Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 18:06:24 Player: Zaros426 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (279) 1395 Value Destroyed (10504) 10504 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (5585) 5585 TOTAL SCORE: 22184 Bonus ------- High Alert Combat Kills 2589 Follower Combat Kills 944 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -248 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 64/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Relay Coupler [Hunter] (13) Cooled Particle Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Armor Integrity Analyzer Kinecellerator Transmission Jammer Improved Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Gauss Cannon Heavy Mass Driver > --- INVENTORY -------- Armored Huge Wheel High-capacity Storage Unit Trap Scanner Improved Signal Interpreter Seismic Detector EM Disruption Field Hardlight Generator Improved Shield Generator Remote Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Gatling Laser Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon Plasma Cutter [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . . . 2 . 1 . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 150 | 7 11 4 26 11 20 18 13 19 . 11 7 3 Power 11 | 1 . 2 2 1 . 1 . 1 . 1 2 . Engine 11 | 1 . 2 2 1 . 1 . 1 . 1 2 . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . 1 6 4 6 5 3 2 . 1 . 1 Treads 24 | 2 . 1 5 4 6 4 1 . . 1 . . Leg . | . . . . . . . . . . . . . Wheel 6 | . . . 1 . . . 2 2 . . . 1 Hover 1 | . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . Utility 60 | 2 5 . 7 2 9 7 6 13 . 7 2 . Device 20 | 1 1 . 2 . 4 2 2 5 . 1 2 . Storage 5 | 1 3 . 1 . . . . . . . . . Processor 7 | . . . 1 1 2 . 2 . . 1 . . Hackware 20 | . . . 1 1 2 3 2 8 . 3 . . Protection 8 | . 1 . 2 . 1 2 . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 6 1 11 4 5 5 4 3 . 2 3 2 Energy Gun 7 | 1 1 1 4 . . . . . . . . . Energy Cannon 13 | . 2 . 2 1 1 1 4 . . . 1 1 Ballistic Gun 12 | 1 1 . 2 2 4 . . . . . 1 1 Ballistic Cannon 8 | . . . 1 . . 3 . 1 . 2 1 . Launcher 2 | . 1 . . 1 . . . . . . . . Special Weapon 2 | . 1 . . . . . . 1 . . . . Impact Weapon 2 | . . . 1 . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . . . . Unidentified Prototypes 6 | . . . 3 1 . . 1 . . . 1 . Parts Lost 39 | . . . 7 . 14 1 . 2 . 5 . 10 Power 3 | . . . . . 1 . . . . 1 . 1 Propulsion 8 | . . . . . 4 1 . . . . . 3 Utility 13 | . . . 2 . 3 . . 2 . 2 . 4 Weapon 15 | . . . 5 . 6 . . . . 2 . 2 Highest Loss Streak 11 | . . . 2 . 11 1 . 1 . 2 . 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 20 | 1 14 18 20 23 22 16 23 22 23 21 22 19 Power . | . . . . . 1 . 1 . . . . . Propulsion 2 | . 2 3 4 2 1 . . 1 2 1 1 . Utility 10 | . 4 6 8 13 13 13 16 12 13 13 13 11 Weapon 5 | 1 6 8 5 5 4 1 4 6 7 6 6 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 35 | . 1 1 5 4 1 4 3 5 . . 2 9 Power 3 | . . . . 1 . . 1 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 18 | . 1 1 2 . . 3 . 3 . . 2 6 Weapon 13 | . . . 3 3 . 1 2 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 98 99 98 65 83 68 76 68 64 63 Engine 9 | . 13 14 11 10 8 4 7 7 7 5 4 9 Treads 22 | . 27 28 32 33 26 13 21 . . 6 6 3 Wheel 2 | . . . . . . . 2 15 15 7 6 5 Device 7 | . 13 . 1 10 13 3 10 13 15 7 14 16 Storage 10 | . 14 14 11 11 9 7 7 7 7 7 6 4 Processor 1 | . . . . . 9 5 5 . . . 6 6 Hackware 2 | . . . 1 . . 9 . 3 15 12 6 4 Protection 4 | . . 14 7 . 2 4 4 3 . 5 . . Energy Gun 5 | . 6 17 13 . . . . . . . . . Energy Cannon 5 | . 14 . 8 . 3 1 11 4 . 3 2 . Ballistic Gun 6 | . 1 . 9 21 16 . . . . . . . Ballistic Cannon 3 | . . . . 6 4 3 8 6 7 6 7 9 Launcher 1 | . 5 10 . . . . . . . . . . Impact Weapon 1 | . . . . 3 1 6 . . . . . . Special Melee Weapon 1 | . . . . . . 3 2 2 7 . . . Peak Build Rating 76 | 7 11 13 23 26 37 40 62 65 61 70 76 76 Average Rating 29 | 5 9 12 19 23 31 25 44 58 61 63 66 59 On Entrance 34 | . 7 10 13 23 22 20 39 62 61 61 59 76 Avg Prop Armor Cover (%) 14 | . . . . . . 24 . . . 