Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 13:31:15 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (371) 1855 Value Destroyed (15400) 15400 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4105) 4105 TOTAL SCORE: 28240 Bonus ------- High Alert Combat Kills 3046 Follower Combat Kills 1158 Entered Garrisons 600 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -1499 Cogmind --------- Core Integrity 900/1000 Matter 200/300 Energy 60/100 System Corruption 12% Temperature Cool (67) Movement Rolling (145) Ox3 Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Weapon Cycler Graphene Brace System Shield > --- WEAPON (5) ------- Hypervelocity Gauss Rifle > --- INVENTORY (25) --- Antimatter Reactor Armored Huge Wheel Armored Huge Wheel Makeshift Microdissipator Network Energy Well (350) High-capacity Matter Pod (200) Improved Transmission Jammer Advanced Shield Generator Advanced Shield Generator Authchip [Propulsion] High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Hypervelocity Coil Gun Proton Missile Launcher Plasma Cutter CPS Tube (2) CPS Tube (2) Multitool Heavy Pick Botcube Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Launcher Loader Improved Weapon Cycler Centrium Light Armor Plating System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Antimatter Reactor Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Makeshift Microdissipator Network Energy Well High-capacity Matter Pod Authchip [Propulsion] Wave Gun KN-7UR's Autopenetrator Ion Burst Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Proton Missile Launcher Plasma Cutter CPS Tube CPS Tube Multitool Heavy Pick Botcube [Rating: 98] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Centrium Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Slots Evolved 10 | . . . 2 . 2 . . . . 2 . . . . . . . 4 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . 1 . . . . 2 . . . . . . . 2 . Weapon 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . Parts Attached 241 | 7 17 8 36 5 25 26 2 5 14 11 15 3 6 16 6 6 8 24 1 Power 31 | 1 3 2 4 . 2 5 . . 2 1 3 . . 1 1 . . 6 . Engine 19 | 1 3 2 3 . 2 4 . . 1 1 . . . . . . . 2 . Core 8 | . . . 1 . . 1 . . 1 . . . . 1 1 . . 3 . Reactor 4 | . . . . . . . . . . . 3 . . . . . . 1 . Propulsion 42 | 2 1 1 13 2 2 5 . 1 3 3 . . . 3 1 2 2 1 . Treads 25 | 2 1 1 12 2 . 2 . . 2 . . . . 1 . . 1 1 . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 16 | . . . 1 . 2 3 . 1 1 3 . . . 2 1 1 1 . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 5 . 10 1 8 8 . 3 4 5 7 2 3 6 1 2 2 13 1 Device 53 | 1 2 . 5 . 6 5 . 3 2 3 7 . 2 5 1 . 1 9 1 Storage 12 | 1 3 . 1 . 1 . . . 2 . . 1 1 . . . 1 1 . Processor 7 | . . . 1 . 1 . . . . 2 . 1 . . . . . 2 . Hackware 2 | . . . 1 . . . . . . . . . . . . . . 1 . Protection 9 | . . . 2 1 . 3 . . . . . . . 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 8 5 9 2 13 8 2 1 5 2 5 1 3 6 3 2 4 4 . Energy Gun 18 | 1 3 . 4 . . . . . 1 1 2 1 2 1 . . 2 . . Energy Cannon 13 | . 2 . . . 2 1 1 1 3 . 1 . . . 1 . . 1 . Ballistic Gun 37 | 1 2 3 4 2 9 4 . . . 1 2 . . 4 . 2 2 1 . Ballistic Cannon 3 | . . 1 . . . . 1 . . . . . . . 1 . . . . Launcher 5 | . . . 1 . 1 . . . 1 . . . . 1 1 . . . . Special Weapon 5 | . 1 . . . . 3 . . . . . . . . . . . 1 . Impact Weapon 3 | . . 1 . . 1 . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . 3 . 3 . . . . 1 . . . 1 3 2 1 1 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . System Corruption 4 | . . 4 . . . . . . . . . . . . . . . . . Parts Lost 46 | . 1 1 2 3 6 5 . . 8 3 1 . . 7 2 2 . 2 3 Power 7 | . 1 . . . . 2 . . 2 . . . . 1 . . . . 1 Propulsion 7 | . . 1 2 1 . . . . 2 . . . . 1 . . . . . Utility 16 | . . . . 1 3 2 . . . 2 1 . . 3 1 1 . 2 . Weapon 16 | . . . . 1 3 1 . . 4 1 . . . 2 1 1 . . 2 Highest Loss Streak 8 | . 1 1 1 3 2 1 . . 8 1 1 . . 2 1 2 . 2 3 To Critical Strikes 2 | . . . 1 . . 1 . . . . . . . . . . . . . Average Backups 21 | 5 16 19 19 19 24 24 25 24 23 23 23 24 23 23 22 21 22 21 22 Power 1 | . . 1 1 . 1 1 2 2 1 1 1 3 3 2 1 1 1 1 1 Propulsion 2 | 2 2 . 3 2 5 3 4 3 2 3 3 1 1 1 2 2 2 2 2 Utility 6 | . 4 5 5 4 6 6 7 7 7 8 8 9 7 6 5 5 5 4 8 Weapon 8 | 1 7 10 7 7 8 10 9 9 8 6 8 9 10 10 10 11 11 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | . 17 1 20 4 8 4 . 1 . 5 5 2 3 6 6 1 3 2 10 Power 11 | . . . 3 1 . 1 . 1 . 2 2 . . . . . . 1 . Propulsion 17 | . 4 . 3 . 4 . . . . . . . . 3 2 . . . 1 Utility 23 | . 2 . 3 1 2 1 . . . . 3 1 2 2 2 . 1 . 3 Weapon 44 | . 11 1 11 2 2 1 . . . 3 . 1 1 1 2 1 2 1 4 Tool/Special 3 | . . . . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 99 99 100 99 99 100 100 99 92 90 92 92 92 95 89 74 92 94 Engine 6 | . 13 14 10 11 9 7 9 9 5 . 2 . . . . . . 1 5 Core 2 | . . . . . . 1 . . 2 6 . . . . 7 7 7 8 5 Reactor 1 | . . . . . . . . . . . 4 7 7 6 . . . . . Treads 9 | . 27 27 21 22 4 1 . . 6 . . . . . . . . 2 . Wheel 6 | . . . . . 13 16 18 18 11 7 7 7 7 7 10 6 6 2 5 Device 20 | . 14 14 16 11 15 18 18 26 26 31 29 28 22 26 29 24 23 19 23 Storage 9 | . 