Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 20:02:06

Player: Mediocre

Result: Establishing 0b11!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (37)       7400
Robots Destroyed (465)     2325
Value Destroyed (23526)    23526
Prototype IDs (310)        6200
Alien Tech Used (0)        0
Bonus (50807)              50807
              TOTAL SCORE: 94758

 Bonus
-------
High Alert Combat Kills    3216
Follower Combat Kills      12346
Entered Garrisons          2400
Used RIF Installer         6500
Network Hubs Disabled      200
Aligned with FarCom        300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met R17 at Research        2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Hacked MAIN.C              300
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Win                        3000
Friendly Fire              -1055

 Cogmind 
---------
Core Integrity             1364/1600
Matter                     290/300
Energy                     215/225
System Corruption          22%
Temperature                Cool (8)
Movement                   Walking (140)
Location                   0b11 Command

 Parts 
-------
>               --- POWER (2) --------
        Compact Particle Reactor (fused)
          Light Quantum Reactor
>               --- PROPULSION (8) ---
          Heavy Armored Exoskeleton
          Heavy Armored Exoskeleton
>               --- UTILITY (11) -----
   Experimental Cooling System
                Huge Storage Unit
       Advanced Launcher Guidance Computer
       Advanced Launcher Guidance Computer
       Advanced Weapon Cycler (fused)
       Advanced Phase Shifter
       Improved Medium Armor Plating
       Advanced Powered Armor
                Graphene Brace (fused)
                Hacking Suite
                Relay Coupler [Proto] (16)
>               --- WEAPON (4) -------
       Enhanced Nova Cannon (fused)
                Perforator
                Micro-nuke Launcher
>               --- INVENTORY (25) ---
          Micro Antimatter Reactor
          Light Quantum Reactor
          Heavy Armored Exoskeleton
       Improved Matter Compressor (300)
       Advanced Phase Shifter
                Relay Coupler [Behemoth] (18)
                Relay Coupler [Proto] (16)
                Relay Coupler [Proto] (16)
                Relay Coupler [Proto] (16)
                Relay Coupler [Proto] (15)
                Relay Coupler [Proto] (15)
                Relay Coupler [Proto] (15)
       Enhanced Nova Cannon
       Enhanced Nova Cannon
  Hypervelocity Railgun
  Hypervelocity Railgun
        Compact Mass Driver
                Micro-nuke Launcher
                Micro-nuke Launcher
       Advanced Datajack
       Advanced Remote Datajack
       Advanced Remote Datajack

 Peak State 
------------
>               --- POWER ------------
        Compact Particle Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
        Armored Heavy Treads
        Armored Heavy Treads
       Advanced Heavy Siege Treads
       Advanced Heavy Siege Treads
>               --- UTILITY ----------
   Experimental Cooling System
   Experimental Cooling System
                Huge Storage Unit
       Advanced Weapon Cycler
       Advanced Phase Shifter
       Advanced Powered Armor
                Graphene Brace
       Advanced Force Field
                Hacking Suite
                Relay Coupler [Proto]
                Relay Coupler [Proto]
>               --- WEAPON -----------
       Enhanced Nova Cannon
        Compact Mass Driver
                Perforator
>               --- INVENTORY --------
          Micro Antimatter Reactor
          Light Quantum Reactor
          Light Quantum Reactor
   Experimental Cooling System
       Improved Matter Compressor
       Advanced Phase Shifter
                Relay Coupler [Behemoth]
                Relay Coupler [Proto]
                Relay Coupler [Proto]
                Relay Coupler [Proto]
                Relay Coupler [Proto]
                Relay Coupler [Proto]
                Relay Coupler [Proto]
       Enhanced Nova Cannon
       Enhanced Nova Cannon
       Enhanced Nova Cannon
  Hypervelocity Railgun
  Hypervelocity Railgun
        Compact Mass Driver
                Micro-nuke Launcher
                Micro-nuke Launcher
                Micro-nuke Launcher
       Advanced Datajack
       Advanced Remote Datajack
       Advanced Remote Datajack
[Rating: 228]

 Favorites 
-----------
Power                      Reinforced Fission Core
  Engine                   Cooled Ion Engine
  Power Core               Reinforced Fission Core
  Reactor                  Compact Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Armored Wheel
Utility                    Huge Storage Unit
  Device                   Advanced Cooling System
  Storage                  Huge Storage Unit
  Processor                Advanced Target Analyzer
  Hackware                 Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     KE Penetrator
  Energy Gun               Improved Medium Laser
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            KE Penetrator
  Ballistic Cannon         Compact Mass Driver
  Launcher                 Micro-nuke Launcher
  Special Weapon           Improved Remote Datajack
  Slashing Weapon          Katana
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   .   2   .   .   .   2   .   2   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   2   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Utility                  9    | .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   1   .   .   .   
  Weapon                   2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Parts Attached             617  | 6   15  .   18  5   20  1   21  21  15  21  13  29  8   31  8   31  16  34  5   38  10  1   4   29  14  31  13  14  5   27  .   18  17  9   9   25  35  
  Power                    37   | 1   2   .   3   .   1   .   2   3   .   1   .   3   1   .   .   1   .   3   .   1   .   .   .   1   2   2   .   1   .   2   .   2   2   .   .   .   3   
    Engine                 11   | 1   2   .   3   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
    Core                   16   | .   .   .   .   .   .   .   2   3   .   1   .   2   1   .   .   1   .   2   .   1   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   1   .   1   2   .   .   .   3   
  Propulsion               98   | 2   4   .   5   .   4   .   6   6   5   4   1   2   .   5   2   7   4   6   .   10  .   1   1   4   .   2   .   1   .   5   .   .   1   .   1   5   4   
    Treads                 72   | 1   4   .   5   .   4   .   6   5   5   1   1   2   .   2   1   .   .   3   .   10  .   1   1   4   .   2   .   1   .   4   .   .   1   .   1   5   2   
    Leg                    14   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   4   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Wheel                  12   | 1   .   .   .   .   .   .   .   .   .   3   .   .   .   3   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  200  | 1   4   .   2   1   6   .   7   5   2   10  6   10  5   4   5   9   4   13  1   10  2   .   1   7   6   5   5   6   3   7   .   7   7   7   5   13  14  
    Device                 79   | .   2   .   1   1   2   .   1   1   .   2   1   5   3   3   1   4   .   7   .   1   .   .   1   4   4   4   3   3   .   3   .   2   3   2   2   7   6   
    Storage                9    | 1   1   .   1   .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
    Processor              8    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   
    Hackware               53   | .   .   .   .   .   .   .   .   1   1   1   3   3   1   1   2   .   3   3   1   2   .   .   .   3   1   1   1   1   2   3   .   4   3   2   2   4   4   
    Protection             51   | .   1   .   .   .   3   .   5   3   1   6   1   2   1   .   2   2   1   1   .   7   2   .   .   .   1   .   .   2   1   .   .   1   1   3   1   2   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   282  | 2   5   .   8   4   9   1   6   7   8   6   6   14  2   22  1   14  8   12  4   17  8   .   2   17  6   22  8   6   2   13  .   9   7   2   3   7   14  
    Energy Gun             22   | 2   3   .   2   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   7   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          39   | .   2   .   3   .   .   .   .   .   .   1   1   2   .   5   .   4   2   1   2   1   .   .   1   .   1   3   1   2   .   .   .   1   1   1   1   3   .   
    Ballistic Gun          119  | .   .   .   3   2   6   1   5   4   5   3   2   6   1   12  .   8   4   8   1   7   1   .   .   12  3   11  3   2   .   6   .   1   2   .   .   .   .   
    Ballistic Cannon       25   | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   2   .   .   .   .   1   1   .   5   1   .   .   2   7   
    Launcher               9    | .   .   .   .   .   2   .   .   2   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Special Weapon         56   | .   .   .   .   2   .   .   .   .   .   1   1   2   1   2   1   .   2   3   1   2   1   .   1   3   2   3   4   2   1   6   .   2   3   1   2   2   5   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        8    | .   .   .   .   .   .   .   .   .   .   .   2   3   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   4    | .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Unidentified Prototypes  16   | .   .   .   5   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   5   .   .   .   .   .   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   24  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 79   | .   1   .   1   .   4   1   7   9   1   .   .   2   .   8   .   11  .   5   .   12  .   .   1   1   .   1   .   1   1   7   .   .   .   .   .   1   4   
  Power                    9    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   
  Propulsion               24   | .   1   .   .   .   3   .   3   3   .   .   .   .   .   3   .   4   .   .   .   4   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Utility                  20   | .   .   .   .   .   .   .   1   2   .   .   .   .   .   2   .   1   .   4   .   3   .   .   .   .   .   1   .   1   1   2   .   .   .   .   .   1   1   
  Weapon                   26   | .   .   .   1   .   1   1   3   3   1   .   .   1   .   3   .   5   .   .   .   4   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      11   | .   1   .   1   .   4   1   3   5   1   .   .   1   .   5   .   11  .   2   .   11  .   .   1   1   .   1   .   1   1   5   .   .   .   .   .   1   1   
  To Critical Strikes      6    | .   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Average Slot Usage (%)     90   | .   98  100 98  100 100 99  99  99  100 99  98  97  100 90  91  76  92  84  82  86  92  94  92  92  84  83  88  82  81  86  90  85  82  83  86  83  77  
  Engine                   2    | .   14  14  10  11  11  11  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   3   1   .   .   .   .   
  Core                     3    | .   .   .   .   .   .   .   5   9   9   9   7   6   7   7   6   5   5   4   5   4   5   5   5   5   5   5   5   5   4   4   4   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   5   5   4   .   .   3   7   8   8   8   7   
  Treads                   20   | .   26  28  31  33  33  33  26  26  27  13  7   22  23  19  13  4   .   10  17  21  29  29  29  28  15  15  21  15  14  16  19  19  16  13  13  16  10  
  Leg                      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   33  13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Device                   8    | .   13  14  11  11  1   11  1   .   .   2   2   11  5   5   2   4   .   8   7   5   5   5   5   4   6   9   11  15  14  12  14  6   7   14  16  10  17  
  Storage                  6    | .   14  14  11  11  9   11  9   9   9   9   7   7   7   7   6   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   4   4   4   3   
  Processor                1    | .   .   .   .   .   .   .   8   1   .   .   .   .   .   .   .   6   5   2   5   4   .   .   .   .   .   .   .   .   .   2   4   .   .   .   .   .   1   
  Hackware                 12   | .   .   .   .   .   .   .   .   7   12  9   19  15  24  23  26  7   9   14  20  18  17  17  17  22  19  16  18  11  15  22  23  26  24  21  21  25  13  
  Protection               6    | .   .   .   .   .   10  .   16  16  14  14  13  9   7   4   1   7   11  4   .   3   9   11  11  5   9   9   5   7   9   2   .   3   4   6   4   3   6   
  Energy Gun               1    | .   16  .   7   11  .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            3    | .   11  28  22  .   .   .   .   .   .   1   .   .   .   .   .   2   1   .   .   1   .   .   .   .   .   .   .   3   .   .   .   .   1   5   4   6   5   
  Ballistic Gun            11   | .   .   .   2   21  31  32  25  19  18  25  20  19  21  14  13  8   14  16  13  10  4   5   5   13  12  13  12  11  5   2   4   1   1   .   .   .   .   