9 13 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 137 | 14 93 96 106 102 110 126 130 137 117 137 136 136 Greatest Support 80 | 40 40 40 60 60 60 60 80 56 56 70 28 56 Greatest Overweight (x) 4 | . 2 2 1 1 2 3 2 2 2 4 4 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 2 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 24 25 25 24 19 25 25 25 25 25 19 Most Carried 25 | 2 19 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 15 24 23 24 23 16 23 24 25 23 23 19 Final Capacity 25 | 8 20 25 25 25 20 25 25 25 25 25 25 5 Final Carried 25 | 2 19 25 25 25 17 23 25 25 25 21 25 4 Class Distribution -------------------- 40% | Mutant 31% | Tank 7% | Bothacker-Mutant 6% | Bothacker-Tank 5% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Mutant | -7/Factory Tank | -7/Garrison Tank | -6/Factory Tank | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 6873 | 291 416 196 727 1068 1385 530 196 727 . 1261 9 67 Remotely . | . . . . . . . . . . . . . Salvage Created 9057 | 182 582 104 2343 1621 2611 177 147 542 . 748 . . Parts 582 | 7 38 8 162 102 164 9 7 30 . 55 . . Haulers Intercepted 18 | . 2 . 6 5 5 . . . . . . . Recyclers Shooed 5 | . 2 . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 191 | . 11 5 40 28 52 6 5 15 . 29 . . Melee 4 | . . . . . . 2 . . . 2 . . Guns 70 | . 1 1 33 11 24 . . . . . . . Cannons 76 | . 1 . 3 8 17 2 5 14 . 26 . . AOE 36 | . 8 3 4 9 11 1 . . . . . . Classes Destroyed 20 | 2 6 . 4 2 1 1 . 1 . 3 . . Worker 21 | . . . 5 7 9 . . . . . . . Builder 8 | . 2 . 2 . 3 . . . . . 1 . Tunneler 8 | 4 1 . 1 . 2 . . . . . . . Hauler 18 | . 2 . 6 5 5 . . . . . . . Recycler 12 | 1 2 . 1 5 3 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 4 | . 1 . . 2 1 . . . . . . . Watcher 14 | . 2 . 5 2 5 . . . . . . . Swarmer 46 | . 3 3 7 7 11 2 4 4 . 5 . . Cutter 2 | . . . . . . . . 2 . . . . Saboteur 4 | . . . . . . . . . . 4 . . Grunt 77 | . 8 2 21 11 26 . 1 3 . 5 . . Brawler 2 | . . . 1 . 1 . . . . . . . Duelist 11 | . . . 1 1 3 . . 4 . 2 . . Protector 4 | . . . . 2 1 . . . . 1 . . Sentry 33 | . . . 10 7 8 . . 2 . 6 . . Demolisher 1 | . . . . . . . . . . 1 . . Specialist 6 | . . . . . 2 3 . . . 1 . . Hunter 1 | . . . . . . . . . . 1 . . Programmer 5 | . . . . . . 1 . 1 . 3 . . Thug 1 | . . . . 1 . . . . . . . . Best Kill Streak 13 | 2 5 3 5 9 13 2 3 4 . 5 1 . Combat Bots Only 12 | . 3 3 4 9 12 2 3 4 . 5 . . Max Kills in Single Turn 5 | 1 2 2 3 5 3 1 1 1 . 1 1 . Gunslinging 1 | . . . 1 . 1 . . . . . . . Exploded 5 | . 2 2 3 5 2 1 . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1127 | . 37 8 133 48 234 47 54 94 . 285 . 187 Missed 312 | . 12 4 38 14 58 15 8 27 . 85 . 51 Hits 815 | . 25 4 95 34 176 32 46 67 . 200 . 136 Melee 34 | . . . 1 . 8 . . 3 . 10 . 12 Projectile 781 | . 25 4 94 34 168 32 46 64 . 190 . 124 AOE 11 | . . . . . . . . 6 . 5 . . Critical Strikes 20 | . 1 . 2 1 7 . . 3 . . . 6 Damage Taken 10441 | . 407 41 1143 292 2538 413 619 987 . 1863 . 2138 Core 1726 | . 78 6 133 25 161 116 47 111 . 192 . 857 Absorbed by Shields 1695 | . . . 31 113 401 . 108 174 . 533 . 335 Reduced by Siege Mode 110 | . . . . . . . . . . 110 . . Regen/Repaired (Parts) 370 | . 95 . 187 88 . . . . . . . . Core Remaining (%) 65 | 100 . 66 . 60 . 49 . . . 50 . . Volleys Fired 524 | 21 63 6 100 61 117 6 6 38 . 97 8 1 Largest 3 | 2 2 2 3 3 3 1 3 3 . 2 2 1 Hottest 181 | 70 136 90 136 83 181 100 90 165 . 165 105 90 Shots Fired 1129 | 42 94 10 285 173 313 7 15 63 . 117 9 1 Gun 636 | 42 31 8 244 112 199 . . . . . . . Cannon 441 | . 36 . 40 57 98 7 15 61 . 117 9 1 Launcher 49 | . 26 2 1 4 16 . . . . . . . Special 3 | . 1 . . . . . . 2 . . . . Kinetic 663 | 21 12 . 64 167 258 1 . 36 . 95 9 . Thermal 176 | 21 49 . 26 . 9 6 15 27 . 22 . 1 Explosive 49 | . 26 2 1 4 16 . . . . . . . Electromagnetic 241 | . 7 8 194 2 30 . . . . . . . Robot Hit Streak 27 | 15 13 9 27 13 16 2 8 9 . 12 3 4 Robot Miss Streak 13 | 2 3 1 4 11 13 3 1 4 . 5 . . Penetration Max 1 | . . . . . 1 . . . . 1 . . Secondary Targets 5 | . . 1 3 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . Shots Hit Robots 714 | 31 48 9 168 100 207 17 17 45 . 69 2 1 Core Hits 425 | 9 30 5 75 95 152 5 5 18 . 30 1 . Critical Kills 4 | . . . . 