Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 16:53:36 Player: Cracklepappy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (307) 1535 Value Destroyed (9992) 9992 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 17577 Bonus ------- High Alert Combat Kills 1396 Follower Combat Kills 60 Destroyed Z-Imprinter 1000 Friendly Fire -2246 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 43/325 System Corruption 0% Temperature Cool (0) Movement Flying (261) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Deuterium-Fission Engine > --- PROPULSION (5) --- Flying NPT-Heavy Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Huge Storage Unit Improved Core Shielding Improved System Restoration Module > --- WEAPON (3) ------- Accelerated Mag Construct/C CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Improved Medium Treads Improved Cooling System Improved Cooling System Improved Cooling System Coolant Injector Zionite Biocell (600) Zionite Biocell (600) Zionite Metafield Generator Surveybot 24 Chip Advanced Targeting Computer Layered Medium Armor Plating Improved Force Field Makeshift Hacking Suite Improved System Shield Relay Coupler [Programmer] (90) Long-range Tractor Beam Firepult Remote Datajack Self-destruct Interrupter (50) Self-destruct Interrupter (50) Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Deuterium-Fission Engine > --- PROPULSION ------- Flying NPT-Heavy Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Huge Storage Unit Medium Reactive Plating > --- WEAPON ----------- Firepult Accelerated Mag Construct/C > --- INVENTORY -------- Experimental Heat Sink Improved Cooling System Coolant Injector Zionite Biocell Zionite Biocell Zionite Metafield Generator Surveybot 24 Chip Improved Salvage Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Improved Force Field Makeshift Hacking Suite Relay Coupler [Programmer] Long-range Tractor Beam Heavy Particle Gun Zionite Phaser-S Matter Neutralizer Rocket Array Remote Datajack Makeshift Hammer CR-A16's Behemoth Slayer Self-destruct Interrupter Self-destruct Interrupter Self-destruct Interrupter GAL Module [Rating: 96] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Constructs Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . 4 . . . . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . 1 . . Utility 3 | . . . 1 . . 1 . . . . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 217 | 7 15 4 23 26 4 12 7 25 5 8 2 21 3 20 2 33 Power 12 | 1 3 . 3 2 . . . . . . . . . . . 3 Engine 7 | 1 2 . 1 2 . . . . . . . . . . . 1 Core 5 | . 1 . 2 . . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 2 4 . 6 9 1 . . . . . . . . . . 2 Treads 21 | 1 3 . 6 8 1 . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . Utility 77 | 2 3 2 5 7 1 3 5 5 3 2 1 10 2 7 . 19 Device 43 | 1 1 2 2 3 1 1 5 2 2 2 1 5 1 2 . 12 Storage 10 | 1 2 . . 1 . 1 . 2 . . . 2 . 1 . . Processor . | . . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . 1 . 1 . . . . . . . . Protection 22 | . . . 3 3 . . . . 1 . . 3 1 4 . 7 Artifact . | . . . . . . . . . . . . . . . . . Weapon 104 | 2 5 2 9 8 2 9 2 20 2 6 1 11 1 13 2 9 Energy Gun 17 | 2 2 2 1 1 1 . . 2 . 1 . 4 . 1 . . Energy Cannon 37 | . 2 . 7 6 1 2 2 9 1 2 . . . 1 2 2 Ballistic Gun 2 | . . . . . . . . 2 . . . . . . . . Ballistic Cannon 5 | . . . . . . 3 . . . 1 . . . 1 . . Launcher 23 | . . . 1 1 . 2 . 6 1 . . 3 1 5 . 3 Special Weapon 5 | . 1 . . . . 2 . . . . . 1 . 1 . . Impact Weapon 11 | . . . . . . . . 1 . 2 1 3 . 3 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 1 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 3 . . . 5 . . . 9 . 1 . . Corrupted Parts 3 | . . 2 . . . . . . . . . 1 . . . . System Corruption 17 | . . 13 . . . . . . . . . 4 . . . . Parts Lost 16 | . . . 2 . . . . . . . . 1 . 5 . 