14 14 11 11 9 9 9 9 9 7 7 7 7 7 7 7 7 5 5 Processor 4 | . . . . . 8 3 . . . 5 7 8 15 10 7 7 7 8 11 Protection 3 | . . . 5 11 1 5 9 . . . . . . . . 5 7 4 . Energy Gun 6 | . 17 . 17 . . . . . 2 3 7 11 20 18 . . . . 2 Energy Cannon 4 | . 1 . . . . . 2 34 32 26 21 18 8 . . . . . . Ballistic Gun 16 | . 8 21 15 29 34 32 31 . . . . . . 10 29 27 13 28 23 Peak Build Rating 98 | 7 13 13 25 26 38 41 35 44 46 54 63 61 64 71 69 68 68 98 91 Average Rating 41 | 5 9 11 23 23 32 35 33 42 42 50 55 58 61 64 65 63 56 90 86 On Entrance 42 | . 7 12 13 22 25 36 33 35 42 44 54 61 58 63 63 68 48 68 89 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 13 52 50 67 66 110 109 110 121 121 120 128 128 126 135 122 123 119 144 139 Greatest Support 70 | 40 40 40 43 48 48 44 24 24 42 28 28 28 28 28 28 28 28 70 28 Greatest Overweight (x) 11 | . 1 2 3 1 8 4 4 5 5 11 4 4 4 5 4 4 11 5 4 Average Overweight (x) 2 | . . 1 1 1 3 3 4 4 4 4 3 4 4 3 4 3 3 2 4 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 17 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 16 19 19 19 24 24 25 24 23 24 24 24 24 24 24 23 24 24 25 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 20 20 20 25 25 25 25 23 25 25 25 25 25 24 25 25 25 25 Class Distribution -------------------- 21% | Scavenger-Gunner 18% | Tank 17% | Mutant 14% | Gunner 9% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Pyromaniac-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Pyromaniac-Gunner | -8/Garrison Pyromaniac-Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Storage Tank | -7/Recycling Mutant | -7/Scraptown Tank | -5/Factory Gunner | -5/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Matter Collected 12140 | 254 698 471 681 495 1187 2261 . 297 359 240 324 180 356 1115 958 306 160 1798 . Remotely 307 | . . . . . . . . . . . . . . . . . . 307 . Salvage Created 18312 | 84 688 426 2551 116 1390 1975 . 684 686 898 1153 216 601 1949 1395 250 . 3250 . Parts 861 | 9 39 32 117 10 70 115 . 28 23 34 15 7 21 95 74 11 . 161 . Haulers Intercepted 23 | . 2 . 6 . 3 . . . 2 1 . . . 2 5 . . 2 . Recyclers Shooed 25 | 1 3 . 5 3 1 . . . 1 . . . . 3 . . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Combat Hostiles Destroyed 265 | . 11 12 32 17 22 43 . 14 19 12 1 4 12 24 14 2 . 26 . Guns 187 | . 5 11 29 3 22 42 . . . 2 1 2 9 19 14 2 . 26 . Cannons 37 | . 3 1 . . . 1 . 12 6 10 . 2 2 . . . . . . AOE 29 | . 1 . . 14 . . . . 11 . . . . 3 . . . . . Classes Destroyed 21 | 1 4 2 4 2 3 1 . 1 1 . . . 1 1 . . . . . Worker 21 | . 1 . 1 2 1 . . . . 2 . . . 6 3 . . 5 . Builder 9 | . . . . . 1 . . . 3 . . . . 1 . . . 4 . Tunneler 10 | 4 . 2 . 1 1 . . . . . . . . 2 . . . . . Hauler 23 | . 2 . 6 . 3 . . . 2 1 . . . 2 5 . . 2 . Recycler 29 | . . 1 9 . 2 . . . . 2 . . . 3 2 1 . 9 . Mechanic 3 | . . . 1 . . . . . . . . . . 2 . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . Watcher 17 | . 2 . 4 . 2 1 . 1 . 2 . . . 3 . . . 2 . Swarmer 42 | . . 8 2 . 3 14 . 2 . . . . 1 4 . . . 8 . Grunt 118 | . 11 4 19 1 13 11 . 4 12 7 1 2 6 14 8 . . 5 . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . Duelist 10 | . . . 1 . . 5 . . 3 . . . . 1 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 39 | . . . 10 . 3 7 . 5 . 2 . . 4 2 3 2 . 1 . Demolisher 3 | . . . . 1 . . . . 2 . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . Hunter 13 | . . . . . 1 . . 1 1 1 . 1 . 1 1 . . 6 . Programmer 19 | . . . . . . 7 . 1 . 2 . . . 1 2 . . 6 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . Wasp 2 | . . . . . . . . . . . 2 . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . Martyr 3 | . . . . . . . . . . . 3 . . . . . . . . Best Kill Streak 16 | 2 2 4 7 12 4 8 . 3 16 5 1 2 4 8 4 1 . 9 . Combat Bots Only 16 | . 2 4 7 6 4 8 . 3 16 3 1 2 4 7 3 1 . 4 . Max Kills in Single Turn 4 | 1 1 1 2 2 2 2 . 1 4 3 1 1 2 3 2 1 . 4 . Gunslinging 2 | . . . . . . 1 . . . . . . . 1 . . . 2 . Exploded 4 | . 1 . . 2 . . . . 4 . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Hostile Shots Fired 1019 | . 58 46 93 57 110 119 . 34 86 81 6 4 22 90 83 37 . 90 3 Missed 273 | . 15 12 27 16 35 32 . 6 21 26 . 2 5 25 30 7 . 14 . Hits 746 | . 43 34 66 41 75 87 . 28 65 55 6 2 17 65 53 30 . 76 3 Melee 12 | . . . . 1 1 7 . . . . . . . . . . . . 3 Projectile 734 | . 43 34 66 40 74 80 . 28 65 55 6 2 17 65 53 30 . 76 . AOE 17 | . . . . 11 . . . . 6 . . . . . . . . . . Critical Strikes 33 | . . 1 1 1 4 6 . 1 6 2 . . 2 3 1 . . 3 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 3 | . . . . . . 1 . . . . . . . . 1 1 . . . Damage Taken 11290 | . 544 352 847 1042 1074 1519 . 323 1211 669 92 50 296 1129 564 288 . 1169 121 Core 1358 | . 88 42 150 175 188 131 . 26 137 42 . 30 58 110 76 5 . 69 31 Absorbed by Shields 164 | . . . . . . . . . . . . . . . . . . 164 . Reduced by Siege Mode 3 | . . . . . . . . . . . . . . . . . . 3 . Redirected to Shielding 3 | . . . . . . 3 . . . . . . . . . . . . . Ignored by Resistances 18 | . . . . . . . . . . . . . . . . 18 . . . Regen/Repaired (Parts) 868 | . 