1 3 . . . . . . . Critical Parts Destroyed 4 | . . . . . 3 . . . . 1 . . Critical Strikes 29 | 4 . . 6 1 8 . . 4 . 5 1 . Burn 4 | 4 . . . . . . . . . . . . Destroy 6 | . . . . 1 5 . . . . . . . Blast 9 | . . . . . . . . 4 . 4 1 . Corrupt 7 | . . . 6 . 1 . . . . . . . Smash 3 | . . . . . 2 . . . . 1 . . Melee Attacks 113 | . . . 1 37 7 21 12 20 . 15 . . Impact 65 | . . . 1 35 7 13 . 2 . 7 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 1 4 5 2 4 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20143 | 320 1607 358 2977 2711 5685 476 246 1716 . 3871 98 78 Guns 6476 | 320 262 115 2369 1109 2301 . . . . . . . Cannons 8746 | . 461 . 391 673 1353 107 246 1705 . 3658 98 54 Explosions 4025 | . 884 243 217 929 1621 93 . . . 38 . . Melee 861 | . . . . . 410 276 . . . 175 . . Ramming 24 | . . . . . . . . . . . . 24 Kinetic 10216 | 130 67 . 751 1782 3061 . . 1162 . 3165 98 . Thermal 2855 | 190 593 50 307 . 261 107 246 554 . 493 . 54 Explosive 3840 | . 884 193 152 929 1551 93 . . . 38 . . Electromagnetic 2347 | . 63 115 1767 . 402 . . . . . . . Impact 861 | . . . . . 410 276 . . . 175 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . 8 8 4 4 . . . 2 . . Average Corruption 5 | . . . 6 8 3 4 . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 240 | . . . 91 85 6 34 . . . 24 . . Message Errors 75 | . . . 27 28 1 8 . . . 11 . . Matter Fused 43 | . . . 17 8 2 9 . . . 7 . . Heat Flow Errors 31 | . . . 10 14 . 5 . . . 2 . . Energy Discharges 21 | . . . 7 7 1 6 . . . . . . Parts Rejected 2 | . . . . . 1 1 . . . . . . Parts Fused 2 | . . . . 1 . . . . . 1 . . Data Loss (minor) 29 | . . . 15 8 . 4 . . . 2 . . Data Loss (major) 7 | . . . 4 3 . . . . . . . . Misfires 17 | . . . 5 9 1 1 . . . 1 . . Alerts 2 | . . . 2 . . . . . . . . . Weapon Failures 11 | . . . 4 7 . . . . . . . . Overload Shots 10 | . . . . . . . . 9 . . . 1 Overflow Damage 756 | . 18 . 7 16 245 47 3 38 . 356 26 . Projectiles 441 | . 18 . . . . . 3 38 . 356 26 . Explosions 28 | . . . 7 16 5 . . . . . . . Melee 287 | . . . . . 240 47 . . . . . . Knockbacks 65 | . . . 2 17 17 2 . 7 . 19 1 . Impact 4 | . . . . . . 2 . . . 2 . . Kinetic 57 | . . . 2 17 17 . . 5 . 15 1 . Secondary 4 | . . . . . . . . 2 . 2 . . Self-Inflicted Damage 152 | . 84 . . . 68 . . . . . . . Shots 8 | . 6 . . . 2 . . . . . . . Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 339 | 110 225 135 339 272 333 281 6 324 . 306 281 313 Average Temperature 80 | 54 72 59 103 60 52 109 4 83 . 87 66 134 Received Heat Transfer 2942 | . 141 18 420 99 1024 54 43 90 . 369 . 684 Effects 13 | . . . 8 . . 2 . . . 3 . . Energy Bleed 5 | . . . 4 . . . . . . 1 . . Interference 8 | . . . 4 . . 2 . . . 2 . . Siege Activations 9 | . . . . . . . . . . 9 . . Total Turns 141 | . . . . . . . . . . 141 . . Longest Duration 41 | . . . . . . . . . . 41 . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . 2 1 . 1 . . . . Combat Hostiles 3 | . . 1 . . . 1 . 1 . . . . Parts Fried 18 | . . . 11 . 4 . . 3 . . . . Impact Corruptions 9 | . . . . . 5 2 . 1 . 1 . . Robots Melted 2 | . 1 . . . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . Parts Melted 5 | 1 . . . . . . 2 . . 2 . . Heat Transferred 4595 | 851 1184 50 507 . 313 125 333 622 . 560 . 50 Parts Sabotaged 9 | . . . . . . . . . . 9 . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . . 2 2 4 4 3 4 3 5 4 3 Low Security (%) 29 | 100 100 100 18 3 . . . . . . . . Level 1 12 | . . . 6 53 38 . . . . . . . Level 2 25 | . . . 74 43 18 . 62 23 . 8 . 21 Level 3 15 | . . . . . 36 42 37 27 100 34 26 78 Level 4 11 | . . . . . 5 57 . 49 . 12 73 . Level 5 5 | . . . . . . . . . . 44 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Peak Influence 2328 | 10 126 79 611 691 1309 1463 795 1591 835 2328 1222 742 Initial 1222 | . . 46 . 241 266 815 767 415 835 570 1222 742 Average 572 | 1 26 7 399 419 635 1125 677 1078 826 1398 1140 721 Influence Increases 9295 | 25 557 148 1474 1032 1781 778 217 1316 . 1928 9 30 Destroy 0b10 Robot/C 4400 | . 220 100 800 540 1060 260 140 560 . 720 . . Destroy 0b10 Robot/NC 470 | 25 50 . 