8 Power 3 | . . . . . . . . . . . . . . 1 . 2 Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 Utility 4 | . . . . . . . . . . . . . . 2 . 2 Weapon 7 | . . . 1 . . . . . . . . 1 . 2 . 3 Highest Loss Streak 3 | . . . 1 . . . . . . . . 1 . 2 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 99 100 99 99 62 51 52 53 53 52 52 49 53 53 52 51 Engine 7 | . 11 14 3 10 3 7 6 7 7 7 7 3 . 5 6 3 Core 2 | . 2 . 7 . 6 . . . . . . 3 7 . . 1 Treads 14 | . 15 28 32 33 5 5 2 6 7 7 7 4 . . . 3 Wheel 1 | . 12 . . . . . 4 . . . . . . . . . Flight 1 | . . . . . 7 . . . . . . . . . . 1 Device 12 | . 14 14 14 10 11 9 15 8 14 15 14 13 7 10 13 15 Storage 9 | . 14 14 11 11 11 7 7 7 7 7 7 7 7 6 6 6 Protection 3 | . . . 7 11 . . . . . . . 1 6 7 6 3 Energy Gun 4 | . 13 28 5 . 1 . . . . . . . . 2 . . Energy Cannon 11 | . 14 . 16 21 15 7 11 12 15 10 7 6 7 1 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 92 92 100 104 104 108 60 119 138 120 116 126 129 151 137 120 Greatest Support 174 | 20 40 40 63 66 66 102 100 130 174 174 174 174 140 140 97 129 Greatest Overweight (x) 9 | 1 9 2 2 1 4 1 . . 1 . . 1 . 1 1 2 Average Overweight (x) . | . 6 2 1 1 1 . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 22 25 25 25 25 24 15 22 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 15 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 20 24 24 24 18 21 14 22 25 25 24 24 25 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 15 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 15 15 15 25 25 25 25 25 25 24 25 23 Scrap Engine Consumption 201 | . . . . . 46 31 18 18 3 . 4 20 . 15 17 29 Constructs Created 6 | . . . . . 3 . . . . . . . . 1 . 2 Constructs Modified 79 | . . . . . 15 8 15 1 1 . . 19 . 7 2 11 Class Distribution -------------------- 55% | Construct 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Matter Collected 5287 | 270 264 61 240 296 163 593 752 520 242 96 10 617 155 335 107 566 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 15089 | 184 756 408 789 1902 1831 932 1276 1432 746 128 . 736 204 887 1479 1399 Parts 622 | 17 30 16 55 104 75 50 25 73 25 2 . 27 3 49 18 53 Haulers Intercepted 19 | . 2 . 3 6 2 2 . 2 . . . . . 1 . 1 Recyclers Shooed 14 | 1 4 1 . . 5 1 . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 12 . . . 2 . . . Prevented 12 | . . . . . . . . . 11 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Combat Hostiles Destroyed 214 | . 11 6 15 31 12 22 . 28 14 2 . 11 5 22 6 29 Melee 3 | . 1 . . . . . . . . . . . . . . 2 Guns 16 | . 3 2 7 . 3 . . . . . . . . . . 1 Cannons 99 | . 7 . 4 26 5 15 . 12 9 2 . 8 3 2 . 6 AOE 78 | . . 4 4 4 3 7 . 14 4 . . . 2 19 1 16 Classes Destroyed 22 | 2 3 1 4 . 4 . . 1 1 1 . 1 . 1 1 2 Worker 12 | . . . 2 3 . 1 . 1 . . . . . 4 . 1 Builder 10 | . . . . . 3 2 . 1 . . . . . 3 . 1 Tunneler 10 | 6 . . . . 3 1 . . . . . . . . . . Hauler 19 | . 2 . 3 6 2 2 . 2 . . . . . 1 . 1 Recycler 27 | 1 3 2 . 2 13 1 . 3 . . . . . 1 . 1 Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 6 | . 1 . 2 2 . . . 1 . . . . . . . . Swarmer 47 | . . 3 4 3 1 9 . 12 4 . . . . 11 . . Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 88 | . 11 3 7 13 1 10 . 12 4 . . . 4 9 . 14 Brawler 9 | . . . 1 . . . . 1 3 . . . . 1 . 3 Duelist 6 | . . . 1 . . . . . 1 . . . . . . 4 Protector 3 | . . . . . 3 . . . . . . . . . . . Sentry 30 | . . . 2 15 5 2 . 3 1 . . . 1 . . 1 Demolisher 1 | . . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . . . . 1 1 . . . . . 1 Programmer 5 | . . . . . 1 1 . . . . . . . . . 3 Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 Compactor 6 | . . . . . . . . . . . . . . . 6 . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . Z-Light 11 | . . . . . . . . . . . . 11 . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . Wasp 1 | . . . . . . . 1 . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . Martyr 4 | . . . . . . . 4 . . . . . . . . . Best Kill Streak 13 | 2 7 3 4 6 8 7 . 13 9 1 . 6 4 10 5 10 Combat Bots Only 9 | . 3 3 4 6 3 5 . 8 9 1 . 6 4 7 5 8 Max Kills in Single Turn 7 | 1 1 3 3 3 3 7 1 5 2 1 . 2 1 4 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 3 3 2 4 . 2 2 . . . 1 4 1 5 Melee 1 | . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Damage Taken 12487 | . 503 162 675 1119 126 870 . 543 195 29 . 1524 383 2124 39 4195 Core 1511 | . 91 56 89 133 32 39 . 50 . . . 150 . 348 . 523 Absorbed by Shields 20 | . . . . . . . . . . . . . . 20 . . Redirected to Shielding 201 | . . . . . . . . . . . . . 69 110 . 22 Regen/Repaired (Parts) 3728 | . 107 . . . 63 309 381 . 284 . . 1164 . 615 62 743 Core Remaining (%) 60 | 100 . 41 . . 36 . . . . . . . 65 . . . Volleys Fired 648 | 17 57 24 45 88 100 54 53 41 14 2 . 52 14 33 15 39 Largest 2 | 2 2 2 2 2 2 2 1 1 2 2 . 1 1 2 1 2 Hottest 250 | 100 120 90 112 136 136 246 88 88 157 157 . 88 86 97 250 250 Shots Fired 895 | 34 106 43 85 136 138 74 53 41 25 4 . 52 14 35 15 40 Gun 234 | 34 42 43 53 . 50 . . . . . . . . 10 . 2 Cannon 607 | . 62 . 28 135 88 65 53 32 23 4 . 47 10 15 15 30 Launcher 44 | . . . 4 1 . 7 . 9 2 . . 2 4 7 . 8 Special 10 | . 2 . . . . 2 . . . . . 3 . 3 . . Kinetic 71 | . . . . . . 21 . . . . . 18 . 13 . 19 Thermal 516 | 34 100 . . 123 106 45 53 4 . . . 3 10 12 15 11 Explosive 44 | . . . 4 1 . 7 . 9 2 . . 2 4 7 . 8 Electromagnetic 258 | . 6 43 81 12 32 . . 28 23 4 . 29 . . . . Phasic 2 | . . . . . . . . . . . . . . . . 2 Robot Hit Streak 29 | 6 12 8 14 19 19 18 29 8 6 5 . 6 4 5 6 9 Robot Miss Streak 5 | 5 5 3 2 3 2 2 2 5 5 1 . 4 4 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 648 | 19 73 25 68 88 90 45 52 26 17 4 . 44 10 24 9 54 Core Hits 527 | 8 24 17 35 43 49 47 24 39 18 2 . 29 13 76 12 91 Critical Kills 7 | . . . . 2 4 . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 21 | 2 3 . . 2 4 . . . 1 1 . . . 2 . 6 Burn 6 | 2 3 . . . . . . . . . . . . 1 . . Meltdown 6 | . . . . 2 4 . . . . . . . . . . . Corrupt 2 | . . . . . . . . . 1 1 . . . . . . Smash 2 | . . . . . . . . . . . . . . 1 . 1 Impale 4 | . . . . . . . . . . . . . . . . 4 Intensify 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 155 | . . . . . . . . 2 . 74 8 . . 22 . 49 Impact 124 | . . . . . . . . 2 . 74 8 . . 12 . 28 Slashing . | . . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . . . 10 . 21 Sneak Attacks 2 | . . . . . . . . . . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27887 | 233 1188 627 1512 2048 1946 2616 2544 3166 1231 227 . 1847 706 2745 776 4475 Guns 2289 | 233 418 322 658 . 458 . . . . . . . . 148 . 52 Cannons 13879 | . 753 . 441 1853 935 1690 2544 1381 874 121 . 1776 363 289 323 536 Explosions 9785 | . . 301 412 147 516 916 . 1553 357 . . 50 343 1984 453 2753 Melee 1564 | . . . . . . . . . . 106 . . . 324 . 1134 Ramming 339 | . 17 4 1 48 37 . . 232 . . . . . . . . Kinetic 1710 | . . . . . . 285 . . . . . 693 . 289 . 443 Thermal 12409 | 233 1069 301 194 1705 1706 2094 2544 371 . . . 21 363 198 776 834 Explosive 6326 | . . . 218 124 . 237 . 1182 311 . . 50 343 1934 . 1927 Electromagnetic 5487 | . 102 322 1099 171 203 . . 1381 920 121 . 1083 . . . 85 Impact 897 | . . . . . . . . . . 106 . . . 102 . 689 Slashing . | . . . . . . . . . . . . . . . . . Piercing 667 | . . . . . . . . . . . . . . 222 . 445 Phasic 52 | . . . . . . . . . . . . . . . . 52 Highest Corruption 28 | . 1 14 . 1 5 2 2 4 . . . 4 . . 22 28 Average Corruption 4 | . 1 1 . 1 2 2 2 3 . . . 2 . . 12 19 Corruption Purged 38 | . . . . . . . . 4 . . . 4 . . . 30 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 228 | . 19 15 . 7 53 10 14 24 . . . 2 . . 10 74 Message Errors 60 | . 5 2 . . 13 1 5 8 . . . 1 . . 3 22 Matter Fused 52 | . 4 2 . 