29 . . . . . . . . 181 349 20 127 162 . . . . . Core Remaining (%) 46 | 100 . 48 . 18 . . . . 12 . . . . . . . 54 . . Volleys Fired 813 | 17 69 40 106 37 64 136 . 40 35 32 14 6 28 62 40 10 . 64 13 Largest 5 | 1 2 2 3 3 4 4 . 4 4 4 4 4 4 4 4 4 . 5 1 Hottest 320 | 20 112 53 168 69 211 149 . 320 320 320 320 315 320 320 140 140 . 167 120 Shots Fired 2406 | 17 107 82 314 55 255 392 . 110 112 121 47 23 76 208 161 41 . 273 12 Gun 1876 | 17 93 69 313 31 251 351 . . 4 17 8 9 36 196 161 41 . 267 12 Cannon 449 | . 10 13 . . 4 9 . 110 103 103 39 14 40 . . . . 4 . Launcher 42 | . . . 1 24 . . . . 5 . . . . 12 . . . . . Special 39 | . 4 . . . . 32 . . . 1 . . . . . . . 2 . Kinetic 1401 | 17 29 82 64 31 251 351 . . . . . . . 107 161 41 . 267 . Thermal 877 | . 4 . 249 . 4 32 . 110 107 120 47 23 76 89 . . . 4 12 Explosive 30 | . . . 1 24 . . . . 5 . . . . . . . . . . Electromagnetic 86 | . 74 . . . . . . . . . . . . 12 . . . . . Robot Hit Streak 28 | 4 7 10 17 7 10 26 . 24 6 13 12 13 16 12 28 4 . 14 15 Robot Miss Streak 11 | 4 5 5 4 4 5 5 . 7 2 5 2 3 3 11 4 3 . 6 1 Penetration Max 2 | . . . . . . 1 . . . . . . . 2 2 . . 2 . Secondary Targets 25 | . 1 . 1 . 4 7 . . . . . . 1 6 1 . . 4 . Max Gunslinging Chain 2 | . 1 . 1 . 1 1 . . . . . . 1 1 1 . . 2 . Shots Hit Robots 1418 | 10 58 51 176 28 158 246 . 40 60 69 41 12 46 135 100 22 . 154 12 Core Hits 757 | 5 31 27 67 38 64 98 . 17 42 31 13 8 45 107 57 5 . 95 7 Critical Kills 73 | . . . . 1 . 2 . 2 2 . 1 . . 14 15 3 . 33 . Critical Parts Destroyed 72 | . . . . . 1 4 . . . . . . . 18 24 2 . 23 . Critical Strikes 167 | . 2 . 16 1 1 6 . 2 2 . 2 . . 32 40 7 . 56 . Burn 17 | . . . 16 . . . . . . . 1 . . . . . . . . Meltdown 4 | . . . . . . . . 2 2 . . . . . . . . . . Destroy 143 | . . . . 1 1 6 . . . . . . . 32 40 7 . 56 . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 60 | . . . 1 . 3 19 . . . 7 8 . 12 3 . . . 7 . Impact 38 | . . . 1 . 3 19 . . . 7 8 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . 12 3 . . . 7 . Sneak Attacks 10 | . . . . . . . . . . . 8 . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28846 | 125 968 782 3125 1679 2564 3590 . 1023 2679 1855 1406 311 1252 3076 1147 186 . 2426 652 Guns 18372 | 125 670 695 3059 266 2512 3350 . . 22 264 134 107 775 2386 1129 186 . 2040 652 Cannons 5961 | . 186 75 . . 52 104 . 1023 1513 1591 736 204 477 . . . . . . Explosions 3571 | . 95 . . 1381 . . . . 1144 . . . . 610 18 . . 323 . Melee 667 | . . . . . . . . . . . 536 . . 80 . . . 51 . Ramming 139 | . 17 12 66 32 . . . . . . . . . . . . . 12 . Kinetic 11790 | 125 210 770 452 266 2512 3350 . . . . . . . 750 1129 186 . 2040 . Thermal 12128 | . 95 . 2607 . 52 240 . 1023 1535 1855 870 311 1252 1636 . . . . 652 Explosive 2866 | . . . . 1381 . . . . 1144 . . . . . 18 . . 323 . Electromagnetic 1256 | . 646 . . . . . . . . . . . . 610 . . . . . Impact 536 | . . . . . . . . . . . 536 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 131 | . . . . . . . . . . . . . . 80 . . . 51 . Highest Corruption 12 | . 1 6 . . 3 5 5 5 5 6 6 6 6 6 6 6 . 7 12 Average Corruption 4 | . 1 1 . . 3 4 5 5 5 3 6 6 6 6 6 6 . 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 364 | . 11 24 . . 19 51 1 24 20 14 20 25 48 35 26 18 . 26 2 Message Errors 82 | . 4 10 . . 4 9 . 5 1 3 5 9 12 7 6 2 . 5 . Matter Fused 82 | . 3 4 . . 5 14 1 6 4 1 3 9 13 7 3 5 . 4 . Heat Flow Errors 52 | . 1 4 . . 4 7 . 4 4 2 3 1 4 6 5 5 . 2 . Energy Discharges 46 | . 1 3 . . 2 7 . 3 4 3 1 1 8 5 4 1 . 3 . Parts Fused 4 | . . . . . . . . . . . 1 . 1 1 . 1 . . . Data Loss (minor) 44 | . 1 . . . 2 8 . 3 3 3 3 3 8 3 2 3 . 2 . Data Loss (major) 15 | . . . . . . 3 . . 3 . . . 1 4 1 . . 2 1 Misfires 20 | . . 2 . . 1 2 . 2 . 2 3 . . 1 3 1 . 3 . Alerts 8 | . 1 1 . . . . . . . . 1 1 1 . . . . 3 . Weapon Failures 11 | . . . . . 1 1 . 1 1 . . 1 . 1 2 . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 438 | . . . . 94 . . . 36 30 35 158 24 . 40 . . . 21 . Projectiles 190 | . . . . . . . . 36 30 35 65 24 . . . . . . . Explosions 94 | . . . . 94 . . . . . . . . . . . . . . . Melee 154 | . . . . . . . . . . . 93 . . 40 . . . 21 . Knockbacks 11 | . . 3 . . . . . . . . 7 . . . . . . 1 . Impact 6 | . . . . . . . . . . . 5 . . . . . . 1 . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . . . Secondary 3 | . . 1 . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 203 | . . . . 203 . . . . . . . . . . . . . . . Shots 6 | . . . . 6 . . . . . . . . . . . . . . . Rammed 24 | . 4 3 10 5 . . . . . . . . . . . . . 2 . Targets Rammed 25 | . 4 3 11 5 . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 482 | . 267 191 111 28 187 227 . 244 482 421 204 49 111 237 198 283 . 152 348 Average Temperature 73 | . 90 85 22 14 32 75 . 99 141 99 80 49 46 76 36 59 . 36 185 Received Heat Transfer 3407 | . 300 99 333 146 477 378 . 45 567 174 54 18 126 360 162 72 . 96 . Effects 6 | . 1 . . . . . . . 3 . . . . 1 . . . . 1 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . 2 . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . Total Turns 15 | . . . . . . . . . . . . . . . . . . 15 . Longest Duration 15 | . . . . . . . . . . . . . . . . . . 15 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 2 . . . . . . . . . 3 . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 3 . . . . . . . . . 5 . . 4 . . . . . Impact Corruptions 5 | . . . . . . . . . . . 5 . . . . . . . . Robots Melted 10 | . . . 3 . . . . 2 2 . . . 1 2 . . . . . Combat Hostiles 10 | . . . 3 . . . . 2 2 . . . 1 2 . . . . . Parts Melted 73 | . . . 21 . 1 . . 8 8 13 1 1 11 7 . . . . 2 Heat Transferred 26160 | . 100 . 6845 . 100 650 . 2000 2927 3470 1732 611 2550 3700 . . . . 1475 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Maximum Alert Level 5 | . . . 2 1 . 5 3 5 4 2 . 1 5 4 3 1 . 2 . Low Security (%) 47 | 100 100 100 45 95 100 6 . . . . 100 50 . . . 50 . 37 100 Level 1 13 | . . . 30 4 . 13 . . . 44 . 49 4 . . 49 . 20 . Level 2 12 | . . . 24 . . 13 . 15 1 55 . . 7 . 7 . . 41 . Level 3 10 | . . . . . . 24 100 13 64 . . . 28 6 92 . . . . Level 4 12 | . . . . . . 28 . 60 33 . . . 27 93 . . . . . Level 5 3 | . . . . . . 13 . 10 . . . . 32 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2300 | 5 88 130 523 220 115 1729 842 1698 1192 503 178 380 2300 1513 876 333 . 546 176 Initial 1207 | . . . . 200 5 61 842 540 827 503 158 . 254 1207 686 333 . . 176 Average 451 | . 22 19 263 52 45 951 837 1227 954 406 51 215 1361 1291 769 196 . 280 168 Influence Increases 12506 | 20 359 345 1154 184 665 1758 . 1218 952 433 40 668 2156 942 552 55 . 1005 . Destroy 0b10 Robot/C 5920 | . 220 240 640 40 440 920 . 560 580 240 20 220 460 500 280 40 . 520 . Destroy 0b10 Robot/NC 620 | 20 25 25 115 15 50 15 . 5 35 35 . 10 . 105 50 5 . 110 . Destroy Leader 1132 | . 68 50 210 20 100 30 . 30 126 76 . 52 20 132 100 . . 118 . Allied During Kill 987 | . . . . . . 31 . 157 113 . 20 278 357 31 . . . . . Successful Hack 212 | . 23 . 46 . 20 14 . 21 2 12 . 18 14 . 16 10 . 16 . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . Disable Machine 585 | . 15 . 30 . 30 60 . 30 45 45 . 90 30 30 60 . . 120 . Anti-Garrison Action 2050 | . . . . . . 500 . 350 . . . . 1200 . . . . . . Destroy Structure 505 | . 8 . 23 109 10 53 . 35 51 10 . . 60 9 31 . . 106 . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 450 | . . 30 60 . 15 135 . 30 . 15 . . 15 120 15 . . 15 . Influence Decreases 12370 | 20 356 348 639 685 585 123 897 352 1543 1086 494 304 220 1733 1205 853 58 500 369 Entered New Map 6246 | . . 3 . 315 9 33 887 292 871 604 296 . 110 1093 823 523 58 . 329 Time Decay 5158 | 20 352 335 619 340 516 . 10 . 362 452 188 304 . 490 362 310 . 488 10 Lost Part 446 | . 4 10 20 30 60 50 . . 80 30 10 . . 70 20 20 . 12 30 Lost Ally 370 | . . . . . . 40 . 60 80 . . . 110 80 . . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 58 | . 2 . 5 2 2 . . . 11 9 . 6 . 8 5 . . 8 . Investigation 15 | . . . 2 1 . . . . 1 2 . 4 . 3 . . . 2 . Extermination 9 | . . . . . . . . . . 2 . 2 . 1 1 . . 3 . Reinforcement 21 | . 2 . 3 1 2 . . . 4 2 . . . 2 3 . . 2 . Assault 6 | . . . . . . . . . 3 . . . . 2 1 . . . . Garrison 7 | . . . . . . . . . 3 3 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . 2 . . . . . . . . 2 . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Distress Signals 11 | . 1 . 4 . 2 . . . 1 . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 404 | . 20 14 65 19 36 49 . 22 39 20 1 8 24 39 15 4 . 28 1 Peak Tracking Total 11 | . 3 5 5 5 6 6 . 10 11 4 . 3 4 8 3 1 . 4 1 Tactical Retreats 23 | . . 2 4 1 1 6 . 1 . 1 . . 1 4 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Traps Triggered 31 | . 3 1 1 . . 4 . 3 . 3 . . 7 3 . . . 6 . Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Machines Disabled 56 | . 1 . 2 . 2 10 . 7 3 3 . 6 8 2 4 . . 8 . Max in Single Turn 2 | . 1 . 1 . 1 1 . 1 1 1 . 1 1 1 1 . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 15 | . . . . . . 6 . 4 . . . . 5 . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . 1 . . . . . . Machines Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . Machines Dismantled 7 | . . . . . . 1 . 1 . . . 2 1 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Machines Accessed 70 | . 5 1 9 1 6 2 1 3 6 5 . 7 4 1 7 3 3 6 . Terminals 40 | . 4 . 6 . 3 2 . 3 4 . . 2 4 1 6 3 . 2 . Fabricators 5 | . . . . . . . . . . 1 . 3 . . . . . 1 . Repair Stations 5 | . 1 . 1 . . . . . . 2 . . . . 1 . . . . Recycling Units 4 | . . . 1 . 1 . . . . . . . . . . . . 2 . Scanalyzers 6 | . . . 1 . 1 . . . 2 1 . 1 . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . 1 . 1 . . . . . 1 . Total Hacks 188 | . 21 1 39 1 17 3 1 6 14 11 . 18 8 2 12 8 15 11 . Successful 101 | . 8 1 27 1 9 1 1 4 5 4 . 12 1 . 6 2 15 4 . Failed 87 | . 13 . 12 . 8 2 . 2 9 7 . 6 7 2 6 6 . 7 . Catastrophic 16 | . 2 . 1 . . 1 . . 3 2 . 1 1 . 1 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 70 | . 12 . 14 . 5 . . 4 7 3 . 9 8 2 1 1 . 4 . Terminals 103 | . 18 . 19 . 12 3 . 6 7 . . 4 8 2 11 8 . 