  Ballistic Cannon         2    | .   .   .   .   .   .   .   .   7   7   .   .   .   .   .   .   .   .   .   .   .   9   11  8   .   .   .   .   .   2   8   9   7   8   8   8   6   5   
Peak Build Rating          228  | 6   10  10  23  23  26  25  44  45  38  42  50  53  51  54  56  67  85  128 129 124 101 105 105 122 143 147 138 151 149 152 139 156 181 190 190 200 228 
  Average Rating           96   | 3   9   9   17  22  23  24  36  37  32  38  46  48  49  46  49  50  77  105 123 113 95  103 103 97  139 142 134 144 145 139 139 144 167 186 184 193 213 
  On Entrance              87   | .   6   9   10  23  23  25  24  41  33  38  39  48  50  51  47  56  67  85  127 123 78  101 105 101 122 138 137 138 143 149 139 139 154 181 190 184 186 
Naked Turns                37   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   37  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             195  | 13  33  33  59  59  66  59  67  82  61  74  75  73  65  70  73  93  103 119 126 133 141 140 140 134 158 159 146 158 158 152 129 147 161 184 177 177 195 
  Greatest Support         280  | 10  40  40  66  66  66  60  96  84  68  60  24  66  66  66  24  75  105 225 225 225 168 176 176 240 240 240 214 220 220 220 196 196 220 220 220 280 280 
  Greatest Overweight (x)  7    | 1   1   .   .   .   1   .   1   1   1   5   3   3   .   4   3   7   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         21   | 5   10  15  18  20  18  20  20  20  20  20  20  20  20  20  20  19  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  
  Most Carried             25   | 5   14  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  23  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Carried          20   | 3   8   14  17  19  15  19  19  17  19  19  19  19  19  19  19  18  19  20  24  24  22  24  25  24  21  24  24  24  24  23  25  24  24  24  24  24  23  
  Final Capacity           25   | 8   15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 4   13  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  21  25  25  25  23  23  25  25  25  25  25  25  25  25  25  25  23  25  

 Class Distribution 
--------------------
 37% | Botlord-Tank
 14% | Scavenger-Tank
  9% | Botlord-Gunner
  7% | Tank
  7% | Bothacker-Tank
  7% | Mutant
  6% | Gunner
  3% | Bothacker-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Gunner | -9/Materials
           Gunner | -9/Mines
             Tank | -9/Exiles
   Scavenger-Tank | -8/Mines
   Scavenger-Tank | -8/Materials
             Tank | -8/Garrison
   Scavenger-Tank | -8/Materials
   Scavenger-Tank | -8/Garrison
   Scavenger-Tank | -7/Factory
   Bothacker-Tank | -7/Garrison
   Bothacker-Tank | -7/Factory
   Bothacker-Tank | -7/Garrison
     Botlord-Tank | -6/Factory
 Bothacker-Mutant | -6/Garrison
   Bothacker-Tank | -5/Factory
 Bothacker-Gunner | -5/Garrison
   Botlord-Gunner | -5/Factory
   Botlord-Gunner | -5/Extension
   Commander-Tank | -5/Cetus
   Commander-Tank | -5/Archives
   Commander-Tank | -5/Hub_04(d)
     Botlord-Tank | -5/Garrison
     Botlord-Tank | -4/Factory
     Botlord-Tank | -4/Garrison
     Botlord-Tank | -4/Factory
     Botlord-Tank | -4/Garrison
     Botlord-Tank | -3/Research
   Botlord-Gunner | -3/Garrison
   Botlord-Gunner | -3/Research
     Botlord-Tank | -3/Testing
     Botlord-Tank | -3/Garrison
     Botlord-Tank | -2/Research
     Botlord-Tank | -2/Garrison
     Botlord-Tank | -1/Access
     Botlord-Tank | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Tes  Gar  Res  Gar  Acc  Com  
Matter Collected           23760 | 128  272  5    146  170  1004 283  1114 674  649  772  114  804  137  723  50   587  314  1336 .    1134 212  82   100  766  623  754  68   1001 100  1497 99   540  919  88   469  1092 4934 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            23016 | .    884  188  1931 256  509  238  1835 879  578  456  66   556  .    838  14   470  251  1533 .    1878 703  118  31   282  664  609  45   877  .    783  .    132  360  44   128  1485 3395 
  Parts                    1096  | .    52   16   121  25   59   8    105  55   22   16   6    22   .    45   4    17   11   60   .    57   23   3    4    11   33   33   3    31   .    30   .    9    15   .    9    68   123  
Haulers Intercepted        15    | .    2    .    5    .    .    .    5    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           5     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Acc Com 
Combat Hostiles Destroyed  362  | .   16  3   34  13  1   3   29  27  11  5   1   10  .   21  .   4   4   24  .   22  8   1   1   7   10  17  .   11  .   18  .   3   7   1   4   23  23  
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Guns                     194  | .   7   .   5   13  1   3   29  11  10  5   1   7   .   10  .   3   3   24  .   19  .   .   .   5   10  17  .   8   .   3   .   .   .   .   .   .   .   
  Cannons                  134  | .   9   3   29  .   .   .   .   7   1   .   .   .   .   3   .   1   1   .   .   1   .   1   .   1   .   .   .   3   .   14  .   3   7   1   4   23  22  
  AOE                      19   | .   .   .   .   .   .   .   .   9   .   .   .   2   .   7   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          24   | .   9   1   1   2   2   .   1   1   .   1   .   1   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Worker                   16   | .   1   2   4   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Builder                  11   | .   3   .   2   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Tunneler                 4    | .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   15   | .   2   .   5   .   .   .   5   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 8    | .   .   1   2   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 7    | .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  25   | .   3   .   5   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   3   2   .   1   .   1   .   1   .   .   .   .   .   .   .   .   1   3   
  Swarmer                  85   | .   6   3   14  10  .   .   6   4   3   .   .   2   .   12  .   1   .   3   .   .   .   .   1   1   3   10  .   .   .   .   .   .   2   .   .   .   4   
  Cutter                   13   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   .   .   .   2   .   .   .   .   3   .   .   
  Grunt                    115  | .   10  .   12  1   .   3   14  11  3   2   1   2   .   4   .   .   2   15  .   11  .   .   .   3   4   2   .   3   .   3   .   1   1   .   .   3   4   
  Brawler                  8    | .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   
  Duelist                  6    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Sentry                   51   | .   .   .   8   .   .   .   7   9   4   .   .   .   .   .   .   .   1   1   .   6   .   1   .   .   .   .   .   4   .   5   .   .   1   .   .   3   1   
  Demolisher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   21   | .   .   .   .   .   .   .   1   .   1   .   .   2   .   3   .   2   1   .   .   1   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   2   5   
  Programmer               40   | .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   1   .   1   .   .   .   .   .   1   .   2   .   .   .   6   .   2   1   .   .   15  5   
  Heavy                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   1   .   .   1   1   .   .   .   
  Cetus Guard              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zionite                  8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     2    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | .   4   3   9   4   9   2   7   12  5   3   1   2   .   6   1   1   1   5   .   5   5   2   1   2   4   4   1   3   .   4   .   2   2   1   3   7   11  
  Combat Bots Only         12   | .   4   3   4   4   1   2   6   12  4   3   1   2   .   6   .   1   1   5   .   3   4   1   1   2   3   4   .   3   .   4   .   2   2   1   3   6   6   
Max Kills in Single Turn   3    | .   1   1   2   2   2   1   2   3   1   1   1   2   .   3   1   1   1   2   .   2   1   1   1   1   2   2   1   1   .   2   .   2   2   1   2   2   2   
  Gunslinging              1    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   .   3   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     6    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  8R-AWN (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-DEC (-9/Exiles)
  EX-HEX (-9/Exiles)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Tes  Gar  Res  Gar  Acc  Com  
Hostile Shots Fired        2358  | .    67   11   90   27   71   151  125  172  63   32   14   86   9    91   9    133  31   155  .    215  15   6    11   55   63   55   4    57   .    216  .    14   33   20   16   160  81   
  Missed                   672   | .    17   3    28   13   6    37   36   47   17   11   1    35   6    29   5    26   10   37   .    43   7    1    6    18   23   14   1    23   .    56   .    6    10   10   6    56   28   
Damage Taken               29921 | .    596  61   655  161  867  504  1189 1972 627  381  201  792  4    1103 47   1712 374  2553 .    3573 141  129  139  979  812  763  78   667  .    3233 .    260  686  387  358  2533 1384 
  Core                     2416  | .    100  .    99   .    91   49   104  186  55   18   49   50   .    20   5    216  37   102  .    304  14   29   .    220  90   .    19   35   .    221  .    .    67   .    .    143  93   
  Absorbed by Shields      1713  | .    .    .    .    .    247  229  32   83   .    28   .    .    12   12   .    .    .    .    .    24   112  .    .    .    .    82   29   100  .    9    .    .    .    .    .    .    714  
  Reduced by Siege Mode    276   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   .    14   3    .    .    6    .    .    .    .    .    214  .    .    .    .    .    .    7    
  Redirected to Shielding  67    | .    13   .    .    .    19   .    10   .    8    .    11   6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   65    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    8    54   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   2565  | .    186  .    157  .    .    .    .    .    .    .    .    .    157  95   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    509  519  .    192  224  526  
Core Remaining (%)         69    | 100  .    60   .    .    .    40   .    .    .    34   .    .    .    83   .    74   .    .    .    .    .    .    .    29   .    .    .    87   .    .    .    .    77   .    100  .    85   
Volleys Fired              1594  | .    90   8    85   19   77   28   103  64   42   62   9    57   11   55   10   27   23   92   7    89   10   4    8    61   35   43   15   51   9    68   .    43   48   12   24   73   132  
  Largest                  4     | .    2    2    3    3    3    3    3    3    3    3    3    3    2    3    2    3    3    3    2    3    1    3    3    3    3    3    3    3    1    3    .    2    3    4    4    4    4    
  Hottest                  372   | .    120  120  180  102  69   69   111  85   147  90   90   81   51   143  51   146  146  120  120  243  46   147  147  113  120  120  186  186  66   167  .    132  252  372  372  372  372  
Shots Fired                3551  | .    171  16   249  47   195  83   301  166  125  136  20   100  12   116  12   64   48   242  8    223  10   12   16   139  83   89   21   118  9    149  .    48   103  27   40   192  161  
  Gun                      2217  | .    102  .    43   42   178  83   301  119  99   124  17   82   2    90   4    55   35   232  2    186  .    4    4    112  73   76   9    79   .    43   .    .    21   .    .    .    .    