2 13 4 3 3 . . . . . . 3 18 Heat Flow Errors 23 | . 1 4 . 1 6 . 2 2 . . . . . . 2 5 Energy Discharges 21 | . 3 2 . 1 2 1 2 4 . . . 1 . . . 5 Parts Rejected 6 | . . . . . 1 1 . . . . . . . . . 4 Parts Fused 2 | . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 33 | . 1 2 . 2 12 2 1 3 . . . . . . 1 9 Data Loss (major) 12 | . 2 1 . 1 2 . . 2 . . . . . . 1 3 Misfires 4 | . 1 1 . . 1 . . 1 . . . . . . . . Alerts 8 | . 1 1 . . 2 1 1 . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . 1 . . 1 . . . . . . . 2 Overload Shots 1 | . . . . . . 1 . . . . . . . . . . Overflow Damage 885 | . 28 . 43 . 87 127 29 174 . 61 . 19 3 12 . 302 Projectiles 241 | . 28 . 3 . 9 20 29 31 . . . 19 3 . . 99 Explosions 391 | . . . 40 . 78 107 . 88 . . . . . 12 . 66 Melee 253 | . . . . . . . . 55 . 61 . . . . . 137 Knockbacks 25 | . 1 . . 1 . 3 . . . . . 8 . 5 . 7 Impact 5 | . 1 . . 1 . . . . . . . . . . . 3 Kinetic 19 | . . . . . . 3 . . . . . 8 . 4 . 4 Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 909 | . 4 83 64 34 . . . . . . . . . 187 39 498 Shots 31 | . . 3 2 1 . . . . . . . . . 8 3 14 Rammed 14 | . 4 1 . 3 1 . . 5 . . . . . . . . Targets Rammed 20 | . 5 1 1 5 2 . . 6 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 6 | . 1 . 1 2 1 . . 1 . . . . . . . . Highest Temperature 437 | 116 240 195 12 437 399 192 143 258 198 21 . 151 260 162 245 303 Average Temperature 72 | 44 67 63 5 58 85 70 39 69 122 14 . 56 90 52 100 76 Received Heat Transfer 3735 | . 303 81 246 438 30 252 . 102 54 . . 462 138 648 . 981 Effects 4 | . 1 . . . 3 . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . 1 . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 1 . . . 3 1 . . 3 . . . . Combat Hostiles 6 | . . . . . . . . 2 1 . . 3 . . . . Parts Fried 64 | . 1 2 3 1 1 . . 14 6 2 . 30 . . . 4 Impact Corruptions 13 | . . . . . . . . 3 . 3 . . . . . 7 Robots Melted 12 | . . . . 2 4 1 . . . . . . . . 5 . Combat Hostiles 7 | . . . . 1 1 . . . . . . . . . 5 . Parts Melted 36 | 2 3 1 . 5 6 4 2 . . . . . 1 . 12 . Heat Transferred 21267 | 851 2738 350 250 3084 2147 2351 3725 250 . . . 74 444 396 3520 1087 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 3 3 1 3 . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Peak Influence 1144 | 35 179 166 218 640 184 987 347 995 . . . . . 851 247 1144 Initial 575 | . 22 . 3 . 104 575 345 4 . . . . . 69 241 172 Average 288 | 15 64 43 72 383 83 814 183 354 . . . . . 454 246 906 Maximum Alert Level 4 | . . . 1 2 . 3 1 3 . . . . . 3 1 4 Low Security (%) 56 | 100 100 100 97 6 100 . 62 48 . . . . . 14 . . Level 1 16 | . . . 2 53 . . 37 11 . . . . . 24 100 2 Level 2 13 | . . . . 39 . 20 . 15 . . . . . 53 . 13 Level 3 12 | . . . . . . 79 . 24 . . . . . 7 . 73 Level 4 . | . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 5 . . 5 . 6 . 10 . . . . . 4 . 9 Investigation 12 | . 4 . . . . 1 . 6 . . . . . 1 . . Extermination 5 | . . . . . . 2 . . . . . . . . . 3 Reinforcement 12 | . 1 . . 2 . 2 . 3 . . . . . 2 . 2 Assault 7 | . . . . . . 1 . 1 . . . . . 1 . 4 Garrison 3 | . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Distress Signals 8 | . . . 2 1 . 1 . . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 290 | . 15 5 21 45 6 33 . 40 13 2 . 15 6 39 6 44 Peak Tracking Total 9 | . 3 3 4 6 2 9 . 9 9 1 . 5 4 8 3 8 Tactical Retreats 13 | . 1 . . 2 . 1 . 4 . . . . . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Traps Triggered 10 | . . . . 1 . 3 . 3 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Machines Disabled 53 | . . 4 3 1 1 14 . 5 . . . 1 . 3 . 21 Max in Single Turn 12 | . . 4 2 1 1 12 . 5 . . . 1 . 3 . 11 Garrison Access 5 | . . . . 1 . 1 . 2 . . . . . . . 1 Machines Repaired 1 | . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Machines Accessed 66 | . 9 . 3 8 11 8 . 19 . 2 1 . . 4 . 1 Terminals 40 | . 