5 . Fabricators 12 | . . . . . . . . . . 3 . 8 . . . . . 1 . Repair Stations 7 | . 3 . 1 . . . . . . 2 . . . . 1 . . . . Recycling Units 7 | . . . 1 . 2 . . . . . . . . . . . . 4 . Scanalyzers 34 | . . . 18 . 2 . . . 7 2 . 5 . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . 4 . 1 . . . . . 1 . Terminal Hacks 41 | . 1 1 4 1 4 1 . 3 1 . . . 1 . 6 2 15 1 . Record 8 | . . . . . . . . . . . . . . . . . 8 . . Part Schematic 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . Robot Analysis 8 | . . . 1 . . . . . . . . . . . . 1 6 . . Prototype ID Bank 4 | . . . 1 . 1 . . . . . . . . . 1 1 . . . Open Door 5 | . . 1 . 1 . . . 1 . . . . . . 2 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . 1 . 3 . . . . . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 30 | . . . 17 . 2 . . . 4 2 . 5 . . . . . . . Insert Component 14 | . . . 8 . 1 . . . 2 1 . 2 . . . . . . . Analyze 16 | . . . 9 . 1 . . . 2 1 . 3 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . 1 . . . . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . 5 . 6 . 1 . . 1 . 1 . 3 . . . . . 2 . Terminals 12 | . 5 . 5 . 1 . . 1 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 10 | . 4 . 5 . 1 . . . . . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . . . . . 2 . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 8 . 4 2 . . 3 4 . 4 . . 7 3 . 4 . Full Trace Events 11 | . . . . . . . . 1 2 1 . 2 4 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . 81 . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 16 | . . . 8 . 2 . . . 2 1 . 2 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 8 . 1 . . . 2 1 . 2 . . . . . . . Part Schematics Acquired 13 | . . . 7 . 1 . . . 2 1 . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . . 1 . Non-combat 2 | . . . . . . . . . . 1 . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . . . 1 . find_chute 2 | . . . . . . . . . . 1 . . . . . . . 1 . Relay Couplers Released 71 | . . . . . . 27 . 19 . . . . 25 . . . . . . Machine Destruction 64 | . . . . . . 24 . 19 . . . . 21 . . . . . . Programmers 7 | . . . . . . 3 . . . . . . 4 . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . . . . . . . . . . . 1 1 Robots Rewired 11 | . . . . . . 11 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Total Allies 34 | . . . . . . 11 . 2 . . 20 1 . . . . . . . Largest Group 19 | . . . . . . 6 6 6 4 . 19 15 15 6 . . . . . Highest-Rated Group 551 | . . . . . . 96 96 96 88 . 551 432 411 159 . . . . . Highest-Rated Ally 39 | . . . . . . 39 16 31 31 . 35 31 31 31 . . . . . Initial Warlord ECA Mod 227 | . . . . . . . 12 12 19 18 18 18 18 28 28 28 28 . . Total Orders 4 | . . . . . . . . . . . . 2 2 . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . PICKUP 1 | . . . . . . . . . . . . . 1 . . . . . . COLLECT 2 | . . . . . . . . . . . . 1 1 . . . . . . Ally Attacks 301 | . . . . . . 25 . 56 50 . . 61 76 33 . . . . . Total Damage 4425 | . . . . . . 207 . 775 669 . . 981 1417 376 . . . . . Kills 53 | . . . . . . 4 . 14 12 . . 9 11 3 . . . . . Allies Corrupted 3 | . . . . . . . . . . . 3 . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Active Infowar (turns) 13668 | 71 1416 . . . . . . . 104 896 699 754 1671 1289 832 685 3520 1696 35 Optics 12077 | . . . . . . . . . . 896 699 754 1671 1289 832 685 3520 1696 35 Structural 997 | . . . . . . . . . 104 . 360 533 . . . . . . . Seismic 1487 | 71 1416 . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 8 | . . . 1 . . . . . . . . . . . . 1 6 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Turns Passed 28466 | 238 2261 1805 4510 1679 1776 2083 32 940 824 1137 699 754 1671 1289 832 685 3520 1696 35 Spaces Moved 12838 | 119 918 678 1633 616 792 905 18 427 311 564 302 393 818 583 393 402 2278 681 7 Core 3 | 3 . . . . . . . . . . . . . . . . . . . Treads 4399 | 116 918 678 1629 616 99 16 . . 58 . . . . 2 . . 1 266 . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 8436 | . . . 4 . 693 889 18 427 253 564 302 393 818 581 393 402 2277 415 7 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 145 240 150 150 150 150 150 145 145 160 160 145 150 145 145 160 160 Average Speed 182 | 157 203 240 239 240 167 152 150 164 193 166 159 160 160 159 156 158 151 193 160 Slowest Speed 570 | 160 240 320 240 240 320 305 150 165 317 245 160 160 160 570 160 160 545 320 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 98 99 97 100 49 84 3 71 36 21 94 11 83 16 56 95 94 20 16 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 6 | . . 1 4 . . . . . . . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 1 1 . 1 . . . . 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . . . 1 . . . . . 1 1 1 . . Scrap Searched 12 | . . 1 . 1 . . . . . . . . . . . . 10 . . Spaces Dug 66 | . 2 . . 36 3 7 . . 6 6 . . . . . . . 6 . Terrain Destroyed 396 | . 10 . 12 208 4 7 . . 56 6 . . . 7 34 . . 52 . Melee 21 | . . . . . 3 7 . . . 6 . . . . . . . 5 . Projectile 42 | . 3 . . . 1 . . . 31 . . . . . . . . 7 . AOE 319 | . 7 . 