  Cannon                   1046  | .    69   16   206  .    .    .    .    43   26   10   1    9    .    17   .    9    9    2    4    20   .    8    12   15   3    3    1    31   1    95   .    15   72   20   28   170  131  
  Launcher                 47    | .    .    .    .    .    17   .    .    4    .    .    .    2    .    2    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Special                  241   | .    .    .    .    5    .    .    .    .    .    2    2    7    10   7    8    .    4    8    2    17   .    .    .    12   7    10   11   8    8    11   .    33   10   7    12   22   18   
  Kinetic                  2465  | .    .    .    .    28   178  83   271  162  124  124  17   82   2    80   4    55   35   232  2    155  .    12   12   127  73   76   9    79   1    138  .    15   88   10   14   75   102  
  Thermal                  766   | .    169  16   249  19   .    .    30   .    1    10   1    .    .    4    .    6    9    2    4    51   .    .    4    .    3    3    1    31   .    .    .    .    5    10   14   95   29   
  Explosive                37    | .    .    .    .    .    17   .    .    4    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Electromagnetic          47    | .    2    .    .    .    .    .    .    .    .    .    .    9    .    23   .    3    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         26    | .    13   11   12   7    21   17   19   16   10   26   5    8    9    10   10   6    12   14   1    20   .    7    3    10   11   9    6    10   12   20   .    23   14   12   18   15   20   
  Robot Miss Streak        12    | .    5    1    5    2    3    5    5    4    5    3    3    5    1    4    1    3    3    4    1    4    .    3    2    5    5    2    1    4    2    3    .    1    5    2    3    6    12   
  Penetration Max          2     | .    .    .    .    .    .    .    1    1    1    .    .    1    .    .    .    .    .    1    .    1    .    .    1    .    1    1    .    1    .    1    .    1    1    .    .    .    2    
  Secondary Targets        35    | .    .    .    .    2    .    1    4    2    .    2    .    2    .    4    .    .    .    6    .    2    .    .    .    .    3    6    .    1    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  2     | .    .    .    .    1    .    1    1    1    .    1    .    1    .    1    .    .    .    1    .    1    .    .    .    .    1    2    .    1    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           2145  | .    100  12   117  22   138  58   185  104  83   97   8    49   9    75   10   43   30   149  2    158  .    5    7    58   53   41   10   67   6    99   .    37   64   20   24   97   108  
  Core Hits                903   | .    43   6    65   15   46   12   77   50   25   30   4    19   .    32   2    16   9    59   .    59   12   3    5    13   24   22   1    25   .    41   .    7    24   3    7    34   113  
  Critical Kills           65    | .    .    .    .    .    .    .    2    1    .    1    .    2    .    1    .    .    1    2    .    5    .    2    .    1    2    3    .    .    .    1    .    .    .    .    .    1    40   
  Critical Parts Destroyed 82    | .    .    .    .    .    2    .    2    1    2    .    .    1    .    1    .    .    2    8    .    7    .    .    1    3    3    3    .    1    .    .    .    .    .    .    .    .    45   
  Critical Strikes         190   | .    2    .    2    1    2    .    4    5    5    1    .    3    .    5    .    .    3    10   .    18   .    3    1    5    5    6    .    1    .    6    .    1    4    .    .    3    94   
    Burn                   9     | .    2    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
    Destroy                158   | .    .    .    .    .    2    .    4    2    3    1    .    3    .    1    .    .    3    10   .    14   .    3    1    5    5    6    .    1    .    1    .    .    .    .    .    .    93   
    Blast                  17    | .    .    .    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    1    4    .    .    2    .    
    Sever                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              53    | .    .    .    .    .    2    .    .    .    3    5    2    6    .    9    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 41    | .    .    .    .    .    .    .    .    .    .    .    2    6    .    9    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            10    | .    .    .    .    .    2    .    .    .    3    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           50603 | .    1555 259  2358 388  2406 870  3373 2474 1585 1017 119  1160 14   2244 32   1136 570  3958 20   4008 1028 146  241  1092 1451 1095 33   1945 .    3394 .    457  2170 735  730  4413 2127 
  Guns                     27432 | .    802  .    381  375  2032 808  3344 1211 1197 1017 119  814  .    940  32   540  470  3958 20   3474 .    49   90   957  1451 1095 28   1173 .    729  .    .    326  .    .    .    .    
  Cannons                  19128 | .    743  218  1940 .    .    .    .    588  384  .    .    146  .    414  .    145  71   .    .    513  .    97   93   135  .    .    .    759  .    2655 .    426  1844 735  729  4366 2127 
  Explosions               2786  | .    .    .    .    .    374  .    .    675  .    .    .    200  .    509  .    .    .    .    .    .    1028 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    831   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    381  .    450  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  426   | .    10   41   37   13   .    62   29   .    4    .    .    .    14   .    .    1    29   .    .    21   .    .    58   .    .    .    5    13   .    10   .    31   .    .    1    47   .    
  Kinetic                  35190 | .    .    .    .    264  2032 808  2978 1799 1563 1017 119  814  .    867  32   540  470  3958 20   2842 .    146  183  1092 1451 1095 28   1173 .    3384 .    426  2083 327  374  1565 1740 
  Thermal                  10935 | .    1527 218  2321 111  .    .    366  .    18   .    .    .    .    207  .    36   71   .    .    1145 118  .    .    .    .    .    .    759  .    .    .    .    87   408  355  2801 387  
  Explosive                1679  | .    .    .    .    .    374  .    .    675  .    .    .    200  .    430  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          1542  | .    18   .    .    .    .    .    .    .    .    .    .    146  .    359  .    109  .    .    .    .    910  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 831   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    381  .    450  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         29    | .    .    .    .    .    1    3    .    .    .    .    4    6    6    7    .    3    .    1    1    1    1    1    4    29   .    1    1    1    .    3    3    3    2    .    .    14   22   
  Average Corruption       6     | .    .    .    .    .    1    2    .    .    .    .    2    5    6    6    .    2    .    1    1    1    1    1    1    4    .    1    1    1    .    2    3    2    2    .    .    6    20   
  Corruption Purged        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  476   | .    .    .    .    .    2    20   .    .    .    .    .    29   10   44   .    13   .    2    3    9    2    2    6    34   .    9    6    13   .    22   1    9    18   .    .    28   194  
    Message Errors         126   | .    .    .    .    .    1    3    .    .    .    .    .    8    3    13   .    2    .    .    .    1    1    2    2    14   .    2    1    1    .    6    .    1    4    .    .    11   50   
    Matter Fused           106   | .    .    .    .    .    1    5    .    .    .    .    .    5    1    14   .    4    .    1    2    2    .    .    2    4    .    .    .    3    .    6    1    1    5    .    .    5    44   
    Heat Flow Errors       60    | .    .    .    .    .    .    5    .    .    .    .    .    3    3    4    .    2    .    1    .    1    1    .    1    2    .    2    2    4    .    1    .    3    2    .    .    2    21   
    Energy Discharges      50    | .    .    .    .    .    .    3    .    .    .    .    .    5    1    1    .    1    .    .    .    2    .    .    1    3    .    2    1    .    .    3    .    2    1    .    .    2    22   
    Parts Rejected         5     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Parts Fused            7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    4    
    Data Loss (minor)      46    | .    .    .    .    .    .    1    .    .    .    .    .    4    2    4    .    1    .    .    1    1    .    .    .    3    .    2    .    2    .    3    .    2    1    .    .    .    19   
    Data Loss (major)      20    | .    .    .    .    .    .    1    .    .    .    .    .    2    .    2    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    10   
    Misfires               22    | .    .    .    .    .    .    2    .    .    .    .    .    1    .    3    .    1    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    1    .    .    3    8    
    Alerts                 15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    1    .    1    .    .    .    1    .    .    1    .    .    2    6    
    Misdirections          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    
    Weapon Failures        17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    2    .    .    1    .    .    2    8    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            815   | .    27   .    34   .    .    1    .    30   .    .    .    .    .    89   .    86   .    .    .    13   10   .    .    .    .    .    .    22   .    131  .    3    .    .    16   353  .    
  Projectiles              663   | .    27   .    34   .    .    .    .    13   .    .    .    .    .    51   .    .    .    .    .    13   .    .    .    .    .    .    .    22   .    131  .    3    .    .    16   353  .    
  Explosions               65    | .    .    .    .    .    .    .    .    17   .    .    .    .    .    38   .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    87    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    86   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 79    | .    .    1    1    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    14   .    6    .    .    3    18   29   
  Impact                   3     | .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  71    | .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    .    .    .    .    14   .    5    .    .    2    15   29   
  Secondary                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    3    .    
Self-Inflicted Damage      219   | .    .    .    .    .    .    .    .    74   .    .    .    49   .    96   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    8     | .    .    .    .    .    .    .    .    4    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   40    | .    4    6    5    2    .    4    3    1    1    .    .    .    1    .    .    1    .    .    .    2    .    .    2    .    .    .    1    1    .    1    .    2    .    .    1    2    .    
Targets Rammed             46    | .    4    7    5    2    .    5    3    1    1    .    .    .    1    .    .    1    2    .    .    2    .    .    3    .    .    .    1    1    .    2    .    2    .    .    1    2    .    
  Kicked                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  4     | .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Highest Temperature        441   | .    165  .    226  .    12   273  273  362  256  282  42   255  205  292  .    233  312  259  124  321  209  .    288  311  380  143  220  268  .    210  .    276  353  379  324  441  242  
  Average Temperature      83    | .    23   .    56   .    4    78   70   105  75   104  27   85   96   87   .    72   131  87   40   50   113  .    137  59   121  39   75   108  .    76   .    92   88   235  77   132  67   
  Received Heat Transfer   5845  | .    243  .    141  .    .    78   450  629  216  101  54   135  .    117  6    9    18   615  .    1028 .    9    18   551  561  51   20   77   .    448  .    12   72   72   .    90   24   
  Effects                  21    | .    .    .    1    .    .    .    .    3    .    3    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    6    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Energy Bleed           3     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Interference           10    | .    .    .    .    .    .    .    .    2    .    3    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Damage (minor)         3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    
    Damage (major)         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
Siege Activations          15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    3    2    .    .    1    1    .    .    .    .    3    .    .    1    .    .    .    2    
  Total Turns              207   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   .    50   26   .    .    14   7    .    .    .    .    69   .    .    1    .    .    .    17   
  Longest Duration         43    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    43   20   .    .    14   7    .    .    .    .    25   .    .    1    .    .    .    12   
Robots Corrupted           10    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Combat Hostiles          9     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              19    | .    .    .    .    .    .    1    .    .    .    .    .    1    .    2    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  Impact Corruptions       3     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Robots Melted              6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Parts Melted             32    | .    2    .    7    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    13   .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    1    2    
  Heat Transferred         16217 | .    3832 444  5032 296  .    .    777  .    50   .    .    .    .    211  .    37   74   .    .    1702 100  .    .    .    .    .    .    666  .    .    .    .    74   296  278  2183 165  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Tes  Gar  Res  Gar  Acc  Com  
Peak Influence             1575 | .    259  144  437  267  .    60   435  1057 518  448  362  855  463  542  319  246  380  1000 559  472  535  359  883  1273 937  1072 562  662  400  756  425  920  1575 1013 1020 592  630  
  Initial                  885  | .    .    69   1    137  .    .    1    31   514  135  235  253  448  33   284  16   128  217  525  273  156  214  125  604  657  363  562  66   372  135  425  238  414  885  759  512  378  
  Average                  404  | .    102  57   212  161  .    7    156  553  285  309  255  625  326  294  235  118  258  650  536  220  392  316  443  987  729  649  198  369  355  428  425  606  1171 928  910  383  514  
Maximum Alert Level        5    | .    1    .    2    1    .    .    2    3    2    2    1    3    2    2    1    1    1    3    2    2    2    1    3    4    3    3    2    2    2    3    2    3    4    3    3    2    5    
  Low Security (%)         28   | 100  91   100  48   85   .    100  62   18   36   9    .    .    31   28   24   81   16   .    .    47   8    18   44   .    .    .    35   33   7    8    .    .    .    .    .    11   .    
  Level 1                  24   | .    8    .    46   14   .    .    35   3    27   79   100  12   .    41   75   18   83   21   .    45   54   81   5    .    .    4    61   23   85   43   .    22   .    .    .    47   1    
  Level 2                  23   | .    .    .    5    .    .    .    1    54   36   11   .    71   68   30   .    .    .    17   100  6    36   .    27   9    43   64   3    43   6    39   100  40   21   .    .    40   27   
  Level 3                  12   | .    .    .    .    .    .    .    .    23   .    .    .    15   .    .    .    .    .    61   .    .    .    .    22   62   56   30   .    .    .    9    .    36   10   100  100  .    1    
  Level 4                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   .    .    .    .    .    .    .    .    68   .    .    .    19   
  Level 5                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    50   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          66   | .    3    .    7    .    .    .    2    .    4    .    3    .    2    .    2    .    2    .    1    2    .    .    7    .    2    .    3    .    3    .    2    6    .    2    .    11   2    
  Investigation            21   | .    1    .    4    .    .    .    1    .    1    .    2    .    .    .    .    .    2    .    1    1    .    .    .    .    .    .    1    .    1    .    .    1    .    2    .    3    .    