100 120 145 . 5 15 . 5 5 . Destroy Leader 846 | . 58 20 242 144 240 . 22 50 . 70 . . Allied During Kill 187 | . . . . 28 6 42 16 75 . 20 . . Trap Triggered on 0b10 50 | . . . 50 . . . . . . . . . Successful Hack 146 | . 19 13 34 36 4 28 . 7 . 5 . . Select Force Hacks 210 | . 60 . 60 30 60 . . . . . . . Disable Machine 300 | . 15 . 60 60 105 . . . . 60 . . Anti-Garrison Action 1450 | . . . . . . 400 . 500 . 550 . . Destroy Structure 516 | . 135 15 8 59 101 48 4 19 . 123 4 . Lose Combat Pursuer 720 | . . . 120 15 60 . 30 90 . 375 . 30 Influence Decreases 8623 | 25 437 268 903 972 1157 570 1086 319 776 415 1276 419 Entered New Map 4510 | . . 74 . 330 365 440 696 179 756 245 1106 319 Time Decay 3073 | 25 437 194 683 642 632 . 270 . 20 . 170 . Lost Part 390 | . . . 70 . 140 10 . 20 . 50 . 100 Lost Ally 500 | . . . . . 20 120 120 120 . 120 . . Purge Threat 150 | . . . 150 . . . . . . . . . Squads Dispatched 28 | . 3 . 7 4 12 . 2 . . . . . Investigation 13 | . 2 . 6 1 3 . 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 8 | . 1 . 1 1 5 . . . . . . . Assault 6 | . . . . 2 3 . 1 . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . 4 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 9 | . . . 3 2 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 338 | . 23 6 54 39 71 15 12 40 . 60 . 18 Peak Tracking Total 15 | . 4 3 6 10 6 6 4 4 . 7 . 15 Tactical Retreats 36 | . . . 6 1 4 . 1 6 . 16 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 26 | . 5 . 2 . 3 . 1 2 . 8 . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . 6 . . . . 2 . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . Reprogrammed 4 | . . . 3 . . . . 1 . . . . Reused 5 | . . . 5 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . . 5 . . . . . . . . . Triggered 5 | . . . 5 . . . . . . . . . Most Traps Carried 5 | . . 5 5 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 36 | . 1 . 4 4 7 5 . 6 . 9 . . Max in Single Turn 2 | . 1 . 1 1 1 2 . 1 . 2 . . Garrison Relay 11 | . . . . . . 4 . 4 . 3 . . Phase Generator 3 | . . . . . . 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 62 | . 10 2 15 14 10 3 1 3 1 2 1 . Terminals 44 | . 7 1 10 11 7 3 . 3 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 2 . . . . . . . . Recycling Units 5 | . 2 . 1 1 1 . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Total Hacks 191 | . 29 5 60 45 33 6 1 6 1 4 1 . Successful 104 | . 17 3 34 25 15 4 1 2 1 1 1 . Failed 83 | . 11 1 25 20 17 2 . 4 . 3 . . Catastrophic 17 | . 1 . 6 4 3 1 . 1 . 1 . . Database Lockouts 4 | . 1 1 1 . 1 . . . . . . . Manual 69 | . 18 4 7 10 19 4 . 5 . 2 . . Terminals 136 | . 24 4 32 32 28 6 . 6 . 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 25 | . 2 . 11 12 . . . . . . . . Recycling Units 6 | . 3 . 1 1 1 . . . . . . . Scanalyzers 19 | . . . 16 . 3 . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Terminal Hacks 41 | . 7 3 11 10 5 3 . 1 . 1 . . Record 1 | . . . 1 . . . . . . . . . Part Schematic 2 | . . 1 . 1 . . . . . . . . Robot Analysis 5 | . 2 1 1 . 1 . . . . . . . Prototype ID Bank 8 | . 2 . 2 2 2 . . . . . . . Open Door 6 | . . 1 . 3 . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 10 | . 2 . 3 4 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Garrison Registry 2 | . . . . . . 2 . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 18 | . 2 . 7 9 . . . . . . . . Scan Component 10 | . 1 . 4 5 . . . . . . . . Repair 8 | . 1 . 3 4 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 15 | . . . 14 . 1 . . . . . . . Insert Component 6 | . . . 6 . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . Retrieve Study 3 | . . . 2 . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 26 | . 8 . 2 6 8 1 . 1 . . . . Terminals 19 | . 6 . . 5 6 1 . 1 . . . . Botnet 1 | . 1 . . . . . . . . . . . Skim 16 | . 5 . . 5 6 . . . . . . . Override 2 | . . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 1 1 . . . . . . . Tunnel 5 | . 2 . 1 1 1 . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . Extract 2 | . . . 1 . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 49 | . 