12 208 . . . . 25 . . . . 4 27 . . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Sto Rec Scr Fac Was Total 16045 | 150 1207 770 1996 763 1091 1289 23 567 453 672 477 471 1073 798 505 433 2355 930 22 Wait 1048 | . 110 24 103 65 140 85 1 36 61 16 81 34 119 74 13 . 30 56 . Move 12824 | 118 917 677 1632 615 792 904 18 426 310 564 301 393 817 582 392 401 2277 681 7 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 281 | 8 39 5 41 12 32 16 . 6 10 13 17 4 12 19 11 5 12 19 . Fast Attach 99 | 7 10 3 4 . 6 3 2 . 2 4 5 . 4 3 8 2 11 25 . Attach 94 | . 3 3 12 4 11 6 . 1 9 6 3 . 1 12 1 4 5 13 . Detach 10 | . 1 . . . 2 . . . . 1 . . . 1 . 2 1 2 . Swap 291 | . 19 9 32 14 15 51 . 15 15 16 21 14 18 24 5 1 . 20 2 Drop 328 | . 35 6 54 11 26 21 2 7 7 13 27 5 16 15 19 8 19 37 . Fire 813 | 17 69 40 106 37 64 136 . 40 35 32 14 6 28 62 40 10 . 64 13 Melee 60 | . . . 1 . 3 19 . . . 7 8 . 12 3 . . . 7 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 25 | . 4 3 11 5 . . . . . . . . . . . . . 2 . Escape Stasis 76 | . . . . . . 16 . 24 . . . . 32 . . . . 4 . Rewire 25 | . . . . . . 24 . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 71 | . . . . . . 8 . 12 4 . . 14 14 3 16 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Upp x2) -5/Waste History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 15) 239 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 574 | -10/Materials | Repaired EM Pulse Gun 784 | -10/Materials | Discovered new exit (range 13) 939 | -10/Materials | Derelicts attacked the area 1173 | -10/Materials | Discovered new exit (range 12) 1246 | -10/Materials | Discovered new exit (range 15) 1881 | -10/Materials | Discovered new exit (range 12) 2159 | -10/Materials | Discovered new exit (range 5) 2500 | -10/Materials | Entered Mines 2655 | -10/Mines | Discovered new exit (range 4) 2758 | -10/Mines | Discovered new exit (range 10) 2915 | -10/Mines | Discovered new exit (range 10) 3151 | -10/Mines | Build established: Scavenger-Mutant 3219 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3219 | -10/Mines | Discovered new exit (range 5) 3349 | -10/Mines | Core integrity fell below 50% 3451 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4305 | -10/Mines | Entered Materials 4305 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4602 | -9/Materials | Build established: Scavenger-Gunner 5120 | -9/Materials | Destroyed 7 combat bots 5945 | -9/Materials | Discovered new exit (range 13) 6959 | -9/Materials | Discovered new exit (range 15) 7023 | -9/Materials | Build established: Scavenger-Tank 7333 | -9/Materials | Discovered new exit (range 14) 7604 | -9/Materials | Learned Storage stockpile data 7647 | -9/Materials | Learned location of 1 exit from Storage 7682 | -9/Materials | Loaded intel: 11 trap records 7705 | -9/Materials | Loaded intel: 2 repair station locations 7783 | -9/Materials | Loaded intel: 10 terminal locations 7799 | -9/Materials | Discovered new exit (range 16) 8223 | -9/Materials | Build established: Tank 8511 | -9/Materials | Identified exit to Materials 8719 | -9/Materials | Identified exit to Mines 8815 | -9/Materials | Entered Mines 8816 | -9/Mines | Assembled infested the area 8831 | -9/Mines | Core integrity fell below 50% 8868 | -9/Mines | Met a Derelict bent on vengeance 8869 | -9/Mines | Discovered exit to Materials (range 12) 9164 | -9/Mines | Discovered exit to Materials (range 11) 9189 | -9/Mines | Lost 3 parts (1n1u1w) 9515 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9716 | -9/Mines | Met a Derelict shopkeep closing up shop 9968 | -9/Mines | Learned Materials terminal intel 10008 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 10383 | -9/Mines | Core integrity fell below 20% 10494 | -9/Mines | Entered Materials 10494 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 10495 | -8/Materials | Loaded intel: 12 terminal locations 10797 | -8/Materials | Build established: Gunner 12108 | -8/Materials | Discovered new exit (range 16) 12270 | -8/Materials | Identified exit to Garrison 12270 | -8/Materials | Entered Garrison 12376 | -8/Garrison | Triggered checkpoint 12402 | -8/Garrison | Garrison Relay disabled 12692 | -8/Garrison | Core integrity fell below 50% 12784 | -8/Garrison | Triggered checkpoint 12785 | -8/Garrison | Destroyed 8 combat bots 12788 | -8/Garrison | Build established: Scavenger-Gunner 12876 | -8/Garrison | Discovered new exit (range 10) 12900 | -8/Garrison | Triggered checkpoint 12936 | -8/Garrison | Garrison Relay disabled 13120 | -8/Garrison | Triggered checkpoint 13155 | -8/Garrison | Discovered new exit (range 5) 13235 | -8/Garrison | Triggered checkpoint 13287 | -8/Garrison | Build established: Scavenger-Tank 13313 | -8/Garrison | Discovered new exit (range 8) 13350 | -8/Garrison | Triggered checkpoint 13387 | -8/Garrison | Garrison Relay disabled 13495 | -8/Garrison | Triggered checkpoint 13551 | -8/Garrison | Discovered new exit (range 9) 13580 | -8/Garrison | Triggered checkpoint 