  Extermination            8    | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    4    1    
  Reinforcement            28   | .    2    .    3    .    .    .    1    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    5    .    2    .    2    .    2    .    2    2    .    .    .    4    .    
  Assault                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
  Garrison                 6    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       5    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    177  | .    .    .    .    .    .    .    .    .    .    .    .    13   3    3    3    .    2    .    .    4    .    1    1    5    1    8    3    1    .    .    .    2    16   2    20   13   76   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Acc Com 
Distress Signals           36   | .   .   .   2   2   .   .   3   .   3   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   21  
Communications Jammed      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              769  | .   25  2   42  15  16  4   43  29  21  9   7   31  6   28  3   11  11  33  1   46  5   6   13  28  26  32  8   21  6   30  .   28  39  4   27  52  61  
  Peak Tracking Total      13   | .   3   2   3   4   9   3   6   10  4   3   4   6   3   7   1   4   4   6   1   13  5   1   7   10  6   9   4   7   4   8   .   6   6   2   7   7   8   
  Tactical Retreats        35   | .   1   .   .   1   6   1   .   3   1   .   .   2   .   3   .   .   .   6   .   3   .   .   .   1   .   .   .   1   .   .   .   3   .   .   1   1   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Acc Com 
Traps Triggered            36   | .   2   .   4   .   .   .   1   3   .   .   1   1   .   2   .   1   2   2   .   3   .   .   1   1   .   .   .   1   1   1   .   2   .   .   2   4   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Most Traps Carried         2    | .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Acc Com 
Machines Disabled          78   | .   .   .   2   1   8   .   4   3   4   4   1   2   1   .   .   1   3   6   .   4   1   2   1   2   .   3   .   4   .   5   .   3   2   .   2   1   8   
  Max in Single Turn       2    | .   .   .   1   1   2   .   1   2   1   1   1   1   1   .   .   .   .   1   .   1   1   .   1   1   .   1   .   1   .   1   .   1   1   .   1   1   2   
  Garrison Relay           21   | .   .   .   .   .   .   .   .   1   .   2   .   1   .   .   .   .   .   3   .   .   .   .   .   2   .   2   .   2   .   3   .   .   3   .   2   .   .   
  Phase Generator          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Acc Com 
Machines Accessed          127  | .   8   .   9   2   1   1   11  4   7   3   4   1   4   2   2   1   2   1   3   13  1   .   2   3   3   3   6   5   3   1   .   5   3   2   2   6   3   
  Terminals                100  | .   7   .   8   1   .   1   9   4   5   3   1   1   1   2   1   1   1   1   3   13  1   .   .   3   2   3   4   5   1   1   .   3   3   1   2   6   2   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Repair Stations          4    | .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          13   | .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   2   .   1   .   1   .   1   .   .   1   .   1   .   .   .   
Total Hacks                431  | .   27  .   30  6   1   8   38  8   19  4   10  2   8   6   3   3   10  6   10  47  1   .   2   19  6   13  30  22  11  5   .   19  19  8   9   14  7   
  Successful               202  | .   14  .   16  3   1   5   20  3   12  3   7   .   5   3   2   2   5   2   5   19  .   .   2   5   2   4   15  6   9   1   .   8   7   4   4   5   3   
  Failed                   228  | .   13  .   14  3   .   3   17  5   7   1   3   2   3   3   1   1   5   4   5   28  1   .   .   14  4   9   15  16  2   4   .   11  12  4   5   9   4   
    Catastrophic           56   | .   .   .   2   1   .   .   1   3   4   .   1   .   .   .   .   .   .   1   1   5   .   .   .   6   2   4   2   4   1   .   .   2   6   3   2   3   2   
  Database Lockouts        1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   252  | .   20  .   24  2   1   7   31  .   12  .   3   .   2   4   .   2   5   2   7   34  1   .   .   10  5   7   17  8   5   3   .   10  11  7   6   5   1   
  Terminals                363  | .   23  .   26  5   .   8   33  8   13  4   1   2   1   6   2   3   9   6   10  47  1   .   .   19  5   13  27  22  3   5   .   11  19  5   9   14  3   
  Fabricators              26   | .   .   .   .   .   .   .   .   .   .   .   8   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   7   .   .   .   .   .   
  Repair Stations          14   | .   4   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   .   .   4   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          16   | .   .   .   .   .   .   .   1   .   2   .   1   .   1   .   1   .   1   .   .   .   .   .   2   .   1   .   1   .   1   .   .   1   .   3   .   .   .   
Terminal Hacks             80   | .   2   .   3   2   1   3   9   3   2   3   .   .   .   2   1   2   2   1   3   8   .   .   .   3   .   3   8   4   1   1   .   3   3   .   2   4   1   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           6    | .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Open Door                14   | .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   4   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   3   1   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Emergency Access Points  10   | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   .   1   .   1   .   .   1   .   1   .   .   
  Terminal Index           4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
  Alert Level              2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          15   | .   .   .   2   .   .   1   3   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   
  Locate Traps             3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Disarm Traps             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   1   .   .   
  Security Stations        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           10   | .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   
  Network Status           4    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Repair Station Hacks       10   | .   4   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Scan Component           5    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Repair                   5    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 5    | .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      13   | .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   2   .   1   .   1   .   1   .   .   1   .   1   .   .   .   
  Unlock Access            13   | .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   2   .   1   .   1   .   1   .   .   1   .   1   .   .   .   
Unauthorized Hacks         82   | .   8   .   9   1   .   2   8   .   6   .   2   .   2   1   .   .   2   1   2   11  .   .   .   2   1   1   4   2   4   .   .   3   4   3   2   1   .   
  Terminals                70   | .   8   .   9   1   .   2   8   .   5   .   .   .   .   1   .   .   2   1   2   11  .   .   .   2   1   1   4   2   .   .   .   1   4   2   2   1   .   
    Track                  3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Botnet                 37   | .   3   .   3   1   .   1   3   .   2   .   .   .   .   1   .   .   1   1   2   6   .   .   .   1   1   1   2   2   .   .   .   1   1   1   2   1   .   
    Operators              5    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   
    Skim                   25   | .   5   .   5   .   .   .   5   .   2   .   .   .   .   .   .   .   1   .   .   5   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Fabricators              10   | .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   2   .   .   .   .   .   
    Report                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Liberate               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Eject                  2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         104  | .   6   .   8   1   .   1   11  3   6   2   3   1   4   2   2   1   1   1   2   11  1   .   1   3   2   3   4   5   3   1   .   4   3   2   2   3   1   
  Full Trace Events        9    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   2   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   19   | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   140  | .   .   .   .   .   .   .   .   .   .   .   64  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   76  .   .   .   .   .   .   .   .   
  Total Part Build Rating  21   | .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
Parts Repaired             5    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Time                     143  | .   52  .   83  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Acc Com 
Used RIF Installer         13   | .   .   .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   1   .   1   .   1   .   1   .   .   1   .   2   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hotswap                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Zone Cloak               2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Autooverride             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Autoassimilate           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              176  | .   .   .   .   .   2   .   .   .   1   2   1   4   3   3   3   .   3   6   1   12  .   .   .   8   6   9   7   5   5   10  .   23  15  4   12  16  15  
  Non-combat               22   | .   .   .   .   .   2   .   .   .   1   .   .   .   2   .   1   .   .   .   1   .   .   .   .   .   1   .   2   .   2   .   .   5   .   1   .   4   .   
  Combat                   154  | .   .   .   .   .   .   .   .   .   .   2   1   4   1   3   2   .   3   6   .   12  .   .   .   8   5   9   5   5   3   10  .   18  15  3   12  12  15  
  Autooverrided            15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   .   1   3   3   
  Autoassimilated          27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   2   3   2   .   2   1   2   .   1   2   .   4   .   5   
Robot Hacks Applied        168  | .   .   .   .   .   2   .   .   .   3   2   2   5   10  3   8   .   4   6   1   10  .   .   .   7   6   8   9   3   5   10  .   21  9   5   8   13  8   
  parse_system             14   | .   .   .   .   .   2   .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   3   .   1   1   .   3   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  generate_echo            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_walls                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   
  ignore_parts             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  purge_threat             10   | .   .   .   .   .   .   .   .   .   2   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  locate_traps             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  disarm_traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  block_reporting          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_route                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   
  disable_scanner          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   
  find_garrison            9    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   2   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   
  link_fov                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  overload_power           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  amplify_resonance        21   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   4   1   2   1   .   1   4   .   .   1   .   1   4   .   
  wipe_record              3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  reboot_system            19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   .   .   3   1   .   1   .   1   1   .   3   2   1   .   1   1   
  overwrite_iff            20   | .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   1   .   4   .   .   .   .   .   1   .   .   .   3   .   .   3   1   2   1   .   
  formatsys_low            4    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  formatsys_high           44   | .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   1   .   2   4   .   2   .   .   .   .   .   3   3   3   1   2   .   4   3   1   4   4   3   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Relay Couplers Released    104  | .   .   .   .   .   .   .   .   3   4   8   .   7   .   4   .   3   .   13  .   .   .   .   .   8   .   7   .   7   .   11  .   .   14  3   8   4   .   
  Ejected                  7    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Machine Destruction      80   | .   .   .   .   .   .   .   .   3   .   8   .   4   .   .   .   .   .   13  .   .   .   .   .   8   .   7   .   7   .   11  .   .   11  .   8   .   .   
  Programmers              17   | .   .   .   .   .   .   .   .   .   .   .   .   3   .   4   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   4   .   
  Attached                 44   | .   .   .   .   .   .   .   .   .   1   1   1   3   1   .   2   .   2   3   1   2   .   .   .   3   1   1   1   1   1   3   .   3   3   1   2   3   4   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             45   | .   .   .   .   .   .   .   .   3   .   4   .   3   .   3   .   2   .   .   .   18  .   .   .   2   .   2   .   2   .   .   .   3   2   .   1   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Allies                          | -11   -10   -10   -9    -9    -9    -8    -8    -8    -8    -8    -7    -7    -7    -7    -6    -6    -5    -5    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -3    -3    -2    -2    -1    -1    
--------                   Run   | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Gar   Mat   Gar   Fac   Gar   Fac   Gar   Fac   Gar   Fac   Gar   Fac   Ext   Cet   Arc   Hub   Gar   Fac   Gar   Fac   Gar   Res   Gar   Res   Tes   Gar   Res   Gar   Acc   Com   
Total Allies               179   | .     .     2     .     .     .     .     .     4     1     6     .     7     2     4     1     2     3     5     .     31    5     .     .     4     3     8     3     8     2     7     .     16    14    2     12    13    14    
  Largest Group            18    | .     .     2     2     .     .     .     .     3     3     4     3     4     5     6     1     2     3     2     .     18    17    16    14    5     3     4     4     7     3     1     1     11    16    14    15    6     12    
  Highest-Rated Group      1915  | .     .     45    45    .     .     .     .     63    63    143   104   128   151   119   32    170   126   58    .     669   999   970   777   327   224   193   194   421   139   56    47    566   771   702   862   434   1915  
  Highest-Rated Ally       219   | .     .     31    31    .     .     .     .     31    21    39    39    39    32    32    32    85    85    49    .     159   159   159   96    148   148   58    51    148   47    56    47    152   90    81    148   178   219   
Total Orders               88    | .     .     .     .     .     .     .     .     .     1     .     .     .     1     2     .     7     .     .     .     11    7     .     .     10    .     9     .     20    .     4     .     4     1     .     8     3     .     
