6 . . 2 . 22 14 6 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 145 | 13 20 20 116 108 119 107 105 105 145 141 122 57 58 61 Greatest Support 115 | 40 40 40 46 40 60 63 60 60 92 113 93 103 103 115 Greatest Overweight (x) 9 | . . . 4 4 9 4 1 1 2 1 2 5 . . Average Overweight (x) 1 | . . . 3 3 3 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 10 10 10 Average Capacity 21 | 7 9 10 23 25 25 25 25 25 25 25 13 10 10 10 Most Carried 25 | 3 10 9 25 25 25 25 25 25 25 25 14 10 10 10 Average Carried 20 | 2 6 9 20 24 24 24 25 24 24 20 7 8 9 9 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 10 10 10 10 Final Carried 25 | 3 9 9 25 25 25 25 25 25 19 15 6 10 10 7 Class Distribution -------------------- 24% | Mutant 16% | Commander-Tank 13% | Scavenger-Tank 13% | Commander-Mutant 11% | Tank 10% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Matter Collected 14654 | 352 279 . 1724 764 2467 1505 283 70 3253 1773 682 623 . 879 Remotely . | . . . . . . . . . . . . . . . Salvage Created 13814 | 367 455 . 1976 404 3040 1695 527 . 3355 918 204 524 . 349 Parts 719 | 34 26 . 130 35 148 87 29 . 154 25 12 23 . 16 Haulers Intercepted 17 | . 2 . 6 . 5 4 . . . . . . . . Recyclers Shooed 8 | . . . 3 . 3 . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 14 20 . 16 Prevented 5 | . . . . . . . . . . . . 5 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 256 | . 10 . 43 13 52 21 9 . 60 23 9 10 . 6 Melee 1 | . . . . . . . . . . . 1 . . . Guns 194 | . 10 . 26 9 48 21 9 . 44 11 . 10 . 6 Cannons 10 | . . . 6 . . . . . . 4 . . . . AOE 50 | . . . 11 4 3 . . . 16 8 8 . . . Classes Destroyed 18 | 3 4 . 5 . 2 . . . 4 . . . . . Worker 23 | 4 . . 1 1 4 4 . . 7 2 . . . . Builder 8 | . . . 2 1 2 . . . 3 . . . . . Tunneler 10 | 9 . . . 1 . . . . . . . . . . Hauler 17 | . 2 . 6 . 5 4 . . . . . . . . Recycler 18 | 1 . . 3 1 5 5 1 . 1 1 . . . . Mechanic 4 | . . . . . 2 . . . 2 . . . . . Operator 4 | . . . . . 1 3 . . . . . . . . Watcher 14 | . 2 . 5 . 3 2 . . 1 1 . . . . Swarmer 60 | . 3 . 15 9 11 4 . . 7 . 6 3 . 2 Saboteur 2 | . . . . . . . . . 2 . . . . . Grunt 120 | . 7 . 16 3 26 12 . . 34 13 3 4 . 2 Brawler 12 | . . . 2 . 3 . 1 . 4 2 . . . . Duelist 14 | . . . 1 1 3 . 1 . 5 1 . 2 . . Protector 6 | . . . 1 . 2 . 2 . 1 . . . . . Sentry 34 | . . . 8 . 7 5 5 . 6 1 . 1 . 1 Hunter 4 | . . . . . . . . . 1 2 . . . 1 Programmer 8 | . . . . . . . . . 4 4 . . . . Heavy 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 14 | 3 4 . 5 4 12 5 4 . 14 8 8 6 . 4 Combat Bots Only 14 | . 3 . 5 3 7 4 3 . 14 5 8 6 . 4 Max Kills in Single Turn 7 | 1 1 . 4 2 3 1 1 . 7 2 4 2 . 1 Gunslinging 1 | . . . 1 1 1 . . . . . . . . . Exploded 4 | . . . 3 2 1 . . . 3 2 4 . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1293 | . 58 2 138 29 181 57 8 . 263 186 108 40 . 223 Missed 349 | . 15 . 30 7 51 13 5 . 77 32 29 11 . 79 Hits 944 | . 43 2 108 22 130 44 3 . 186 154 79 29 . 144 Melee 55 | . . 1 7 3 6 . . . 12 26 . . . . Projectile 889 | . 43 1 101 19 124 44 3 . 174 128 79 29 . 144 AOE 2 | . . 1 . . . . . . 1 . . . . . Critical Strikes 46 | . 1 . 5 1 4 2 . . 7 19 1 1 . 5 Damage Taken 16869 | . 501 43 1413 211 2144 664 48 . 3491 3648 1544 577 . 2585 Core 1820 | . 85 . 238 7 188 100 . . 216 362 176 18 . 430 Absorbed by Shields 570 | . . . . . . . . . 570 . . . . . Redirected to Shielding 155 | . . . . . . . . . . . . . . 155 Ignored by Resistances 506 | . . . 72 36 101 . . . 50 239 8 . . . Regen/Repaired (Parts) 664 | . 96 . 229 . 70 128 . . 141 . . . . . Core Remaining (%) 65 | 100 . 66 . 38 . . . 47 74 . . . . . Volleys Fired 796 | 41 77 . 116 26 153 93 21 4 130 82 4 16 . 33 Largest 5 | 2 2 . 2 2 3 3 3 1 4 5 1 5 . 5 Hottest 159 | 40 100 . 91 46 75 75 75 . 109 156 43 159 . 159 Shots Fired 2085 | 82 143 . 221 43 428 252 64 4 449 178 4 75 . 142 Gun 1944 | 82 139 . 173 40 420 252 64 . 433 124 . 75 . 142 Cannon 72 | . . . 40 . . . . . . 32 . . . . Launcher 61 | . . . 