13646 | -8/Garrison | Discovered new exit (range 92) 13646 | -8/Garrison | Discovered new exit (range 46) 13646 | -8/Garrison | Discovered new exit (range 15) 13646 | -8/Garrison | Discovered new exit (range 66) 13654 | -8/Garrison | Triggered checkpoint 13730 | -8/Garrison | Garrison Relay disabled 13756 | -8/Garrison | Garrison Relay disabled 14143 | -8/Garrison | Build established: Scavenger-Gunner 14150 | -8/Garrison | Triggered checkpoint 14182 | -8/Garrison | Garrison Relay disabled 14353 | -8/Garrison | Entered Materials 14353 | -8/Materials | Accompanied by 6 allies 14385 | -8/Materials | Identified exit to Garrison 14385 | -8/Materials | Entered Garrison 14385 | -8/Garrison | Accompanied by 6 allies 14436 | -8/Garrison | Triggered checkpoint 14462 | -8/Garrison | Build established: Commander-Gunner 14475 | -8/Garrison | Garrison Relay disabled 14601 | -8/Garrison | Triggered checkpoint 14617 | -8/Garrison | Lost 3 allies 14643 | -8/Garrison | Triggered checkpoint 14686 | -8/Garrison | Garrison Relay disabled 14706 | -8/Garrison | Garrison Relay disabled 14741 | -8/Garrison | Triggered checkpoint 14806 | -8/Garrison | Discovered new exit (range 13) 14869 | -8/Garrison | Triggered checkpoint 14913 | -8/Garrison | Build established: Pyromaniac-Gunner 14992 | -8/Garrison | Phase Generator disabled 15028 | -8/Garrison | Discovered new exit (range 8) 15028 | -8/Garrison | Discovered new exit (range 53) 15028 | -8/Garrison | Discovered new exit (range 50) 15028 | -8/Garrison | Identified exit to Materials 15227 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3e 15259 | -8/Garrison | Garrison Relay disabled 15273 | -8/Garrison | Triggered checkpoint 15273 | -8/Garrison | Rescued a captive Derelict 15275 | -8/Garrison | Rescued a captive Derelict 15325 | -8/Garrison | Entered Materials 15325 | -8/Materials | Accompanied by 4 allies 15725 | -8/Materials | First assault squad dispatched 15747 | -8/Materials | Discovered new exit (range 16) 15836 | -8/Materials | Garrison activated, responded to threat 15870 | -8/Materials | Core integrity fell below 20% 15874 | -8/Materials | Lost 4 allies 15910 | -8/Materials | Destroyed 16 combat bots 15912 | -8/Materials | Lost 8 parts (2p2n4w) 16149 | -8/Materials | Entered Factory 16149 | -7/Factory | Evolved 2 slots: Utility x2 16150 | -7/Factory | Identified exit to Storage 16724 | -7/Factory | Build established: Skirmisher 17286 | -7/Factory | Sucked down chute 17286 | -7/Factory | Entered Waste 17287 | -7/Waste | Joined by Warlord forces that had cleared the area 17288 | -7/Waste | Build established: Scavenger-Skirmisher 17848 | -7/Waste | Discovered new exit (range 14) 17985 | -7/Waste | Entered Factory 17985 | -7/Factory | Accompanied by 15 allies 18455 | -7/Factory | P-60 Hacker assimilated allied 7M-SCT(g) 18648 | -7/Factory | Fabricated A-02 Transporter? 18738 | -7/Factory | Identified exit to Garrison 18739 | -7/Factory | Entered Garrison 18739 | -7/Garrison | Accompanied by 15 allies 18759 | -7/Garrison | Warlord forces raided the area 18777 | -7/Garrison | Triggered checkpoint 18778 | -7/Garrison | Triggered checkpoint 18833 | -7/Garrison | Garrison Relay disabled 18917 | -7/Garrison | Triggered checkpoint 18937 | -7/Garrison | Triggered checkpoint 18967 | -7/Garrison | Triggered checkpoint 18997 | -7/Garrison | Triggered checkpoint 19045 | -7/Garrison | Build established: Scavenger-Gunner 19081 | -7/Garrison | Triggered checkpoint 19097 | -7/Garrison | Garrison Relay disabled 19158 | -7/Garrison | Discovered new exit (range 19) 19393 | -7/Garrison | Triggered checkpoint 19563 | -7/Garrison | Discovered new exit (range 9) 19619 | -7/Garrison | Spotted B-75 Beast 19633 | -7/Garrison | Destroyed B-75 Beast 19740 | -7/Garrison | Lost 3 allies 19840 | -7/Garrison | Discovered new exit (range 51) 19840 | -7/Garrison | Discovered new exit (range 39) 19840 | -7/Garrison | Discovered new exit (range 26) 19926 | -7/Garrison | Garrison Relay disabled 20138 | -7/Garrison | Triggered checkpoint 20156 | -7/Garrison | Garrison Relay disabled 20184 | -7/Garrison | Garrison Relay disabled 20300 | -7/Garrison | Phase Generator disabled 20410 | -7/Garrison | Entered Factory 20410 | -7/Factory | Accompanied by 6 allies 20801 | -7/Factory | Lost 4 allies 20810 | -7/Factory | First assault squad dispatched 20897 | -7/Factory | Destroyed 7 combat bots 21322 | -7/Factory | Allied Derelicts emerged from ambush trap array 21356 | -7/Factory | Discovered exit to Storage (range 14) 21528 | -7/Factory | Build established: Gunner 21699 | -7/Factory | Entered Storage 21700 | -7/Storage | Identified exit to Factory 22264 | -7/Storage | Used back door to open Recycling access 22264 | -7/Storage | Discovered new exit (range 5) 22447 | -7/Storage | Met 01-MTF 22499 | -7/Storage | First assault squad dispatched 22531 | -7/Storage | Entered Recycling 22531 | -7/Recycling | Accompanied by 1 ally (01-MTF) 22964 | -7/Recycling | Build