  STAY                     41    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     .     .     .     5     4     .     .     5     .     5     .     9     .     2     .     1     .     .     4     1     .     
  FOLLOW                   35    | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     3     .     .     .     6     3     .     .     5     .     4     .     8     .     2     .     1     .     .     2     .     .     
  GUARD                    3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     
  AID                      8     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     2     1     .     
  EXPLORE                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Ally Attacks               1764  | .     .     .     11    .     .     11    .     20    25    42    8     69    10    27    8     14    49    10    .     146   11    17    67    69    57    27    20    67    4     11    .     177   255   44    154   86    248   
  Total Damage             66017 | .     .     .     189   .     .     312   .     433   607   678   79    1852  403   465   330   704   1161  237   .     3025  239   540   1795  2095  1277  816   519   1544  116   356   .     7027  7160  1488  4679  3292  22599 
  Kills                    336   | .     .     .     3     .     .     .     .     3     8     3     2     18    3     3     3     7     10    .     .     15    .     3     17    15    6     10    3     5     .     .     .     30    33    3     22    16    95    
Allies Corrupted           6     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     1     .     1     .     .     .     1     .     
Allies Melted              5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     1     .     
Turrets Deployed           1     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Ext Cet Arc Hub Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Acc Com 
Robot Analysis Total       6    | .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Tes  Gar  Res  Gar  Acc  Com  
Turns Passed               40030 | 34   1713 1053 1831 824  1828 1146 1898 1512 914  885  391  1307 341  1398 194  933  761  1418 314  2184 360  138  356  1342 541  1294 618  1503 434  1324 162  876  1023 201  902  1989 4088 
Spaces Moved               20690 | 32   873  629  848  465  872  653  879  682  466  495  240  667  177  668  116  465  506  764  202  993  159  71   183  628  259  636  340  831  246  604  101  482  513  98   469  1028 2350 
  Core                     57    | 19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    38   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   17539 | .    788  629  848  465  872  653  879  682  466  37   .    625  177  589  .    3    .    513  202  993  159  71   183  628  259  636  340  831  246  604  101  482  513  98   469  1028 1470 
  Legs                     1728  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    91   506  251  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    880  
  Wheels                   1366  | 13   85   .    .    .    .    .    .    .    .    458  240  42   .    79   116  333  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   95   160  160  160  160  160  160  160  163  120  120  120  163  120  120  50   120  120  145  145  162  162  162  160  160  160  165  163  163  162  162  162  162  163  163  165  140  
  Average Speed            158   | 62   153  160  160  160  171  160  167  178  163  131  121  161  163  172  122  146  128  136  145  154  166  162  162  161  160  160  165  163  163  162  162  162  162  163  163  166  155  
  Slowest Speed            360   | 95   160  160  160  160  240  160  240  245  243  243  135  245  163  245  135  240  190  225  145  163  240  162  162  162  160  165  165  165  163  166  162  162  245  163  163  167  360  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       52    | 2    97   96   92   84   87   93   69   89   48   63   9    68   7    66   4    55   18   68   10   85   71   74   23   76   10   70   14   76   6    59   4    62   67   5    60   33   63   
  Regions Visited          37
    Branch Regions         10
  Pre-discovered Areas     4     | .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        16    | .    .    .    1    .    .    1    1    .    1    .    1    .    1    .    1    .    1    .    1    .    .    .    1    .    1    .    1    .    1    .    1    1    .    1    .    .    .    
  Unknown Exits Taken      9     | 1    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             4     | .    .    2    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 44    | .    .    .    .    .    .    .    .    5    .    2    2    2    .    13   .    5    1    1    2    .    .    .    1    1    1    1    4    2    .    .    .    1    .    .    .    .    .    
Terrain Destroyed          695   | .    .    .    .    .    .    .    1    80   .    5    3    33   .    25   1    7    11   10   4    38   17   1    11   7    4    5    5    16   1    33   .    3    27   4    7    74   262  
  Melee                    7     | .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               285   | .    .    .    .    .    .    .    1    .    .    5    1    .    .    3    1    4    11   8    4    38   .    1    11   5    4    5    5    16   1    33   .    3    27   4    7    74   13   
  AOE                      345   | .    .    .    .    .    .    .    .    80   .    .    .    31   .    22   .    .    .    .    .    .    17   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    195  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -3   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Tes  Gar  Res  Gar  Acc  Com  
Total                      25446 | 44   1071 659  1136 497  1065 690  1101 842  549  653  325  826  218  818  161  630  582  994  217  1479 235  86   220  856  319  840  381  920  277  870  100  572  657  130  594  1190 2642 
  Wait                     1451  | .    67   .    132  1    25   1    52   34   .    38   55   35   19   30   17   29   8    65   .    141  41   8    15   108  9    103  5    10   11   145  .    .    41   8    83   43   72   
  Move                     20658 | 31   872  628  847  464  871  652  878  681  463  494  239  666  177  667  116  464  506  763  201  992  158  70   183  627  259  635  340  830  246  603  100  482  512  97   468  1027 2349 
  Hop                      1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  341   | 7    12   8    22   3    35   2    21   11   9    13   3    9    1    7    3    24   11   16   2    16   5    1    .    9    2    13   3    5    3    13   .    6    6    1    3    5    31   
  Fast Attach              158   | 3    6    .    10   .    2    .    3    3    3    6    2    6    1    5    2    16   4    9    .    11   .    .    .    7    .    4    2    3    4    8    .    10   4    4    1    10   9    
  Attach                   100   | 3    1    .    1    .    5    1    10   7    2    .    2    .    .    9    4    5    1    2    .    12   4    .    .    5    2    3    1    2    1    2    .    3    2    1    .    2    7    
  Detach                   45    | .    2    .    1    .    1    .    3    .    .    1    .    .    .    3    3    1    2    2    .    3    1    .    .    5    .    2    .    1    .    2    .    4    2    .    .    1    5    
  Swap                     361   | .    8    .    8    5    13   .    8    11   10   15   9    23   7    17   2    10   11   23   5    15   6    1    4    17   12   24   10   9    1    17   .    5    11   4    8    13   19   
  Drop                     333   | .    9    6    25   3    34   1    20   4    15   18   4    12   1    6    3    9    13   22   2    15   2    2    1    17   .    13   4    6    2    10   .    15   8    2    4    10   15   
  Fire                     1594  | .    90   8    85   19   77   28   103  64   42   62   9    57   11   55   10   27   23   92   7    89   10   4    8    61   35   43   15   51   9    68   .    43   48   12   24   73   132  
  Melee                    53    | .    .    .    .    .    2    .    .    .    3    5    2    6    .    9    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    44    | .    4    7    5    2    .    5    3    1    1    .    .    .    1    .    .    1    .    .    .    2    .    .    3    .    .    .    1    1    .    2    .    2    .    .    1    2    .    
  Escape Stasis            10    | .    .    .    .    .    .    .    .    4    .    .    .    .    .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Rewire                   277   | .    .    .    .    .    .    .    .    22   .    1    .    12   .    7    1    18   1    .    .    183  .    .    .    .    .    .    .    2    .    .    .    2    23   1    1    2    1    
  Trap                     2     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    6    .    .    .    .    .    .    .    .    .    .    .    .    2    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: *Fac x3 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 3 exits: Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: *Low / Gar)
-7/Garrison
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 6 exits: *Fac x3 / *Upp / Ext / Gar)
-5/Garrison (discovered 2 exits: *Fac x2)
-5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Archives (discovered 2 exits: *Fac / *Hub)
-5/Hub_04(d) (discovered 2 exits: Gar / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory (discovered 3 exits: Res x2 / Gar)
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research (discovered 5 exits: Res / Arm / Tes x2 / Gar)
-3/Garrison
-3/Research
-3/Testing (discovered 2 exits: *Res / Gar)
-3/Garrison (discovered 2 exits: *Res x2)
-2/Research
-2/Garrison (discovered 2 exits: *Acc x2)
-1/Access
-1/Command (discovered 2 exits: [*Sur x2])
0b11 Command

 History 
---------
  Turn | Location      | Event
    20 | -11/Scrapyard | Discovered new exit (range 15)
    35 | -11/Scrapyard | Entered Materials
   108 | -10/Materials | Discovered new exit (range 10)
   314 | -10/Materials | Build established: Mutant
   705 | -10/Materials | Discovered new exit (range 9)
   756 | -10/Materials | Discovered new exit (range 15)
  1075 | -10/Materials | Discovered new exit (range 16)
  1546 | -10/Materials | Discovered new exit (range 15)
  1653 | -10/Materials | Repaired Lgt. Treads
  1680 | -10/Materials | Repaired Lgt. Treads
  1748 | -10/Materials | Entered Mines
  1823 | -10/Mines     | Found a hidden stash of uninstalled traps
  1979 | -10/Mines     | Learned location of Storage (-9)