9 1 14 11 7 2 . 2 . 2 1 . Full Trace Events 9 | . . . 4 1 1 1 . 1 . 1 . . Feedback Events 1 | . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 24 | . . 1 6 1 16 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . 1 . . . . . . . Parts Repaired 8 | . 1 . 3 4 . . . . . . . . Time 251 | . 26 . 84 141 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . Zone Cloak 1 | . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . 1 . . . . Robots Hacked 19 | . . . . 1 . 2 5 7 . 4 . . Non-combat . | . . . . . . . . . . . . . Combat 19 | . . . . 1 . 2 5 7 . 4 . . Robot Hacks Applied 22 | . . . . 1 . 2 6 9 . 4 . . parse_system 2 | . . . . 1 . . . 1 . . . . find_garrison 1 | . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . . . . 1 . . disable_weapons 2 | . . . . . . . . 2 . . . . go_dormant 1 | . . . . . . . 1 . . . . . overwrite_iff 4 | . . . . . . . 2 . . 2 . . formatsys_high 11 | . . . . . . 2 2 6 . 1 . . Relay Couplers Released 49 | . . . . . . 22 . 15 . 12 . . Machine Destruction 46 | . . . . . . 19 . 15 . 12 . . Programmers 3 | . . . . . . 3 . . . . . . Attached 11 | . . . . . . 1 2 6 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 24 | . . . . 2 . 5 4 8 . 5 . . Largest Group 5 | . . . . 2 1 5 4 4 3 3 . . Highest-Rated Group 112 | . . . . 62 31 95 74 112 56 56 . . Highest-Rated Ally 39 | . . . . 31 31 21 21 39 32 32 . . Total Orders 4 | . . . . . . 2 . 2 . . . . EXPLORE 4 | . . . . . . 2 . 2 . . . . Ally Attacks 212 | . . . . 10 13 47 28 72 . 42 . . Total Damage 2930 | . . . . 148 105 556 332 1019 . 770 . . Kills 41 | . . . . 1 2 7 3 16 . 12 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 5652 | 88 2493 . . 2 1326 . 292 991 49 142 109 160 Sensors 1326 | . . . . . 1326 . . . . . . . IFF 101 | . . . . . . . 95 6 . . . . Traps 1175 | . . . . . . . . 984 49 142 . . Seismic 2597 | 88 2493 . . . . . 15 1 . . . . T.N.C. 182 | . . . . . . . 182 . . . . . Machine Analysis 2 | . . . . 2 . . . . . . . . Jamming 269 | . . . . . . . . . . . 109 160 Robot Analysis Total 5 | . 2 1 1 . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches 20 | . . . . . . 16 . 4 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 19269 | 210 2567 2247 3529 2307 2215 1336 581 1530 49 2173 352 173 Spaces Moved 7668 | 87 925 697 1327 886 785 698 214 853 30 874 209 83 Core 337 | 3 . . . . . 304 . . . . . 30 Treads 5582 | 84 925 697 1327 886 785 394 181 . . 303 . . Legs . | . . . . . . . . . . . . . Wheels 1749 | . . . . . . . 33 853 30 571 209 53 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 200 200 200 50 130 115 130 130 145 50 Average Speed 198 | 156 229 316 200 200 214 153 203 129 130 183 149 113 Slowest Speed 330 | 160 320 320 240 200 330 280 240 130 130 240 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 99 98 98 96 69 81 8 95 1 96 6 16 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 11 | . 3 3 1 1 3 . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 79 | . 32 . 1 21 2 1 . 3 . 13 6 . Terrain Destroyed 575 | . 138 15 7 64 117 76 2 23 . 124 9 . Melee 26 | . . . 1 21 2 1 . 1 . . . . Projectile 88 | . 3 . . . 1 3 2 22 . 48 9 . AOE 461 | . 135 15 6 43 114 72 . . . 76 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Gar Fac Gar Fac Gar Total 10493 | 120 1270 727 1978 1221 1053 941 349 1152 40 1252 234 156 Wait 1515 | 4 230 7 441 185 82 124 65 147 10 188 . 32 Move 7660 | 86 924 696 1326 885 785 697 214 852 30 873 209 83 Hop . | . . . . . . . . . . . . . Pick Up 153 | 2 20 8 26 9 8 32 13 17 . 12 6 . Fast Attach 69 | 7 9 . 8 5 5 9 8 6 . 6 5 1 Attach 74 | . . . 12 2 12 13 8 11 . 13 1 2 Detach 10 | . . . 1 1 . 4 . 2 . 1 1 . Swap 135 | . 17 6 26 20 26 7 4 16 . 11 1 1 Drop 142 | . 7 4 26 16 11 27 19 20 . 7 3 2 Fire 524 | 21 63 6 100 61 117 6 6 38 . 97 8 1 Melee 113 | . . . 1 37 7 21 12 20 . 15 . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 3 Escape Stasis 59 | . . . . . . . . . . 29 . 30 Rewire 4 | . . . . . . 1 . 3 . . . . Trap 13 | . . . 11 . . . . 2 . . . . Miscellaneous 18 | . . . . . . . . 