Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 07:59:32 Player: XDRM Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (402) 402 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1592 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Grenade Launcher Makeshift Hammer [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 6 2 8 4 Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads 5 | 2 . 1 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 . 7 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 88 100 50 Engine 2 | . 11 . . Core 10 | . 2 14 5 Treads 26 | . 28 28 11 Device 11 | . 2 14 11 Storage 13 | . 14 14 5 Ballistic Gun 26 | . 28 27 11 Peak Build Rating 14 | 6 10 13 14 Average Rating 8 | 4 6 10 6 On Entrance 6 | . 6 10 10 Naked Turns 41 | . . . 41 Heaviest Build 18 | 13 14 16 18 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 8 | 1 8 8 8 Average Carried 6 | . 4 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 8 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 609 | 228 168 213 . Remotely . | . . . . Salvage Created 598 | . 273 325 . Parts 44 | . 19 25 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 4 11 . Guns 14 | . 4 10 . AOE 1 | . . 1 . Classes Destroyed 6 | . 3 3 . Worker 1 | . . 1 . Builder 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 7 | . . 7 . Grunt 6 | . 4 2 . Sentry 2 | . . 2 . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 113 | . 29 48 36 Missed 27 | . 9 12 6 Damage Taken 1036 | . 263 366 407 Core 570 | . 62 101 407 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 100 . 34 . Volleys Fired 56 | . 29 27 . Largest 2 | . 2 2 . Hottest 50 | . 40 50 . Shots Fired 111 | . 58 53 . Gun 106 | . 58 48 . Cannon . | . . . . Launcher 5 | . . 5 . Special . | . . . . Kinetic 106 | . 58 48 . Thermal . | . . . . Explosive 5 | . . 5 . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 12 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 62 | . 35 27 . Core Hits 38 | . 16 20 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 806 | . 356 378 72 Guns 699 | . 356 343 . Cannons . | . . . . Explosions 35 | . . 35 . Melee . | . . . . Ramming 72 | . . . 72 Kinetic 699 | . 356 343 . Thermal . | . . . . Explosive 35 | . . 35 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 49 | . . 19 30 Shots 1 | . . 1 . Rammed 24 | . . . 24 Targets Rammed 24 | . . . 24 Kicked . | . . . . Crushed . | . . . . Highest Temperature 31 | . 18 31 . Average Temperature 6 | . 7 6 . Received Heat Transfer 321 | . 144 78 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 297 | . 122 297 27 Initial 47 | . . 47 12 Average 121 | . 58 165 17 Maximum Alert Level 1 | . . 1 . Low Security (%) 76 | 100 100 64 100 Level 1 23 | . . 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 6 14 4 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Branch Access Points 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1282 | 80 291 834 77 Spaces Moved 684 | 48 121 463 52 Core 39 | 5 . . 34 Treads 645 | 43 121 463 18 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 153 | 148 160 160 88 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 24 94 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 25 | . . 25 . Melee . | . . . . Projectile . | . . . . AOE 25 | . . 25 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 813 | 54 167 508 84 Wait 6 | . 3 3 . Move 681 | 47 120 462 52 Hop . | . . . . Pick Up 16 | 1 10 3 2 Fast Attach 8 | 6 1 1 . Attach 2 | . . . 2 Detach . | . . . . Swap 10 | . 1 7 2 Drop 10 | . 3 5 2 Fire 56 | . 29 27 . Melee . | . . . . Ram 24 | . . . 24 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 420 | -10/Mines | Core integrity fell below 50% 598 | -10/Mines | Learned location of Mines (-9) 624 | -10/Mines | Discovered new exit (range 5) 758 | -10/Mines | Learned 2 Materials zone layouts 836 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 960 | -10/Mines | Discovered new exit (range 16) 1206 | -10/Mines | Entered Materials 1206 | -9/Materials | Evolved 2 slots: Utility x2 1242 | -9/Materials | Released all parts (9) 1271 | -9/Materials | Core integrity fell below 50% 1280 | -9/Materials | Core integrity fell below 20% 1283 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01242_ Released Assault Rifle. 01242_ Released Structural Scanner. 01242_ Released Lgt. Nuclear Core. 01242_ Released Imp. Heat Sink. 01242_ Released Lgt. Armor Plating. 01242_ Released Lgt. Assault Rifle. 01242_ Released Lgt. Treads. 01251_ K-01 Serf collects debris. 01259_ Slammed into Y-45 Defender. 01261_ Destabilizing: System corrupted (+1). 01262_ Slammed into Y-45 Defender. 01264_ Critical hit (Burn: +37). 01264_ Slammed into Y-45 Defender. 01266_ Triggered Alarm Trap. 01266_ An alarm sounds. 01266_ ALERT: Alarm triggered, dispatching investigation squad. 01267_ Slammed into Y-45 Defender. 01273_ S-10 Pest destroyed. 01273_ Slammed into Y-45 Defender. 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