8 3 8 . . . 16 22 4 . . . Special 8 | . 4 . . . . . . 4 . . . . . . Kinetic 1976 | 82 139 . 173 40 420 252 64 . 433 156 . 75 . 142 Thermal 44 | . 4 . 40 . . . . . . . . . . . Explosive 61 | . . . 8 3 8 . . . 16 22 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 35 | 13 10 . 21 5 35 14 20 11 30 15 7 8 . 9 Robot Miss Streak 15 | 4 3 . 4 4 4 6 3 . 4 5 . 3 . 15 Penetration Max 1 | . . . . . . . . . 1 1 . 1 . . Secondary Targets 36 | . 2 . 3 2 10 1 . . 10 . . 4 . 4 Max Gunslinging Chain 2 | . 1 . 1 1 2 1 . . 1 . . 1 . 1 Shots Hit Robots 1405 | 57 89 . 146 27 293 157 56 9 331 131 6 39 . 64 Core Hits 803 | 26 35 . 82 19 139 61 16 . 206 165 14 20 . 20 Critical Kills 4 | . 1 . . . . . . . 2 . . . . 1 Critical Parts Destroyed 9 | 1 . . . . . 3 1 . 3 . . . . 1 Critical Strikes 15 | 1 1 . . . . 3 1 . 6 1 . . . 2 Destroy 13 | 1 1 . . . . 2 1 . 6 . . . . 2 Blast 1 | . . . . . . . . . . 1 . . . . Smash 1 | . . . . . . 1 . . . . . . . . Melee Attacks 41 | . . . 2 . 5 8 12 5 6 . 3 . . . Impact 15 | . . . 2 . 5 8 . . . . . . . . Slashing 9 | . . . . . . . . . 6 . 3 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 3 12 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 35536 | 457 731 . 3228 694 5295 3075 883 . 12420 5108 1218 943 . 1484 Guns 22822 | 457 731 . 1813 424 4631 2716 866 . 6290 2467 . 943 . 1484 Cannons 1511 | . . . 589 . . . . . . 922 . . . . Explosions 10674 | . . . 826 270 600 . . . 6130 1719 1129 . . . Melee 512 | . . . . . 64 359 . . . . 89 . . . Ramming 17 | . . . . . . . 17 . . . . . . . Kinetic 23744 | 457 731 . 1813 424 4631 2716 866 . 6290 3389 . 943 . 1484 Thermal 1714 | . . . 589 . . . . . 1125 . . . . . Explosive 9549 | . . . 826 270 600 . . . 5005 1719 1129 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 423 | . . . . . 64 359 . . . . . . . . Slashing 89 | . . . . . . . . . . . 89 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . 1 1 1 . 4 36 36 36 36 36 Average Corruption 14 | . . . . . 1 1 1 . 3 16 36 36 36 36 Corruption Purged 1 | . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 292 | . . . . . 6 15 7 . 26 35 62 74 21 46 Message Errors 83 | . . . . . 3 6 2 . 6 10 18 18 9 11 Matter Fused 70 | . . . . . . 1 . . 9 8 16 22 7 7 Heat Flow Errors 16 | . . . . . . 1 1 . 2 2 2 6 . 2 Energy Discharges 31 | . . . . . . 2 . . 3 4 6 9 1 6 Parts Rejected 4 | . . . . . . . . . . 2 . 2 . . Parts Fused 3 | . . . . . . 1 . . . . 1 1 . . Data Loss (minor) 30 | . . . . . 3 1 1 . 3 6 6 4 . 6 Data Loss (major) 17 | . . . . . . 2 1 . 2 . 6 4 2 . Misfires 5 | . . . . . . 1 1 . 1 . . 1 . 1 Alerts 7 | . . . . . . . 1 . . . 3 1 2 . Misdirections 7 | . . . . . . . . . . 2 4 . . 1 Weapon Failures 19 | . . . . . . . . . . 1 . 6 . 12 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 712 | . . . 4 . 54 191 . . 446 17 . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 467 | . . . 4 . . . . . 446 17 . . . . Melee 245 | . . . . . 54 191 . . . . . . . . Knockbacks 14 | . . . . . 1 1 . . . 12 . . . . Impact 2 | . . . . . 1 1 . . . . . . . . Kinetic 10 | . . . . . . . . . . 10 . . . . Secondary 2 | . . . . . . . . . . 2 . . . . Self-Inflicted Damage 250 | . . . 13 . 49 . . . 131 32 25 . . . Shots 7 | . . . 1 . 1 . . . 3 1 1 . . . Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 424 | . 25 . 132 . 171 65 254 . 424 232 123 288 . 51 Average Temperature 64 | . 9 . 32 . 54 16 105 . 88 82 38 117 . 49 Received Heat Transfer 4246 | . 240 6 462 6 810 369 9 . 728 633 351 198 . 434 Effects 5 | . . . . . . . . . 5 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 4 | . . . . . 3 1 . . . . . . . . Impact Corruptions 6 | . . . . . 2 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 1674 | . . . 1036 . . . . . 638 . . . . . Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Maximum Alert Level 5 | . . . 3 2 3 2 1 . 5 4 . . . . Low Security (%) 46 | 100 100 100 50 4 28 . 95 . 62 . . . . . Level 1 13 | . . . 10 83 20 5 4 . 