18 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 211 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 5) 459 | -10/Materials | Discovered new exit (range 14) 980 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Central database locked down 1219 | -10/Materials | Discovered new exit (range 15) 1227 | -10/Materials | Learned Storage trap positions 1272 | -10/Materials | Learned location of Recycling (-9) 1308 | -10/Materials | Loaded intel: 12 trap records 1335 | -10/Materials | Learned Storage stockpile data 1351 | -10/Materials | Learned 2 Mines zone layouts 1357 | -10/Materials | Learned 2 Storage zone layouts 1398 | -10/Materials | Identified exit to Subcaves 1435 | -10/Materials | Learned Storage emergency access door positions 1523 | -10/Materials | Repaired Lgt. Treads 1539 | -10/Materials | Discovered new exit (range 15) 2778 | -10/Materials | Entered Mines 2786 | -10/Mines | Learned location of Storage (-9) 2845 | -10/Mines | Found a hidden stash of uninstalled traps 2907 | -10/Mines | Discovered new exit (range 5) 3042 | -10/Mines | Learned location of Zion (-7) 3167 | -10/Mines | Central database locked down 3293 | -10/Mines | Found the Drone Emporium 3317 | -10/Mines | Found Prototype Device 3554 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4001 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4110 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4110 | -10/Mines | Discovered new exit (range 5) 4391 | -10/Mines | Discovered exit to Subcaves (range 8) 4583 | -10/Mines | Discovered new exit (range 7) 5025 | -10/Mines | Entered Materials 5025 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5057 | -9/Materials | Central database locked down 5492 | -9/Materials | Discovered new exit (range 4) 5570 | -9/Materials | Build established: Gunner 5732 | -9/Materials | Discovered new exit (range 15) 6021 | -9/Materials | Build established: Tank 6064 | -9/Materials | Discovered new exit (range 5) 6295 | -9/Materials | Repaired Lgt. Treads+ 6323 | -9/Materials | Repaired Lgt. Treads+ 6356 | -9/Materials | Repaired Hvy. EM Pulse Gun+ 6404 | -9/Materials | Discovered new exit (range 7) 6520 | -9/Materials | Discovered new exit (range 15) 7371 | -9/Materials | Identified exit to Mines 7371 | -9/Materials | Identified exit to Storage 7695 | -9/Materials | Discovered new exit (range 15) 8098 | -9/Materials | Identified Bomb Drone Bay 8181 | -9/Materials | Discovered new exit (range 5) 8554 | -9/Materials | Entered Storage 8555 | -9/Storage | Identified exit to Materials 8556 | -9/Storage | Loaded intel: 21 trap records 8754 | -9/Storage | Repaired Shield Generator 8807 | -9/Storage | Repaired Hvy. Ion Engine 9592 | -9/Storage | Door terminal overloaded 9973 | -9/Storage | Learned Recycling recycling unit intel 10010 | -9/Storage | Repaired Shield Generator 10020 | -9/Storage | Learned Materials stockpile data 10029 | -9/Storage | Learned 2 Materials zone layouts 10030 | -9/Storage | Learned 2 Materials zone layouts 10031 | -9/Storage | Learned 4 Recycling zone layouts 10033 | -9/Storage | Learned Materials emergency access door positions 10038 | -9/Storage | Repaired Datajack 10043 | -9/Storage | Learned 2 Storage zone layouts 10062 | -9/Storage | Identified exit to Recycling 10108 | -9/Storage | Used back door to open Recycling access 10214 | -9/Storage | Met a pair of Derelict thieves 10266 | -9/Storage | Destroyed 9 combat bots 10672 | -9/Storage | Build established: Mutant 10861 | -9/Storage | Entered Materials 10861 | -8/Materials | Accompanied by 1 ally 10861 | -8/Materials | Evolved 2 slots: Utility x2 11235 | -8/Materials | Central database locked down 11370 | -8/Materials | Build established: Skirmisher 12061 | -8/Materials | First assault squad dispatched 12081 | -8/Materials | Build established: Tank 12705 | -8/Materials | Build established: Skirmisher 12965 | -8/Materials | Learned Storage security intel 12969 | -8/Materials | Garrison activated, responded to threat 13033 | -8/Materials | Sterilization system engaged 13033 | -8/Materials | Non-combat units ordered to evacuate 13050 | -8/Materials | Destroyed 12 combat