  2048 | -10/Mines     | Discovered new exit (range 5)
  2470 | -10/Mines     | Discovered new exit (range 9)
  2801 | -10/Mines     | Entered Materials
  2801 | -9/Materials  | Accompanied by 2 allies
  2801 | -9/Materials  | Evolved 2 slots: Propulsion x1, Weapon x1
  2802 | -9/Materials  | Identified exit to Storage
  2806 | -9/Materials  | Led the pair of lost Derelicts to an unsafe place
  3095 | -9/Materials  | Discovered exit to Storage (range 14)
  3185 | -9/Materials  | Build established: Gunner
  3271 | -9/Materials  | Discovered new exit (range 6)
  3654 | -9/Materials  | Discovered new exit (range 10)
  4096 | -9/Materials  | Discovered new exit (range 11)
  4141 | -9/Materials  | Loaded intel: 2 repair station locations
  4168 | -9/Materials  | Learned Storage trap positions
  4184 | -9/Materials  | Learned 4 Recycling zone layouts
  4189 | -9/Materials  | Identified exit to Mines
  4189 | -9/Materials  | Identified exit to Materials
  4189 | -9/Materials  | Learned location of 1 exit from Materials
  4463 | -9/Materials  | Repaired Imp. Treads
  4516 | -9/Materials  | Repaired Cld. Ion Engine
  4632 | -9/Materials  | Entered Mines
  4864 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
  4867 | -9/Mines      | Discovered exit to Materials (range 12)
  5080 | -9/Mines      | Excavation squad dispatched
  5080 | -9/Mines      | A large section of the Mines collapsed
  5161 | -9/Mines      | Found the Drone Emporium
  5215 | -9/Mines      | Learned Materials emergency access door positions
  5215 | -9/Mines      | Discovered exit to Materials (range 9)
  5343 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  5449 | -9/Mines      | Discovered new exit (range 5)
  5456 | -9/Mines      | Entered Exiles
  5507 | -9/Exiles     | Met 8R-AWN
  5531 | -9/Exiles     | Met EX-HEX
  5575 | -9/Exiles     | Met EX-BIN
  5596 | -9/Exiles     | Aligned with FarCom system
  5598 | -9/Exiles     | Given EX-Vault access code
  5635 | -9/Exiles     | Opened EX-Vault
  5673 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
  5723 | -9/Exiles     | Met EX-DEC
  5860 | -9/Exiles     | Build established: Tank
  6117 | -9/Exiles     | Attacked by the Exiles
  6297 | -9/Exiles     | Destroyed 8R-AWN
  6311 | -9/Exiles     | Lost 4 parts (3n1w)
  6363 | -9/Exiles     | Found Prototype Processor
  6678 | -9/Exiles     | Destroyed EX-BIN
  6695 | -9/Exiles     | Destroyed EX-DEC
  6701 | -9/Exiles     | Destroyed EX-HEX
  6751 | -9/Exiles     | Found Deploy-a-Sentry
  7083 | -9/Exiles     | Found Gui. Plasma Cannon
  7257 | -9/Exiles     | Discovered new exit (range 14)
  7284 | -9/Exiles     | Stole two prototypes: Gui. Plasma Cannon, Deploy-a-Sentry
  7284 | -9/Exiles     | Entered Mines
  7331 | -8/Mines      | ME-RLN came to Exiles' defense
  7354 | -8/Mines      | Core integrity fell below 50%
  7357 | -8/Mines      | DAS Turret deployed
  7376 | -8/Mines      | Build established: Scavenger-Tank
  7753 | -8/Mines      | Discovered exit to Materials (range 5)
  7979 | -8/Mines      | Discovered exit to Materials (range 5)
  8430 | -8/Mines      | Entered Materials
  8430 | -8/Materials  | Evolved 2 slots: Utility x2
  8431 | -8/Materials  | Identified exit to Factory
  8757 | -8/Materials  | Lost 3 parts (1n1u1w)
  9191 | -8/Materials  | Discovered exit to Factory (range 19)
  9359 | -8/Materials  | Central database locked down
  9382 | -8/Materials  | Build established: Tank
  9449 | -8/Materials  | Learned location of Extension (-5)
  9510 | -8/Materials  | Learned 4 Factory zone layouts
  9513 | -8/Materials  | Learned location of 2 exits from Lower Caves
  9514 | -8/Materials  | Learned location of Lower Caves (-6)
  9549 | -8/Materials  | Learned Storage security intel
  9735 | -8/Materials  | Identified exit to Garrison
  9971 | -8/Materials  | Build established: Scavenger-Tank
 10328 | -8/Materials  | Entered Garrison
 10344 | -8/Garrison   | Triggered checkpoint
 10412 | -8/Garrison   | Triggered checkpoint
 10540 | -8/Garrison   | Rescued a captive Derelict
 10625 | -8/Garrison   | Triggered checkpoint
 10628 | -8/Garrison   | Triggered checkpoint
 10681 | -8/Garrison   | Lost 5 parts (1p1n1u2w)
 10689 | -8/Garrison   | Destroyed 12 combat bots
 10756 | -8/Garrison   | Triggered checkpoint
 10859 | -8/Garrison   | Discovered new exit (range 14)
 10942 | -8/Garrison   | Build established: Tank
 10968 | -8/Garrison   | Garrison Relay disabled
 11040 | -8/Garrison   | Phase Generator disabled
 11204 | -8/Garrison   | Discovered new exit (range 14)
 11268 | -8/Garrison   | Installed Relay Interface Framework
 11402 | -8/Garrison   | Triggered checkpoint
 11440 | -8/Garrison   | Spotted B-75 Beast
 11542 | -8/Garrison   | Lost 3 parts (1n1u1w)
 11604 | -8/Garrison   | Triggered checkpoint
 11640 | -8/Garrison   | Core integrity fell below 50%
 11645 | -8/Garrison   | Allies destroyed B-75 Beast
 11811 | -8/Garrison   | Build established: Scavenger-Tank
 11822 | -8/Garrison   | Discovered new exit (range 12)
 11840 | -8/Garrison   | Entered Materials
 11840 | -8/Materials  | Accompanied by 3 allies
 11850 | -8/Materials  | Identified Exp. Targeting Computer
 12607 | -8/Materials  | Discovered exit to Factory (range 7)
 12660 | -8/Materials  | Garrison activated, responded to threat
 12742 | -8/Materials  | Identified exit to Garrison
 12754 | -8/Materials  | Entered Garrison
 12820 | -8/Garrison   | Triggered checkpoint
 12974 | -8/Garrison   | Garrison Relay disabled
 13082 | -8/Garrison   | Triggered checkpoint
 13218 | -8/Garrison   | Spotted B-75 Beast
 13252 | -8/Garrison   | Allies destroyed B-75 Beast
 13384 | -8/Garrison   | Discovered exit to Factory (range 91)
 13384 | -8/Garrison   | Discovered exit to Factory (range 14)
 13384 | -8/Garrison   | Discovered exit to Factory (range 68)
 13518 | -8/Garrison   | Triggered checkpoint
 13534 | -8/Garrison   | Garrison Relay disabled
 13554 | -8/Garrison   | Triggered checkpoint
 13562 | -8/Garrison   | Expanded RIF knowledge: Zone Cloak
 13639 | -8/Garrison   | Entered Factory
 13639 | -7/Factory    | Accompanied by 3 allies
 13639 | -7/Factory    | Evolved 2 slots: Utility x2
 13640 | -7/Factory    | Identified exit to Lower Caves
 13901 | -7/Factory    | Fabricated Adv. Weapon Cycler (x2)
 14022 | -7/Factory    | Identified exit to Garrison
 14030 | -7/Factory    | Entered Garrison
 14030 | -7/Garrison   | Accompanied by 3 allies
 14206 | -7/Garrison   | Triggered checkpoint
 14230 | -7/Garrison   | Triggered checkpoint
 14564 | -7/Garrison   | Discovered new exit (range 11)
 14740 | -7/Garrison   | Expanded RIF knowledge: Alert ID Control
 14874 | -7/Garrison   | Triggered checkpoint
 14908 | -7/Garrison   | Discovered new exit (range 11)
 14930 | -7/Garrison   | Triggered checkpoint
 15063 | -7/Garrison   | Build established: Bothacker-Mutant
 15124 | -7/Garrison   | Triggered checkpoint
 15184 | -7/Garrison   | Triggered checkpoint
 15209 | -7/Garrison   | Discovered new exit (range 8)
 15228 | -7/Garrison   | Triggered checkpoint
 15273 | -7/Garrison   | Garrison Relay disabled
 15337 | -7/Garrison   | Entered Factory
 15337 | -7/Factory    | Accompanied by 4 allies
 15440 | -7/Factory    | Build established: Bothacker-Tank
 15514 | -7/Factory    | Discovered exit to Lower Caves (range 11)
 15673 | -7/Factory    | Identified exit to Garrison
 15678 | -7/Factory    | Entered Garrison
 15678 | -7/Garrison   | Accompanied by 4 allies
 15754 | -7/Garrison   | Triggered checkpoint
 15807 | -7/Garrison   | Learned Factory security intel
 16022 | -7/Garrison   | Triggered checkpoint
 16054 | -7/Garrison   | Triggered checkpoint
 16107 | -7/Garrison   | Lost 6 allies
 16426 | -7/Garrison   | Discovered new exit (range 13)
 16508 | -7/Garrison   | Triggered checkpoint
 16638 | -7/Garrison   | Triggered checkpoint
 16705 | -7/Garrison   | Lost 5 parts (1n2u2w)
 16756 | -7/Garrison   | Expanded RIF knowledge: Coupler Efficiency
 16942 | -7/Garrison   | Build established: Bothacker-Mutant
 17076 | -7/Garrison   | Entered Factory
 17076 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 17211 | -6/Factory    | Found Hvy. Reflective Plating
 17222 | -6/Factory    | Garrison activated, responded to threat
 17249 | -6/Factory    | Garrison activated, responded to threat
 17270 | -6/Factory    | Identified exit to Garrison
 17270 | -6/Factory    | Entered Garrison
 17443 | -6/Garrison   | Discovered new exit (range 55)
 17443 | -6/Garrison   | Discovered new exit (range 22)
 17443 | -6/Garrison   | Discovered new exit (range 42)
 17631 | -6/Garrison   | Released all parts (5)
 17640 | -6/Garrison   | Rewired B-75 Beast
 17659 | -6/Garrison   | Rewired B-75 Beast
 17661 | -6/Garrison   | Lost 11 parts (1p4n1u5w)
 17970 | -6/Garrison   | Triggered checkpoint
 18024 | -6/Garrison   | Triggered checkpoint
 18148 | -6/Garrison   | Expanded RIF knowledge: Autoassimilate
 18203 | -6/Garrison   | Entered Factory
 18203 | -5/Factory    | Accompanied by 1 ally
 18203 | -5/Factory    | Evolved 2 slots: Propulsion x2
 18204 | -5/Factory    | Identified exit to Extension
 18471 | -5/Factory    | Build established: Bothacker-Gunner
 18545 | -5/Factory    | Discovered new exit (range 9)
 18615 | -5/Factory    | Discovered new exit (range 14)
 18808 | -5/Factory    | Discovered new exit (range 10)
 18817 | -5/Factory    | Build established: Bothacker-Tank
 18919 | -5/Factory    | Discovered new exit (range 14)
 18964 | -5/Factory    | Identified exit to Garrison
 18964 | -5/Factory    | Entered Garrison
 19026 | -5/Garrison   | Triggered checkpoint
 19047 | -5/Garrison   | Expanded RIF knowledge: Autoassimilate
 19056 | -5/Garrison   | Garrison Relay disabled
 19176 | -5/Garrison   | Triggered checkpoint
 19445 | -5/Garrison   | Triggered checkpoint
 19686 | -5/Garrison   | Discovered new exit (range 14)
 19757 | -5/Garrison   | Build established: Bothacker-Gunner
 19869 | -5/Garrison   | Spotted B-75 Beast
 19894 | -5/Garrison   | Triggered checkpoint
 19993 | -5/Garrison   | Garrison Relay disabled
 20160 | -5/Garrison   | Triggered checkpoint
 20161 | -5/Garrison   | Heavy support dispatched to Factory
 20218 | -5/Garrison   | H-XX Assembler disabled
 20303 | -5/Garrison   | Build established: Botlord-Gunner
 20314 | -5/Garrison   | Garrison Relay disabled
 20362 | -5/Garrison   | Discovered new exit (range 15)
 20382 | -5/Garrison   | Entered Factory
 20401 | -5/Factory    | Identified exit to Upper Caves
 20675 | -5/Factory    | Discovered new exit (range 12)
 20696 | -5/Factory    | Entered Extension