9 . . . . . Level 2 21 | . . . 21 11 33 94 . . 2 . . . . . Level 3 6 | . . . 17 . 16 . . . 4 . . . . . Level 4 7 | . . . . . . . . . 2 100 . . . . Level 5 3 | . . . . . . . . . 13 . . . . . High Security 1 | . . . . . . . . . 5 . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Peak Influence 2931 | 10 129 25 807 432 892 546 217 . 2931 1441 . . . . Initial 1435 | . . 25 . 314 72 374 191 . . 1435 . . . . Average 424 | 1 46 7 337 322 390 493 114 . 521 1292 . . . . Influence Increases 9967 | 70 396 . 1365 389 1515 808 363 . 3605 698 240 315 . 203 Destroy 0b10 Robot/C 5620 | . 200 . 840 260 1020 420 140 . 1760 460 180 200 . 140 Destroy 0b10 Robot/NC 555 | 70 20 . 90 20 120 90 20 . 100 20 . . . 5 Destroy Leader 1074 | . 58 . 212 50 196 112 . . 354 72 . 10 . 10 Allied During Kill 363 | . . . . 6 6 . 15 . 333 . . . . 3 Successful Hack 261 | . 39 . 48 . 46 74 7 . 47 . . . . . Select Force Hacks 210 | . 30 . . . . . 180 . . . . . . . Disable Machine 780 | . . . 30 30 . 60 . . 660 . . . . . Destroy Structure 594 | . 4 . 85 23 52 7 1 . 276 146 . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 495 | . 45 . 60 . 60 45 . . 75 . 60 105 . 45 Influence Decreases 9967 | 70 329 67 558 1011 813 1203 855 . 674 2239 1113 621 211 203 Entered New Map 3783 | . . 42 . 493 113 513 301 . . 1496 515 99 211 . Time Decay 5337 | 70 329 25 398 518 660 690 554 . 434 553 478 522 . 106 Lost Part 507 | . . . 10 . 10 . . . 80 190 120 . . 97 Lost Ally 190 | . . . . . 30 . . . 160 . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 61 | . 3 . 5 . 10 3 . . 34 6 . . . . Investigation 11 | . 2 . 1 . 2 . . . 6 . . . . . Extermination 10 | . . . . . . . . . 7 3 . . . . Reinforcement 12 | . 1 . 2 . 1 3 . . 4 1 . . . . Assault 22 | . . . 2 . 4 . . . 14 2 . . . . Garrison 6 | . . . . . 3 . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Distress Signals 18 | . 3 . 3 . 4 3 . . 4 1 . . . . Communications Jammed 3 | . . . . . . . . . . . . . . 3 Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 435 | . 23 5 59 13 80 41 8 . 119 32 18 17 . 20 Peak Tracking Total 13 | . 3 3 6 3 7 4 3 . 11 6 13 7 . 7 Tactical Retreats 24 | . 3 . 3 . 3 2 . . 4 . 2 4 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Traps Triggered 8 | . 1 . 2 . 2 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Machines Disabled 56 | . . . 2 2 . 4 . . 44 . 2 . . 2 Max in Single Turn 16 | . . . 1 1 . 1 . . 16 . 1 . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Machines Accessed 89 | . 9 . 14 . 10 14 12 5 14 2 1 1 7 . Terminals 42 | . 7 . 8 . 6 9 6 . 4 1 1 . . . Fabricators 2 | . . . . . . . . . 1 1 . . . . Repair Stations 9 | . 1 . 2 . 1 2 . . 3 . . . . . Recycling Units 16 | . 1 . 2 . 1 2 6 . 4 . . . . . Scanalyzers 4 | . . . 2 . 1 . . . 1 . . . . . Garrison Access 3 | . . . . . 1 1 . . 1 . . . . . Total Hacks 279 | . 32 . 54 . 34 38 30 26 28 4 4 1 28 . Successful 182 | . 17 . 31 . 21 24 15 26 15 . 4 1 28 . Failed 95 | . 15 . 22 . 12 14 15 . 13 4 . . . . Catastrophic 10 | . . . 1 . 1 2 3 . 3 . . . . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . Manual 117 | . 27 . 23 . 13 17 22 . 13 2 . . . . Terminals 136 | . 28 . 29 . 21 27 18 . 7 2 4 . . . Fabricators 4 | . . . . . . . . . 2 2 . . . . Repair Stations 31 | . 2 . 10 . 4 6 . . 9 . . . . . Recycling Units 35 | . 2 . 10 . 3 4 12 . 4 . . . . . Scanalyzers 10 | . . . 5 . 3 . . . 2 . . . . . Garrison Access 8 | . . . . . 3 1 . . 4 . . . . . Terminal Hacks 91 | . 6 . 8 . 5 11 2 26 . . 4 1 28 . Record 37 | . . . . . 1 . . 16 . . 4 . 16 . Part Schematic 6 | . . . 1 . . . 1 . . . . . 4 . Robot Analysis 19 | . 3 . 1 . . 2 . 9 . . . . 4 . Prototype ID Bank 12 | . 2 . 2 . 2 1 1 . . . . . 4 . Open Door 4 | . . . . . . 3 . . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . 1 . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 2 . 7 . 4 4 . . 4 . . . . . Scan Component 11 | . 1 . 4 . 2 2 . . 2 . . . . . Repair 10 | . 1 . 3 . 