6 . 3 6 5 4 . 13 . . . . . 3 . . Fabricators 3 | . . . . . . 1 . 2 . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . Recycling Units 11 | . 2 . . 1 6 1 . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 2 . . . . . 1 . 1 Total Hacks 168 | . 27 . 10 21 36 14 . 40 . 6 5 . . 8 . 1 Successful 87 | . 15 . 5 9 20 5 . 18 . 6 5 . . 4 . . Failed 80 | . 11 . 5 12 16 9 . 22 . . . . . 4 . 1 Catastrophic 24 | . 1 . 1 2 3 4 . 11 . . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 56 | . 12 . 4 10 17 2 . 10 . . 1 . . . . . Terminals 99 | . 19 . 10 17 14 5 . 28 . . . . . 6 . . Fabricators 7 | . . . . . . 2 . 5 . . . . . . . . Repair Stations 4 | . 2 . . . . 2 . . . . . . . . . . Recycling Units 32 | . 6 . . 2 22 1 . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access 13 | . . . . 2 . 4 . 4 . . . . . 2 . 1 Terminal Hacks 49 | . 6 . 5 6 5 2 . 10 . 6 5 . . 4 . . Record 7 | . 2 . . . . . . . . 5 . . . . . . Part Schematic 16 | . 1 . 1 . 3 . . 6 . . 5 . . . . . Robot Analysis 2 | . . . . . 1 . . 1 . . . . . . . . Prototype ID Bank 4 | . . . 1 1 1 1 . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . 1 . . . . . 2 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 1 . 1 . . . . . . . 1 . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . 3 . . . . . . . . Load Schematic 3 | . . . . . . 1 . 2 . . . . . . . . Build 2 | . . . . . . 1 . 1 . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 3 . . 1 . . . . . . . . Retrieve Components 5 | . 1 . . . 3 . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . . . . . . . Seal Access 3 | . . . . 1 . 1 . 1 . . . . . . . . Unauthorized Hacks 21 | . 6 . . 2 12 . . 1 . . . . . . . . Terminals 6 | . 3 . . 2 . . . 1 . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 15 | . 3 . . . 12 . . . . . . . . . . . Reject 7 | . 1 . . . 6 . . . . . . . . . . . Tunnel 8 | . 2 . . . 6 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 . 3 6 9 7 . 17 . . . . . 4 . 1 Full Trace Events 11 | . . . . . 4 1 . 5 . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 1 . 1 . 3 . . 6 . . 19 . . . . . Parts Built 3 | . . . . . . 1 . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 135 | . . . . . . 51 . 84 . . . . . . . . Total Part Build Rating 9 | . . . . . . 1 . 8 . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 2 . . . 8 . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . . 1 . . Non-combat 2 | . . . . . . 1 . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . . 1 . . no_distress 1 | . . . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 . . . . . . . 1 Machine Destruction 3 | . . . . . . . . 2 . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Total Allies 25 | . . 1 . . . . 20 . 2 . 2 . . . . . Largest Group 20 | . . 1 . . . . 20 2 2 . 2 2 . . . . Highest-Rated Group 548 | . . 31 . . . . 548 28 32 . 192 192 . . . . Highest-Rated Ally 96 | . . 31 . . . . 35 14 16 . 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . 8 . . . . . 8 . . . 41 . . . . Total Damage 1603 | . . 151 . . . . . 119 . . . 1333 . . . . Kills 6 | . . 2 . . . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Robot Analysis Total 2 | . . . . . 1 . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 2 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Turns Passed 23739 | 257 2105 2026 1685 3742 3358 987 1079 1203 513 883 1002 1851 144 811 256 1837 Spaces Moved 16876 | 193 851 603 526 1382 1798 1042 762 1906 857 1296 1778 2306 250 723 152 451 Core 1 | 1 . . . . . . . . . . . . . . . . Treads 12033 | 6 81 603 526 1382 786 860 428 1863 857 1296 1778 1340 . . . 227 Legs 1298 | . . . . . . . . . . . . 966 250 82 . . Wheels 1333 | 186 770 . . . . . 334 43 . . . . . . . . Hover 1124 | . . . . . . 182 . . . . . . . 641 152 149 Flight 1087 | . . . . . 1012 . . . . . . . . . . 