established: Tank 23076 | -7/Recycling | Discovered new exit (range 20) 23127 | -7/Recycling | Scanned before Scraplab entrance 23156 | -7/Recycling | Found Prototype Energy Gun 23200 | -7/Recycling | Entered Scraplab 23212 | -7/Recycling | Discovered new exit (range 3) 23216 | -7/Recycling | Entered Scraptown 23216 | -7/Scraptown | System corruption cleaned by C-Scrubber 23372 | -7/Scraptown | Identified KN-7UR's Autopenetrator 23451 | -7/Scraptown | Build established: Mutant 23597 | -7/Scraptown | Discovered new exit (range 4) 23713 | -7/Scraptown | Visited Bundlers 23816 | -7/Scraptown | Visited TADAMA 23859 | -7/Scraptown | Visited Artisan Demo Area 23933 | -7/Scraptown | Visited Spacefarers 24059 | -7/Scraptown | Visited Cave Peace 24101 | -7/Scraptown | Visited Comm Corps 24190 | -7/Scraptown | Visited CPS Storage 24304 | -7/Scraptown | Visited UFD Registry 24304 | -7/Scraptown | Registered with UFD as "Protonhead" 24355 | -7/Scraptown | Visited Junk Repository 24422 | -7/Scraptown | Visited Science Guys 24669 | -7/Scraptown | Visited Botcube Research 24681 | -7/Scraptown | Found Botcube 24711 | -7/Scraptown | Visited Analyses Database 24742 | -7/Scraptown | Visited Research Penetration Think Tank 24909 | -7/Scraptown | Visited Chapter 10 24981 | -7/Scraptown | Visited DA-N13 Charitable Foundation 24994 | -7/Scraptown | Found DCF Scrap (28 items) 25047 | -7/Scraptown | Visited Science Testing Area 25480 | -7/Scraptown | Build established: Tank 25908 | -7/Scraptown | Discovered new exit (range 3) 26648 | -7/Scraptown | Met Optimus 26648 | -7/Scraptown | Accepted into 0bPrime 26736 | -7/Scraptown | Entered Factory 26736 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 26774 | -5/Factory | Identified exit to Upper Caves 26949 | -5/Factory | Garrison activated, responded to threat 27241 | -5/Factory | Found Unknown Device 27241 | -5/Factory | Identified Launcher Loader 27538 | -5/Factory | Loaded intel: 8 recycling unit locations 27607 | -5/Factory | Learned location of Protoforge (-2) 27755 | -5/Factory | Build established: Scavenger-Tank 28432 | -5/Factory | Sucked down chute 28432 | -5/Factory | Entered Waste 28442 | -5/Waste | Spotted C-40 Crusher 28445 | -5/Waste | Spotted C-40 Crusher 28447 | -5/Waste | EMP discharged 28447 | -5/Waste | System corruption reached 10% 28460 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28464 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28467 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28467 | -5/Waste | Self-destructed Last Messages --------------- 28455_ C-40 Crusher overheating. 28456_ Thermabolt penetrates C-40 Crusher. 28456_ C-40 Crusher overheating. 28457_ C-40 Crusher heat short circuits Antimatter Reactor. 28457_ C-40 Crusher overheating. 28458_ Overheating: Energy bleed (-104). 28459_ Thermabolt penetrates C-40 Crusher. 28460_ Enh. Fission Core crushed. 28460_ Gauss Rifle crushed. 28461_ Thermabolt penetrates C-40 Crusher. 28463_ C-40 Crusher overheating. 28464_ Hyp. Gauss Rifle crushed. 28464_ KE Penetrator crushed. 28464_ Angular Momentum Engine crushed. 28464_ Thermabolt penetrates C-40 Crusher. 28464_ Melted Damper Plating. 28464_ Thermabolt penetrates C-40 Crusher. 28466_ System corrupted: KN-7UR's Autopenetrator failed to cycle. 28467_ KN-7UR's Autopenetrator crushed. 28467_ Adv. Heat Sink crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????############???????#????????????????? | | ?????????????# #????? #????????????????? | | ?????????????# #???? #????????????????? | | ?????????????# #### ######## #????? | | ?????????????# ! ????? | | ?????????????# @* ????? | | ?????????????# ] [CC ????? | | ?????????????# CC ????? | | ?????????????# #### ######## ?????? | | ?????????????# #??? #????????????????? | | ?????????????# #???? #????????????????? | | ?????????????############????? #????????????????? | | ??????????????????????????????? #????????????????? | | ???????????????????????????????? ????????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? #??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 35 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 20 Core Shielding 20 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Multitool | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Scanalyzed Hvy. Flail | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Scanalyzed Plasma Rifle | -8/Materials | Scanalyzed Energy Well | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Hyp. Coil Gun | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- EM Pulse Gun | 35% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicShockBasin Manual? 0 Play Time 04:07:49 Cumulative 873.8 hours Start 2025.06.06 @ 18:08:20 End 2025.06.07 @ 13:31:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 475 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/3/3/0/1/1/2/2/0/0 Lore% 81 Gallery% 85 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbaf3d39-2b5c-479b-b479-9a2b913d9882