2 2 . . 2 . . . . . Recycling Unit Hacks 7 | . 1 . 1 . 1 1 3 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Retrieve Components 6 | . 1 . 1 . . 1 3 . . . . . . . Scanalyzer 5 | . . . 3 . 1 . . . 1 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Retrieve Study 4 | . . . 3 . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . Unauthorized Hacks 55 | . 8 . 12 . 9 7 10 . 9 . . . . . Terminals 33 | . 7 . 8 . 7 6 4 . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 5 | . 1 . 1 . 1 1 . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Skim 26 | . 5 . 7 . 5 5 4 . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Report 1 | . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 18 | . 1 . 4 . 2 1 6 . 4 . . . . . Reject 3 | . . . 2 . 1 . . . . . . . . . Mask 4 | . . . 2 . 1 1 . . . . . . . . Tunnel 7 | . 1 . . . . . 6 . . . . . . . Fedlink 4 | . . . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . Decoy 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 59 | . 8 . 13 . 9 11 6 . 9 2 1 . . . Full Trace Events 4 | . . . . . . . 2 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 1 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . 1 . . . . . . . . . Parts Repaired 10 | . 1 . 3 . 2 2 . . 2 . . . . . Time 383 | . 26 . 121 . 83 43 . . 110 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 27 | . 4 . 8 . . 10 5 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . 11 5 . . . . . . Non-combat 4 | . . . . . . . 4 . . . . . . . Combat 12 | . . . . . . . 7 5 . . . . . . Robot Hacks Applied 16 | . . . . . . . 11 5 . . . . . . parse_system 16 | . . . . . . . 11 5 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 8 . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Total Allies 26 | . . . . 2 1 10 8 1 2 . . 2 . . Largest Group 19 | . . . . 2 2 10 18 19 19 . . 2 2 2 Highest-Rated Group 380 | . . . . 51 51 173 303 380 380 . . 78 78 78 Highest-Rated Ally 79 | . . . . 31 31 29 34 77 79 . . 49 49 49 Initial UFD Resources 46 | . . . . . . . . . 22 44 44 44 44 46 Total Orders 22 | . . . . . 1 . 20 1 . . . . . . STAY 11 | . . . . . 1 . 10 . . . . . . . FOLLOW 10 | . . . . . . . 10 . . . . . . . PICKUP 1 | . . . . . . . . 1 . . . . . . Ally Attacks 150 | . . . . 2 15 . . . 110 . . . . 23 Total Damage 5629 | . . . . 42 187 . . . 5062 . . . . 338 Kills 41 | . . . . . 2 . . . 37 . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 12791 | 370 1751 110 4546 1426 2134 57 . . . . 5 1389 361 642 Sensors 1751 | . . . . . . . . . . . . 1098 221 432 Traps 103 | . . . . . . . . . . . . 103 . . Seismic 10394 | 370 1751 110 4546 1426 2134 57 . . . . . . . . Jamming 2389 | . . . . . . . . . . . . 1386 361 642 ECM 5 | . . . . . . . . . . . 5 . . . Robot Analysis Total 19 | . 3 . 1 . . 2 . 9 . . . . 4 . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Turns Passed 30931 | 454 1751 110 4945 1426 2768 2793 1688 4433 5270 1611 1231 1442 361 648 Spaces Moved 12775 | 193 780 69 1752 618 853 1090 708 2149 1470 555 979 970 208 381 Core 70 | 5 . . . . . . . . . . 65 . . . Treads 8258 | 188 780 69 564 6 211 958 708 2149 1470 555 127 318 155 . Legs 451 | . . . . . . . . . . . . 17 53 381 Wheels 3996 | . . . 1188 612 642 132 . . . . 787 635 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 140 140 140 140 200 200 200 210 50 105 120 120 Average Speed 175 | 157 160 160 189 140 162 193 200 200 200 217 117 132 153 120 Slowest Speed 330 | 160 160 160 320 240 240 240 200 200 240 250 240 330 166 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 66 | 5 98 24 97 99 59 90 96 89 28 10 91 80 62 67 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 18 | . 1 . 2 . 2 2 6 . 1 . . 1 3 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . . 1 1 1 1 . Scrap Searched 18 | . . . . 2 . . . 6 . . 4 5 . 1 Spaces Dug 16 | . 4 . 2 . 3 1 . . 6 . . . . . Terrain Destroyed 498 | . 4 . 77 25 52 1 . . 192 120 18 5 . 4 Melee 12 | . . . 2 . 3 1 . . 