 21183 | -5/Extension  | Rescued a captive Derelict
 21374 | -5/Extension  | Rescued a captive Derelict
 22171 | -5/Extension  | Spotted B-75 Beast
 22178 | -5/Extension  | Destroyed B-75 Beast
 22190 | -5/Extension  | Spotted B-75 Beast
 22205 | -5/Extension  | Allies destroyed B-75 Beast
 22232 | -5/Extension  | Lost 3 allies
 22250 | -5/Extension  | Rescued a captive Derelict
 22394 | -5/Extension  | Rescued a captive Derelict
 22717 | -5/Extension  | Rescued A7
 22761 | -5/Extension  | Learned 2 Upper Caves zone layouts
 22762 | -5/Extension  | Discovered new exit (range 10)
 22763 | -5/Extension  | Discovered new exit (range 6)
 22796 | -5/Extension  | First assault squad dispatched
 22816 | -5/Extension  | Learned location of 2 exits from Factory
 22819 | -5/Extension  | Disrupted transfer network
 22860 | -5/Extension  | Lost 11 parts (1p4n3u3w)
 22863 | -5/Extension  | Lost 11 allies
 22880 | -5/Extension  | Entered Cetus
 22880 | -5/Cetus      | Accompanied by 12 allies (A7)
 22885 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 22905 | -5/Cetus      | Spotted Cetus Guard
 22905 | -5/Cetus      | Spotted Cetus Guard
 22910 | -5/Cetus      | Spotted Cetus Guard
 22912 | -5/Cetus      | Destroyed Cetus Guard
 22913 | -5/Cetus      | Destroyed Cetus Guard
 22913 | -5/Cetus      | Spotted Cetus Guard
 22914 | -5/Cetus      | Destroyed Cetus Guard
 22915 | -5/Cetus      | Destroyed Cetus Guard
 23005 | -5/Cetus      | Started Cetus Manufacturing Module
 23030 | -5/Cetus      | Manufactured an Enhanced Grunt
 23035 | -5/Cetus      | Escorted A7 to Cetus Mainframe
 23054 | -5/Cetus      | Discovered new exit (range 15)
 23055 | -5/Cetus      | Manufactured an Enhanced Grunt
 23080 | -5/Cetus      | Manufactured an Enhanced Grunt
 23105 | -5/Cetus      | Manufactured an Enhanced Grunt
 23105 | -5/Cetus      | Destroyed Cetus Guard
 23109 | -5/Cetus      | Destroyed Cetus Guard
 23109 | -5/Cetus      | Spotted Cetus Guard
 23111 | -5/Cetus      | Destroyed Cetus Guard
 23112 | -5/Cetus      | Destroyed Cetus Guard
 23130 | -5/Cetus      | Manufactured an Enhanced Grunt
 23144 | -5/Cetus      | Discovered new exit (range 15)
 23152 | -5/Cetus      | Met Revision 17
 23240 | -5/Cetus      | Entered Archives
 23240 | -5/Archives   | Accompanied by 17 allies (A7)
 23245 | -5/Archives   | Received a hacking code to weaken MAIN.C
 23293 | -5/Archives   | Discovered new exit (range 14)
 23341 | -5/Archives   | Build established: Commander-Tank
 23343 | -5/Archives   | Discovered new exit (range 16)
 23378 | -5/Archives   | Entered Hub_04(d)
 23378 | -5/Hub_04(d)  | Accompanied by 14 allies
 23408 | -5/Hub_04(d)  | Identified exit to Garrison
 23549 | -5/Hub_04(d)  | Garrison activated, responded to threat
 23679 | -5/Hub_04(d)  | Network Hub disabled
 23719 | -5/Hub_04(d)  | Identified exit to Garrison
 23734 | -5/Hub_04(d)  | Entered Garrison
 23734 | -5/Garrison   | Accompanied by 5 allies
 23754 | -5/Garrison   | Lost 3 allies
 23780 | -5/Garrison   | Expanded RIF knowledge: Hotswap
 23824 | -5/Garrison   | Triggered checkpoint
 23830 | -5/Garrison   | Core integrity fell below 50%
 23859 | -5/Garrison   | Garrison Relay disabled
 23933 | -5/Garrison   | Spotted B-75 Beast
 23950 | -5/Garrison   | Triggered checkpoint
 23953 | -5/Garrison   | Allies destroyed B-75 Beast
 23975 | -5/Garrison   | Triggered checkpoint
 23980 | -5/Garrison   | Triggered checkpoint
 24122 | -5/Garrison   | Build established: Botlord-Tank
 24126 | -5/Garrison   | Discovered new exit (range 10)
 24184 | -5/Garrison   | Spotted Striker
 24184 | -5/Garrison   | Spotted Striker
 24427 | -5/Garrison   | Discovered new exit (range 10)
 24468 | -5/Garrison   | Triggered checkpoint
 24497 | -5/Garrison   | Learned Factory security intel
 24523 | -5/Garrison   | Garrison Relay disabled
 24940 | -5/Garrison   | Found Relay Coupler [Proto]
 24943 | -5/Garrison   | Found Relay Coupler [Proto]
 24994 | -5/Garrison   | Spotted B-90 Cyclops
 25003 | -5/Garrison   | Rewired B-90 Cyclops
 25012 | -5/Garrison   | Rewired B-75 Beast
 25030 | -5/Garrison   | Discovered new exit (range 11)
 25070 | -5/Garrison   | System corruption reached 10%
 25076 | -5/Garrison   | Entered Factory
 25076 | -4/Factory    | Accompanied by 2 allies
 25076 | -4/Factory    | Evolved 2 slots: Power x1, Utility x1
 25077 | -4/Factory    | Identified exit to Research
 25617 | -4/Factory    | Identified exit to Garrison
 25617 | -4/Factory    | Entered Garrison
 25657 | -4/Garrison   | Triggered checkpoint
 25679 | -4/Garrison   | Garrison Relay disabled
 25813 | -4/Garrison   | Triggered checkpoint
 25913 | -4/Garrison   | Discovered new exit (range 14)
 25923 | -4/Garrison   | Learned Factory security intel
 26006 | -4/Garrison   | Triggered checkpoint
 26043 | -4/Garrison   | Triggered checkpoint
 26101 | -4/Garrison   | Discovered new exit (range 14)
 26484 | -4/Garrison   | Expanded RIF knowledge: Patrol Navigation
 26509 | -4/Garrison   | Triggered checkpoint
 26587 | -4/Garrison   | Garrison Relay disabled
 26641 | -4/Garrison   | Discovered new exit (range 12)
 26856 | -4/Garrison   | Found Relay Coupler [Proto]
 26859 | -4/Garrison   | Found Relay Coupler [Proto]
 26865 | -4/Garrison   | Found Relay Coupler [Proto]
 26872 | -4/Garrison   | Found Relay Coupler [Proto]
 26911 | -4/Garrison   | Entered Factory
 26911 | -4/Factory    | Accompanied by 3 allies
 27527 | -4/Factory    | Identified exit to Garrison
 27529 | -4/Factory    | Entered Garrison
 27529 | -4/Garrison   | Accompanied by 4 allies
 27552 | -4/Garrison   | Rewired B-75 Beast
 27554 | -4/Garrison   | Spotted B-90 Cyclops
 27555 | -4/Garrison   | Rewired B-90 Cyclops
 27557 | -4/Garrison   | Spotted B-90 Cyclops
 27561 | -4/Garrison   | Destroyed B-90 Cyclops
 27571 | -4/Garrison   | Destroyed B-90 Cyclops
 27707 | -4/Garrison   | Triggered checkpoint
 27915 | -4/Garrison   | Garrison Relay disabled
 28103 | -4/Garrison   | Triggered checkpoint
 28145 | -4/Garrison   | Triggered checkpoint
 28190 | -4/Garrison   | Lost 5 allies
 28242 | -4/Garrison   | Rescued a captive Derelict
 28297 | -4/Garrison   | Discovered exit to Research (range 11)
 28383 | -4/Garrison   | Triggered checkpoint
 28518 | -4/Garrison   | Discovered exit to Research (range 8)
 28553 | -4/Garrison   | Discovered exit to Research (range 64)
 28553 | -4/Garrison   | Discovered exit to Research (range 10)
 28553 | -4/Garrison   | Discovered exit to Research (range 62)
 28597 | -4/Garrison   | Triggered checkpoint
 28631 | -4/Garrison   | Garrison Relay disabled
 28651 | -4/Garrison   | Expanded RIF knowledge: Program Shield
 28728 | -4/Garrison   | Learned Research security intel
 29032 | -4/Garrison   | Entered Research
 29032 | -3/Research   | Accompanied by 2 allies
 29032 | -3/Research   | Evolved 2 slots: Utility x2
 29033 | -3/Research   | Identified exit to Armory
 29172 | -3/Research   | Fabricated Exp. Targeting Computer (x1)
 29232 | -3/Research   | Revision forces began assault on 0b10
 29282 | -3/Research   | Met up with Revision 17++
 29287 | -3/Research   | Identified exit to Testing
 29428 | -3/Research   | Discovered new exit (range 101)
 29457 | -3/Research   | Identified exit to Garrison
 29466 | -3/Research   | Entered Garrison
 29466 | -3/Garrison   | Accompanied by 1 ally
 29524 | -3/Garrison   | Triggered checkpoint
 29573 | -3/Garrison   | Garrison Relay disabled
 29624 | -3/Garrison   | Spotted B-86 Titan
 29696 | -3/Garrison   | Destroyed B-86 Titan
 29835 | -3/Garrison   | Lost 5 parts (1p2n2u)
 29916 | -3/Garrison   | Triggered checkpoint
 29930 | -3/Garrison   | Triggered checkpoint
 30060 | -3/Garrison   | Build established: Botlord-Gunner
 30125 | -3/Garrison   | Discovered new exit (range 8)
 30138 | -3/Garrison   | Triggered checkpoint
 30176 | -3/Garrison   | Triggered checkpoint
 30184 | -3/Garrison   | Garrison Relay disabled
 30234 | -3/Garrison   | Garrison Relay disabled
 30394 | -3/Garrison   | Expanded RIF knowledge: Autooverride
 30661 | -3/Garrison   | Found Relay Coupler [Proto]
 30664 | -3/Garrison   | Found Relay Coupler [Proto]
 30666 | -3/Garrison   | Found Relay Coupler [Proto]
 30669 | -3/Garrison   | Found Relay Coupler [Proto]
 30790 | -3/Garrison   | Entered Research
 30790 | -3/Research   | Accompanied by 1 ally
 30917 | -3/Research   | Discovered exit to Testing (range 15)
 30952 | -3/Research   | Entered Testing
 30952 | -3/Testing    | Accompanied by 1 ally
 31059 | -3/Testing    | Spotted Alpha 7
 31065 | -3/Testing    | Rewired UT-M8N(L)
 31071 | -3/Testing    | Rewired 1B-RJ4(L)
 31077 | -3/Testing    | Rewired CH-J2C(L)
 31079 | -3/Testing    | Allies destroyed Alpha 7
 31149 | -3/Testing    | Found Centrium Heavy Armor Plating
 31153 | -3/Testing    | Found Centrium Heavy Armor Plating
 31311 | -3/Testing    | Found Prototype Ballistic Cannon
 31311 | -3/Testing    | Identified Perforator
 31440 | -3/Testing    | Build established: Botlord-Tank
 31452 | -3/Testing    | First assault squad dispatched
 31457 | -3/Testing    | Found Prototype Energy Cannon
 31457 | -3/Testing    | Identified Hpw. Disruptor Cannon
 31505 | -3/Testing    | P-80 Master assimilated allied 1B-RJ4(L)
 31506 | -3/Testing    | Spotted 1B-RJ4(L)
 31507 | -3/Testing    | Allies destroyed 1B-RJ4(L)
 31570 | -3/Testing    | Discovered new exit (range 16)
 31751 | -3/Testing    | Found Prototype Hackware
 31751 | -3/Testing    | Identified Ghost Barrier
 31791 | -3/Testing    | Garrison activated, responded to threat
 31828 | -3/Testing    | Identified exit to Garrison
 31828 | -3/Testing    | Entered Garrison
 31828 | -3/Garrison   | Accompanied by 11 allies
 31896 | -3/Garrison   | Triggered checkpoint
 31905 | -3/Garrison   | Garrison Relay disabled
 31962 | -3/Garrison   | Expanded RIF knowledge: Zone Cloak
 32039 | -3/Garrison   | Triggered checkpoint
 32048 | -3/Garrison   | Triggered checkpoint
 32049 | -3/Garrison   | Spotted B-86 Titan
 32052 | -3/Garrison   | Triggered checkpoint
 32062 | -3/Garrison   | Allies destroyed B-86 Titan
 32152 | -3/Garrison   | Triggered checkpoint
 32190 | -3/Garrison   | Triggered checkpoint
 32192 | -3/Garrison   | Discovered new exit (range 15)
 32360 | -3/Garrison   | Spotted B-86 Titan
 32360 | -3/Garrison   | Spotted B-86 Titan
 32381 | -3/Garrison   | Destroyed B-86 Titan
 32391 | -3/Garrison   | Allies destroyed B-86 Titan
 32418 | -3/Garrison   | Lost 3 allies
 32441 | -3/Garrison   | Spotted B-86 Titan
 32447 | -3/Garrison   | Allies destroyed B-86 Titan