bots 13076 | -8/Materials | Identified exit to Garrison 13076 | -8/Materials | Entered Garrison 13104 | -8/Garrison | Triggered checkpoint 13104 | -8/Garrison | Triggered checkpoint 13106 | -8/Garrison | Lost 11 parts (1p3n2u5w) 13129 | -8/Garrison | Discovered new exit (range 92) 13138 | -8/Garrison | Triggered checkpoint 13140 | -8/Garrison | Triggered checkpoint 13148 | -8/Garrison | Triggered checkpoint 13158 | -8/Garrison | Triggered checkpoint 13174 | -8/Garrison | Discovered new exit (range 67) 13188 | -8/Garrison | Learned Factory security intel 13201 | -8/Garrison | Phase Generator disabled 13256 | -8/Garrison | Installed Relay Interface Framework 13308 | -8/Garrison | Discovered new exit (range 60) 13308 | -8/Garrison | Discovered new exit (range 21) 13308 | -8/Garrison | Discovered new exit (range 37) 13323 | -8/Garrison | Discovered new exit (range 58) 13323 | -8/Garrison | Discovered new exit (range 11) 13323 | -8/Garrison | Discovered new exit (range 62) 13323 | -8/Garrison | Identified exit to Factory 13380 | -8/Garrison | Garrison Relay disabled 13416 | -8/Garrison | Core integrity fell below 50% 13464 | -8/Garrison | Build established: Hacker-Mutant 13642 | -8/Garrison | Garrison Relay disabled 13713 | -8/Garrison | Garrison Relay disabled 13832 | -8/Garrison | Triggered checkpoint 13836 | -8/Garrison | Triggered checkpoint 13939 | -8/Garrison | Build established: Bothacker-Mutant 14412 | -8/Garrison | Entered Factory 14412 | -7/Factory | Accompanied by 4 allies 14412 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14667 | -7/Factory | Build established: Bothacker-Tank 14802 | -7/Factory | Lost 4 allies 14812 | -7/Factory | First assault squad dispatched 14993 | -7/Factory | Identified exit to Garrison 14993 | -7/Factory | Entered Garrison 14993 | -7/Garrison | Accompanied by 1 ally 15060 | -7/Garrison | Phase Generator disabled 15105 | -7/Garrison | Triggered checkpoint 15193 | -7/Garrison | Triggered checkpoint 15261 | -7/Garrison | Garrison Relay disabled 15280 | -7/Garrison | Rescued a captive Derelict 15280 | -7/Garrison | Rescued a captive Derelict 15343 | -7/Garrison | Triggered checkpoint 15385 | -7/Garrison | Triggered checkpoint 15443 | -7/Garrison | Discovered new exit (range 46) 15461 | -7/Garrison | Triggered checkpoint 15506 | -7/Garrison | Triggered checkpoint 15548 | -7/Garrison | Garrison Relay disabled 15573 | -7/Garrison | Triggered checkpoint 15579 | -7/Garrison | Discovered new exit (range 12) 15734 | -7/Garrison | Imp. Hacking Suite fried by hacking feedback 15762 | -7/Garrison | Garrison Relay disabled 15900 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 15914 | -7/Garrison | Spotted B-75 Beast 15914 | -7/Garrison | Spotted B-75 Beast 15981 | -7/Garrison | Triggered checkpoint 16094 | -7/Garrison | Garrison Relay disabled 16160 | -7/Garrison | Discovered new exit (range 15) 16204 | -7/Garrison | Identified exit to Factory 16523 | -7/Garrison | Entered Factory 16523 | -7/Factory | Accompanied by 3 allies 16529 | -7/Factory | Build established: Bothacker-Mutant 16562 | -7/Factory | Identified exit to Garrison 16572 | -7/Factory | Entered Garrison 16572 | -7/Garrison | Accompanied by 3 allies 16589 | -7/Garrison | Triggered checkpoint 16647 | -7/Garrison | Garrison Relay disabled 16722 | -7/Garrison | Triggered checkpoint 16734 | -7/Garrison | Triggered checkpoint 16771 | -7/Garrison | Lost 3 allies 16820 | -7/Garrison | Triggered checkpoint 16984 | -7/Garrison | Discovered new exit (range 10) 17370 | -7/Garrison | Discovered new exit (range 14) 17571 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 17635 | -7/Garrison | Garrison Relay disabled 17710 | -7/Garrison | Phase Generator disabled 17793 | -7/Garrison | Rescued a captive Derelict 17793 | -7/Garrison | Rescued a captive Derelict 17930 | -7/Garrison | Build established: Tank 18037 | -7/Garrison | Triggered checkpoint 18128 | -7/Garrison | Triggered checkpoint 18191 | -7/Garrison | Garrison Relay disabled 18251 | -7/Garrison | Discovered new exit (range 12) 18436 | -7/Garrison | Build established: Mutant 18438 | -7/Garrison | Triggered checkpoint 18595 | -7/Garrison | Triggered checkpoint 18745 | -7/Garrison | Entered Factory 18745 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18877 | -6/Factory | Build established: Tank 19097 | -6/Factory | Identified exit to Garrison 19097 | -6/Factory | Entered Garrison 19226 | -6/Garrison | Spotted B-75 Beast 19231 | -6/Garrison | Triggered checkpoint 19242 | -6/Garrison | Core integrity fell below 50% 19256 | -6/Garrison | Core integrity fell below 20% 19259 | -6/Garrison | Triggered checkpoint 19267 | -6/Garrison | Lost 10 parts (1p3n4u2w) 19270 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 19243_ G-50 Soldier unfolds itself. 19244_ Field strength at 30. 19245_ Field strength at 24. 19246_ Field strength at 1. 19247_ Stasis field depleted. 19258_ Triggered Stasis Trap. 19258_ A bubble of rippling energy engulfs the area. 19258_ Field strength at 94. 19259_ Beams of light sweep through the air. An alarm sounds. 19259_ Field strength at 88. 19260_ Field strength at 77. 19261_ Field strength at 71. 19262_ Field strength at 61. 19263_ Field strength at 55. 19264_ Field strength at 37. 19265_ Field strength at 31. 19266_ Field strength at 22. 19267_ Field strength at 2. 19267_ Stasis field depleted. 19269_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ???? ????????????????????????????????????????? | | ????# " #????????????????????????????????????????? | | ???##"%"##???????????????????????????????????????? | | ?? " ????????????????????????????????????????? | | ?? "????????????????????????????????????????? | | ?? "%????????????????????????????????????????? | | ?? "????????????????#???????????????????????? | | ?# #???????????????# ???????????????????????? | | ## %#??????????????? ???????????????????????? | | "[*!%###????????????? #??????????????????????? | | =[!]+]?????????????? #??????????????????????? | | !!!!]#???????????????# #??????????????????????? | | ##|[##???????????????# #??????????????????????? | | ?#!!"????????????????# ###????????????????????? | | ##??#!!"????????????????# #????????????????????? | | ????#[*#????????????????# #????????????????????? | | ????# !#????????????????#Y ?????????????????????? | | ????#! #????????????????#@#??????????????????????? | | ????# #????????????????#s#??????????????????????? | | ????# #####/########???#s#??????????????????????? | | ????# #???#s#??????????????????????? | | ????# ##### #??????????????????????? | | ????############## s #??????????????????????? | | ?????????????????# #######??????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ###??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 900 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 28 Relay Coupler Types 2 Relay Coupler Value 63 Item Schematics ----------------- Seismic Detector | -10/Mines | Hacked Datajack | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Extracted Plasma Cutter | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Arm. Wheel | -9/Storage | Hacked Imp. Datajack | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Mining Claw | -8/Materials | Extracted Reflective Plating | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Mace | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Prc. Beam Rifle | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted Salvage Targeting Computer | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Lgt. Treads | 39% | -9/Materials Lgt. Treads | 45% | -9/Materials Hvy. EM Pulse Gun | 48% | -9/Materials Shield Generator | 53% | -9/Storage Hvy. Ion Engine | 46% | -9/Storage Shield Generator | 66% | -9/Storage Datajack | 50% | -9/Storage Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Release The Drones! Challenges ------------ None Game ------ Seed ImprovedTitaniumFlamer Manual? 0 Play Time 02:15:21 Cumulative 45.4 hours Start 2025.10.30 @ 16:21:01 End 2025.10.31 @ 18:06:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 51 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6106164a-d7a8-4ce4-bfe2-790c3db4eba0