6 . . . . . Projectile 26 | . 4 . . . . . . . 2 13 . 4 . 3 AOE 457 | . . . 75 25 49 . . . 183 107 18 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Total 19926 | 275 1154 69 3185 1124 1955 1662 953 2290 3562 824 1051 1084 250 488 Wait 5417 | 32 272 1 1133 456 816 381 138 78 1835 140 30 38 11 56 Move 12761 | 192 779 68 1751 617 852 1089 707 2148 1469 554 978 969 207 381 Hop . | . . . . . . . . . . . . . . . Pick Up 192 | 3 7 . 61 2 24 17 . 21 27 12 8 4 4 2 Fast Attach 77 | 7 . . 4 . 2 3 . 3 12 5 9 18 12 2 Attach 53 | . . . 5 . 2 . . 2 15 15 8 1 2 3 Detach 11 | . . . 1 . . . . 2 1 2 3 2 . . Swap 269 | . 15 . 64 20 70 39 2 4 36 10 . 5 . 4 Drop 215 | . 4 . 48 3 31 32 1 23 29 4 7 14 14 5 Fire 796 | 41 77 . 116 26 153 93 21 4 130 82 4 16 . 33 Melee 41 | . . . 2 . 5 8 12 5 6 . 3 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . . Rewire 88 | . . . . . . . 71 . . . . 17 . . Trap 2 | . . . . . . . . . . . . . . 2 Miscellaneous 1 | . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / Low / Gar) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 455 | -11/Scrapyard | Entered Materials 456 | -10/Materials | Build established: Mutant 760 | -10/Materials | Discovered new exit (range 10) 945 | -10/Materials | Identified exit to Subcaves 945 | -10/Materials | Identified exit to Mines 990 | -10/Materials | Loaded intel: 1 repair station location 1026 | -10/Materials | Learned Storage garrison access intel 1053 | -10/Materials | Learned Storage trap positions 1068 | -10/Materials | Learned 4 Recycling zone layouts 1071 | -10/Materials | Learned Storage stockpile data 1084 | -10/Materials | Identified exit to Materials 1107 | -10/Materials | Learned 4 Recycling zone layouts 1138 | -10/Materials | Learned Storage emergency access door positions 1541 | -10/Materials | Discovered exit to Materials (range 3) 1812 | -10/Materials | Build established: Scavenger-Mutant 1877 | -10/Materials | Repaired Lgt. Treads 2206 | -10/Materials | Entered Mines 2228 | -10/Mines | Assembled infested the area 2233 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2303 | -10/Mines | Discovered exit to Materials (range 9) 2316 | -10/Mines | Entered Materials 2316 | -9/Materials | Evolved 2 slots: Utility x2 2754 | -9/Materials | Discovered new exit (range 6) 2978 | -9/Materials | Build established: Mutant 3872 | -9/Materials | Identified exit to Mines 3931 | -9/Materials | Build established: Scavenger-Mutant 4715 | -9/Materials | Learned location of Zion (-7) 4721 | -9/Materials | Build established: Mutant 4784 | -9/Materials | Learned Storage emergency access door positions 4806 | -9/Materials | Discovered new exit (range 15) 4898 | -9/Materials | Identified exit to Materials 4940 | -9/Materials | Learned location of 1 exit from Storage 5009 | -9/Materials | Learned location of 1 exit from Recycling 5056 | -9/Materials | Learned Storage interactive machine intel 5670 | -9/Materials | Repaired Cld. Ion Engine 5916 | -9/Materials | First assault squad dispatched 6306 | -9/Materials | Central database locked down 6367 | -9/Materials | Core integrity fell below 50% 6451 | -9/Materials | Repaired Rocket Launcher 6490 | -9/Materials | Repaired Reactive Plating 7261 | -9/Materials | Entered Mines 7667 | -9/Mines | Discovered exit to Materials (range 14) 7743 | -9/Mines | Learned Materials emergency access door positions 7840 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7948 | -9/Mines | Discovered exit to Materials (range 12) 8687 | -9/Mines | Entered Materials 8687 | -8/Materials | Accompanied by 2 allies 8687 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8692 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 9119 | -8/Materials | Build established: Tank 9155 | -8/Materials | Discovered new exit (range 5) 9305 | -8/Materials | Repaired Cooling System 9357 | -8/Materials | Repaired Cld. Ion Engine 9467 | -8/Materials | Garrison