 32576 | -3/Garrison   | Garrison Relay disabled
 32662 | -3/Garrison   | Discovered new exit (range 10)
 32664 | -3/Garrison   | Triggered checkpoint
 32851 | -3/Garrison   | Entered Research
 32851 | -2/Research   | Accompanied by 12 allies
 32851 | -2/Research   | Evolved 2 slots: Utility x1, Weapon x1
 32869 | -2/Research   | Found Adv. Powered Armor
 32873 | -2/Research   | Found Adv. Powered Armor
 32876 | -2/Research   | Found Adv. Powered Armor
 32969 | -2/Research   | Spotted B-90 Cyclops
 32989 | -2/Research   | Destroyed B-90 Cyclops
 33040 | -2/Research   | Identified exit to Garrison
 33052 | -2/Research   | Entered Garrison
 33052 | -2/Garrison   | Accompanied by 11 allies
 33074 | -2/Garrison   | Triggered checkpoint
 33134 | -2/Garrison   | Garrison Relay disabled
 33197 | -2/Garrison   | Spotted B-90 Cyclops
 33212 | -2/Garrison   | Allies destroyed B-90 Cyclops
 33230 | -2/Garrison   | Triggered checkpoint
 33236 | -2/Garrison   | Triggered checkpoint
 33241 | -2/Garrison   | Triggered checkpoint
 33325 | -2/Garrison   | Garrison Relay disabled
 33360 | -2/Garrison   | Discovered new exit (range 9)
 33381 | -2/Garrison   | Rewired B-90 Cyclops
 33388 | -2/Garrison   | Spotted B-75 Beast
 33423 | -2/Garrison   | Allies destroyed B-75 Beast
 33655 | -2/Garrison   | Discovered new exit (range 11)
 33718 | -2/Garrison   | Lost 6 allies
 33738 | -2/Garrison   | Expanded RIF knowledge: Threat Obfuscation
 33796 | -2/Garrison   | Lost 6 allies
 33882 | -2/Garrison   | Expanded RIF knowledge: Command Fork
 33954 | -2/Garrison   | Entered Access
 33954 | -1/Access     | Accompanied by 2 allies
 33954 | -1/Access     | Evolved 2 slots: Propulsion x2
 34069 | -1/Access     | Allied Derelicts emerged from ambush trap array
 34476 | -1/Access     | Lost 3 allies
 34710 | -1/Access     | Spotted B-99 Colossus
 34771 | -1/Access     | Lost 3 allies
 35518 | -1/Access     | System corruption reached 10%
 35799 | -1/Access     | Lost 5 allies
 35933 | -1/Access     | Discovered new exit (range 7)
 35943 | -1/Access     | Entered Command
 36277 | -1/Command    | Spotted Combat Programmer
 36278 | -1/Command    | Spotted Combat Programmer
 36280 | -1/Command    | Assimilated Combat Programmer with formatsys_high
 36280 | -1/Command    | Assimilated Combat Programmer with formatsys_high
 36281 | -1/Command    | Spotted M Guard
 36281 | -1/Command    | Spotted M Guard
 36282 | -1/Command    | Autoassimilated M Guard with RIF
 36282 | -1/Command    | Autoassimilated M Guard with RIF
 36400 | -1/Command    | Repaired Huge Storage Unit
 36443 | -1/Command    | First assault squad dispatched
 36650 | -1/Command    | Spotted B-99 Colossus
 36655 | -1/Command    | Assimilated Colossus 10a with formatsys_high
 36728 | -1/Command    | Spotted Executioner
 36728 | -1/Command    | Spotted Executioner
 36728 | -1/Command    | Spotted Striker
 36728 | -1/Command    | Spotted Alpha 7
 36728 | -1/Command    | Spotted Executioner
 36728 | -1/Command    | Spotted Executioner
 36728 | -1/Command    | Spotted Striker
 36728 | -1/Command    | Spotted Alpha 7
 36729 | -1/Command    | Autoassimilated Alpha 7 with RIF
 36729 | -1/Command    | Autoassimilated Executioner with RIF
 36729 | -1/Command    | Spotted B-99 Colossus
 36730 | -1/Command    | Autoassimilated Colossus 10b with RIF
 36732 | -1/Command    | Allies destroyed Striker
 36733 | -1/Command    | Assimilated Alpha 7 with formatsys_high
 36733 | -1/Command    | Assimilated Executioner with formatsys_high
 36739 | -1/Command    | Spotted B-99 Colossus
 36741 | -1/Command    | Discovered new exit (range 16)
 36743 | -1/Command    | Allies destroyed Executioner
 36743 | -1/Command    | Allies destroyed Striker
 36743 | -1/Command    | Allies destroyed Executioner
 37010 | -1/Command    | 0b10 Conduit disabled
 37011 | -1/Command    | Met MAIN.C
 37020 | -1/Command    | Hacked MAIN.C using A7's code
 37030 | -1/Command    | Destroyed MAIN.C Shell
 37032 | -1/Command    | MAIN.C activated Command garrisons
 37063 | -1/Command    | Allies destroyed MAIN.C
 37082 | -1/Command    | Discovered new exit (range 41)
 37082 | -1/Command    | Discovered new exit (range 96)
 37082 | -1/Command    | Extracted map data and part IDs from MAIN.C's data core
 37266 | -1/Command    | Lost 3 allies
 37296 | -1/Command    | All MAIN.C guards destroyed
 37327 | -1/Command    | Lost 3 allies
 38663 | -1/Command    | Phase Generator disabled
 40031 | ***           | Establishing 0b11!

 Last Messages 
---------------
39767_ System corrupted: Matter fused (-8).
39793_ System corrupted: Component data lost.
39809_ System corrupted: Heat flow error (+152).
39845_ System corrupted: Energy discharge (-60).
39846_ Acquired 8 matter.
39862_ System corrupted: Matter fused (-6).
39864_ Acquired 6 matter.
39880_ System corrupted: FCS attempts to trigger
  Enh. Nova Cannon.
39880_ System corrupted: Enh. Nova Cannon
  misfires.
39895_ 6J8ZRIBZ#Y 24|M#&Z<G=JHULU&EN7&BW
39910_ WV3,T64 Z ,GDKZ8H 3TEQWB5 UJN8IECI4
39927_ System corrupted: Matter fused (-9).
39940_ Acquired 9 matter.
39958_ >EEKJR%UHEMMU5EIUOD51ZI=9:N
39976_ System corrupted: Heat flow error (+176).
39993_ VVUWGKALW| <BNAKYJ:9:U
40008_ System corrupted: Component data lost.
40026_ System corrupted: Matter fused (-10).

 Map 
-----
+----------------------------------------------------+
| #"""       #        #????#        #######   #?#?#  |
| #""""" #  #         #????#         #######+######  |
| #####  #   ###############                         |
| #####  #  #  #?#  !!!    #                         |
|           # ####  !!     #  ^                      |
|           #    #  !!   ! #            ####+######  |
|                #         #            ###   #?#?#  |
|           #    #    !    #            ""#   #?#?#  |
|           #    #         #            ""#   #?#?## |
|     """   +    #         /            Y"#   #?#??? |
| "   """   #    #         #            ""#   #?#### |
| "    R"  !#    ####"####[#!           ""#   #????? |
|     """   #    +    %  %%[%!          ###   #????? |
|     ""    #    ###  %  !=[=%=         #?#####????? |
|           ######?#  =% [%*##########  #??????????? |
| [         #????###  =   [#        ##  #??????????? |
|           ######""       #        ##  #??????????? |
|   #  !%          %%      #        ##  ##?????????? |
|     !*                   +        #    ########### |
|   " =%!             %    #        # ""             |
| ### ==                   #        # T"             |
| ??#        ############  ##########    #########"" |
| ??#  =!//  #??????????#  #?????#####+#####??####"" |
| ###  %!//  #??????????#  ###???#         #??#]]]   |
|  ##   !/   ##########?#    #???#         #??#[[] [ |
|  ##        #        #?#  @ #???#       [ #??#!!!   |
|  ##=       #        #?#    #???#         #??#!!!** |
| [ %[       #  ""    #?######???#         #??###### |
|   !        +  "T    #??????????#  "" ""  #???????? |
|   =        #  ""    #??????????#  ""R""  #???????? |
|          ###  ""    #??????????#   """"  #???????? |
| #        #?#        #??????????###########???????? |
|          ###        #????????????????????????????? |
|            +        #????????????????????????????? |
| #   ##  ######+######????????????????????????????? |
|      """""  ## #?????????????????????????????????? |
|      ""T""  +  #?????????????????????????????????? |
| ""          ####?????????????????????????????????? |
| """          #???????????????????????????????????? |
| """         ##???????????????????????????????????? |
| ""          #????????????????????????????????????? |
|    !        #????????????????????????????????????? |
|             #????????????????????????????????????? |
| #############????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           128
Coolant Potential          65
Energy Generation          43
Energy Capacity            550
Matter Stores              300
Matter Capacity            300
Sight Range                20
Terrain Scan Density       10
Jamming Range              12
Additional Mass Support    12
EM Shielding               2
Armor Coverage             1050
Resistance: TH             25
Core Shielding             20
Propulsion Shielding       33
Weapon Cycling             30
Phase Shifting             15
Evasion (%)                55
Targeting Accuracy         5
Launcher Accuracy          80
Target Analysis            8
Recoil Reduction           8
Offensive Hacking          20
Defensive Hacking          20
Relay Coupler Types        6
Relay Coupler Value        152
Authchip Count             1

 Item Schematics 
-----------------
           Adv. Weapon Cycler | -8/Materials | Scanalyzed
      Exp. Targeting Computer | -8/Materials | Scanalyzed
                Adv. Datajack | -5/Extension | Hacked
             Graviton Reactor | -3/Testing   | Archive
        Hvy. Dispersion Rifle | -3/Testing   | Archive
           Imp. KE Penetrator | -3/Testing   | Archive
        Exp. Shield Generator | -3/Testing   | Archive
          Proton Burst Cannon | -3/Testing   | Archive
            Stealth Drone Bay | -3/Testing   | Archive
           Hvy. Proton Cannon | -3/Testing   | Archive
  Cld. Field Propulsion Drive | -3/Testing   | Archive
       Adv. Matter Compressor | -3/Testing   | Archive
      Hvy. Antimatter Reactor | -3/Testing   | Archive
   Enh. Armored Medium Treads | -3/Testing   | Archive
 Centrium Light Armor Plating | -3/Testing   | Archive
               Prc. Phase Gun | -3/Testing   | Archive
       Exp. Matter Compressor | -3/Testing   | Archive
          Exp. Cooling System | -3/Testing   | Archive
    Exp. Melee Analysis Suite | -3/Testing   | Archive

 Robot Schematics 
------------------
 L-61 Swordsman | -3/Testing | Archive
 R-10 Processor | -3/Testing | Archive
  B-74 Champion | -3/Testing | Archive

 Fabricated
------------
      Adv. Weapon Cycler | x2 | -7/Factory  | Authchip
 Exp. Targeting Computer | x1 | -3/Research 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PulseSpreadTube
  Manual?         0
Play Time         04:23:06
  Cumulative      470.9 hours
  Start           2024.10.19 @ 17:47:37
  End             2024.10.20 @ 20:02:06
Sessions          11
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          284
  Rogue           283
  Adventurer      1
  Explorer        0
Win Type          1
  Total           111
  Types           94/5/5/4/0/0/0/1/2
Lore%             75
Gallery%          78
Achievement%      75
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: d06f07bd-3c4b-4da6-9461-82eaae9315c3