75 Fastest Speed 43 | 50 95 320 240 240 99 49 49 49 49 49 49 43 43 43 144 144 Average Speed 103 | 95 195 320 240 240 123 71 49 49 49 49 49 47 43 74 144 213 Slowest Speed 480 | 160 320 320 320 240 480 112 49 49 73 49 49 59 43 144 144 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 8 97 98 49 97 99 28 95 50 94 83 86 87 36 20 85 11 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 12 | . 2 2 . . 6 . . . 1 1 . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . 1 1 1 1 . . . . Scrap Searched 15 | . . 3 . . . . . . 3 4 2 . 3 . . . Spaces Dug 209 | . 1 . . 10 . 2 . 14 . 72 3 . 7 31 6 63 Terrain Destroyed 790 | . 7 44 42 16 17 42 9 66 19 72 3 2 54 168 6 223 Melee 88 | . . . . . . . . 2 . 72 3 . . 10 . 1 Projectile 52 | . 1 . . . 2 6 9 . . . . . 13 7 6 8 AOE 650 | . 6 44 42 16 15 36 . 64 19 . . 2 41 151 . 214 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Total 21998 | 230 1186 658 872 1677 2814 1217 1415 2129 918 1390 1895 3010 266 928 175 1218 Wait 3573 | 2 213 13 207 119 849 60 586 110 14 3 92 589 . 103 3 610 Move 16862 | 192 850 602 525 1381 1797 1042 761 1905 856 1295 1777 2305 249 723 151 451 Hop . | . . . . . . . . . . . . . . . . . Pick Up 212 | 11 29 7 34 22 22 25 2 20 . 2 7 13 . 3 2 13 Fast Attach 70 | 5 4 . 2 6 1 1 4 9 . 3 2 15 . 3 1 14 Attach 39 | 2 . . 4 2 3 3 1 . . . . 2 . 8 1 13 Detach 17 | . . . . . 1 1 . . . . . 2 . 6 1 6 Swap 108 | . 11 4 17 18 . 8 2 16 5 5 . 4 3 9 . 6 Drop 253 | 1 17 7 37 36 39 23 6 20 . 6 9 28 . 5 1 18 Fire 648 | 17 57 24 45 88 100 54 53 41 14 2 . 52 14 33 15 39 Melee 154 | . . . . . . . . 2 . 74 8 . . 22 . 48 Ram 2 | . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 18 | . 3 1 1 5 2 . . 6 . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . . Rewire 29 | . . . . . . . . . 29 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 258 | -11/Junkyard | Entered Materials 294 | -10/Materials | Central database locked down 302 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 8) 1273 | -10/Materials | Discovered new exit (range 5) 1306 | -10/Materials | Discovered new exit (range 10) 1725 | -10/Materials | Discovered new exit (range 16) 1947 | -10/Materials | Repaired Lgt. Treads 2363 | -10/Materials | Entered Mines 2405 | -10/Mines | Learned location of Storage (-9) 2689 | -10/Mines | Discovered new exit (range 15) 3655 | -10/Mines | Escorted by a lone wolf Derelict 3908 | -10/Mines | Discovered new exit (range 9) 4077 | -10/Mines | Found a hidden stash of uninstalled traps 4294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4297 | -10/Mines | Discovered new exit (range 5) 4361 | -10/Mines | Core integrity fell below 50% 4378 | -10/Mines | System corruption reached 10% 4389 | -10/Mines | Entered Materials 4389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4390 | -9/Materials | Identified exit to Storage 4881 | -9/Materials | Discovered new exit (range 7) 5719 | -9/Materials | Discovered new exit (range 9) 6074 | -9/Materials | Entered Storage 6253 | -9/Storage | Garrison activated, responded to threat 6770 | -9/Storage | Used back door to open Recycling access 6770 | -9/Storage | Discovered new exit (range 5) 7485 | -9/Storage | Core integrity fell below 50% 7804 | -9/Storage | Discovered new exit (range 16) 9816 | -9/Storage | Entered Recycling 9895 | -9/Recycling | Found Scrap Engine 10360 | -9/Recycling | Build established: Construct 10992 | -9/Recycling | Discovered new exit (range 16) 13174 | -9/Recycling | Entered Factory 13174 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 13471 | -7/Factory | Discovered new exit (range 5) 13574 | -7/Factory | Search patrols dispatched 13974 | -7/Factory | First assault squad dispatched 13984 | -7/Factory | Fabricated Lrg. Storage Unit? 14161 | -7/Factory | Sucked down chute 14161 | -7/Factory | Entered Waste 14162 | -7/Waste | Joined by Warlord forces that had cleared the area 14368 | -7/Waste | Discovered new exit (range 10) 15240 | -7/Waste | Entered Factory 15240 | -7/Factory | Accompanied by 2 allies 15387 | -7/Factory | Identified exit to Lower Caves 15618 | -7/Factory | Found Prototype Launcher 15618 | -7/Factory | Identified Rocket Array 15820 | -7/Factory | Noticed a derelict Sapper rigging charges 16175 | -7/Factory | Destroyed 8 combat bots 16350 | -7/Factory | Fabricated System Restoration Module (x2) 16443 | -7/Factory | Entered Lower Caves 16547 | -7/Lower Caves | Destroyed 9 combat bots 16601 | -7/Lower Caves | Discovered new exit (range 8) 16743 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 16919 | -7/Lower Caves | Learned location of Zion (-7) 16956 | -7/Lower Caves | Entered another Lower Caves area 16956 | -7/Lower Caves | Discovered new exit (range 9) 16985 | -7/Lower Caves | Learned Factory garrison access intel 17074 | -7/Lower Caves | Discovered new exit (range 5) 17121 | -7/Lower Caves | Encountered a Warlord checkpoint 17296 | -7/Lower Caves | Learned location of 1 exit from Factory 17839 | -7/Lower Caves | Entered Zion 17910 | -7/Zion | Discovered new exit (range 16) 18063 | -7/Zion | Learned 4 Factory zone layouts 18189 | -7/Zion | Given A8's code to call for help 18274 | -7/Zion | Discovered new exit (range 5) 18275 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18497 | -7/Zion | Found CR-A16's Pointy Stick 18512 | -7/Zion | Found GAL Module 18710 | -7/Zion | Found Relay Coupler [Programmer] 18756 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18762 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18841 | -7/Zion | Entered Deep Caves 18841 | -7/Deep Caves | Accompanied by 2 allies 19033 | -7/Deep Caves | Attacked by Z-Imprinter 19063 | -7/Deep Caves | Allies destroyed Z-Imprinter 19072 | -7/Deep Caves | Found Corrupted Prototype Device 19072 | -7/Deep Caves | Identified Zio. Metafield Generator 19265 | -7/Deep Caves | Z-Facility disabled 19446 | -7/Deep Caves | Discovered new exit (range 6) 20241 | -7/Deep Caves | Found Prototype Protection 20241 | -7/Deep Caves | Identified Zio. Weapon Casing 20284 | -7/Deep Caves | Found Zio. Weapon Casing 20310 | -7/Deep Caves | Found Zio. Weapon Casing 20399 | -7/Deep Caves | Found Prototype Energy Cannon 20435 | -7/Deep Caves | Found Surveybot 24 Chip 20692 | -7/Deep Caves | Entered Proximity Caves 20693 | -6/Proximity Caves | Identified exit to Factory 20720 | -6/Proximity Caves | Spotted B-75 Beast 20748 | -6/Proximity Caves | Learned Factory garrison access intel 20795 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20836 | -6/Proximity Caves | Entered Factory 20836 | -6/Factory | Spotted B-75 Beast 20836 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20837 | -6/Factory | Identified exit to Factory 20839 | -6/Factory | Loaded intel: 4 garrison access locations 20867 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 20873 | -6/Factory | Destroyed B-75 Beast 20961 | -6/Factory | Identified Firepult 21236 | -6/Factory | Identified exit to Lower Caves 21290 | -6/Factory | Destroyed 7 combat bots 21448 | -6/Factory | Discovered exit to Factory (range 10) 21536 | -6/Factory | First assault squad dispatched 21647 | -6/Factory | Sucked down chute 21647 | -6/Factory | Entered Waste 21662 | -6/Waste | EMP discharged 21748 | -6/Waste | Spotted C-40 Crusher 21758 | -6/Waste | Destroyed C-40 Crusher 21762 | -6/Waste | EMP discharged 21762 | -6/Waste | System corruption reached 10% 21763 | -6/Waste | Spotted C-40 Crusher 21771 | -6/Waste | Spotted C-40 Crusher 21774 | -6/Waste | Spotted C-40 Crusher 21780 | -6/Waste | Destroyed C-40 Crusher 21792 | -6/Waste | Destroyed C-40 Crusher 21798 | -6/Waste | Destroyed C-40 Crusher 21801 | -6/Waste | Spotted C-40 Crusher 21803 | -6/Waste | Destroyed C-40 Crusher 21808 | -6/Waste | Spotted C-40 Crusher 21813 | -6/Waste | Destroyed C-40 Crusher 21862 | -6/Waste | EMP discharged 21890 | -6/Waste | Discovered new exit (range 10) 21903 | -6/Waste | Entered Factory 21904 | -6/Factory | Loaded intel: 4 garrison access locations 22253 | -6/Factory | First assault squad dispatched 22256 | -6/Factory | Destroyed 8 combat bots 22405 | -6/Factory | Core integrity fell below 50% 22453 | -6/Factory | Lost 3 parts (1p1n1u) 22612 | -6/Factory | Spotted B-75 Beast 22643 | -6/Factory | Destroyed B-75 Beast 22691 | -6/Factory | Build established: Mutant 23149 | -6/Factory | Build established: Construct 23556 | -6/Factory | Core integrity fell below 20% 23740 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 23671_ G-67 Veteran unfolds itself. 23671_ G-50 Soldier unfolds itself. 23671_ L-41 Fighter unfolds itself. 23671_ G-50 Soldier unfolds itself. 23671_ I-36 Angel unfolds itself. 23676_ G-50 Soldier suffers critical hit (Impale). 23679_ Critical hit (Burn: +37). 23683_ Terminal disabled. 23687_ Imp. System Restoration Module purges 1% system corruption (0%). 23689_ G-50 Soldier suffers critical hit (Impale). 23689_ Destroyed Carbon-fiber Leg. 23693_ G-50 Soldier destroyed. 23695_ Acquired 58 matter. 23698_ Acquired 44 matter. 23710_ L-41 Fighter suffers critical hit (Impale). 23726_ Imp. Cooling System severed. 23730_ K-01 Serf cleans the Subcomponent Replicator. 23734_ K-01 Serf collects debris. 23737_ L-41 Fighter suffers critical hit (Impale). 23737_ Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ###?# """ """#???????????????????????????????????? | | ##### #???????????????????????????????????? | | ###+####### ##???????????????????????????????? | | % #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ###############??????????????????????????????? | | #"##?#########?????????????????????????????????? | | # #?# #?????????????????????????????????? | | # #??#""" * #?????????????????????????????????? | | ###??#""" #?????????????????????????????????? | | ! ######"S #?????????????????????????????????? | | = #""" #?????????????????????????????????? | | # "" #?????????????????????????????????? | | |!+/ #?????????????????????????????????? | | ## ############+###??????????????????????????? | | ## ^/ ####???????????????????????? | | /// ???????????????????????? | | ! ^/ ^ ????????????????????????? | | ## / """ ?????????????????????????? | | ?#! ^ """ #?##########+##????????????? | | ?#!!! """ "T" #?# ! #????????????? | | ?#! ! "" #?# k #????????????? | | ?# ###@ """""?????????????????? | | ?# = gl """""?????????????????? | | ?# #### """ ???????????????? | | ?# #########??# ???????????????? | | ?#############??????????##########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 42 Energy Capacity 689 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Core Shielding 30 Weapon Shielding 100 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Imp. Cooling System | -9/Recycling | Hacked Imp. Grenade Launcher | -9/Recycling | Hacked Spread Laser | -9/Recycling | Hacked Lyr. Heavy Armor Plating | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Proton Cannon | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Neutrino Core | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Hpw. Shock Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory System Restoration Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed SuperchargedEtherialMatrix Manual? 0 Play Time 04:21:50 Cumulative 463.3 hours Start 2023.03.18 @ 00:01:50 End 2023.03.18 @ 16:53:36 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/2/0/0/0/0/2/0/0 Lore% 77 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb6a257b-4b83-418c-9b82-6fc7a0a525e4