activated, responded to threat 9492 | -8/Materials | Destroyed 7 combat bots 9851 | -8/Materials | Build established: Scavenger-Tank 10125 | -8/Materials | Central database locked down 10235 | -8/Materials | Crushed by falling debris 10277 | -8/Materials | Discovered new exit (range 9) 10287 | -8/Materials | First assault squad dispatched 10804 | -8/Materials | Identified exit to Factory 10854 | -8/Materials | Identified exit to Storage 10868 | -8/Materials | Learned 2 Storage zone layouts 10923 | -8/Materials | Learned Factory emergency access door positions 10969 | -8/Materials | Learned Factory stockpile data 11003 | -8/Materials | Learned location of 2 exits from Lower Caves 11025 | -8/Materials | Learned location of Lower Caves (-6) 11039 | -8/Materials | Learned location of 2 exits from Lower Caves 11043 | -8/Materials | Destroyed 7 combat bots 11139 | -8/Materials | Learned Storage security intel 11234 | -8/Materials | Sterilization system engaged 11234 | -8/Materials | Non-combat units ordered to evacuate 11334 | -8/Materials | Combat units ordered to evacuate 11455 | -8/Materials | Entered Storage 11457 | -8/Storage | Identified exit to Recycling 11459 | -8/Storage | Loaded intel: 21 trap records 11463 | -8/Storage | Loaded intel: 19 interactive machine locations 11464 | -8/Storage | Loaded intel: 1 garrison access location 11478 | -8/Storage | Build established: Tank 11528 | -8/Storage | Repaired Seismic Detector 12288 | -8/Storage | Build established: Scavenger-Tank 12412 | -8/Storage | Core integrity fell below 50% 12715 | -8/Storage | Repaired Enh. Autogun 12851 | -8/Storage | Learned Storage interactive machine intel 12940 | -8/Storage | Used back door to open Recycling access 12974 | -8/Storage | Learned location of Extension (-5) 13006 | -8/Storage | Learned Storage trap positions 13028 | -8/Storage | Learned Factory stockpile data 13100 | -8/Storage | Learned location of 2 exits from Factory 14157 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14248 | -8/Storage | Entered Recycling 14248 | -8/Recycling | Accompanied by 10 allies 14249 | -8/Recycling | Identified exit to Factory 14250 | -8/Recycling | Identified exit to Scraptown 14456 | -8/Recycling | Build established: Commander-Tank 14515 | -8/Recycling | Watched by a mysterious "MATRIX" hacker 15109 | -8/Recycling | Scanned before Scraplab entrance 15680 | -8/Recycling | Build established: Commander-Mutant 15876 | -8/Recycling | Entered Scraplab 15936 | -8/Recycling | Entered Scraptown 15936 | -8/Scraptown | Accompanied by 18 allies 15936 | -8/Scraptown | System corruption cleaned by C-Scrubber 16292 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 16371 | -8/Scraptown | Visited Junk Repository 16461 | -8/Scraptown | Visited Shadow of the Wyrm 16514 | -8/Scraptown | Visited Assassins FH 16972 | -8/Scraptown | Visited Cyclists 17002 | -8/Scraptown | Visited Comm Corps 17066 | -8/Scraptown | Visited Spacefarers 17142 | -8/Scraptown | Visited UFD Registry 17144 | -8/Scraptown | Registered with UFD as "Novatalker" 17186 | -8/Scraptown | Visited Derelict Rescue Squad 17199 | -8/Scraptown | Found DRS Beacon 17236 | -8/Scraptown | Visited LU-1G1's Boring Crew 17336 | -8/Scraptown | Visited Science Guys 17588 | -8/Scraptown | Visited Botcube Research 17622 | -8/Scraptown | Visited Scrap Suit Storage 17676 | -8/Scraptown | Visited Analyses Database 17710 | -8/Scraptown | Visited Junk Cannon Lab 17746 | -8/Scraptown | Visited DA-N13 Charitable Foundation 17773 | -8/Scraptown | Found DCF Scrap (30 items) 17819 | -8/Scraptown | Visited Curators Association 17851 | -8/Scraptown | Visited Modified Component R&D 17996 | -8/Scraptown | Found Lrg. Botcube 18266 | -8/Scraptown | Found Scrap Suit 18343 | -8/Scraptown | Found Scrap Suit 19335 | -8/Scraptown | Lrg. Botcube activated 19361 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 3 guns 19463 | -8/Scraptown | Attached CPS modules to Grenadier 3a 19475 | -8/Scraptown | Attached CPS modules to Large Mutated Botcube 19485 | -8/Scraptown | Attached CPS modules to Savior 3a 19489 | -8/Scraptown | Attached CPS modules to Transporter 3a 19713 | -8/Scraptown | Visited Red Mages 19799 | -8/Scraptown | Build established: Commander-Tank 20201 | -8/Scraptown | Met Optimus 20201 | -8/Scraptown | Accepted into 0bPrime 20315 | -8/Scraptown | Discovered exit to Factory (range 5) 20369 | -8/Scraptown | Entered Factory 20369 | -6/Factory | Accompanied by 19 allies 20369 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 20370 | -6/Factory | Identified exit to Lower Caves 20371 | -6/Factory | Identified exit to Factory 20835 | -6/Factory | Lost 6 allies 22937 | -6/Factory | Lost 4 allies 23778 | -6/Factory | Loaded intel: 8 recycling unit locations 23897 | -6/Factory | Build established: Tank 24024 | -6/Factory | Repaired Remote Shield 24086 | -6/Factory | Repaired Enh. Autogun 24123 | -6/Factory | Learned location of Protoforge (-2) 24145 | -6/Factory | Garrison activated, responded to threat 24219 | -6/Factory | First assault squad dispatched 24297 | -6/Factory | Identified exit to Garrison 24656 | -6/Factory | Lrg. Botcube activated 24674 | -6/Factory | Lrg. Botcube completed mutation into treaded form, armed with 2 guns 25270 | -6/Factory | Found Lrg. Botcube 25366 | -6/Factory | High security lockdown imminent 25446 | -6/Factory | High security lockdown engaged 25522 | -6/Factory | Destroyed 14 combat bots 25539 | -6/Factory | Lrg. Botcube activated 25560 | -6/Factory | Lost 3 parts (1u2w) 25575 | -6/Factory | Lrg. Botcube completed mutation into treaded form, armed with 4 guns 25639 | -6/Factory | Destroyed 7 combat bots 25639 | -6/Factory | Entered another Factory area 25639 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 25827 | -5/Factory | Build established: Scavenger-Tank 26154 | -5/Factory | Discovered new exit (range 15) 26239 | -5/Factory | First assault squad dispatched 26676 | -5/Factory | Build established: Scavenger-Gunner 26789 | -5/Factory | System corruption reached 10% 26834 | -5/Factory | System corruption reached 30% 26860 | -5/Factory | Lost 13 parts (1p5n4u3w) 27226 | -5/Factory | Build established: Scavenger-Mutant 27239 | -5/Factory | Discovered new exit (range 15) 27250 | -5/Factory | Entered Upper Caves 27428 | -5/Upper Caves | Learned Factory emergency access door positions 27496 | -5/Upper Caves | Learned Factory trap positions 27532 | -5/Upper Caves | Attracted the attention of an 0b10 base 27538 | -5/Upper Caves | Build established: Mutant 27566 | -5/Upper Caves | Core integrity fell below 50% 27573 | -5/Upper Caves | Destroyed 8 combat bots 27587 | -5/Upper Caves | Activated DRS Beacon 27595 | -5/Upper Caves | Lost 10 parts (5n4u1w) 27596 | -5/Upper Caves | Entered a destroyed Warlord outpost 27718 | -5/Upper Caves | Learned 8 Research zone layouts 27718 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 27818 | -5/Upper Caves | Discovered new exit (range 7) 28408 | -5/Upper Caves | Build established: Scavenger-Mutant 28481 | -5/Upper Caves | Entered another Upper Caves area 28485 | -5/Upper Caves | Encountered a Warlord checkpoint 28722 | -5/Upper Caves | Learned location of Armory (-3) 28744 | -5/Upper Caves | Discovered new exit (range 6) 28822 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28862 | -5/Upper Caves | Found DCF Scrap (11 items) 29176 | -5/Upper Caves | Build established: Derelict-Tank 29503 | -5/Upper Caves | Entered a destroyed Warlord outpost 29658 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29898 | -5/Upper Caves | Discovered new exit (range 12) 29923 | -5/Upper Caves | Entered Zhirov 29923 | -5/Zhirov | Accompanied by 2 allies 29923 | -5/Zhirov | Discovered new exit (range 3) 29955 | -5/Zhirov | Met Zhirov 29991 | -5/Zhirov | Learned location of Command (-1) 30020 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30060 | -5/Zhirov | Found Alien Artifact 30060 | -5/Zhirov | Identified Integrated Dissipator 30060 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30083 | -5/Zhirov | Found Alien Artifact 30083 | -5/Zhirov | Identified Transdimensional Reconstructor 30083 | -5/Zhirov | Warped through subspace 30284 | -5/Zhirov | Entered Proximity Caves 30284 | -4/Proximity Caves | Accompanied by 2 allies 30289 | -4/Proximity Caves | Spotter reported a threat 30297 | -4/Proximity Caves | Spotter reported a threat 30488 | -4/Proximity Caves | Spotter reported a threat 30506 | -4/Proximity Caves | Build established: Derelict-Skirmisher 30619 | -4/Proximity Caves | Spotter reported a threat 30777 | -4/Proximity Caves | Attracted the attention of an 0b10 base 30847 | -4/Proximity Caves | Core integrity fell below 20% 30855 | -4/Proximity Caves | Spotter reported a threat 30910 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30932 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 30905_ Slug penetrates Wall. 30909_ Penetrated by Slug. 30909_ Critical hit (Destroy). 30909_ Railgun destroyed. 30910_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 30912_ Adv. Myomer Leg destroyed. 30914_ Installed Fire Trap. 30915_ Critical hit (Burn: +50). 30917_ Installed Dirty Bomb Trap. 30918_ Slug penetrates G-67 Veteran. 30918_ Hvy. Antimatter Reactor destroyed. 30921_ M-30 Cleanser reprogrammed Dirty Bomb Trap. 30921_ Exp. Utility Shielding destroyed. 30923_ M-30 Cleanser extracts Dirty Bomb Trap. 30925_ Slug penetrates Wall. 30927_ Penetrated by Slug. 30931_ Slug penetrates Wall. 30931_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#########?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ?????????????????????####### #?????????????? | | ?????????????????????# # ########??????? | | ??????????????????#### #??????? | | ?????????????????## ?????? | | ????????????????## ^ #??????????? | | ????????????????# & ## ## #??????????? | | ????????????????# ### #???????#??????????? | | #???????????????# #### #??????????????????? | | #???????????????## #### ####???????????????? | | ###??????????????# ###h ## #???????????????? | | ##?????????????# ## g@ ##??????????????? | | #???????#####?# ?## ##?????????????? | | #???#### ??#? ###### ##????????????? | | #???# ??????? #?# h ##???????????? | | ##### ???????? ##### ####????????? | | # ########### #### ##???????? | | # #"""" """# #?### #???????? | | #"" " # ##??# #???????? | | #= # #??#### ##???????? | | ## *+% # ###??# ###????????? | | ### !#" # #?# #??# #??????????? | | ##### #" + ### #### #??????????? | | #?## #" ""# ## ###????????? | | ### #" ]]# #???????? | | #" = ]]# ### #???? | | ###"""##### ## ## #???? | | ## ### # ######???? | | % ####?# ## #????????? | | "### #????# #?###????????? | | # # #???# #????????????? | | ## ## ? #????????????? | | ### ##"## #????????????? | | ??## #"##### ######????????????? | | ???## ##????# ##?????????????????? | | ????## ?????###??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 31 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 825 Resistance: KI 30 Utility Shielding 90 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 8 Kinecelleration 40 Offensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -10/Materials Cld. Ion Engine | 46% | -9/Materials Rocket Launcher | 21% | -9/Materials Reactive Plating | 36% | -9/Materials Cooling System | 32% | -8/Materials Cld. Ion Engine | 67% | -8/Materials Seismic Detector | 30% | -8/Storage Enh. Autogun | 28% | -8/Storage Remote Shield | 8% | -6/Factory Enh. Autogun | 40% | -6/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed OvertunedImprinterThrower Manual? 0 Play Time 04:53:58 Cumulative 77.6 hours Start 2026.08.30 @ 19:35:29 End 2026.09.03 @ 00:44:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f51a568-856d-4084-8b1d-48d219fc7397